Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.09 @ 01:19:03 Player: THN-L0C Result: Destroyed by as-75083 with Assembled Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (97) 485 Value Destroyed (2801) 2801 Prototype IDs (38) 760 Alien Tech Used (1) 200 Bonus (1148) 1148 TOTAL SCORE: 9794 Bonus ------- Follower Combat Kills 151 Aligned with FarCom 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -303 Cogmind --------- Core Integrity 0/850 Matter 182/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Gravmag Array > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Gravity Neutralizer Advanced Signal Interpreter Experimental Targeting Computer Advanced Melee Analysis Suite Powered Armor Powered Armor > --- WEAPON ----------- AWS/Autocannon Heavy Rocket Launcher > --- INVENTORY -------- Armored Huge Wheel Antigrav System High-capacity Matter Pod Seismic Detector Powered Armor Component Analysis Suite High-powered Tractor Beam Gatling Laser Gatling Laser Ion Burst Cannon Heavy Rocket Launcher Plasma Cutter Axe Power Sword Heavy Pick [Rating: 96] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware System Shield Protection Powered Armor Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Ion Burst Cannon Ballistic Gun Shotgun Ballistic Cannon AWS/Autocannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 . . 4 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . Utility 6 | . . . . . 4 . . 2 . . . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 172 | 7 13 1 2 . 34 44 18 15 7 1 12 18 Power 16 | 1 . . . . 3 2 2 3 2 . . 3 Engine 10 | 1 . . . . 2 1 . 3 2 . . 1 Core 4 | . . . . . 1 1 2 . . . . . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 36 | 2 . . . . 5 18 5 3 . . 1 2 Treads 5 | 2 . . . . 3 . . . . . . . Leg 20 | . . . . . 2 12 4 . . . . 2 Wheel 4 | . . . . . . . 1 2 . . 1 . Hover 6 | . . . . . . 5 . 1 . . . . Flight 1 | . . . . . . 1 . . . . . . Utility 58 | 2 2 . 1 . 14 10 9 6 3 . 6 5 Device 28 | 1 . . . . 8 3 4 4 1 . 4 3 Storage 8 | 1 1 . 1 . 2 . 3 . . . . . Processor 3 | . . . . . . 1 . 2 . . . . Hackware 2 | . . . . . 1 1 . . . . . . Protection 17 | . 1 . . . 3 5 2 . 2 . 2 2 Artifact . | . . . . . . . . . . . . . Weapon 62 | 2 11 1 1 . 12 14 2 3 2 1 5 8 Energy Gun 28 | 2 3 . . . 5 10 1 2 1 . 4 . Energy Cannon 2 | . . . . . . 2 . . . . . . Ballistic Gun 9 | . 2 1 . . 6 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . Launcher 11 | . 2 . 1 . 1 1 1 . 1 1 . 3 Special Weapon 4 | . 4 . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . 3 Slashing Weapon 4 | . . . . . . 1 . 1 . . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 6 . 2 1 . . 2 Parts Lost 38 | . . . . . 8 2 8 . 5 . 2 13 Power 7 | . . . . . 2 . 1 . 2 . . 2 Propulsion 4 | . . . . . 2 . . . . . . 2 Utility 19 | . . . . . 3 2 5 . 2 . 2 5 Weapon 8 | . . . . . 1 . 2 . 1 . . 4 Highest Loss Streak 12 | . . . . . 7 1 8 . 2 . 1 12 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 100 100 93 99 74 83 80 87 83 86 Engine 8 | . 14 14 14 14 7 6 5 6 7 12 12 7 Core 1 | . . . . . 1 2 . 4 . . . . Treads 5 | . 28 28 28 28 9 . . . . . . . Leg 6 | . . . . . 8 16 13 1 . . . . Wheel 1 | . . . . . . . . 1 . . 5 5 Hover 1 | . . . . . . 1 . 4 6 6 . . Device 14 | . 13 . . . 19 15 12 10 15 18 18 19 Storage 12 | . 14 14 14 14 17 18 12 13 9 6 6 4 Processor 6 | . . . . . . 6 9 19 19 18 7 5 Protection 10 | . . 14 14 14 8 12 6 . 1 6 15 15 Energy Gun 9 | . 9 . . . 4 17 12 14 13 12 3 8 Ballistic Gun 5 | . 14 26 27 14 11 . . . . . . . Launcher 2 | . . 1 . 14 1 . . . 