Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.30 @ 15:56:43 Player: Elxavo Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (45) 225 Value Destroyed (1414) 1414 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7359 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 85/100 System Corruption 11% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Cryofiber Web Machine Analyzer > --- WEAPON (3) ------- Variable Charge Gun > --- INVENTORY (5) ---- Carbon-fiber Leg Variable Charge Gun Variable Charge Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Antigrav System > --- UTILITY ---------- Improved Cryofiber Web Machine Analyzer Improved Core Shielding Heavy Reflective Plating Improved Shock Absorption System > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun Heavy Flail > --- INVENTORY -------- Heavy Reflective Plating Variable Charge Gun Variable Charge Gun Variable Charge Gun [Rating: 66] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Supersonic Drone Bay Storage Large Storage Unit Processor 0b10 Alert Chip Protection Improved Power Shielding Weapon Heavy Assault Rifle Energy Gun Variable Charge Gun Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Slots Evolved 10 | . . 2 . . . 2 . . 4 . . 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . . . 2 . . 2 Utility 4 | . . 2 . . . 2 . . . . . . Weapon 1 | . . . . . . . . . 1 . . . Parts Attached 72 | 7 2 7 . 1 . 12 5 . 7 2 17 12 Power 10 | 1 . 1 . 1 . . 1 . 1 1 2 2 Engine 5 | 1 . 1 . 1 . . 1 . 1 . . . Core 5 | . . . . . . . . . . 1 2 2 Reactor . | . . . . . . . . . . . . . Propulsion 15 | 2 . . . . . 4 . . 3 . 4 2 Treads 8 | . . . . . . 4 . . 3 . 1 . Leg 3 | 2 . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight 3 | . . . . . . . . . . . 3 . Utility 24 | 2 1 4 . . . 6 1 . . . 7 3 Device 10 | 1 . 2 . . . 2 . . . . 4 1 Storage 2 | 1 1 . . . . . . . . . . . Processor 3 | . . . . . . 1 1 . . . 1 . Hackware . | . . . . . . . . . . . . . Protection 9 | . . 2 . . . 3 . . . . 2 2 Artifact . | . . . . . . . . . . . . . Weapon 23 | 2 1 2 . . . 2 3 . 3 1 4 5 Energy Gun 7 | 1 . . . . . . . . . . 2 4 Energy Cannon 3 | . . . . . . . . . 1 . 1 1 Ballistic Gun 5 | 1 1 2 . . . . . . 1 . . . Ballistic Cannon 3 | . . . . . . 1 1 . 1 . . . Launcher 3 | . . . . . . 1 1 . . 1 . . Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . . . Parts Lost 38 | . . 2 . . . 2 1 . . 8 13 12 Power 5 | . . . . . . . . . . 1 2 2 Propulsion 9 | . . . . . . . . . . 3 4 2 Utility 15 | . . 2 . . . 1 1 . . 3 4 4 Weapon 9 | . . . . . . 1 . . . 1 3 4 Highest Loss Streak 11 | . . 2 . . . 1 1 . . 8 11 8 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 11 | 4 13 14 14 14 15 13 15 15 13 10 1 2 Power 1 | . 1 1 2 2 2 2 2 2 1 1 . . Propulsion 2 | 2 4 4 3 3 3 3 4 4 1 1 . . Utility 2 | . 4 2 1 2 4 1 2 3 3 4 . . Weapon 5 | . 3 7 8 6 6 6 6 6 6 4 . 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 17 | . 1 2 2 3 . 1 2 . . 4 . 2 Power 2 | . . . 1 . . . . . . 1 . . Propulsion 5 | . . 1 1 1 . 1 . . . . . 1 Utility 4 | . 1 1 . . . . . . . 2 . . Weapon 6 | . . . . 2 . . 2 . . 1 . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 98 100 100 100 99 98 100 92 75 62 57 Engine 8 | . 14 11 11 11 11 9 9 9 10 9 . . Core 1 | . . . . . . . . . . . 8 6 Treads 7 | . . . . . . 5 18 18 25 19 7 . Leg 10 | . 28 22 22 22 22 12 . . . . . 4 Device 14 | . 14 21 22 22 22 18 12 9 6 4 10 8 Storage 7 | . 14 11 11 11 11 9 9 9 6 4 . . Processor 6 | . . . . . . 8 13 18 13 9 2 5 Protection 12 | . . 