Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.08 @ 14:07:07 Player: Ms. V3-11A Result: Destroyed by OC-4N5(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (161) 805 Value Destroyed (5195) 5195 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 10360 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 144/150 System Corruption 0% Temperature Cool (12) Movement Walking (130) Location -7/Scraptown Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Assembled Alloy Leg > --- UTILITY (6) ------ Improved Cooling System High-capacity Storage Unit Machine Analyzer Advanced Targeting Computer Layered Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Heavy Particle Gun Advanced Beam Rifle > --- INVENTORY (20) --- Improved Carbon-fiber Leg Makeshift Leg Flexi-carbon Leg High-capacity Storage Unit Compact Battery (200) Siege Articulator IFF Parser Experimental Terrain Scanner Surveybot 17 Chip Advanced Targeting Computer Improved Utility Shielding Hacking Suite A0-MCA's Component Scanner Tech Extrapolator Siege Cannon Replica Proton Missile Launcher Powered Hammer PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Assembled Alloy Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Machine Analyzer Advanced Targeting Computer Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Gun DM-GVY's Chainsaw > --- INVENTORY -------- Improved Carbon-fiber Leg Makeshift Leg Flexi-carbon Leg High-capacity Storage Unit Compact Battery Trap Scanner IFF Parser Experimental Terrain Scanner Surveybot 17 Chip Advanced Targeting Computer Improved Utility Shielding Hacking Suite A0-MCA's Component Scanner Tech Extrapolator Recalibrator Gatling Laser Proton Missile Launcher Powered Hammer PL-3XN's Ring of Power [Rating: 64] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon DM-GVY's Chainsaw Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Slots Evolved 6 | . . . 2 2 2 . . . Power 1 | . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . Utility 4 | . . . 1 1 2 . . . Weapon . | . . . . . . . . . Parts Attached 100 | . 8 . 23 11 38 10 3 7 Power 19 | . 1 . 3 3 8 3 . 1 Engine 12 | . 1 . 1 2 6 1 . 1 Core 7 | . . . 2 1 2 2 . . Reactor . | . . . . . . . . . Propulsion 29 | . 1 . 12 3 9 3 . 1 Treads . | . . . . . . . . . Leg 26 | . 1 . 12 2 7 3 . 1 Wheel 3 | . . . . 1 2 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | . 2 . 3 3 12 4 2 3 Device 12 | . . . 2 1 5 1 1 2 Storage 2 | . 1 . . 1 . . . . Processor 5 | . 1 . 1 . 2 . 1 . Hackware 3 | . . . . . 2 1 . . Protection 7 | . . . . 1 3 2 . 1 Artifact . | . . . . . . . . . Weapon 23 | . 4 . 5 2 9 . 1 2 Energy Gun 12 | . 2 . 3 1 4 . 1 1 Energy Cannon 8 | . 1 . 2 1 4 . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 2 . . . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 1 | . . . . . . 1 . . Parts Lost 34 | . . . 2 7 17 7 . 1 Power 7 | . . . . . 5 1 . 1 Propulsion 14 | . . . . 5 6 3 . . Utility 9 | . . . . 2 4 3 . . Weapon 4 | . . . 2 . 2 . . . Highest Loss Streak 7 | . . . 1 4 7 4 . 1 To Critical Strikes 1 | . . . . 1 . . . . Average Backups 17 | 5 9 14 14 16 19 18 17 19 Power . | 1 . 1 . . 