Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 23:10:58 Player: puppuppit Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (194) 970 Value Destroyed (5860) 5860 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (2765) 2765 TOTAL SCORE: 12815 Bonus ------- High Alert Combat Kills 2261 Follower Combat Kills 79 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -75 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 130/150 System Corruption 4% Temperature Cool (6) Movement Hovering (124) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Gravmag System Gravmag System Combat Airjet Combat Airjet > --- UTILITY (3) ------ Advanced Heat Sink Medium Storage Unit Improved Shield Generator > --- WEAPON (3) ------- AWS/Autocannon > --- INVENTORY (10) --- Gravmag System Combat Airjet Recalibrator Recalibrator Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Combat Airjet Combat Airjet > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Shield Generator > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Improved Hover Unit Gravmag System Combat Airjet Recalibrator Recalibrator Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Rocket Launcher [Rating: 65] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Combat Airjet Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Shield Generator Storage Medium Storage Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 1 | . . . . . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 110 | 6 11 1 4 . 47 36 5 Power 13 | . 1 1 . . 6 4 1 Engine 8 | . 1 1 . . 5 1 . Core 5 | . . . . . 1 3 1 Reactor . | . . . . . . . . Propulsion 46 | 2 7 . 3 . 23 11 . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 7 | 2 5 . . . . . . Hover 37 | . 2 . 3 . 21 11 . Flight 2 | . . . . . 2 . . Utility 19 | 2 2 . 1 . 4 6 4 Device 9 | 1 . . . . 1 5 2 Storage 4 | 1 . . . . 2 . 1 Processor . | . . . . . . . . Hackware 5 | . 1 . 1 . 1 1 1 Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 32 | 2 1 . . . 14 15 . Energy Gun 4 | . . . . . 2 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 14 | 2 1 . . . 8 3 . Ballistic Cannon 13 | . . . . . 4 9 . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 21 | . 3 . . . 10 8 . Power . | . . . . . . . . Propulsion 14 | . 2 . . . 8 4 . Utility 1 | . . . . . . 1 . Weapon 6 | . 1 . . . 2 3 . Highest Loss Streak 3 | . 2 . . . 3 3 . To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 91 | . 93 94 100 100 97 90 81 Engine 4 | . 8 8 14 14 2 1 . Core 5 | . . . . . 5 7 9 Wheel 3 | . 19 . . . . . . Hover 30 | . 8 28 28 28 35 35 36 Device 9 | . 8 . . . 5 10 15 Storage 10 | . 14 14 14 14 9 9 9 Hackware 7 | . 4 . 4 14 12 7 2 Energy Gun 1 | . . . . . 1 4 . Ballistic Gun 10 | . 28 28 28 28 9 3 . Ballistic Cannon 8 | . . . . . 16 9 9 Peak Build Rating 65 | 8 10 8 13 13 32 63 65 Average Rating 36 | 4 9 7 10 12 28 48 64 On Entrance 17 | . 8 7 8 13 12 31 63 Naked Turns . | . . . . . . . . Heaviest Build 81 | 9 13 11 11 10 31 81 81 Greatest Support 45 | 26 26 12 12 12 29 45 42 Greatest Overweight (x) 2 | . 2 . . . 1 2 1 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 8 8 8 10 10 Most Carried 10 | 3 8 8 8 8 10 10 10 Average Carried 8 | . 6 8 7 6 7 9 9 Final Capacity 10 | 8 8 8 8 8 10 10 10 Final Carried 10 | 3 8 8 8 6 8 10 10 Class Distribution -------------------- 52% | Scavenger-Skirmisher 24% | Scavenger-Mutant 12% | Skirmisher 7% | Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 3672 | 222 549 18 . 