Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.22 @ 06:24:12 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (116) 580 Value Destroyed (4022) 4022 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (3510) 3510 TOTAL SCORE: 13832 Bonus ------- High Alert Combat Kills 142 Follower Combat Kills 322 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -54 Cogmind --------- Core Integrity 739/1000 Matter 155/300 Energy 93/150 System Corruption 15% Temperature Danger (483) Movement Core (900) Ox17 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (5) --- Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY (10) ----- Large Storage Unit Enhanced Optical Array Experimental Signal Interpreter Core Analyzer Improved Powered Armor Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Tri-rail Accelerator > --- INVENTORY (15) --- Improved Heat Sink Deep Structural Scanner Precision Matter Filter Hacking Drone Bay (1/1) Multitool Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Airjet Improved Gravmag System Improved Gravmag System Improved Gravmag System Linear Gravjet Cooled Cesium-ion Thruster > --- UTILITY ---------- Gravity Neutralizer Deep Structural Scanner Enhanced Optical Array Experimental Signal Interpreter Core Analyzer Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Rainbow Chip > --- WEAPON ----------- Heavy Mass Driver Ripper > --- INVENTORY -------- Precision Matter Filter Improved Powered Armor System Shield Hacking Drone Bay Multitool [Rating: 125] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Cooled Cesium-ion Thruster Utility Advanced Hacking Suite Device Advanced Sensor Array Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Subdweller Beam Cannon Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Grenade Launcher Special Weapon Multitool Slashing Weapon Ripper Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 8 . . . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . 1 Utility 7 | . . . . . 6 . . . . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 100 | 4 5 15 2 16 17 . 5 8 . 8 . 20 Power 9 | 1 . 3 1 1 . . 1 . . . . 2 Engine 6 | 1 . 3 1 . . . . . . . . 1 Core 3 | . . . . 1 . . 1 . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 24 | 2 2 . . 4 2 . 2 4 . . . 8 Treads 2 | 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 3 | . 2 . . 1 . . . . . . . . Hover 12 | . . . . . . . . 4 . . . 8 Flight 7 | . . . . 3 2 . 2 . . . . . Utility 48 | 1 1 6 1 6 13 . 2 3 . 8 . 7 Device 11 | 1 . . . 2 2 . . 2 . . . 4 Storage 5 | . 1 2 . . . . 1 . . . . 1 Processor 16 | . . . . 3 4 . 1 1 . 6 . 1 Hackware 8 | . . . . 1 5 . . . . 2 . . Protection 8 | . . 4 1 . 2 . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 19 | . 2 6 . 5 2 . . 1 . . . 3 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 5 | . 1 2 . 1 . . . . . . . 1 Ballistic Gun 3 | . 1 2 . . . . . . . . . . Ballistic Cannon 5 | . . 1 . 1 1 . . 1 . . . 1 Launcher 2 | . . 1 . 1 . . . . . . . . Special Weapon 3 | . . . . 1 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 1 1 . . 2 . 7 . 3 Corrupted Parts 1 | . . . . 1 . . . . . . . . System Corruption 2 | . . . . 2 . . . . . . . . Parts Lost 13 | . 1 3 . . . . . . . 1 . 8 Power 2 | . . 1 . . . . . . . . . 1 Propulsion 6 | . 1 1 . . . . . . . . . 4 Utility 5 | . . 1 . . . . . . . 1 . 3 Weapon . | . . . . . . . . . . . . . Highest Loss Streak 2 | . 1 1 . . . . . . . 1 . 2 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 9 | 5 11 8 17 15 3 5 5 4 5 4 5 4 Power . | 1 1 . . . . . . . . . . . Propulsion 1 | 3 2 1 2 2 . 3 2 . . . . . Utility 5 | . 1 2 10 9 1 1 1 3 4 3 4 3 Weapon 1 | 1 6 2 2 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 32 | . 2 10 . 12 3 . 2 1 . . . 2 Power 1 | . . 1 . . . . . . . . . . Propulsion 7 | . . 3 . 2 1 . 1 . . . . . Utility 17 | . . 1 . 10 2 . 1 1 . . . 2 Weapon 7 | . 