1 1 . . Propulsion 1 | 3 1 1 . . . 3 1 2 Utility 8 | . 2 5 6 7 9 8 9 11 Weapon 6 | 1 5 7 7 7 7 6 6 6 Tool/Special . | . . . . . . . . . Unused Backups 43 | . 7 . 8 1 6 1 . 20 Power 2 | . 1 . 1 . . . . . Propulsion 6 | . 3 . . . . . . 3 Utility 19 | . 3 . 2 1 1 . . 12 Weapon 16 | . . . 5 . 5 1 . 5 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 95 | . 97 100 99 90 92 92 98 99 Engine 7 | . 14 14 5 9 11 5 . . Core 6 | . . . 5 8 1 8 15 13 Leg 21 | . 28 28 33 23 13 22 23 23 Wheel 1 | . . . . . 4 . . . Device 8 | . . . 10 14 9 7 7 7 Storage 8 | . 14 14 11 9 7 7 7 7 Processor 11 | . 11 14 10 . 11 7 11 15 Hackware 4 | . . . . . 6 7 7 7 Protection 5 | . . . . 5 6 7 10 7 Energy Gun 10 | . 24 14 10 9 3 14 13 14 Energy Cannon 5 | . . 14 11 8 10 . . . Peak Build Rating 64 | 6 11 11 22 33 49 50 51 64 Average Rating 37 | 6 9 11 17 27 42 46 49 52 On Entrance 24 | 6 6 11 11 22 25 44 50 43 Naked Turns . | . . . . . . . . . Heaviest Build 78 | 12 31 31 36 67 78 64 64 68 Greatest Support 66 | 20 20 20 36 41 54 54 54 66 Greatest Overweight (x) 23 | . 1 1 1 6 23 1 1 1 Average Overweight (x) 1 | . . 1 . 1 3 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 Average Capacity 18 | 8 13 15 15 19 20 20 20 20 Most Carried 20 | 5 15 14 15 20 20 20 20 20 Average Carried 17 | 4 9 14 14 16 19 18 18 19 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 Final Carried 20 | 2 14 14 15 18 19 16 20 20 Class Distribution -------------------- 48% | Scavenger-Mutant 33% | Hacker-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Hacker-Mutant | -7/Recycling Hacker-Mutant | -7/Scraptown Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Matter Collected 1929 | 200 165 32 393 268 550 143 26 152 Remotely . | . . . . . . . . . Salvage Created 5866 | . 190 91 1364 662 1651 908 85 915 Parts 299 | . 18 6 89 29 74 26 3 54 Haulers Intercepted 6 | . . . 3 1 1 1 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Combat Hostiles Destroyed 138 | . 9 6 39 16 35 15 . 18 Guns 73 | . 6 1 20 4 13 12 . 17 Cannons 43 | . . 5 18 6 14 . . . AOE 14 | . 3 . . 5 6 . . . Classes Destroyed 17 | . 3 1 7 . 2 . . 4 Worker 5 | . . . 1 2 1 1 . . Hauler 6 | . . . 3 1 1 1 . . Recycler 5 | . . . 1 . 2 1 1 . Mechanic 2 | . . . 2 . . . . . Operator 5 | . . . 2 1 2 . . . Watcher 2 | . 1 . . . 1 . . . Swarmer 42 | . 6 3 17 3 10 3 . . Grunt 44 | . 3 1 13 9 13 5 . . Duelist 1 | . . . 1 . . . . . Sentry 18 | . . . 8 4 2 4 . . Hunter 2 | . . . . . 2 . . . Programmer 11 | . . . . . 8 3 . . Federalist 5 | . . . . . . . . 5 Ranger 2 | . . . . . . . . 2 Guru 3 | . . . . . . . . 3 Scrapper 8 | . . . . . . . . 8 Assembled 2 | . . 2 . . . . . . Best Kill Streak 11 | . 4 3 6 11 9 5 1 5 Combat Bots Only 9 | . 3 3 5 9 9 5 . 5 Max Kills in Single Turn 2 | . 2 1 2 1 2 1 1 2 Gunslinging 1 | . 1 . . . . . . 1 Exploded 2 | . 2 . . 1 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Hostile Shots Fired 1037 | . 26 37 176 139 360 236 . 63 Missed 364 | . 10 12 59 43 133 84 . 23 Hits 673 | . 16 25 117 96 227 152 . 40 Projectile 673 | . 16 25 117 96 227 152 . 40 AOE 1 | . . . 1 . . . . . Critical Strikes 19 | . . 1 2 4 5 4 . 