Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.24 @ 16:15:01 Player: arkn Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (193) 965 Value Destroyed (7095) 7095 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1388) 1388 TOTAL SCORE: 15068 Bonus ------- High Alert Combat Kills 786 Follower Combat Kills 651 Friendly Fire -49 Cogmind --------- Core Integrity 0/1150 Matter 164/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Medium Treads Armored Medium Treads > --- UTILITY (8) ------ Advanced Cooling System Long-range Terrain Scanner Improved Launcher Guidance Computer Advanced Transmission Jammer Improved Light Armor Plating Advanced Hardlight Generator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino-Angular Core > --- PROPULSION ------- Treaded Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Kinecellerator Improved Weapon Cycler > --- WEAPON ----------- Laser Gauss Construct/C Impact Mace > --- INVENTORY -------- Improved Heat Sink Compact Battery Seismic Detector Improved Salvage Targeting Computer Improved Particle Charger Weapon Cycler Focal Shield Advanced Beam Rifle Advanced Beam Rifle Heavy Battle Rifle Advanced EMP Blaster Mini Grenade Launcher Missile Launcher Great Maul Powered Hammer Makeshift Hammer Axe Makeshift Sword Tearclaws [Rating: 98] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Constructs Propulsion Armored Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Impact Mace Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 . . 4 . . 2 . . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | . . 2 . . . . . . . . . 2 Utility 6 | . . . 2 . . 2 . . 2 . . . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 151 | . 5 11 38 10 2 22 19 . 8 1 16 19 Power 13 | . 1 . 4 1 . 3 . . 1 . 3 . Engine 3 | . 1 . . . . . . . 1 . 1 . Core 10 | . . . 4 1 . 3 . . . . 2 . Reactor . | . . . . . . . . . . . . . Propulsion 22 | . 2 3 4 2 . 3 . . . . . 8 Treads 13 | . . . 2 2 . 3 . . . . . 6 Leg 4 | . . . 2 . . . . . . . . 2 Wheel 5 | . 2 3 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 61 | . 1 3 11 . 1 8 13 . 7 1 8 8 Device 45 | . 1 1 5 . 1 5 12 . 6 1 7 6 Storage 3 | . . 2 . . . . . . . . 1 . Processor 4 | . . . 1 . . . 1 . 1 . . 1 Hackware . | . . . . . . . . . . . . . Protection 9 | . . . 5 . . 3 . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 55 | . 1 5 19 7 1 8 6 . . . 5 3 Energy Gun 9 | . . 1 1 2 . 2 3 . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . Ballistic Gun 15 | . 1 2 8 2 . . 1 . . . 1 . Ballistic Cannon 11 | . . 1 3 2 . 5 . . . . . . Launcher 5 | . . . 3 . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 8 | . . 1 4 . . . 2 . . . 1 . Slashing Weapon 6 | . . . . 1 1 . . . . . 2 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 4 . . 1 . . . 1 . Corrupted Parts 1 | . . . . . . 1 . . . . . . System Corruption 3 | . . . . . . 3 . . . . . . Parts Lost 90 | . . 1 15 1 . 16 10 . 3 . 27 17 Power 15 | . . . 2 . . 3 3 . 1 . 5 1 Propulsion 22 | . . . 4 1 . 6 . . . . 5 6 Utility 28 | . . . 5 . . 2 3 . 2 . 12 4 Weapon 25 | . . 1 4 . . 5 4 . . . 5 6 Highest Loss Streak 11 | . . 1 8 1 . 5 5 . 2 . 