Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 12:10:30 Player: Dizzar Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1800) 1800 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 4863 Bonus ------- High Alert Combat Kills 58 Cogmind --------- Core Integrity 381/700 Matter 99/300 Energy 265/265 System Corruption 2% Temperature Cool (0) Movement Core (850) Ox16 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved Carbon-fiber Leg > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Makeshift System Shield > --- WEAPON (2) ------- Shock Rifle > --- INVENTORY (20) --- Subdweller Power Source Light Nuclear Core Light Nuclear Core Cesium-ion Thruster Improved Heat Sink Cooling System Disposable Heat Sink Disposable Heat Sink High-capacity Matter Pod (200) Improved Sensor Array Transmission Jammer Propulsion Shielding Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Hardlight Generator Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Hardened Light Armor Plating Hacking Suite Makeshift System Shield > --- WEAPON ----------- Heavy Riot Gun Pulse Rifle > --- INVENTORY -------- Subdweller Power Source Light Nuclear Core Light Nuclear Core Cesium-ion Thruster Improved Heat Sink Cooling System Disposable Heat Sink Disposable Heat Sink High-capacity Matter Pod Improved Sensor Array Transmission Jammer Propulsion Shielding Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Hardlight Generator Shock Rifle Subdweller Shrapnel Launcher Scythe [Rating: 40] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Scrap Shield Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Scrap Shield Weapon Heavy Assault Rifle Energy Gun Beamcaster Ballistic Gun Heavy Assault Rifle Launcher Subdweller Shrapnel Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Slots Evolved 6 | . . . 4 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 3 1 . . Weapon . | . . . . . . . Parts Attached 98 | . 15 20 23 29 3 8 Power 13 | . 2 5 1 5 . . Engine 10 | . 2 5 1 2 . . Core 3 | . . . . 3 . . Reactor . | . . . . . . . Propulsion 10 | . 3 1 3 2 1 . Treads . | . . . . . . . Leg 5 | . 3 1 . . 1 . Wheel 5 | . . . 3 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | . 2 1 10 9 . . Device 5 | . 1 . 3 1 . . Storage 1 | . . . 1 . . . Processor 2 | . 1 . . 1 . . Hackware 2 | . . . 1 1 . . Protection 12 | . . 1 5 6 . . Artifact . | . . . . . . . Weapon 53 | . 8 13 9 13 2 8 Energy Gun 12 | . . 2 . 4 2 4 Energy Cannon . | . . . . . . . Ballistic Gun 23 | . 7 6 5 5 . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . 2 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 14 | . 1 5 4 2 . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 20 | . . . 1 10 . 9 Power 3 | . . . . 2 . 1 Propulsion 5 | . . . . 3 . 2 Utility 6 | . . . 1 2 . 3 Weapon 6 | . . . . 3 . 3 Highest Loss Streak 7 | . . . 1 7 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 94 85 85 88 93 89 Engine 10 | . 13 14 9 7 7 7 Core 1 | . . . . 6 7 6 Leg 17 | . 27 28 14 . 1 7 Wheel 6 | . . . 10 13 15 14 Device 3 | . 11 . 2 10 7 6 Storage 3 | . 14 . 5 7 7 7 Processor 1 | . 1 . . . 7 7 Hackware 5 | . . . 7 14 15 7 Protection 12 | . . 13 18 10 7 6 Energy Gun 10 | . 1 12 8 5 14 13 Ballistic Gun 10 | . 23 13 8 9 . . Slashing Weapon 1 | . . 2 . . . . Naked Turns . | . . . . . . . Heaviest Build 78 | 13 17 31 78 72 66 66 Greatest Support 38 | 20 20 25 38 38 28 28 Greatest Overweight (x) 6 | . 1 1 6 5 2 4 Average Overweight (x) 1 | . . . 2 2 2 2 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 Average Capacity 11 | 8 8 5 13 20 20 20 Most Carried 20 | 6 8 8 20 20 19 19 Average Carried 10 | 6 7 4 10 18 19 18 Final Capacity 20 | 8 8 5 20 20 20 20 Final Carried 19 | 6 8 4 19 19 19 17 Class Distribution -------------------- 64% | Mutant 18% | Hacker-Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Low Matter Collected 1779 | 200 206 268 540 427 92 46 Remotely . | . . . . . . . Salvage Created 1951 | . 177 40 529 992 42 171 Parts 111 | . 15 5 40 43 . 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . . 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 25 | . . 18 . . 3 4 Prevented 5 | . . . . . 5 . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Combat Hostiles Destroyed 42 | . 3 3 9 18 1 8 Guns 28 | . 