Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.14 @ 22:16:54 // Winter2019/RPGLIKE Player: Unknown Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (22) 110 Value Destroyed (326) 326 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (4618) 4618 TOTAL SCORE: 14694 Bonus ------- Follower Combat Kills 218 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/600 Matter 263/300 Energy 218/220 System Corruption 0% Temperature Cool (2) Movement Flying (106) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Fission Core > --- PROPULSION (4) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY (8) ------ Enhanced Optical Array Makeshift Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Hardened Medium Armor Plating Hacking Suite > --- WEAPON (1) ------- Makeshift Axe > --- INVENTORY (3) ---- Light Nuclear Core Improved Cesium-ion Thruster Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Enhanced Optical Array Makeshift Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Makeshift Axe > --- INVENTORY -------- Light Nuclear Core Improved Cesium-ion Thruster Heavy Missile Launcher [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Cesium-ion Thruster Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Improved Cesium-ion Thruster Utility Advanced Terrain Scanner Device Advanced Terrain Scanner Storage High-capacity Battery Processor Enhanced Optical Array Hackware Hacking Suite Protection Utility Shielding Weapon Makeshift Axe Energy Gun Arc Projector Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Slots Evolved 11 | . 4 . . 2 . . 1 . 1 1 . 1 1 . Power 1 | . . . . 1 . . . . . . . . . . Propulsion 3 | . 2 . . 1 . . . . . . . . . . Utility 7 | . 2 . . . . . 1 . 1 1 . 1 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 57 | 1 10 4 2 5 8 1 2 7 2 6 . 1 2 6 Power 6 | . 1 . . 1 1 . . . 1 1 . . . 1 Engine 2 | . 1 . . . 1 . . . . . . . . . Core 4 | . . . . 1 . . . . 1 1 . . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 20 | . 5 2 . 1 3 . 1 1 . 3 . . . 4 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 Flight 18 | . 5 2 . 1 3 . 1 1 . 3 . . . 2 Utility 18 | 1 3 . 1 2 . . 1 5 1 2 . 1 . 1 Device 8 | 1 . . 1 1 . . . 3 1 1 . . . . Storage 2 | . 2 . . . . . . . . . . . . . Processor 3 | . . . . . . . 1 . . 1 . . . 1 Hackware 1 | . . . . 1 . . . . . . . . . . Protection 4 | . 1 . . . . . . 2 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 13 | . 1 2 1 1 4 1 . 1 . . . . 2 . Energy Gun 2 | . . . 1 . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 6 | . . 2 . 1 2 . . . . . . . 1 . Special Weapon 1 | . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . 2 . . . . . . Parts Lost . | . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 90 88 87 80 85 100 100 99 99 100 100 100 95 99 Engine 4 | . 20 12 12 3 . 10 9 9 . . . . . . Core 10 | . . . . 6 10 10 9 9 15 15 15 14 13 13 Flight 33 | . 10 37 37 34 40 40 36 36 33 31 30 28 26 25 Device 12 | . 3 . 3 10 10 10 9 9 15 20 23 21 20 20 Storage 1 | . . 25 21 3 . . . . . . . . . . Processor 7 | . . . . . . . 9 9 8 15 15 14 13 19 Hackware 7 | . . . . 2 10 10 9 9 8 7 7 7 6 6 Protection 8 | . 17 12 12 10 10 10 9 8 8 . . 7 6 6 Ballistic Gun 1 | . 20 . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 5 9 9 8 7 7 7 6 6 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 30 | 7 12 12 12 12 11 13 13 13 20 20 20 28 28 30 Greatest Support 37 | 10 12 12 12 16 27 16 16 16 31 32 32 32 37 37 Greatest Overweight (x) 3 | . . . . . . . