Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 12:06:46 Player: SunShine214 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (193) 965 Value Destroyed (5262) 5262 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (655) 655 TOTAL SCORE: 9682 Bonus ------- High Alert Combat Kills 655 Cogmind --------- Core Integrity 0/700 Matter 10/300 Energy 3/100 System Corruption 4% Temperature Danger (431) Movement Core (800) Ox15 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Improved EM Pulse Cannon > --- INVENTORY (20) --- Carbon-fiber Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster High-capacity Storage Unit Improved Propulsion Shielding Improved Utility Shielding Graphene Brace Hacking Suite System Shield Authchip [Propulsion] Heavy Ion Cannon Precision Assault Rifle Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Medium Reactive Plating Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Precision Assault Rifle > --- INVENTORY -------- Light Treads Carbon-fiber Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster High-capacity Storage Unit Improved Propulsion Shielding Improved Utility Shielding Improved Light Armor Plating Medium Reflective Plating Graphene Brace Hacking Suite System Shield Authchip [Propulsion] Improved EM Pulse Cannon Heavy Ion Cannon Heavy Rocket Launcher Heavy Missile Launcher Plasma Cutter Power Maul [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Medium Reactive Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 4 | . . 2 1 1 . Weapon . | . . . . . . Parts Attached 109 | 7 11 28 29 27 7 Power 9 | 1 2 2 1 2 1 Engine 9 | 1 2 2 1 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 37 | 2 4 7 14 9 1 Treads 32 | 2 3 6 14 6 1 Leg 2 | . 1 . . 1 . Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 33 | 2 2 8 10 9 2 Device 8 | 1 1 1 3 2 . Storage 4 | 1 1 1 1 . . Processor 4 | . . 2 . 2 . Hackware 2 | . . 1 1 . . Protection 15 | . . 3 5 5 2 Artifact . | . . . . . . Weapon 30 | 2 3 11 4 7 3 Energy Gun 8 | 1 1 4 2 . . Energy Cannon 4 | . . 1 . 1 2 Ballistic Gun 6 | 1 1 1 1 2 . Ballistic Cannon 2 | . . 2 . . . Launcher 6 | . . 2 1 2 1 Special Weapon 1 | . 1 . . . . Impact Weapon 2 | . . 1 . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . 3 3 2 . Corrupted Parts 3 | . 2 . . 1 . System Corruption 10 | . 7 . . 3 . Parts Lost 43 | . 2 2 6 20 13 Power 3 | . . . . 1 2 Propulsion 18 | . 1 1 1 11 4 Utility 13 | . 1 . 4 4 4 Weapon 9 | . . 1 1 4 3 Highest Loss Streak 12 | . 1 1 2 6 12 To Critical Strikes . | . . . . . . Average Backups 15 | . 7 14 18 18 18 Power . | . . . . 1 . Propulsion 4 | . 1 3 7 3 4 Utility 5 | . 1 5 5 8 8 Weapon 4 | . 3 4 3 4 4 Tool/Special . | . . . . . . Unused Backups 31 | . . 7 10 5 9 Power 2 | . . 1 . 1 . Propulsion 8 | . . 1 5 . 2 Utility 16 | . . 2 4 4 6 Weapon 4 | . . 3 1 . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 97 | . 97 99 99 93 80 Engine 9 | . 13 11 8 6 7 Treads 24 | . 27 21 27 21 . Device 8 | . 11 11 6 6 6 Storage 10 | . 14 11 9 7 7 Processor 9 | . . 10 9 14 15 Hackware 5 | . . 4 8 7 7 Protection 7 | . . 6 11 7 7 Energy Gun 11 | . 13 8 17 1 . Ballistic Gun 5 | . 13 5 . 4 5 Ballistic Cannon 2 | . . 7 . . . Peak Build Rating 53 | 7 8 25 37 52 53 Average Rating 25 | 5 7 18 33 41 48 On Entrance 21 | . 7 8 25 35 52 Avg Prop Armor Cover (%) 8 | . 8 1 . 9 . Naked Turns . | . . . . . . Heaviest Build 88 | 13 30 40 78 88 88 Greatest Support 84 | 40 40 40 62 84 56 Greatest Overweight (x) 3 | . 