Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 07:33:51 Player: Seere Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1048) 1048 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3288 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Nuclear Core Light Nuclear Core Light Treads Cesium-ion Thruster Improved Heat Sink Compact Battery (200) Compact Battery (200) Improved Sensor Array Improved Sensor Array ECM Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Small Laser Heavy Assault Rifle Autogun Advanced EMP Blaster Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Targeting Computer Hacking Suite Authchip [R/Combat] > --- WEAPON ----------- Heavy Laser Shotgun High-powered Shotgun > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Treads Cesium-ion Thruster Improved Heat Sink Compact Battery Compact Battery Improved Sensor Array Improved Sensor Array ECM Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Small Laser Heavy Assault Rifle Autogun Advanced EMP Blaster Datajack [Rating: 28] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Targeting Computer Device ECM Suite Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Heavy Particle Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 1 | . . 1 . . Parts Attached 44 | 7 6 22 7 2 Power 8 | 1 . 6 1 . Engine 4 | 1 . 2 1 . Core 4 | . . 4 . . Reactor . | . . . . . Propulsion 11 | 2 3 4 2 . Treads 6 | . 2 2 2 . Leg 4 | 2 1 1 . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 11 | 1 2 4 3 1 Device 1 | . . 1 . . Storage 3 | 1 . 1 1 . Processor 3 | . . 2 1 . Hackware 2 | . . . 1 1 Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 14 | 3 1 8 1 1 Energy Gun 3 | 1 . 1 . 1 Energy Cannon 4 | . . 4 . . Ballistic Gun 5 | 2 . 2 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . . 11 1 9 Power 6 | . . 4 . 2 Propulsion 6 | . . 3 1 2 Utility 2 | . . . . 2 Weapon 7 | . . 4 . 3 Highest Loss Streak 9 | . . 6 1 9 To Critical Strikes . | . . . . . Average Backups 7 | 3 4 4 8 20 Power 1 | . 1 1 1 2 Propulsion . | 1 1 . 1 2 Utility 3 | . . 2 2 11 Weapon 1 | . 1 . 1 4 Tool/Special . | . . . . . Unused Backups 20 | . . 3 . 17 Power 2 | . . 1 . 1 Propulsion 1 | . . . . 1 Utility 14 | . . 2 . 12 Weapon 2 | . . . . 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 86 | . 99 80 97 92 Engine 8 | . 14 3 16 15 Core 8 | . . 13 . . Treads 8 | . 15 2 17 16 Leg 7 | . 11 11 . . Device 3 | . . 2 9 1 Storage 9 | . 14 8 9 9 Processor 6 | . . 5 10 9 Hackware 3 | . . . 7 14 Protection 4 | . 13 5 . . Energy Gun 4 | . 5 2 9 8 Energy Cannon 11 | . . 18 . . Ballistic Gun 9 | . 14 5 18 16 Peak Build Rating 28 | 6 7 20 22 28 Average Rating 15 | 3 6 14 18 24 On Entrance 9 | . 6 7 11 21 Avg Prop Armor Cover (%) 8 | . 10 6 . . Naked Turns . | . . . . . Heaviest Build 99 | 14 15 43 99 99 Greatest Support 46 | 20 40 40 46 43 Greatest Overweight (x) 27 | 1 2 12 4 27 Average Overweight (x) 1 | . . 2 2 2 Largest Inventory Capacity 25 | 8 8 10 25 25 Average Capacity 13 | 5 8 8 25 25 Most Carried 22 | 5 6 10 15 22 Average Carried 7 | 4 4 5 8 20 Final Capacity 25 | 8 8 5 25 25 Final Carried 22 | 4 3 3 14 22 Class Distribution -------------------- 33% | Mutant 29% | Scavenger-Gunner 16% | Gunner 15% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 928 | 186 108 413 184 37 Remotely . | . . . . . Salvage Created 1227 | . 108 826 157 136 Parts 91 | . 8 68 11 4 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 36 | . 5 25 3 3 Guns 20 | . 5 9 3 3 Cannons 16 | . . 16 . . Classes Destroyed 6 | . 