Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.02.21 @ 22:40:47 Player: Analote Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (153) 765 Value Destroyed (6400) 6400 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3231) 3231 TOTAL SCORE: 16076 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 57 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2278 Friendly Fire -166 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (27) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ 0b10 Decoder Chip [Skirmisher] > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit 0b10 Decoder Chip [Skirmisher] Armor Integrity Analyzer Hardened Light Armor Plating Improved Medium Armor Plating Shock Absorption System EM Shield > --- WEAPON ----------- Phase Cannon Improved Heavy Machine Gun KE Penetrator Heavy Flak Cannon > --- INVENTORY -------- Nuclear Core Carbon-fiber Leg Flak Gun Heavy Rocket Launcher Kinetic Spear [Rating: 80] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Armor Integrity Analyzer Protection Medium Reactive Plating Weapon Improved Heavy Machine Gun Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Impact Weapon Mace Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Upp Upp War Slots Evolved 11 | . 1 2 . 2 . 2 . . 2 . . 2 . . . Power 1 | . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . . . . . . Utility 6 | . . 2 . 1 . 1 . . 2 . . . . . . Weapon 2 | . . . . . . . . . . . . 2 . . . Parts Attached 116 | 7 4 9 . 12 15 12 3 1 13 8 . 7 1 2 22 Power 15 | 1 2 2 . 1 1 1 . 1 1 . . . . 1 4 Engine 7 | 1 1 1 . . 1 . . . 1 . . . . . 2 Core 8 | . 1 1 . 1 . 1 . 1 . . . . . 1 2 Reactor . | . . . . . . . . . . . . . . . . Propulsion 24 | 2 . 1 . 2 5 3 . . 1 1 . 1 . 1 7 Treads . | . . . . . . . . . . . . . . . . Leg 24 | 2 . 1 . 2 5 3 . . 1 1 . 1 . 1 7 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 39 | 2 . 4 . 4 2 4 2 . 9 7 . . 1 . 4 Device 19 | . . 2 . 4 . 2 2 . 5 3 . . . . 1 Storage 3 | 1 . . . . 1 . . . . . . . . . 1 Processor 8 | 1 . 2 . . 1 . . . 1 1 . . 1 . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 9 | . . . . . . 2 . . 3 3 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 38 | 2 2 2 . 5 7 4 1 . 2 . . 6 . . 7 Energy Gun 10 | 2 . 1 . 2 . 1 . . . . . . . . 4 Energy Cannon 3 | . . . . 1 1 . . . . . . 1 . . . Ballistic Gun 15 | . 2 . . . 5 2 1 . 1 . . 3 . . 1 Ballistic Cannon 3 | . . 1 . 1 . . . . 1 . . . . . . Launcher 4 | . . . . . 1 1 . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . . 2 1 . . 1 . . 1 . . . Parts Lost 44 | . . . . 5 2 . . . . 2 . 2 . 1 32 Power 8 | . . . . 1 1 . . . . . . 1 . . 5 Propulsion 11 | . . . . 1 . . . . . . . . . 1 9 Utility 12 | . . . . . . . . . . 2 . 1 . . 9 Weapon 13 | . . . . 3 1 . . . . . . . . . 9 Highest Loss Streak 14 | . . . . 3 1 . . . . 2 . 1 . 1 14 Average Slot Usage (%) 91 | . 97 99 100 89 90 91 92 92 93 96 100 90 89 96 86 Engine 5 | . 20 10 10 2 6 7 7 1 4 6 6 5 5 5 4 Core 5 | . 1 9 10 12 5 6 7 12 7 6 6 . . 2 4 Leg 22 | . 25 20 20 17 20 27 28 28 25 25 25 22 22 21 20 Device 13 | . . 13 . 16 11 10 14 14 18 19 18 12 11 11 11 Storage 8 | . 12 10 10 8 12 14 14 14 12 6 6 5 5 5 4 Processor 8 | . 12 16 30 14 15 3 . . . 5 6 5 6 11 10 Protection 8 | . . . . . . 7 7 7 11 14 18 16 16 16 9 Energy Gun 2 | . 15 4 10 6 . 5 7 7 4 . . . . . . Energy Cannon 2 | . . . . 5 2 3 . . . . . 5 5 5 3 Ballistic Gun 7 | . 