Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 05:56:52 Player: Olga Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (50) 50 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 975 Bonus ------- None Cogmind --------- Core Integrity 165/400 Matter 232/300 Energy 81/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (5) ---- Light Ion Engine Light Treads Wheel Seismic Detector Flail Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Wheel Flight Unit > --- UTILITY ---------- Seismic Detector > --- WEAPON ----------- Rocket Launcher Flail > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Assault Rifle [Rating: 7] Favorites ----------- Power None Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 8 | 1 . 7 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 2 | . . 2 Treads . | . . . Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight 1 | . . 1 Utility 1 | . . 1 Device 1 | . . 1 Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 1 . 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 23 | . 14 29 Flight 1 | . . 2 Device 4 | . . 7 Ballistic Gun 11 | . 14 10 Impact Weapon 5 | . . 8 Naked Turns . | . . . Heaviest Build 4 | 1 1 4 Greatest Support 4 | 3 3 4 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 4 4 5 Average Carried 4 | 4 4 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 4 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 223 | 200 12 11 Remotely . | . . . Salvage Created 69 | . 26 43 Parts 9 | . 2 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | . 2 3 Melee 1 | . . 1 Guns 4 | . 2 2 Classes Destroyed 1 | . 1 . Swarmer 5 | . 2 3 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 521 | . 159 362 Core 351 | . 116 235 Absorbed by Shields . | . . . Core Remaining (%) 76 | 100 53 . Volleys Fired 26 | . 7 19 Largest 1 | . 1 1 Hottest 20 | . 20 20 Shots Fired 26 | . 7 19 Gun 26 | . 7 19 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 26 | . 7 19 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | . 4 5 Robot Miss Streak 4 | . 1 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 16 | . 5 11 Core Hits 6 | . 2 4 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Smash 1 | . . 1 Melee Attacks 5 | . . 5 Impact 5 | . . 5 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 176 | . 51 125 Guns 118 | . 46 72 Cannons . | . . . Explosions . | . . . Melee 53 | . . 53 Ramming 5 | . 5 . Kinetic 118 | . 46 72 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 53 | . . 53 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . 2 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 8 | . 8 . Average Temperature 8 | . 8 . Received Heat Transfer 165 | . 78 87 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 151 | . 91 151 Initial 38 | . . 38 Average 74 | . 53 89 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 7 1 Investigation 7 | . 6 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 10 5 Peak Tracking Total 6 | . 6 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 9 | . 6 3 Terminals 9 | . 6 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 19 8 Successful 4 | . 1 3 Failed 23 | . 18 5 Catastrophic 9 | . 8 1 Database Lockouts . | . . . Manual 27 | . 19 8 Terminals 27 | . 19 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 1 3 Level Access Points 1 | . . 1 Terminal Index 2 | . 1 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 6 2 Full Trace Events 7 | . 6 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 225 | 1 94 130 Spaces Moved 299 | 1 160 138 Core 234 | 1 160 73 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 65 | . . 65 Fastest Speed 40 | 50 50 40 Average Speed 50 | 50 50 50 Slowest Speed 100 | 50 50 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . . 1 Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 2 45 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 1 | . . 1 Melee 1 | . . 1 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 343 | 1 167 175 Wait . | . . . Move 295 | . 159 136 Hop 1 | . . 1 Pick Up 1 | . . 1 Fast Attach 4 | . . 4 Attach 3 | 1 . 2 Detach 4 | . . 4 Swap 1 | . . 1 Drop 2 | . . 2 Fire 26 | . 7 19 Melee 5 | . . 5 Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: Mat x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 14) 93 | -10/Materials | Discovered new exit (range 5) 96 | -10/Materials | Entered another Materials area 96 | -9/Materials | Evolved 2 slots: Utility x2 192 | -9/Materials | Identified exit to Materials 219 | -9/Materials | Core integrity fell below 50% 226 | -9/Materials | Self-destructed Last Messages --------------- 00173_ Acquired 11 matter. 00174_ Acquired Lgt. Assault Rifle. 00179_ S-10 Pest destroyed. 00181_ R-06 Scavenger collects Lgt. Ion Engine. 00182_ Acquired Flight Unit. 00192_ Connecting with Terminal... >>Access(Main) Found 3 level access points to Materials: (92,15) (5,86) (21,10) Map updated. 00208_ Acquired Rocket Launcher. 00210_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 3C layout... Downloaded map data. 00214_ Dropped Lgt. Assault Rifle. 00215_ Dropped Lgt. Treads. 00218_ Flight Unit destroyed. 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