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | . 1 1 1 1 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | . . 1 1 1 2 3 3 3 3 3 3 3 3 3 Most Carried 3 | . 1 1 1 1 3 3 3 3 3 3 3 3 3 3 Average Carried 2 | . . . 1 1 2 2 2 3 2 2 3 2 2 3 Final Capacity 3 | . 1 1 1 1 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | . 1 1 1 1 3 3 3 3 2 3 3 2 3 3 Class Distribution -------------------- 23% | Hacker-Sprinter 23% | Messiah-Ninja 20% | Messiah-Scout 14% | Mutant 11% | Hacker-Scout 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Messiah-Scout | -6/Proximity Caves Messiah-Ninja | -6/Factory Messiah-Ninja | -6/Lower Caves Messiah-Ninja | -6/Data Miner Messiah-Ninja | -5/Proximity Caves Messiah-Ninja | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Matter Collected 892 | 218 43 . 81 . 60 81 162 86 20 60 . . 58 23 Remotely 18 | 18 . . . . . . . . . . . . . . Salvage Created 394 | 65 43 1 . . 60 . 95 . . 22 . . 57 51 Parts 43 | 2 6 7 . . 11 . 3 . . 2 . . 8 4 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 9 . 6 . 5 . Prevented 1 | . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Combat Hostiles Destroyed 14 | . 3 3 . . 4 . . . . . . . 4 . Guns 4 | . 3 . . . 1 . . . . . . . . . AOE 10 | . . 3 . . 3 . . . . . . . 4 . Classes Destroyed 6 | 1 1 . . . 2 . 1 . . 1 . . . . Worker 3 | . . . . . 1 . . . . . . . . 2 Tunneler 1 | . . . . . 1 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . Swarmer 14 | . 3 3 . . 4 . . . . . . . 4 . Samaritan 2 | . . . . . . . 2 . . . . . . . Best Kill Streak 4 | 1 3 3 . . 2 . . . . 1 . . 4 2 Combat Bots Only 4 | . 3 3 . . 2 . . . . . . . 4 . Max Kills in Single Turn 3 | 1 1 3 . . 1 . 1 . . 1 . . 2 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . 1 . . . . . . . 2 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Damage Taken 1522 | . 192 35 91 122 91 59 134 . . . 57 95 497 149 Core 1162 | . 152 28 79 96 81 46 99 . . . 49 56 366 110 Absorbed by Shields 5 | . . . . . 5 . . . . . . . . . Redirected to Core 876 | . 125 22 38 96 33 46 71 . . . 30 56 268 91 Core Remaining (%) 71 | 100 . 98 85 69 . . . . 57 . . . 17 . Volleys Fired 54 | 8 18 3 . . 23 . . . . . . . 2 . Largest 1 | 1 1 1 . . 1 . . . . . . . 1 . Hottest 55 | 20 20 33 . . 55 . . . . . . . 39 . Shots Fired 54 | 8 18 3 . . 23 . . . . . . . 2 . Gun 28 | 8 18 . . . 2 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 12 | . . 3 . . 7 . . . . . . . 2 . Special 14 | . . . . . 14 . . . . . . . . . Kinetic 26 | 8 18 . . . . . . . . . . . . . Thermal 14 | . . . . . 14 . . . . . . . . . Explosive 12 | . . 3 . . 7 . . . . . . . 2 . Electromagnetic 2 | . . . . . 2 . . . . . . . . . Robot Hit Streak 7 | 7 4 1 . . 4 . . . . . . . 1 . Robot Miss Streak 3 | 1 2 1 . . 3 . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 42 | 7 10 1 . . 10 . 4 . . 4 . 1 1 4 Core Hits 33 | 3 6 3 . . 10 . 2 . . 1 . . 6 2 Critical Hits 2 | . . . . . 2 . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . . . Melee Attacks 46 | . . . . . . . 7 . 2 8 2 11 5 11 Impact . | . . . . . . . . . . . . . . . Slashing 46 | . . . . . . . 7 . 2 8 2 11 5 11 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 4 . . 3 . 1 . 3 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2604 | 54 83 168 . . 670 . 514 . . 359 . 148 206 402 Guns 148 | 54 83 . . . 