9 11 . . 11 5 4 7 6 6 6 10 11 11 8 Ballistic Cannon 3 | . . 4 10 2 2 . . . 1 6 6 5 5 5 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 82 | 15 22 28 28 34 30 59 59 58 82 82 69 81 76 81 81 Greatest Support 75 | 20 20 20 10 38 38 65 65 65 69 69 67 67 65 65 75 Greatest Overweight (x) 7 | . 1 2 2 2 1 1 . . 1 1 1 1 1 1 7 Average Overweight (x) . | . . 1 2 . . . . . . . 1 1 1 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 4 5 8 3 6 8 8 8 7 8 8 6 7 8 5 5 Average Carried 4 | . 1 4 3 3 4 5 6 6 6 6 6 4 6 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 Final Carried 8 | . 5 3 3 3 3 7 6 6 8 6 6 7 4 4 . Class Distribution -------------------- 60% | Hacker-Mutant 15% | Hacker-Tank 12% | Scavenger-Mutant 11% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Upp Upp War Matter Collected 3310 | 218 152 283 19 174 468 180 117 45 249 204 . 413 21 260 507 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6228 | . 128 553 98 657 1045 560 111 142 568 203 . 1005 . 306 852 Parts 323 | . 9 52 5 31 61 26 4 6 34 9 . 43 . 8 35 Haulers Intercepted 5 | . . 1 . . 1 2 . . . . . 1 . . . Recyclers Shooed 2 | . . . . 1 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Upp Upp War Combat Hostiles Destroyed 122 | . 4 9 2 14 20 10 3 3 12 6 . 13 . 7 19 Melee 7 | . . . . 3 . . . . . . . . . . 4 Guns 75 | . 4 8 2 1 14 8 1 3 10 4 . 5 . 2 13 Cannons 35 | . . 1 . 9 6 2 . . 2 2 . 6 . 5 2 AOE 4 | . . . . . . . 2 . . . . 2 . . . Classes Destroyed 19 | . 2 4 . 2 1 1 . . 2 . . 2 . . 5 Worker 10 | . . 1 . . 2 . . . 4 . . 3 . . . Builder 1 | . . . . . . . . . 1 . . . . . . Tunneler 1 | . . . . . . . . . . . . 1 . . . Hauler 5 | . . 1 . . 1 2 . . . . . 1 . . . Recycler 2 | . . . . 1 . . . . . . . 1 . . . Operator 1 | . . . . . . . . . . . . 1 . . . Watcher 11 | . . 4 . 1 2 . . . 1 . . 3 . . . Swarmer 17 | . 2 . . 3 3 . . . 4 . . 4 . 1 . Saboteur 2 | . . . . . . . . . . . . . . . 2 Grunt 50 | . 2 6 2 3 7 6 2 2 2 4 . 5 . 1 8 Brawler 8 | . . . . . 1 . 1 . 1 1 . . . 2 2 Duelist 7 | . . . . 3 . . . 1 1 . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . 1 Sentry 27 | . . 3 . 5 9 3 . . 2 . . 4 . 1 . Specialist 2 | . . . . . . . . . . . . . . . 2 Hunter 3 | . . . . . . 1 . . . . . . . 2 . Programmer 3 | . . . . . . . . . 2 1 . . . . . Striker 1 | . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | . 2 6 2 5 5 3 3 3 3 2 . 5 . 5 10 Combat Bots Only 10 | . 2 5 2 5 3 3 3 3 3 2 . 5 . 5 10 Max Kills in Single Turn 3 | . 1 2 1 1 2 2 2 1 2 1 . 3 . 2 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . 2 . . . Melee 1 | . . . . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Upp Upp War Damage Taken 7892 | . 61 176 10 990 665 354 61 50 488 594 . 494 . 303 3646 Core 1416 | . 11 33 . 184 105 17 . . 14 47 . . . 21 984 Absorbed by Shields 199 | . . 78 . 12 . . . . 109 . . . . . . Core Remaining (%) 87 | 100 95 . 91 . 47 . . 97 . . 92 . . . . Volleys Fired 348 | . 8 29 3 43 80 29 3 5 41 22 . 24 . 16 45 Largest 4 | . 2 2 2 2 2 2 2 2 2 2 . 4 . 4 4 Hottest 199 | . 46 95 95 131 59 119 119 108 108 68 . 191 . 191 199 Shots Fired 752 | . 16 58 6 72 149 53 8 10 81 44 . 96 . 58 101 Gun 499 | . 16 49 3 23 121 35 4 10 71 22 . 48 . 26 71 Cannon 243 | . . 9 3 49 27 16 . . 10 22 . 48 . 32 27 Launcher 10 | . . . . . 1 2 4 . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . Kinetic 520 | . 16 49 3 18 136 18 . 5 51 44 . 72 . 42 66 Thermal 222 | . . 