Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 01:44:45 Player: moth Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (1798) 1798 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5193 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 269/300 Energy 51/100 System Corruption 11% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Trap Scanner Improved Signal Interpreter Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Signal Interpreter Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Lightning Gun Heavy Particle Cannon Assault Cannon Advanced EMP Blaster > --- INVENTORY -------- Deuterium Engine Nuclear Core Nuclear Core Aluminum Leg Medium Storage Unit Improved Trap Scanner Improved Signal Interpreter Core Analyzer Particle Charger Light Armor Plating System Shield Gauss Rifle Assault Cannon Shock Bomb Launcher [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . 1 2 1 Weapon 2 | . . . 1 . 1 Parts Attached 73 | 8 4 14 11 5 31 Power 7 | 1 . 1 1 . 4 Engine 4 | 1 . 1 . . 2 Core 3 | . . . 1 . 2 Reactor . | . . . . . . Propulsion 19 | 2 1 4 4 1 7 Treads . | . . . . . . Leg 19 | 2 1 4 4 1 7 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 2 3 4 3 2 7 Device 6 | 1 1 . 1 . 3 Storage 7 | 1 2 4 . . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 6 | . . . 1 2 3 Artifact . | . . . . . . Weapon 26 | 3 . 5 3 2 13 Energy Gun 12 | 1 . 3 2 . 6 Energy Cannon 2 | . . . . . 2 Ballistic Gun 5 | 2 . . 1 . 2 Ballistic Cannon 3 | . . . . 1 2 Launcher 4 | . . 2 . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 3 | . . . . . 3 System Corruption 8 | . . . . . 8 Parts Lost 32 | . . . . . 32 Power 3 | . . . . . 3 Propulsion 9 | . . . . . 9 Utility 8 | . . . . . 8 Weapon 12 | . . . . . 12 Highest Loss Streak 24 | . . . . . 24 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 95 | . 100 95 99 99 91 Engine 5 | . 14 11 7 . . Core 2 | . . . 1 7 5 Leg 31 | . 28 39 35 30 24 Device 10 | . 14 11 7 7 12 Storage 8 | . 14 11 9 7 5 Processor 4 | . . . 9 7 6 Protection 5 | . . . 1 15 11 Energy Gun 7 | . . 13 9 7 3 Ballistic Gun 5 | . 28 3 9 2 . Ballistic Cannon 2 | . . . . 4 7 Launcher 5 | . . 5 9 7 5 Naked Turns . | . . . . . . Heaviest Build 64 | 15 15 30 40 55 64 Greatest Support 68 | 20 20 40 52 57 68 Greatest Overweight (x) 7 | 1 . . . . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 12 | 7 8 9 15 15 14 Most Carried 15 | 6 8 15 15 15 15 Average Carried 11 | 2 7 9 14 14 13 Final Capacity 15 | 8 8 15 15 15 5 Final Carried 15 | 3 8 15 15 15 . Class Distribution -------------------- 25% | Bomber 22% | Scavenger-Mutant 20% | Mutant 12% | Scavenger-Skirmisher 9% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Bomber | -7/Factory Bomber | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1430 | 292 122 263 179 15 559 Remotely 10 | 10 . . . . . Salvage Created 2191 | 96 116 707 339 81 852 Parts 147 | 2 8 58 24 7 48 Haulers Intercepted 3 | . . 2 . . 1 Recyclers Shooed 3 | . . 2 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 40 | . 2 10 11 4 13 Guns 14 | . 2 5 4 1 2 Cannons 8 | . . . . . 8 AOE 18 | . . 5 7 3 3 Classes Destroyed 12 | 1 2 5 2 . 2 Worker 5 | . . . 1 . 4 Builder 6 | . . 2 1 . 3 Hauler 3 | . . 2 . . 1 Recycler 4 | 1 . 1 . . 2 Operator 2 | . . 2 . . . Watcher 7 | . 1 4 2 . . Swarmer 15 | . . . 5 4 6 Grunt 17 | . 2 6 6 . 3 Brawler 1 | . . 1 . . . Sentry 3 | . . 3 . . . Hunter 1 | . . . . . 1 Programmer 3 | . . . . . 3 Best Kill Streak 7 | 1 2 4 5 3 7 Combat Bots Only 4 | . 2 3 3 3 4 Max Kills in Single Turn 4 | 1 1 2 3 2 4 Gunslinging . | . . . . . . Exploded 3 | . . 2 3 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 361 | . 