Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.22 @ 13:32:41 Player: NeoBioHazard Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (41) 205 Value Destroyed (1371) 1371 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2598) 2598 TOTAL SCORE: 9334 Bonus ------- Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1142 Friendly Fire -44 Cogmind --------- Core Integrity 0/1000 Matter 89/300 Energy 99/100 System Corruption 14% Temperature Cool (2) Movement Hovering (60) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Combat Linear Gravjet > --- UTILITY (8) ------ Advanced Visual Processing Unit Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Medium Armor Plating Gatling Laser Thermoblaster Axe Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Medium Treads Flexi-carbon Leg Flexi-carbon Leg Backup Propulsion III Combat Gravmag System > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Advanced Sensor Array Advanced Terrain Scanner Makeshift Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer Core Analyzer > --- WEAPON ----------- Gamma Rifle Heavy Beamcaster > --- INVENTORY -------- Improved Ion Engine Improved Medium Armor Plating Gatling Laser Axe [Rating: 81] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Backup Propulsion III Treads Improved Treads Leg Aluminum Leg Hover Unit Backup Propulsion III Flight Unit Flight Unit Utility Core Analyzer Device Advanced Terrain Scanner Storage Small Storage Unit Processor Core Analyzer Protection Makeshift Ablative Armor Weapon Heavy Flail Energy Gun Backup Laser III Ballistic Gun Light Assault Rifle Launcher Chain Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Katana Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 2 . 2 . 2 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . 1 . 1 . . . . . Utility 6 | . . . 1 1 . 1 . 1 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 79 | 6 3 11 1 1 2 1 1 12 6 5 4 25 1 Power 11 | 1 . 2 . . . . . 2 1 2 . 3 . Engine 6 | 1 . 2 . . . . . 2 1 . . . . Core 4 | . . . . . . . . . . 2 . 2 . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 30 | 2 . 6 1 1 . . . 6 3 3 1 7 . Treads 2 | . . . . . . . . . . . . 2 . Leg 4 | 2 . . . . . . . . . . . 2 . Wheel . | . . . . . . . . . . . . . . Hover 7 | . . . . . . . . 3 . . 1 3 . Flight 17 | . . 6 1 1 . . . 3 3 3 . . . Utility 19 | 1 1 . . . . 1 . 3 2 . 1 9 1 Device 9 | . 1 . . . . 1 . 1 2 . . 4 . Storage 1 | 1 . . . . . . . . . . . . . Processor 8 | . . . . . . . . 2 . . 1 4 1 Hackware . | . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 19 | 2 2 3 . . 2 . 1 1 . . 2 6 . Energy Gun 8 | 1 2 1 . . . . . . . . . 4 . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . 2 . Special Weapon 1 | . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . 1 . . . . . 1 . . Slashing Weapon 2 | . . . . . 1 . . 1 . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . . . . 2 . Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . 2 Parts Lost 36 | . 1 2 . 2 3 . 2 2 . 7 6 11 . Power 6 | . . . . . 1 . . 1 . 1 1 2 . Propulsion 15 | . . . . 1 2 . 1 1 . 5 3 2 . Utility 8 | . . 1 . . . . 1 . . . 1 5 . Weapon 7 | . 1 1 . 1 . . . . . 1 1 2 . Highest Loss Streak 6 | . 1 2 . 2 5 . 2 2 . 4 6 5 . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 50 | . 99 73 66 59 37 22 15 33 64 55 30 50 15 Engine 3 | . 14 14 11 9 5 . . 4 5 . . 1 . Core 1 | . . . . . . . . . . 3 2 1 . Leg 3 | . 28 2 . . . . . . . . . 1 . Hover 4 | . . . . . . . . 5 2 . . 7 5 Flight 5 | . . 23 33 36 18 7 3 2 21 15 4 . . Device 8 | . 14 3 . . . 6 3 . 9 11 5 11 . Storage 1 | . 14 2 . . . . . . . . . . . Processor 9 | . . . . . . . . 7 11 11 10 14 9 Energy Gun 4 | . 13 21 22 14 . . . . . . . 4 . Ballistic Gun 1 | . 14 4 . . . . . . . . . . . Impact Weapon 1 | . . . . . 9 7 3 . . . 2 2 . Slashing Weapon 1 | . . . . . 5 . . 5 5 5 2 . . Peak Build Rating 81 | 6 7 7 6 7 9 4 11 34 70 70 30 81 18 Average Rating 27 | 4 6 5 6 6 5 3 6 18 57 50 20 40 17 On Entrance 14 | . 