3 3 9 11 1 1 AOE 14 | . . . . 7 . 7 Classes Destroyed 9 | . 3 1 3 1 1 . Worker 3 | . 1 . 1 1 . . Recycler 4 | . . . 1 3 . . Watcher 4 | . 1 . 2 1 . . Swarmer 14 | . . 3 3 4 . 4 Grunt 15 | . 3 . 2 10 . . Duelist 2 | . . . 1 1 . . Sentry 4 | . . . 3 1 . . Hunter 1 | . . . . . 1 . Programmer 2 | . . . . 2 . . Thug 1 | . . . . . . 1 Butcher 3 | . . . . . . 3 Best Kill Streak 7 | . 3 2 7 6 1 4 Combat Bots Only 6 | . 3 2 3 6 1 4 Max Kills in Single Turn 4 | . 1 2 2 4 1 2 Gunslinging 1 | . . 1 . . . . Exploded 4 | . . . . 4 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Hostile Shots Fired 209 | . 3 13 34 133 7 19 Missed 60 | . 1 5 11 38 3 2 Damage Taken 2745 | . 32 94 343 1618 80 578 Core 339 | . . 6 14 198 17 104 Absorbed by Shields . | . . . . . . . Core Remaining (%) 98 | 100 . 97 97 . . . Volleys Fired 120 | . 11 15 25 55 6 8 Largest 2 | . 2 2 2 2 2 1 Hottest 123 | . 46 98 98 100 123 50 Shots Fired 229 | . 22 29 50 108 12 8 Gun 219 | . 22 29 50 105 12 1 Cannon . | . . . . . . . Launcher 10 | . . . . 3 . 7 Special . | . . . . . . . Kinetic 147 | . 22 18 31 69 . 7 Thermal 36 | . . 11 19 . 6 . Explosive . | . . . . . . . Electromagnetic 46 | . . . . 39 6 1 Robot Hit Streak 11 | . 6 5 6 11 6 3 Robot Miss Streak 4 | . 3 4 3 3 1 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 1 3 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 149 | . 13 16 31 69 11 9 Core Hits 94 | . 7 7 20 44 3 13 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 1 1 . . 1 Burn 1 | . . 1 . . . . Sever 2 | . . . 1 . . 1 Melee Attacks 27 | . 1 11 9 1 . 5 Impact . | . . . . . . . Slashing 27 | . 1 11 9 1 . 5 Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4160 | . 188 320 589 1991 186 886 Guns 2437 | . 188 320 528 1201 186 14 Cannons . | . . . . . . . Explosions 1550 | . . . . 790 . 760 Melee 173 | . . . 61 . . 112 Ramming . | . . . . . . . Kinetic 2431 | . 188 166 274 1043 . 760 Thermal 733 | . . 154 254 242 83 . Explosive 316 | . . . . 316 . . Electromagnetic 507 | . . . . 390 103 14 Impact . | . . . . . . . Slashing 173 | . . . 61 . . 112 Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 2 2 Average Corruption 1 | . . . . 1 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . 4 4 1 Message Errors 4 | . . . . 2 1 1 Matter Fused 3 | . . . . 1 2 . Heat Flow Errors 1 | . . . . 1 . . Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 163 | . . . . 75 . 88 Projectiles . | . . . . . . . Explosions 163 | . . . . 75 . 88 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 367 | . . . . 228 . 139 Shots 10 | . . . . 5 . 5 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 306 | . 4 . 306 154 198 42 Average Temperature 70 | . 4 . 95 44 101 24 Received Heat Transfer 579 | . 18 . 171 363 . 27 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . 3 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 1 . . . Heat Transferred 1162 | . . 333 444 200 185 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Peak Influence 460 | . 98 . 159 460 . . Initial 51 | . . . . 51 . . Average 121 | . 49 . 36 258 . . Maximum Alert Level 2 | . . . . 2 . . Low Security (%) 77 | 100 100 . 100 40 . . Level 1 14 | . . . . 38 . . Level 2 8 | . . . . 21 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . . 1 . . Investigation . | . . . . . . . Extermination 1 | . . . . 1 . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Distress Signals 4 | . 1 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 5 16 14 24 1 8 Peak Tracking Total 7 | . 3 4 4 7 1 4 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Traps Triggered 5 | . 4 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . . 4 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Low Machines Disabled 6 | . . . . 6 . . Max in Single Turn 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Machines Accessed 12 | . . 1 7 4 . . Terminals 7 | . . . 5 2 . . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . 1 . . . Total Hacks 51 | . . 3 29 19 . . Successful 25 | . . 3 15 7 . . Failed 26 | . . . 14 12 . . Catastrophic 6 | . . . 4 2 . . Database Lockouts . | . . . . . . . Manual 30 | . . . 22 8 . . Terminals 37 | . . . 26 11 . . Fabricators 4 | . . . . 4 . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . 4 . . Scanalyzers 2 | . . . 