23 29 26 14 269 Missed 105 | . 8 9 10 6 72 Damage Taken 4803 | . 211 263 323 137 3869 Core 988 | . 25 60 38 12 853 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 66 | . . . 66 . . Core Remaining (%) 93 | 100 90 85 93 98 . Volleys Fired 148 | 2 17 43 23 6 57 Largest 4 | 2 2 2 2 2 4 Hottest 210 | 40 40 96 73 107 210 Shots Fired 255 | 4 34 69 40 8 100 Gun 174 | 4 34 63 34 2 37 Cannon 59 | . . . . 2 57 Launcher 22 | . . 6 6 4 6 Special . | . . . . . . Kinetic 115 | 4 34 18 17 2 40 Thermal 64 | . . 30 . 2 32 Explosive 12 | . . 6 6 . . Electromagnetic 64 | . . 15 17 4 28 Robot Hit Streak 16 | 3 6 8 16 3 7 Robot Miss Streak 8 | . 8 3 4 1 6 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 135 | 3 17 39 25 3 48 Core Hits 111 | 2 6 27 26 6 44 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 2 | . . 2 . . . Burn 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4748 | 45 231 925 1196 317 2034 Guns 1779 | 45 227 555 368 35 549 Cannons 789 | . . . . 25 764 Explosions 2083 | . . 360 828 257 638 Melee . | . . . . . . Ramming 97 | . 4 10 . . 83 Kinetic 1188 | 45 227 124 140 25 627 Thermal 1136 | . . 305 137 155 539 Explosive 1428 | . . 360 691 . 377 Electromagnetic 899 | . . 126 228 137 408 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . . 11 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 165 | . . 26 22 . 117 Projectiles . | . . . . . . Explosions 165 | . . 26 22 . 117 Melee . | . . . . . . Knockbacks 11 | . . . . . 11 Impact 1 | . . . . . 1 Kinetic 8 | . . . . . 8 Secondary 2 | . . . . . 2 Self-Inflicted Damage 320 | . . . 109 17 194 Shots 8 | . . . 3 1 4 Rammed 6 | . . . . . 6 Targets Rammed 20 | . 2 1 . . 17 Kicked 14 | . 2 1 . . 11 Crushed . | . . . . . . Highest Temperature 803 | . 10 156 72 54 803 Average Temperature 148 | . 4 38 26 19 245 Received Heat Transfer 753 | . 123 117 90 . 423 Effects 39 | . . . . . 39 Shutdowns 7 | . . . . . 7 Energy Bleed 3 | . . . . . 3 Interference 13 | . . . . . 13 Matter Decay 3 | . . . . . 3 Short Circuit 2 | . . . . . 2 Damage (minor) 5 | . . . . . 5 Damage (major) 4 | . . . . . 4 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . 1 . Heat Transferred 1893 | . . 740 150 274 729 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . . . 2 3 2 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 408 | 5 116 205 408 317 190 Initial 185 | . 3 9 75 185 64 Average 101 | 1 42 76 228 174 57 Maximum Alert Level 2 | . . 1 2 1 . Low Security (%) 87 | 100 100 95 40 82 100 Level 1 11 | . . 4 54 17 . Level 2 . | . . . 4 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . 1 1 . 6 Investigation . | . . . . . . Extermination 3 | . . . . . 3 Reinforcement 5 | . . 1 1 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . 1 1 2 . . Communications Jammed 2 | . . . . . 2 Distress Signals . | . . . . . . Times Spotted 83 | . 9 23 19 6 26 Peak Tracking Total 7 | . 3 6 5 4 7 Tactical Retreats 7 | . . . 2 2 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 8 | . . . 4 . 4 Max in Single Turn 4 | . . . 2 . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 13 | . 2 7 3 . 1 Terminals 10 | . 2 5 2 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 27 | . 3 15 7 . 2 Successful 23 | . 2 15 5 . 1 Failed 4 | . 1 . 2 . 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . 3 10 2 . 2 Fabricators . | . . . . . . Repair Stations 5 | . . . 5 . . Recycling Units 1 | . . 1 . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 2 10 1 . 1 Record 6 | . . 4 1 . 1 Prototype ID Bank 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Alert Level 2 | . . 2 . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 2 . . . Used 1 | . . 