9 3 54 12 33 4 5 30 . . 24 . 16 32 Explosive 9 | . . . . . . 2 4 . . . . . . . 3 Electromagnetic 1 | . . . . . 1 . . . . . . . . . . Robot Hit Streak 38 | . 7 38 6 26 35 19 12 32 28 26 . 33 . 18 15 Robot Miss Streak 6 | . 1 1 . 2 2 2 1 1 6 2 . 6 . 6 4 Penetration Max 1 | . . . . . . . . . . . . 1 . . 1 Secondary Targets 5 | . 1 2 . . 1 . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . 1 Shots Hit Robots 636 | . 13 47 4 74 127 49 6 10 71 39 . 69 . 42 85 Core Hits 416 | . 5 20 3 25 50 37 9 15 59 29 . 71 . 27 66 Critical Hits 10 | . . 1 . . . . . . . . . 3 . 2 4 Critical Kills 7 | . . 1 . . . . . . . . . 2 . 2 2 Critical Parts Destroyed 3 | . . . . . . . . . . . . 1 . . 2 Melee Attacks 23 | . . . . 14 . . . . . . . . . . 9 Impact 14 | . . . . 14 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . . . 9 Sneak Attacks 1 | . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 15234 | . 183 784 68 1603 1865 1480 391 299 1533 1046 . 2403 . 1106 2473 Guns 7669 | . 183 655 49 346 1213 628 90 299 1293 472 . 861 . 348 1232 Cannons 5270 | . . 129 19 961 566 387 . . 240 574 . 1028 . 758 608 Explosions 1659 | . . . . . 86 465 301 . . . . 514 . . 293 Melee 636 | . . . . 296 . . . . . . . . . . 340 Ramming . | . . . . . . . . . . . . . . . . Kinetic 8439 | . 183 628 19 343 1487 212 . 167 939 1046 . 1334 . 707 1374 Thermal 4833 | . . 156 49 964 292 803 90 132 594 . . 888 . 399 466 Explosive 1059 | . . . . . . 465 301 . . . . . . . 293 Electromagnetic 267 | . . . . . 86 . . . . . . 181 . . . Impact 296 | . . . . 296 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 340 | . . . . . . . . . . . . . . . 340 Highest Corruption 5 | . . 1 1 . 1 5 5 3 1 1 1 . . . 2 Average Corruption 2 | . . 1 1 . 1 5 4 1 1 1 1 . . . 1 Corruption Purged 4 | . . . . . . . 2 2 . . . . . . . Effects 39 | . . . . . 5 10 8 4 1 6 . . . . 5 Message Errors 14 | . . . . . 3 3 2 1 . 2 . . . . 3 Matter Fused 5 | . . . . . . 3 1 1 . . . . . . . Heat Flow Errors 3 | . . . . . . 2 . 1 . . . . . . . Energy Discharges 1 | . . . . . . . . . . 1 . . . . . Parts Rejected 2 | . . . . . . 2 . . . . . . . . . Data Loss (minor) 7 | . . . . . 1 . 2 1 . 2 . . . . 1 Misfires 2 | . . . . . . . 2 . . . . . . . . Targeting Errors 4 | . . . . . 1 . 1 . 1 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 209 | . . . . 29 26 30 . . . . . 124 . . . Projectiles 40 | . . . . 5 14 20 . . . . . 1 . . . Explosions 145 | . . . . . 12 10 . . . . . 123 . . . Melee 24 | . . . . 24 . . . . . . . . . . . Knockbacks 40 | . . . . 3 . . . . 7 16 . 2 . 2 10 Impact 1 | . . . . 1 . . . . . . . . . . . Kinetic 39 | . . . . 2 . . . . 7 16 . 2 . 2 10 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 300 | . . . . . 11 . 24 . . . . 245 . . 20 Shots 8 | . . . . . 1 . 1 . . . . 5 . . 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 480 | . 60 135 126 366 . 243 150 243 135 480 . 252 . 448 303 Average Temperature 102 | . 26 47 65 175 . 85 65 102 45 252 . 93 . 195 90 Received Heat Transfer 3454 | . 36 124 9 519 405 234 36 45 162 351 . 90 . 45 1398 Effects 16 | . . . . . . . . . . 11 . 1 . 4 . Shutdowns 7 | . . . . . . . . . . 6 . . . 1 . Energy Bleed 2 | . . . . . . . . . . 1 . 1 . . . Interference 5 | . . . . . . . . . . 3 . . . 2 . Matter Decay 1 | . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Parts Melted 12 | . . . . 7 . . . 1 2 . . . . . 