10 11 11 11 17 17 18 13 10 11 10 Energy Gun 1 | . 4 . . . . . . . . . 3 8 Ballistic Gun 9 | . 23 22 22 22 22 9 1 . 2 4 . . Ballistic Cannon 3 | . . . . . . . 11 18 11 4 . . Launcher 1 | . . . . . . 7 3 . . . . . Peak Build Rating 66 | 7 9 14 14 17 17 44 46 41 51 51 63 66 Average Rating 31 | 5 8 12 14 15 17 36 41 41 48 38 38 54 On Entrance 21 | . 7 9 14 14 17 17 44 41 41 51 3 21 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . 6 8 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 58 | 13 28 40 40 42 42 56 54 47 58 56 38 57 Greatest Support 86 | 20 20 20 20 20 20 44 44 44 86 86 40 20 Greatest Overweight (x) 18 | 2 1 1 1 2 2 2 1 1 . . 10 18 Average Overweight (x) 1 | . . 1 1 1 2 1 . 1 . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 12 | 7 14 15 15 15 15 15 15 15 15 12 5 5 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 13 5 5 Average Carried 11 | 4 13 14 14 14 15 13 14 15 13 10 1 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 7 15 15 15 15 15 15 15 15 13 3 1 3 Class Distribution -------------------- 76% | Mutant 17% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Tank | -6/Factory Tank | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Matter Collected 1841 | 278 45 163 18 . . 330 249 11 103 . 387 257 Remotely 135 | . . 135 . . . . . . . . . . Salvage Created 1715 | 93 147 248 40 . . 297 160 11 118 . 210 391 Parts 102 | 4 8 20 2 . . 22 8 4 8 . 14 12 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Combat Hostiles Destroyed 33 | . 3 5 1 . . 8 3 . 4 . 4 5 Guns 20 | . 3 5 1 . . 7 . . . . . 4 Cannons 11 | . . . . . . . 3 . 4 . 3 1 AOE 1 | . . . . . . 1 . . . . . . Classes Destroyed 11 | 2 2 2 . . . 2 1 . . . 1 1 Worker 1 | . . . . . . . 1 . . . . . Builder 3 | . . . . . . 1 . 1 1 . . . Tunneler 2 | 1 . . . . . . . . . . 1 . Recycler 2 | 1 . . . . . . . . . . . 1 Watcher 4 | . . 1 . . . 1 1 . 1 . . . Swarmer 10 | . 2 . . . . 4 . . 3 . . 1 Grunt 9 | . 1 2 1 . . . . . . . 2 3 Duelist 1 | . . . . . . . . . . . . 1 Sentry 10 | . . 3 . . . 3 3 . 1 . . . Hunter 2 | . . . . . . 1 . . . . 1 . Programmer 1 | . . . . . . . . . . . 1 . Best Kill Streak 4 | 1 2 1 1 . . 4 2 1 4 . 2 3 Combat Bots Only 4 | . 2 1 1 . . 4 1 . 3 . 2 2 Max Kills in Single Turn 1 | 1 1 1 1 . . 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Hostile Shots Fired 474 | . 12 38 4 . . 66 64 2 50 9 108 121 Missed 113 | . 5 6 1 . . 17 23 1 16 . 27 17 Hits 361 | . 7 32 3 . . 49 41 1 34 9 81 104 Melee 14 | . . . . . . . . . . 9 . 5 Projectile 347 | . 7 32 3 . . 49 41 1 34 . 81 99 Critical Strikes 19 | . . 3 . . . 5 . . . 3 2 6 Actively Blocked 1 | . . . . . . . . . . . 1 . Damage Taken 6447 | . 53 454 43 . . 607 609 14 338 429 1518 2382 Core 1831 | . . 156 14 . . 66 27 . 30 292 237 1009 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 233 | . . . . . . 4 33 9 12 29 112 34 Ignored by Resistances 215 | . . . . . . . . . . . . 215 Regen/Repaired (Parts) 213 | . . . . . . . 213 . . . . . Core Remaining (%) 74 | 100 100 . . . 57 . . 83 . . 34 . Volleys Fired 207 | 8 13 29 3 . . 44 30 2 14 7 29 28 Largest 3 | 2 2 2 2 . . 2 2 2 3 3 2 2 Hottest 154 | 60 60 46 46 . . 53 100 74 120 120 154 150 Shots Fired 343 | 16 26 58 6 . . 56 36 4 38 19 39 45 Gun 227 | 16 26 58 6 . . 50 3 . 8 6 13 41 Cannon 108 | . . . . . . . 32 4 30 12 26 4 Launcher 7 | . . . . . . 6 . . . 1 . . Special 1 | . . . . . . . 1 . . . . . Kinetic 228 | 8 25 58 6 . . 50 35 4 30 12 . . Thermal 105 | 8 1 . . . . . 1 . 