Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 17:33:03 Player: Rizzen Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (226) 1130 Value Destroyed (6846) 6846 Prototype IDs (31) 620 Alien Tech Used (9) 1800 Bonus (5077) 5077 TOTAL SCORE: 22173 Bonus ------- High Alert Combat Kills 482 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -405 Cogmind --------- Core Integrity 0/1300 Matter 168/300 Energy 36/170 System Corruption 26% Temperature Cool (0) Movement Hovering (106) Ox1 Location -3/Quarantine Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Antigrav Array Antigrav Array > --- UTILITY (11) ----- Advanced Power Amplifier Advanced Heat Sink (fused) Advanced Weight Redist. System Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Phase Armor > --- WEAPON (2) ------- Core Stripper > --- INVENTORY (5) ---- Reaction Control System Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Advanced Target Analyzer Nanoactuators Improved Phase Shifter Phase Armor Phase Redirector > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Reaction Control System Dimensional Node Initializer High-powered Transdimensional Reconstructor Power Sword [Rating: 166] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav Array Flight Unit Improved VTOL Module Utility Hacking Suite Device Triangulator Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Backup Plating III Artifact Phase Armor Weapon Katana Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Slots Evolved 14 | . . 2 2 . . 4 2 . . 2 . . . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . . 1 1 . . . . . . . 1 . Utility 9 | . . 2 1 . . 2 1 . . 2 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 390 | 7 25 31 31 16 . 68 11 5 3 56 17 21 20 2 24 53 Power 75 | 1 7 4 5 1 . 20 2 . . 10 1 2 3 . 10 9 Engine 33 | 1 6 4 2 . . 11 2 . . 2 . 1 1 . . 3 Core 19 | . 1 . 3 1 . 9 . . . 2 . . 2 . 1 . Reactor 23 | . . . . . . . . . . 6 1 1 . . 9 6 Propulsion 60 | 2 7 5 6 5 . 9 2 . 1 14 1 3 1 . 3 1 Treads 4 | 2 2 . . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 8 | . 3 1 . . . . . . . . . . . . 3 1 Flight 46 | . . 4 6 5 . 9 2 . 1 14 1 3 1 . . . Utility 199 | 2 6 11 17 7 . 34 7 2 2 24 12 13 15 2 8 37 Device 153 | 1 3 9 7 7 . 27 5 2 2 16 12 12 13 1 8 28 Storage 2 | 1 . . . . . . . . . 1 . . . . . . Processor 31 | . 3 1 4 . . 7 1 . . 6 . 1 2 1 . 5 Hackware 6 | . . . 3 . . . 1 . . 1 . . . . . 1 Protection 5 | . . 1 3 . . . . . . . . . . . . 1 Artifact 2 | . . . . . . . . . . . . . . . . 2 Weapon 56 | 2 5 11 3 3 . 5 . 3 . 8 3 3 1 . 3 6 Energy Gun 7 | . 2 1 . . . . . . . 2 1 . . . . 1 Energy Cannon 4 | . 2 1 . . . . . . . . . . . . . 1 Ballistic Gun 10 | 2 1 7 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 2 . . . . . . Launcher 2 | . . 2 . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . Impact Weapon 11 | . . . . 1 . . . 1 . 4 2 1 . . 1 1 Slashing Weapon 19 | . . . 3 2 . 5 . 1 . . . 2 1 . 2 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 2 . 1 . 4 . . . 5 . 1 . . 1 4 Parts Lost 91 | . 9 7 8 1 . 13 . 2 6 12 . 12 4 . 8 9 Power 20 | . 2 2 2 . . 6 . . 1 3 . 2 . . 1 1 Propulsion 19 | . 4 1 1 1 . 1 . . 1 5 . 2 2 . . 1 Utility 41 | . 1 3 4 . . 5 . 1 3 4 . 7 2 . 5 6 Weapon 11 | . 2 1 1 . . 1 . 1 1 . . 1 . . 2 1 Highest Loss Streak 8 | . 7 2 5 1 . 3 . 1 6 5 . 8 3 . 7 3 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 91 | . 89 94 96 99 100 95 98 99 80 88 88 78 80 82 78 71 Engine 6 | . 14 10 3 1 . 3 11 11 6 2 . . 5 5 . . Core 1 | . . . 5 7 9 5 . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . 5 9 6 2 . 7 6 Hover 2 | . 7 6 . . . . . . . . . . . . 11 13 Flight 19 | . . 13 27 27 27 25 29 29 29 23 15 16 17 15 1 . Device 19 | . 9 26 9 8 9 19 21 22 18 13 21 26 27 26 28 20 Processor 14 | . 11 15 16 18 18 15 12 11 11 25 19 10 9 19 14 13 Hackware 8 | . . . 11 18 18 11 9 11 11 9 10 6 5 5 3 1 Ballistic Gun 2 | . 14 14 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 5 . . . . . 7 9 4 2 . 3 1 Slashing Weapon 7 | . . . 17 12 18 12 11 10 1 . . 