6 7 5 6 5 3 4 8 34 70 23 18 15 Naked Turns 213 | . . . . . . . . . . . . 213 . Heaviest Build 41 | 13 14 12 5 5 8 4 4 12 21 21 12 41 . Greatest Support 51 | 20 20 8 12 16 12 4 4 12 37 37 11 51 14 Greatest Overweight (x) 3 | . . 3 . . . . . 2 . 2 2 2 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 4 5 4 5 5 5 5 5 3 5 5 5 5 Average Carried 3 | 1 3 4 4 3 3 4 5 3 2 3 4 3 5 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 4 5 4 5 4 5 5 3 3 5 4 5 5 Class Distribution -------------------- 49% | Mutant 13% | Scout 11% | Sprinter 11% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Sprinter | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Fac Upp Upp War Pro Matter Collected 968 | 263 52 112 . . . . 7 108 . 115 30 222 59 Remotely . | . . . . . . . . . . . . . . Salvage Created 1260 | 28 299 120 . . 19 . . 296 . 172 131 195 . Parts 65 | 4 13 14 . . . . . 19 . 8 5 2 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 3 1 . . Prevented 1 | . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 35 | . 6 8 . . . . . 2 . 7 3 9 . Melee 11 | . . . . . . . . 2 . 7 2 . . Guns 16 | . 6 8 . . . . . . . . . 2 . AOE 6 | . . . . . . . . . . . . 6 . Classes Destroyed 9 | 1 2 1 . . . . . 1 . . 1 3 . Tunneler 1 | 1 . . . . . . . . . . . . . Recycler 2 | . . . . . . . . 2 . . . . . Watcher 3 | . 1 . . . 1 . . 1 . . . . . Swarmer 18 | . . 8 . . . . . 2 . 7 1 . . Grunt 7 | . 6 . . . . . . . . . . 1 . Brawler 1 | . . . . . . . . . . . . 1 . Duelist 2 | . . . . . . . . . . . . 2 . Protector 1 | . . . . . . . . . . . . 1 . Programmer 6 | . . . . . . . . . . . 2 4 . Best Kill Streak 6 | 1 4 3 . . 1 . . 4 . 3 1 6 . Combat Bots Only 6 | . 4 3 . . . . . 1 . 3 1 6 . Max Kills in Single Turn 3 | 1 1 1 . . 1 . . 1 . 1 1 3 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . 3 . Melee 1 | . . . . . . . . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Fac Upp Upp War Pro Hostile Shots Fired 438 | . 35 28 5 15 7 9 106 25 . 57 35 99 17 Missed 154 | . 9 12 2 10 2 7 40 8 . 15 11 29 9 Damage Taken 4748 | . 309 131 32 119 72 15 609 255 . 639 478 1929 160 Core 1836 | . 69 15 . 55 16 5 521 146 . 99 223 556 131 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 124 | . . . . . . . . . . . . 124 . Core Remaining (%) 76 | 100 . 66 100 . 87 . 24 82 . . . . . Volleys Fired 69 | 3 25 16 6 . . . . . . . . 19 . Largest 2 | 2 2 2 2 . . . . . . . . 2 . Hottest 161 | 60 60 80 80 . . . . . . . . 161 . Shots Fired 128 | 6 49 30 12 . . . . . . . . 31 . Gun 123 | 6 49 30 12 . . . . . . . . 26 . Cannon . | . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . . . . 5 . Special . | . . . . . . . . . . . . . . Kinetic 38 | 3 25 10 . . . . . . . . . . . Thermal 73 | . 16 20 12 . . . . . . . . 25 . Explosive 5 | . . . . . . . . . . . . 5 . Electromagnetic 12 | 3 8 . . . . . . . . . . 1 . Robot Hit Streak 23 | 2 23 5 2 . . . . . . . . 18 . Robot Miss Streak 4 | 2 2 3 4 . . . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . 1 . Shots Hit Robots 123 | 3 37 16 3 . 1 . 4 7 . 15 10 27 . Core Hits 76 | 2 16 9 1 . . . . 5 . 7 3 33 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . . . . . 2 . . Critical Strikes 6 | . 1 . . . . . . . . 2 2 1 . Burn 1 | . . . . . . . . . . . . 1 . Destroy 1 | . 1 . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . 2 . . Sever 1 | . . . . . . . . . . 1 . . . Impale 1 | . . . . . . . . . . 1 . . . Melee Attacks 75 | . . . . . 1 1 15 16 1 22 18 1 . Impact 20 | . . . . . 1 1 10 . . . 7 1 . Slashing 17 | . . . . . . . . 2 . 4 11 . . Piercing 38 | . . . . . . . 5 14 1 18 . . . Sneak Attacks 2 | . . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 1 . 1 . . . Damage Inflicted 4389 | 75 380 160 33 . 56 . 149 384 . 577 401 2173 1 Guns 1109 | 35 380 160 33 . . . . . . . . 501 . Cannons . | . . . . . . . . . . . . . . Explosions 1667 | 40 . . . . . . . . . . . 1627 . Melee 1612 | . . . . . 56 . 149 384 . 577 401 45 . Ramming 1 | . . . . . . . . . . . . . 1 Kinetic 179 | 8 129 42 . . . . . . . . . . . Thermal 835 | 40 168 118 33 . . . . . . . . 