2 Heat Transferred 8063 | . . 333 111 1689 450 1550 200 300 1325 . . 866 . 481 758 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Upp Upp War Peak Influence 551 | . 118 367 169 432 337 283 . . 250 . . 551 . . . Initial 100 | . . 35 100 46 91 76 . . 33 . . . . . . Average 174 | . 18 209 118 244 168 113 . . 114 . . 344 . . . Maximum Alert Level 2 | . . 1 . 2 1 1 . . 1 . . 2 . . . Low Security (%) 58 | 100 100 37 100 41 52 76 . . 88 . . 10 . . . Level 1 35 | . . 62 . 47 47 23 . . 11 . . 49 . . . Level 2 6 | . . . . 10 . . . . . . . 40 . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . 1 . 3 1 4 . . 6 . . 2 . . . Investigation 4 | . . 1 . . . 1 . . 2 . . . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 7 | . . . . 1 1 3 . . . . . 2 . . . Assault 1 | . . . . 1 . . . . . . . . . . . Garrison 5 | . . . . 1 . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 2 . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Upp Upp War Distress Signals 10 | . . 1 . 2 3 . . . . . . 3 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 223 | . 6 15 2 26 28 13 3 3 17 12 . 20 . 7 71 Peak Tracking Total 16 | . 3 6 2 7 6 4 3 3 2 5 . 4 . 5 16 Tactical Retreats 17 | . . . . 1 3 . . . . 5 . . . . 8 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Upp Upp War Traps Triggered 7 | . . . . 1 2 1 . . 1 . . 2 . . . Indirectly 2 | . . . . . . . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 25 | . . . . . . . 2 . . 1 2 . . . 20 Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Upp Upp War Machines Disabled 35 | . . 1 1 1 3 2 . . . . . 26 . . 1 Max in Single Turn 14 | . . 1 1 1 1 2 . . . . . 14 . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Upp Upp War Machines Accessed 17 | . 2 2 . 3 5 1 1 . 2 1 . . . . . Terminals 10 | . 1 1 . 1 4 1 . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . 1 . . 1 . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 33 | . 3 5 . 8 8 3 1 . 4 1 . . . . . Successful 28 | . 3 4 . 8 8 3 1 . . 1 . . . . . Failed 5 | . . 1 . . . . . . 4 . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 4 | . . . . . 1 . . . 2 . . . . . 1 Terminals 19 | . 2 2 . 4 4 3 . . 4 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 7 | . . 3 . . 4 . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 17 | . 2 2 . 4 4 3 1 . . 1 . . . . . Record 6 | . . . . 3 . 3 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open Door 6 | . . . . . 4 . 1 . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . 2 . . 4 . . . . . . . . . . Scan Component 3 | . . 1 . . 2 . . . . . . . . . . Repair 3 | . . 1 . . 2 . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . . . . . . . . Recycle Component 1 | . . . . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 1 . 2 1 1 . . 2 . . . . . . Full Trace Events 4 | . . 1 . 1 . 1 . . 1 . . . . . . Feedback Events 2 | . . 1 . . . . . . 1 . . . . . . Corruption 2 | . . 1 . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . 1 . . 2 . . . . . . . . . . Time 89 | . . 19 . . 70 . . . . . . . . . . Parts Recycled 1 | . . . . 1 . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Upp Upp War Total Allies 3 | . . . . . . . . . . . . 3 . . . Largest Group 3 | . . . . . . . . . . . . 3 . . . Highest-Rated Group 93 | . . . . . . . . . . . . 93 . . . Highest-Rated Ally 31 | . . . . . . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . . . . . 23 . . . Total Damage 404 | . . . . . . . . . . . . 404 . . . Kills 2 | . . . . . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . 1 1 . 2 1 . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Upp Upp War Turns Passed 8808 | 58 258 379 74 655 1108 770 481 297 736 1217 70 553 623 356 1173 Spaces Moved 5298 | 55 185 171 37 329 512 517 336 220 456 838 46 276 408 197 715 Core 47 | 30 . . . . . . . . . . . . . . 17 Treads . | . . . . . . . . . . . . . . . . Legs 5251 | 25 185 171 37 329 512 517 336 220 456 838 46 276 408 197 698 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 180 120 120 123 125 125 125 125 155 152 152 152 100 Average Speed 134 | 81 122 152 180 138 126 125 125 125 126 135 155 153 152 152 131 Slowest Speed 400 | 120 150 180 180 180 150 153 125 125 157 157 155 155 152 153 400 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 44 21 12 41 75 18 66 33 17 90 12 13 67 34 62 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 2 | . . . . . 1 . . 1 . . . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . . . 6 . 4 . . 1 1 . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 194 | . . . 10 4 1 36 58 . . . . 63 . 5 17 Melee . | . . . . . . . . . . . . . . . . Projectile 16 | . . . . 4 1 2 . . . . . 3 . 5 1 AOE 178 | . . . 10 . . 34 58 . . . . 60 . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Upp Upp War Total 6313 | 68 202 240 39 435 834 580 390 231 531 884 45 347 412 218 857 Wait 390 | . . 19 . 23 202 5 44 4 5 4 . 37 . 2 45 Move 5283 | 54 184 170 36 328 511 516 335 219 455 837 45 275 407 196 715 Hop . | . . . . . . . . . . . . . . . . Pick Up 101 | 7 6 7 . 11 13 13 2 1 11 7 . 3 1 2 17 Fast Attach . | . . . . . . . . . . . . . . . . Attach 63 | 7 1 3 . 8 5 8 . . 3 4 . 3 1 2 18 Detach 1 | . . . . . . . . . . . . 1 . . . Swap 53 | . 3 6 . 4 10 4 3 1 10 4 . 4 . . 4 Drop 46 | . . 6 . 4 8 5 3 1 6 6 . . 3 . 4 Fire 348 | . 8 29 3 43 80 29 3 5 41 22 . 24 . 16 45 Melee 23 | . . . . 14 . . . . . . . . . . 9 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves (discovered 2 exits: *Low / [*Zio]) -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 14 | -11/Scrapyard | Identified exit to Materials 14 | -11/Scrapyard | Discovered exit to Materials (range 15) 59 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Evolved 1 slot: Power x1 154 | -10/Materials | Identified exit to Mines 154 | -10/Materials | Discovered exit to Mines (range 7) 154 | -10/Materials | Discovered exit to Mines (range 16) 268 | -10/Materials | Identified exit to Materials 268 | -10/Materials | Discovered exit to Materials (range 16) 302 | -10/Materials | Build established: Hacker-Mutant 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Evolved 2 slots: Utility x2 581 | -9/Materials | Identified exit to Mines 581 | -9/Materials | Discovered exit to Mines (range 6) 675 | -9/Materials | Repaired Lgt. Nuclear Core 696 | -9/Materials | Entered Mines 729 | -9/Mines | Identified exit to Materials 729 | -9/Mines | Discovered exit to Materials (range 18) 770 | -9/Mines | Entered Materials 770 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 886 | -8/Materials | Garrison activated, responded to threat 1333 | -8/Materials | Lost 3 parts (1n2w) 1402 | -8/Materials | Identified exit to Storage 1402 | -8/Materials | Discovered exit to Storage (range 12) 1425 | -8/Materials | Entered Storage 1561 | -8/Storage | Repaired