5 8 10 4 5 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 95 | 13 16 13 15 16 10 25 26 29 27 44 45 40 43 20 67 95 Greatest Support 87 | 40 40 12 15 15 15 23 29 29 29 49 50 50 35 29 78 87 Greatest Overweight (x) 24 | . 4 2 . 1 . 2 . . . 3 . . 1 . 1 24 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 3 4 4 4 4 4 3 4 3 3 4 2 3 5 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 4 5 5 3 4 5 3 5 5 4 3 Class Distribution -------------------- 26% | Hacker-Sprinter 16% | Hacker-Ninja 15% | Mutant 9% | Hacker-Gladiator 6% | Scavenger-Mutant 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -8/Storage Hacker-Sprinter | -8/Recycling Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Gladiator | -4/Waste Gladiator | -4/Factory Gladiator | -4/Upper Caves Gladiator | -4/Upper Caves Infiltrator-Gladiator | -3/Research Alien-Gladiator | -3/Quarantine Resources | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Matter Collected 4642 | 300 649 617 305 150 10 580 . 202 . 458 230 203 235 34 198 471 Remotely 50 | . . . 50 . . . . . . . . . . . . . Salvage Created 11516 | 134 818 1732 1699 870 . 1280 79 80 . 777 823 407 291 57 1074 1395 Parts 536 | 8 45 121 91 37 . 86 6 4 . 20 4 6 2 4 42 60 Haulers Intercepted 27 | . 2 6 5 5 . 4 . . . 1 . 1 . . 1 2 Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . 3 . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Combat Hostiles Destroyed 121 | . 12 33 24 11 . 7 1 1 . 7 . 3 3 . 9 10 Melee 68 | . . . 24 9 . 7 1 1 . 3 . 2 3 . 8 10 Guns 37 | . 11 26 . . . . . . . . . . . . . . Cannons 8 | . 1 7 . . . . . . . . . . . . . . Classes Destroyed 19 | 2 6 4 1 . . 1 . 1 . . . . 2 . . 2 Worker 9 | . . 1 . . . 6 . . . . . 1 . . . 1 Builder 12 | . 2 . . . . 4 . . . 3 . 1 . . 2 . Tunneler 6 | 2 . 1 . . . 2 . . . 1 . . . . . . Hauler 27 | . 2 6 5 5 . 4 . . . 1 . 1 . . 1 2 Recycler 13 | 1 1 . 3 . . 1 . . . 2 . . . . 3 2 Minesweeper 1 | . . . . . . . . 1 . . . . . . . . Mechanic 3 | . 1 . 1 . . 1 . . . . . . . . . . Operator 9 | . 1 2 . 1 . 2 . . . 1 . . . . 1 1 Watcher 23 | . 3 5 5 1 . 6 . . . 1 . 1 . . . 1 Swarmer 23 | . . 8 6 . . 3 . . . 2 . . . . 4 . Grunt 47 | . 12 14 9 5 . . . . . . . . . . 2 5 Brawler 3 | . . . 2 . . . . . . . . . 1 . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . 2 Sentry 32 | . . 10 7 6 . . 1 . . 3 . 3 1 . 1 . Hunter 2 | . . . . . . . . . . . . . . . . 2 Programmer 12 | . . . . . . 4 . 1 . 2 . . . . 2 3 Decomposer 2 | . . . . . . . . . . . . . . 2 . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 9 | 2 3 9 5 6 . 7 1 1 . 3 . 2 3 . 8 4 Combat Bots Only 5 | . 2 4 5 3 . 3 1 1 . 2 . 2 3 . 5 4 Max Kills in Single Turn 2 | 1 2 2 1 1 . 1 1 1 . 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 1 . 1 1 1 . 1 . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Hostile Shots Fired 1104 | . 122 133 132 37 4 160 10 16 31 93 . 37 50 18 73 188 Missed 474 | . 34 47 59 13 2 75 8 9 15 42 . 23 26 16 37 68 Damage Taken 11608 | . 1067 1049 942 404 29 1224 41 101 266 1246 . 1141 300 28 1061 2709 Core 3047 | . 169 292 371 144 . 458 41 21 20 350 . 109 62 . 110 900 Absorbed by Shields 455 | . . 106 . . . . . . 48 45 . 64 86 . 106 . Redirected to Core 794 | . . . . . . . . . . . . . . . . 794 Redirected to Shielding 27 | . . . 27 . . . . . . . . . . . . . Regen/Repaired (Parts) 400 | . 17 135 39 64 . . . . . 145 . . . . . . Core Remaining (%) 50 | 100 32 27 . . 6 46 . . 91 . . . . 54 . . Volleys Fired 211 | 5 91 112 . . . . . 1 . . 1 . . . . 1 Largest 2 | 2 2 2 . . . . . 1 . . 1 . . . . 1 Hottest 120 | 40 120 120 . . . . . 7 . . 75 . . . . 65 Shots Fired 391 | 10 169 209 . . . . . 1 . . 1 . . . . 1 Gun 319 | 10 159 148 . . . . . . . . 1 . . . . 1 Cannon 70 | . 10 60 . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . . Special 1 | . . . . . . . . 1 . . . . . . . . Kinetic 282 | 10 124 148 . . . . . . . . . . . . . . Thermal 106 | . 45 60 . . . . . . . . 1 . . . . . Explosive 1 | . . 1 . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . 1 Robot Hit Streak 34 | 3 10 34 . . . . . 9 . . 10 . . . . . Robot Miss Streak 5 | 2 5 4 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 682 | 5 103 151 95 38 . 68 7 7 5 31 13 28 21 2 50 58 Core Hits 283 | 4 41 73 38 16 . 