Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.27 @ 14:03:40 Player: erkyp3rky Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (132) 660 Value Destroyed (5329) 5329 Prototype IDs (11) 220 Alien Tech Used (2) 400 Bonus (356) 356 TOTAL SCORE: 13065 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 54 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 4/300 Energy 98/100 System Corruption 47% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Advanced Power Amplifier Improved Signal Interpreter Long-range Phase Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Improved Light Armor Plating Graphene Brace Mini Drone Bay > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Particle Reactor Armored Huge Wheel Advanced Power Amplifier High-capacity Matter Pod Improved Signal Interpreter Heavy Tesla Rifle Long-range Phase Cannon Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Enhanced Hardcell Cannon [Rating: 130] Favorites ----------- Power Heavy Antimatter Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Gravmag Array Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Slots Evolved 14 | . . 2 2 2 2 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . 2 . . . . . . . Utility 9 | . . 2 . 2 1 . . . . . 2 2 . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 182 | 7 3 19 23 8 16 10 4 1 3 . 9 28 51 Power 19 | 1 1 2 2 . 3 1 . . 1 . . 1 7 Engine 8 | 1 1 2 1 . 2 1 . . . . . . . Core 2 | . . . 1 . 1 . . . . . . . . Reactor 9 | . . . . . . . . . 1 . . 1 7 Propulsion 47 | 2 . 4 6 . 4 2 . . . . 2 15 12 Treads 17 | 2 . 2 4 . 2 . . . . . . 2 5 Leg 10 | . . 2 2 . . . . . . . . 6 . Wheel 8 | . . . . . . . . . . . . 7 1 Hover 12 | . . . . . 2 2 . . . . 2 . 6 Flight . | . . . . . . . . . . . . . . Utility 66 | 2 1 5 10 6 5 6 3 1 2 . 5 8 12 Device 35 | 1 . 3 6 3 2 4 2 . 1 . 2 4 7 Storage 4 | 1 1 . . . . . . . . . . . 2 Processor 12 | . . 1 4 . 3 2 . . . . 1 . 1 Hackware 5 | . . . . 1 . . 1 1 1 . 1 . . Protection 10 | . . 1 . 2 . . . . . . 1 4 2 Artifact . | . . . . . . . . . . . . . . Weapon 50 | 2 1 8 5 2 4 1 1 . . . 2 4 20 Energy Gun 11 | . . . 3 . 3 . . . . . . . 5 Energy Cannon 7 | . . 2 . . . 1 1 . . . . 1 2 Ballistic Gun 20 | 2 1 3 2 . . . . . . . . 2 10 Ballistic Cannon 6 | . . . . 1 . . . . . . 1 1 3 Launcher 3 | . . 1 . . 1 . . . . . 1 . . Special Weapon 1 | . . 1 . . . . . . . . . . . Impact Weapon 2 | . . 1 . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . 2 2 . . 3 . . . 2 Corrupted Parts 4 | . . . . . . . . . . . . 3 1 System Corruption 18 | . . . . . . . . . . . . 15 3 Parts Lost 62 | . 1 3 4 . 3 1 1 1 . 1 2 20 25 Power 6 | . 1 . . . 1 . . . . . . . 4 Propulsion 11 | . . 1 1 . 2 . . . . . 1 2 4 Utility 28 | . . 2 3 . . 1 1 1 . . 1 11 8 Weapon 17 | . . . . . . . . . . 1 . 7 9 Highest Loss Streak 10 | . 1 2 2 . 2 1 1 1 . 1 1 9 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 9 | . . 3 5 9 12 13 13 14 14 13 13 10 6 Power . | . . . . . . 1 1 1 1 1 1 1 . Propulsion . | . . . . . 2 1 1 1 1 1 1 1 . Utility 4 | . . . 1 4 5 6 7 8 7 7 7 5 2 Weapon 3 | . . 3 4 4 4 4 4 4 4 3 3 2 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 19 | . 1 . . 3 5 3 . . . . 2 1 4 Power 2 | . . . . . . . . . . . 1 1 . Propulsion 4 | . . . . . 3 1 . . . . . . . Utility 9 | . 