80 1684 1044 75 Remotely . | . . . . . . . . Salvage Created 5816 | 138 1136 18 . 206 1541 1221 1556 Parts 361 | 8 82 1 . 6 96 85 83 Haulers Intercepted 4 | . 1 . . . 3 . . Recyclers Shooed 7 | . 5 . . 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 127 | . 13 1 . 2 24 45 42 Guns 33 | . 12 1 . 2 11 7 . Cannons 81 | . . . . . 13 26 42 AOE 13 | . 1 . . . . 12 . Classes Destroyed 16 | 2 7 . . . 3 2 2 Worker 14 | . 8 . . . 5 . 1 Builder 15 | . 3 . . . 9 . 3 Tunneler 7 | 3 . . . 1 2 . 1 Hauler 4 | . 1 . . . 3 . . Recycler 11 | 1 5 . . 1 4 . . Mechanic 2 | . . . . . 1 . 1 Operator 5 | . 4 . . . 1 . . Watcher 11 | . 3 . . . 4 . 4 Swarmer 29 | . 3 1 . . 6 18 1 Grunt 64 | . 10 . . 2 12 11 29 Brawler 6 | . . . . . . 1 5 Duelist 1 | . . . . . . . 1 Protector 3 | . . . . . . . 3 Sentry 16 | . . . . . 5 8 3 Hunter 4 | . . . . . 1 3 . Programmer 4 | . . . . . . 4 . Best Kill Streak 17 | 4 6 1 . 2 9 17 11 Combat Bots Only 17 | . 4 1 . 2 6 17 7 Max Kills in Single Turn 5 | 1 2 1 . 1 2 5 1 Gunslinging 1 | . 1 . . . 1 . . Exploded 4 | . 1 . . . . 4 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 356 | . 51 11 . 7 103 146 38 Missed 119 | . 13 4 . 3 35 48 16 Damage Taken 2991 | . 381 53 . 50 1030 1213 264 Core 687 | . 98 24 . 12 145 363 45 Absorbed by Shields 206 | . . . . . . 112 94 Redirected to Shielding 4 | . . 4 . . . . . Regen/Repaired (Parts) 14 | . . . . . 14 . . Core Remaining (%) 73 | 100 . . . 46 . . . Volleys Fired 345 | 14 135 8 . 11 120 57 . Largest 3 | 2 2 2 . 2 3 3 . Hottest 149 | 40 40 40 . 40 149 149 . Shots Fired 909 | 28 270 16 . 22 307 167 99 Gun 493 | 28 270 16 . 22 114 43 . Cannon 410 | . . . . . 193 118 99 Launcher 6 | . . . . . . 6 . Special . | . . . . . . . . Kinetic 871 | 28 270 16 . 22 300 136 99 Thermal 32 | . . . . . 7 25 . Explosive 6 | . . . . . . 6 . Electromagnetic . | . . . . . . . . Robot Hit Streak 22 | 4 14 7 . 11 14 18 22 Robot Miss Streak 9 | 3 9 2 . 2 5 4 2 Penetration Max 1 | . . . . . . 1 . Secondary Targets 5 | . 2 . . . 2 1 . Max Gunslinging Chain 1 | . 1 . . . 1 1 . Autonomous 128 | . . . . . . 28 100 Shots Hit Robots 550 | 13 172 12 . 15 162 95 81 Core Hits 262 | 6 73 2 . 8 69 61 43 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 21 | . 1 . . . 5 6 9 Burn 1 | . . . . . . 1 . Destroy 2 | . 1 . . . . 1 . Blast 18 | . . . . . 5 4 9 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 17379 | 146 1594 94 . 128 3509 4733 7175 Guns 3607 | 146 1594 94 . 128 1062 583 . Cannons 12911 | . . . . . 2447 3289 7175 Explosions 861 | . . . . . . 861 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 16123 | 146 1594 94 . 128 3443 3543 7175 Thermal 395 | . . . . . 66 329 . Explosive 861 | . . . . . . 861 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 1 4 4 Average Corruption 3 | . . . . . 1 2 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 40 | . . . . . 2 19 19 Message Errors 10 | . . . . . . 6 4 Matter Fused 10 | . . . . . . 5 5 Heat Flow Errors 4 | . . . . . . 1 3 Energy Discharges 3 | . . . . . . . 3 Data Loss (minor) 8 | . . . . . . 5 3 Data Loss (major) 2 | . . . . . . 1 1 Misfires 1 | . . . . . 1 . . Alerts 2 | . . . . . 1 1 . Overload Shots . | . . . . . . . . Overflow Damage 1180 | . . . . . 