2 5 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 90 100 85 88 94 93 87 90 89 90 84 Engine 8 | . 14 12 14 11 5 5 2 . . . . . Core 1 | . . . . 1 . . 2 5 5 5 5 4 Treads 14 | . 20 25 28 18 . . . . . . . . Wheel 1 | . 7 2 . . . . . . . . . . Hover 4 | . . . . . . . . 19 20 20 20 18 Flight 5 | . . . . 7 24 26 26 6 5 5 5 2 Device 4 | . 14 1 . 2 8 5 5 8 10 7 5 8 Storage 6 | . 14 7 14 9 . . . . . . . . Processor 7 | . . . . 4 20 15 15 15 20 20 20 17 Hackware 7 | . . . . . 10 26 25 20 20 21 25 22 Protection 6 | . . 10 14 9 4 . . . . . . 1 Energy Cannon 13 | . 11 21 28 16 . . . . . . . . Ballistic Gun 2 | . 16 5 . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 5 5 4 5 5 5 4 Slashing Weapon 1 | . . . . . 5 5 5 5 5 5 5 2 Peak Build Rating 125 | 7 8 35 35 49 85 85 96 109 109 114 113 125 Average Rating 47 | 6 7 17 24 22 76 85 88 102 107 110 112 105 On Entrance 63 | 6 7 8 35 20 49 85 85 95 106 109 113 113 Avg Prop Armor Cover (%) 2 | . 12 11 . 5 1 . . 1 1 1 1 1 Naked Turns 40 | . . . . 40 . . . . . . . . Heaviest Build 110 | 13 51 105 110 110 26 18 30 39 39 39 34 58 Greatest Support 60 | 40 40 40 40 40 30 30 35 40 40 40 40 60 Greatest Overweight (x) 6 | . 5 5 2 6 . . . . . . . 1 Average Overweight (x) . | . 2 1 2 . . . . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 5 5 10 10 5 5 5 15 Average Capacity 13 | 8 17 14 25 18 5 5 5 5 5 5 5 6 Most Carried 25 | 6 14 25 25 24 5 5 10 10 5 5 5 8 Average Carried 11 | 5 11 11 22 15 3 5 5 4 5 4 5 4 Final Capacity 25 | 8 20 25 25 5 5 5 10 5 5 5 5 15 Final Carried 25 | 4 14 25 24 5 5 5 10 5 5 5 5 5 Transmogrified Parts 7 | . . . . 7 . . . . . . . . Integrity Recovered 59 | . . . . 59 . . . . . . . . Class Distribution -------------------- 51% | Mutant 16% | Hacker-Scout 15% | Wizard-Scout 10% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Scout | -6/Factory Wizard-Scout | -6/Waste Wizard-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Wizard-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Matter Collected 3643 | 231 116 337 50 160 337 . 156 508 281 62 576 829 Remotely . | . . . . . . . . . . . . . Salvage Created 4205 | 88 138 554 159 . 823 . 351 442 210 . 537 903 Parts 231 | 6 10 46 7 . 45 . 19 12 9 . 25 52 Haulers Intercepted 8 | . . . . . 3 . 1 1 . . . 3 Recyclers Shooed 3 | . . . . . 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 58 | . . 3 . . . . . 14 9 . 32 . Prevented 2 | . . . . . . . . . . . 2 . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 69 | . 2 20 2 . 6 . 1 7 6 . 13 12 Melee 4 | . . 1 . . 2 . 1 . . . . . Guns 1 | . 1 . . . . . . . . . . . Cannons 50 | . 1 10 2 . . . . 7 6 . 13 11 AOE 12 | . . 8 . . 4 . . . . . . . Classes Destroyed 18 | 2 3 3 1 . 5 . . 1 1 . 2 . Worker 11 | . . . . . 2 . . . . . . 9 Builder 9 | . . . . . 4 . . . . . . 5 Tunneler 3 | 1 . . . . . . 1 . . . . 1 Hauler 8 | . . . . . 3 . 1 1 . . . 3 Recycler 4 | 1 . . 1 . 1 . 1 . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . Mechanic 1 | . . . . . 1 . . . . . . . Operator 3 | . 1 . . . 1 . 1 . . . . . Watcher 7 | . 1 . . . 4 . 2 . . . . . Swarmer 11 | . . 7 . . 4 . . . . . . . Grunt 22 | . 2 . . . . . . 6 5 . 6 3 Duelist 1 | . . . . . . . . . 1 . . . Sentry 3 | . . . 2 . . . . . . . 1 . Specialist 3 | . . . . . . . . . . . 3 . Hunter 2 | . . . . . . . . . . . 1 1 Programmer 14 | . . . . . 2 . 1 1 . . 2 8 Artisan 1 | . . 1 . . . . . . . . . . Subdweller 13 | . . 13 . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . Best Kill Streak 13 | 1 2 3 2 . 9 . 1 2 2 . 2 13 Combat Bots Only 4 | . 2 3 1 . 4 . 1 2 2 . 2 4 Max Kills in Single Turn 4 | 1 1 2 1 . 3 . 1 1 1 . 1 4 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 2 . . 3 . . . . . . . Melee 1 | . . 1 . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Hostile Shots Fired 210 | . 12 51 6 . 40 . 4 4 9 . 14 70 Missed 82 | . 1 14 2 . 23 . 2 3 6 . 6 25 Hits 128 | . 11 37 4 . 17 . 2 1 3 . 