Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 00:37:41 Player: cel Result: Destroyed by YQ-T38(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (273) 273 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 923 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 287/300 Energy 250/250 System Corruption 0% Temperature Cool (4) Movement Walking (260) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Scrap Shield > --- WEAPON (2) ------- Subdweller Laser Battle Rifle > --- INVENTORY (5) ---- Light Ion Engine Subdweller Power Source Improved Heat Sink Small Storage Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Scrap Shield > --- WEAPON ----------- Subdweller Laser Battle Rifle > --- INVENTORY -------- Light Ion Engine Subdweller Power Source Improved Heat Sink Small Storage Unit Light Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Scrap Shield Weapon Light Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 6 7 1 7 Power 5 | 1 1 . 3 Engine 5 | 1 1 . 3 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 1 . 1 Treads . | . . . . Leg 4 | 2 1 . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device 1 | . 1 . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware 1 | . 1 . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | 2 2 1 2 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 2 . 5 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 1 | . 1 . . Weapon 2 | . 1 . 1 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Backups 5 | 2 5 8 5 Power 2 | 1 2 3 2 Propulsion . | . . 1 . Utility 1 | . . 1 1 Weapon 1 | 1 1 2 1 Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power 2 | . . . 2 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 84 | . 93 100 75 Engine 13 | . 14 14 13 Leg 21 | . 28 28 16 Device 3 | . 8 . . Storage 8 | . 14 14 3 Processor 3 | . . 14 3 Protection 5 | . . . 10 Energy Gun 8 | . 9 . 9 Ballistic Gun 17 | . 17 21 16 Special Weapon 1 | . . 7 1 Peak Build Rating 10 | 6 9 8 10 Average Rating 8 | 4 7 8 8 On Entrance 5 | . 6 8 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 29 | 11 14 12 29 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 6 | 6 8 8 5 Most Carried 8 | 5 8 8 8 Average Carried 5 | 2 5 8 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 2 8 8 5 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 466 | 183 129 . 154 Remotely . | . . . . Salvage Created 327 | . 192 . 135 Parts 24 | . 18 . 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . . 3 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 8 | . 5 . 3 Guns 8 | . 5 . 3 Classes Destroyed 5 | . 4 . 1 Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 2 | . 2 . . Subdweller 3 | . . . 3 Best Kill Streak 3 | . 3 . 1 Combat Bots Only 3 | . 3 . 1 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 75 | . 33 4 38 Missed 19 | . 9 1 9 Hits 56 | . 24 3 29 Projectile 56 | . 24 3 29 Damage Taken 880 | . 252 36 592 Core 254 | . 55 11 188 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 65 | . 29 3 33 Largest 2 | . 2 1 2 Hottest 100 | . 60 100 100 Shots Fired 109 | . 48 3 58 Gun 102 | . 48 . 54 Cannon . | . . . . Launcher . | . . . . Special 7 | . . 3 4 Kinetic 82 | . 35 . 47 Thermal 14 | . . 3 11 Explosive . | . . . . Electromagnetic 13 | . 13 . . Robot Hit Streak 16 | . 9 . 16 Robot Miss Streak 3 | . 3 . 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 70 | . 28 . 42 Core Hits 21 | . 13 . 8 Critical Kills 2 | . . . 2 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . . . 3 Destroy 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 683 | . 292 . 391 Guns 683 | . 292 . 391 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 473 | . 163 . 310 Thermal 81 | . . . 81 Explosive . | . . . . Electromagnetic 129 | . 129 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 147 | . 147 32 6 Average Temperature 51 | . 74 13 5 Received Heat Transfer 210 | . 87 21 102 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 100 | . . . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 100 | . 100 18 . Initial 18 | . . 18 . Average 23 | . 29 4 . Influence Increases 225 | . 222 3 . Destroy 0b10 Robot/C 100 | . 100 . . Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 22 | . 22 . . Disable Machine 15 | . 15 . . Destroy Structure 3 | . . 3 . Lose Combat Pursuer 75 | . 