8 6 36 45 Explosive 7 | . . . . . . 6 . . . 1 . . Electromagnetic 3 | . . . . . . . . . . . 3 . Robot Hit Streak 11 | 8 11 11 6 . . 11 9 . 8 6 6 7 Robot Miss Streak 7 | 1 4 3 3 . . 3 2 . 7 4 2 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 Shots Hit Robots 226 | 13 15 37 2 . . 37 26 . 25 14 29 28 Core Hits 99 | 4 7 13 2 . . 17 8 2 19 4 8 15 Critical Kills 2 | . . 1 . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 7 | . . 1 . . . . 3 . 1 . 2 . Burn 1 | . . . . . . . . . . . 1 . Meltdown 1 | . . . . . . . . . . . 1 . Destroy 1 | . . 1 . . . . . . . . . . Blast 4 | . . . . . . . 3 . 1 . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4523 | 127 127 365 45 . . 668 580 20 538 494 812 747 Guns 2170 | 127 127 365 45 . . 519 26 . 78 63 179 641 Cannons 1973 | . . . . . . . 554 20 460 200 633 106 Explosions 379 | . . . . . . 149 . . . 230 . . Melee . | . . . . . . . . . . . . . Ramming 1 | . . . . . . . . . . 1 . . Kinetic 2319 | 61 115 365 45 . . 519 580 20 446 168 . . Thermal 1789 | 66 12 . . . . . . . 92 95 777 747 Explosive 379 | . . . . . . 149 . . . 230 . . Electromagnetic 35 | . . . . . . . . . . . 35 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 2 2 2 . . 1 11 Average Corruption 2 | . . . . . . 2 2 2 . . 1 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 22 | . . . . . . . 9 12 . . . 1 Message Errors 10 | . . . . . . . 5 5 . . . . Matter Fused 5 | . . . . . . . . 4 . . . 1 Heat Flow Errors 3 | . . . . . . . 2 1 . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 12 | . . . . . . . 6 . . . 6 . Projectiles 12 | . . . . . . . 6 . . . 6 . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 13 | . . . . . . . 5 . 8 . . . Impact . | . . . . . . . . . . . . . Kinetic 12 | . . . . . . . 4 . 8 . . . Secondary 1 | . . . . . . . 1 . . . . . Self-Inflicted Damage 77 | . . . . . . 40 . . . 37 . . Shots 2 | . . . . . . 1 . . . 1 . . Rammed 1 | . . . . . . . . . . 1 . . Targets Rammed 2 | . . . . . . . . . . 1 1 . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . Highest Temperature 802 | 40 20 19 . . . 18 191 166 268 280 451 802 Average Temperature 181 | 19 15 8 . . . 9 43 57 112 172 176 358 Received Heat Transfer 1599 | . . 165 24 . . 144 153 . 24 . 639 450 Effects 53 | . . . . . . . . . . . 7 46 Shutdowns 15 | . . . . . . . . . . . 4 11 Energy Bleed 7 | . . . . . . . . . . . 1 6 Interference 6 | . . . . . . . . . . . . 6 Matter Decay 3 | . . . . . . . . . . . . 3 Short Circuit 4 | . . . . . . . . . . . . 4 Damage (minor) 6 | . . . . . . . . . . . 1 5 Damage (major) 8 | . . . . . . . . . . . 1 7 Damage (core) 4 | . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Melted 3 | . . . . . . . . . . . 1 2 Heat Transferred 2691 | 150 25 . . . . . . . 148 148 1073 1147 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 76 | 5 54 31 32 . . 76 32 6 50 13 50 49 Initial 13 | . . . 2 . . . . . . 13 . . Average 6 | 1 8 7 6 . . 14 4 . 6 1 6 6 Influence Increases 1061 | 10 110 138 30 . . 251 111 11 90 10 165 135 Destroy 0b10 Robot/C 600 | . 60 100 20 . . 128 48 . 64 . 80 100 Destroy 0b10 Robot/NC 58 | 10 5 5 . . . 8 8 4 8 . 5 5 Destroy Leader 188 | . 20 32 10 . . 42 26 . 18 . 30 10 Successful Hack 68 | . 25 . . . . 12 13 6 . . . 12 Disable Machine 27 | . . . . . . . 12 . . . 15 . Destroy Structure 66 | . . 1 . . . 37 4 1 . 10 5 8 Lose Combat Pursuer 54 | . . . . . . 24 . . . . 30 . Influence Decreases 1061 | 10 110 131 37 . . 251 111 11 52 48 165 135 Entered New Map 30 | . . . 5 . . . . . . 