30 2 3 1 7 2 9 9 1 20 27 Critical Kills 2 | . . . . . . . . . . 1 1 . . . . . Critical Parts Destroyed 20 | . 1 . . 3 . . . . . 7 3 1 . . 4 1 Critical Strikes 70 | . 1 . 7 7 . 4 . . 1 8 6 9 8 . 5 14 Burn 1 | . . . . . . . . . . . 1 . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . Smash 22 | . . . . 3 . . . . . 8 5 1 . . 4 1 Sever 46 | . . . 7 4 . 4 . . 1 . . 8 8 . 1 13 Melee Attacks 811 | . . . 149 74 13 132 50 29 6 45 18 53 25 5 92 120 Impact 143 | . . . . 14 . . . . . 45 18 10 2 . 28 26 Slashing 668 | . . . 149 60 13 132 50 29 6 . . 43 23 5 64 94 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 76 | . . . 12 5 . 21 1 1 . 8 . 6 2 2 9 9 Combat Hostiles 7 | . . . . 1 . . 1 . . 1 . 2 . . 2 . Follow-up Attacks 58 | . . . 13 6 . 10 2 1 . 3 2 4 6 . 7 4 Damage Inflicted 25046 | 61 1436 2176 3566 1693 . 3799 342 227 154 2823 1217 1063 713 123 2501 3152 Guns 2904 | 61 1331 1490 . . . . . . . . 22 . . . . . Cannons 754 | . 105 649 . . . . . . . . . . . . . . Explosions 84 | . . 37 . . . . . . . 47 . . . . . . Melee 21304 | . . . 3566 1693 . 3799 342 227 154 2776 1195 1063 713 123 2501 3152 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 2558 | 61 1007 1490 . . . . . . . . . . . . . . Thermal 1100 | . 429 649 . . . . . . . . 22 . . . . . Explosive 37 | . . 37 . . . . . . . . . . . . . . Electromagnetic 47 | . . . . . . . . . . 47 . . . . . . Impact 6107 | . . . . 408 . . . . . 2776 1195 318 86 . 855 469 Slashing 15197 | . . . 3566 1285 . 3799 342 227 154 . . 745 627 123 1646 2683 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 36 | . 9 2 . . . 2 . . 2 . . 25 36 36 2 26 Average Corruption 8 | . 4 2 . . . 1 . . 1 . . 20 30 36 1 7 Corruption Purged 6 | . . . . . . 2 . . . . . . . . 2 2 Corruption Blocked 30 | . . . . . . . . . . . . . . . . 30 Effects 113 | . 46 9 . . . 1 . . 1 . . 21 13 13 2 7 Message Errors 24 | . 13 3 . . . . . . . . . 2 1 3 . 2 Matter Fused 28 | . 10 1 . . . 1 . . 1 . . 5 4 2 . 4 Heat Flow Errors 9 | . 1 . . . . . . . . . . 2 1 5 . . Energy Discharges 19 | . 10 1 . . . . . . . . . 4 4 . . . Parts Rejected 1 | . . 1 . . . . . . . . . . . . . . Parts Fused 3 | . 1 . . . . . . . . . . . . 1 . 1 Data Loss (minor) 11 | . 6 2 . . . . . . . . . 2 1 . . . Data Loss (major) 3 | . 1 . . . . . . . . . . . . . 2 . Misfires 1 | . 1 . . . . . . . . . . . . . . . Alerts 3 | . 2 1 . . . . . . . . . . . . . . Misdirections 10 | . . . . . . . . . . . . 6 2 2 . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 3778 | . . 11 277 311 . 435 47 43 . 1097 480 193 51 44 416 373 Projectiles 19 | . . 11 . . . . . . . 8 . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 3759 | . . . 277 311 . 435 47 43 . 1089 480 193 51 44 416 373 Knockbacks 15 | . . . . 1 . . . . . 6 . 1 . . 4 3 Impact 13 | . . . . 1 . . . . . 5 . 1 . . 3 3 Kinetic . | . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . 1 . . . . 1 . Self-Inflicted Damage 48 | . . . . . . . . . . 48 . . . . . . Shots 2 | . . . . . . . . . . 2 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 303 | . 289 155 8 8 . . 5 44 . 303 43 159 126 267 . 4 Average Temperature 38 | . 78 48 6 8 . . 5 12 . 111 23 71 79 102 . 4 Received Heat Transfer 2127 | . 591 394 351 198 . 51 . . . 131 . 54 71 . 97 189 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 31 | . . . . 3 . . . . . 9 5 5 1 . 1 7 Impact Corruptions 70 | . . . . 5 . . . . . 31 7 6 3 . 10 8 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 6 | . 2 1 . . . . . . . . . 1 . . 2 . Heat Transferred 2516 | . 1036 1369 . . . . . . . . 111 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Peak Influence 857 | 15 171 755 857 253 82 188 360 . . 246 46 229 . . 581 474 Initial 232 | . 9 22 232 159 11 84 85 . . 60 46 . . . 228 182 Average 164 | 7 43 333 518 68 48 56 207 . . 84 17 127 . . 365 264 Maximum Alert Level 3 | . . 3 3 1 . . 1 . . 1 . 1 . . 2 2 Low Security (%) 69 | 100 100 36 . 88 100 100 43 . . 92 100 88 . . . 28 Level 1 20 | . . 28 37 11 . . 56 . . 7 . 11 . . 74 68 Level 2 7 | . . 31 35 . . . . . . . . . . . 25 2 Level 3 2 | . . 3 26 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 3 4 1 1 . 