1 . . 2 1 1 . . . . 1 . 3 Weapon 4 | . . . . 1 1 1 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 99 92 87 99 94 80 82 81 72 81 81 78 52 Engine 3 | . 14 11 5 . 2 4 5 5 2 . . . . Core 1 | . . . 3 7 3 . . . . . . . . Reactor 1 | . . . . . . . . . 2 5 5 4 3 Treads 10 | . 27 17 17 30 18 . . . . . . . 3 Leg 1 | . . 3 9 . . . . . . . . 2 . Hover 7 | . . . . . 3 16 17 17 17 17 12 8 14 Device 14 | . 14 20 12 17 20 14 12 11 14 17 10 15 8 Storage 6 | . 14 11 9 7 6 5 5 5 5 5 5 4 3 Processor 8 | . . 3 10 7 11 11 11 11 11 11 14 12 2 Hackware 4 | . . . . 6 6 5 3 6 8 5 10 8 . Protection 2 | . . 3 . 4 . 1 4 3 . . 4 3 . Energy Gun 6 | . . . 6 12 16 11 11 11 2 9 . . 5 Ballistic Gun 5 | . 28 16 9 . . . . . . . . . 4 Impact Weapon 2 | . . . . 2 2 4 4 5 5 4 5 2 . Peak Build Rating 130 | 7 7 13 28 36 63 80 80 76 89 94 102 102 130 Average Rating 55 | 5 6 10 18 31 49 72 76 75 74 89 89 93 80 On Entrance 46 | . 7 7 10 26 36 60 76 76 76 89 91 92 1 Naked Turns 19 | . . . . . . . . . . . . 2 17 Heaviest Build 99 | 15 30 40 36 39 46 49 52 43 51 56 65 99 86 Greatest Support 148 | 40 40 40 80 80 90 60 60 60 60 60 60 112 148 Greatest Overweight (x) 20 | 2 . 1 1 . 2 1 . . . . 1 20 5 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 14 | 7 8 15 15 15 15 15 15 15 15 15 15 14 17 Most Carried 15 | . 2 7 10 13 15 15 15 15 15 15 15 14 14 Average Carried 9 | . . 3 5 9 13 14 14 15 14 14 14 11 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | . . 4 9 11 15 15 15 15 15 15 15 5 5 Class Distribution -------------------- 37% | Mutant 27% | Scavenger-Mutant 13% | Hacker-Mutant 6% | Gunner 5% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Assassin | -3/Research Gunner | -3/Armory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Matter Collected 4455 | 221 254 445 524 145 388 262 174 65 107 61 244 287 1278 Remotely 670 | . . 311 359 . . . . . . . . . . Salvage Created 6286 | 55 216 784 847 167 317 521 41 . 452 95 689 773 1329 Parts 266 | 5 18 34 57 9 15 11 1 . 3 6 23 18 66 Haulers Intercepted 3 | . . . 1 . . . . . . . 1 1 . Recyclers Shooed 8 | . 1 . 2 . 1 1 . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 3 6 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Combat Hostiles Destroyed 92 | . 4 14 21 3 5 5 3 . . 2 5 12 18 Melee 2 | . . . . . . . . . . . 2 . . Guns 43 | . 4 6 5 3 5 3 . . . . . . 17 Cannons 18 | . . 3 . . . 2 1 . . 2 2 8 . AOE 24 | . . 2 16 . . . 2 . . . . 4 . Classes Destroyed 15 | 1 5 1 2 2 1 . . . . . . 2 1 Worker 5 | . 1 . 1 . . 1 . . . . 1 1 . Builder 3 | . . . 1 . . . . . . . 2 . . Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 3 | . . . 1 . . . . . . . 1 1 . Recycler 13 | . 2 3 3 . 1 2 . . . . 2 . . Operator 1 | . . . . 1 . . . . . . . . . Watcher 12 | . 2 1 2 1 1 1 . . . . 1 1 2 Swarmer 19 | . 3 3 8 . . . 2 . . . . . 3 Cutter 3 | . . . . . . . . . . . . . 3 Grunt 28 | . 1 6 11 . . . . . . . 2 4 4 Brawler 1 | . . . . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . . . . 1 . Sentry 18 | . . 5 2 2 1 . 1 . . . 1 2 4 Hunter 9 | . . . . 1 3 1 . . . . . 2 2 Programmer 13 | . . . . . 1 4 . . . 2 2 2 2 Best Kill Streak 10 | 1 2 4 7 1 2 2 3 . . 2 5 4 10 Combat Bots Only 10 | . 2 5 6 1 2 2 3 . . 2 3 4 10 Max Kills in Single Turn 5 | 1 2 1 5 1 1 1 1 . . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 1 3 . . . 1 . . . . 1 . Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Hostile Shots Fired 1184 | . 38 81 49 56 52 59 11 . . 10 48 340 440 Missed 387 | . 15 22 19 21 19 17 3 . . 2 19 112 138 Hits 797 | . 23 59 30 35 33 42 8 . . 8 29 228 302 Melee 13 | . . . . . . . . . . . . 10 3 Projectile 784 | . 23 59 30 35 33 42 8 . . 8 29 218 299 AOE 3 | . 1 . . . . . . . . . . . 2 Critical Strikes 43 | . . 3 . . 1 2 . . . . 3 17 17 Actively Blocked 12 | . . . . . . . . . . . . . 12 Part Disruptions 3 | . . . . . . . . . . . . 3 . Damage Taken 15562 | . 307 1067 712 286 497 852 204 79 . 159 591 4431 6377 Core 2042 | . 42 196 185 27 77 65 27 . . 41 145 372 865 Absorbed by Shields 529 | . . . . . . . . . . . . 529 . Regen/Repaired (Parts) 290 | . . . 5 . . 285 . . . . . . . Core Remaining (%) 82 | 100 83 51 66 96 90 . . . . 86 87 . . Volleys Fired 301 | 11 18 41 35 14 14 17 4 . . 4 18 52 73 Largest 3 | 2 2 2 2 2 3 3 3 . . 3 1 3 3 Hottest 226 | 40 40 112 150 150 211 226 217 . . 226 47 180 210 Shots Fired 615 | 22 36 76 54 25 38 46 8 . . 10 19 97 184 Gun 437 | 22 36 37 41 22 38 40 4 . . 6 . 24 167 Cannon 148 | . . 33 . 3 . 6 2 . . 4 13 70 17 Launcher 27 | . . 3 13 . . . 2 . . . 6 3 . Special 3 | . . 3 . . . . . . . . . . . Kinetic 315 | 22 36 37 23 3 . . . . . . 13 37 144 Thermal 193 | . . 3 14 22 35 46 4 . . 10 . 57 2 Explosive 19 | . . 3 13 . . . 2 . . . . 1 . Electromagnetic 88 | . . 33 4 . 3 . 2 . . . 6 2 38 Robot Hit Streak 31 | 4 3 24 8 14 20 31 7 . . 13 15 17 12 Robot Miss Streak 6 | 2 3 2 4 6 6 3 2 . . 1 1 3 6 Penetration Max 2 | . . . . . . . . . . . . 1 2 Secondary Targets 7 | . 1 . . . . 1 . . . . . . 5 Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . 1 Shots Hit Robots 432 | 12 19 54 36 21 32 41 6 . 7 10 27 66 101 Core Hits 297 | 3 11 24 58 28 38 27 9 . 2 5 10 40 42 Critical Kills 13 | . . . . . . . . . . . 1 . 12 Critical Parts Destroyed 13 | . . 1 . . . . . . 1 . . . 11 Critical Strikes 38 | . . 1 1 . 1 3 . . 1 1 1 . 29 Burn 5 | . . . . . 1 3 . . . 1 . . . Destroy 28 | . . . . . . . . . . . . . 28 Blast 1 | . . . . . . . . . . . . . 1 Corrupt 1 | . . . 1 . . . . . . . . . . Smash 3 | . . 1 . . . . . . 1 . 1 . . Melee Attacks 136 | . . 7 2 9 16 25 26 . 7 15 24 5 . Impact 136 | . . 7 2 9 16 25 26 . 7 15 24 5 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 4 . . . . 7 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14024 | 158 258 1046 1690 513 812 1466 385 . 522 446 1370 3324 2034 Guns 5798 | 158 258 409 455 466 771 901 88 . . 213 . 337 1742 Cannons 3470 | . . 450 . . . 172 30 . . 233 394 1899 292 Explosions 2931 | . . 153 1235 . . . 267 . . . 192 1084 . Melee 1821 | . . 34 . 47 41 393 . . 522 . 784 . . Ramming 4 | . . . . . . . . . . . . 4 . Kinetic 3759 | 158 258 409 240 . . . . . . . 394 834 1466 Thermal 4835 | . . . 174 466 746 1073 88 . . 446 . 1842 . Explosive 2134 | . . 153 1235 . . . 267 . . . 60 419 . Electromagnetic 1471 | . . 450 41 . 25 . 30 . . . 132 225 568 Impact 1821 | . . 34 . 47 41 393 . . 522 . 784 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 47 | . . 8 4 . . 6 6 6 6 8 4 37 47 Average Corruption 13 | . . 8 4 . . 4 6 6 6 6 3 14 41 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 153 | . . 