25 . . Time Decay 892 | 10 110 111 32 . . 241 111 11 52 13 113 88 Lost Part 139 | . . 20 . . . 10 . . . 10 52 47 Squads Dispatched 15 | . 1 1 . . . 1 4 . 1 . 5 2 Investigation 2 | . . . . . . . . . . . 1 1 Extermination 2 | . . . . . . . . . . . 1 1 Reinforcement 7 | . 1 1 . . . 1 1 . 1 . 2 . Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . . . . 3 . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Distress Signals 5 | . . 2 . . . 2 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 97 | . 7 14 2 1 . 15 26 2 6 6 10 8 Peak Tracking Total 6 | . 3 4 2 . . 4 5 1 3 6 4 3 Tactical Retreats 3 | . . . . . . 1 . . . . 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Traps Triggered 7 | . . . . . . 1 . . 3 . 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Machines Disabled 2 | . . . . . . . 1 . . . 1 . Max in Single Turn 1 | . . . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Machines Accessed 30 | . 5 4 1 5 . 2 5 3 . . 3 2 Terminals 17 | . 4 3 1 . . 2 4 2 . . 1 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units 5 | . 1 1 . . . . . 1 . . 1 1 Scanalyzers 1 | . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . Total Hacks 115 | . 12 9 2 50 . 7 17 8 . . 6 4 Successful 81 | . 5 3 1 50 . 4 9 4 . . 2 3 Failed 34 | . 7 6 1 . . 3 8 4 . . 4 1 Catastrophic 3 | . 2 . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 8 | . 4 . . 3 . . . . . . . 1 Terminals 50 | . 11 8 2 . . 7 14 6 . . 2 . Fabricators 3 | . . . . . . . . . . . 3 . Repair Stations 3 | . . . . . . . 3 . . . . . Recycling Units 6 | . 1 1 . . . . . 2 . . 1 1 Scanalyzers 3 | . . . . . . . . . . . . 3 Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 70 | . 4 2 1 50 . 4 7 2 . . . . Record 51 | . 1 . . 49 . . 1 . . . . . Part Schematic 2 | . . . . . . . 1 1 . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . Robot Analysis 2 | . 1 . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . Open Door 1 | . . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . Emergency Access Points 2 | . 1 . . . . 1 . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Zone Layout 5 | . . 1 . . . 2 1 1 . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks 6 | . 1 1 . . . . . 2 . . 1 1 Report Inventory 4 | . 1 1 . . . . . 2 . . . . Retrieve Matter 2 | . . . . . . . . . . . 1 1 Scanalyzer 2 | . . . . . . . . . . . . 2 Retrieve Study 2 | . . . . . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 4 2 1 . . 2 3 2 . . 3 2 Full Trace Events 2 | . . . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . 2 Parts Repaired 1 | . . . . . . . 1 . . . . . Time 38 | . . . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Active Infowar (turns) 3164 | 33 670 577 166 626 245 109 . . . . 250 488 Seismic 2379 | 33 670 577 166 626 245 62 . . . . . . Machine Analysis 738 | . . . . . . . . . . . 250 488 Cloaking 91 | . . . . . . 91 . . . . . . Robot Analysis Total 2 | . 1 . . . . . 1 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches 1 | . . . . . . . . . 1 . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Turns Passed 6902 | 114 670 577 166 626 245 1169 809 641 405 161 710 609 Spaces Moved 2798 | 53 310 224 82 281 95 263 331 277 221 136 324 201 Core 96 | 7 . . . . . . . . . 70 2 17 Treads 1242 | . . . . . . 124 331 277 221 66 223 . Legs 1185 | 46 310 224 82 281 95 139 . . . . . 8 Wheels . | . . . . . . . . . . . . . Hover 176 | . . . . . . . . . . . . 176 Flight 99 | . . . . . . . . . . . 