Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 03:27:10 Player: Maulwurf Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (63) 315 Value Destroyed (1931) 1931 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6346 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Machine Analyzer Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Large Storage Unit Makeshift Hacking Suite Makeshift Hacking Suite Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Makeshift Salvage Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON ----------- Latent Energy Streamer Enhanced Autogun > --- INVENTORY -------- Aluminum Leg Improved Cooling System Weight Redist. System Kinecellerator Weapon Cycler Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Spread Laser Light EM Pulse Cannon Shotgun Shotgun High-powered Shotgun Gauss Cannon [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Machine Analyzer Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . Utility 3 | . . . . . 2 1 . . . Weapon . | . . . . . . . . . . Parts Attached 59 | 7 11 2 . 2 19 5 11 2 . Power 9 | 1 2 1 . . 2 1 2 . . Engine 3 | 1 1 1 . . . . . . . Core 6 | . 1 . . . 2 1 2 . . Reactor . | . . . . . . . . . . Propulsion 14 | 2 2 . . . 7 . 2 1 . Treads 4 | 2 2 . . . . . . . . Leg 9 | . . . . . 7 . 2 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . 1 . Utility 18 | 2 3 . . 1 5 4 3 . . Device 8 | 1 1 . . 1 3 1 1 . . Storage 2 | 1 1 . . . . . . . . Processor 8 | . 1 . . . 2 3 2 . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 18 | 2 4 1 . 1 5 . 4 1 . Energy Gun 5 | 1 2 1 . . . . 1 . . Energy Cannon 4 | . 1 . . 1 2 . . . . Ballistic Gun 6 | 1 . . . . 2 . 3 . . Ballistic Cannon 1 | . . . . . 1 . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . Corrupted Parts 6 | . 1 . . . 2 . 3 . . System Corruption 39 | . 7 . . . 15 . 17 . . Parts Lost 28 | . 2 2 . 1 3 . 11 9 . Power 6 | . 1 1 . . 1 . 2 1 . Propulsion 10 | . . . . . 2 . 4 4 . Utility 5 | . 1 . . . . . 2 2 . Weapon 7 | . . 1 . 1 . . 3 2 . Highest Loss Streak 5 | . 1 1 . 1 2 . 5 5 . To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 4 9 14 15 13 11 14 13 6 5 Power . | . . . . . . . . . 1 Propulsion 1 | 1 2 4 3 3 1 1 . . . Utility 5 | . 2 5 6 5 4 6 7 4 3 Weapon 4 | 1 3 4 5 5 5 7 5 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 10 | . 1 . . . . . 1 5 3 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . Utility 7 | . . . . . . . 1 4 2 Weapon 2 | . 1 . . . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 87 | . 99 99 100 91 88 92 89 53 15 Engine 3 | . 5 5 14 14 1 . . . . Core 7 | . 8 8 . . 7 7 13 3 . Treads 12 | . 28 28 28 28 7 . . . . Leg 11 | . . . . . 22 30 22 4 . Device 7 | . 12 . . 4 20 13 2 6 . Storage 9 | . 13 14 14 14 9 7 7 1 . Processor 14 | . 1 14 14 9 3 16 26 22 15 Energy Gun 5 | . 13 13 14 7 . . . . . Energy Cannon 2 | . 3 . . 13 10 . . . . Ballistic Gun 8 | . 10 14 14 . 4 7 11 4 . Ballistic Cannon 1 | . . . . . 2 7 2 . . Peak Build Rating 49 | 7 12 12 11 19 31 42 49 41 8 Average Rating 22 | 4 10 11 10 18 24 34 39 25 8 On Entrance 18 | . 7 12 10 11 18 31 42 41 8 Avg Prop Armor Cover (%) 8 | . . . . . 8 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 52 | 12 31 30 30 38 41 44 52 51 . Greatest Support 60 | 40 40 40 40 40 60 47 47 30 3 Greatest Overweight (x) 10 | . . . . . 1 . 5 10 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 11 15 15 15 15 15 15 7 5 Most Carried 15 | 6 13 15 15 15 15 15 15 12 5 Average Carried 11 | 4 9 14 15 13 11 14 13 6 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 12 15 15 13 15 15 12 5 5 Class Distribution -------------------- 62% | Mutant 18% | Scavenger-Mutant 10% | Scavenger-Skirmisher 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 1775 | 263 186 99 . 