7 5 . . 9 10 3 5 12 8 25 69 Message Errors 36 | . . 1 1 . . 5 2 . 2 2 2 5 16 Matter Fused 32 | . . . 3 . . 2 3 1 1 5 1 3 13 Heat Flow Errors 14 | . . 1 . . . . . 2 . 1 1 3 6 Energy Discharges 14 | . . 1 1 . . 1 2 . 2 1 . 2 4 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . 1 . 1 Data Loss (minor) 12 | . . . . . . . 2 . . 3 2 2 3 Data Loss (major) 8 | . . 2 . . . . 1 . . . . 2 3 Misfires 6 | . . 1 . . . 1 . . . . 1 2 1 Alerts 3 | . . 1 . . . . . . . . . 1 1 Misdirections 3 | . . . . . . . . . . . . 1 2 Weapon Failures 22 | . . . . . . . . . . . . 4 18 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1146 | . . 34 10 25 6 204 3 . 315 85 266 198 . Projectiles 200 | . . . . . . . . . 43 85 23 49 . Explosions 162 | . . . 10 . . . 3 . . . . 149 . Melee 784 | . . 34 . 25 6 204 . . 272 . 243 . . Knockbacks 17 | . . . . . 1 2 . . . . 7 5 2 Impact 6 | . . . . . 1 2 . . . . 3 . . Kinetic 10 | . . . . . . . . . . . 3 5 2 Secondary 1 | . . . . . . . . . . . 1 . . Self-Inflicted Damage 276 | . . 33 23 . . . 27 . . . . 193 . Shots 7 | . . 1 1 . . . 1 . . . . 4 . Rammed 2 | . . . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 338 | . . 241 156 174 117 237 138 132 . 159 63 338 312 Average Temperature 74 | . . 84 62 67 40 81 76 81 . 73 15 76 79 Received Heat Transfer 1684 | . 42 363 189 78 30 . 36 . . . 139 426 381 Effects 2 | . . 1 . . . . . . . . . . 1 Energy Bleed 1 | . . 1 . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 13 | . . 4 . . 1 2 . . 3 . 2 . 1 Combat Hostiles 8 | . . 3 . . . . . . 3 . 1 . 1 Parts Fried 22 | . . 7 . . 1 3 . . 2 . 3 . 6 Impact Corruptions 33 | . . 2 . 1 1 6 . . 15 . 8 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . 5 . . . . . . . Heat Transferred 3251 | . . . 140 385 806 1279 114 . . 277 . 250 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 3 . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Maximum Alert Level 2 | . . . 2 . . . . . . . . 1 1 Low Security (%) 92 | 100 100 100 90 100 100 100 . . . . 100 75 61 Level 1 7 | . . . 6 . . . . . . . . 24 38 Level 2 . | . . . 2 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 410 | 5 50 189 410 30 67 57 . . . . 102 270 333 Initial 80 | . . . 25 . . . . . . . . . 80 Average 49 | 1 8 69 82 4 11 21 . . . . 25 81 133 Influence Increases 3601 | 15 132 453 626 141 179 271 60 . 15 50 314 525 820 Destroy 0b10 Robot/C 1860 | . 80 280 420 60 100 100 60 . . 40 100 240 380 Destroy 0b10 Robot/NC 215 | 15 25 20 40 10 10 20 . . 15 . 35 15 10 Destroy Leader 470 | . 14 82 86 32 42 32 . . . 10 24 54 94 Allied During Kill 3 | . . . . . . . . . . . . . 3 Successful Hack 104 | . 12 . 21 18 . 14 . . . . 39 . . Disable Machine 240 | . . . 15 15 15 30 . . . . 30 . 135 Destroy Structure 319 | . 1 26 44 6 12 30 . . . . 86 96 18 Partial Spotted 30 | . . . . . . . . . . . . . 30 Lose Combat Pursuer 360 | . . 45 . . . 45 . . . . . 120 150 Influence Decreases 3337 | 15 132 392 687 141 178 263 69 . 15 50 314 371 710 Entered New Map 115 | . . . 36 . . 1 4 . . . . . 74 Time Decay 2310 | 15 132 362 311 141 148 252 55 . 15 40 294 189 356 Lost Part 582 | . . 30 40 . 30 10 10 . . 10 20 182 250 Lost Ally 30 | . . . . . . . . . . . . . 30 Purge Threat 300 | . . . 300 . . . . . . . . . . Squads Dispatched 40 | . 