Cogmind - Beta 14 *** ADVENTURER MODE // 2024.11.18 @ 23:27:19 Player: Takao Tuesday Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (2385) 2385 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (750) 750 TOTAL SCORE: 5545 Bonus ------- High Alert Combat Kills 50 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 9/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (1350) Ox26 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Treads Light Treads Light Treads Wheel Wheel Cooling System Huge Storage Unit Hardlight Generator Relay Coupler [NC] (37) Relay Coupler [NC] (37) Relay Coupler [Sentry] (23) Medium Laser Beam Rifle Assault Rifle Assault Rifle Assault Cannon Assault Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Sensor Array Signal Interpreter Hardlight Generator > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Wheel Wheel Cooling System Huge Storage Unit Hardlight Generator Hardlight Generator Relay Coupler [NC] Relay Coupler [NC] Medium Laser Beam Rifle Assault Rifle Assault Rifle Assault Cannon Assault Cannon Rocket Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 53 | 6 5 1 27 7 7 Power 8 | 1 . 1 2 1 3 Engine 7 | 1 . 1 2 1 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 12 | 2 . . 10 . . Treads 5 | . . . 5 . . Leg 4 | . . . 4 . . Wheel 3 | 2 . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 2 . 5 4 2 Device 8 | . 1 . 3 2 2 Storage 4 | 1 1 . 1 1 . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 19 | 2 3 . 10 2 2 Energy Gun 8 | 1 1 . 6 . . Energy Cannon 2 | . . . 2 . . Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon 5 | . 2 . . 2 1 Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 19 | . . 1 5 1 12 Power 5 | . . 1 . 1 3 Propulsion 4 | . . . 2 . 2 Utility 6 | . . . . . 6 Weapon 4 | . . . 3 . 1 Highest Loss Streak 6 | . . 1 1 1 6 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 94 | . 90 99 95 99 90 Engine 17 | . 14 13 22 17 9 Core 1 | . . . . . 6 Treads 6 | . . . 1 18 15 Leg 4 | . . . 8 . . Wheel 8 | . 28 28 9 . . Device 19 | . 1 14 19 27 23 Storage 11 | . 20 14 11 9 9 Processor 2 | . . . . 9 8 Energy Gun 9 | . 3 . 15 8 . Energy Cannon 2 | . . . 3 . . Ballistic Gun 2 | . 6 . 1 8 . Ballistic Cannon 7 | . 14 28 . 1 16 Peak Build Rating 24 | 6 7 7 21 22 24 Average Rating 16 | 4 6 6 16 19 21 On Entrance 9 | . 6 7 7 15 21 Naked Turns . | . . . . . . Heaviest Build 112 | 14 56 52 100 105 112 Greatest Support 40 | 20 20 20 40 40 40 Greatest Overweight (x) 28 | 1 2 2 6 2 28 Average Overweight (x) 2 | . 1 2 2 2 2 Largest Inventory Capacity 25 | 8 20 20 25 25 25 Average Capacity 21 | 6 19 20 20 25 25 Most Carried 23 | 2 9 9 23 20 20 Average Carried 15 | 1 6 8 16 18 18 Final Capacity 25 | 8 20 20 25 25 25 Final Carried 20 | 2 9 8 20 19 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 1011 | 206 123 138 262 102 180 Remotely . | . . . . . . Salvage Created 2270 | . 45 74 1559 297 295 Parts 143 | . 3 . 106 14 20 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 68 | . 2 9 39 7 11 Guns 26 | . . . 22 4 . Cannons 32 | . 2 9 7 3 11 AOE 10 | . . . 10 . . Classes Destroyed 10 | . 2 2 4 . 2 Recycler 2 | . . . 1 1 . Watcher 7 | . 1 . 5 . 1 Swarmer 23 | . 2 . 14 3 4 Grunt 19 | . . . 14 2 3 Brawler 2 | . . . . . 2 Duelist 1 | . . . 1 . . Sentry 12 | . . . 10 2 . Demolisher 2 | . . 2 . . . Hunter 2 | . . . . . 2 Assembled 7 | . . 7 . . . Best Kill Streak 7 | . 3 7 6 4 7 Combat Bots Only 7 | . 2 7 6 3 7 Max Kills in Single Turn 4 | . 1 1 4 2 1 Gunslinging . | . . . . . . Exploded 4 | . . . 4 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 367 | . 3 35 136 48 145 Missed 112 | . 2 12 52 11 35 Damage Taken 2915 | . 5 335 726 243 1606 Core 777 | . 5 40 166 20 546 Absorbed by Shields 340 | . . . . 148 192 Ignored by Resistances 933 | . 2 97 223 116 495 Regen/Repaired (Parts) 173 | . . . 173 . . Core Remaining (%) 80 | 100 . 82 58 . . Volleys Fired 160 | . 5 14 89 20 32 Largest 2 | . 2 2 2 2 2 Hottest 106 | . 70 70 106 88 88 Shots Fired 312 | . 10 28 171 40 63 Gun 150 | . . . 126 24 . Cannon 158 | . 10 28 43 16 61 Launcher 4 | . . . 2 . 2 Special . | . . . . . . Kinetic 134 | . 10 28 7 28 61 Thermal 63 | . . . 51 12 . Explosive 4 | . . . 2 . 2 Electromagnetic 111 | . . . 111 . . Robot Hit Streak 17 | . 2 7 17 17 8 Robot Miss Streak 4 | . 4 3 4 3 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 206 | . 3 17 122 28 36 Core Hits 106 | . 