Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 20:59:28 Player: honbee Result: Destroyed by Y-54 Guardian via exploding Power Conduit Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (106) 530 Value Destroyed (2921) 2921 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-124) -124 TOTAL SCORE: 7347 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 321 Entered DSFs 500 Friendly Fire -957 Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 39/100 System Corruption 1% Temperature Cool (19) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- Improved Heavy Laser > --- INVENTORY (5) ---- Light Fission Core Transmission Jammer System Restoration Module Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Active Sensor Suite Transmission Jammer Force Field > --- WEAPON ----------- Heavy Beamcaster Hypervelocity Gauss Rifle Heavy Machine Gun Scatter Rocket Array > --- INVENTORY -------- Huge Storage Unit Hardened Medium Armor Plating Advanced Hardlight Generator System Restoration Module Heavy Beamcaster Slug Cannon Improved Datajack [Rating: 80] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Utility Active Sensor Suite Device Active Sensor Suite Storage Small Storage Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Scatter Rocket Array Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Slots Evolved 8 | . . 2 2 . 2 . . . 2 Power 1 | . . . 1 . . . . . . Propulsion 1 | . . . . . . . . . 1 Utility 4 | . . 1 1 . 2 . . . . Weapon 2 | . . 1 . . . . . . 1 Parts Attached 106 | 10 2 27 25 14 9 4 2 . 13 Power 22 | 1 . 3 6 6 3 1 . . 2 Engine 17 | 1 . 3 5 6 1 . . . 1 Core 4 | . . . 1 . 2 . . . 1 Reactor 1 | . . . . . . 1 . . . Propulsion 21 | 6 . 6 6 . 1 . . . 2 Treads 8 | 2 . 2 4 . . . . . . Leg 5 | 2 . 2 . . . . . . 1 Wheel 6 | 2 . 2 . . 1 . . . 1 Hover 2 | . . . 2 . . . . . . Flight . | . . . . . . . . . . Utility 27 | 1 . 9 7 2 2 1 2 . 3 Device 11 | . . 3 5 . 1 . . . 2 Storage 5 | 1 . 1 . 2 . . . . 1 Processor . | . . . . . . . . . . Hackware 2 | . . . . . . . 2 . . Protection 9 | . . 5 2 . 1 1 . . . Artifact . | . . . . . . . . . . Weapon 36 | 2 2 9 6 6 3 2 . . 6 Energy Gun 15 | . . 7 4 . 1 1 . . 2 Energy Cannon 6 | . 2 2 . . 2 . . . . Ballistic Gun 8 | 2 . . 1 3 . . . . 2 Ballistic Cannon 4 | . . . 1 1 . 1 . . 1 Launcher 2 | . . . . 2 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 9 | . . 2 1 5 . . . . 1 Parts Lost 36 | . . 3 9 3 3 1 . . 17 Power 12 | . . . 5 1 1 1 . . 4 Propulsion 6 | . . 1 2 . . . . . 3 Utility 6 | . . 1 . . 1 . . . 4 Weapon 12 | . . 1 2 2 1 . . . 6 Highest Loss Streak 15 | . . 2 6 1 2 1 . . 15 To Critical Strikes . | . . . . . . . . . . Average Backups 5 | 3 5 5 5 5 7 7 8 7 5 Power . | . 1 1 . . . . . . . Propulsion . | 1 2 1 . . 2 2 2 1 . Utility 2 | . . 1 3 1 2 3 4 3 3 Weapon 2 | . 2 1 2 2 2 2 2 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 17 | . . 2 2 . 2 4 . 3 4 Power 1 | . . . . . . . . . 1 Propulsion 4 | . . 1 . . 1 . . 2 . Utility 5 | . . . 1 . . 1 . . 3 Weapon 6 | . . 1 1 . 1 2 . 1 . Tool/Special 1 | . . . . . . 1 . . . Average Slot Usage (%) 78 | . 85 97 82 72 80 74 76 76 52 Engine 11 | . 14 10 15 17 10 . . . . Core 1 | . . . . . 3 7 7 7 3 Reactor 1 | . . . . . . 5 7 7 3 Treads 10 | . 28 10 11 18 9 . . . . Leg 1 | . . 6 . . . . . . . Wheel 2 | . . 3 . . 2 7 7 7 4 Hover 1 | . . . 5 . . . . . . Device 12 | . . 11 10 16 15 15 11 8 11 Storage 4 | . 14 5 3 . 7 7 7 7 4 Protection 6 | . . 14 9 . 6 7 3 . 1 Energy Gun 9 | . . 18 19 . . 7 7 7 3 Energy Cannon 3 | . 24 14 . . 