11 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 928 | . . 168 . . 554 . . . . . . . 206 . Melee 1423 | . . . . . . . 514 . . 359 . 148 . 402 Ramming . | . . . . . . . . . . . . . . . Kinetic 137 | 54 83 . . . . . . . . . . . . . Thermal 105 | . . . . . 105 . . . . . . . . . Explosive 928 | . . 168 . . 554 . . . . . . . 206 . Electromagnetic 11 | . . . . . 11 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1423 | . . . . . . . 514 . . 359 . 148 . 402 Piercing . | . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 619 | . . . . . 57 . 264 . . 98 . 88 . 112 Projectiles . | . . . . . . . . . . . . . . . Explosions 57 | . . . . . 57 . . . . . . . . . Melee 562 | . . . . . . . 264 . . 98 . 88 . 112 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 15 | . . 15 . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 326 | . . . 1 21 69 6 15 . 220 3 20 58 16 326 Average Temperature 53 | . . . 1 7 11 4 7 . 96 1 6 29 6 134 Received Heat Transfer 240 | . 9 . 42 54 . 18 57 . . . 27 12 21 . Effects 2 | . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . Heat Transferred 333 | . . . . . 333 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Peak Influence 721 | 5 83 116 170 194 646 . . . . 721 . . . 203 Average Influence 216 | 2 40 55 86 136 314 . . . . 330 . . . 95 Maximum Alert Level 3 | . . . . . 2 . . . . 3 . . . 1 Low Security (%) 66 | 100 100 100 100 100 43 . . . . 41 . . . 95 Level 1 19 | . . . . . 35 . . . . 25 . . . 4 Level 2 12 | . . . . . 20 . . . . 22 . . . . Level 3 1 | . . . . . . . . . . 10 . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 7 | . . . 1 1 3 . . . . . . . . 2 Investigation 3 | . . . . 1 2 . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 2 | . . . 1 . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Distress Signals 5 | . . . 1 1 2 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 127 | . 5 7 18 13 12 7 14 . 7 10 12 4 9 9 Peak Tracking Total 14 | . 3 3 14 9 5 5 10 . 4 2 7 4 5 4 Tactical Retreats 22 | . . 1 3 2 4 4 2 . 2 1 2 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Traps Triggered 2 | . . . . . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Machines Disabled 1 | . . . . . . . . . . 1 . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . . . 1 . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . 1 . . . . 1 . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Machines Accessed 36 | . 3 . 3 6 9 2 1 . 1 3 1 4 . 3 Terminals 20 | . 3 . 3 5 6 1 1 . 1 . . . . . Fabricators 4 | . . . . . 1 . . . . 2 . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . . . 1 . . . 2 Total Hacks 158 | . 9 . 9 33 30 10 15 . 5 8 1 32 . 6 Successful 122 | . 5 . 4 20 25 8 13 . 4 6 1 32 . 4 Failed 35 | . 4 . 5 12 5 2 2 . 1 2 . . . 2 Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . Manual 105 | . 6 . 4 25 15 3 4 . 4 25 . . . 19 Terminals 96 | . 9 . 9 28 21 9 15 . 5 . . . . . Fabricators 13 | . . . . . 5 . . . . 6 . . . 2 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 5 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 4 . . . . 2 . . . 4 Terminal Hacks 80 | . 3 . 4 8 9 8 11 . 4 . 1 32 . . Record 29 | . . . . . . 6 11 . 1 . . 11 . . Part Schematic 13 | . . . . 1 1 . . . . . . 11 . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . Prototype ID Bank 12 | . 2 . 3 2 . . . . 2 . . 3 . . Open Door 2 | . . . . . . 1 . . . . 1 . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . . . 1 1 1 . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . Locate Traps 3 | . . . 1 1 1 . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 10 | . . . . . 4 . . . . 4 . . . 2 Load Schematic 4 | . . . . . 1 . . . . 2 . . . 1 Build 6 | . . . . . 3 . . . . 2 . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 3 . . . . 1 . . . 2 Seal Access 5 | . . . . . 2 . . . . 1 . . . 2 Coupler Status 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 67 | . 7 . . 32 19 . 5 . . 4 . . . . Terminals 21 | . 2 . . 9 8 . 2 . . . . . . . Track 5 | . . . . 2 2 . 1 . . . . . . . Assimilate 2 | . . . . 1 1 . . . . . . . . . Botnet 9 | . 2 . . 3 4 . . . . . . . . . Disrupt 3 | . . . . 2 . . 1 . . . . . . . Operators 2 | . . . . 1 1 . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . Download 1 | . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . Monitor 1 | . . . . 1 . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 28 | . 3 . 3 6 8 1 1 . 1 3 . . . 2 Full Trace Events 1 | . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . Robots Built 2 | . . . . . . . . . . . . . . 2 Matter 318 | . . . . . . . . . . . . . . 318 Time 84 | . . . . . . . . . . . . . . 84 Total Robot Build Rating 12 | . . . . . . . . . . . . . . 12 Part Schematics Acquired 25 | . . . . 1 1 . . . . 12 . 11 . . Parts Built 5 | . . . . . 3 . . . . 2 . . . . Matter 1260 | . . . . . 756 . . . . 504 . . . . Time 603 | . . . . . 402 . . . . 201 . . . . Total Part Build Rating 20 | . . . . . 12 . . . . 8 . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Total Allies 21 | . . . . 1 1 . . 6 . 3 . . . 10 Largest Group 10 | . . . . 1 1 . . 6 6 7 . . . 10 Highest-Rated Group 572 | . . . . 10 26 . . 204 204 360 . . . 572 Highest-Rated Ally 85 | . . . . 10 26 . . 40 40 70 . . . 85 Zionite Dispatches 4 | . . . . . . . . . . 1 . . . 3 Heavy 1 | . . . . . . . . . . . . . . 1 Light 2 | . . . . . . . . . . 1 . . . 1 Fire 1 | . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 49 | . . . . . . . . . 22 18 . . . 9 Total Damage 1337 | . . . . . . . . . 484 400 . . . 453 Kills 13 | . . . . . . . . . 5 5 . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Robot Analysis Total 115 | . . . . . . . . . . . . 115 . . Derelict Logs Recovered 4 | . . . . . . 1 1 . 1 . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Zionite Intel Received 7 | . . . . . . . . . . 4 . . . 3 Emergency Access 2 | . . . . . . . . . . 1 . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . 1 . . . . Component Schematics 1 | . . . . . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Turns Passed 3291 | 31 166 112 118 122 757 133 135 474 312 301 201 55 137 237 Spaces Moved 6525 | 13 136 221 334 312 1257 364 339 989 523 647 400 100 320 570 Core 2 | . . . . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . . Legs 77 | 13 64 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6446 | . 72 221 334 312 1257 364 339 989 523 647 400 100 320 568 Fastest Speed 27 | 120 34 34 34 31 28 32 32 32 28 27 27 27 27 27 Average Speed 31 | 120 75 34 34 32 31 32 32 32 28 28 29 27 29 28 Slowest Speed 200 | 120 120 34 34 34 35 32 32 32 32 30 30 30 30 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 48 | . 3 5 3 11 9 1 . . . 10 . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 28 76 37 44 28 59 66 85 75 17 47 82 60 22 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 35 | . . . . . . . 