11 9 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 76 | . 85 99 89 99 90 76 65 66 68 70 56 33 Engine 6 | . 14 11 3 . . 2 . 6 4 11 5 . Core 3 | . . . 4 9 9 8 6 . 2 . 2 . Treads 6 | . . . 5 32 36 14 . . 2 . 2 17 Leg 1 | . . . 5 3 . 3 . . . . . . Wheel 10 | . 27 44 17 . . . 3 5 . . . . Device 13 | . . 11 11 9 9 11 22 20 23 23 19 8 Storage 7 | . 14 11 9 9 9 6 6 6 5 5 2 . Processor 4 | . . . 5 9 9 3 2 6 8 11 4 2 Protection 2 | . . . 9 9 . 3 . . . . . . Energy Gun 3 | . 14 1 1 . . . 5 11 . . . . Ballistic Gun 4 | . 14 9 8 . . . 2 1 2 . . . Ballistic Cannon 4 | . . 10 5 15 16 12 2 . 1 3 2 . Impact Weapon 1 | . . 1 1 . . . 4 6 5 5 2 . Slashing Weapon 1 | . . . . 1 1 3 . . . . 5 1 Naked Turns 12 | . . . . . . . . . . . . 12 Heaviest Build 86 | 14 17 55 68 66 66 86 79 63 78 78 81 26 Greatest Support 162 | 20 24 48 48 80 80 80 34 26 116 110 42 162 Greatest Overweight (x) 24 | . 1 1 3 3 . 24 3 2 2 1 10 8 Average Overweight (x) . | . . . 1 . . 1 1 2 . . 1 . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 15 | 8 8 14 20 20 20 20 20 20 20 20 12 5 Most Carried 20 | 6 8 13 20 20 20 20 17 18 20 20 19 4 Average Carried 13 | 6 7 9 17 19 19 17 13 17 18 19 11 . Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 8 13 19 20 20 17 16 18 20 19 4 . Scrap Engine Consumption 160 | . . . . . 9 29 21 8 69 11 13 . Constructs Created 11 | . . . . . . 3 4 . 1 . 3 . Constructs Modified 48 | . . . . . . 5 7 2 20 11 2 1 Class Distribution -------------------- 52% | Mutant 27% | Construct 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -5/Factory Construct | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp Fac Matter Collected 4664 | 218 110 347 1121 459 198 802 277 75 532 155 370 . Remotely 1122 | . . 263 859 . . . . . . . . . Salvage Created 8413 | 87 261 536 1665 869 197 1350 410 89 1422 517 960 50 Parts 419 | 5 20 52 76 46 13 71 27 6 57 16 27 3 Haulers Intercepted 9 | . . 3 . 5 . . . . 1 . . . Recyclers Shooed 8 | 1 1 . 2 . . 2 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . 11 2 . 9 19 . Prevented 12 | . . . . . . . 2 . . 4 6 . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 145 | . 6 11 35 15 2 18 13 2 19 8 15 1 Melee 6 | . . . . 1 . . 2 . . . 3 . Guns 38 | . 6 6 19 . . . 3 1 2 . 1 . Cannons 75 | . . 5 5 14 2 14 5 . 14 8 8 . AOE 15 | . . . 11 . . 1 1 1 . . . 1 Classes Destroyed 17 | 2 4 2 5 2 . 2 . . . . . . Worker 8 | . . . 3 2 . 1 . . 1 . . 1 Builder 13 | . 2 2 2 . 1 4 . . 2 . . . Tunneler 2 | 1 . . . . . 1 . . . . . . Hauler 9 | . . 3 . 5 . . . . 1 . . . Recycler 10 | 1 . . 3 . 2 4 . . . . . . Operator 1 | . . . . 1 . . . . . . . . Watcher 5 | . 1 2 . 1 . 1 . . . . . . Swarmer 25 | . 3 6 4 . . . 8 1 . . 3 . Grunt 70 | . 3 . 19 8 . 9 2 . 11 8 9 1 Brawler 4 | . . . . 3 . . . . . . 1 . Duelist 7 | . . . 2 . . . 1 . 2 . 2 . Sentry 22 | . . 5 6 4 2 2 . 1 2 . . . Specialist 2 | . . . 2 . . . . . . . . . Hunter 3 | . . . 1 . . 1 1 . . . . . Programmer 10 | . . . . . . 5 1 . 4 . . . Heavy 1 | . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . 1 . . . . . . Best Kill Streak 6 | 2 4 6 5 4 3 4 4 1 5 5 4 2 Combat Bots Only 5 | . 