1 . . . Hacking Detections 10 | . 2 5 2 . 1 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 52 | . . . 52 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4993 | 116 505 1451 752 650 1519 Spaces Moved 2948 | 72 320 967 419 431 739 Core 45 | 15 . . . . 30 Treads . | . . . . . . Legs 2903 | 57 320 967 419 431 709 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 122 50 Average Speed 128 | 112 120 120 121 122 152 Slowest Speed 400 | 120 120 120 122 122 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 48 59 25 7 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 164 | . . 37 71 12 44 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 163 | . . 37 71 12 43 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3897 | 102 407 1188 622 551 1027 Wait 593 | 11 50 133 144 94 161 Move 2943 | 71 319 966 418 430 739 Hop . | . . . . . . Pick Up 82 | 10 10 20 15 9 18 Fast Attach . | . . . . . . Attach 43 | 7 1 3 3 4 25 Detach . | . . . . . . Swap 30 | 1 3 11 8 1 6 Drop 38 | . 5 11 11 7 4 Fire 148 | 2 17 43 23 6 57 Melee . | . . . . . . Ram 6 | . . . . . 6 Kick 14 | . 2 1 . . 11 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 15) 622 | -10/Materials | Entered another Materials area 622 | -9/Materials | Evolved 2 slots: Propulsion x2 1203 | -9/Materials | Build established: Scavenger-Mutant 1243 | -9/Materials | Discovered new exit (range 14) 2027 | -9/Materials | Discovered new exit (range 16) 2073 | -9/Materials | Entered another Materials area 2073 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2115 | -8/Materials | Repaired Aluminum Leg 2345 | -8/Materials | Build established: Scavenger-Skirmisher 2564 | -8/Materials | Repaired Sensor Array 2806 | -8/Materials | Discovered new exit (range 12) 2820 | -8/Materials | Identified exit to Factory 2825 | -8/Materials | Entered Factory 2825 | -7/Factory | Evolved 2 slots: Utility x2 3219 | -7/Factory | Discovered new exit (range 15) 3267 | -7/Factory | Discovered new exit (range 9) 3269 | -7/Factory | Identified exit to Lower Caves 3311 | -7/Factory | Discovered new exit (range 16) 3328 | -7/Factory | Build established: Bomber 3335 | -7/Factory | Identified exit to Factory 3475 | -7/Factory | Entered another Factory area 3475 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4164 | -6/Factory | Lost 3 parts (2n1u) 4744 | -6/Factory | Lost 3 parts (1n2w) 4754 | -6/Factory | Build established: Tank 4917 | -6/Factory | Core integrity fell below 50% 4918 | -6/Factory | System corruption reached 10% 4958 | -6/Factory | Core integrity fell below 20% 4994 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04961_ Shock Rifle destroyed. 04962_ Slammed into H-66 Slayer. 04963_ Acquired 4 matter. 04964_ Penetrated by Slug. 04970_ Slug penetrates Wall. 04975_ ALERT: Rogue bot located, Programmers report to Factory Zone 1I. 04976_ Slug penetrates Wall. 04979_ Nuclear Core destroyed. 04983_ Slug penetrates Wall. 04986_ Critical hit (Destroy). 04986_ Particle Charger destroyed. 04986_ Slug penetrates Wall. 04988_ Acquired Arc Projector. 04989_ Slug penetrates Wall. 04990_ Wall collapses. 04990_ System corrupted: Component data lost. 04994_ Slug penetrates Wall. 04994_ Arc Projector destroyed. 04994_ Slug penetrates Wall. 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Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Please Form A Line Challenges ------------ None Game ------ Seed FusionDrainedSpoofer Manual? 0 Play Time 01:45:07 Cumulative 6.3 hours Start 2024.04.19 @ 22:58:20 End 2024.04.20 @ 01:44:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d768049f-dec9-430a-90cf-b72a927c5505