8 45 Projectile 128 | . 11 37 4 . 17 . 2 1 3 . 8 45 Critical Strikes 1 | . . . . . . . . . . . . 1 Part Disruptions 2 | . . . . . . . . . . . 1 1 Damage Taken 2752 | . 153 807 59 . 217 . 31 18 25 . 108 1334 Core 449 | . 25 58 . . 64 . 16 . 25 . . 261 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 3 | . . . . . . . . . . 3 . . Core Remaining (%) 84 | 100 . . . 66 . . . . . . 87 . Volleys Fired 363 | 11 10 104 5 . 9 3 24 39 33 . 48 77 Largest 2 | 2 2 2 2 . 1 1 1 1 1 . 1 1 Hottest 160 | 40 80 160 160 . 40 40 40 65 65 . 65 98 Shots Fired 419 | 22 20 134 10 . 9 3 24 39 33 . 48 77 Gun 59 | 22 10 27 . . . . . . . . . . Cannon 341 | . 10 97 10 . 4 3 24 38 33 . 48 74 Launcher 15 | . . 10 . . 4 . . 1 . . . . Special 4 | . . . . . 1 . . . . . . 3 Kinetic 273 | 22 10 27 . . 4 3 24 38 33 . 48 64 Thermal 127 | . 10 97 10 . . . . . . . . 10 Explosive 15 | . . 10 . . 4 . . 1 . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 17 | 5 11 17 2 . 3 . . 4 4 . 6 10 Robot Miss Streak 4 | 2 3 3 1 . 2 . . 4 3 . 3 4 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 234 | 9 15 40 5 . 36 . 13 23 14 . 28 51 Core Hits 154 | 5 6 25 4 . 26 . 7 10 6 . 11 54 Critical Kills 2 | . . 1 . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 30 | . . 1 . . 3 . . 5 3 . 11 7 Meltdown 2 | . . 1 . . . . . . . . . 1 Blast 23 | . . . . . . . . 3 3 . 11 6 Sever 5 | . . . . . 3 . . 2 . . . . Melee Attacks 210 | . . . . . 78 2 63 36 5 1 10 15 Impact . | . . . . . . . . . . . . . Slashing 210 | . . . . . 78 2 63 36 5 1 10 15 Piercing . | . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . 14 . 5 2 . . . 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13639 | 74 230 1735 170 . 2303 . 708 1626 950 . 2076 3767 Guns 202 | 74 89 39 . . . . . . . . . . Cannons 8528 | . 141 911 144 . . . . 1262 950 . 2076 3044 Explosions 1607 | . . 766 . . 315 . . 23 . . . 503 Melee 3257 | . . . . . 1988 . 708 341 . . . 220 Ramming 45 | . . 19 26 . . . . . . . . . Kinetic 7248 | 74 89 39 . . . . . 1262 950 . 2076 2758 Thermal 1482 | . 141 911 144 . . . . . . . . 286 Explosive 1323 | . . 766 . . 315 . . 23 . . . 219 Electromagnetic 284 | . . . . . . . . . . . . 284 Impact . | . . . . . . . . . . . . . Slashing 3257 | . . . . . 1988 . 708 341 . . . 220 Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . . . 2 1 1 1 1 1 1 1 15 Average Corruption 1 | . . . . 2 1 1 1 1 1 1 1 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 46 | . . . . . 2 . 8 6 3 1 2 24 Message Errors 9 | . . . . . . . 1 3 1 . 1 3 Matter Fused 12 | . . . . . 1 . 4 1 1 . . 5 Heat Flow Errors 6 | . . . . . . . 1 1 . . . 4 Energy Discharges 2 | . . . . . . . . 1 . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . 1 . 2 . 1 1 . 2 Data Loss (major) 3 | . . . . . . . . . . . . 3 Misfires 3 | . . . . . . . . . . . . 3 Weapon Failures 3 | . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1023 | . . . . . 291 . 13 199 59 . 149 312 Projectiles 601 | . . . . . . . . 145 59 . 149 248 Explosions 82 | . . . . . 18 . . . . . . 64 Melee 340 | . . . . . 273 . 13 54 . . . . Knockbacks 37 | . . . . . . . . 2 4 . 7 24 Impact . | . . . . . . . . . . . . . Kinetic 32 | . . . . . . . . 2 4 . 6 20 Secondary 5 | . . . . . . . . . . . 1 4 Self-Inflicted Damage 358 | . . 5 . . 13 . . . . . . 340 Shots 7 | . . 1 . . 2 . . . . . . 4 Rammed 4 | . . 1 3 . . . . . . . . . Targets Rammed 5 | . . 2 3 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . Highest Temperature 485 | . 198 230 243 . 19 . 152 223 76 347 48 485 Average Temperature 55 | . 83 61 106 . 11 . 58 34 23 184 16 70 Received Heat Transfer 357 | . 90 159 18 . 18 . . 9 . . . 63 Effects 4 | . . 1 . . . . . . . 1 . 2 Shutdowns 1 | . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 . . Interference 1 | . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . . . . . . 1 Combat Hostiles 2 | . . 1 . . . . . . . . . 1 Parts Melted 6 | . . 