Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 22:45:08 Player: bgdn01 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (303) 303 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1298 Bonus ------- None Cogmind --------- Core Integrity 208/400 Matter 166/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Flail Flail > --- INVENTORY (15) --- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Improved Heat Sink Large Storage Unit Structural Scanner Assault Rifle Assault Rifle Assault Rifle Assault Rifle Light Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Flail Flail > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Improved Heat Sink Large Storage Unit Structural Scanner Assault Rifle Assault Rifle Assault Rifle Assault Rifle Light Cannon Mini Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Flail Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 6 5 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads . | . . . Leg 5 | 2 1 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . . 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 7 | . 7 11 Power 1 | . 1 2 Propulsion 1 | . 2 1 Utility 2 | . 2 3 Weapon 1 | . 1 5 Tool/Special . | . . . Unused Backups 10 | . 2 8 Power 2 | . . 2 Propulsion . | . . . Utility 3 | . . 3 Weapon 5 | . 2 3 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 98 Engine 13 | . 14 11 Leg 31 | . 28 42 Storage 13 | . 14 11 Processor 4 | . 2 11 Protection 7 | . 10 . Energy Gun 9 | . 12 . Ballistic Gun 15 | . 15 16 Peak Build Rating 11 | 6 8 11 Average Rating 7 | 4 7 10 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 32 | 14 32 30 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 2 | 2 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 14 | 1 13 14 Average Carried 7 | . 7 11 Final Capacity 15 | 8 15 15 Final Carried 13 | 1 12 13 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 376 | 230 110 36 Remotely . | . . . Salvage Created 367 | . 247 120 Parts 22 | . 17 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 7 2 Melee 2 | . . 2 Guns 7 | . 7 . Classes Destroyed 4 | . 3 1 Watcher 2 | . 1 1 Swarmer 3 | . 3 . Grunt 5 | . 4 1 Sentry 1 | . . 1 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 99 | . 39 60 Missed 29 | . 8 21 Hits 70 | . 31 39 Projectile 70 | . 31 39 AOE 1 | . . 1 Damage Taken 914 | . 340 574 Core 215 | . 23 192 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 34 | . 18 16 Largest 2 | . 2 2 Hottest 70 | . 70 50 Shots Fired 68 | . 36 32 Gun 58 | . 36 22 Cannon 10 | . . 10 Launcher . | . . . Special . | . . . Kinetic 50 | . 18 32 Thermal 18 | . 18 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 18 | . 18 4 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 51 | . 31 20 Core Hits 18 | . 13 5 Critical Kills 1 | . 1 . Critical Parts Destroyed 2 | . 1 1 Critical Strikes 5 | . 4 1 Burn 2 | . 2 . Destroy 3 | . 2 1 Melee Attacks 5 | . . 5 Impact 5 | . . 5 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks 2 | . . 2 Damage Inflicted 757 | . 394 363 Guns 553 | . 394 159 Cannons 96 | . . 96 Explosions . | . . . Melee 108 | . . 108 Ramming . | . . . Kinetic 437 | . 182 255 Thermal 212 | . 212 . Explosive . | . . . Electromagnetic . | . . . Impact 108 | . . 108 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 21 | . . 21 Projectiles . | . . . Explosions . | . . . Melee 21 | . . 21 Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 213 | . 213 16 Average Temperature 69 | . 76 5 Received Heat Transfer 333 | . 153 180 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 777 | . 777 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 70 | . 70 40 Initial . | . . . Average 11 | . 16 2 Influence Increases 254 | . 187 67 Destroy 0b10 Robot/C 180 | . 140 40 Destroy 0b10 Robot/NC 10 | . 5 5 Destroy Leader 54 | . 32 22 Successful Hack 10 | . 10 . Influence Decreases 224 | . 187 37 Time Decay 194 | . 177 17 Lost Part 30 | . 10 20 Squads Dispatched 4 | . 1 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 11 15 Peak Tracking Total 7 | . 3 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 4 | . 4 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1076 | 79 761 236 Spaces Moved 569 | 54 386 129 Core 11 | 11 . . Treads . | . . . Legs 558 | 43 386 129 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 157 | 113 175 121 Slowest Speed 190 | 150 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 4 55 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 673 | 69 432 172 Wait 29 | 9 7 13 Move 567 | 53 385 129 Hop . | . . . Pick Up 16 | 1 12 3 Fast Attach 8 | 6 2 . Attach 6 | . 1 5 Detach 3 | . . 3 Swap 3 | . 3 . Drop 4 | . 4 . Fire 34 | . 18 16 Melee 3 | . . 3 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Met a group of wandering Federalists 308 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 9) 717 | -10/Materials | Discovered new exit (range 4) 722 | -10/Materials | Identified exit to Materials 841 | -10/Materials | Entered another Materials area 841 | -9/Materials | Evolved 2 slots: Propulsion x2 1077 | -9/Materials | Self-destructed Last Messages --------------- 01060_ Y-45 Defender destroyed. 01064_ K-01 Serf collects debris. 01066_ Flail follow-up attack on G-47 Trooper. 01068_ Aluminum Leg destroyed. 01070_ Flail follow-up attack on G-47 Trooper. 01070_ Destroyed Lgt. Nuclear Core. 01070_ G-47 Trooper system corrupted by crushing effect. 01070_ G-47 Trooper destroyed. 01070_ K-01 Serf collects debris. 01071_ G-34 Mercenary destroyed. 01073_ K-01 Serf collects debris. 01075_ Fusion Modulator explodes. 01075_ S-10 Pest destroyed. 01075_ Fusion Modulator explodes. 01075_ U-05 Engineer destroyed. 01075_ Acquired 9 matter. 01075_ Ion Engine destroyed. 01075_ U-05 Engineer lays Concrete. 01076_ K-01 Serf collects debris. 01076_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????########+### + """ #????# | | ?????????????? # #????# | | ?????????????? # #????# | | ?????????????????######### ########????# | | ?????????????????????????# ########???????????# | | ?????????????????????????# ???????????????????# | | ?????????????????????????# ??????#####????????# | | ?????????????????????????# ????### ######### | | ????????????????????????? ????? | | ???????????????????????? ????? 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