Carbon-fiber Leg 1595 | -8/Storage | Repaired Imp. Aluminum Leg 2006 | -8/Storage | Learned location of Armory (-4) 2017 | -8/Storage | Core integrity fell below 50% 2515 | -8/Storage | Identified exit to Factory 2515 | -8/Storage | Discovered exit to Factory (range 16) 2533 | -8/Storage | Entered Factory 2533 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3285 | -7/Factory | Identified exit to Lower Caves 3285 | -7/Factory | Discovered exit to Lower Caves (range 7) 3303 | -7/Factory | Entered Lower Caves 3619 | -7/Lower Caves | Learned 4 Factory zone layouts 3771 | -7/Lower Caves | Identified exit to Lower Caves 3771 | -7/Lower Caves | Discovered exit to Lower Caves (range 5) 3784 | -7/Lower Caves | Entered another Lower Caves area 4045 | -7/Lower Caves | Identified exit to Factory 4045 | -7/Lower Caves | Discovered exit to Factory (range 15) 4072 | -7/Lower Caves | Learned location of Extension (-4) 4081 | -7/Lower Caves | Entered Factory 4081 | -6/Factory | Evolved 2 slots: Utility x2 4082 | -6/Factory | Identified exit to Factory 4141 | -6/Factory | Build established: Scavenger-Mutant 4242 | -6/Factory | Spotted B-75 Beast 4288 | -6/Factory | Garrison activated, responded to threat 4395 | -6/Factory | Garrison activated, responded to threat 4751 | -6/Factory | Identified exit to Lower Caves 4751 | -6/Factory | Discovered exit to Lower Caves (range 13) 4817 | -6/Factory | Entered Lower Caves 4818 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4977 | -6/Lower Caves | Build established: Hacker-Mutant 5518 | -6/Lower Caves | Encountered a Warlord checkpoint 6024 | -6/Lower Caves | Identified exit to Lower Caves 6024 | -6/Lower Caves | Discovered exit to Lower Caves (range 6) 6034 | -6/Lower Caves | Entered another Lower Caves area 6052 | -6/Lower Caves | Learned Factory stockpile data 6083 | -6/Lower Caves | Discovered exit to Factory (range 14) 6104 | -6/Lower Caves | Entered Factory 6104 | -5/Factory | Evolved 2 slots: Weapon x2 6105 | -5/Factory | Identified exit to Upper Caves 6412 | -5/Factory | Build established: Hacker-Tank 6657 | -5/Factory | Entered Upper Caves 6834 | -5/Upper Caves | Learned Factory emergency access door positions 6968 | -5/Upper Caves | Spotted B-75 Beast 7271 | -5/Upper Caves | Identified exit to Upper Caves 7271 | -5/Upper Caves | Discovered exit to Upper Caves (range 5) 7280 | -5/Upper Caves | Entered another Upper Caves area 7341 | -5/Upper Caves | Encountered a Warlord checkpoint 7347 | -5/Upper Caves | Learned Factory emergency access door positions 7371 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7621 | -5/Upper Caves | Identified exit to Warlord 7621 | -5/Upper Caves | Discovered exit to Warlord (range 7) 7636 | -5/Upper Caves | Entered Warlord 7758 | -5/Warlord | Build established: Scavenger-Tank 7918 | -5/Warlord | Met Warlord 7943 | -5/Warlord | Warlord's base attacked by MAIN.C 8262 | -5/Warlord | Warlord forces counterattacked 8430 | -5/Warlord | Spotted Executioner 8430 | -5/Warlord | Spotted Striker 8460 | -5/Warlord | Destroyed Striker 8473 | -5/Warlord | Destroyed Executioner 8514 | -5/Warlord | Lost 9 parts (1p1n4u3w) 8522 | -5/Warlord | Spotted Striker 8546 | -5/Warlord | Destroyed 10 combat bots 8606 | -5/Warlord | Lost 8 parts (1p4n1u2w) 8618 | -5/Warlord | Spotted Striker 8653 | -5/Warlord | Spotted Striker 8775 | -5/Warlord | Core integrity fell below 50% 8804 | -5/Warlord | Core integrity fell below 20% 8809 | -5/Warlord | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08749_ Hvy. Rocket Launcher destroyed. 