3 . . . . . . . . . 3 Heat Transferred 2126 | . 296 1295 185 . . . . . . . . 350 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . . . . 1 . . . . . . 2 Low Security (%) 94 | 100 100 . 100 . 89 100 100 . . . . 80 Level 1 2 | . . . . . 10 . . . . . . 2 Level 2 3 | . . . . . . . . . . . . 17 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 576 | 5 57 . 30 . 259 84 117 . . . . 576 Initial 140 | . . . 16 . . 84 46 . . . . 140 Average 58 | . 5 . 4 . 116 75 50 . . . . 142 Influence Increases 3618 | 10 90 175 180 . 789 3 379 310 260 . 561 861 Destroy 0b10 Robot/C 1320 | . 40 140 40 . 280 . 20 140 120 . 300 240 Destroy 0b10 Robot/NC 235 | 10 10 . 5 . 80 . 30 10 . . . 90 Destroy Leader 288 | . 12 20 . . 104 . 16 10 20 . 30 76 Allied During Kill 71 | . . . . . 50 . . . . . 21 . Trap Triggered on 0b10 40 | . . . . . . . 40 . . . . . Successful Hack 52 | . 13 . 10 . 21 . 8 . . . . . Select Force Hacks 120 | . . . 120 . . . . . . . . . Disable Machine 300 | . 15 . . . 45 . 15 . . . . 225 Destroy Structure 307 | . . . 5 . 74 3 55 . . . . 170 Partial Spotted 135 | . . . . . 60 . 45 . . . . 30 Lose Combat Pursuer 750 | . . 15 . . 75 . 150 150 120 . 210 30 Influence Decreases 3052 | 10 90 140 215 . 549 176 395 361 144 116 337 519 Entered New Map 416 | . . . 19 . . 156 21 20 . 116 . 84 Time Decay 2473 | 10 90 140 196 . 479 20 373 341 144 . 317 363 Lost Part 72 | . . . . . . . . . . . . 72 Lost Ally 91 | . . . . . 70 . 1 . . . 20 . Squads Dispatched 37 | . . . . . 18 . 10 . . . . 9 Investigation 21 | . . . . . 10 . 7 . . . . 4 Extermination 10 | . . . . . 4 . 3 . . . . 3 Reinforcement 3 | . . . . . 1 . . . . . . 2 Assault 2 | . . . . . 2 . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Distress Signals 8 | . 2 . . . 1 . 4 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 145 | . 5 25 2 . 22 6 17 11 13 . 27 17 Peak Tracking Total 8 | . 3 6 1 . 5 6 7 5 6 . 8 4 Tactical Retreats 28 | . . 1 . . 3 . 7 4 4 . 7 2 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Traps Triggered 6 | . . 1 . . 1 . 3 . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . . . Reprogrammed 6 | . . . . . . . 6 . . . . . Reused 8 | . . . . . . . 4 . 4 . . . Traps Extracted . | . . . . . . . . . . . . . Installed 5 | . . . . . . . . . 5 . . . Triggered 8 | . . . . . . . 4 . 4 . . . Most Traps Carried 5 | . . . . . . . . 5 5 . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Machines Disabled 22 | . 1 1 . . 3 . 1 1 . . . 15 Max in Single Turn 5 | . 1 1 . . 1 . 1 1 . . . 5 Garrison Access 3 | . . . . . 1 . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Machines Accessed 60 | . 2 3 9 2 17 . 17 1 1 . . 8 Terminals 28 | . 2 . 5 . 10 . 8 . . . . 3 Fabricators 7 | . . . . . 4 . 1 . . . . 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units 13 | . . . 4 . 2 . 6 . . . . 1 Scanalyzers 3 | . . . . . 1 . 1 . . . . 1 Garrison Access 2 | . . . . . . . 1 . . . . 1 Total Hacks 135 | . 4 4 12 20 45 . 28 1 1 . . 20 Successful 100 | . 2 4 11 20 23 . 24 1 1 . . 14 Failed 31 | . 1 . 1 . 21 . 3 . . . . 5 Catastrophic 4 | . . . . . 3 . . . . . . 1 Database Lockouts 4 | . 1 . . . 1 . 1 . . . . 1 Manual 70 | . 5 . 11 . 26 . 15 . . . 1 12 Terminals 59 | . 4 . 8 . 23 . 15 . . . . 9 Fabricators 26 | . . . . . 14 . 4 . . . . 8 Repair Stations . | . . . . . . . . . . . . . Recycling Units 15 | . . . 4 . 4 . 6 . . . . 1 Scanalyzers 7 | . . . . . 4 . 2 . . . . 1 Garrison Access 2 | . . . . . . . 1 . . . . 1 Terminal Hacks 47 | . 2 4 1 20 4 . 12 1 1 . . 2 Record 16 | . . 1 . 15 . . . . . . . . Part Schematic 5 | . 1 . . . 2 . 1 . . . . 1 Robot Analysis 9 | . 1 . 1 5 . . 2 . . . . . Open Door 3 | . . 1 . . . . . 1 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . 1 . 1 . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 Disarm Traps 1 | . . . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . Recall Extermination 3 | . . . . . . . 