2 3 1 . Builder 2 | . . 2 . . Operator 1 | . . . 1 . Watcher 1 | . . 1 . . Swarmer 16 | . 3 13 . . Grunt 15 | . 2 8 3 2 Sentry 5 | . . 4 . 1 Best Kill Streak 5 | . 3 5 3 3 Combat Bots Only 4 | . 3 4 3 3 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 429 | . 45 214 36 134 Missed 109 | . 9 55 12 33 Hits 320 | . 36 159 24 101 Projectile 320 | . 36 159 24 101 Critical Strikes 9 | . . 1 3 5 Damage Taken 3535 | . 348 1542 396 1249 Core 936 | . 27 356 17 536 Absorbed by Shields . | . . . . . Redirected to Shielding 69 | . 28 41 . . Regen/Repaired (Parts) 23 | . 23 . . . Core Remaining (%) 66 | 100 89 11 . . Volleys Fired 117 | . 20 82 7 8 Largest 3 | . 2 3 3 3 Hottest 225 | . 60 225 88 117 Shots Fired 185 | . 26 117 21 21 Gun 119 | . 26 51 21 21 Cannon 66 | . . 66 . . Launcher . | . . . . . Special . | . . . . . Kinetic 78 | . 19 32 14 13 Thermal 100 | . . 85 7 8 Explosive . | . . . . . Electromagnetic 7 | . 7 . . . Robot Hit Streak 15 | . 4 5 6 15 Robot Miss Streak 8 | . 6 8 3 6 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 99 | . 11 60 13 15 Core Hits 60 | . 6 33 12 9 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2043 | . 155 1320 242 326 Guns 1193 | . 155 470 242 326 Cannons 850 | . . 850 . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 866 | . 117 324 199 226 Thermal 1139 | . . 996 43 100 Explosive . | . . . . . Electromagnetic 38 | . 38 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 15 | . . 15 . . Projectiles 15 | . . 15 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 597 | . . 597 232 166 Average Temperature 160 | . . 173 92 99 Received Heat Transfer 1086 | . 42 279 261 504 Effects 30 | . . 29 1 . Shutdowns 10 | . . 10 . . Energy Bleed 2 | . . 1 1 . Interference 5 | . . 5 . . Short Circuit 1 | . . 1 . . Damage (minor) 2 | . . 2 . . Damage (major) 9 | . . 9 . . Damage (core) 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 1881 | . . 1583 100 198 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 186 | . 80 186 61 100 Initial 61 | . . 26 61 1 Average 45 | . 23 65 15 10 Influence Increases 1080 | . 141 737 82 120 Destroy 0b10 Robot/C 720 | . 100 500 60 60 Destroy 0b10 Robot/NC 20 | . . 15 5 . Destroy Leader 152 | . 30 112 10 . Successful Hack 24 | . 11 6 7 . Disable Machine 45 | . . 45 . . Destroy Structure 14 | . . 14 . . Lose Combat Pursuer 105 | . . 45 . 60 Influence Decreases 1040 | . 79 652 226 83 Entered New Map 124 | . . 36 86 2 Time Decay 715 | . 79 506 130 . Lost Part 201 | . . 110 10 81 Squads Dispatched 9 | . 3 3 3 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 5 | . 2 3 . . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 8 | . 1 3 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 11 37 5 9 Peak Tracking Total 13 | . 7 5 3 13 Tactical Retreats 4 | . . 3 . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 3 | . . 3 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 11 | . 4 4 3 . Terminals 7 | . 2 3 2 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 28 | . 10 13 5 . Successful 21 | . 7 10 4 . Failed 7 | . 3 3 1 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 19 | . 4 11 4 . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 5 | . 3 2 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 13 | . 2 8 3 . Record 11 | . 2 7 2 . Prototype ID Bank 1 | . . . 1 . Locate Traps 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks 4 | . 2 2 . . Recycle Component 1 | . 1 . . . Process 2 | . 1 1 . . Report Inventory 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled 1 | . 