476 . Explosive 1627 | . . . . . . . . . . . . 1627 . Electromagnetic 135 | 27 83 . . . . . . . . . . 25 . Impact 401 | . . . . . 56 . 71 . . . 229 45 . Slashing 304 | . . . . . . . . 32 . 100 172 . . Piercing 907 | . . . . . . . 78 352 . 477 . . . Highest Corruption 14 | . . . . . . . . . . . 2 11 14 Average Corruption 4 | . . . . . . . . . . . 1 4 13 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . 2 2 3 Message Errors 1 | . . . . . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 273 | . . . . . 34 . 5 . . 77 127 30 . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 273 | . . . . . 34 . 5 . . 77 127 30 . Knockbacks 2 | . . . . . 1 . . . . . . 1 . Impact 2 | . . . . . 1 . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . 1 1 Targets Rammed 2 | . . . . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 231 | 20 153 96 64 16 . . . . . . 2 231 . Average Temperature 54 | 15 66 34 32 9 . . . . . . 2 91 . Received Heat Transfer 816 | . 171 6 18 54 18 6 126 . . . 27 390 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . 1 1 . Parts Fried 10 | . . . . . 2 . . . . . 1 7 . Impact Corruptions 8 | . . . . . 1 . . . . . 5 2 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . . . . . 1 . Heat Transferred 1543 | . 375 275 75 . . . . . . . . 818 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Fac Upp Upp War Pro Peak Influence 311 | 5 170 311 195 124 91 102 93 208 118 . . . . Initial 120 | . 3 66 120 81 48 41 74 46 101 . . . . Average 97 | . 83 188 153 109 66 62 77 101 108 . . . . Maximum Alert Level 1 | . . 1 . . . . . 1 . . . . . Low Security (%) 92 | 100 100 62 100 100 100 100 100 87 100 . . . . Level 1 7 | . . 37 . . . . . 12 . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 3 | . 1 . 1 . . . . 1 . . . . . Investigation . | . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 3 | . 1 . 1 . . . . 1 . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Fac Upp Upp War Pro Distress Signals 4 | . 2 . 1 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 162 | . 9 14 8 8 7 1 6 11 1 12 6 70 9 Peak Tracking Total 18 | . 5 3 7 8 9 1 5 4 1 5 3 18 5 Tactical Retreats 18 | . 1 1 . . 1 1 1 3 . 2 3 4 1 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Fac Upp Upp War Pro Traps Triggered 2 | . . . . 1 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 27 | . . . . . . . . . . . . 26 1 Machines | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Fac Upp Upp War Pro Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Fac Upp Upp War Pro Machines Accessed 15 | . . . 1 1 1 1 . 1 . . . 10 . Terminals 5 | . . . 1 1 1 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 29 | . . . 5 2 2 1 . 2 . . . 17 . Successful 22 | . . . . 1 2 1 . 1 . . . 17 . Failed 7 | . . . 5 1 . . . 1 . . . . . Catastrophic 1 | . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . . . 5 2 . . . . . . . . . Terminals 12 | . . . 5 2 2 1 . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 22 | . . . . 1 2 1 . 1 . . . 17 . Record 15 | . . . . . . . . . . . . 15 . Part Schematic 2 | . . . . . 2 . . . . . . . . Open Door 2 | . . . . . . . . . . . . 2 . Open DSF 2 | . . . . . . 1 . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 4 | . . . 1 1 1 . . 1 . . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Fac Upp Upp War Pro Total Allies 2 | . . 2 . . . . . . . . . . . Largest Group 2 | . . 2 . . . . . . . . . . . Highest-Rated Group 35 | . . 35 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 1 . . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Fac Upp Upp War Pro Turns Passed 2891 | 75 245 152 50 51 55 97 112 181 37 160 329 1299 48 Spaces Moved 3095 | 51 112 204 84 116 132 193 103 181 69 234 463 1077 76 Core 532 | 8 . 2 . . . . 45 16 . . 171 290 . Treads 68 | . . . . . . . . . . . . 68 . Legs 205 | 43 112 . . . . . . . . . . 50 . Wheels . | . . . . . . . . . . . . . . Hover 884 | . . . . . . . . 129 . . 10 669 76 Flight 1406 | . . 