08752_ Lgt. Angular Momentum Engine destroyed. 08761_ Mic. Fission Core destroyed. 08763_ Lyr. Medium Armor Plating destroyed. 08764_ Carbon-fiber Leg destroyed. 08768_ EM Shield destroyed. 08770_ Myomer Leg destroyed. 08770_ I-47 Archangel destroyed. 08774_ Carbon-fiber Leg destroyed. 08779_ G-67 Veteran destroyed. 08783_ Kinetic Spear destroyed. 08784_ Acquired Plasma Rifle. 08793_ Adv. Heat Sink melted. 08793_ Lgt. Angular Momentum Engine melted. 08793_ G-50 Soldier destroyed. 08796_ Plasma Rifle destroyed. 08797_ Acquired 15 matter. 08802_ Nuclear Core destroyed. 08806_ Penetrated by Slug. 08806_ Energy Well destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????###########????????????????????????? | | ??????????????# #????????????????????????? | | ??????????????# ######?????###???????????? | | ????????####### # ####### #######?????? | | ????????# ## + #?????? | | ????????# ## # #?????? | | ????????# ## # ##+############?????? | | ????????# ## ## ### #???????????? | | ?#########+#### ## #?# #???????????? | | ?#!! # ###########+### #?# #???????????? | | ?# + ### #???????????? | | ?#** # ## #???????????? | | ?###### #####+##### ### #???????????? | | ??????## ### ## ! ### #???????????? | | ???????# ## """ #; = ## #???????????? | | ???????# ### """ ; ## #???????????? | | #####??# ### """ # g =% ## #???????????? | | "" "#??# ## # = ### #???????????? | | #### ### """ # =!%! ## #???????????? | | %##%# ### """ # g%=@% ## #???????????? | | ! % *== %## """ # g ####+###???????????? | | %=%+ ! %" ;#?# #?????????????? | | %%+%! ## # = #?# #?????????????? | | *# ##% %##?# #?????????????? | | # ######## !;### #?????????????? | | # # # #????# #?????????????? | | # # ##??## #??????""?????? | | # #### #?????#""#????? | | # * # # #?????#""#????# | | # # = ;;## gx#######""##### | | # %= # gg g # "" | | # # # ! ! # g= # "" ! | | ##### =# % * # ; *%! #[= ""= *%!% | | ????### # ==%% = [|! "^%%%%*%*%== | | ??????# # /%==% %!%= g =%[* =%= ! %%%%% | | ??????### ### [!%! %[ "=%[[%%!![%% | | ????????##?# !! *= % !%* % =% "^= * !=!== | | ???????????## # *=%%=! # ** # !="" *=%=% | | #####???????# !!! " %% !!%= " # "" "%% | | #???????# # ==!*=* # # "" #= | | #???????# " !%!! "### #######""###### | | " #######?######" =! ] #?????#""#????? | | " # #???????###""" #?????#""#????? | | " # #??????????##"[%! "" #?????#""?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 31 Energy Capacity 740 Matter Stores 350 Matter Capacity 350 Sight Range 18 Terrain Scan Density 85 Armor Coverage 975 Resistance: KI 65 Resistance: TH 35 Resistance: EX 60 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 5 Armor Integrity Analysis 33 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Imp. Medium Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Maybe Next Time I'll Detach My Launcher Oh No You Don't! Challenges ------------ None Game ------ Seed TransmissionKineticGravjet Manual? 0 Play Time 01:08:37 Cumulative 13.3 hours Start 2021.02.21 @ 21:24:44 End 2021.02.21 @ 22:40:47 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 19 Rogue 0 Adventurer 0 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3109ce37-6fa5-42ee-b030-d77792c91de3