Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 16:12:02 Player: Bardic Entropy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (4) 20 Value Destroyed (63) 63 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1183 Bonus ------- None Cogmind --------- Core Integrity 388/400 Matter 280/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Small Storage Unit Targeting Computer > --- WEAPON (4) ------- EM Shotgun Light Assault Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Light Treads Wheel Wheel Medium Matter Pod (56) Structural Scanner Seismic Detector ECM Suite Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- EM Shotgun Light Assault Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Wheel Wheel Wheel Medium Matter Pod Structural Scanner Seismic Detector ECM Suite [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 20 | 7 3 3 7 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads 3 | 1 . . 2 Leg . | . . . . Wheel 3 | 1 . 1 1 Hover . | . . . . Flight . | . . . . Utility 7 | 2 3 2 . Device 5 | 1 3 1 . Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . . 3 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 100 100 98 Engine 13 | . 14 14 11 Treads 13 | . 14 14 12 Wheel 12 | . 14 14 9 Device 4 | . 14 1 . Storage 13 | . 14 14 11 Processor 8 | . . 12 11 Energy Gun 2 | . . . 9 Ballistic Gun 29 | . 28 28 33 Peak Build Rating 12 | 7 7 7 12 Average Rating 7 | 5 7 7 10 On Entrance 5 | . 7 7 7 Naked Turns . | . . . . Heaviest Build 20 | 13 14 13 20 Greatest Support 40 | 20 10 20 40 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 3 6 8 8 Average Carried 5 | 1 4 6 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 5 8 8 Class Distribution -------------------- 76% | Mutant 11% | Scavenger-Gunner 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 576 | 278 20 157 121 Remotely . | . . . . Salvage Created 280 | 72 . 137 71 Parts 14 | 6 . . 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 11 | . . 10 1 Guns 11 | . . 10 1 Classes Destroyed 5 | 2 . 1 2 Builder 1 | . . . 1 Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Sentry 1 | . . . 1 Assembled 10 | . . 10 . Best Kill Streak 3 | 2 . 3 1 Combat Bots Only 3 | . . 3 1 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 43 | . . 38 5 Missed 14 | . . 13 1 Damage Taken 384 | . . 329 55 Core 114 | . . 102 12 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 . 59 . Volleys Fired 47 | 4 . 38 5 Largest 4 | 2 . 2 4 Hottest 105 | 40 . 40 105 Shots Fired 104 | 8 . 76 20 Gun 104 | 8 . 76 20 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 99 | 8 . 76 15 Thermal . | . . . . Explosive . | . . . . Electromagnetic 5 | . . . 5 Robot Hit Streak 8 | 2 . 7 8 Robot Miss Streak 3 | 1 . 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 65 | 4 . 50 11 Core Hits 38 | 3 . 30 5 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 552 | 36 . 403 113 Guns 552 | 36 . 403 113 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 491 | 36 . 403 52 Thermal . | . . . . Explosive . | . . . . Electromagnetic 61 | . . . 61 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 125 | . . 40 125 Average Temperature 41 | . . 21 52 Received Heat Transfer 98 | . . 80 18 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 80 | 10 21 7 80 Initial 7 | . 6 7 . Average 17 | 4 15 6 42 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 2 12 4 Peak Tracking Total 3 | . 2 2 3 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 2 | . 2 . . Failed 3 | . 3 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1069 | 94 294 428 253 Spaces Moved 752 | 49 245 260 198 Core 2 | 2 . . . Treads 82 | 40 . 34 8 Legs . | . . . . Wheels 668 | 7 245 226 190 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 95 95 Average Speed 101 | 144 95 103 97 Slowest Speed 160 | 160 95 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 34 36 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 972 | 62 305 357 248 Wait 139 | . 55 53 31 Move 749 | 48 244 259 198 Hop . | . . . . Pick Up 11 | 3 2 3 3 Fast Attach 7 | 7 . . . Attach 2 | . . . 2 Detach . | . . . . Swap 11 | . 3 3 5 Drop 6 | . 1 1 4 Fire 47 | 4 . 38 5 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Sto x2]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 16) 389 | -10/Materials | Entered Mines 390 | -10/Mines | Assembled infested the area 697 | -10/Mines | Learned location of Zion (-6) 713 | -10/Mines | Discovered new exit (range 7) 817 | -10/Mines | Entered Materials 817 | -9/Materials | Evolved 2 slots: Weapon x2 879 | -9/Materials | Discovered new exit (range 16) 908 | -9/Materials | Discovered new exit (range 10) 1070 | -9/Materials | Self-destructed Last Messages --------------- 00698_ K-01 Serf collects debris. 00713_ EXIT=FOUND 00790_ K-01 Serf collects debris. PARAMETERS=WEAPON+2 LOCATION=UNKNOWN GOAL=ESCAPE 00829_ Acquired Med. Matter Pod. 00830_ Dropped Sml. Matter Pod. 00831_ Extracted 50 matter. 00842_ Acquired EM Shotgun. 00879_ EXIT=FOUND 00921_ K-01 Serf cleans the Nuclear Reactor. 00923_ U-05 Engineer destroyed. 00929_ Acquired 14 matter. 00952_ Y-45 Defender destroyed. 00960_ Dropped Lgt. Assault Rifle. 00964_ Dropped Ion Engine. 00964_ Acquired 57 matter. 00967_ Acquired Beam Rifle. 00970_ Dropped Lgt. Treads. 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