3 6 6 2 Peak Build Rating 96 | 7 10 10 13 12 39 47 43 69 70 73 96 78 Average Rating 45 | 6 8 9 12 12 29 42 32 57 65 73 85 71 On Entrance 34 | . 7 9 10 12 12 39 43 26 69 69 73 73 Naked Turns 39 | . . . . . . . . . . . . 39 Heaviest Build 154 | 13 22 22 52 52 68 75 67 62 75 82 154 104 Greatest Support 52 | 40 40 40 40 40 40 40 40 32 32 32 40 52 Greatest Overweight (x) 9 | 3 . . 1 1 2 9 1 2 3 2 4 2 Average Overweight (x) 1 | . . . . 1 1 1 . 1 1 2 2 1 Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 10 16 20 20 20 15 20 20 20 20 15 Most Carried 20 | 2 9 9 13 14 20 20 20 20 20 19 20 20 Average Carried 16 | . 6 9 10 13 18 19 15 18 19 19 17 15 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 9 9 13 14 20 20 14 19 20 19 20 1 Class Distribution -------------------- 62% | Mutant 18% | Tank 8% | Gunner 3% | Scavenger-Gladiator 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Tank | -6/Zion Tank | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Matter Collected 3594 | 245 38 12 608 . 854 460 172 193 251 38 516 207 Remotely 233 | . . . . . . . . . . . 222 11 Salvage Created 2571 | 76 100 20 8 . 491 296 178 166 288 91 514 343 Parts 197 | 13 15 6 . . 33 17 9 19 10 12 63 . Haulers Intercepted 4 | . . . . . . 4 . . . . . . Recyclers Shooed 2 | 1 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . 15 6 . . Prevented 1 | . . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Combat Hostiles Destroyed 87 | . 5 3 . . 17 2 3 1 8 7 5 36 Melee 2 | . . . . . . . . 1 . . . 1 Guns 18 | . . 2 . . 10 2 2 . 2 . . . Cannons 4 | . . . . . . . . . . . 4 . AOE 59 | . 5 1 . . 7 . . . 5 7 1 33 Classes Destroyed 22 | 1 5 . 1 . 4 1 1 . 3 . 4 2 Worker 3 | . 1 . . . . . . 2 . . . . Builder 7 | . 3 . . . 3 . . 1 . . . . Tunneler 5 | 5 . . . . . . . . . . . . Hauler 4 | . . . . . . 4 . . . . . . Operator 2 | . . . 1 . . 1 . . . . . . Watcher 2 | . 1 . . . . . . 1 . . . . Swarmer 17 | . 3 3 . . 3 . . . 1 7 . . Cutter 2 | . . . . . 2 . . . . . . . Grunt 9 | . 2 . . . 5 . . . 2 . . . Brawler 1 | . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . 1 . . . Sentry 10 | . . . . . 5 1 1 1 2 . . . Hunter 2 | . . . . . 1 1 . . . . . . Heavy 1 | . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . Scrapper 1 | . . . . . . . 1 . . . . . Zionite 53 | . . . . . . . . . . . 53 . Tinkerer 2 | . . . . . . . . . . . 2 . Assembled 34 | . . . . . . . . . . . . 34 Golem 2 | . . . . . . . . . . . . 2 Surgeon 1 | . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . 1 . Marauder 2 | . . . . . . . . . . . 2 . Mutant 1 | . . . . . . . . . . . 1 . Best Kill Streak 29 | 5 9 3 . . 10 2 2 2 5 4 9 29 Combat Bots Only 29 | . 5 3 . . 7 1 2 1 5 4 2 29 Max Kills in Single Turn 10 | 1 2 2 1 . 4 1 1 1 2 4 2 10 Gunslinging . | . . . . . . . . . . . . . Exploded 10 | . 1 1 . . 2 . . . 2 4 1 10 Melee 1 | . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . 1 . . . 1 . 01-MTF (-8/Recycling) Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Hostile Shots Fired 696 | . 9 8 . . 127 24 168 18 42 4 122 174 Missed 187 | . 2 2 . . 43 3 21 8 15 1 43 49 Damage Taken 7746 | . 89 46 . . 1338 274 1803 73 551 73 1025 2474 Core 1412 | . 15 6 . . 181 41 317 5 97 28 123 599 Absorbed by Shields 236 | . . . . . 224 12 . . . . . . Redirected to Shielding 14 | . . 5 . . 9 . . . . . . . Ignored by Resistances 43 | . . . . . . 43 . . . . . . Regen/Repaired (Parts) 106 | . . . . . . 94 . 12 . . . . Core Remaining (%) 64 | 100 . . . 91 . . 2 . . . . . Volleys Fired 206 | 9 31 2 7 . 49 19 15 5 18 2 36 13 Largest 4 | 2 2 2 2 . 2 2 2 3 3 1 4 1 Hottest 239 | 80 100 53 46 . 88 110 110 160 175 39 239 39 Shots Fired 479 | 18 33 4 14 . 