Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 10:10:21 Player: MORONI274 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1795) 1795 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5180 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 500/700 Matter 218/300 Energy 279/290 System Corruption 0% Temperature Cool (0) Movement Rolling (230) Ox10 Location -7/DSF Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Wheel > --- UTILITY (5) ------ Huge Storage Unit Improved Sensor Array ECM Suite Improved Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY (25) --- Micro Nuclear Core Micro Nuclear Core Flight Unit Flight Unit High-capacity Matter Pod (186) Advanced Weight Redist. System Improved Signal Interpreter Terrain Scanner Terrain Scan Processor Improved Terrain Scan Processor Advanced Targeting Computer Hardlight Generator Hacking Suite Hacking Suite Tractor Beam Shock Rifle Heavy Particle Cannon Light Assault Rifle Heavy Assault Rifle Heavy Missile Launcher Katana Katana Katana Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array ECM Suite Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Flight Unit Flight Unit High-capacity Matter Pod Advanced Weight Redist. System Improved Signal Interpreter Terrain Scanner Terrain Scan Processor Improved Terrain Scan Processor Advanced Targeting Computer Hardlight Generator Hacking Suite Hacking Suite Tractor Beam Shock Rifle Heavy Particle Cannon Light Assault Rifle Heavy Assault Rifle Heavy Missile Launcher Heavy Missile Launcher Katana Katana Katana Axe [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 1 . Weapon 1 | . . . . 1 . Parts Attached 110 | 7 4 27 69 2 1 Power 9 | 1 . 1 7 . . Engine 7 | 1 . 1 5 . . Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 35 | 2 2 8 23 . . Treads 12 | 2 . 6 4 . . Leg 7 | . . . 7 . . Wheel 11 | . 2 2 7 . . Hover . | . . . . . . Flight 5 | . . . 5 . . Utility 35 | 1 1 15 16 2 . Device 17 | . 1 6 9 1 . Storage 2 | 1 . 1 . . . Processor 5 | . . 3 2 . . Hackware 2 | . . 1 1 . . Protection 9 | . . 4 4 1 . Artifact . | . . . . . . Weapon 31 | 3 1 3 23 . 1 Energy Gun 5 | 1 . 1 3 . . Energy Cannon 3 | . . . 3 . . Ballistic Gun 13 | 2 1 1 9 . . Ballistic Cannon 2 | . . 1 1 . . Launcher 5 | . . . 4 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . 3 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 41 | . 1 4 35 . 1 Power 5 | . . . 5 . . Propulsion 17 | . 1 . 15 . 1 Utility 11 | . . 2 9 . . Weapon 8 | . . 2 6 . . Highest Loss Streak 6 | . 1 2 6 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 92 93 82 76 73 Engine 8 | . 14 11 7 7 7 Treads 9 | . 26 19 3 . . Leg 3 | . . . 6 . . Wheel 7 | . 1 9 7 15 13 Flight 3 | . . . 6 . . Device 11 | . 7 8 12 20 15 Storage 9 | . 14 11 9 7 7 Processor 4 | . . 4 5 . . Protection 5 | . . 7 5 1 7 Energy Gun 2 | . . 3 2 . . Ballistic Gun 10 | . 28 16 6 . . Ballistic Cannon 3 | . . 1 4 . . Launcher 1 | . . . . 15 13 Naked Turns . | . . . . . . Heaviest Build 112 | 11 12 96 108 112 110 Greatest Support 80 | 40 40 60 80 20 20 Greatest Overweight (x) 32 | 1 . 4 32 5 10 Average Overweight (x) 2 | . . 1 4 5 5 Largest Inventory Capacity 25 | 8 8 25 25 25 25 Average Capacity 22 | 7 8 21 25 25 25 Most Carried 25 | 8 8 25 25 25 25 Average Carried 19 | 5 6 16 22 24 24 Final Capacity 25 | 8 8 25 25 25 25 Final Carried 25 | 6 7 25 25 25 24 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1897 | 249 78 358 1212 . . Remotely 242 | . . . 242 . . Salvage Created 1852 | . 127 321 1389 . 15 Parts 126 | . 19 39 64 . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 47 | . 6 9 29 . 3 Melee 1 | . . . 1 . . Guns 24 | . 5 9 10 . . Cannons 11 | . . . 11 . . AOE 11 | . 1 . 7 . 3 Classes Destroyed 12 | . 4 2 5 . 1 Worker 2 | . . . 2 . . Builder 4 | . 1 1 2 . . Recycler 3 | . . . 3 . . Mechanic 1 | . . . 1 . . Operator 2 | . 1 . 1 . . Watcher 6 | . . 3 3 . . Swarmer 16 | . 5 7 4 . . Cutter 3 | . . . . . 3 Grunt 21 | . 1 . 20 . . Brawler 1 | . . . 1 . . Sentry 5 | . . 2 3 . . Hunter 1 | . . . 1 . . Best Kill Streak 5 | . 5 3 4 . 3 Combat Bots Only 5 | . 5 3 4 . 3 Max Kills in Single Turn 4 | . 2 2 4 . 2 Gunslinging 1 | . 1 . . . . Exploded 3 | . 1 . 3 . 