2 2 1 . . 26 . 4 Known Exits Taken 8 | . . . . . 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . Scrap Searched 14 | . . . . . . 2 2 2 2 . 2 . 4 . Spaces Dug 37 | . . . . . 10 . 3 . 2 3 2 6 4 7 Terrain Destroyed 113 | . . 17 . . 37 . 3 . 2 3 2 6 36 7 Melee 27 | . . . . . . . 3 . 2 3 2 6 4 7 Projectile . | . . . . . . . . . . . . . . . AOE 86 | . . 17 . . 37 . . . . . . . 32 . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Total 7567 | 21 181 252 334 318 1576 379 358 1146 680 747 482 115 352 626 Wait 815 | . 11 13 . 10 273 8 8 142 153 75 81 4 23 14 Move 6419 | 12 129 210 327 290 1238 361 338 988 522 627 399 99 319 560 Hop 44 | . 3 5 3 10 9 1 . . . 9 . . . 4 Pick Up 18 | . 2 2 . . 6 1 1 1 . 4 . . 1 . Fast Attach 36 | 1 8 1 2 5 2 1 1 7 1 2 . . . 5 Attach 8 | . . 1 . . 2 . 1 . 1 2 . 1 . . Detach 6 | . . 2 . . 2 . 1 . . 1 . . . . Swap 13 | . 2 2 . . 4 . . . . 2 . . 2 1 Drop 50 | . 8 5 2 3 8 2 1 8 1 6 . . . 6 Fire 54 | 8 18 3 . . 23 . . . . . . . 2 . Melee 46 | . . . . . . . 7 . 2 8 2 11 5 11 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . 7 . . . . . . . . . Rewire 25 | . . . . . . . . . . . . . . 25 Trap . | . . . . . . . . . . . . . . . Miscellaneous 26 | . . 8 . . 2 5 . . . 11 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 32 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 9) 147 | -10/Materials | Upgraded with Propulsion slot (x2) 147 | -10/Materials | Upgraded with Utility slot (x2) 152 | -10/Materials | Met 8R-AWN 198 | -10/Materials | Entered Mines 199 | -10/Mines | Followed 8R-AWN into the Mines 310 | -10/Mines | Discovered new exit (range 3) 310 | -10/Mines | Entered Materials 312 | -9/Materials | Build established: Mutant 312 | -9/Materials | Reached level 2 360 | -9/Materials | Discovered new exit (range 4) 428 | -9/Materials | Entered another Materials area 428 | -8/Materials | Upgraded with Power slot (x1) 428 | -8/Materials | Upgraded with Propulsion slot (x1) 430 | -8/Materials | Reached level 3 442 | -8/Materials | Identified exit to Storage 509 | -8/Materials | Central database locked down 547 | -8/Materials | Discovered new exit (range 5) 550 | -8/Materials | Entered Factory 552 | -7/Factory | Reached level 4 573 | -7/Factory | Reached level 5 681 | -7/Factory | Identified exit to Lower Caves 690 | -7/Factory | Discovered new exit (range 13) 964 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 1067 | -7/Factory | Build established: Hacker-Sprinter 1104 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 1150 | -7/Factory | Local fabrication network quarantined 1267 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 1307 | -7/Factory | Entered Lower Caves 1308 | -7/Lower Caves | Encountered a Warlord checkpoint 1340 | -7/Lower Caves | Attracted the attention of an 0b10 base 1351 | -7/Lower Caves | Learned Factory trap positions 1351 | -7/Lower Caves | Learned Research trap positions 1351 | -7/Lower Caves | Learned Armory stockpile data 1351 | -7/Lower Caves | Learned Factory security intel 1351 | -7/Lower Caves | Learned Research terminal intel 1351 | -7/Lower Caves | Learned Factory garrison access intel 1351 | -7/Lower Caves | Identified exit to Lower Caves 1381 | -7/Lower Caves | Spotted B-75 Beast 1440 | -7/Lower Caves | Entered another Lower Caves area 1442 | -7/Lower Caves | Reached level 6 1442 | -7/Lower Caves | Upgraded with Utility slot (x1) 1503 | -7/Lower Caves | Identified exit to Factory 1551 | -7/Lower Caves | Attracted the attention of an 0b10 base 1551 | -7/Lower Caves | Learned location of Extension (-6) 1551 | -7/Lower Caves | Learned location of Armory (-3) 1551 | -7/Lower Caves | Learned location of 2 exits from Upper Caves 1551 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 1551 | -7/Lower Caves | Learned Armory stockpile data 1551 | -7/Lower Caves | Learned Extension security intel 1551 | -7/Lower Caves | Learned Extension terminal intel 1551 | -7/Lower Caves | Learned Armory terminal intel 1562 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1572 | -7/Lower Caves | Discovered new exit (range 6) 1575 | -7/Lower Caves | Entered Zion 1576 | -7/Zion | Identified exit to Proximity Caves 1591 | -7/Zion | Given A8's code to call for help 1599 | -7/Zion | Found Prototype Device 1599 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1632 | -7/Zion | Learned Factory scanalyzer intel 1700 | -7/Zion | Learned location of Warlord (-4) 1725 | -7/Zion | Gained Derelict followers 1744 | -7/Zion | Build established: Hacker-Scout 1776 | -7/Zion | Found Prototype Device 1776 | -7/Zion | Identified Bomb Factory No. 2 1821 | -7/Zion | Imprinted 1823 | -7/Zion | Declared Zion's savior 2049 | -7/Zion | Entered Proximity Caves 2049 | -6/Proximity Caves | Accompanied by 6 allies 2051 | -6/Proximity Caves | Reached level 7 2051 | -6/Proximity Caves | Upgraded with Utility slot (x1) 2104 | -6/Proximity Caves | Build established: Messiah-Scout 2361 | -6/Proximity Caves | Entered Factory 2361 | -6/Factory | Accompanied by 4 allies 2362 | -6/Factory | Identified exit to Factory 2362 | -6/Factory | Identified exit to Lower Caves 2363 | -6/Factory | Loaded intel: 98 trap records 2363 | -6/Factory | Reached level 8 2365 | -6/Factory | Loaded intel: 4 scanalyzer locations 2366 | -6/Factory | Loaded intel: 4 garrison access locations 2400 | -6/Factory | Discovered exit to Lower Caves (range 19) 2401 | -6/Factory | Retrieved Zion intel report: Active Terminals 2420 | -6/Factory | Retrieved Zion intel report: Component Schematics 2421 | -6/Factory | Zion Light squad teleported in 2445 | -6/Factory | Retrieved Zion intel report: Emergency Access 2468 | -6/Factory | Reached level 9 2468 | -6/Factory | Upgraded with Utility slot (x1) 2525 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 2563 | -6/Factory | Local fabrication network quarantined 2590 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 2615 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 2662 | -6/Factory | Entered Lower Caves 2718 | -6/Lower Caves | Encountered a Warlord checkpoint 2773 | -6/Lower Caves | Build established: Messiah-Ninja 2793 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2861 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2863 | -6/Lower Caves | Identified exit to Data Miner 2863 | -6/Lower Caves | Entered Data Miner 2863 | -6/Data Miner | Discovered new exit (range 6) 2865 | -6/Data Miner | Reached level 10 2866 | -6/Data Miner | Upgraded with Utility slot (x1) 2868 | -6/Data Miner | Met Data Miner 2878 | -6/Data Miner | Learned location of Section 7 (-2) 2878 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2883 | -6/Data Miner | Received God Mode back door access code from Data Miner 2889 | -6/Data Miner | Reached level 11 2889 | -6/Data Miner | Interfaced with