3 . . . . . Registered Components 1 | . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . Fabricator Hacks 16 | . . . . . 9 . 2 . . . . 5 Network Status 2 | . . . . . 1 . . . . . . 1 Load Schematic 7 | . . . . . 4 . 1 . . . . 2 Build 7 | . . . . . 4 . 1 . . . . 2 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 4 . . . . . . 1 Insert Component 1 | . . . . . 1 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Retrieve Study 3 | . . . . . 2 . . . . . . 1 Garrison Access Hacks 2 | . . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . . 1 . . . . 1 Unauthorized Hacks 30 | . . . 10 . 6 . 9 . . . . 5 Terminals 14 | . . . 6 . 4 . 2 . . . . 2 Assimilate 2 | . . . . . 1 . 1 . . . . . Botnet 5 | . . . 1 . 2 . 1 . . . . 1 Operators 2 | . . . . . 1 . . . . . . 1 Skim 5 | . . . 5 . . . . . . . . . Fabricators 4 | . . . . . 1 . 1 . . . . 2 Prioritize 2 | . . . . . . . 1 . . . . 1 Liberate 2 | . . . . . 1 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 12 | . . . 4 . 1 . 6 . . . . 1 Tunnel 4 | . . . 4 . . . . . . . . . Fedlink 8 | . . . . . 1 . 6 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 28 | . 2 . 2 . 11 . 9 . . . . 4 Full Trace Events 12 | . . . . . 8 . 1 . . . . 3 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 40 | . 1 . . 5 18 . 1 . . 14 . 1 Parts Built 8 | . . . . . 4 . 1 . . . . 3 Authchips 1 | . . . . . 1 . . . . . . . Time 395 | . . . . . 232 . 26 . . . . 137 Total Part Build Rating 45 | . . . . . 21 . 6 . . . . 18 Part Studies Acquired 3 | . . . . . 2 . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . 1 . . . . . . 1 Non-combat 2 | . . . . . 1 . . . . . . 1 Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 1 . . . . . . 1 find_chute 2 | . . . . . 1 . . . . . . 1 Relay Couplers Released 1 | . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Total Allies 10 | . . . . . 6 . 1 . . 3 . . Largest Group 3 | . . . . . 3 . 1 . . 3 3 . Highest-Rated Group 99 | . . . . . 87 . 26 . . 99 99 . Highest-Rated Ally 51 | . . . . . 37 . 26 . . 51 51 . Initial UFD Resources 50 | . . . . . 24 34 34 48 48 48 50 50 Total Orders 2 | . . . . . 1 . . . . . . 1 STAY 1 | . . . . . 1 . . . . . . . RETURN 1 | . . . . . . . . . . . . 1 Ally Attacks 38 | . . . . . 33 . . . . . 5 . Total Damage 964 | . . . . . 852 . . . . . 112 . Kills 10 | . . . . . 8 . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Active Infowar (turns) 8574 | 28 823 681 . 60 1314 55 1144 927 798 553 915 1276 Optics 6862 | . . . . . 1194 55 1144 927 798 553 915 1276 Sensors 6659 | . . . . . 1237 55 1144 927 798 553 913 1032 Structural 601 | . . . . 60 369 . . . . . 2 170 Seismic 1532 | 28 823 681 . . . . . . . . . . Robot Analysis Total 9 | . 1 . 1 5 . . 2 . . . . . Derelict Logs Recovered 11 | . . 2 . 2 . . . 2 3 1 1 . Drone Launches 1 | . . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Turns Passed 19980 | 77 823 5279 2385 4433 1315 55 1144 927 798 553 915 1276 Spaces Moved 17065 | 34 384 2390 681 2840 2089 118 2713 1261 1270 822 1128 1335 Core 184 | . . . . 184 . . . . . . . . Treads 3615 | 2 121 1911 681 900 . . . . . . . . Legs 32 | 32 . . . . . . . . . . . . Wheels 954 | . 263 479 . 212 . . . . . . . . Hover 5691 | . . . . . . . . 1136 1270 822 1128 1335 Flight 6589 | . . . . 1544 2089 118 2713 125 . . . . Fastest Speed 21 | 120 145 110 320 32 24 29 21 25 48 48 48 36 Average Speed 91 | 122 154 193 320 140 29 29 27 45 48 48 48 46 Slowest Speed 350 | 160 320 320 320 350 32 29 29 48 48 48 48 98 Overloaded Moves 36 | . . . . . 13 . 23 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 19 | . . . . . 3 . 16 . . . . . Potential Cave-ins 13 | . . 2 . . . . 4 . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 71 | 4 51 97 96 89 46 77 69 93 97 84 93 27 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 16 | . . 1 6 5 . . 1 1 . 2 . . Known Exits Taken 7 | . . . 