92 382 . 599 154 . Remotely . | . . . . . . . . . . Salvage Created 2240 | 42 274 182 . 223 478 109 813 119 . Parts 119 | 8 19 5 . 17 27 8 27 8 . Haulers Intercepted 2 | . 1 . . . 1 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 21 8 . Prevented 8 | . . . . . . . 8 . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 48 | . 8 3 . 5 7 4 17 4 . Melee 2 | . . . . 1 . . . 1 . Guns 23 | . 7 3 . . 2 . 8 3 . Cannons 8 | . 1 . . . 4 . 3 . . AOE 15 | . . . . 4 1 4 6 . . Classes Destroyed 14 | 1 4 1 . 2 4 . 1 1 . Worker 2 | . . . . 1 1 . . . . Builder 1 | . . . . . 1 . . . . Tunneler 5 | 3 1 . . . 1 . . . . Hauler 2 | . 1 . . . 1 . . . . Recycler 1 | . . 1 . . . . . . . Minesweeper 1 | . . . . . . . . 1 . Mechanic 1 | . 1 . . . . . . . . Operator 1 | . . . . . 1 . . . . Swarmer 19 | . 3 . . 3 . 4 5 4 . Grunt 21 | . 5 3 . 1 4 . 8 . . Brawler 1 | . . . . . 1 . . . . Duelist 2 | . . . . . . . 2 . . Sentry 4 | . . . . 2 . . 2 . . Hunter 2 | . . . . . 2 . . . . Best Kill Streak 5 | 2 3 2 . 3 4 4 5 3 . Combat Bots Only 5 | . 3 2 . 3 3 4 5 3 . Max Kills in Single Turn 4 | 2 1 1 . 3 2 4 3 1 . Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . 2 1 4 3 . . Melee 1 | . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 398 | . 56 32 . 23 44 9 169 65 . Missed 131 | . 15 10 . 6 11 3 68 18 . Hits 267 | . 41 22 . 17 33 6 101 47 . Melee 2 | . . . . . . . 2 . . Projectile 265 | . 41 22 . 17 33 6 99 47 . Critical Strikes 7 | . . 2 . . 1 . 3 1 . Damage Taken 3895 | . 513 339 . 176 543 43 1535 707 39 Core 971 | . 89 49 . 34 93 . 356 311 39 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 71 | 100 . . . 31 83 . . . . Volleys Fired 147 | 12 30 17 . 3 29 . 42 14 . Largest 2 | 2 2 2 . 2 2 . 2 2 . Hottest 125 | 60 121 85 . 125 120 . 85 56 . Shots Fired 275 | 13 60 32 . 7 61 . 79 23 . Gun 197 | 13 48 32 . 3 22 . 56 23 . Cannon 77 | . 11 . . 4 39 . 23 . . Launcher . | . . . . . . . . . . Special 1 | . 1 . . . . . . . . Kinetic 176 | 12 20 17 . . 34 . 70 23 . Thermal 57 | 1 29 15 . 3 9 . . . . Explosive . | . . . . . . . . . . Electromagnetic 42 | . 11 . . 4 18 . 9 . . Robot Hit Streak 10 | 6 10 4 . 6 5 . 9 4 . Robot Miss Streak 6 | 2 6 5 . 1 3 . 4 5 . Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 3 | . 1 1 . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . Shots Hit Robots 168 | 9 42 17 . 5 31 . 50 14 . Core Hits 156 | 5 41 14 . 10 17 10 52 7 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 5 | . . . . . 1 . 2 2 . Destroy 1 | . . . . . . . . 1 . Blast 3 | . . . . . 1 . 2 . . Impale 1 | . . . . . . . . 1 . Melee Attacks 8 | . . . . . . . . 8 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 8 | . . . . . . . . 8 . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4563 | 135 610 243 . 316 984 194 1753 310 18 Guns 2055 | 132 426 235 . 45 220 . 782 215 . Cannons 904 | . 179 . . 15 416 . 294 . . Explosions 1462 | . . . . 247 344 194 677 . . Melee 95 | . . . . . . . . 95 . Ramming 47 | 3 5 8 . 9 4 . . . 18 Kinetic 1915 | 122 86 95 . . 356 . 1041 215 . Thermal 693 | 10 340 140 . 45 34 42 82 . . Explosive . | . . . . . . . . . . Electromagnetic 1813 | . 179 . . 262 590 152 630 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 95 | . . . . . . . . 95 . Highest Corruption 28 | . 7 7 7 13 21 . 28 28 28 Average Corruption 14 | . 7 7 7 10 17 . 14 28 28 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 137 | . 7 15 14 9 33 . 35 24 . Message Errors 23 | . 2 5 3 3 5 . 4 1 . Matter Fused 37 | . . 3 6 3 9 . 12 4 . Heat Flow Errors 14 | . 1 . . 1 5 . 5 2 . Energy Discharges 21 | . 1 3 1 1 2 . 