105 357 718 Projectiles 1152 | . . . . . 105 329 718 Explosions 28 | . . . . . . 28 . Melee . | . . . . . . . . Knockbacks 48 | . . . . . 22 10 16 Impact . | . . . . . . . . Kinetic 44 | . . . . . 22 9 13 Secondary 4 | . . . . . . 1 3 Self-Inflicted Damage 99 | . . . . . . 99 . Shots 3 | . . . . . . 3 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 252 | . 6 6 . 14 252 239 227 Average Temperature 68 | . 2 5 . 5 75 77 96 Received Heat Transfer 910 | . 165 . . 27 387 187 144 Effects 4 | . . . . . . 4 . Energy Bleed 2 | . . . . . . 2 . Interference 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 777 | . . . . . 111 666 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 1799 | 20 512 168 . 75 619 1799 1747 Initial 876 | . 13 148 . . 29 350 876 Average 763 | 7 313 161 . 44 335 1143 1355 Maximum Alert Level 5 | . 2 . . . 2 5 5 Low Security (%) 16 | 100 18 100 . 100 19 . . Level 1 21 | . 57 . . . 40 6 . Level 2 18 | . 24 . . . 39 17 . Level 3 7 | . . . . . . 18 9 Level 4 30 | . . . . . . 38 82 Level 5 6 | . . . . . . 18 7 High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . 4 . . . 5 . 8 Investigation 5 | . 2 . . . 2 . 1 Extermination . | . . . . . . . . Reinforcement 7 | . 2 . . . 3 . 2 Assault 5 | . . . . . . . 5 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 1 . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 9 | . 4 . . . 2 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 189 | . 40 3 . 4 33 45 64 Peak Tracking Total 12 | . 7 3 . 4 6 12 8 Tactical Retreats 12 | . 3 . . . 3 . 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 9 | . . . . . 1 7 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 13 | . 6 . . . 7 . . Reused 4 | . 3 . . . 1 . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 4 | . 3 . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 10 | . . . . . 6 4 . Max in Single Turn 1 | . . . . . 1 1 . Garrison Relay 3 | . . . . . . 3 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 34 | . 4 . 5 1 11 3 10 Terminals 24 | . 4 . . . 8 3 9 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 151 | . 17 . 50 1 32 10 41 Successful 99 | . 9 . 50 1 20 2 17 Failed 50 | . 7 . . . 11 8 24 Catastrophic 13 | . 3 . . . 1 3 6 Database Lockouts 2 | . 1 . . . 1 . . Manual 43 | . 9 . 1 . 10 2 21 Terminals 92 | . 17 . . . 28 10 37 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 4 | . . . . . . . 4 Garrison Access 1 | . . . . . 1 . . Terminal Hacks 91 | . 9 . 50 1 16 2 13 Record 49 | . . . 49 . . . . Robot Analysis 11 | . 4 . . . 1 . 6 Prototype ID Bank 10 | . 2 . . . 5 . 3 Open Door 2 | . . . . 1 . 1 . Branch Access Points 1 | . 1 . . . . . . Terminal Index 3 | . . . . . 2 . 1 Unreport Threat 2 | . . . . . 2 . . Locate Traps 1 | . . . . . . . 1 Reprogram Traps 5 | . 2 . . . 3 . . Recall Investigation 2 | . . . . . 2 . . Zone Layout 3 | . . . . . 1 . 2 Patrol Navigation 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 4 | . . . . . . . 4 Insert Component 2 | . . . . . . . 2 Analyze 2 | . . . . . . . 2 Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 25 | . 4 . . . 8 3 10 Full Trace Events 11 | . 4 . . . 2 3 2 Feedback Events 2 | . . . . . . 2 . Corruption 2 | . . . . . . 2 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 26 | . . . . . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . . . . . 6 . . Parts Scanalyzed 2 | . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . 2 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 11 | . . . . . . 11 . Machine Destruction 11 | . . . . . . 11 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 2 | . . . . . . 2 . Largest Group 2 | . . . . . . 2 2 Highest-Rated Group 59 | . . . . . . 59 59 Highest-Rated Ally 39 | . . . . . . 39 39 Total Orders . | . . . . . . . . Ally Attacks 19 | . . . . . . 2 17 Total Damage 389 | . . . . . . 32 357 Kills 4 | . . . . . . 1 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total 11 | . 4 . . . 1 . 6 Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 5670 | 78 913 80 267 311 1327 1354 1340 Spaces Moved 4921 | 33 508 103 445 502 1290 1145 895 Core 5 | 5 . . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 367 | 28 339 . . . . . . Hover 4549 | . 169 103 445 502 1290 1145 895 Flight . | . . . . . . . . Fastest Speed 48 | 50 56 56 56 56 48 48 124 Average Speed 79 | 83 96 56 56 56 56 85 124 Slowest Speed 214 | 90 180 56 56 56 112 214 124 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 60 | 5 74 21 91 98 79 66 53 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . . . 2 . . Terrain Destroyed 70 | . . . . . 42 14 14 Melee . | . . . . . . . . Projectile 60 | . . . . . 42 4 14 AOE 10 | . . . . . . 10 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 6051 | 55 713 111 464 514 1652 1413 1129 Wait 449 | . 22 . . . 128 90 209 Move 4914 | 32 507 102 444 501 1289 1144 895 Hop . | . . . . . . . . Pick Up 80 | 3 21 . 7 . 24 16 9 Fast Attach 36 | 6 3 1 . . 17 8 1 Attach 24 | . 4 . . . 9 11 . Detach 10 | . 1 . . . 4 5 . Swap 50 | . 4 . 4 . 21 17 4 Drop 96 | . 16 . 9 2 40 18 11 Fire 345 | 14 135 8 . 11 120 57 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 47 | . . . . . . 47 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: [*Fac x3] / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: [*Fac x2] / [*Sto]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Central database locked down 318 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 14) 662 | -10/Materials | Build established: Scavenger-Mutant 669 | -10/Materials | Identified exit to Mines 895 | -10/Materials | Discovered new exit (range 8) 992 | -10/Materials | Entered Mines 994 | -10/Mines | Assembled infested the area 999 | -10/Mines | Learned Materials emergency access door positions 1026 | -10/Mines | Learned Materials non-interactive machine intel 1053 | -10/Mines | Discovered new exit (range 5) 1072 | -10/Mines | Entered Exiles 1091 | -10/Exiles | Met 8R-AWN 1103 | -10/Exiles | Met EX-HEX 1137 | -10/Exiles | Met EX-DEC 1150 | -10/Exiles | Visited The Gauntlet 1215 | -10/Exiles | Learned location of Zion (-6) 1225 | -10/Exiles | Met EX-BIN 1233 | -10/Exiles | Aligned with FarCom system 1234 | -10/Exiles | Given EX-Vault access code 1256 | -10/Exiles | Opened EX-Vault 1266 | -10/Exiles | Found AWS/Autocannon 1284 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1332 | -10/Exiles | Discovered new exit (range 14) 1339 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1339 | -10/Exiles | Entered Mines 1343 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1360 | -9/Mines | Met a Derelict bent on vengeance 1437 | -9/Mines | Discovered new exit (range 16) 1461 | -9/Mines | Core integrity fell below 50% 1536 | -9/Mines | Discovered