3 14 60 11 18 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . . 1 6 4 1 Burn 9 | . . . 6 3 . Blast 3 | . . 1 . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4496 | . 52 341 2756 538 809 Guns 1626 | . . . 1393 233 . Cannons 2170 | . 52 341 672 305 800 Explosions 688 | . . . 688 . . Melee . | . . . . . . Ramming 12 | . . . 3 . 9 Kinetic 1669 | . 52 341 96 380 800 Thermal 979 | . . . 821 158 . Explosive 349 | . . . 349 . . Electromagnetic 1487 | . . . 1487 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Matter Fused 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 34 | . . . 32 . 2 Projectiles 2 | . . . . . 2 Explosions 32 | . . . 32 . . Melee . | . . . . . . Knockbacks 14 | . . 4 2 3 5 Impact . | . . . . . . Kinetic 13 | . . 3 2 3 5 Secondary 1 | . . 1 . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 2 | . . . 1 . 1 Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 334 | . 27 241 334 10 6 Average Temperature 72 | . 11 94 72 6 6 Received Heat Transfer 787 | . . 220 276 184 107 Effects 4 | . . 3 1 . . Interference 4 | . . 3 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . . . 6 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . 6 . . Heat Transferred 2844 | . . . 2215 629 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 9 | . . . 9 . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 484 | . 86 68 397 281 484 Initial 159 | . . 28 22 70 159 Average 183 | . 9 49 187 119 302 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 56 | 100 100 100 59 80 10 Level 1 39 | . . . 40 19 70 Level 2 4 | . . . . . 19 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 5 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 4 | . . . 4 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 7 | . 1 . 5 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 6 17 50 10 14 Peak Tracking Total 14 | . 2 14 7 4 4 Tactical Retreats 5 | . . 1 2 2 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 6 | . 2 . 1 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 5 | . . . 5 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 6 | . 1 . 2 . 3 Max in Single Turn 2 | . 1 . 1 . 2 Garrison Relay 1 | . . . . . 1 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 11 | . 1 . 9 1 . Terminals 7 | . . . 7 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 25 | . 1 . 23 1 . Successful 18 | . 1 . 16 1 . Failed 7 | . . . 7 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . . . 17 . . Fabricators . | . . . . . . Repair Stations 5 | . . . 5 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 11 | . . . 11 . . Record 1 | . . . 1 . . Prototype ID Bank 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 3 | . . . 3 . . Disarm Traps 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 2 | . 1 . 1 . . Retrieve Components 2 | . 1 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . . . 7 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 52 | . . . 52 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 11 | . 2 . 9 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 4339 | 47 271 338 2356 369 958 Spaces Moved 1900 | 47 217 259 1048 93 236 Core 9 | 4 . . . . 5 Treads 377 | . . . 53 93 231 Legs 304 | . . . 304 . . Wheels 1210 | 43 217 259 691 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 110 110 320 320 Average Speed 189 | 78 109 110 182 320 351 Slowest Speed 1450 | 95 110 110 450 320 1450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 2 37 67 96 16 37 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 115 | . . . 36 1 78 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 114 | . . . 36 . 78 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 2322 | 54 240 284 1322 123 299 Wait 150 | . 5 11 117 1 16 Move 1896 | 46 216 258 1047 93 236 Hop . | . . . . . . Pick Up 39 | 2 7 . 27 . 3 Fast Attach 12 | 6 3 . 3 . . Attach 15 | . . 1 6 4 4 Detach 4 | . . . 2 2 . Swap 26 | . 2 . 18 3 3 Drop 14 | . 2 . 12 . . Fire 160 | . 5 14 89 20 32 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . 1 . . Crush 1 | . . . . . 1 Escape Stasis 4 | . . . . . 