1 1 1 3 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 16 | 7 12 15 18 20 20 Most Carried 20 | 1 12 15 20 20 20 Average Carried 15 | . 7 14 18 18 18 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 1 12 15 20 20 15 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 2764 | 282 289 1034 537 582 40 Remotely . | . . . . . . Salvage Created 6565 | 200 827 1428 2316 1575 219 Parts 360 | 13 57 95 111 73 11 Haulers Intercepted 15 | . 2 5 5 2 1 Recyclers Shooed 9 | . 4 4 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 131 | . 18 33 50 25 5 Melee 2 | . . . 1 1 . Guns 83 | . 18 16 39 8 2 Cannons 16 | . . 9 . 5 2 AOE 28 | . . 8 9 10 1 Classes Destroyed 16 | 2 5 2 5 1 1 Worker 7 | . . 2 1 3 1 Builder 4 | . . . 1 3 . Tunneler 8 | 5 . 2 1 . . Hauler 15 | . 2 5 5 2 1 Recycler 11 | 1 2 2 1 5 . Mechanic 1 | . . . . . 1 Operator 6 | . 1 3 1 1 . Watcher 10 | . 2 4 1 3 . Swarmer 42 | . 9 14 11 8 . Grunt 54 | . 9 11 22 11 1 Brawler 3 | . . . 3 . . Duelist 5 | . . . 3 2 . Sentry 22 | . . 8 9 2 3 Hunter 3 | . . . 1 1 1 Programmer 1 | . . . . 1 . Heavy 1 | . . . 1 . . Best Kill Streak 11 | 3 5 7 6 11 8 Combat Bots Only 9 | . 5 5 4 9 3 Max Kills in Single Turn 3 | 1 1 2 3 3 2 Gunslinging 1 | . . . 1 . . Exploded 3 | . . 2 3 3 1 Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 988 | . 88 123 219 230 328 Missed 282 | . 17 43 63 69 90 Hits 706 | . 71 80 156 161 238 Melee 31 | . . . 7 24 . Projectile 675 | . 71 80 149 137 238 Critical Strikes 21 | . 1 4 9 7 . Damage Taken 9001 | . 691 951 2504 2866 1989 Core 1251 | . 131 158 260 337 365 Absorbed by Shields . | . . . . . . Ignored by Resistances 564 | . . . 348 123 93 Regen/Repaired (Parts) 373 | . . 99 274 . . Core Remaining (%) 64 | 100 47 60 52 . . Volleys Fired 471 | 15 87 105 164 83 17 Largest 2 | 2 2 2 2 2 2 Hottest 150 | 60 150 150 122 116 104 Shots Fired 884 | 28 167 202 319 142 26 Gun 688 | 28 166 105 307 78 4 Cannon 154 | . . 87 . 54 13 Launcher 40 | . . 9 12 10 9 Special 2 | . 1 1 . . . Kinetic 309 | 15 89 154 . 47 4 Thermal 508 | 13 78 15 307 85 10 Explosive 40 | . . 9 12 10 9 Electromagnetic 27 | . . 24 . . 3 Robot Hit Streak 25 | 8 12 11 25 20 8 Robot Miss Streak 6 | 2 4 4 6 3 1 Penetration Max 1 | . . . . 1 . Secondary Targets 7 | . 1 . 6 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 558 | 16 102 126 190 103 21 Core Hits 306 | 8 46 73 94 61 24 Critical Kills 2 | . . 1 . 1 . Critical Parts Destroyed 3 | . . . . 3 . Critical Strikes 22 | . 1 2 13 6 . Burn 16 | . 1 . 13 2 . Destroy 3 | . . 1 . 2 . Blast 1 | . . 1 . . . Smash 2 | . . . . 2 . Melee Attacks 12 | . . . . 12 . Impact 9 | . . . . 9 . Slashing 3 | . . . . 3 . Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 13743 | 157 1000 2676 5053 3763 1094 Guns 7280 | 157 998 1107 3775 1165 78 Cannons 2067 | . . 897 . 933 237 Explosions 3945 | . . 639 1241 1286 779 Melee 379 | . . . . 379 . Ramming 72 | . 2 33 37 . . Kinetic 2857 | 58 438 1553 . 730 78 Thermal 6510 | 99 560 168 4127 1368 188 Explosive 3545 | . . 591 889 1286 779 Electromagnetic 380 | . . 331 . . 49 Impact 269 | . . . . 269 . Slashing 110 | . . . . 110 . Piercing . | . . . . . . Highest Corruption 7 | . 7 1 . 4 4 Average Corruption 5 | . 6 1 . 3 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 43 | . 30 2 . 6 5 Message Errors 7 | . 3 2 . 2 . Matter Fused 7 | . 4 . . 1 2 Heat Flow Errors 5 | . 4 . . . 1 Energy Discharges 9 | . 6 . . 1 2 Parts Fused 2 | . 1 . . 1 . Data Loss (minor) 4 | . 4 . . . . Data Loss (major) 3 | . 2 . . 1 . Misfires 4 | . 4 . . . . Alerts 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage 462 | . . 