6 2 . . . Ballistic Gun 5 | . 3 . 5 7 9 . . . 9 Ballistic Cannon 3 | . . . . 11 . 4 7 7 1 Launcher 1 | . . . . . 4 6 7 7 3 Peak Build Rating 80 | 6 6 20 50 52 66 72 74 74 80 Average Rating 43 | 5 5 16 39 51 61 69 73 73 57 On Entrance 41 | . 6 6 20 48 50 64 72 74 72 Naked Turns 9 | . . . . . . . . . 9 Heaviest Build 143 | 13 16 40 59 45 53 56 56 48 143 Greatest Support 42 | 40 40 40 42 42 42 28 28 28 28 Greatest Overweight (x) 19 | . . 10 19 1 1 1 1 1 7 Average Overweight (x) . | . . 1 2 . . 1 1 1 1 Largest Inventory Capacity 25 | 8 8 10 10 10 8 8 8 8 25 Average Capacity 6 | 7 8 6 6 5 8 8 8 8 7 Most Carried 10 | 4 6 10 10 8 8 8 8 8 7 Average Carried 5 | 3 5 5 5 5 7 7 8 7 5 Final Capacity 10 | 8 8 10 5 8 8 8 8 8 5 Final Carried 10 | 4 6 10 4 8 8 8 8 7 4 Class Distribution -------------------- 44% | Scavenger-Skirmisher 17% | Skirmisher 11% | Mutant 9% | Scavenger-Tank 6% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Hacker-Skirmisher | -7/DSF Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Matter Collected 3334 | 250 . 397 616 993 329 495 . 203 51 Remotely . | . . . . . . . . . . Salvage Created 5027 | 66 . 1023 590 943 676 1297 . 170 262 Parts 209 | 1 . 59 33 54 37 2 . 7 16 Haulers Intercepted 8 | . . 4 . 4 . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Combat Hostiles Destroyed 71 | . . 12 15 21 10 6 . . 7 Melee 1 | . . . . . . . . . 1 Guns 30 | . . 8 13 4 3 . . . 2 Cannons 25 | . . 4 2 15 4 . . . . AOE 15 | . . . . 2 3 6 . . 4 Classes Destroyed 14 | 1 . 7 4 . 1 1 . . . Worker 1 | . . 1 . . . . . . . Builder 8 | . . . 1 4 . . . . 3 Hauler 8 | . . 4 . 4 . . . . . Recycler 8 | 1 . 3 1 1 2 . . . . Mechanic 2 | . . 2 . . . . . . . Operator 2 | . . 1 . . 1 . . . . Watcher 2 | . . 1 1 . . . . . . Swarmer 19 | . . . 8 8 . . . . 3 Grunt 29 | . . 8 3 8 7 . . . 3 Sentry 11 | . . 4 2 4 1 . . . . Hunter 3 | . . . 1 1 . . . . 1 Programmer 2 | . . . . . 2 . . . . Heavy 1 | . . . 1 . . . . . . Compactor 6 | . . . . . . 6 . . . Surgeon 1 | . . . . . . . . 1 . Wasp 1 | . . . . . . . . 1 . Thug 2 | . . . . . . 1 . 1 . Best Kill Streak 11 | 1 . 4 4 11 5 4 . . 5 Combat Bots Only 7 | . . 2 4 7 5 4 . . 3 Max Kills in Single Turn 4 | 1 . 2 1 2 2 2 . 3 4 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 1 2 2 . . 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Hostile Shots Fired 646 | . 2 91 148 116 50 . . 1 238 Missed 191 | . . 20 41 35 9 . . . 86 Hits 455 | . 2 71 107 81 41 . . 1 152 Projectile 455 | . 2 71 107 81 41 . . 1 152 AOE 2 | . . . . . . . . . 2 Critical Strikes 8 | . . 1 2 2 1 . . 1 1 Damage Taken 7508 | . 56 975 1562 1085 669 269 . 320 2572 Core 1920 | . 8 160 262 167 72 53 . 253 945 Absorbed by Shields 46 | . . . . . . . . . 46 Regen/Repaired (Parts) 215 | . . . 153 . . 32 . 30 . Core Remaining (%) 64 | 100 96 60 . 22 . . . 46 . Volleys Fired 244 | 2 . 49 46 72 35 9 . 6 25 Largest 3 | 2 . 3 3 3 3 3 . 3 3 Hottest 195 | 40 . 180 185 87 130 195 . 171 144 Shots Fired 515 | 4 . 117 110 135 68 19 . 14 48 Gun 315 | 4 . 69 105 48 37 5 . 5 42 Cannon 178 | . . 48 5 83 27 5 . 5 5 Launcher 22 | . . . . 4 4 9 . 4 1 Special . | . . . . . . . . . . Kinetic 241 | 4 . . 34 131 37 . . 5 30 Thermal 252 | . . 117 76 . 27 10 . 5 17 Explosive 14 | . . . . . . 9 . 4 1 Electromagnetic 8 | . . . . 4 4 . . . . Robot Hit Streak 15 | 1 . 15 12 9 13 7 . 3 6 Robot Miss Streak 16 | 2 . 5 16 4 4 6 . 2 4 Penetration Max 1 | . . . . 1 . . . . . Secondary Targets 5 | . . 1 4 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 299 | 2 . 73 60 73 41 17 . 