2 . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 15 | . . 3 8 4 . . Record 3 | . . 3 . . . . Robot Analysis 2 | . . . 2 . . . Prototype ID Bank 1 | . . . . 1 . . Level Access Points 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 2 | . . . 1 1 . . Alert Level 1 | . . . 1 . . . Unreport Threat 2 | . . . 1 1 . . Disarm Traps 1 | . . . . 1 . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . . . 5 2 . . Terminals 5 | . . . 5 . . . Track 1 | . . . 1 . . . Botnet 4 | . . . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Reject 1 | . . . . 1 . . Recyclers 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . . . 7 3 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 53 | . . . . 53 . . Total Part Build Rating 12 | . . . . 12 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Robot Analysis Total 2 | . . . 2 . . . Derelict Logs Recovered 4 | . . 2 . . 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Low Turns Passed 4418 | 2 268 2003 861 677 394 213 Spaces Moved 2322 | 2 136 992 452 306 296 138 Core . | . . . . . . . Treads . | . . . . . . . Legs 1244 | 2 136 992 114 . . . Wheels 1078 | . . . 338 306 296 138 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 105 | 120 120 120 105 105 125 125 Average Speed 159 | 120 121 189 154 134 125 125 Slowest Speed 190 | 120 190 190 190 165 125 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 1 24 75 44 11 53 25 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 12 | . . 9 . . 2 1 Spaces Dug 22 | . 1 2 8 1 . 10 Terrain Destroyed 179 | . 1 2 8 92 . 76 Melee 12 | . 1 2 8 1 . . Projectile . | . . . . . . . AOE 167 | . . . . 91 . 76 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Total 2744 | 1 209 1068 545 455 307 159 Wait 107 | . 39 2 8 57 1 . Move 2316 | 1 135 991 451 305 295 138 Hop . | . . . . . . . Pick Up 36 | . 4 8 20 4 . . Fast Attach 33 | . 12 3 8 6 3 1 Attach 17 | . 1 . 4 10 . 2 Detach 2 | . . . 1 1 . . Swap 48 | . 2 17 11 13 . 5 Drop 36 | . 4 19 8 3 2 . Fire 120 | . 11 15 25 55 6 8 Melee 27 | . 1 11 9 1 . 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 2 | . . 2 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: Dat) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 3) 214 | -10/Materials | Discovered new exit (range 7) 271 | -10/Materials | Entered Subcaves 309 | -10/Subcaves | Build established: Mutant 453 | -10/Subcaves | Ambushed by swarm of Subdwellers 590 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 688 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 711 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1261 | -10/Subcaves | Visited Clippyterm 1484 | -10/Subcaves | Discovered new exit (range 13) 1508 | -10/Subcaves | Learned location of Zion (-6) 1508 | -10/Subcaves | Met a Zionite searching for "candidates" 1611 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1678 | -10/Subcaves | Discovered new exit (range 13) 1712 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1771 | -10/Subcaves | Learned Materials stockpile data 2274 | -10/Subcaves | Entered Materials 2274 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2787 | -8/Materials | Identified exit to Factory 3135 | -8/Materials | Entered Factory 3135 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3169 | -7/Factory | Build established: Scavenger-Mutant 3511 | -7/Factory | Lost 7 parts (2p1n2u2w) 3593 | -7/Factory | Build established: Hacker-Mutant 3801 | -7/Factory | Fabricated Imp. Thermal Shield? 3806 | -7/Factory | Discovered new exit (range 3) 3811 | -7/Factory | Identified exit to Lower Caves 3812 | -7/Factory | Entered Lower Caves 4142 | -7/Lower Caves | Identified exit to Lower Caves 4180 | -7/Lower Caves | Encountered a Warlord checkpoint 4206 | -7/Lower Caves | Entered another Lower Caves area 4210 | -7/Lower Caves | Identified exit to Data Miner 4385 | -7/Lower Caves | Ambushed by wild Derelicts 4419 | -7/Lower Caves | Self-destructed Last Messages --------------- 04245_ Acquired 29 matter. 04385_ MX-757(g): "What have we here? Someone sent us a shipment of parts, get out here and collect 'em!" 04391_ Imp. Heat Sink destroyed. 04391_ Destroyed Imp. Heat Sink. 04393_ 1N-XFY(l) destroyed. 04395_ MX-757(g) destroyed. 04395_ MT-T45(l) destroyed. 04398_ JBF:CVL