202 84 116 132 193 58 36 69 234 282 . . Fastest Speed 26 | 50 120 37 34 31 34 40 40 29 26 28 32 50 60 Average Speed 66 | 109 120 40 34 31 37 40 44 54 30 33 58 96 60 Slowest Speed 260 | 120 120 200 34 34 40 40 50 150 31 195 195 260 60 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 7 | . . . 3 4 . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 33 | 4 25 42 18 19 43 8 90 6 4 38 64 95 19 Regions Visited 13 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . 1 . . 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . . . 1 . 1 Spaces Dug 11 | . . . . . . 1 6 . 1 . 3 . . Terrain Destroyed 43 | 4 . . . . . 1 6 . 1 . 3 28 . Melee 11 | . . . . . . 1 6 . 1 . 3 . . Projectile . | . . . . . . . . . . . . . . AOE 32 | 4 . . . . . . . . . . . 28 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Fac Upp Upp War Pro Total 3656 | 62 178 248 89 126 136 209 144 236 82 281 494 1293 78 Wait 296 | . 37 3 2 12 . 14 8 30 3 20 9 158 . Move 3069 | 50 111 203 77 107 131 192 102 180 68 233 462 1077 76 Hop 7 | . . . 3 4 . . . . . . . . . Pick Up 16 | 3 2 3 . 2 . 1 1 . . . . 4 . Fast Attach 53 | 6 . 3 . . . 1 1 10 4 4 3 20 1 Attach 11 | . 2 . 1 1 2 . . 2 1 . 1 1 . Detach 3 | . . . . . 1 . . . . 1 . 1 . Swap 15 | . 1 8 . . . . . . 1 1 . 4 . Drop 28 | . . 12 . . 1 . 2 . 4 1 1 7 . Fire 69 | 3 25 16 6 . . . . . . . . 19 . Melee 72 | . . . . . 1 1 15 14 1 21 18 1 . Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . 15 . . . . . . Rewire 1 | . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered Mines 467 | -10/Mines | Learned Materials security intel 471 | -10/Mines | Discovered new exit (range 5) 473 | -10/Mines | Entered Materials 473 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 522 | -9/Materials | Discovered new exit (range 3) 523 | -9/Materials | Entered another Materials area 523 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 550 | -8/Materials | Identified exit to Storage 574 | -8/Materials | Entered Storage 623 | -8/Storage | Discovered new exit (range 15) 629 | -8/Storage | Entered Factory 629 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 631 | -7/Factory | Lost 5 parts (1p3n1w) 726 | -7/Factory | Identified exit to DSF 726 | -7/Factory | Entered DSF 761 | -7/DSF | Additional patrols routed to DSF 829 | -7/DSF | Core integrity fell below 50% 833 | -7/DSF | Discovered new exit (range 11) 838 | -7/DSF | Entered Factory 838 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1014 | -6/Factory | Discovered new exit (range 5) 1019 | -6/Factory | Entered another Factory area 1019 | -5/Factory | Evolved 2 slots: Utility x2 1037 | -5/Factory | Discovered new exit (range 15) 1056 | -5/Factory | Entered Upper Caves 1113 | -5/Upper Caves | Lost 3 parts (1p2n) 1113 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 1204 | -5/Upper Caves | Lost 4 parts (3n1w) 1212 | -5/Upper Caves | Discovered new exit (range 15) 1216 | -5/Upper Caves | Entered another Upper Caves area 1401 | -5/Upper Caves | Lost 6 parts (1p3n1u1w) 1536 | -5/Upper Caves | Discovered new exit (range 9) 1545 | -5/Upper Caves | Entered Warlord 1599 | -5/Warlord | System corruption cleaned by Quarantine Array 1825 | -5/Warlord | Visited the Vortex Lab 1842 | -5/Warlord | Warlord's base attacked by MAIN.C 1897 | -5/Warlord | Met Warlord 2020 | -5/Warlord | Build established: Scout 2062 | -5/Warlord | Opened side exit 2074 | -5/Warlord | Spotted B-86 Titan 2148 | -5/Warlord | P-80 Master assimilated allied KA-Y5D(g) 2192 | -5/Warlord | Warlord forces counterattacked 2204 | -5/Warlord | Lost 5 allies 2302 | -5/Warlord | Lost 7 allies 2333 | -5/Warlord | Spotted Striker 2352 | -5/Warlord | Spotted Executioner 2353 | -5/Warlord | Spotted Striker 2395 | -5/Warlord | Spotted Executioner 2403 | -5/Warlord | Spotted Striker 2411 | -5/Warlord | Released all parts (13) 2413 | -5/Warlord | Core integrity fell below 50% 2430 | -5/Warlord | Lost 16 allies 2439 | -5/Warlord | Lost 4 parts (1p2u1w) 2517 | -5/Warlord | Warlord base infiltrated, sounded retreat 2518 | -5/Warlord | Enhanced Grunt warped into view 2518 | -5/Warlord | Enhanced Grunt warped into view 2518 | -5/Warlord | Enhanced Grunt warped into view 2518 | -5/Warlord | Enhanced Demolisher warped into view 2518 | -5/Warlord | Enhanced Demolisher warped into view 2518 | -5/Warlord | Enhanced Demolisher warped into view 2665 | -5/Warlord | Found Prototype Launcher 2665 | -5/Warlord | Identified Chain Missile Launcher 2705 | -5/Warlord | Build established: Mutant 2766 | -5/Warlord | Found Prototype Device 2766 | -5/Warlord | Identified Exp. Shock Absorption System 2826 | -5/Warlord | Crushed by falling debris 2826 | -5/Warlord | Core integrity fell below 20% 2826 | -5/Warlord | System corruption reached 10% 2827 | -5/Warlord | Discovered new exit (range 12) 2842 | -5/Warlord | Spotted Executioner 2842 | -5/Warlord | Spotted Striker 2844 | -5/Warlord | Entered Proximity Caves 2845 | -4/Proximity Caves | Identified exit to Factory 2874 | -4/Proximity Caves | Lost 5 parts (1p1n2u1w) 2882 | -4/Proximity Caves | Learned location of 2 exits from Research 2892 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02844_ Slammed into Executioner. LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Proximity Caves exit... 02847_ System corrupted: Matter fused (-9). 02850_ N-01 Spotter triggered Dirty Bomb Trap. 02850_ An explosion rips through the floor. 02850_ N-01 Spotter destroyed. 02852_ Acquired Corrupted Adv. Visual Processing Unit. 02852_ Integrated Corrupted Adv. Visual Processing Unit (+2). 02865_ RSZT/J91J,CXNN%E A&7Q 02882_ System corrupted: Matter fused (-10). 02882_ Acquired derelict log, extracted data. Data stored: Research exits (x2). 02884_ Searching scrap... 02884_ Found Imp. Shock Absorption System. 02884_ Found Adv. Terrain Scanner. 02884_ Found 59 Matter. 02885_ Acquired 59 matter. 02890_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | "## ##? #????????????????????????? | | ## #?# ?????????????????????????? | | ## #### #?# ?????????????????????????? | | ?# #??### ### ?????#???????????????????? | | # ##????## # #???? #???????????????????? | | #??????# ### #??? #???????????????????? | | #??## ## #?? #### ##??????????????????? | | ##?## ##? ###????????????????? | | #???# ### #????????????????? | | #???# ## ## #????????????????? | | #???# #### #?????????????????? | | ????# ##??# ## #??????????????????? | | ???# ????#### ##????????????????????????? | | ???# ???##### ##????????????????????????? | | ???# ### #####????????????????????? | | ?? ### ##???????????????????? | | ??# #???????????????????? | | ? ## #???????????????????? | | ? ??### ### ###?????????????????? | | ?? ?????## #?????????????????? | | ???? ??????## #?????????????????? | | ????? # ??????# "#### #??# ##???????????? | | ???????????????#### ""### ## #???????????? | | ??????????????????## """ "" #???????????? | | ???????????????????# s " # #???????????? | | ???????????????????# s @ " ## #??????????? | | ???????????????????# s""""" #?#####???????????? | | ???????????????????# """"" #?????????????????? | | ???????????????????# s " "" #?????????????????? | | ???????????????????# " " #?????????????????? | | ???????????????????# ###" #?????????????????? | | ???????????????????# ####" #?????????????????? | | ???????????????????# ! #?????????????????? | | ???????????????????# ! #?????????????????? | | ???????????????????#############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 135 Armor Coverage 225 Resistance: EX 75 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 5 Launcher Accuracy 40 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Greatsword | -8/Storage | Hacked Katana | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalDecoyReconfigurator Manual? 0 Play Time 00:43:00 Cumulative 126.9 hours Start 2025.03.22 @ 12:48:12 End 2025.03.22 @ 13:32:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 186 Adventurer 15 Explorer 53 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f1ff639-41a5-42cf-9ccf-cefbda6017b0