Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.25 @ 17:01:13 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (815) 815 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-895) -895 TOTAL SCORE: 2095 Bonus ------- Friendly Fire -895 Cogmind --------- Core Integrity 484/550 Matter 282/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Advanced Targeting Computer Hardened Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY (15) --- Improved Deuterium Engine Wheel Armored Wheel Advanced Heat Sink High-capacity Battery (250) Experimental Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating Heavy Assault Rifle Heavy Assault Rifle Shotgun Shotgun EMP Blaster Makeshift Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Ion Engine Wheel Armored Wheel Advanced Heat Sink High-capacity Battery Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Heavy EM Pulse Gun Heavy Assault Rifle Heavy Assault Rifle Shotgun Shotgun EMP Blaster Makeshift Axe [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Parts Attached 45 | 7 11 2 . 18 7 Power 5 | 1 . . . 3 1 Engine 5 | 1 . . . 3 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 2 . . 3 . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 5 | . 2 . . 3 . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 2 . . 4 4 Device 3 | 1 . . . 1 1 Storage 2 | 1 1 . . . . Processor 2 | . 1 . . . 1 Hackware 1 | . . . . . 1 Protection 4 | . . . . 3 1 Artifact . | . . . . . . Weapon 21 | 2 7 2 . 8 2 Energy Gun 16 | . 7 1 . 6 2 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . . . 2 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 2 | . . . . 2 . System Corruption 3 | . . . . 3 . Parts Lost 9 | . 3 . . 3 3 Power 2 | . . . . 1 1 Propulsion 1 | . . . . 1 . Utility 1 | . 1 . . . . Weapon 5 | . 2 . . 1 2 Highest Loss Streak 2 | . 2 . . 2 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 96 100 100 96 95 Engine 13 | . 14 14 14 12 8 Leg 11 | . 24 . . . . Wheel 15 | . 3 28 28 27 18 Device 1 | . 2 . . . 9 Storage 13 | . 14 14 14 14 9 Processor 9 | . 9 14 14 3 8 Protection 2 | . . . . 9 9 Energy Gun 25 | . 26 26 28 21 25 Ballistic Gun 1 | . . . . 6 . Naked Turns . | . . . . . . Heaviest Build 45 | 14 29 30 29 37 45 Greatest Support 26 | 20 26 26 26 26 26 Greatest Overweight (x) 7 | 1 1 1 1 7 1 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 12 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 Average Carried 11 | 4 9 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 8 14 15 15 15 14 Class Distribution -------------------- 92% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 704 | 286 110 20 . 176 112 Remotely . | . . . . . . Salvage Created 1204 | 111 412 104 . 348 229 Parts 64 | 8 21 9 . 14 12 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 23 | . 8 6 . 5 4 Guns 17 | . 5 4 . 5 3 AOE 4 | . 1 2 . . 1 Classes Destroyed 7 | 2 2 1 . 1 1 Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Watcher 1 | . 1 . . . . Swarmer 6 | . . 6 . . . Grunt 15 | . 8 . . 4 3 Duelist 1 | . . . . 1 . Sentry 1 | . . . . . 1 Best Kill Streak 3 | 2 3 3 . 3 3 Combat Bots Only 3 | . 3 3 . 3 3 Max Kills in Single Turn 2 | 1 1 2 . 1 1 Gunslinging 1 | . . 1 . . . Exploded 2 | . 1 2 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1045 | . 433 104 . 276 232 Core 237 | . 67 9 . 95 66 Absorbed by Shields . | . . . . . . Redirected to Shielding 5 | . . . . 5 . Regen/Repaired (Parts) 3 | . 3 . . . . Core Remaining (%) 65 | 100 . . . 31 . Volleys Fired 86 | 4 37 9 . 27 9 Largest 3 | 2 2 2 . 2 3 Hottest 135 | 40 80 80 . 90 135 Shots Fired 173 | 8 74 12 . 52 27 Gun 173 | 8 74 12 . 52 27 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 27 | 8 . . . 19 . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 146 | . 74 12 . 33 27 Robot Hit Streak 11 | 2 9 5 . 10 11 Robot Miss Streak 4 | 1 4 4 . 3 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 108 | 4 43 6 . 35 20 Core Hits 48 | 4 16 6 . 13 9 Critical Kills 1 | 1 . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | 1 1 . . 1 1 Destroy 1 | 1 . . . . . Corrupt 3 | . 1 . . 1 1 Melee Attacks 2 | . . 2 . . . Impact . | . . . . . . Slashing 2 | . . 2 . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1734 | 40 665 148 . 533 348 Guns 1554 | 40 588 94 . 533 299 Cannons . | . . . . . . Explosions 180 | . 77 54 . . 49 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 326 | 40 . . . 286 . Thermal 180 | . 77 54 . . 49 Explosive . | . . . . . . Electromagnetic 1228 | . 588 94 . 247 299 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 . Average Corruption 2 | . . . . 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 181 | . 171 36 . 130 181 Average Temperature 59 | . 59 17 . 61 71 Received Heat Transfer 402 | . 300 . . 48 54 Siege Activations . | . . . . . . Robots Corrupted 3 | . 2 . . 1 . Combat Hostiles 2 | . 2 . . . . Parts Fried 5 | . 3 . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 250 | . 100 100 . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 2 1 . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 199 | 10 154 199 . 110 140 Initial 6 | . 6 . . . . Average 41 | 3 36 68 . 39 40 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 17 6 . 6 4 Peak Tracking Total 3 | . 3 3 . 3 2 Tactical Retreats 2 | . 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 3 | . . 