new exit (range 15) 1650 | -9/Mines | Entered Materials 1650 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1652 | -8/Materials | Loaded intel: 39 non-interactive machine locations 1677 | -8/Materials | Central database locked down 1700 | -8/Materials | Repaired Hover Unit? 1836 | -8/Materials | Lost 3 parts (3n) 1904 | -8/Materials | Discovered new exit (range 15) 2066 | -8/Materials | Discovered new exit (range 9) 2471 | -8/Materials | Build established: Skirmisher 2484 | -8/Materials | Discovered new exit (range 16) 2884 | -8/Materials | Discovered new exit (range 10) 2976 | -8/Materials | Identified exit to Garrison 2977 | -8/Materials | Entered Garrison 3065 | -8/Garrison | Triggered checkpoint 3182 | -8/Garrison | Core integrity fell below 50% 3196 | -8/Garrison | Build established: Scavenger-Skirmisher 3329 | -8/Garrison | Core integrity fell below 20% 3349 | -8/Garrison | Triggered checkpoint 3360 | -8/Garrison | Destroyed 17 combat bots 3364 | -8/Garrison | Lost 3 parts (2n1w) 3477 | -8/Garrison | Triggered checkpoint 3503 | -8/Garrison | Discovered new exit (range 13) 3576 | -8/Garrison | Discovered new exit (range 8) 3681 | -8/Garrison | Discovered new exit (range 11) 3745 | -8/Garrison | Triggered checkpoint 3786 | -8/Garrison | Garrison Relay disabled 3895 | -8/Garrison | Triggered checkpoint 3943 | -8/Garrison | Destroyed 7 combat bots 4000 | -8/Garrison | Garrison Relay disabled 4018 | -8/Garrison | Rescued a captive Derelict 4025 | -8/Garrison | Rescued a captive Derelict 4143 | -8/Garrison | Triggered checkpoint 4152 | -8/Garrison | Garrison Relay disabled 4331 | -8/Garrison | Entered Materials 4331 | -8/Materials | Accompanied by 2 allies 4519 | -8/Materials | Destroyed 7 combat bots 4588 | -8/Materials | Discovered new exit (range 16) 4718 | -8/Materials | Discovered new exit (range 13) 4731 | -8/Materials | First assault squad dispatched 4892 | -8/Materials | Discovered new exit (range 16) 5670 | -8/Materials | AWS/Autocannon suddenly broke down 5671 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05630_ M-28 Smith unfolds itself. 05631_ Destroyed Unknown Engine. 05631_ G-50 Soldier knocked back. 05632_ System corrupted: Matter fused (-10). 05637_ G-50 Soldier destroyed. 05638_ R-06 Scavenger collects Lgt. Nuclear Core. 05639_ B-36 Bruiser destroyed. 05641_ R-06 Scavenger collects Com. Wheel. 05643_ Acquired 8 matter. 05643_ R-06 Scavenger collects Lgt. Armor Plating. 05646_ R-06 Scavenger collects Hammer. 05646_ R-06 Scavenger collects Imp. Heat Sink. 05649_ R-06 Scavenger collects Lgt. Treads. 05649_ R-06 Scavenger collects Particle Gun. 05651_ U-05 Engineer builds a Wall. 05654_ R-06 Scavenger collects Rnf. Ion Engine. 05659_ System corrupted: Matter fused (-8). 05668_ Destroyed Lgt. Nuclear Core. 05668_ G-47 Trooper knocked back. 05670_ AWS/Autocannon suddenly breaks down. 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Airjet | -8/Materials | Scanalyzed Gauss Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerBladeNukerbomber Manual? 0 Play Time 01:02:32 Cumulative 479.2 hours Start 2024.09.22 @ 22:08:44 End 2024.09.22 @ 23:10:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type - Total 4 Types 0/0/2/2/0/0/0/0/0 Lore% 47 Gallery% 75 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d2292300-0d5d-4bb9-9beb-a8d9dc9c355b