4 29 Core Hits 188 | 2 . 32 28 36 24 24 . 22 20 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . . 2 Critical Strikes 19 | . . 5 4 6 . . . . 4 Burn 9 | . . 5 2 . . . . . 2 Destroy 3 | . . . 1 . . . . . 2 Blast 7 | . . . 1 6 . . . . . Melee Attacks 2 | . . . . . . . . . 2 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13057 | 17 . 1384 1193 2616 1149 4960 . 784 954 Guns 3364 | 17 . 849 994 461 397 154 . 46 446 Cannons 3376 | . . 507 193 1993 467 80 . 40 96 Explosions 6248 | . . . . 159 278 4726 . 698 387 Melee . | . . . . . . . . . . Ramming 69 | . . 28 6 3 7 . . . 25 Kinetic 3582 | 17 . . 380 2454 397 . . 40 294 Thermal 3214 | . . 1356 807 . 523 234 . 46 248 Explosive 5811 | . . . . . . 4726 . 698 387 Electromagnetic 381 | . . . . 159 222 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . 1 . . . . 1 Average Corruption 1 | . . . . 1 . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . 1 . . . . 1 Message Errors 1 | . . . . . . . . . 1 Matter Fused 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 159 | . . 17 12 100 23 5 . 2 . Projectiles 129 | . . 17 12 100 . . . . . Explosions 30 | . . . . . 23 5 . 2 . Melee . | . . . . . . . . . . Knockbacks 10 | . . . 1 7 . . . . 2 Impact . | . . . . . . . . . . Kinetic 10 | . . . 1 7 . . . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 501 | . . . 1 24 90 284 . 70 32 Shots 28 | . . . . 2 3 19 . 3 1 Rammed 14 | . . 5 4 2 1 . . . 2 Targets Rammed 14 | . . 5 4 2 1 . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 978 | . . 561 628 242 525 60 . 978 180 Average Temperature 173 | . . 204 219 44 156 27 . 251 60 Received Heat Transfer 1374 | . . 474 180 342 279 . . . 99 Effects 83 | . . 16 44 . 10 . . 13 . Shutdowns 22 | . . 7 11 . 4 . . . . Energy Bleed 6 | . . . 5 . . . . 1 . Interference 18 | . . 5 9 . 2 . . 2 . Matter Decay 5 | . . . 5 . . . . . . Short Circuit 12 | . . 4 5 . 1 . . 2 . Damage (minor) 3 | . . . 2 . 1 . . . . Damage (major) 14 | . . . 6 . 2 . . 6 . Damage (core) 3 | . . . 1 . . . . 2 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . . 3 2 . 1 . . . 1 Heat Transferred 7072 | . . 3286 1948 . 785 461 . 74 518 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Maximum Alert Level 2 | . . . 1 2 1 . . 1 . Low Security (%) 80 | 100 100 100 89 35 95 100 100 41 100 Level 1 18 | . . . 10 63 4 . . 58 . Level 2 . | . . . . 1 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . Peak Influence 403 | 5 6 117 273 403 214 70 . 368 193 Initial 193 | . . . 15 111 177 55 . . 193 Average 100 | . . 30 73 217 130 15 . 253 77 Influence Increases 3090 | 5 6 416 646 886 397 86 . 448 200 Destroy 0b10 Robot/C 1460 | . . 240 300 420 200 . . 160 140 Destroy 0b10 Robot/NC 175 | 5 . 60 15 45 15 . . 20 15 Destroy Leader 360 | . . 90 82 88 60 . . 20 20 Allied During Kill 200 | . . . . . . . . 200 . Successful Hack 81 | . 6 11 46 18 . . . . . Disable Machine 75 | . . . . 60 15 . . . . Destroy Structure 209 | . . . 3 40 7 86 . 48 25 Lose Combat Pursuer 30 | . . 15 . 15 . . . . . Active Sensor Use 500 | . . . 200 200 100 . . . . Influence Decreases 3078 | 5 6 379 419 760 629 244 . 80 556 Entered New Map 666 | . . . 22 153 213 103 . . 175 Time Decay 2001 | 5 6 349 317 577 386 131 . . 230 Lost Part 331 | . . 30 80 30 30 10 . . 151 Lost Ally 80 | . . . . . . . . 80 . Squads Dispatched 18 | . 1 2 3 2 4 . . 1 5 Investigation 6 | . . 1 2 2 1 . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 7 | . 1 1 1 . 1 . . 1 2 Assault 2 | . . . . . . . . . 