3 Part Disruptions 1 | . . . . . 1 . . . Damage Taken 6188 | . 104 242 1064 1016 2096 1215 . 451 Core 1240 | . 22 71 179 263 486 167 . 52 Absorbed by Shields 713 | . . . . 151 511 51 . . Redirected to Shielding 118 | . . . . . 104 14 . . Ignored by Resistances 2049 | . 35 76 327 312 774 391 . 134 Regen/Repaired (Parts) 143 | . . . . . 37 106 . . Core Remaining (%) 67 | 100 . 62 55 52 . . . . Volleys Fired 378 | . 12 9 95 61 107 58 . 36 Largest 2 | . 2 2 2 2 2 2 . 2 Hottest 145 | . 96 116 133 133 145 122 . 141 Shots Fired 660 | . 22 18 174 90 166 115 3 72 Gun 404 | . 20 9 83 29 73 115 3 72 Cannon 237 | . . 9 91 54 83 . . . Launcher 19 | . 2 . . 7 10 . . . Special . | . . . . . . . . . Kinetic 2 | . 2 . . . . . . . Thermal 629 | . 8 18 174 83 156 115 3 72 Explosive 19 | . 2 . . 7 10 . . . Electromagnetic 10 | . 10 . . . . . . . Robot Hit Streak 29 | . 5 6 26 29 23 22 13 22 Robot Miss Streak 5 | . 2 1 5 2 3 2 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 . . . 1 1 . 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 . 1 Shots Hit Robots 515 | . 14 12 136 67 134 98 2 52 Core Hits 310 | . 13 7 125 40 59 29 1 36 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 33 | . . 1 7 2 11 10 . 2 Burn 32 | . . 1 7 1 11 10 . 2 Meltdown 1 | . . . . 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11935 | . 404 195 2427 1867 3786 2092 20 1144 Guns 6432 | . 164 57 1161 486 1315 2085 20 1144 Cannons 3949 | . . 138 1244 884 1683 . . . Explosions 1523 | . 240 . . 497 786 . . . Melee . | . . . . . . . . . Ramming 31 | . . . 22 . 2 7 . . Kinetic 12 | . 12 . . . . . . . Thermal 10275 | . 58 195 2405 1370 2998 2085 20 1144 Explosive 1523 | . 240 . . 497 786 . . . Electromagnetic 94 | . 94 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . 1 10 12 12 . Average Corruption 5 | . . . . 1 3 10 12 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 116 | . . . . 5 56 31 24 . Message Errors 23 | . . . . 1 11 3 8 . Matter Fused 20 | . . . . 1 10 6 3 . Heat Flow Errors 19 | . . . . 1 11 4 3 . Energy Discharges 15 | . . . . . 8 4 3 . Parts Rejected 3 | . . . . . 2 1 . . Parts Fused 5 | . . . . 1 2 2 . . Data Loss (minor) 15 | . . . . . 7 5 3 . Data Loss (major) 2 | . . . . . 1 . 1 . Misfires 8 | . . . . . 3 2 3 . Alerts 1 | . . . . 1 . . . . Misdirections 1 | . . . . . . 1 . . Weapon Failures 4 | . . . . . 1 3 . . Overload Shots . | . . . . . . . . . Overflow Damage 96 | . 13 . . 27 56 . . . Projectiles 66 | . . . . 10 56 . . . Explosions 30 | . 13 . . 17 . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . Impact 1 | . . . . . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 26 | . . . . 25 1 . . . Shots 1 | . . . . 1 . . . . Rammed 2 | . . . . 1 1 . . . Targets Rammed 4 | . . . 1 1 1 1 . . Kicked 2 | . . . 1 . . 1 . . Crushed . | . . . . . . . . . Highest Temperature 581 | . 180 284 425 581 296 328 208 142 Average Temperature 116 | . 60 147 119 195 83 121 81 30 Received Heat Transfer 2478 | . 27 144 426 498 546 510 . 327 Effects 25 | . . 1 4 20 . . . . Shutdowns 8 | . . . 1 7 . . . . Energy Bleed 1 | . . 1 . . . . . . Interference 5 | . . . 