25 168 220 49 Projectiles 29 | . . 11 . 18 . Explosions 305 | . . 14 168 74 49 Melee 128 | . . . . 128 . Knockbacks 12 | . . 9 1 2 . Impact 4 | . . 1 1 2 . Kinetic 7 | . . 7 . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 295 | . . 57 58 46 134 Shots 13 | . . 3 2 2 6 Rammed 16 | 1 1 11 3 . . Targets Rammed 19 | 1 1 12 5 . . Kicked . | . . . . . . Crushed 3 | . . 1 2 . . Highest Temperature 441 | 40 269 165 441 231 435 Average Temperature 76 | 19 48 41 88 65 226 Received Heat Transfer 2337 | . 132 330 963 390 522 Effects 13 | . . . 9 . 4 Shutdowns 1 | . . . 1 . . Energy Bleed 3 | . . . 2 . 1 Interference 2 | . . . 2 . . Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (major) 4 | . . . 4 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . 1 . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 7 | . . 5 . 2 . Impact Corruptions 4 | . . . . 4 . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 19 | . 2 . 12 5 . Heat Transferred 12892 | 225 1502 272 8414 2220 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 3 | . 1 2 3 2 1 Low Security (%) 34 | 100 96 36 . 21 78 Level 1 33 | . 3 59 11 66 21 Level 2 16 | . . 4 40 12 . Level 3 15 | . . . 47 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . 1 . . Peak Influence 997 | 15 219 482 997 521 242 Initial 321 | . . . 198 321 150 Average 344 | 2 86 243 624 296 162 Influence Increases 4578 | 30 529 1147 1719 925 228 Destroy 0b10 Robot/C 2620 | . 360 660 1000 500 100 Destroy 0b10 Robot/NC 305 | 30 35 85 55 85 15 Destroy Leader 650 | . 68 198 252 90 42 Successful Hack 112 | . 5 35 35 31 6 Disable Machine 360 | . . 45 195 120 . Destroy Structure 291 | . 1 79 77 69 65 Partial Spotted 30 | . . 30 . . . Lose Combat Pursuer 210 | . 60 15 105 30 . Influence Decreases 4390 | 30 529 675 1484 1301 371 Entered New Map 841 | . . . 274 386 181 Time Decay 2519 | 30 509 655 700 565 60 Lost Part 430 | . 20 20 60 200 130 Purge Threat 600 | . . . 450 150 . Squads Dispatched 26 | . 3 4 11 6 2 Investigation 9 | . 2 2 5 . . Extermination 2 | . . . . 2 . Reinforcement 10 | . 1 2 3 3 1 Assault 1 | . . . . 1 . Garrison 4 | . . . 3 . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 12 | . 3 2 3 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 202 | . 33 48 72 39 10 Peak Tracking Total 7 | . 7 4 6 7 6 Tactical Retreats 10 | . 1 1 6 2 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 14 | . 5 1 1 5 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 24 | . . 3 13 8 . Max in Single Turn 5 | . . 1 3 5 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 37 | . 9 10 12 5 1 Terminals 27 | . 7 7 8 4 1 Fabricators . | . . . . . . Repair Stations 2 | . . 1 1 . . Recycling Units 4 | . 2 1 1 . . Scanalyzers 2 | . . 1 1 . . Garrison Access 2 | . . . 1 1 . Total Hacks 95 | . 19 27 38 9 2 Successful 46 | . 4 15 20 6 1 Failed 49 | . 15 12 18 3 1 Catastrophic 13 | . 4 3 5 1 . Database Lockouts . | . . . . . . Manual 32 | . 5 8 14 5 . Terminals 69 | . 15 17 27 8 2 Fabricators . | . . . . . . Repair Stations 8 | . . 4 4 . . Recycling Units 7 | . 4 2 1 . . Scanalyzers 8 | . . 4 4 . . Garrison Access 3 | . . . 2 1 . Terminal Hacks 27 | . 3 7 11 5 1 Prototype ID Bank 4 | . 2 1 . 1 . Branch Access Points 6 | . . 2 2 1 1 Alert Level 4 | . . . 3 1 . Unreport Threat 4 | . . . 3 1 . Patrol Status 1 | . . . 1 . . Hauler Manifests 2 | . 1 1 . . . Registered Components 2 | . . 1 1 . . Zone Layout 4 | . . 2 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . 2 4 . . Scan Component 3 | . . 