99 . Fastest Speed 50 | 50 120 190 190 190 260 225 145 225 145 50 120 50 Average Speed 199 | 116 187 190 190 221 260 248 202 225 147 97 184 235 Slowest Speed 950 | 150 190 190 190 260 260 260 225 225 148 152 550 950 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 49 25 18 63 28 20 71 67 41 76 10 5 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . 1 . . . . Terrain Destroyed 64 | . . . . . . 42 4 1 . 10 5 2 Melee . | . . . . . . . . . . . . . Projectile 12 | . . . . . . . 4 1 . . 5 2 AOE 52 | . . . . . . 42 . . . 10 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Total 3812 | 87 379 326 88 287 94 722 435 292 271 148 394 289 Wait 637 | 13 43 58 . . . 390 56 14 23 . 5 35 Move 2787 | 52 309 223 81 280 94 262 330 276 221 135 323 201 Hop . | . . . . . . . . . . . . . Pick Up 71 | 7 9 5 2 3 . 7 6 . 5 . 16 11 Fast Attach 16 | 7 1 1 . . . 1 2 . . . 2 2 Attach 47 | . . 3 . . . 5 . . 7 5 18 9 Detach . | . . . . . . . . . . . . . Swap 20 | . 1 3 . 1 . 7 5 . 1 . . 2 Drop 25 | . 3 4 2 3 . 6 6 . . . . 1 Fire 207 | 8 13 29 3 . . 44 30 2 14 7 29 28 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . 1 1 . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / [*Ext]) -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Identified exit to Mines 322 | -10/Materials | Build established: Mutant 736 | -10/Materials | Discovered new exit (range 3) 785 | -10/Materials | Entered another Materials area 785 | -9/Materials | Evolved 2 slots: Utility x2 1177 | -9/Materials | Discovered new exit (range 13) 1362 | -9/Materials | Entered Mines 1454 | -9/Mines | Learned Materials terminal intel 1519 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1521 | -9/Mines | Discovered new exit (range 5) 1528 | -9/Mines | Entered Exiles 1576 | -9/Exiles | Met 8R-AWN 1611 | -9/Exiles | Build established: Scavenger-Mutant 1625 | -9/Exiles | Met EX-HEX 1698 | -9/Exiles | Met EX-BIN 1741 | -9/Exiles | Aligned with FarCom system 1743 | -9/Exiles | Given EX-Vault access code 1813 | -9/Exiles | Opened EX-Vault 1823 | -9/Exiles | Found Cloak of Protection 1832 | -9/Exiles | Found Supersonic Drone Bay 1838 | -9/Exiles | Found 0b10 Alert Chip 1921 | -9/Exiles | Exiles lab attacked by MAIN.C 2014 | -9/Exiles | Learned location of Zion (-6) 2125 | -9/Exiles | Discovered new exit (range 12) 2154 | -9/Exiles | Stole three prototypes: 0b10 Alert Chip, Cloak of Protection, Supersonic Drone Bay 2154 | -9/Exiles | Entered Mines 2375 | -8/Mines | Discovered new exit (range 10) 2399 | -8/Mines | Entered Materials 2399 | -8/Materials | Evolved 2 slots: Utility x2 2400 | -8/Materials | Loaded intel: 12 terminal locations 2742 | -8/Materials | Build established: Mutant 3426 | -8/Materials | Discovered new exit (range 8) 3568 | -8/Materials | Entered Storage 3570 | -8/Storage | FarCom data flow suspended 3582 | -8/Storage | Met 01-MTF 3659 | -8/Storage | Garrison activated, responded to threat 4223 | -8/Storage | Identified exit to Recycling 4313 | -8/Storage | Repaired Hrd. Medium Armor Plating 4377 | -8/Storage | Entered Recycling 4377 | -8/Recycling | Accompanied by 1 ally (01-MTF) 4917 | -8/Recycling | Discovered new exit (range 15) 5018 | -8/Recycling | Entered Factory 5018 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 5207 | -6/Factory | Discovered new exit (range 57) 5219 | -6/Factory | Discovered new exit (range 143) 5423 | -6/Factory | Sucked down chute 5423 | -6/Factory | Entered Waste 5514 | -6/Waste | Spotted C-40 Crusher 5518 | -6/Waste | Spotted C-40 