1 4 . . . . Matter Decay 2 | . . . 1 1 . . . . Short Circuit 2 | . . . 1 1 . . . . Damage (minor) 3 | . . . . 3 . . . . Damage (major) 3 | . . . . 3 . . . . Damage (core) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 8 | . . . 1 1 2 3 . 1 Combat Hostiles 8 | . . . 1 1 2 3 . 1 Parts Melted 69 | . . . 10 8 19 15 . 17 Heat Transferred 20048 | . 148 518 4743 2505 5545 4440 37 2112 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Maximum Alert Level 1 | . . . 1 1 1 . . . Low Security (%) 94 | 100 100 100 96 80 92 100 100 . Level 1 5 | . . . 3 19 7 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 281 | . 82 79 249 234 281 97 11 . Initial 85 | . . . 25 85 61 85 11 . Average 45 | . 16 67 76 100 30 59 . . Influence Increases 3454 | . 233 99 1095 500 1069 439 19 . Destroy 0b10 Robot/C 2360 | . 180 80 780 320 700 300 . . Destroy 0b10 Robot/NC 125 | . 5 . 45 20 35 15 5 . Destroy Leader 546 | . 32 10 166 72 184 82 . . Successful Hack 124 | . 16 . 26 3 62 12 5 . Disable Machine 36 | . . 9 . 9 9 . 9 . Destroy Structure 83 | . . . 3 46 34 . . . Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 165 | . . . 75 30 30 30 . . Influence Decreases 3454 | . 233 20 935 580 1007 626 53 . Entered New Map 465 | . . . 54 154 98 136 23 . Time Decay 2683 | . 233 20 861 356 763 420 30 . Lost Part 306 | . . . 20 70 146 70 . . Squads Dispatched 20 | . . . 2 2 12 4 . . Investigation 2 | . . . . . 2 . . . Extermination 9 | . . . . . 7 2 . . Reinforcement 9 | . . . 2 2 3 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Distress Signals 14 | . 1 . 6 3 2 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 211 | . 13 18 56 27 50 20 . 27 Peak Tracking Total 11 | . 6 11 5 7 9 6 . 5 Tactical Retreats 12 | . . 2 4 2 2 2 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Traps Triggered 7 | . . . . 2 4 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Machines Disabled 9 | . . 1 . 1 1 . 1 5 Max in Single Turn 1 | . . 1 . 1 1 . 1 1 Garrison Access 2 | . . . . . 2 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Machines Accessed 41 | . 6 . 6 3 15 5 1 5 Terminals 27 | . 5 . 5 3 10 3 1 . Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . . . 1 1 . . Recycling Units 2 | . . . . . 1 1 . . Scanalyzers 2 | . . . 1 . 1 . . . Garrison Access 2 | . . . . . 2 . . . Total Hacks 145 | . 18 . 25 11 39 8 3 41 Successful 100 | . 14 . 18 4 18 4 1 41 Failed 45 | . 4 . 7 7 21 4 2 . Catastrophic 9 | . . . 1 3 4 1 . . Database Lockouts . | . . . . . . . . . Manual 45 | . 8 . 9 6 15 5 2 . Terminals 85 | . 17 . 19 11 30 5 3 . Fabricators . | . . . . . . . . . Repair Stations 5 | . 1 . . . 2 2 . . Recycling Units 3 | . . . . . 2 1 . . Scanalyzers 9 | . . . 6 . 3 . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 70 | . 10 . 9 2 6 1 1 41 Record 41 | . . . . . . . . 41 Prototype ID Bank 10 | . 3 . 6 . 1 . . . Level Access Points 2 | . 1 . . 1 . . . . Branch Access Points 5 | . . . 1 1 1 1 1 . Recycling Unit Index 1 | . 1 . . . . . . . Locate Traps 3 | . 2 . . . 1 . . . Recall Reinforcements 1 | . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 2 | . 1 . . . 1 . . . Zone Layout 4 | . 