the Data Conduit 2917 | -6/Data Miner | Identified exit to Proximity Caves 2918 | -6/Data Miner | Entered Proximity Caves 2921 | -5/Proximity Caves | Reached level 12 2960 | -5/Proximity Caves | Upgraded with Utility slot (x1) 3009 | -5/Proximity Caves | Learned 4 Factory zone layouts 3009 | -5/Proximity Caves | Spotted B-75 Beast 3020 | -5/Proximity Caves | Core integrity fell below 50% 3024 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3046 | -5/Proximity Caves | Discovered exit to Factory (range 20) 3053 | -5/Proximity Caves | Core integrity fell below 20% 3055 | -5/Proximity Caves | Entered Factory 3056 | -5/Factory | Core integrity fell below 50% 3056 | -5/Factory | Core integrity fell below 20% 3057 | -5/Factory | Loaded intel: 311 machine locations 3057 | -5/Factory | Reached level 13 3165 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 3194 | -5/Factory | Retrieved Zion intel report: Emergency Access 3209 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 3210 | -5/Factory | Zion Heavy squad teleported in 3225 | -5/Factory | Zion Light squad teleported in 3229 | -5/Factory | Zion Fire squad teleported in 3254 | -5/Factory | Fabricated P-70 Sage? 3272 | -5/Factory | Intercept squad dispatched 3284 | -5/Factory | Spotted Tracker 3292 | -5/Factory | Destroyed by Tracker with Linked Autogun Last Messages --------------- [ Squads on standby: ] [ 1 : 4Z-VQW(i)/Fire(3) ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 03229_ 4Z-VQW(i): "For Zion!" 03233_ Overheating: Energy bleed (-41). 03246_ Overheating: Imp. Cesium-ion Thruster damaged (-15). 03250_ Upgraded: Heat Dissipation (+6) [Achievement: My Command Is Your Wish] 03254_ >> FABRICATOR: Completed P-70 Sage? 03266_ Connecting with Garrison Access... >>Seal Access door sealed. 03272_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. 03280_ Slug penetrates Wall. 03287_ T-07 Excavator is excavating. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 03288_ Imp. Cesium-ion Thruster temporarily disabled. 03290_ Dropped Imp. Transmission Jammer. 03290_ Imp. Cesium-ion Thruster temporarily disabled. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????? ????????????????????? | | ????????????????????? ????????????????????? | | ?????????????????????# ????????????????????? | | ?????????????????????# #???????????????????? | | ?????????????"""?????# #???????????????????? | | ?????????????"""? ???# # ?? ??????????????? | | ?????????????"""? ? ?# #????? ?????????????? | | ??????????????????? ## #?"?" "?"?"?????????? | | ?????????????"""????## #?"?"?"?"?"?????????? | | ?????????????"""??? ?# # "?"?"?" " ????????? | | ?????????? ? """ ???# # "?" "?"?" ????????? | | ???????? ??? ????# + "?" " "?"?????????? | | ?"T"?????? #??#?+#??## #?"?"?" "?"?????????? | | ????????? ? ??? ?? ?# #?" "?"?"?"? #??????? | | ???????? ????"""???# # "?" " "?" ????????? | | """??? ? ??? """ ??# # " "?" "?" ???????? | | ?????#?? ??????"""???# #? ? ???????????????? | | ?????? ????? ??? ?## ###+########+???????? | | ?????#?? ? #???"""???# ???????? | | ???????????? ??""" ??# ?? ?????????? | | ????? ?????#???"""??## ?? ??? ?????? | | ????? ? ???# ? ?? + @ #???#?####?#?#??###?? | | ?"""??? ? ?##???#######s#########?#?##?? #????? | | ?"""????? ??###?## ! #?#?#??????????? | | ?"""?? ?? ?#??#?## """""" ##??????# ???#?? | | ?"""?? ??? ??##### """""" #??#???????????? | | ????? ##????