2 Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses 5 | . . . 2 2 1 . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Distress Signals 5 | . . 4 1 . . . . . . Communications Jammed 6 | . . . 4 2 . . . . . Distress Signals 6 | . . . 4 2 . . . . . Times Spotted 111 | . 4 27 23 23 11 6 . 5 12 Peak Tracking Total 6 | . 3 5 6 4 3 5 . 3 4 Tactical Retreats 2 | . . 1 . 1 . . . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Traps Triggered 12 | . 3 2 1 2 1 . . 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts 24 | . . . . . . . . . 24 Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . 5 Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Machines Disabled 5 | . . . . 4 1 . . . . Max in Single Turn 1 | . . . . 1 1 . . . . Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Machines Accessed 13 | . 1 2 4 4 . . 1 . 1 Terminals 11 | . 1 2 3 4 . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 45 | . 3 7 18 12 . . 3 . 2 Successful 22 | . 2 3 12 4 . . 1 . . Failed 23 | . 1 4 6 8 . . 2 . 2 Catastrophic 4 | . . . 1 2 . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 21 | . 3 5 6 7 . . . . . Terminals 34 | . 3 7 9 12 . . 3 . . Fabricators . | . . . . . . . . . . Repair Stations 11 | . . . 9 . . . . . 2 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . . 1 1 3 . . 1 . . Robot Analysis 1 | . . 1 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 2 | . . . . 2 . . . . . Open DSF 1 | . . . . . . . 1 . . Recall Investigation 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 7 | . . . 7 . . . . . . Scan Component 3 | . . . 3 . . . . . . Repair 3 | . . . 3 . . . . . . Refit 1 | . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 9 | . 2 2 4 1 . . . . . Terminals 9 | . 2 2 4 1 . . . . . Track 2 | . . 1 1 . . . . . . Assimilate 1 | . 1 . . . . . . . . Botnet 4 | . . 1 2 1 . . . . . Operators 2 | . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 1 2 4 3 . . 1 . 1 Full Trace Events 2 | . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . . Time 120 | . . . 120 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 5 Machine Destruction 1 | . . . . . . . . . 1 Programmers 4 | . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Total Allies 19 | . . . . . . 19 . . . Largest Group 18 | . . . . . . 18 18 18 . Highest-Rated Group 434 | . . . . . . 434 434 434 . Highest-Rated Ally 35 | . . . . . . 35 35 35 . Initial Warlord ECA Mod 9 | . . . . . . . . . 9 Total Orders . | . . . . . . . . . . Ally Attacks 66 | . . . . . . . . 66 . Total Damage 1105 | . . . . . . . . 1105 . Kills 8 | . . . . . . . . 8 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Active Infowar (turns) 5460 | . . . 1443 1777 875 751 10 221 383 A.S.S. 5096 | . . . 1079 1777 875 751 10 221 383 Terrain 213 | . . . 213 . . . . . . Jamming 2469 | . . . 160 1476 639 . . . 194 Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Turns Passed 8012 | 432 204 1123 1974 1777 900 751 10 257 584 Spaces Moved 3514 | 81 124 413 660 698 444 553 6 179 356 Core 206 | 15 . 36 30 . . . . . 125 Treads 1594 | 54 124 200 316 698 202 . . . . Legs 172 | 3 . 152 . . . . . . 17 Wheels 1228 | 9 . 25 . . 242 553 6 179 214 Hover 314 | . . . 314 . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 80 116 152 115 115 115 115 50 Average Speed 162 | 130 160 189 232 158 166 115 115 115 110 Slowest Speed 1000 | 160 160 550 1000 232 232 115 115 115 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 6 31 33 36 52 7 97 . 96 9 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 3 | . . . 1 1 . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 140 | . . . . . . . . 140 . Terrain Destroyed 424 | . . . 2 38 3 201 . 149 31 Melee . | . . . . . . . . . . Projectile 46 | . . . 2 38 . 2 . 3 1 AOE 378 | . . . . . 3 199 . 146 30 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Total 5321 | 400 128 648 1005 1223 554 642 8 213 500 Wait 1240 | 302 . 122 217 415 44 62 1 15 62 Move 3504 | 80 123 412 659 697 444 552 5 176 356 Hop 1 | . . . . . . . . 1 . Pick Up 57 | 4 2 12 11 9 5 6 . 3 5 Fast Attach 44 | 8 1 8 11 8 3 1 . . 4 Attach 23 | . . 7 4 3 3 . . . 6 Detach 4 | . . . 2 1 . . . . 1 Swap 80 | 2 2 18 23 7 12 4 2 1 9 Drop 76 | 2 . 15 28 9 7 8 . 3 4 Fire 244 | 2 . 49 46 72 35 9 . 6 25 Melee 2 | . . . . . . . . . 2 Ram 4 | . . . 1 . 1 . . . 2 Kick . | . . . . . . . . . . Crush 10 | . . 5 3 2 . . . . . Escape Stasis 8 | . . . . . . . . 8 . Rewire . | . . . . . . . . . . Trap 24 | . . . . . . . . . 24 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 433 | -11/Scrapyard | Entered Materials 434 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 13) 598 | -10/Materials | Discovered new exit (range 9) 637 | -10/Materials | Entered another Materials area 637 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 942 | -9/Materials | Discovered new exit (range 15) 1639 | -9/Materials | Discovered new exit (range 16) 1693 | -9/Materials | Build established: Scavenger-Tank 1760 | -9/Materials | Entered another Materials area 1760 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2467 | -8/Materials | Build established: Scavenger-Mutant 2572 | -8/Materials | Found Prototype Device 2574 | -8/Materials | Identified Active Sensor Suite 2990 | -8/Materials | Build established: Skirmisher 3182 | -8/Materials | Repaired Transmission Jammer 3254 | -8/Materials | Repaired Minigun 3314 | -8/Materials | Repaired Hvy. Assault Cannon 3616 | -8/Materials | Lost 6 parts (2p2n2w) 3663 | -8/Materials | Discovered new exit (range 14) 3732 | -8/Materials | Identified exit to Storage 3734 | -8/Materials | Entered Storage 3835 | -8/Storage | Core integrity fell below 50% 4181 | -8/Storage | Found Prototype Launcher 4181 | -8/Storage | Identified Scatter Rocket Array 4209 | -8/Storage | Learned location of Armory (-3) 4227 | -8/Storage | Build established: Scavenger-Skirmisher 4411 | -8/Storage | Destroyed 7 combat bots 5334 | -8/Storage | Discovered new exit (range 8) 5509 | -8/Storage | Identified exit to Factory 5511 | -8/Storage | Entered Factory 5511 | -7/Factory | Evolved 2 slots: Utility x2 6411 | -7/Factory | Sucked down chute 6411 | -7/Factory | Entered Waste 6412 | -7/Waste | Met a frightened Derelict 6451 | -7/Waste | Spotted C-40 Crusher 6456 | -7/Waste | Spotted C-40 Crusher 6461 | -7/Waste | Spotted C-40 Crusher 6466 | -7/Waste | Spotted C-40 Crusher 6475 | -7/Waste | Destroyed C-40 Crusher 6475 | -7/Waste | Destroyed C-40 Crusher 6476 | -7/Waste | Spotted C-40 Crusher 6480 | -7/Waste | Destroyed C-40 Crusher 6480 | -7/Waste | Destroyed C-40 Crusher 6527 | -7/Waste | Spotted C-40 Crusher 6532 | -7/Waste | Destroyed C-40 Crusher 6550 | -7/Waste | Destroyed C-40 Crusher 6629 | -7/Waste | Warlord forces began an assault 6781 | -7/Waste | Discovered new exit (range 15) 7104 | -7/Waste | Identified exit to Factory 7162 | -7/Waste | Entered Factory 7162 | -7/Factory | Accompanied by 18 allies 7171 | -7/Factory | Identified exit to DSF 7172 | -7/Factory | Entered DSF 7172 | -7/DSF | Accompanied by 18 allies 7205 | -7/DSF | Additional patrols