2 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 450 | . 59 75 305 . 11 Missed 134 | . 13 29 89 . 3 Damage Taken 4706 | . 522 510 3358 . 316 Core 963 | . 167 86 510 . 200 Absorbed by Shields . | . . . . . . Redirected to Shielding 174 | . . 10 164 . . Regen/Repaired (Parts) 45 | . . 45 . . . Core Remaining (%) 54 | 100 33 78 7 . . Volleys Fired 199 | . 20 42 135 . 2 Largest 2 | . 2 2 2 . 2 Hottest 98 | . 40 65 98 . 78 Shots Fired 347 | . 40 74 230 . 3 Gun 273 | . 40 74 159 . . Cannon 65 | . . . 65 . . Launcher 9 | . . . 6 . 3 Special . | . . . . . . Kinetic 269 | . 40 65 164 . . Thermal 47 | . . . 47 . . Explosive 9 | . . . 6 . 3 Electromagnetic 22 | . . 9 13 . . Robot Hit Streak 13 | . 5 12 13 . . Robot Miss Streak 8 | . 5 4 8 . 2 Penetration Max . | . . . . . . Secondary Targets 6 | . 2 . 4 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 231 | . 18 48 165 . . Core Hits 154 | . 13 24 112 . 5 Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 4 | . . 1 3 . . Destroy 4 | . . 1 3 . . Melee Attacks 8 | . . . 8 . . Impact . | . . . . . . Slashing 8 | . . . 8 . . Piercing . | . . . . . . Sneak Attacks 5 | . . . 5 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4696 | . 293 459 3663 . 281 Guns 1914 | . 189 459 1266 . . Cannons 1169 | . . . 1169 . . Explosions 1235 | . 101 . 853 . 281 Melee 375 | . . . 375 . . Ramming 3 | . 3 . . . . Kinetic 2356 | . 189 336 1831 . . Thermal 761 | . 101 . 660 . . Explosive 900 | . . . 619 . 281 Electromagnetic 301 | . . 123 178 . . Impact . | . . . . . . Slashing 375 | . . . 375 . . Piercing . | . . . . . . Highest Corruption 8 | . . . 8 . . Average Corruption 8 | . . . 8 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . 9 . . Message Errors 3 | . . . 3 . . Matter Fused 2 | . . . 2 . . Energy Discharges 2 | . . . 2 . . Parts Rejected 1 | . . . 1 . . Misfires 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 165 | . 49 . 116 . . Projectiles . | . . . . . . Explosions 109 | . 49 . 60 . . Melee 56 | . . . 56 . . Knockbacks 30 | . . . 30 . . Impact . | . . . . . . Kinetic 29 | . . . 29 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 298 | . 150 . 98 . 50 Shots 5 | . 2 . 2 . 1 Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 238 | . 12 29 238 . . Average Temperature 61 | . 8 10 67 . . Received Heat Transfer 1563 | . 24 108 1431 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1112 | . 50 . 1062 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 224 | . 196 165 224 105 166 Initial 101 | . . 30 . 101 73 Average 57 | . 53 50 60 101 82 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 98 | 100 100 100 97 100 100 Level 1 1 | . . . 2 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 . 5 . 1 Investigation 2 | . . . 2 . . Extermination . | . . . . . . Reinforcement 5 | . 2 . 2 . 1 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 5 | . 1 . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 10 19 47 . 4 Peak Tracking Total 7 | . 7 4 5 . 4 Tactical Retreats 6 | . . 1 4 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 8 | . 5 . 3 . . Max in Single Turn 2 | . 2 . 2 . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 12 | . 2 4 5 1 . Terminals 8 | . 2 2 3 1 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . . 1 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 32 | . 5 16 10 1 . Successful 20 | . 2 10 7 1 . Failed 12 | . 3 6 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 23 | . 5 11 6 1 . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units 5 | . . 2 3 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 13 | . 2 7 3 1 . Record 2 | . . 2 . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . 1 . . . Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . . 1 . . . Alert Level 3 | . 1 2 . . . Dispatch Records 3 | . . . 3 . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 4 | . . 1 3 . . Process 1 | . . . 1 . . Report Inventory 2 | . . 1 1 . . Retrieve Matter 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 2 1 . . Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter 143 | . . . 143 . . Retrieved Matter 143 | . . . 143 . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 5041 | 113 449 1296 2927 185 71 Spaces Moved 2274 | 87 249 710 1075 118 35 Core 69 | 53 . . 