2 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 13 | . 10 . 1 . 2 Terminals 9 | . 7 . . . 2 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 38 | . 28 . 1 . 9 Successful 20 | . 15 . 1 . 4 Failed 18 | . 13 . . . 5 Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual 25 | . 16 . . . 9 Terminals 28 | . 19 . . . 9 Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 8 . 1 . . Record 1 | . . . 1 . . Robot Analysis 4 | . 4 . . . . Prototype ID Bank 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 4 . . . 4 Terminals 8 | . 4 . . . 4 Track 2 | . . . . . 2 Assimilate 1 | . 1 . . . . Botnet 3 | . 2 . . . 1 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 10 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 53 | . 53 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 42 | . . 42 42 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 2 | . . 2 . . . Total Damage 41 | . . 41 . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 4 | . 4 . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 4292 | 98 1963 541 410 946 334 Spaces Moved 3041 | 58 1153 452 390 710 278 Core 9 | 8 . . . 1 . Treads . | . . . . . . Legs 1020 | 50 970 . . . . Wheels 2012 | . 183 452 390 709 278 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 105 105 105 105 105 Average Speed 119 | 116 142 105 105 105 105 Slowest Speed 400 | 190 190 105 105 400 105 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 66 | 5 96 98 67 98 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug 2 | . . 2 . . . Terrain Destroyed 23 | . 11 7 . . 5 Melee 2 | . . 2 . . . Projectile . | . . . . . . AOE 21 | . 11 5 . . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3523 | 78 1405 503 391 847 299 Wait 296 | . 175 38 . 83 . Move 3036 | 57 1152 451 389 709 278 Hop . | . . . . . . Pick Up 37 | 9 18 1 1 5 3 Fast Attach 20 | 7 3 . . 8 2 Attach 13 | . 5 . . 4 4 Detach 1 | . . . . . 1 Swap 12 | . 3 2 . 6 1 Drop 20 | 1 12 . 1 5 1 Fire 86 | 4 37 9 . 27 9 Melee 2 | . . 2 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 16) 337 | -10/Materials | Discovered new exit (range 7) 815 | -10/Materials | Discovered new exit (range 16) 1406 | -10/Materials | Discovered new exit (range 16) 1499 | -10/Materials | Repaired Corrupted Imp. Heat Sink 2062 | -10/Materials | Entered Mines 2101 | -10/Mines | Discovered new exit (range 8) 2200 | -10/Mines | Assembled infested the area 2205 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2222 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2280 | -10/Mines | Discovered new exit (range 5) 2285 | -10/Mines | Learned location of Storage (-9) 2364 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2364 | -10/Mines | Discovered new exit (range 5) 2603 | -10/Mines | Entered Exiles 2603 | -10/Exiles | Accompanied by 2 allies 2630 | -10/Exiles | Met 8R-AWN 2633 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2647 | -10/Exiles | Met EX-HEX 2687 | -10/Exiles | Met EX-DEC 2694 | -10/Exiles | Learned location of Zion (-6) 2905 | -10/Exiles | Met EX-BIN 3005 | -10/Exiles | Discovered new exit (range 10) 3013 | -10/Exiles | Entered Mines 3122 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3126 | -9/Mines | Found Prototype Device 3166 | -9/Mines | Discovered new exit (range 9) 3220 | -9/Mines | Discovered new exit (range 16) 3531 | -9/Mines | Core integrity fell below 50% 3892 | -9/Mines | Destroyed YI-UF0 3959 | -9/Mines | Entered Materials 3959 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 4293 | -8/Materials | Self-destructed Last Messages --------------- 04271_ Acquired 52 matter. 04273_ K-01 Serf collects debris. 04274_ R-06 Scavenger collects Aluminum Leg. 04276_ Triggered EMP Trap. 04276_ A bubble of electromagnetic force engulfs the area. 04276_ Electrolysis Chamber disabled. 04276_ K-01 Serf destroyed. 04276_ EMP Trap short circuited. 04276_ A bubble of electromagnetic force engulfs the area. 04276_ Chain reaction triggered in Ion Engine. 04276_ Hvy. EM Pulse Gun destroyed. 04284_ Connecting with Terminal... >>Trojan(Operators) Trojan loaded successfully. Testing... Operator tracking enabled and active. >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 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""" """ "T" #????????????????????? | | """ """ " """ ?????????????????? | | ??????? ????? | | ?????? ????? | | ###+##################????# #???? | | ##### #### ###?????????????????????????# #???? | | #???# #??# #???????????????????????????# #???? | | #???# #??# #???????????????????????????# #???? | | #???# #??# #???????????????????????????# #???? | | #???# ####+####????????????????????????# #???? | | #???# ## #????????????????????????# #???? | | #???# ""= #????????????????????????# #???? | | #???# " =[ "" #????????????????????????# #???? | | #???# "" S"" #????????????????????????# #???? | | #???# ##[ " #????????????????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverAuthchipLeg Manual? 0 Play Time 00:28:52 Cumulative 494.9 hours Start 2023.02.25 @ 16:29:15 End 2023.02.25 @ 17:01:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 359 Rogue 359 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 76 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab24893c-81d4-4b8b-9819-5d21d50441e2