1 . . . Recycled Matter 233 | . 12 221 . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 972 | . . 370 526 76 ECM 972 | . . 370 526 76 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 3139 | 47 317 1882 526 367 Spaces Moved 1110 | 33 168 667 145 97 Core 129 | 11 . 115 . 3 Treads 442 | . 77 126 145 94 Legs 524 | 22 78 424 . . Wheels . | . . . . . Hover 13 | . 13 . . . Flight 2 | . . 2 . . Fastest Speed 50 | 50 120 120 320 320 Average Speed 246 | 99 148 244 328 353 Slowest Speed 1400 | 120 250 850 480 1400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 38 69 14 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 14 | . . 14 . . Melee . | . . . . . Projectile 14 | . . 14 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1359 | 44 208 815 177 115 Wait 3 | . . 3 . . Move 1107 | 32 167 666 145 97 Hop . | . . . . . Pick Up 61 | 5 6 26 16 8 Fast Attach 5 | 5 . . . . Attach 24 | 1 3 15 5 . Detach 1 | . . . 1 . Swap 23 | 1 7 10 3 2 Drop 18 | . 5 13 . . Fire 117 | . 20 82 7 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) -8/Materials -8/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Repaired Aluminum Leg 295 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 365 | -10/Materials | Entered another Materials area 365 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 684 | -9/Materials | Build established: Tank 748 | -9/Materials | Discovered new exit (range 6) 1165 | -9/Materials | Build established: Gunner 1175 | -9/Materials | Discovered new exit (range 8) 1273 | -9/Materials | Core integrity fell below 50% 1359 | -9/Materials | Lost 6 parts (2p2n2w) 1503 | -9/Materials | Discovered new exit (range 16) 1581 | -9/Materials | Build established: Mutant 1987 | -9/Materials | Core integrity fell below 20% 2200 | -9/Materials | Discovered new exit (range 10) 2247 | -9/Materials | Entered another Materials area 2247 | -8/Materials | Evolved 2 slots: Utility x2 2409 | -8/Materials | Met 7R-MNS 2488 | -8/Materials | Garrison activated, responded to threat 2534 | -8/Materials | Build established: Scavenger-Gunner 2773 | -8/Materials | Identified exit to Garrison 2773 | -8/Materials | Entered Garrison 3071 | -8/Garrison | Triggered checkpoint 3119 | -8/Garrison | Core integrity fell below 50% 3130 | -8/Garrison | Core integrity fell below 20% 3140 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Garrison Door activated. 03083_ C-45 Heavy ARC bursts open, deploying its payload. 03083_ S-10 Pest unfolds itself. 03085_ Imp. Ion Engine destroyed. 03087_ G-47 Trooper destroyed. 03088_ Acquired 37 matter. 03093_ S-10 Pest destroyed. 03097_ Lgt. Ion Engine destroyed. 03098_ Hpw. Shotgun destroyed. 03101_ Y-45 Defender destroyed. 03106_ Lgt. Treads destroyed. 03109_ Hacking Suite destroyed. 03109_ Critical hit (Burn: +37). 03110_ Imp. Treads destroyed. 03110_ Shotgun destroyed. 03110_ Critical hit (Burn: +37). 03120_ Hvy. Laser destroyed. 03123_ Critical hit (Burn: +37). 03138_ Authchip [R/Combat] destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????###????????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ???????######?????????# #???????????????????????? | | ???????# #?????????# #???????????????????????? | | ???????# #?????????# #???????????????????????? | | ???????# #?????????# #???????????????????????? | | ???????### #?????????" "???????????????????????? | | ?????????# #?????????" "???????????????????????? | | ?????????# #?????????" 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