routed to DSF 7229 | -7/DSF | Lost 3 allies 7268 | -7/DSF | Discovered new exit (range 16) 7301 | -7/DSF | Sterilization system engaged 7321 | -7/DSF | Ambient heat levels rising (+10) 7336 | -7/DSF | Ambient heat levels rising (+10) 7338 | -7/DSF | Murdered 3 allies 7351 | -7/DSF | Ambient heat levels rising (+10) 7366 | -7/DSF | Ambient heat levels rising (+10) 7381 | -7/DSF | Ambient heat levels rising (+10) 7396 | -7/DSF | Ambient heat levels rising (+10) 7411 | -7/DSF | Ambient heat levels rising (+10) 7426 | -7/DSF | Ambient heat levels rising (+10) 7427 | -7/DSF | Core integrity fell below 50% 7429 | -7/DSF | Entered Factory 7429 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7458 | -6/Factory | Lost 3 allies 7794 | -6/Factory | Garrison activated, responded to threat 7910 | -6/Factory | Core integrity fell below 50% 7922 | -6/Factory | Lost 15 parts (3p2n4u6w) 8002 | -6/Factory | Core integrity fell below 20% 8013 | -6/Factory | Destroyed by Y-54 Guardian via exploding Power Conduit Last Messages --------------- Slug penetrates U-05 Engineer. Penetrated by Slug. Acquired Prototype Energy Gun. Slug penetrates Wall. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Penetrated by Slug. Imp. Carbon-fiber Leg destroyed. Slug penetrates Y-54 Guardian. Identified Imp. Heavy Laser. Penetrated by Slug. K-01 Serf cleans the Nuclear Reactor. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F020. K-01 Serf cleans the Nuclear Reactor. Slug penetrates Power Conduit. Penetrated by Slug. H-66 Slayer destroyed. Slug penetrates Power Conduit. FT>2DS7K5V%%DQ5T#QPNA8TK #ZGRN=XUVUF Y-54 Guardian suffers critical hit (Burn). Power Conduit explodes. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##############??????????????????? | | ?????????????????# h Y ##################?? | | ?????????????????# "" " " " ## + ??? | | ?????????????????#""" " "@ " ## #?# ?? | | ?????????????????#"F " " "^+ #?# """ ""?? | | ?????????????????#""" " " " # #?# """ """ | | ?????????????????# "" " " " # ### """ """ | | ?????????????????# " " " # + | | ?????????????????# " " " # ## """ """ | | ?????????????????# " "[ " # ## """ """ | | ?????????????????# " "% " + ## """ """ | | ?????????????????# !![ # ## | | ?????????????????# # ## | | ?????????????????############## ## | | ?????????????????????????????? #######+##### | | ?????????????????????????????# ##### | | ?????????????????????????????# | | ?????????????????????????????# ! | | ?????????????????????????????# | | ?????????????????????????????# """ """ """ | | ?????????????????????????????# """ """ """ | | ?????????????????????????????# ??? """ """ | | ?????????????????????????????? ??? | | ?????????????????????????????????"" """ """ # | | ?????????????????????????????????????"" """ # | | ??????????????????????????????????????" """ # | | ??????????????????????????????????????? # | | ??????????????????????????????????????? """ ! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 41 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 675 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Transmission Jammer | 35% | -8/Materials Minigun | 41% | -8/Materials Hvy. Assault Cannon | 73% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed CombatCobblerFalx Manual? 0 Play Time 01:32:00 Cumulative 29.4 hours Start 2025.08.31 @ 19:07:01 End 2025.08.31 @ 20:59:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 59% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b8ab8b70-dfbd-4582-9346-71db759e8e8c