Crusher 5522 | -6/Waste | Spotted C-40 Crusher 5534 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5538 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5541 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5541 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5543 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5544 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5546 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5547 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5564 | -6/Waste | Spotted C-40 Crusher 5564 | -6/Waste | Spotted C-40 Crusher 5576 | -6/Waste | Spotted C-40 Crusher 5578 | -6/Waste | Lost 8 parts (1p3n3u1w) 5579 | -6/Waste | Discovered new exit (range 10) 5584 | -6/Waste | Entered Factory 5919 | -6/Factory | Discovered new exit (range 4) 6218 | -6/Factory | Core integrity fell below 50% 6233 | -6/Factory | Garrison activated, responded to threat 6294 | -6/Factory | Entered another Factory area 6294 | -5/Factory | Evolved 2 slots: Propulsion x2 6325 | -5/Factory | Lost 11 parts (2p4n2u3w) 6435 | -5/Factory | Found Hvy. Reflective Plating 6441 | -5/Factory | Found Hvy. Reflective Plating 6786 | -5/Factory | Core integrity fell below 50% 6879 | -5/Factory | Core integrity fell below 20% 6885 | -5/Factory | System corruption reached 10% 6903 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 06835_ Acquired 67 matter. 06835_ K-01 Serf collects debris. 06854_ Acquired Carbon-fiber Leg. 06855_ Acquired 100 matter. 06856_ K-01 Serf collects debris. 06857_ Hvy. Reflective Plating destroyed. 06859_ Lgt. Nuclear Core destroyed. 06860_ Imp. Core Shielding destroyed. 06860_ K-01 Serf collects debris. 06866_ Neutrino Core destroyed. 06866_ K-01 Serf collects debris. 06869_ Flexi-carbon Leg+ destroyed. 06870_ K-01 Serf collects debris. 06877_ Variable Charge Gun destroyed. 06879_ System corrupted: Matter fused (-8). 06881_ K-01 Serf collects debris. 06881_ Acquired 8 matter. 06881_ Broken Variable Charge Gun destroyed. 06884_ Broken Hvy. Phase Cannon destroyed. 06884_ K-01 Serf collects debris. 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A@ p[%* k= #??????? | | ?????????? ####### = #??????? | | ?????????? ?????????## #??????? | | ???????????####??????????????# #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# +??????? | | ?????????????????????????????# ##?????? | | ?????????????????????????????##############??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????""???? | | ????????????????????????????????????????????""???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 28 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Base Temperature (-) 150 Armor Coverage 600 Resistance: TH 25 Resistance: EX 50 Core Shielding 30 Power Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Storage | Hacked Energy Well | -8/Recycling | Hacked Robot Schematics ------------------ L-31 Rogue | -8/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Hrd. Medium Armor Plating | 11% | -8/Storage Studied --------- Antigrav System | -5/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Morally Flexible More Dakka Please Sixth Sense Challenges ------------ None Game ------ Seed SpacefoldLaunchHoverbase Manual? 0 Play Time 01:22:59 Cumulative 56.7 hours Start 2026.03.30 @ 14:28:49 End 2026.03.30 @ 15:56:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 22 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 6cb0c8bb-7c13-4d1b-8e15-30d1bd80672e