8 4 . . 5 . 3 . . 5 8 Investigation 12 | . 2 2 . 1 . 3 . . . 1 . . . . 1 2 Extermination 10 | . . . . . . 3 2 . . 1 . . . . 1 3 Reinforcement 17 | . 1 2 . . . 2 2 . . 2 . 3 . . 2 3 Assault 1 | . . . 1 . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 1 . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Distress Signals 11 | . . 1 2 2 . 2 . . . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 325 | . 22 43 47 15 2 34 8 13 4 27 . 14 14 7 29 46 Peak Tracking Total 12 | . 4 5 7 3 2 7 6 9 4 7 . 5 7 7 5 12 Tactical Retreats 61 | . . 3 10 1 1 7 4 5 . 5 . 4 6 3 7 5 Traps | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Traps Triggered 13 | . 7 2 1 . . 2 . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Machines Disabled 12 | . 2 . . . . . . . . 2 . . 1 . . 7 Max in Single Turn 2 | . 1 . . . . . . . . 2 . . 1 . . 1 Garrison Access 1 | . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Machines Accessed 101 | . 9 15 9 16 11 14 6 . . 8 . 2 1 1 2 7 Terminals 67 | . 7 9 4 12 6 10 4 . . 4 . 1 . 1 2 7 Fabricators 1 | . . . . . . 1 . . . . . . . . . . Repair Stations 6 | . 1 2 1 1 . . . . . 1 . . . . . . Recycling Units 20 | . 1 2 2 2 5 3 2 . . 2 . 1 . . . . Scanalyzers 3 | . . 2 1 . . . . . . . . . . . . . Garrison Access 3 | . . . 1 1 . . . . . 1 . . . . . . Total Hacks 255 | . 19 42 27 45 27 32 10 . . 25 . 6 1 1 3 17 Successful 177 | . 14 28 17 39 19 21 4 . . 17 . 3 1 1 2 11 Failed 77 | . 5 14 10 6 8 11 6 . . 8 . 3 . . 1 5 Catastrophic 5 | . . 2 . . . 1 1 . . . . . . . . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 Manual 116 | . 17 19 15 20 8 23 8 . . 4 . . . . . 2 Terminals 184 | . 16 28 17 36 21 26 8 . . 7 . 4 . 1 3 17 Fabricators 2 | . . . . . . 2 . . . . . . . . . . Repair Stations 29 | . 2 5 3 6 . . . . . 13 . . . . . . Recycling Units 24 | . 1 2 2 2 6 4 2 . . 3 . 2 . . . . Scanalyzers 9 | . . 7 2 . . . . . . . . . . . . . Garrison Access 6 | . . . 3 1 . . . . . 2 . . . . . . Terminal Hacks 68 | . 4 8 6 18 7 7 . . . 2 . 1 1 1 2 11 Record 18 | . . . . . 3 3 . . . . . . . 1 1 10 Part Schematic 2 | . . . . 2 . . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . Prototype ID Bank 10 | . 1 4 1 3 1 . . . . . . . . . . . Open Door 7 | . . . . 5 . . . . . . . . 1 . . 1 Open DSF 3 | . . . . . . . . . . 1 . 1 . . 1 . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Alert Level 10 | . . 2 1 3 1 2 . . . 1 . . . . . . Unreport Threat 11 | . 1 1 4 3 . 2 . . . . . . . . . . Maintenance Status 3 | . 1 1 . 1 . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . Repair Station Hacks 24 | . 2 4 2 6 . . . . . 10 . . . . . . Scan Component 12 | . 1 2 1 3 . . . . . 5 . . . . . . Repair 12 | . 1 2 1 3 . . . . . 5 . . . . . . Recycling Unit Hacks 23 | . 1 2 2 2 6 3 2 . . 3 . 2 . . . . Report Inventory 20 | . 1 2 2 2 5 2 2 . . 2 . 2 . . . . Retrieve Components 3 | . . . . . 1 1 . . . 1 . . . . . . Scanalyzer 8 | . . 6 2 . . . . . . . . . . . . . Insert Component 4 | . . 3 1 . . . . . . . . . . . . . Analyze 4 | . . 3 1 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . Coupler Status 1 | . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 48 | . 7 8 4 11 6 9 2 . . 1 . . . . . . Terminals 48 | . 7 8 4 11 6 9 2 . . 1 . . . . . . Assimilate 4 | . . . . 4 . . . . . . . . . . . . Botnet 44 | . 7 8 4 7 6 9 2 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . 1 . . . 1 . . . . . . Used 2 | . . . . 1 . 1 . . . . . . . . . . Hacking Detections 60 | . 4 9 6 10 5 10 4 . . 4 . . . . 2 6 Full Trace Events 16 | . 2 4 2 1 1 3 . . . 1 . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 3 1 2 . . . . . . . . . . . 4 Parts Built 2 | . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . . Parts Repaired 12 | . 1 2 1 3 . . . . . 5 . . . . . . Time 525 | . 26 76 25 102 . . . . . 296 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . 2 3 . . . 1 . . . . . . Parts Scanalyzed 4 | . . 3 1 . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 3 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . no_distress 1 | . . . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders 14 | . . . . 