94 36 28 11 29 2 197 13 Gun 236 | 18 4 3 14 . 77 36 28 11 19 . 26 . Cannon 140 | . . . . . . . . . . . 140 . Launcher 82 | . 8 1 . . 17 . . . 10 2 31 13 Special 21 | . 21 . . . . . . . . . . . Kinetic 204 | . 4 3 14 . 43 . . . . . 140 . Thermal 185 | 18 21 . . . 34 36 28 11 19 . 18 . Explosive 82 | . 8 1 . . 17 . . . 10 2 31 13 Electromagnetic 8 | . . . . . . . . . . . 8 . Robot Hit Streak 34 | 6 2 4 4 . 12 17 19 14 7 9 34 6 Robot Miss Streak 8 | 3 8 . 5 . 2 4 1 1 1 . 2 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . Autonomous 141 | . . . . . . . . . . . 141 . Shots Hit Robots 357 | 13 2 2 8 . 73 22 25 14 22 2 158 16 Core Hits 231 | 5 17 3 2 . 40 8 5 6 17 8 59 61 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . . . . . 1 Critical Strikes 19 | . . . . . 2 3 1 . 1 . 10 2 Burn 7 | . . . . . 1 3 1 . 1 . 1 . Destroy 1 | . . . . . 1 . . . . . . . Blast 9 | . . . . . . . . . . . 9 . Smash 2 | . . . . . . . . . . . . 2 Melee Attacks 43 | . . . . . . 1 . 16 . . . 26 Impact 12 | . . . . . . . . . . . . 12 Slashing 31 | . . . . . . 1 . 16 . . . 14 Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . 3 Damage Inflicted 18957 | 146 536 121 119 . 2086 397 302 393 1325 493 9712 3327 Guns 2776 | 146 . 33 119 . 991 397 302 102 328 . 358 . Cannons 8369 | . . . . . . . . . . . 8369 . Explosions 7048 | . 525 85 . . 1093 . . . 997 493 985 2870 Melee 748 | . . . . . . . . 291 . . . 457 Ramming 16 | . 11 3 . . 2 . . . . . . . Kinetic 8984 | . . 33 119 . 463 . . . . . 8369 . Thermal 2161 | 146 . . . . 528 397 302 102 328 . 358 . Explosive 6968 | . 525 85 . . 1093 . . . 997 493 905 2870 Electromagnetic 80 | . . . . . . . . . . . 80 . Impact 418 | . . . . . . . . . . . . 418 Slashing 330 | . . . . . . . . 291 . . . 39 Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 . . . . . Average Corruption 2 | . . . . . . . 2 . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 13 | . . . . . . . 13 . . . . . Message Errors 4 | . . . . . . . 4 . . . . . Matter Fused 3 | . . . . . . . 3 . . . . . Heat Flow Errors 2 | . . . . . . . 2 . . . . . Energy Discharges 2 | . . . . . . . 2 . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 990 | . 5 27 . . 13 . . 42 8 . 610 285 Projectiles 610 | . . . . . . . . . . . 610 . Explosions 187 | . 5 27 . . 13 . . . 8 . . 134 Melee 193 | . . . . . . . . 42 . . . 151 Knockbacks 28 | . . . . . . . . . . . 26 2 Impact 2 | . . . . . . . . . . . . 2 Kinetic 25 | . . . . . . . . . . . 25 . Secondary 1 | . . . . . . . . . . . 1 . Self-Inflicted Damage 263 | . 21 . . . 52 . . . 14 21 82 73 Shots 10 | . 1 . . . 2 . . . 1 1 3 2 Rammed 3 | . 1 1 . . 1 . . . . . . . Targets Rammed 3 | . 1 1 . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 246 | 108 160 . . . 239 96 197 87 33 . 229 246 Average Temperature 77 | 47 60 . . . 85 26 69 49 9 . 104 105 Received Heat Transfer 1434 | . 15 . . . 294 54 834 18 78 . 9 132 Effects 4 | . . . . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 1 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . 1 4 Robots Melted 2 | . . . . . . . 1 . 1 . . . Combat Hostiles 2 | . . . . . . . 1 . 1 . . . Parts Melted 13 | . . . . . 3 5 2 . 2 . 1 . Heat Transferred 5119 | 325 . . . . 1110 1036 951 296 703 . 698 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Peak Influence 274 | 25 250 80 . . 274 98 45 136 . . . . Initial 53 | . 16 5 . . . 53 6 50 . . . . Average 55 | 13 77 68 . . 135 20 9 61 . . . . Maximum Alert Level 1 | . 1 . . . 1 . . . . . . . Low Security (%) 94 | 100 86 100 . 100 81 100 100 100 . . . . Level 1 5 | . 13 . . . 