1 2 . . Repair 3 | . . 1 2 . . Recycling Unit Hacks 3 | . 1 1 1 . . Retrieve Components 3 | . 1 1 1 . . Scanalyzer 8 | . . 4 4 . . Insert Component 2 | . . 1 1 . . Analyze 2 | . . 1 1 . . Retrieve Study 4 | . . 2 2 . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Assimilate 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 30 | . 7 8 11 3 1 Full Trace Events 9 | . 3 1 5 . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . 2 2 . . Parts Repaired 3 | . . 1 2 . . Time 108 | . . 26 82 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 21 | . 3 10 8 . . Parts Scanalyzed 2 | . . 1 1 . . Part Schematics Acquired 2 | . . 1 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 10 | . . 10 . . . Highest-Rated Ally 10 | . . 10 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 8789 | 15 1384 2598 2994 1686 112 Optics 5118 | . . 673 2994 1451 . Sensors 4339 | . 837 2057 . 1333 112 Seismic 562 | 15 547 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 9206 | 139 1657 2598 2994 1686 132 Spaces Moved 4185 | 57 824 1287 1118 833 66 Core 4 | 4 . . . . . Treads 3810 | 53 824 1287 1118 527 1 Legs . | . . . . . . Wheels 371 | . . . . 306 65 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 155 115 115 Average Speed 166 | 152 160 160 191 156 117 Slowest Speed 280 | 160 240 240 208 280 280 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 4 97 93 89 25 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 4 | . 1 . . 3 . Terrain Destroyed 337 | . 1 83 72 90 91 Melee 3 | . . . . 3 . Projectile 12 | . 1 . . 9 2 AOE 322 | . . 83 72 78 89 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 5513 | 80 1007 1620 1662 1050 94 Wait 497 | . 59 133 273 31 1 Move 4180 | 56 823 1286 1117 832 66 Hop . | . . . . . . Pick Up 84 | 1 9 21 27 25 1 Fast Attach 39 | 7 12 2 4 13 1 Attach 33 | . . 3 7 17 6 Detach 3 | . 1 . . 2 . Swap 97 | . 10 33 31 21 2 Drop 78 | . 5 25 34 14 . Fire 471 | 15 87 105 164 83 17 Melee 12 | . . . . 12 . Ram . | . . . . . . Kick . | . . . . . . Crush 19 | 1 1 12 5 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 553 | -10/Materials | Core integrity fell below 50% 666 | -10/Materials | Discovered new exit (range 15) 779 | -10/Materials | Discovered new exit (range 5) 984 | -10/Materials | Discovered new exit (range 10) 1165 | -10/Materials | Discovered new exit (range 15) 1797 | -10/Materials | Entered another Materials area 1797 | -9/Materials | Evolved 2 slots: Utility x2 2137 | -9/Materials | Identified exit to Mines 2222 | -9/Materials | Discovered new exit (range 16) 2580 | -9/Materials | Repaired Lgt. Cannon 3173 | -9/Materials | Discovered new exit (range 7) 3743 | -9/Materials | Discovered new exit (range 8) 4395 | -9/Materials | Entered another Materials area 4395 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4896 | -8/Materials | Discovered new exit (range 19) 5188 | -8/Materials | Repaired Med. Reactive Plating 5227 | -8/Materials | Repaired Deuterium Engine 5412 | -8/Materials | Discovered new exit (range 13) 5801 | -8/Materials | Discovered new exit (range 18) 5830 | -8/Materials | Garrison activated, responded to threat 5971 | -8/Materials | Build established: Scavenger-Mutant 7057 | -8/Materials | Sterilization system engaged 7057 | -8/Materials | Non-combat units ordered to evacuate 7157 | -8/Materials | Combat units ordered to evacuate 7357 | -8/Materials | Ambient heat levels rising (+10) 7389 | -8/Materials | Entered Factory 7389 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7549 | -7/Factory | Lost 6 parts (1p2n2u1w) 8189 | -7/Factory | First assault squad dispatched 8192 | -7/Factory | Destroyed 9 combat bots 8317 | -7/Factory | Identified exit to Storage 8317 | -7/Factory | Identified exit to Lower Caves 8628 | -7/Factory | Lost 4 parts (3n1w) 8870 | -7/Factory | Build established: Mutant 8947 | -7/Factory | Discovered new exit (range 16) 8963 | -7/Factory | Identified exit to Factory 9075 | -7/Factory | Entered Storage 9079 | -7/Storage | Core integrity fell below 50% 9094 | -7/Storage | Identified exit to Recycling 9146 | -7/Storage | Garrison activated, responded to threat 9199 | -7/Storage | Core integrity fell below 20% 9207 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 09195_ K-01 Serf collects debris. 09197_ Overheating: Matter decay (-2). 09197_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S006. 09197_ Lgt. Treads+ destroyed. 09198_ The unstable cave ceiling collapses. 09198_ Acquired Lgt. Treads+. 09198_ Lgt. Treads+ destroyed. 09198_ K-01 Serf collects debris. 09199_ Y-54 Guardian destroyed. 09200_ System corrupted: Matter fused (-10). 09201_ Hvy. Ion Cannon destroyed. 09201_ Imp. Light Armor Plating destroyed. 09202_ Rnf. Deuterium Engine broken. 09202_ Overheating: Short circuit. 09202_ The unstable cave ceiling collapses. 09202_ K-01 Serf collects debris. 09203_ The unstable cave ceiling collapses. 09206_ K-01 Serf collects debris. 09207_ Broken Rnf. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????? ####+######???????????????? | | ?????????????????????? #???????????????? | | ??????????????????????? ^ #??## ??????????? | | ??????????????????????? # ?????????? | | ???????????????????????# ## +???????? | | ?????????????????####### # = #???????? | | ?????????????????# %[ Y % r#???????? | | ??????????????#### k=%=@ Y #???????? | | ????????????? + %=**[= % #???????? | | ????????????" ##### #####* # ????????? | | ??????????????????# #??# # ?????????? | | ??????????????????# ???# # ?????????? | | ??????????????????#????# ##### ??????????? | | ??????????????????????? # ###???????????????? | | ??????????????????????? ## #?????????????????? | | ??????????????????????? "# #?????????????????? | | ??????????????????????? T# #?????????????????? | | ??????????????????????? "# #?????????????????? | | ?????????????????????? ## #?????????????????? | | ?????????????????????? ?# #?????????????????? | | ?????????????????????? ?# #?????????????????? | | ????????#######??????? ?# #?????????????????? | | ?????#### T ########+##### #?????????????????? | | ?????# + #?????????????????? | | ??#### ###+## #?????????????????? | | ??#""" # #?????????????????? | | ??#"R # # ????????????? | | ??#""" % # ### #???????????? | | ??# "" ] # #????##???????????? | | ??#### # /# ##+#####?????????????????? | | ?????# # !# #????????????????????????? | | ?????# # # #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Resistance: TH 15 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 17% | -9/Materials Med. Reactive Plating | 11% | -8/Materials Deuterium Engine | 17% | -8/Materials Studied --------- Rocket Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Axe | -8/Materials | Hacked VTOL Module | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugLinkedWand Manual? 0 Play Time 00:56:56 Cumulative 213.5 hours Start 2026.09.02 @ 11:12:09 End 2026.09.02 @ 12:06:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 325 Rogue 325 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e86a1890-bdb2-4b4b-8cff-c5ea6b29ccb6