14 . . . . . . . . . . . . EXPLORE 14 | . . . . 14 . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . 2 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 2 1 . . . 1 1 . . Drone Launches 20 | . . . . 20 . . . . . . . . . . . . Drone Recoveries 5 | . . . . 5 . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Turns Passed 17666 | 115 1714 1330 1048 1052 286 2472 546 3877 45 1082 1071 456 295 276 641 1360 Spaces Moved 16646 | 58 1059 1365 1514 1140 675 2238 969 1755 101 1381 537 877 524 738 740 975 Core 86 | 6 18 . . . . 24 . . . 23 . . . . . 15 Treads 262 | 52 210 . . . . . . . . . . . . . . . Legs 149 | . 149 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 2480 | . 682 234 . . . . . . . . . . . . 604 960 Flight 13669 | . . 1131 1514 1140 675 2214 969 1755 101 1358 537 877 524 738 136 . Fastest Speed 25 | 50 56 37 32 29 29 26 25 27 26 26 34 31 31 35 35 52 Average Speed 44 | 148 127 59 33 30 29 29 25 27 26 33 34 32 34 35 50 95 Slowest Speed 1250 | 160 250 180 34 99 29 150 27 27 27 200 34 34 117 35 110 1250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . 6 . 2 2 5 . . . 3 4 1 . . . . Cave-ins Triggered 5 | . . . . . . . . . . . . 3 . . 1 1 Teleports 4 | . . . . . . . . . . . . . . . . 4 Exploration Rate (%) 61 | 4 97 96 77 74 99 57 27 99 11 32 96 24 69 77 18 80 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . . . . 1 1 . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 . . . . 1 . . Unknown Exits Taken 4 | 1 . . . . . . . . . . . 1 1 . 1 . Scrap Searched 6 | . . . . . . . . 2 . . . . 3 1 . . Spaces Dug 229 | . . 15 15 14 10 36 32 20 . . 3 13 . 3 31 37 Terrain Destroyed 229 | . . 15 15 14 10 36 32 20 . . 3 13 . 3 31 37 Melee 214 | . . . 15 14 10 36 32 20 . . 3 13 . 3 31 37 Projectile . | . . . . . . . . . . . . . . . . . AOE 15 | . . 15 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Upp Upp Res Qua Total 25592 | 77 1261 1682 1854 1745 747 3858 1200 5115 109 1963 1392 991 625 744 905 1324 Wait 7135 | . 39 137 144 496 63 1374 161 3323 . 411 807 29 36 . 35 80 Move 16586 | 57 1058 1353 1513 1135 670 2227 968 1754 100 1375 528 874 523 737 739 975 Hop 22 | . . 5 . 2 2 5 . . . 3 4 1 . . . . Pick Up 266 | 8 28 21 16 11 1 33 10 2 . 42 8 13 12 . 10 51 Fast Attach 108 | . 3 13 16 6 . 19 2 2 . 11 5 4 3 1 11 12 Attach 198 | 7 13 9 9 3 . 23 7 1 2 37 4 15 15 . 11 42 Detach 25 | . 1 1 . . . 4 . . . 7 . 1 7 . 1 3 Swap 92 | . 9 9 6 7 . 26 2 2 1 8 8 2 2 1 2 7 Drop 251 | . 19 22 22 16 1 35 8 3 . 29 12 9 10 . 18 47 Fire 211 | 5 91 112 . . . . . 1 . . 1 . . . . 1 Melee 691 | . . . 128 62 10 112 42 27 6 40 15 43 17 5 78 106 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res / *Upp / Gar) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 3) 629 | -10/Materials | Core integrity fell below 50% 671 | -10/Materials | Lost 7 parts (1p3n1u2w) 1166 | -10/Materials | Discovered new exit (range 15) 1200 | -10/Materials | Discovered new exit (range 9) 1457 | -10/Materials | Discovered new exit (range 4) 1613 | -10/Materials | Repaired Hover Unit 1736 | -10/Materials | Discovered new exit (range 9) 1828 | -10/Materials | Identified exit to Materials 1830 | -10/Materials | Entered another Materials area 1830 | -9/Materials | Evolved 2 slots: Utility x2 2486 | -9/Materials | Core integrity fell below 50% 2552 | -9/Materials | Repaired Imp. Assault Rifle 2562 | -9/Materials | Discovered new exit (range 16) 2567 | -9/Materials | Identified exit to Materials 2644 | -9/Materials | Discovered new exit (range 14) 2825 | -9/Materials | Build established: Scavenger-Mutant 2888 | -9/Materials | Discovered exit to Materials (range 10) 2937 | -9/Materials | Repaired Imp. Flight Unit 3020 | -9/Materials | Discovered exit to Materials (range 8) 3160 | -9/Materials | Entered another Materials area 3160 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3383 | -8/Materials | Lost 5 parts (1p1n3u) 3426 | -8/Materials | Build established: Mutant 3607 | -8/Materials | Repaired Imp. Flight Unit 3656 | -8/Materials | Discovered new exit (range 15) 3666 | -8/Materials | Identified exit to Storage 3746 | -8/Materials | Discovered