3 2 5 3 7 2 . . . . 3 7 8 Investigation 8 | . 2 1 2 1 2 . . . . . . . . Extermination 11 | . . . . 1 1 1 . . . . 3 2 3 Reinforcement 15 | . 1 1 3 1 1 1 . . . . . 2 5 Assault . | . . . . . . . . . . . . . . Garrison 6 | . . . . . 3 . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Distress Signals 3 | . . . . . . 1 . . . . 1 1 . Communications Jammed 7 | . . . . . . 7 . . . . . . . Distress Signals 3 | . . . . . . 3 . . . . . . . Times Spotted 170 | . 8 19 27 6 6 11 3 . . 2 7 39 42 Peak Tracking Total 10 | . 4 4 5 1 2 3 3 . . 2 3 9 10 Tactical Retreats 18 | . . 3 . . . 3 . . . . . 7 5 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Traps Triggered 6 | . 2 . . . 1 . . 1 . . 1 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Machines Disabled 16 | . . . 1 1 1 2 . . . . 2 . 9 Max in Single Turn 2 | . . . 1 1 1 1 . . . . 2 . 2 Garrison Access 3 | . . . . . . 1 . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Machines Accessed 41 | . 5 3 8 4 3 6 . . 1 . 9 1 1 Terminals 23 | . 5 3 6 2 2 1 . . . . 4 . . Fabricators 2 | . . . . 1 1 . . . . . . . . Repair Stations 5 | . . . 1 1 . 2 . . . . . . 1 Recycling Units 4 | . . . 1 . . 1 . . . . 1 1 . Scanalyzers 3 | . . . . . . 1 . . . . 2 . . Garrison Access 3 | . . . . . . 1 . . . . 2 . . Total Hacks 137 | . 18 11 40 10 8 17 . . 1 . 26 5 1 Successful 66 | . 10 . 22 5 1 9 . . 1 . 15 3 . Failed 70 | . 8 11 17 5 7 8 . . . . 11 2 1 Catastrophic 18 | . . 6 3 2 5 . . . . . 1 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 63 | . 14 3 24 7 8 1 . . . . 6 . . Terminals 91 | . 18 11 34 7 7 2 . . . . 12 . . Fabricators 2 | . . . . 1 1 . . . . . . . . Repair Stations 13 | . . . 3 2 . 7 . . . . . . 1 Recycling Units 14 | . . . 3 . . 2 . . . . 4 5 . Scanalyzers 12 | . . . . . . 4 . . . . 8 . . Garrison Access 4 | . . . . . . 2 . . . . 2 . . Terminal Hacks 29 | . 7 . 14 3 . 1 . . 1 . 3 . . Record 1 | . . . . . . . . . 1 . . . . Robot Analysis 6 | . 4 . 1 1 . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Level Access Points 4 | . 1 . 1 1 . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . 1 . . . . . . . Alert Level 5 | . . . 4 1 . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . 2 1 . 6 . . . . . . . Scan Component 5 | . . . 1 1 . 3 . . . . . . . Repair 4 | . . . 1 . . 3 . . . . . . . Recycling Unit Hacks 7 | . . . 3 . . . . . . . 1 3 . Process 2 | . . . 1 . . . . . . . . 1 . Report Inventory 3 | . . . 1 . . . . . . . 1 1 . Retrieve Matter 2 | . . . 1 . . . . . . . . 1 . Scanalyzer 9 | . . . . . . 1 . . . . 8 . . Insert Component 6 | . . . . . . 1 . . . . 5 . . Analyze 3 | . . . . . . . . . . . 3 . . Garrison Access Hacks 3 | . . . . . . 1 . . . . 2 . . Seal Access 3 | . . . . . . 1 . . . . 2 . . Unauthorized Hacks 9 | . 3 . 3 1 1 . . . . . 1 . . Terminals 9 | . 3 . 3 1 1 . . . . . 1 . . Botnet 9 | . 3 . 3 1 1 . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 33 | . 5 3 6 4 3 4 . . . . 6 1 1 Full Trace Events 9 | . 2 2 2 1 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . 3 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 . . 3 . . . . . . . Time 180 | . . . 36 . . 144 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 189 | . . . 94 . . . . . . . . 95 . Retrieved Matter 189 | . . . 