3 4 4 3 1 3 4 1 3 5 4 1 Max Kills in Single Turn 3 | 1 1 1 3 2 2 1 1 1 2 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 3 | . . . 3 . . 1 1 1 . . . 1 Melee 1 | . . . . 1 . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp Fac Damage Taken 18600 | . 216 578 2359 451 . 3523 1306 29 1269 400 3479 4990 Core 3164 | . 31 144 274 81 . 520 100 . 134 19 693 1168 Absorbed by Shields 8 | . . . . . . . . . . . . 8 Regen/Repaired (Parts) 1688 | . . . . . . 172 109 96 911 266 114 20 Core Remaining (%) 54 | 100 87 64 . . 35 . . 27 . . 15 . Volleys Fired 450 | 6 29 36 90 36 7 85 30 2 63 16 45 5 Largest 3 | 2 2 2 2 2 2 3 3 2 2 1 2 1 Hottest 188 | 60 60 84 104 96 96 186 188 88 85 84 84 67 Shots Fired 770 | 12 58 70 164 72 15 153 58 4 95 16 48 5 Gun 304 | 12 58 41 130 . . 9 25 4 20 . 5 . Cannon 439 | . . 29 15 72 15 144 33 . 75 16 37 3 Launcher 27 | . . . 19 . . . . . . . 6 2 Special . | . . . . . . . . . . . . . Kinetic 540 | 6 29 62 137 72 15 104 34 . 39 . 42 . Thermal 92 | . . . 3 . . 40 14 3 23 6 . 3 Explosive 21 | . . . 19 . . . . . . . . 2 Electromagnetic 117 | 6 29 8 5 . . 9 10 1 33 10 6 . Robot Hit Streak 17 | 4 7 16 11 7 9 11 7 10 17 8 15 3 Robot Miss Streak 4 | 2 3 3 4 2 3 4 3 . 2 3 3 1 Penetration Max 2 | . . . 1 . . . . . 2 . . . Secondary Targets 5 | . 1 . 4 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . Shots Hit Robots 557 | 6 30 53 109 40 11 111 41 3 79 10 55 9 Core Hits 287 | 2 15 22 85 29 5 43 15 2 31 8 19 11 Critical Kills 5 | . . . 1 . . 2 . . . 1 1 . Critical Parts Destroyed 6 | . . . 1 . . . 1 . 2 . 2 . Critical Strikes 27 | . . 1 2 6 1 7 1 . 2 1 5 1 Meltdown 2 | . . . . . . 2 . . . . . . Destroy 6 | . . . 1 . . . . . 1 1 3 . Blast 11 | . . . . 6 1 4 . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . Smash 4 | . . . 1 . . . 1 . 1 . 1 . Sever 3 | . . . . . . 1 . . . . 1 1 Melee Attacks 92 | . . 5 9 2 2 9 11 . 17 . 31 6 Impact 52 | . . 5 9 . . . 11 . 17 . 10 . Slashing 40 | . . . . 2 2 9 . . . . 21 6 Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . 4 . . 1 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . 3 . Damage Inflicted 19192 | 106 411 953 3812 1386 318 3346 1290 128 3063 698 3076 605 Guns 3919 | 73 388 500 1834 . . 169 302 60 473 . 120 . Cannons 10317 | . . 396 207 1171 294 2853 493 . 2378 698 1748 79 Explosions 2510 | 33 . 57 1372 129 . 154 82 68 . . 259 356 Melee 2287 | . . . 359 40 . 150 413 . 212 . 949 164 Ramming 159 | . 23 . 40 46 24 20 . . . . . 6 Kinetic 10110 | 36 188 772 1930 1171 294 1895 458 . 1498 . 1868 . Thermal 2842 | 33 . 57 30 . . 1112 308 105 844 237 37 79 Explosive 1857 | . . . 1372 129 . . . . . . . 356 Electromagnetic 1937 | 37 200 124 81 . . 169 111 23 509 461 222 . Impact 1369 | . . . 359 . . . 413 . 212 . 385 . Slashing 918 | . . . . 40 . 150 . . . . 564 164 Piercing . | . . . . . . . . . . . . . Highest Corruption 19 | . . 9 . 2 2 9 12 12 5 5 19 . Average Corruption 7 | . . 5 . 1 2 5 11 12 4 5 13 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 216 | . . 7 . 7 4 30 44 5 21 23 75 . Message Errors 40 | . . 3 . 1 . 8 7 . 2 5 14 . Matter Fused 45 | . . 1 . 3 2 4 10 1 3 6 15 . Heat Flow Errors 37 | . . 1 . 2 . 2 10 3 3 4 12 . Energy Discharges 24 | . . . . . . 