16 . . Treads 682 | 34 226 286 136 . . Legs 195 | . . . 195 . . Wheels 1327 | . 23 424 727 118 35 Hover . | . . . . . . Flight 1 | . . . 1 . . Fastest Speed 50 | 50 80 80 116 155 155 Average Speed 187 | 108 152 157 225 155 157 Slowest Speed 1650 | 160 160 240 1650 155 230 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 28 | 4 39 44 51 3 29 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 190 | . 39 . 108 . 43 Melee . | . . . . . . Projectile 3 | . . . 3 . . AOE 187 | . 39 . 105 . 43 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 2721 | 105 282 820 1344 120 50 Wait 11 | . . . 11 . . Move 2269 | 86 248 709 1074 117 35 Hop . | . . . . . . Pick Up 100 | 12 6 35 40 1 6 Fast Attach 2 | . . . 2 . . Attach 54 | 6 2 8 36 1 1 Detach 3 | . . 1 2 . . Swap 54 | 1 2 19 31 1 . Drop 20 | . 3 6 5 . 6 Fire 199 | . 20 42 135 . 2 Melee 8 | . . . 8 . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 539 | -10/Materials | Core integrity fell below 50% 548 | -10/Materials | Discovered new exit (range 9) 563 | -10/Materials | Entered another Materials area 563 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 589 | -9/Materials | Discovered new exit (range 16) 1077 | -9/Materials | Repaired Weapon Shielding 1773 | -9/Materials | Discovered new exit (range 16) 1777 | -9/Materials | Build established: Scavenger-Mutant 1859 | -9/Materials | Entered another Materials area 1859 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1987 | -8/Materials | Garrison activated, responded to threat 2044 | -8/Materials | Lost 5 parts (4n1u) 2298 | -8/Materials | Build established: Mutant 2352 | -8/Materials | Lost 4 parts (1p1n1u1w) 2708 | -8/Materials | Lost 4 parts (1p1n2u) 2987 | -8/Materials | Build established: Scavenger-Mutant 3230 | -8/Materials | Core integrity fell below 50% 3275 | -8/Materials | Lost 5 parts (2n1u2w) 3441 | -8/Materials | Lost 6 parts (2p2n1u1w) 3925 | -8/Materials | Core integrity fell below 20% 4292 | -8/Materials | Lost 3 parts (2u1w) 4529 | -8/Materials | Crushed by falling debris 4560 | -8/Materials | Lost 3 parts (3n) 4728 | -8/Materials | Discovered new exit (range 16) 4786 | -8/Materials | Entered Factory 4786 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4967 | -7/Factory | Identified exit to DSF 4971 | -7/Factory | Entered DSF 5029 | -7/DSF | Additional patrols routed to DSF 5035 | -7/DSF | Build established: Mutant 5042 | -7/DSF | Self-destructed Last Messages --------------- AMBIENT_HEAT=-10 GOAL=ESCAPE 04982_ Dropped Lgt. Treads. 04983_ Dropped Beam Rifle. 04985_ Acquired Hacking Suite. 05002_ Dropped Lgt. Ion Engine. 05003_ Dropped Imp. Ion Engine. 05005_ Acquired Nuclear Core. 05012_ Dropped Nuclear Core. 05017_ Acquired Mic. Nuclear Core. 05020_ Penetrated by Slug. 05029_ Hostiles detected in DSF, routing additional patrols. 05030_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05033_ C-17 Slicer destroyed. 05035_ Hvy. Missile Launcher severed. 05036_ Wheel destroyed. 05037_ C-17 Slicer destroyed. 05040_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????? ??????????? | | ??????????????????????? ??????????? | | ???????????????????????# ?????????? | | ??????????????????????# = #????????? | | ????????????????????? x ????????? | | ????????????????????? ##??????? | | ????????????????????? # ##?????? | | ????????????????????? 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""##"#???? | | ?????????? # # ##"""""#??????? | | ??????????????#???###?#"""""#??????? | | ??????????????????????##"####??????? | | ???????????????????????#"??????????? | | ???????????????????????#"??????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Resistance: EM 15 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call More Dakka Please Troublemaker Unlikely Earthworm Use The Force Challenges ------------ None Game ------ Seed MassHellfireKinecellerator Manual? 0 Play Time 01:07:19 Cumulative 4.6 hours Start 2024.03.31 @ 13:02:38 End 2024.04.01 @ 10:10:21 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 18/Terminus Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: c6f5bd24-4a77-4bac-ba59-0d9ef2507a30