exit to Storage (range 11) 3877 | -8/Materials | Discovered new exit (range 10) 3880 | -8/Materials | Identified exit to Factory 3936 | -8/Materials | Core integrity fell below 50% 3960 | -8/Materials | First assault squad dispatched 4101 | -8/Materials | Discovered exit to Factory (range 15) 4208 | -8/Materials | Entered Storage 4372 | -8/Storage | Core integrity fell below 20% 4676 | -8/Storage | Discovered new exit (range 7) 4731 | -8/Storage | Lost 10 allies 4802 | -8/Storage | Identified exit to Recycling 4906 | -8/Storage | Repaired Katana 4934 | -8/Storage | Repaired ECM Suite 5073 | -8/Storage | Build established: Hacker-Sprinter 5112 | -8/Storage | Repaired Imp. Sensor Array 5260 | -8/Storage | Entered Recycling 5298 | -8/Recycling | Discovered new exit (range 8) 5299 | -8/Recycling | Identified exit to Factory 5546 | -8/Recycling | Entered Factory 5546 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5971 | -6/Factory | Discovered new exit (range 5) 5972 | -6/Factory | Identified exit to Factory 6284 | -6/Factory | Build established: Hacker-Scout 6530 | -6/Factory | Found Prototype Processor 6530 | -6/Factory | Identified Exp. Targeting Computer 6598 | -6/Factory | Discovered new exit (range 8) 6600 | -6/Factory | Identified exit to Lower Caves 6646 | -6/Factory | Discovered exit to Factory (range 7) 6832 | -6/Factory | Lost 3 parts (2p1u) 6936 | -6/Factory | Build established: Hacker-Ninja 7315 | -6/Factory | Discovered exit to Factory (range 20) 7501 | -6/Factory | Fabricated Greatsword (x2) 7512 | -6/Factory | Discovered exit to Lower Caves (range 12) 7796 | -6/Factory | Build established: Assassin 7988 | -6/Factory | Core integrity fell below 50% 8018 | -6/Factory | Entered another Factory area 8018 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8367 | -5/Factory | Discovered new exit (range 14) 8371 | -5/Factory | Identified exit to Upper Caves 8377 | -5/Factory | Discovered exit to Upper Caves (range 15) 8463 | -5/Factory | Build established: Hacker-Ninja 8471 | -5/Factory | Spotted B-75 Beast 8564 | -5/Factory | Entered Upper Caves 9025 | -5/Upper Caves | Spotted B-75 Beast 9879 | -5/Upper Caves | Learned Factory terminal intel 10757 | -5/Upper Caves | Build established: Hacker-Sprinter 11307 | -5/Upper Caves | Discovered new exit (range 5) 11308 | -5/Upper Caves | Identified exit to Upper Caves 11477 | -5/Upper Caves | Learned Factory terminal intel 12441 | -5/Upper Caves | Entered another Upper Caves area 12472 | -5/Upper Caves | Discovered new exit (range 9) 12474 | -5/Upper Caves | Identified exit to Factory 12482 | -5/Upper Caves | Learned 4 Factory zone layouts 12486 | -5/Upper Caves | Entered Factory 12486 | -4/Factory | Evolved 2 slots: Utility x2 12487 | -4/Factory | Identified exit to Research 12488 | -4/Factory | Loaded intel: 26 terminal locations 12512 | -4/Factory | Lost 6 parts (1p1n3u1w) 12603 | -4/Factory | Lost 4 parts (1p1n2u) 12800 | -4/Factory | Spotted B-86 Titan 12920 | -4/Factory | Lost 5 parts (2p3n) 13034 | -4/Factory | Garrison activated, responded to threat 13133 | -4/Factory | Identified exit to Garrison 13172 | -4/Factory | Discovered new exit (range 5) 13260 | -4/Factory | Repaired Impulse Thruster 13313 | -4/Factory | Repaired Nuclear Pulse Thruster 13378 | -4/Factory | Repaired Adv. Reaction Control System 13442 | -4/Factory | Repaired Imp. Phase Shifter 13503 | -4/Factory | Repaired Imp. VTOL Module 13568 | -4/Factory | Sucked down chute 13568 | -4/Factory | Entered Waste 13568 | -4/Waste | The area was eerily silent 13822 | -4/Waste | Build established: Hacker-Gladiator 14540 | -4/Waste | Discovered new exit (range 16) 14637 | -4/Waste | Identified exit to Factory 14639 | -4/Waste | Entered Factory 14640 | -4/Factory | Loaded intel: 26 terminal locations 14687 | -4/Factory | Found Prototype Device 14687 | -4/Factory | Identified Adv. EM Disruption Field 14763 | -4/Factory | Crushed by falling debris 14767 | -4/Factory | Crushed by falling debris 14767 | -4/Factory | System corruption reached 10% 14798 | -4/Factory | Lost 8 parts (2p1n4u1w) 