1 . 2 . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 2 . . Scan Component 2 | . . . . . 1 1 . . Repair 2 | . . . . . 1 1 . . Recycling Unit Hacks 2 | . . . . . 1 1 . . Retrieve Components 2 | . . . . . 1 1 . . Scanalyzer 8 | . . . 6 . 2 . . . Insert Component 4 | . . . 3 . 1 . . . Analyze 4 | . . . 3 . 1 . . . Garrison Access Hacks 2 | . . . . . 2 . . . Seal Access 2 | . . . . . 2 . . . Unauthorized Hacks 13 | . 4 . 3 2 4 . . . Terminals 11 | . 3 . 3 2 3 . . . Botnet 11 | . 3 . 3 2 3 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Mechanics 1 | . 1 . . . . . . . Recycling Units 1 | . . . . . 1 . . . Reject 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 33 | . 6 . 6 3 13 4 1 . Full Trace Events 2 | . . . . . 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . Time 79 | . . . . . 19 60 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 14 | . . . . . 10 4 . . Parts Scanalyzed 4 | . . . 3 . 1 . . . Part Schematics Acquired 4 | . . . 3 . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 7 | . . . . . . . . 7 Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Active Infowar (turns) 9470 | . . . 1177 . 3909 844 579 2961 IFF 2 | . . . . . . . . 2 Structural 1177 | . . . 1177 . . . . . Machine Analysis 8293 | . . . . . 3909 844 579 2961 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Turns Passed 12033 | 2 984 56 1919 778 3910 844 579 2961 Spaces Moved 5472 | 1 549 16 866 295 1671 296 299 1479 Core 11 | . . . . . 11 . . . Treads . | . . . . . . . . . Legs 4760 | 1 549 16 866 259 995 296 299 1479 Wheels 701 | . . . . 36 665 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 190 120 170 120 190 190 130 Average Speed 192 | 120 165 190 181 199 209 190 190 189 Slowest Speed 1200 | 120 190 190 190 540 1200 190 190 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 1 69 12 68 22 43 57 71 89 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 . 1 1 1 . . Unknown Exits Taken 4 | 1 1 . 1 . . . 1 . Scrap Searched 2 | . . . . . . . . 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 97 | . . . . 62 35 . . . Melee . | . . . . . . . . . Projectile 8 | . . . . 2 6 . . . AOE 89 | . . . . 60 29 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Total 6319 | 4 603 24 1048 392 1918 459 311 1560 Wait 182 | . 11 . 23 10 50 77 6 5 Move 5464 | . 548 15 865 294 1670 295 298 1479 Hop . | . . . . . . . . . Pick Up 71 | . 16 . 13 7 19 5 . 11 Fast Attach 43 | . 3 . 3 3 23 5 1 5 Attach 29 | . . . 4 5 12 6 . 2 Detach 6 | . . . . . 3 . 3 . Swap 50 | . 5 . 20 7 9 3 2 4 Drop 87 | 4 8 . 24 4 24 4 1 18 Fire 378 | . 12 9 95 61 107 58 . 36 Melee . | . . . . . . . . . Ram 2 | . . . . 1 1 . . . Kick 2 | . . . 1 . . 1 . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: [*Fac x2] / *Sto / *Low x2) -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 4 | -10/Materials | Met a group of wandering Federalists 113 | -10/Materials | Discovered new exit (range 16) 251 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 349 | -10/Materials | Identified exit to Materials 987 | -10/Materials | Entered Mines 988 | -10/Mines | Assembled infested the area 1011 | -10/Mines | Discovered exit to Materials (range 10) 1043 | -10/Mines | Entered Materials 1043 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2471 | -9/Materials | Discovered new exit (range 16) 2481 | -9/Materials | Identified exit to Mines 2552 | -9/Materials | Build established: Scavenger-Mutant 2903 | -9/Materials | Discovered new exit (range 16) 2962 | -9/Materials | Entered another Materials area 2962 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3446 | -8/Materials | Destroyed 9 combat bots 3450 | -8/Materials | Identified exit to Factory 3526 | -8/Materials | Lost 4 parts (3n1u) 3740 | -8/Materials | Entered Factory 3740 | -7/Factory | Evolved 2 slots: Utility x2 4877 | -7/Factory | Repaired Imp. Heat Sink 5857 | -7/Factory | Discovered new exit (range 16) 6507 | -7/Factory | Discovered new exit (range 12) 7231 | -7/Factory | Identified exit to Storage 7231 | -7/Factory | Identified exit to Lower Caves 7294 | -7/Factory | Lost 7 parts (1p3n2u1w) 7301 | -7/Factory | Destroyed 9 combat bots 7447 | -7/Factory | Core integrity fell below 50% 7486 | -7/Factory | System corruption reached 10% 7508 | -7/Factory | Discovered new exit (range 16) 7519 | -7/Factory | Lost 4 parts (2p2u) 7650 | -7/Factory | Entered Storage 7941 | -7/Storage | Identified exit to Recycling 8095 | -7/Storage | Core integrity fell below 20% 8181 | -7/Storage | Repaired Adv. Beam Rifle 8330 | -7/Storage | Lost 4 parts (1p3n) 8488 | -7/Storage | Used back door to open Recycling access 8494 | -7/Storage | Entered Recycling 8620 | -7/Recycling | Build established: Hacker-Mutant 8994 | -7/Recycling | Scanned before Scraplab entrance 9024 | -7/Recycling | Entered Scraplab 9067 | -7/Recycling | Discovered new exit (range 3) 9073 | -7/Recycling | Entered Scraptown 9073 | -7/Scraptown | System corruption cleaned by C-Scrubber 9693 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9716 | -7/Scraptown | Discovered new exit (range 5) 9967 | -7/Scraptown | Visited Red Mages 10039 | -7/Scraptown | Visited Spacefarers 10136 | -7/Scraptown | Visited The Evicted 10450 | -7/Scraptown | Visited Assassins FH 10486 | -7/Scraptown | Visited Awakened 10547 | -7/Scraptown | Visited UFD Registry 10547 | -7/Scraptown | Registered with UFD as "Toolback" 10594 | -7/Scraptown | Visited Cyclists 10608 | -7/Scraptown | Entered Cyclist Reading Room 10647 | -7/Scraptown | Visited IN-MT5's Study 10763 | -7/Scraptown | Visited Curators Association 10826 | -7/Scraptown | Visited Science Testing Area 10862 | -7/Scraptown | Visited Junk Repository 10977 | -7/Scraptown | Discovered new exit (range 3) 11114 | -7/Scraptown | Visited Cartography Club 11153 | -7/Scraptown | Found Surveybot 17 Chip 11209 | -7/Scraptown | Visited A0-MCA Data Center 11220 | -7/Scraptown | Given a B- rating by A0-MCA 11224 | -7/Scraptown | Found A0-MCA's Component Scanner 11258 | -7/Scraptown | Visited Infowarlord's Domain 11273 | -7/Scraptown | Found Exp. Terrain Scanner 11360 | -7/Scraptown | Met Optimus 11360 | -7/Scraptown | Accepted into 0bPrime 11493 | -7/Scraptown | Visited Chapter 10 11514 | -7/Scraptown | Received an X-ray algorithm 11540 | -7/Scraptown | Visited Botcube Research 11543 | -7/Scraptown | Civil war broke out across Scraptown 11612 | -7/Scraptown | Lost 6 allies 11868 | -7/Scraptown | Lost 5 allies 11914 | -7/Scraptown | Found PL-3XN's Ring of Power 11930 | -7/Scraptown | Found DM-GVY's Chainsaw 11954 | -7/Scraptown | Found Siege Cannon Replica 11969 | -7/Scraptown | Found Siege Articulator 12034 | -7/Scraptown | Destroyed by OC-4N5(j) with Overtuned Pulse Rifle Last Messages --------------- 11930_ Acquired DM-GVY's Chainsaw. 11932_ Dropped DM-GVY's Chainsaw. 11933_ Acquired Adv. Beam Rifle. 11940_ Acquired 22 matter. 11946_ Enclosure breached. 11949_ Dropped Gatling Laser. 11950_ Dropped Trap Scanner. 11954_ Acquired Siege Cannon Replica. 11957_ Acquired 18 matter. 11969_ Dropped Recalibrator. 11969_ Acquired Siege Articulator. 11983_ Critical hit (Burn: +50). 11986_ Mak. Microdissipator Network melted. 11986_ Ovr. Pulse Rifle melted. 11986_ Mak. Salvage Targeting Computer melted. 11986_ HV-BG7(j) destroyed. 12022_ Imp. Deuterium Engine destroyed. 12023_ OC-4N5(j) suffers critical hit (Burn). 12032_ Imp. Heat Sink melted. 12032_ OW-AMB(g) destroyed. 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"## !!* #?# #[*#[=! | | ?######%###########%#####?####; #####!%*#=######## | | ??####%!###########!#######;;;#!#####!/##!%####### | | ??#""!"%"!"""=""!"[[!!""!! """"[%%!%"[%"!%"##""""" | | ??# !==[[! *=%=%[!%!%!% [ ![ =!===!=!*[!%"## """" | | ??#" =!![! !!!=!%=[=[=*! !%!=%[!!=j=%!***## """" | | ??#" !![* [=!==*=*[=!= =![ !=!!=%[==%*=## " ] | | ??#"[!%=[ *!%[%=*=%!!%=@ %=!!!!=!=! ## | | ###"!==%* !=%=! ! ![* =[==%=%!%*% | | """ =[ """ =! """ """""" """"""""%=%![==## """" | | """ !%[ """"""""""""""""""""""""""""[! ## ""!" | | "" =*=""###### ################"" "## """" | | """ !%[""# ##????????#" ! "####### | | """ ==""# X"#????????#"*%=[ "####### | | """ !%!""# "" "" ##????????#=!![[[ "## | | """ =%[*""# "" "" X"#??????###!!%=!! ## | | """==%=%!""# " " ######### #=[!*! ## | | ###"%=!! "" "" !!%[=!%!! | | ??#"*=%!="" "" !=![[ [%"## | | ###" ==%[""# " " ######### #""%! [* ####### | | ! ""# "" "" ""#??????###" #?????? | | ""# "" "" ##????????#"" "#?????? | | ""# X"#????????#""%! "####### | | ""# ##????????#"" "## """" | | ""###### ################""! *! "## """ | | """"?"""""""?""""""""""""""" !%!"## ! | | """"""""""""""""""" "" "" " =[% =%"" | | %!% *% ## % | | %= =%[ !/"## | | ! =* "## %[ | | ""#" =## * | | ??#" *[%= # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 29 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed VSS Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 7% | -7/Factory Adv. Beam Rifle | 3% | -7/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedBehemothAutocannon Manual? 0 Play Time 01:29:27 Cumulative 439.1 hours Start 2025.05.08 @ 12:21:38 End 2025.05.08 @ 14:07:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 320 Rogue 63 Adventurer 231 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 74 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: ba25c8b8-d3d6-48b3-9a2b-25bd64cb623b