94 . . . . . . . . 95 . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 . . . . 2 . . Part Schematics Acquired 3 | . . . . . . . . . . . 3 . . Parts Damaged 2 | . . . . . . . . . . . 2 . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Total Allies 1 | . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . 1 Highest-Rated Group 48 | . . . . . . . . . . . . . 48 Highest-Rated Ally 48 | . . . . . . . . . . . . . 48 Total Orders 5 | . . . . . . . 1 . . . . . 4 GUARD 1 | . . . . . . . . . . . . . 1 EXPLORE 4 | . . . . . . . 1 . . . . . 3 Ally Attacks 3 | . . . . . . . . . . . . . 3 Total Damage 125 | . . . . . . . . . . . . . 125 Kills 1 | . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Active Infowar (turns) 7154 | 27 628 740 480 679 951 869 393 96 126 504 1009 652 . Sensors 3192 | . . . . . . 450 393 96 126 504 1009 614 . Terrain 1866 | . . . 46 174 886 267 . . . . . 493 . Seismic 4132 | 27 628 740 434 679 943 681 . . . . . . . Jamming 39 | . . . . . . 39 . . . . . . . ECM 526 | . . . . . . . 1 . . . . 525 . Robot Analysis Total 6 | . 4 . 1 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . Drone Launches 4 | . . . . . . . 1 . . . . . 3 Drone Recoveries 3 | . . . . . . . 1 . . . . . 2 Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Turns Passed 8888 | 139 628 971 811 679 951 888 393 96 126 504 1009 818 875 Spaces Moved 6154 | 62 311 421 393 326 523 949 543 181 172 515 843 272 643 Core 48 | 7 . . . . . . . . . . . 6 35 Treads 1718 | 55 311 337 229 326 374 . . . . . . 6 80 Legs 286 | . . 84 164 . . . . . . . . 38 . Wheels 225 | . . . . . . . . . . . . 83 142 Hover 3877 | . . . . . 149 949 543 181 172 515 843 139 386 Flight . | . . . . . . . . . . . . . . Fastest Speed 45 | 50 160 160 123 160 106 52 52 52 52 52 52 50 45 Average Speed 98 | 155 160 169 154 160 144 52 52 52 52 52 97 113 77 Slowest Speed 1050 | 160 160 240 240 160 200 110 52 52 52 52 106 1050 570 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . 1 1 . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 33 | 4 52 40 39 9 15 25 63 33 61 67 21 8 33 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . Known Exits Taken 9 | . 1 . 1 1 . 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 . 1 . . 1 . . . . . . 1 . Scrap Searched 4 | . . . . . . . 2 1 . 1 . . . Spaces Dug 81 | . . 8 1 7 12 13 17 . . 9 11 3 . Terrain Destroyed 341 | . . 49 51 7 12 14 45 . . 9 60 81 13 Melee 78 | . . 5 1 7 12 13 17 . . 9 11 3 . Projectile 41 | . . 3 . . . 1 . . . . 4 23 10 AOE 219 | . . 41 50 . . . 28 . . . 45 55 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Total 8130 | 79 405 584 534 441 658 1249 597 181 195 715 972 666 854 Wait 1033 | . 66 61 44 70 42 203 11 . . 177 60 273 26 Move 6142 | 61 310 420 392 325 522 948 542 180 171 514 842 272 643 Hop . | . . . . . . . . . . . . . . Pick Up 79 | . 2 6 10 5 11 10 1 . 1 2 7 6 18 Fast Attach 163 | 7 4 16 19 5 18 12 3 1 8 . 7 21 42 Attach 45 | . . 4 1 1 2 5 1 . . 1 4 14 12 Detach 22 | . . 5 2 1 1 2 1 . . . 1 2 7 Swap 62 | . 1 10 12 5 8 11 5 . . 1 2 3 4 Drop 142 | . 4 14 17 6 24 16 3 . 8 1 7 17 25 Fire 301 | 11 18 41 35 14 14 17 4 . . 4 18 52 73 Melee 136 | . . 7 2 9 16 25 26 . 7 15 24 5 . Ram 1 | . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . . 4 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 2 exits: *Upp / [Ext]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research -3/Armory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 605 | -10/Materials | Identified exit to Materials 768 | -10/Materials | Entered another Materials area 768 | -9/Materials | Evolved 2 slots: Utility x2 1179 | -9/Materials | Build established: Scavenger-Mutant 1508 | -9/Materials | Crushed by falling debris 1530 | -9/Materials | Discovered new exit (range 5) 1739 | -9/Materials | Entered another Materials area 1739 | -8/Materials | Evolved 2 slots: Propulsion x2 1809 | -8/Materials | Identified exit to Factory 1936 | -8/Materials | Central database locked down 2051 | -8/Materials | Crushed by falling debris 2467 | -8/Materials | Repaired Corrupted Heat Sink 2550 | -8/Materials | Entered Factory 2550 | -7/Factory | Evolved 2 slots: Utility x2 2574 | -7/Factory | Identified exit to Factory 3229 | -7/Factory | Entered another Factory area 3229 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3643 | -6/Factory | Found Prototype Launcher 3643 | -6/Factory | Identified Rocket Array 3768 | -6/Factory | Garrison activated, responded to threat 3953 | -6/Factory | Discovered new exit (range 15) 4180 | -6/Factory | Entered another Factory area 4180 | -5/Factory | Evolved 2 slots: Propulsion x2 4291 | -5/Factory | Build established: Mutant 4442 | -5/Factory | Discovered new exit (range 15) 4670 | -5/Factory | Repaired Imp. Deuterium Engine 4883 | -5/Factory | Discovered new exit (range 4) 4884 | -5/Factory | Identified exit to Upper Caves 4947 | -5/Factory | Repaired Gravmag Array 4998 | -5/Factory | Repaired Gravmag Array 5068 | -5/Factory | Entered Upper Caves 5246 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5455 | -5/Upper Caves | Discovered new exit (range 13) 5460 | -5/Upper Caves | Identified exit to Upper Caves 5461 | -5/Upper Caves | Entered another Upper Caves area 5461 | -5/Upper Caves | Discovered new exit (range 10) 5463 | -5/Upper Caves | Encountered a Warlord checkpoint 5466 | -5/Upper Caves | Identified exit to Factory 5553 | -5/Upper Caves | Discovered new exit (range 7) 5556 | -5/Upper Caves | Identified exit to Zhirov 5557 | -5/Upper Caves | Entered Zhirov 5557 | -5/Zhirov | Discovered new exit (range 3) 5569 | -5/Zhirov | Met Zhirov 5586 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5595 | -5/Zhirov | Found Alien Artifact 5595 | -5/Zhirov | Identified Integrated Reactor 5595 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5606 | -5/Zhirov | Found Alien Artifact 5682 | -5/Zhirov | Identified exit to Proximity Caves 5683 | -5/Zhirov | Entered Proximity Caves 6185 | -4/Proximity Caves | Discovered exit to Factory (range 5) 6187 | -4/Proximity Caves | Entered Factory 6187 | -4/Factory | Evolved 2 slots: Utility x2 6212 | -4/Factory | Identified exit to Upper Caves 6433 | -4/Factory | Identified exit to Research 6448 | -4/Factory | Identified Transdimensional Reconstructor 6504 | -4/Factory | Build established: Hacker-Mutant 7196 | -4/Factory | Entered Research 7196 | -3/Research | Evolved 2 slots: Utility x2 7497 | -3/Research | Build established: Hacker-Assassin 7687 | -3/Research | Garrison