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 27 | . . 3 . 11 . . . 3 4 2 4 . Spaces Dug 170 | . . 22 . . 29 2 48 32 9 . 11 17 Terrain Destroyed 436 | . . 69 5 . 59 3 62 59 25 . 34 120 Melee 130 | . . . . . 29 2 48 26 5 . 10 10 Projectile 152 | . . 26 5 . 2 1 14 28 20 . 24 32 AOE 154 | . . 43 . . 28 . . 5 . . . 78 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Total 20655 | 52 593 2908 872 3293 2657 132 2978 1500 1400 977 1413 1880 Wait 2642 | 2 180 342 166 382 431 10 156 142 86 136 226 383 Move 17020 | 33 383 2390 680 2839 2083 117 2683 1260 1269 821 1127 1335 Hop 16 | . . . . . 3 . 13 . . . . . Pick Up 92 | . 12 20 14 17 10 . 5 3 . 2 . 9 Fast Attach 62 | 1 . 7 . 8 11 . 4 3 . 8 . 20 Attach 36 | 2 1 1 . 8 9 . . 5 . . . 10 Detach 7 | . . . . . 3 . 1 1 . . . 2 Swap 37 | 1 5 13 2 . 3 . 1 3 1 1 2 5 Drop 125 | 2 2 21 2 39 14 . 6 8 . 8 . 23 Fire 363 | 11 10 104 5 . 9 3 24 39 33 . 48 77 Melee 210 | . . . . . 78 2 63 36 5 1 10 15 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 4 | . . 1 3 . . . . . . . . . Escape Stasis 22 | . . . . . . . 22 . . . . . Rewire 1 | . . . . . . . . . 1 . . . Trap 5 | . . . . . . . . . 5 . . . Miscellaneous 13 | . . 9 . . 3 . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x3 / Low) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / *Upp / Ext x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 78 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 376 | -10/Materials | Central database locked down 531 | -10/Materials | Discovered new exit (range 15) 578 | -10/Materials | Derelicts attacked the area 889 | -10/Materials | Discovered new exit (range 9) 901 | -10/Materials | Entered Subcaves 1101 | -10/Subcaves | Visited 4L-MR0's lab 1123 | -10/Subcaves | Found Prototype Device 1268 | -10/Subcaves | Learned Materials terminal intel 1338 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1531 | -10/Subcaves | Build established: Scavenger-Mutant 1869 | -10/Subcaves | Build established: Mutant 2212 | -10/Subcaves | Build established: Derelict-Mutant 2232 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2237 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2514 | -10/Subcaves | A Subdweller sparked back to life 2536 | -10/Subcaves | Build established: Subdweller-Mutant 2558 | -10/Subcaves | Found Rainbow Chip 2601 | -10/Subcaves | Discovered new exit (range 10) 2678 | -10/Subcaves | Discovered new exit (range 3) 3543 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3567 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3593 | -10/Subcaves | Learned location of Zion (-6) 3770 | -10/Subcaves | Discovered new exit (range 6) 4411 | -10/Subcaves | Found Gun Armor 4600 | -10/Subcaves | Build established: Mutant 5222 | -10/Subcaves | Found SUBCON Basin 6180 | -10/Subcaves | Entered Recycling 6765 | -8/Recycling | Scanned before Scraplab entrance 6810 | -8/Recycling | Entered Scraplab 7660 | -8/Recycling | Discovered new exit (range 16) 8242 | -8/Recycling | Learned location of 1 exit from Extension 8281 | -8/Recycling | Learned Factory non-interactive machine intel 8348 | -8/Recycling | Identified exit to Scraptown 8366 | -8/Recycling | Learned location of Storage (-8) 8428 | -8/Recycling | Learned Factory trap positions 8475 | -8/Recycling | Loaded intel: 6 recycling unit locations 8565 | -8/Recycling | Entered Scraptown 8566 | -8/Scraptown | Identified exit to Factory 9215 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 9225 | -8/Scraptown | Learned 12 Factory zone layouts 9228 | -8/Scraptown | Learned location of Quarantine (-2) 9445 | -8/Scraptown | Visited Symbiants 9509 | -8/Scraptown | Visited Awakened 9548 | -8/Scraptown | Visited Assassins FH 9986 | -8/Scraptown | Visited Cave Peace 10041 | -8/Scraptown | Visited UFD Registry 10041 | -8/Scraptown | Registered with UFD as "Matterbank" 10085 | -8/Scraptown | Visited Cyclists 10108 | -8/Scraptown | Entered Cyclist Reading Room 10159 | -8/Scraptown | Visited CPS Storage 10329 | -8/Scraptown | Guru changed UFD alias to "Carbonspawn" 10615 | -8/Scraptown | Visited Chapter 10 10660 | -8/Scraptown | Visited Scrap Suit Storage 10708 | -8/Scraptown | Visited Science Testing Area 10797 | -8/Scraptown | Delivered Scrap Shield to a Scientist 10989 | -8/Scraptown | Visited Observation Area 11057 | -8/Scraptown | Visited Derelict Rescue Squad 11105 | -8/Scraptown | Visited DA-N13 Charitable Foundation 11133 | -8/Scraptown | Found DCF Scrap (29 items) 11178 | -8/Scraptown | Visited Analyses Database 11249 | -8/Scraptown | Visited Supply Room 11306 | -8/Scraptown | Visited Science Guys 11357 | -8/Scraptown | Visited Cartography Club 11494 | -8/Scraptown | Learned location of Cetus (-5) 11494 | -8/Scraptown | Learned location of Armory (-3) 11494 | -8/Scraptown | Learned 4 Access zone layouts 11494 | -8/Scraptown | Learned 4 Mines zone layouts 11494 | -8/Scraptown | Learned 20 Lower Caves zone layouts 11494 | -8/Scraptown | Learned 20 Upper Caves zone layouts 11494 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 11494 | -8/Scraptown | Learned location of 1 exit from Factory 11494 | -8/Scraptown | Learned location of 2 exits from Research 11494 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 11497 | -8/Scraptown | Found Deep Structural Scanner 11763 | -8/Scraptown | Identified Sfc. Transmogrifier 11825 | -8/Scraptown | Visited Bundlers 12562 | -8/Scraptown | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 12683 | -8/Scraptown | System corruption cleaned by C-Scrubber 12980 | -8/Scraptown | Met Optimus 12980 | -8/Scraptown | Accepted into 0bPrime 12998 | -8/Scraptown | Entered Factory 12998 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 12999 | -6/Factory | Identified exit to Factory 12999 | -6/Factory | Identified exit to Lower Caves 13002 | -6/Factory | Loaded intel: 87 trap records 13003 | -6/Factory | Loaded intel: 234 non-interactive machine locations 13106 | -6/Factory | Discovered exit to Factory (range 15) 13119 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 13129 | -6/Factory | Loaded intel: 8 recycling unit locations 13364 | -6/Factory | Build established: Scout 13459 | -6/Factory | Fabricated Hacking Suite? 13493 | -6/Factory | Garrison activated, responded to threat 13585 | -6/Factory | Spotted B-75 Beast 13685 | -6/Factory | Fabricated Adv. Hacking Suite? 13694 | -6/Factory | Fabricated Adv. Hacking Suite? 13764 | -6/Factory | Build established: Hacker-Scout 14098 | -6/Factory | Central database locked down 14191 | -6/Factory | Cargo convoy interrupted 14266 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 14313 | -6/Factory | Manually triggered Chute Trap 14313 | -6/Factory | Sucked down chute 14313 | -6/Factory | Entered Waste 14322 | -6/Waste | Spotted C-40 Crusher 14323 | -6/Waste | Spotted C-40 Crusher 14331 | -6/Waste | Spotted C-40 Crusher 14340 | -6/Waste | Discovered new exit (range 22) 14340 | -6/Waste | Spotted C-40 Crusher 14342 | -6/Waste | Spotted C-40 Crusher 14344 | -6/Waste | Spotted C-40 Crusher 14358 | -6/Waste | Identified exit to Factory 14368 | -6/Waste | Entered Factory 14375 | -6/Factory | Loaded intel: 8 recycling unit locations 14375 | -6/Factory | Learned location of Protoforge (-2) 14567 | -6/Factory | Build established: Wizard-Scout 14659 | -6/Factory | Discovered exit to Factory (range 22) 14959 | -6/Factory | Discovered exit to Factory (range 13) 15059 | -6/Factory | Discovered exit to Factory (range 13) 15450 | -6/Factory | Fabricated Hvy. Mass Driver (x1) 15487 | -6/Factory | Central database locked down 15512 | -6/Factory | Entered Lower Caves 15513 | -6/Lower Caves | Identified exit to Lower Caves 15514 | -6/Lower Caves | UFD Scientist delivered a prototype 15519 | -6/Lower