4 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 8) 319 | -10/Materials | Entered Mines 346 | -10/Mines | Met a Derelict bent on vengeance 397 | -10/Mines | Assembled infested the area 402 | -10/Mines | Assisted by a Guerilla fighting off Assembled 470 | -10/Mines | Destroyed 7 combat bots 610 | -10/Mines | Learned location of 1 exit from Materials 630 | -10/Mines | Discovered new exit (range 15) 657 | -10/Mines | Entered Materials 657 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 658 | -9/Materials | Identified exit to Materials 918 | -9/Materials | Repaired Lgt. Cannon 944 | -9/Materials | Repaired Lgt. Cannon 975 | -9/Materials | Discovered exit to Materials (range 5) 1609 | -9/Materials | Discovered exit to Materials (range 16) 1823 | -9/Materials | Discovered new exit (range 7) 1914 | -9/Materials | Discovered new exit (range 10) 3013 | -9/Materials | Entered another Materials area 3013 | -8/Materials | Evolved 2 slots: Utility x2 3382 | -8/Materials | Identified exit to Garrison 3382 | -8/Materials | Entered Garrison 3640 | -8/Garrison | Triggered checkpoint 3809 | -8/Garrison | Phase Generator disabled 3809 | -8/Garrison | Discovered new exit (range 4) 3852 | -8/Garrison | Triggered checkpoint 3933 | -8/Garrison | Garrison Relay disabled 4102 | -8/Garrison | Installed Relay Interface Framework 4150 | -8/Garrison | Triggered checkpoint 4150 | -8/Garrison | Triggered checkpoint 4203 | -8/Garrison | Triggered checkpoint 4218 | -8/Garrison | Destroyed 7 combat bots 4226 | -8/Garrison | Lost 4 parts (1p1n2u) 4305 | -8/Garrison | Core integrity fell below 50% 4309 | -8/Garrison | Lost 6 parts (1p1n3u1w) 4331 | -8/Garrison | Core integrity fell below 20% 4340 | -8/Garrison | Destroyed by L-31 Rogue with Katana Last Messages --------------- Slug penetrates Wall. Acquired 1 matter. Slug penetrates Wall. Penetrated by Slug. H-55 Commando destroyed. Imp. Ion Engine destroyed. Cooling System destroyed. L-31 Rogue knocked back. Hardlight Generator destroyed. System corrupted by crushing effect (+1). L-31 Rogue knocked back. Critical hit (Smash). Assault Cannon destroyed. System corrupted by crushing effect (+4). Lgt. Treads destroyed. Assault Cannon severed. Signal Interpreter destroyed. System corrupted: Matter fused (-6). Knocked back. System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ???????????????# """""#???????????????????????? | | ???????????????# " #???????????????????????? | | ????######?????# ???????????????????????? | | ????# #### ???????????????????????? | | ????# < ???????????????????????? | | ????# #### ???????????????????????? | | ????### #?????# ???????????????????????? | | ??????# #?????# #???????????????????????? | | ??????# #?????# #???????????????????????? | | ??????# #?????##### #####???????????????????????? | | ####### #?????????# #???????????????????????????? | | # ########### ##??????????????????????????? | | # ##### #??????????????????????????? | | #???# #??????????????????????????? | | #???# ###### ##### #??????????????????????????? | | ##### ###### #???# #??????????????????????????? | | #???# #?????????##???????????????? | | ############ #???# #????????? ????????????????? | | # #??????????# #???# #???????? #????????????????? | | # #??????????# #???# #######?? #????????????????? | | # #??????????# #???# ##=%%%#? #????????????????? | | # ###?######## #??## ##%==[## ##???????????????? | | # #"#?#""""^## #### %[* ##### #?????????? | | # "#?#" *= ??????????? | | #?#"""" ####### %/= ??????????? | | # "#?#######?????# ##%@ ## ####????????????? | | # #"#???????????### ##*bl ## ##??????????????? | | #####???????????# ] #?????????????? | | ????????????????# #?????????????? | | ????????????????# #?????????????? | | ???###?####??# %%% #?????????????? | | ??## ### #### #### ## ## ###?????????????? | | ?## ! * # ####### ## #? #???????????????? | | ?# =*! ! % ??????????????? | | ?# = %%= % ????????????? | | ?# = ####### ^ ### #???????????? | | ?## [=* #?????###### ### ##???#???????????? | | ??## ## # ##??????????# #?? #????????????????? | | ???######[ #???????????# ####???#????????????????? | | ######### !### ###?????# #???????????????????????? | | " ????????????????????????? | | ### ###?????##????????????????????????? | | ##### ###?????????????????????????????????????? | | #???# #???????????????????????????????????????? | | ####???# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# "???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed BladeTargetPower Manual? 0 Play Time 00:35:16 Cumulative 14.8 hours Start 2024.11.18 @ 20:06:05 End 2024.11.18 @ 23:27:19 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 3 Adventurer 7 Explorer 12 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 65c7ca20-43b5-481d-9229-f2ded7d6c8b5