18 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 7 | . 1 . . . 5 1 . . . . . . Investigation 2 | . . . . . 2 . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 5 | . 1 . . . 3 1 . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Distress Signals 11 | . 2 . . . 7 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 194 | . 12 3 . . 28 25 5 3 10 6 49 53 Peak Tracking Total 37 | . 6 3 . . 6 3 2 1 5 4 3 37 Tactical Retreats 9 | . . . . . 3 2 2 . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Traps Triggered 1 | . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Machines Disabled 7 | . . . . . . 2 . . 1 . . 4 Max in Single Turn 1 | . . . . . . 1 . . 1 . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Machines Accessed 45 | . 6 1 1 . 10 12 12 3 . . . . Terminals 30 | . 6 1 . . 8 9 6 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units 10 | . . . . . 1 1 6 2 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . Total Hacks 128 | . 20 2 1 . 30 41 28 6 . . . . Successful 50 | . 12 . 1 . 12 15 9 1 . . . . Failed 78 | . 8 2 . . 18 26 19 5 . . . . Catastrophic 19 | . . 2 . . 4 7 2 4 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 86 | . 18 . 1 . 19 24 20 . . . 4 . Terminals 94 | . 20 2 . . 25 33 14 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . Recycling Units 23 | . . . . . 2 3 14 4 . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . Garrison Access 4 | . . . . . . 2 . 2 . . . . Terminal Hacks 12 | . 5 . 1 . 1 5 . . . . . . Robot Analysis 3 | . 2 . . . . 1 . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . Unreport Threat 3 | . . . . . . 3 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . Repair 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks 6 | . . . . . 1 1 3 1 . . . . Retrieve Components 6 | . . . . . 1 1 3 1 . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 26 | . 7 . . . 7 6 6 . . . . . Terminals 24 | . 7 . . . 7 6 4 . . . . . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 2 | . . . . . 1 1 . . . . . . Operators 1 | . . . . . 1 . . . . . . . Skim 20 | . 6 . . . 5 5 4 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . Mask 2 | . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 41 | . 6 1 . . 9 11 11 3 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . Time 38 | . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 25 | . . . . . 2 9 14 . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 2 1 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Total Allies 4 | . 1 . . . . . . 2 1 . . . Largest Group 2 | . 1 1 1 . . . . 2 2 . . . Highest-Rated Group 61 | . 10 10 10 . . . . 58 61 . . . Highest-Rated Ally 32 | . 10 10 10 . . . . 29 32 . . . Total Orders 1 | . . . 1 . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . Ally Attacks 39 | . . . . . . . . 12 27 . . . Total Damage 917 | . . . . . . . . 229 688 . . . Kills 5 | . . . . . . . . 2 3 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Robot Analysis Total 3 | . 2 . . . . 1 . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . 1 2 . . Drone Launches 2 | . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Turns Passed 14932 | 144 815 290 870 474 2227 2945 1603 829 632 511 2237 1355 Spaces Moved 7527 | 67 290 170 414 198 634 1053 1237 540 429 317 1189 989 Core 702 | 8 . . . . . . 616 . . . . 78 Treads 1451 | 59 290 170 414 198 320 . . . . . . . Legs 1838 | . . . . . 314 971 552 . . . . 1 Wheels 2132 | . . . . . . . 69 134 . . 1019 910 Hover 1404 | . . . . . . 82 . 406 429 317 170 . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 200 200 50 110 110 160 130 50 Average Speed 161 | 155 160 160 203 240 222 245 118 112 123 160 145 120 Slowest Speed 600 | 200 160 160 240 240 320 600 200 130 210 160 260 140 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 62 29 66 60 34 96 94 15 73 53 56 80 Regions Visited 12 Branch Regions 9 Pre-discovered Areas 8 | . 1 . . . 3 2 . . 1 1 . . Known Exits Taken 5 | . . . . . 1 . 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 . . . . 1 . Scrap Searched 5 | . . . . . . . . . 3 . 2 . Spaces Dug 57 | . 16 . . . 13 1 . 9 . . . 18 Terrain Destroyed 374 | . 48 5 . . 106 1 . 9 62 25 64 54 Melee 14 | . . . . . . 1 . 9 . . . 4 Projectile 30 | . 20 . . . . . . . . . 10 . AOE 330 | . 28 5 . . 106 . . . 62 25 54 50 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Total 9833 | 86 560 183 429 198 1354 1379 1351 721 505 319 1643 1105 Wait 1643 | 2 218 10 1 . 587 214 39 118 20 . 390 44 Move 7515 | 66 289 169 413 197 633 1052 1236 539 428 316 1188 989 Hop . | . . . . . . . . . . . . . Pick Up 110 | 2 7 . 4 1 29 19 21 3 6 . 10 8 Fast Attach 40 | 7 . . . . 6 3 12 7 3 . 1 1 Attach 28 | . . . . . 6 1 4 . 2 1 6 8 Detach 5 | . . . . . . . . 2 . . 1 2 Swap 105 | . 13 1 2 . 22 40 2 8 3 . 5 9 Drop 99 | . 1 . 2 . 21 30 22 5 3 . 6 9 Fire 206 | 9 31 2 7 . 49 19 15 5 18 2 36 13 Melee 39 | . . . . . . 1 . 16 . . . 22 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 3 | . 1 1 . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 40 | . . . . . . . . 18 22 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 145 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 15) 723 | -10/Materials | Learned Storage trap positions 768 | -10/Materials | Identified exit to Materials 804 | -10/Materials | Learned location of 2 exits from Subcaves 844 | -10/Materials | Identified exit to Subcaves 844 | -10/Materials | Learned location of 2 exits from Materials 960 | -10/Materials | Entered Mines 960 | -10/Mines | Accompanied by 1 ally 1079 | -10/Mines | Assembled infested the area 1164 | -10/Mines | Met 8R-AWN 1241 | -10/Mines | Discovered new exit (range 5) 1250 | -10/Mines | Entered Exiles 1250 | -10/Exiles | Accompanied by 1 ally 1289 | -10/Exiles | Welcomed by 8R-AWN 1313 | -10/Exiles | Met EX-HEX 1364 | -10/Exiles | Met EX-BIN 1383 | -10/Exiles | Aligned with FarCom system 1385 | -10/Exiles | Given EX-Vault access code 1423 | -10/Exiles | Opened EX-Vault 1436 | -10/Exiles | Found AWS/Autocannon 1467 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1668 | -10/Exiles | Learned about 8R-AWN's background 1730 | -10/Exiles | Discovered new exit (range 15) 1934 | -10/Exiles | Met EX-DEC 2099 | -10/Exiles | Discovered new exit (range 10) 2120 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2120 | -10/Exiles | Entered Mines 2163 | -9/Mines | Met a Derelict bent on vengeance 2372 | -9/Mines | Learned Materials non-interactive machine intel 2567 | -9/Mines | Discovered new exit (range 12) 2576 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2594 | -9/Mines | Entered Materials 2594 | -8/Materials | Evolved 4 slots: Utility x4 2595 | -8/Materials | Identified exit to Storage 2595 | -8/Materials | Identified exit to Factory 2596 | -8/Materials | Loaded intel: 25 non-interactive machine locations 3459 | -8/Materials | Build established: Scavenger-Skirmisher 3715 | -8/Materials | Destroyed 7 combat bots 3725 | -8/Materials | Lost 7 parts (1p2n3u1w) 3976 | -8/Materials | Discovered exit to Factory (range 8) 4136 | -8/Materials | Found Powered Armor 4142 | -8/Materials | Found Powered Armor 4167 | -8/Materials | Found Powered Armor 4170 | -8/Materials | Found Powered Armor 4211 | -8/Materials | Learned Storage stockpile data 4256 | -8/Materials | Learned Storage emergency access door positions 4318 | -8/Materials | Learned location of 1 exit from Storage 4336 | -8/Materials | Learned Storage interactive machine intel 4344 | -8/Materials | Learned location of Lower Caves (-6) 4362 | -8/Materials | Learned location of Zion (-6) 4388 | -8/Materials | Learned Storage trap positions 4423 | -8/Materials | Learned location of Lower Caves (-7) 4426 | -8/Materials | Build established: Mutant 4788 | -8/Materials | Met 7R-MNS 4821 | -8/Materials | Entered Storage 4823 | -8/Storage | Loaded intel: 8 trap records 4825 | -8/Storage | Loaded intel: 20 interactive machine locations 5109 | -8/Storage | Met 01-MTF 5525 | -8/Storage | Repaired Titanium Leg 5773 | -8/Storage | Found Prototype Processor 5773 | -8/Storage | Identified Exp. Targeting Computer 6043 | -8/Storage | Discovered new exit (range 9) 6605 | -8/Storage | Learned location of Armory (-3) 7004 | -8/Storage | Learned location of Extension (-4) 7031 | -8/Storage | Learned location of 1 exit from Storage 7081 | -8/Storage | Learned location of 1 exit from Lower Caves 7171 | -8/Storage | Learned location of 1 exit from Storage 7766 | -8/Storage | Entered Recycling 7766 | -8/Recycling | Accompanied by 2 allies (01-MTF) 7767 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 7767 | -8/Recycling | Identified exit to Factory 8777 | -8/Recycling | Scanned before Scraplab entrance 8794 | -8/Recycling | Angered Scraplab inhabitants 8809 | -8/Recycling | Destroyed 01-MTF 8838 | -8/Recycling | Core integrity fell below 50% 8883 | -8/Recycling | Core integrity fell below 20% 8897 | -8/Recycling | Lost 8 parts (1p5u2w) 9369 | -8/Recycling | Entered Factory 9369 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 9370 | -6/Factory | Identified exit to Factory 9370 | -6/Factory | Identified exit to Lower Caves 10198 | -6/Factory | Entered Lower Caves 10198 | -6/Lower Caves | Accompanied by 1 ally 10199 | -6/Lower Caves | Identified exit to Lower Caves 10221 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10473 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10504 | -6/Lower Caves | Build established: Gunner 10604 | -6/Lower Caves | Spotted B-75 Beast 10658 | -6/Lower Caves | Destroyed B-75 Beast 10717 | -6/Lower Caves | Found Alien Artifact 10717 | -6/Lower Caves | Identified Core Expander 10717 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 10830 | -6/Lower Caves | Entered another Lower Caves area 10977 | -6/Lower Caves | Encountered a Warlord checkpoint 11136 | -6/Lower Caves | Learned Factory trap positions 11304 | -6/Lower Caves | Discovered new exit (range 14) 11339 | -6/Lower Caves | Identified exit to Zion 11341 | -6/Lower Caves | Entered Zion 11404 | -6/Zion | Discovered new exit (range 14) 11590 | -6/Zion | Attacked by Zionites 11590 | -6/Zion | Spotted 5I-Z5W(B) 11590 | -6/Zion | Spotted Y8-WHY(B) 11705 | -6/Zion | Destroyed Y8-WHY(B) 11737 | -6/Zion | Destroyed 5I-Z5W(B) 11823 | -6/Zion | Destroyed Imprinter 11842 | -6/Zion | Extracted access codes from Imprinter's data core 11887 | -6/Zion | Build established: Tank 13257 | -6/Zion | AWS/Autocannon suddenly broke down 13547 | -6/Zion | Opened final containment barrier to the Deep Caves 13575 | -6/Zion | Discovered new exit (range 3) 13575 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13578 | -6/Zion | Entered Deep Caves 13732 | -6/Deep Caves | Found Prototype Protection 13821 | -6/Deep Caves | Z-Facility disabled 