Caves | Entered an active Warlord outpost 15609 | -6/Lower Caves | Build established: Hacker-Scout 15800 | -6/Lower Caves | Found Imp. Powered Armor 16013 | -6/Lower Caves | Learned Factory security intel 16225 | -6/Lower Caves | Found Alien Artifact 16225 | -6/Lower Caves | Identified Core Expander 16225 | -6/Lower Caves | Installed Core Expander, added new Utility slot 16439 | -6/Lower Caves | Entered another Lower Caves area 16440 | -6/Lower Caves | Encountered a Warlord checkpoint 16453 | -6/Lower Caves | Discovered exit to Factory (range 13) 16519 | -6/Lower Caves | Learned Factory terminal intel 16569 | -6/Lower Caves | Spotted B-75 Beast 16696 | -6/Lower Caves | Learned location of 1 exit from Factory 17129 | -6/Lower Caves | Discovered new exit (range 8) 17237 | -6/Lower Caves | Identified exit to Zion 17237 | -6/Lower Caves | Entered Zion 17260 | -6/Zion | Discovered new exit (range 19) 17298 | -6/Zion | System corruption cleaned by Quarantine Array 17397 | -6/Zion | Turned away by Imprinter 17415 | -6/Zion | Given the Hacking Drone Bay 17416 | -6/Zion | Found Prototype Device 17557 | -6/Zion | Found Prototype Processor 17557 | -6/Zion | Identified Exp. Signal Interpreter 17559 | -6/Zion | Found Prototype Processor 17559 | -6/Zion | Identified Spectral Analyzer 17564 | -6/Zion | Found Prototype Processor 17564 | -6/Zion | Identified Exp. Terrain Scan Processor 17568 | -6/Zion | Found Prototype Processor 17568 | -6/Zion | Identified Exp. Targeting Computer 17570 | -6/Zion | Found Prototype Processor 17570 | -6/Zion | Identified Exp. Target Analyzer 17573 | -6/Zion | Found Prototype Processor 17573 | -6/Zion | Identified Exp. Melee Analysis Suite 17637 | -6/Zion | Identified exit to Deep Caves 17645 | -6/Zion | Given A8's code to call for help 17708 | -6/Zion | Gained Derelict followers 17730 | -6/Zion | Identified exit to Proximity Caves 17790 | -6/Zion | Entered Proximity Caves 17790 | -5/Proximity Caves | Accompanied by 3 allies 17904 | -5/Proximity Caves | Build established: Wizard-Scout 18032 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 18172 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 18600 | -5/Proximity Caves | Learned Factory interactive machine intel 18633 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18705 | -5/Proximity Caves | Entered Factory 18705 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18706 | -5/Factory | Identified exit to Extension 18707 | -5/Factory | Identified exit to Factory 18709 | -5/Factory | Loaded intel: 55 interactive machine locations 18710 | -5/Factory | Loaded intel: 27 terminal locations 18720 | -5/Factory | Identified Hacking Drone Bay 18905 | -5/Factory | Loaded intel: 8 recycling unit locations 18937 | -5/Factory | Discovered new exit (range 3) 18938 | -5/Factory | Identified exit to Upper Caves 19300 | -5/Factory | Fabricated Tri-rail Accelerator? 19318 | -5/Factory | Central database locked down 19405 | -5/Factory | Fabricated Cmb. Gravmag System? 19932 | -5/Factory | System corruption reached 10% 19981 | -5/Factory | Self-destructed Last Messages --------------- Scanner. 19966_ Imp. Gravmag System+ destroyed. 19968_ P-70 Sage destroyed. 19968_ K-01 Serf collects debris. 19969_ System corrupted: Heat flow error (+177). 19970_ Adv. Plasma Cannon broken. 19970_ Overheating: Short circuit. 19970_ Dropped Broken Adv. Plasma Cannon. 19971_ K-01 Serf collects debris. 19971_ R-10 Processor collects Imp. Heat Sink. 19972_ K-01 Serf collects debris. 19977_ R-10 Processor Com. Wheel blasted off. 19978_ Adv. Targeting Computer destroyed. 19979_ K-01 Serf collects debris. 19979_ Destroyed Antigrav System. 19979_ P-70 Sage knocked back. 19980_ Power failure, Mic. Fission Core shutdown. 19980_ U-05 Engineer builds a Wall. 19981_ K-01 Serf collects debris. 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