14942 | -4/Factory | Crushed by falling debris 14973 | -4/Factory | Lost 3 parts (1n2u) 15090 | -4/Factory | Discovered new exit (range 9) 15095 | -4/Factory | Entered Upper Caves 15168 | -4/Upper Caves | Learned location of Quarantine (-3) 15210 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 15248 | -4/Upper Caves | System corruption reached 30% 15250 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15278 | -4/Upper Caves | Lost 3 parts (1n2u) 15381 | -4/Upper Caves | Discovered new exit (range 13) 15390 | -4/Upper Caves | Entered another Upper Caves area 15464 | -4/Upper Caves | Encountered a Warlord checkpoint 15507 | -4/Upper Caves | Build established: Gladiator 15593 | -4/Upper Caves | Discovered exit to Research (range 8) 15666 | -4/Upper Caves | Entered Research 15666 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15708 | -3/Research | Spotted B-86 Titan 15715 | -3/Research | Garrison activated, responded to threat 16094 | -3/Research | Build established: Infiltrator-Gladiator 16166 | -3/Research | Search patrols dispatched 16243 | -3/Research | Crushed by falling debris 16248 | -3/Research | Discovered new exit (range 5) 16307 | -3/Research | Entered Quarantine 16319 | -3/Quarantine | Lost 7 parts (1p4u2w) 16321 | -3/Quarantine | Found Alien Artifact 16322 | -3/Quarantine | Identified Transdimensional Reconstructor 16322 | -3/Quarantine | Warped through subspace 16339 | -3/Quarantine | Found Alien Artifact 16359 | -3/Quarantine | Found Alien Artifact 16360 | -3/Quarantine | Identified Dimensional Node Initializer 16360 | -3/Quarantine | Initialized slip node 16361 | -3/Quarantine | Identified Core Reset Matrix 16361 | -3/Quarantine | Used Core Reset Matrix 16362 | -3/Quarantine | Found Dimensional Node Initializer 16364 | -3/Quarantine | Found Dimensional Node Initializer 16365 | -3/Quarantine | Detected hypermatrix surge 16365 | -3/Quarantine | Sensed 12 artifacts in vicinity 16370 | -3/Quarantine | Found Transdimensional Reconstructor 16372 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 16374 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 16413 | -3/Quarantine | Found Phase Armor 16536 | -3/Quarantine | Found Unknown Device 16536 | -3/Quarantine | Identified Quantum Capacitor 16564 | -3/Quarantine | Build established: Infiltrator-Mutant 16565 | -3/Quarantine | Warped through subspace to slip node 16667 | -3/Quarantine | Found Matter Drive 16910 | -3/Quarantine | Central database locked down 16941 | -3/Quarantine | Warped through subspace to slip node 17001 | -3/Quarantine | Found Prototype Device 17003 | -3/Quarantine | Identified Exp. Thermal Shield 17043 | -3/Quarantine | Found Phase Redirector 17165 | -3/Quarantine | Initialized slip node 17269 | -3/Quarantine | Core integrity fell below 50% 17357 | -3/Quarantine | Build established: Alien-Gladiator 17457 | -3/Quarantine | Cryocooling Duct disabled 17472 | -3/Quarantine | Ambient heat levels rising (+20) 17472 | -3/Quarantine | Non-combat units ordered to evacuate 17499 | -3/Quarantine | Warped through subspace to slip node 17500 | -3/Quarantine | Core integrity fell below 20% 17503 | -3/Quarantine | Met incapacitated Sigix Warrior 17503 | -3/Quarantine | Lockdown squad dispatched 17505 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 17506 | -3/Quarantine | Unlocked Sigix quarantine chamber 17519 | -3/Quarantine | Lost 3 parts (3u) 17583 | -3/Quarantine | Crushed by falling debris 17583 | -3/Quarantine | System corruption reached 10% 17606 | -3/Quarantine | Found Subatomic Replicator 17614 | -3/Quarantine | Lost 3 parts (1p1n1w) 17635 | -3/Quarantine | Found Core Stripper 17650 | -3/Quarantine | Used Subatomic Replicator to replicate Reaction Control System 17667 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 17602_ Suspension Chamber breached. 17606_ Acquired Subatomic Replicator. 17614_ System corrupted: Adv. Heat Sink fused. 17629_ Suspension Chamber breached. 17634_ Dropped Power Sword. 17635_ Dropped Dimensional Node Initializer. 17635_ Acquired Core Stripper. 17636_ System corrupted: Matter fused (-10). 