14171 | -6/Deep Caves | Discovered new exit (range 6) 14571 | -6/Deep Caves | Identified Zio. Heavy Carapace 14611 | -6/Deep Caves | Build established: Scavenger-Gladiator 14741 | -6/Deep Caves | Spotted AG-09000 14771 | -6/Deep Caves | Destroyed AG-09000 14808 | -6/Deep Caves | Spotted AG-19582 14859 | -6/Deep Caves | Destroyed AG-19582 14869 | -6/Deep Caves | Triggered Deep Caves wall 14869 | -6/Deep Caves | Spotted AS-38487 14871 | -6/Deep Caves | Exposed GOLEM chamber 14873 | -6/Deep Caves | Spotted AS-57691 14889 | -6/Deep Caves | Core integrity fell below 50% 14894 | -6/Deep Caves | Released all parts (6) 14903 | -6/Deep Caves | Core integrity fell below 20% 14911 | -6/Deep Caves | Destroyed 29 combat bots 14925 | -6/Deep Caves | Lost 12 parts (2p2n5u3w) 14933 | -6/Deep Caves | Destroyed by as-75083 with Assembled Rifle Last Messages --------------- 14886_ Mak. Power Source destroyed. 14888_ A GOLEM Unit tumbles out of the Wall Chamber. 14889_ Hvy. Rocket Launcher destroyed. 14890_ Destroyed Asb. Hover System. 14890_ as-38614 system corrupted by crushing effect. 14890_ as-38614 destroyed. 14893_ Acquired 1 matter. 14893_ Mak. Hammer destroyed. 14894_ Mak. Leg destroyed. 14894_ Released Mak. Leg. 14894_ Released Zio. Light DM Reactor. 14894_ Released Mak. Hammer. 14894_ Released Exp. Targeting Computer. 14894_ Released Axe. 14894_ Released Gravity Neutralizer. 14895_ GOLEM Unit springs to life. 14896_ AG-95412 GOLEM Unit beginning Prototype Leg integration. 14896_ AG-00745 GOLEM Unit beginning Prototype Leg integration. 14896_ GOLEM Unit springs to life. 14902_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ## #???# #????? | | #### ## #####???# #?????? | | #??# ### #???????# #??????# | | #?### # ##?### ##???????# #?????## | | ### ##### ##????########????## #?????# | | #?######???### # <#????# #??????# | | #??????????# #????# ###???#### | | #??????????# #???????# #????## # | | ## #??????????## ####??????# #????# | | #??# ##??????????# ##?????# #????# | | #### #####??????# #???### ##???# | | ## ##?????## #??## ##???# | | #??????# #### ##????# | | #??????# ## #????# | | ### ### ##?????## #????## | | #?###### ######?# #?????# | | #?????# #### #??##### | | #?????# #?## ## #?## ## | | #?????# ##??# ### #?# ## | | #?????# #####??# ##?# ##?# # | | #????## ##??????# ###??# ##?## | | ##??## #???###?## ##???## #### | | ##?# #??## #######???## | | #?# #??# ##????### | | ### ##?# ###### | | ### ### @ ###### | | ### ## ##????# | | ### ##### #?????### | | ## ##???# #???????# | | ?## ##???# ##???????## | | ??###### #???# ##?????????# | | ???????# ### #???# #??????????# | | ???????########?## ##???## ##??????????## | | ?????????????????####?????###?????????????# | | ??????????????????????????????????????????## #### | | ????????????????????????????????????????????###??? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 40 Energy Capacity 475 Matter Stores 486 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 Armor Coverage 2225 Resistance: KI 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 8 Recoil Reduction 2 Energy Filtering 30 Force Boost 20 Defensive Hacking 10 Item Schematics ----------------- Seismic Detector | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingEnergyGenerator Manual? 0 Play Time 01:48:26 Cumulative 324.3 hours Start 2024.10.08 @ 23:07:18 End 2024.10.09 @ 01:19:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 253 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 74 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6a385af-1de4-43ce-b7f4-12229695bc08