6 7 . Parts Rejected 2 | . . . . . 1 . 1 . . Parts Fused 4 | . 1 . 1 . . . 1 1 . Data Loss (minor) 15 | . 1 3 2 . 3 . 3 3 . Data Loss (major) 5 | . . . 1 . . . . 4 . Misfires 10 | . 1 . . 1 5 . 2 1 . Alerts 1 | . . . . . . . . 1 . Misdirections 1 | . . . . . 1 . . . . Weapon Failures 4 | . . 1 . . 2 . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 185 | . . . . 3 82 . . 100 . Projectiles . | . . . . . . . . . . Explosions 85 | . . . . 3 82 . . . . Melee 100 | . . . . . . . . 100 . Knockbacks 2 | . . . . . 1 . 1 . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . 1 . 1 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 150 | . . . . 52 80 . . . 18 Shots 3 | . . . . 2 1 . . . . Rammed 8 | 1 4 1 . 2 . . . . . Targets Rammed 9 | 1 4 1 . 2 1 . . . . Kicked 1 | . . . . . 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 344 | . 254 228 . 234 344 . 227 131 . Average Temperature 89 | . 96 102 . 65 96 . 86 39 . Received Heat Transfer 1077 | . 231 228 . . 171 12 435 . . Effects 2 | . 1 . . . 1 . . . . Energy Bleed 1 | . 1 . . . . . . . . Interference 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . Heat Transferred 1100 | 25 430 260 . 111 74 50 150 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 2 . . Latent Energy Used 971 | . . . . 287 400 . 284 . . LE Corruption 23 | . . . . 6 6 . 11 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 137 | 10 52 41 . 92 122 137 . . . Initial 24 | . . 1 . . 18 24 . . . Average 23 | 1 16 5 . 48 29 44 . . . Influence Increases 1677 | 15 236 85 . 147 377 137 510 170 . Destroy 0b10 Robot/C 960 | . 160 60 . 100 140 80 340 80 . Destroy 0b10 Robot/NC 70 | 15 15 5 . 5 25 . . 5 . Destroy Leader 144 | . 32 20 . 10 42 10 20 10 . Allied During Kill 2 | . . . . 2 . . . . . Successful Hack 30 | . 14 . . . . 16 . . . Disable Machine 120 | . 15 . . 15 60 30 . . . Destroy Structure 96 | . . . . 15 80 1 . . . Lose Combat Pursuer 255 | . . . . . 30 . 150 75 . Influence Decreases 1677 | 15 232 89 . 100 369 95 549 228 . Entered New Map 112 | . . 3 . . 29 31 37 12 . Time Decay 1210 | 15 212 76 . 90 198 64 402 153 . Lost Part 233 | . 20 10 . 10 20 . 110 63 . Purge Threat 122 | . . . . . 122 . . . . Squads Dispatched 2 | . . . . . 2 . . . . Investigation 2 | . . . . . 2 . . . . Extermination . | . . . . . . . . . . Reinforcement . | . . . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 2 | . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 68 | . 11 4 . 6 11 1 25 10 . Peak Tracking Total 8 | . 3 2 . 3 3 1 8 5 . Tactical Retreats 11 | . . . . . 1 . 6 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Objects Rigged 10 | . . . . . . 10 . . . Exploded 1 | . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 11 | . 1 . . 3 4 2 1 . . Max in Single Turn 2 | . 1 . . 2 2 2 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 12 | . 2 . 4 . 3 1 1 . 1 Terminals 6 | . 2 . . . 3 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 44 | . 6 . 23 . 6 2 1 . 6 Successful 39 | . 5 . 23 . 2 2 1 . 6 Failed 5 | . 1 . . . 4 . . . . Catastrophic 2 | . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 10 | . 4 . 1 . 3 2 . . . Terminals 14 | . 6 . . . 6 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 36 | . 3 . 23 . 2 1 1 . 6 Record 22 | . . . 22 . . . . . . Part Schematic 6 | . . . . . . . . . 6 Open Door 1 | . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . . 1 . . . Terminals 3 | . 2 . . . . 1 . . . Assimilate 2 | . 2 . . . . . . . . Detonate 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 2 . . . 3 1 . . . Full Trace Events 2 | . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . 21 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 2 2 . . . . . Highest-Rated Group 40 | . . 40 24 24 . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . . Total Damage 79 | . . . . 79 . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Active Infowar (turns) 3146 | 31 478 . . 76 720 225 998 533 85 Optics 31 | . . . . . 31 . . . . Sensors 75 | . 75 . . . . . . . . Terrain 697 | . . . . 76 621 . . . . Seismic 434 | 31 403 . . . . . . . . T.N.C. 462 | . . . . . 248 214 . . . Machine Analysis 1841 | . . . . . . 225 998 533 85 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . 1 2 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 4446 | 122 525 456 568 214 720 225 998 533 85 Spaces Moved 2875 | 53 237 234 354 119 375 178 496 665 164 Core 273 | 5 . . . . . . . 104 164 Treads 1083 | 48 237 234 354 119 91 . . . . Legs 1010 | . . . . . 284 178 496 52 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 509 | . . . . . . . . 509 . Fastest Speed 50 | 50 160 160 160 160 112 112 112 50 50 Average Speed 129 | 149 160 160 160 160 148 112 169 70 50 Slowest Speed 550 | 160 160 160 160 160 240 112 470 550 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 5 28 48 78 27 30 8 67 82 26 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . . . 1 Known Exits Taken 5 | . 1 1 1 . 1 1 . . . Unknown Exits Taken 4 | 1 . . . 1 . . 1 1 . Scrap Searched 6 | . . . . 1 . . 2 3 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 133 | . . . . 13 101 . 19 . . Melee . | . . . . . . . . . . Projectile 17 | . . . . . 10 . 7 . . AOE 116 | . . . . 13 91 . 12 . . Terrain Rammed 1 | . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total 3311 | 79 318 281 356 136 488 203 580 704 166 Wait 128 | . 15 25 1 8 46 16 10 5 2 Move 2866 | 52 236 233 353 118 374 177 495 664 164 Hop . | . . . . . . . . . . Pick Up 41 | 7 13 3 1 . 7 . 6 4 . Fast Attach 36 | 6 4 2 . . 8 5 9 2 . Attach 18 | 1 2 . . 2 7 1 5 . . Detach 11 | . 1 . . 2 5 2 1 . . Swap 19 | . 7 . . 1 5 . 6 . . Drop 28 | . 6 . 1 . 6 2 6 7 . Fire 147 | 12 30 17 . 3 29 . 42 14 . Melee 8 | . . . . . . . . 8 . Ram . | . . . . . . . . . . Kick 1 | . . . . . 1 . . . . Crush 8 | 1 4 1 . 2 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 362 | -10/Materials | Identified exit to Mines 578 | -10/Materials | Discovered new exit (range 7) 602 | -10/Materials | Identified exit to Subcaves 648 | -10/Materials | Entered Mines 899 | -10/Mines | Core integrity fell below 50% 951 | -10/Mines | Discovered new exit (range 10) 976 | -10/Mines | Identified exit to Materials 1067 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1096 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1097 | -10/Mines | Discovered new exit (range 5) 1102 | -10/Mines | Identified exit to Exiles 1104 | -10/Mines | Entered Exiles 1104 | -10/Exiles | Accompanied by 2 allies 1144 | -10/Exiles | Met 8R-AWN 1170 | -10/Exiles | Met EX-HEX 1216 | -10/Exiles | Met EX-BIN 1236 | -10/Exiles | Aligned with FarCom system 1237 | -10/Exiles | Given EX-Vault access code 1276 | -10/Exiles | Opened EX-Vault 1284 | -10/Exiles | Found Latent Energy Streamer 1360 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1417 | -10/Exiles | Met EX-DEC 1429 | -10/Exiles | Learned location of Zion (-7) 1518 | -10/Exiles | Visited The Gauntlet 1657 | -10/Exiles | Discovered new exit (range 11) 1670 | -10/Exiles | Identified exit to Mines 1672 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1672 | -10/Exiles | Entered Mines 1672 | -9/Mines | Accompanied by 2 allies 1761 | -9/Mines | System corruption reached 10% 1830 | -9/Mines | Learned 2 Materials zone layouts 1860 | -9/Mines | Discovered new exit (range 13) 1886 | -9/Mines | Entered Materials 1886 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1887 | -8/Materials | Identified exit to Factory 2026 | -8/Materials | System corruption reached 10% 2284 | -8/Materials | Build established: Skirmisher 2566 | -8/Materials | Discovered exit to Factory (range 8) 2606 | -8/Materials | Entered Factory 2606 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2753 | -7/Factory | Identified exit to Lower Caves 2831 | -7/Factory | Entered Lower Caves 3279 | -7/Lower Caves | Encountered a Warlord checkpoint 3333 | -7/Lower Caves | Build established: Mutant 3336 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3343 | -7/Lower Caves | System corruption reached 10% 3399 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 3511 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3641 | -7/Lower Caves | Spotted B-75 Beast 3677 | -7/Lower Caves | Discovered new exit (range 3) 3752 | -7/Lower Caves | Build established: Scavenger-Mutant 3829 | -7/Lower Caves | Entered another Lower Caves area 3830 | -7/Lower Caves | Core integrity fell below 50% 3991 | -7/Lower Caves | Lost 5 parts (1p3n1w) 4023 | -7/Lower Caves | Learned Factory non-interactive machine intel 4025 | -7/Lower Caves | Identified exit to Factory 4060 | -7/Lower Caves | Spotted B-75 Beast 4148 | -7/Lower Caves | Encountered a Warlord checkpoint 4248 | -7/Lower Caves | Build established: Mutant 4349 | -7/Lower Caves | Core integrity fell below 20% 4356 | -7/Lower Caves | Discovered new exit (range 12) 4362 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4362 | -7/Lower Caves | Entered Zion 4380 | -7/Zion | System corruption cleaned by Quarantine Array 4383 | -7/Zion | Lost 4 parts (1n2u1w) 4447 | -7/Zion | Core destroyed Last Messages --------------- 04439_ Extracted schematic archive: Imp. Remote Datajack. 04440_ Extracted schematic archive: Xenon Bombardment Thruster. 04440_ Extracted schematic archive: IFF Parser. 04441_ Extracted schematic archive: Weapon Cycler. 04442_ Extracted schematic archive: S-27 Virus. 04442_ Extracted schematic archive: Hvy. Machine Gun. 04443_ Extracted schematic archive: Core Analyzer. 04444_ Extracted schematic archive: Plasma Rifle. 04444_ Extracted schematic archive: Greatsword. 04447_ Slammed into Twisted Machinery. 04447_ Destabilizing: System interference. 04447_ Machine Analyzer temporarily disabled. 04447_ Destabilizing: Core damaged (-21). 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""""???????????????????? | | ????????????????????""""""""#????????????????????? | | ??????????????????????""##""?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 31 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: EX 25 Weapon Cycling 15 Evasion (%) 59 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 7 Kinecelleration 30 Salvage Targeting 4 Item Schematics ----------------- Riot Gun | -7/Zion | Free Beamcaster | -7/Zion | Free Ripper | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Phasing Sabre | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Drone Bay | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Med. Treads | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Fission Core | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive IFF Parser | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Greatsword | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapEnergyMeganuke Manual? 0 Play Time 00:55:12 Cumulative 26.9 hours Start 2026.01.24 @ 18:26:35 End 2026.01.25 @ 03:27:10 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 27 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61f94662-518f-4f99-afbf-9f5636790ffb