# """""" + ??? ? ?????? | | ?"""?"""? #?###?# """""" ###?##?#??#????? | | ?"""?"""? ##?##?# ##?###?? ? ????? | | ?"""?""" ??####??###+###+########?#?#??? """"??? | | ?"""?"""???##??##?## #?# ###?#######?##? """"??? | | ??????? ? ??##?##?# ### ###?##?##????#? """"??? | | ?"""?""" ??#?###### ?## #?#??#?#???### """"??# | | ?"""?""" ######### ### #?##???#######?? ??? | | ?"""?""" ###?#?#####?#????####?? | | ?""" """ # ########?#?#??##????? | | ??? t#####??##?###?####???? | | ??? ######?#######?#?#?##?? | | ??? R #?######??#####??#????? | | ????####/######## ###?####?############?? | | ??""""" ????? # ####??#??####?####?##?? | | ??""T"" """?""" + ##?###?##??#?##?##??##? | | ????????"""?"""?##### #########???###??##?##? | | ??????? """?"""?#??## k##########?##?###????#? | | ???????? ????? ???#?# #???##?##??#?? | | ????""" """?? ??###+##+#####+## #??#?####?##?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 32 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 22 Terrain Scan Range 20 Terrain Scan Density 710 Jamming Range 12 Armor Coverage 225 Resistance: KI 5 Resistance: TH 5 Utility Shielding 33 Evasion (%) 64 Offensive Hacking 35 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Imp. Cesium-ion Thruster | -7/Factory | Hacked Launcher Guidance Computer | -6/Factory | Z-intel Lgt. Fission Core | -6/Factory | Z-intel Coil Gun | -6/Factory | Z-intel Xenon Bombardment Thruster | -6/Factory | Z-intel Remote Shield | -6/Factory | Z-intel Weapon Cycler | -6/Factory | Z-intel Force Field | -6/Factory | Z-intel Proton Cannon | -6/Factory | Z-intel Matter Compressor | -6/Factory | Z-intel System Shield | -6/Factory | Z-intel Adv. Weight Redist. System | -6/Factory | Z-intel Fusion Compressor | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory P-70 Sage | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish The One Unlimited Data Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Levels Raised 12 | . . . 1 1 2 . 1 . 1 2 . 2 1 1 XP Earned 22048 | 3000 350 850 1560 1535 2380 500 500 800 1825 2513 500 2150 1450 2135 XP Spent 19460 | . 2850 . . 3000 3000 . 1600 . 1520 1700 . 2000 3700 90 Upgrades 33 | . 5 . . 6 9 . 2 . 3 1 . 1 5 1 Power Slot 1 | . . . . 1 . . . . . . . . . . Propulsion Slot 3 | . 2 . . 1 . . . . . . . . . . Utility Slot 7 | . 2 . . . . . 1 . 1 1 . 1 1 . Heat Dissipation 3 | . . . . . . . . . 2 . . . . 1 Energy Generation 1 | . . . . . 1 . . . . . . . . . Mass Support 1 | . . . . . . . . . . . . . 1 . Inventory Capacity 3 | . 1 . . . 2 . . . . . . . . . Terrain Scan Density 5 | . . . . . 5 . . . . . . . . . Hack Attack % 5 | . . . . 3 1 . . . . . . . 1 . Hack Defense % 2 | . . . . 1 . . 1 . . . . . . . KI Resistance % 1 | . . . . . . . . . . . . . 1 . TH Resistance % 1 | . . . . . . . . . . . . . 1 . Protomatter Created 23 | . . 7 . . 16 . . . . . . . . . Integrity Restored 554 | . . 173 . . 30 120 . . . 231 . . . . Core 554 | . . 173 . . 30 120 . . . 231 . . . . Protomatter Decayed 73 | . . 21 . . . 10 . . 42 . . . . . Game ------ Seed RelayAdvancedNetwork Manual? 0 Play Time 02:11:18 Cumulative 358.6 hours Start 2020.01.14 @ 18:03:40 End 2020.01.14 @ 22:16:54 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 198 Rogue 189 Adventurer 0 Explorer 9 Win Type - Total 14 Types 6/0/6/2/0/0/0 Lore% 75 Gallery% 79 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d2275bf-d7db-4c42-996f-de14fa087bc5