17637_ Dropped Lgt. Antimatter Reactor. 17638_ Acquired Lgt. Antimatter Reactor. 17642_ Dropped Sigix Containment Pod. 17642_ Acquired Sigix Containment Pod. 17643_ Dropped Reaction Control System. 17650_ Replicated Reaction Control System. 17651_ Acquired Reaction Control System. 17658_ Dropped Nanoactuators. 17658_ Dropped Adv. Sensor Array. 17660_ The unstable cave ceiling collapses. [Achievement: 20k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | # ^ """???????????????????????????????????? | | """???????????????????????????????????? | | ???????????????]?????????????????? | | # = ?????????????????????????????????? | | ######## ####?????????????????????????????????? | | # #????????????????????????????????????? | | " #? #????????????????????????????????????? | | " #? +????????????????????????????????????? | | " #??? #????????????????????????????????????? | | " #?? #????????????????????????????????????? | | " #?? #????????????????????????????????????? | | " #? #?????????? ????????????????????????? | | # #?????????? ????????????????????????? | | ###+#### #????????# ???????????????????????? | | #????????# ????????????????????????? | | #????????? ????????????????????????? | | #????????? ????????????????????????? | | #????????? ????????????????????????? | | ####/########???#######+#######??????????????????? | | # #??????# #??????????????????? | | # """ #??????# #??????????????????? | | # """ #??????# #??????????????????? | | # """ #??????# #??????????????????? | | # """ #??????# #??????????????????? | | # """ ! #??????# g""" #??????????????????? | | # """ ####???# !g"@" #??????????????????? | | # """ ## ##??# !pp"" #??????????????????? | | # !" ####?# """"""" #??????????????????? | | ############# ### """"""" #??????????????????? | | ????????????## ## #??????????????????? | | ?????????????##"########;######??????????????????? | | ??? ????????# ###???????????????????????? | | ??# ????????# " ##????????????????????????? | | ### #####???# " " #?????????????????????????? | | ??# """ #?????????????????????????? | | ? # " """ #?????????????????????????? | | # "" #?????????????????????????? | | ? + " T #?????????????????????????? | | ? # " #?????????????????????????? | | ?? " " # #?????????????????????????? | | ?? " " ###########????????????????????????? | | ??? ""G"" #????????????????????????? | | ??? #????????????????????????? | | ???? #????????????????????????? | | ???? #####????????????????????? | | ?####"/""# ######/####"#"##???????????????????? | | ?# ** " # "#???????????????????? | | ## # # !! """ ##???????????????????? | | + "" "" " / """ "#???????????????????? | | ## "" "" " # """ ##???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 50 Energy Generation 49 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Cloak Strength 4 Power Amplification 30 Additional Mass Support 12 Armor Coverage 80 Propulsion Shielding 66 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 90 Targeting Accuracy 6 Melee Accuracy 24 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Adv. Energy Well | -3/Quarantine | Archive Exp. Thermal Defense Suite | -3/Quarantine | Archive Neutron Missile Launcher | -3/Quarantine | Archive Robot Schematics ------------------ S-43 Plague | -3/Quarantine | Archive Fabricated ------------ Greatsword | x2 | -6/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Dimensional Node Initializer Core Reset Matrix Phase Armor Matter Drive High-powered Transdimensional Reconstructor Phase Redirector Core Stripper Subatomic Replicator Achievements -------------- 20k Club Alien Roots Alien Tech Batter Up Can't Catch Me Dangerous Findings Deadly Force Dodgeball, But With Guns False Reunion Just Browsing Knowing Is Half The Battle Release The Drones! Respectable Loadout Rockin' Loadout Slippery One Subspace Traveler \\IAMDERELICT root@ Challenges ------------ None Game ------ Seed HoverChromaticBuckler Manual? 0 Play Time 05:43:12 Cumulative 28.1 hours Start 2024.04.10 @ 10:20:46 End 2024.04.10 @ 17:33:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 702a6c2a-ac16-47d1-927c-fb1f2e4f2bd2