75 . . Influence Decreases 225 | . 173 51 1 Entered New Map 32 | . . 31 1 Time Decay 173 | . 153 20 . Lost Part 20 | . 20 . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 12 2 4 Peak Tracking Total 4 | . 4 2 1 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Record 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1343 | 47 500 111 685 Spaces Moved 689 | 36 317 78 258 Core 16 | 12 . . 4 Treads . | . . . . Legs 673 | 24 317 78 254 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 155 | 96 120 120 219 Slowest Speed 260 | 120 120 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 2 37 19 14 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . . 2 Spaces Dug 3 | . . 3 . Terrain Destroyed 3 | . . 3 . Melee . | . . . . Projectile 3 | . . 3 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 850 | 46 394 86 324 Wait 37 | . 28 5 4 Move 686 | 35 316 77 258 Hop . | . . . . Pick Up 24 | 5 11 . 8 Fast Attach 5 | 3 . . 2 Attach 11 | 3 3 . 5 Detach . | . . . . Swap 7 | . 5 1 1 Drop 11 | . 2 . 9 Fire 65 | . 29 3 33 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 4 | . . . 4 Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 12) 547 | -10/Materials | Identified exit to Mines 548 | -10/Materials | Entered Mines 653 | -10/Mines | Discovered new exit (range 7) 658 | -10/Mines | Identified exit to Subcaves 659 | -10/Mines | Entered Subcaves 693 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 701 | -10/Subcaves | Learned Materials terminal intel 793 | -10/Subcaves | Core integrity fell below 50% 813 | -10/Subcaves | Core integrity fell below 20% 841 | -10/Subcaves | Lost 3 parts (1p2n) 1077 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1187 | -10/Subcaves | Build established: Scavenger-Mutant 1344 | -10/Subcaves | Destroyed by YQ-T38(R) with Subdweller Machine Gun Last Messages --------------- Acquired 31 matter. Searching scrap... Found Sub. Laser. Found 34 Matter. Acquired 12 matter. Acquired 1 matter. Subatomizers dissect the Sub. Monowheel. Battle Cannon falls loose from the Twisted Machinery. Dropped Lgt. Ion Engine. Acquired Ion Engine. Acquired 10 matter. Acquired 1 matter. 0K-4B8(R) destroyed. Acquired 1 matter. Scrap Shield Fragment affixed to Scrap Shield (+45). Dropped Lgt. Assault Rifle. Acquired Battle Rifle. YQ-T38(R): "SUBMAD!" Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####????????????????????????? | | ????????????????????## ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????? #???????????????????????? | | ????????????????????? ##??????????????????????? | | ?????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????#R ##?????????????????????? | | ???????????????????????# ##????????????????????? | | ???????????????????????# @ ##???????????????????? | | ??????????????????????## ##???##?????????????? | | ??????????????????????# #?? #?????????????? | | ??????????????????????## #?? #?????????????? | | ???????????????????????## ##? ??????????????? | | ????????????????????????# #?? ##?????????????? | | ????????????????????????# ### #?????????????? | | ????????????????????????## # #?????????????? | | ?????????????????????????##* # #?????????????? | | ??????????????????????????# # ##?????????????? | | ??????????????????????????#% #?????????????? | | ??????????????????????????#![ ##????????????? | | ??????????????????????????# #????????????? | | ?????????????????????????##% #????????????? | | ???????????????????? ????# & #????????????? | | ????????????????????? ??#% #????????????? | | ???????????????????"""" ?#= #????????????? | | ??????????????????#" " # #????????????? | | ?????????????????????#" ###????????????? | | ?????????????????????#" ##??????????????? | | ?????????????????????# # # #???????????????? | | ?????????????????????#?#### ##??????????????? | | ??????????????????????????# ###????????????? | | ?????????????????????????# ### ##???????????? | | ?????????????????????????####### #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Survival Of The Most Covered Challenges ------------ None Game ------ Seed LobotomyDisassembledCutter Manual? 0 Play Time 00:24:41 Cumulative 20.6 hours Start 2026.09.09 @ 04:55:02 End 2026.09.10 @ 00:37:41 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: b4d8d7b9-d45d-470a-8d76-660c5507405f