activated, responded to threat 7726 | -3/Research | System corruption reached 10% 7774 | -3/Research | Lost 9 parts (2n5u2w) 7856 | -3/Research | Warped through subspace 7948 | -3/Research | System corruption reached 30% 7988 | -3/Research | Lost 6 parts (3u3w) 7997 | -3/Research | Discovered new exit (range 9) 8012 | -3/Research | Released all parts (11) 8014 | -3/Research | Entered Armory 8410 | -3/Armory | Build established: Gunner 8564 | -3/Armory | Core integrity fell below 50% 8601 | -3/Armory | Destroyed 10 combat bots 8643 | -3/Armory | Lost 10 parts (1p6u3w) 8686 | -3/Armory | Lost 6 parts (1p2u3w) 8760 | -3/Armory | Lost 4 parts (1p1n2w) 8877 | -3/Armory | Released all parts (9) 8881 | -3/Armory | Core integrity fell below 20% 8889 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08875_ Slug penetrates Wall. 08876_ Penetrated by Slug. 08876_ Slug penetrates Wall. 08877_ Released Enh. Hardcell Cannon. 08877_ Released Adv. Medium Treads. 08877_ Released Graphene Brace. 08877_ Released Hcp. Storage Unit. 08877_ Released Imp. Targeting Computer. 08877_ Released Med. Treads. 08877_ Released Particle Reactor. 08877_ Slug penetrates Wall. 08879_ ALERT: Potential suspicious activity detected, Programmers report to Armory Zone 3X. 08879_ Slug penetrates Wall. 08880_ Penetrated by Slug. 08885_ Transfer Shaft disabled. 08889_ Slug penetrates Transfer Shaft. 08889_ Transfer Shaft disabled. 08889_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????###########??????????????????????????????? | | ###?????# #?#############????????????????? | | #?????# ]][[ ] ### """"""" #????????????????? | | #????## ] [|! + + """"""" #????????????????? | | ###??# = [[[ ### " """" #????????????????? | | # #########+##### *#????????????????? | | + ==[![ # % =]#################? | | # !|!!= # !] + #? | | ^ [ / !!]####### " " #? | | ! # ^ ################### " " #? | | # !h # " " ## | | ### h h # " " | | ??# ## | | ??# "" """ """ """ "" # #? | | ### """ """ """ "" "" """ #? | | ## """ """ """ """ """ """ # #### | | @ p % | | o p *% % | | #############+#######"" ""##"" ""######## ### ### | | #???????????????????#""T""##""T""#???????###??##?? | | ????????????????????# """ ## """ #???????????????? | | ????????????????????##############???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 50 Energy Generation 38 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Power Amplification 30 Armor Coverage 750 Evasion (%) 56 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 6 Energy Filtering 30 Particle Charging 30 Offensive Hacking 14 Defensive Hacking 11 Item Schematics ----------------- Rocket Array | -4/Factory | Scanalyzed Gravmag Array | -4/Factory | Scanalyzed Imp. Kinecellerator | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Heat Sink | 83% | -8/Materials | Corrupted Imp. Deuterium Engine | 42% | -5/Factory Gravmag Array | 24% | -5/Factory Gravmag Array | 42% | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed MultinovaSlugInterrupter Manual? 0 Play Time 01:58:23 Cumulative 80.8 hours Start 2025.08.25 @ 21:02:43 End 2025.08.27 @ 14:03:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 21 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c172f4c9-f505-4da4-a8c8-682ef728a9c1