3 6 . 4 2 9 . Parts Rejected 6 | . . . . . . 2 3 . . . 1 . Parts Fused 2 | . . . . . . . . . . 1 1 . Data Loss (minor) 31 | . . 1 . 1 . 6 3 . 7 4 9 . Data Loss (major) 9 | . . . . . 1 1 . . 1 . 6 . Misfires 5 | . . 1 . . 1 2 . . . . 1 . Alerts 12 | . . . . . . 1 3 1 . 1 6 . Misdirections 1 | . . . . . . . . . . . 1 . Weapon Failures 4 | . . . . . . 1 2 . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1203 | . . 4 239 31 . 126 126 . 282 . 395 . Projectiles 386 | . . 4 . 27 . 41 11 . 110 . 193 . Explosions 137 | . . . 83 4 . 36 4 . . . 10 . Melee 680 | . . . 156 . . 49 111 . 172 . 192 . Knockbacks 62 | . 1 1 3 8 2 23 5 . 3 . 15 1 Impact 9 | . 1 . 2 . . . 1 . 1 . 3 1 Kinetic 49 | . . 1 1 8 2 22 4 . 2 . 9 . Secondary 4 | . . . . . . 1 . . . . 3 . Self-Inflicted Damage 286 | . 11 18 102 67 . 1 42 . . . 44 1 Shots 7 | . . 1 2 1 . . 1 . . . 2 . Rammed 19 | . 4 . 2 4 1 5 . . 1 . . 2 Targets Rammed 24 | . 4 . 2 4 1 6 . . 1 . . 6 Kicked 5 | . . . . . . 1 . . . . . 4 Crushed . | . . . . . . . . . . . . . Highest Temperature 503 | 20 93 120 150 423 72 477 490 219 503 478 438 3 Average Temperature 115 | 20 21 22 39 121 26 153 168 83 112 145 129 2 Received Heat Transfer 5216 | . 72 144 675 180 . 1065 153 . 360 147 1106 1314 Effects 38 | . . . . 1 . 19 7 . 3 3 5 . Shutdowns 17 | . . . . 1 . 6 4 . 2 2 2 . Energy Bleed 8 | . . . . . . 6 . . . . 2 . Interference 7 | . . . . . . 5 2 . . . . . Matter Decay 3 | . . . . . . 2 . . 1 . . . Short Circuit 3 | . . . . . . . 1 . . 1 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 . . 2 . 1 . Combat Hostiles 4 | . . . . . . 1 . . 2 . 1 . Parts Fried 17 | . . 1 2 . . 1 3 . 6 4 . . Impact Corruptions 23 | . . . 6 . . . 4 . 6 . 7 . Robots Melted 2 | . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . Parts Melted 5 | . . . . . . 3 . . 1 . 1 . Heat Transferred 2903 | 50 . 100 74 . . 1550 400 124 333 111 50 111 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | 1 . 1 . . . . 1 1 . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp Fac Peak Influence 1062 | 10 148 491 966 1062 499 437 . . 303 . . 87 Initial 414 | . 6 47 91 400 414 225 . . 113 . . 87 Average 292 | 6 14 252 603 828 448 340 . . 156 . . 26 Maximum Alert Level 3 | . . 2 3 3 2 2 . . 1 . . . Low Security (%) 47 | 100 100 34 11 . . . . . 68 . . 100 Level 1 24 | . . 55 20 . 4 81 . . 31 . . . Level 2 13 | . . 10 23 17 95 18 . . . . . . Level 3 14 | . . . 44 82 . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 28 | . 2 1 7 4 . 5 . . 5 . 1 3 Investigation 4 | . 2 1 . 1 . . . . . . . . Extermination 7 | . . . . . . 4 . . 3 . . . Reinforcement 10 | . . . 6 1 . 1 . . 2 . . . Assault 2 | . . . . 1 . . . . . . 1 . Garrison 5 | . . . 1 1 . . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp Fac Distress Signals 4 | . . . . 1 1 1 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 248 | . 11 18 58 36 1 28 13 3 27 8 32 13 Peak Tracking Total 10 | . 3 4 10 6 1 5 4 3 5 5 10 5 Tactical Retreats 26 | . 1 1 7 1 . 3 1 . 2 . 9 1 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp Fac Traps Triggered 14 | . 2 9 . 2 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp Fac Machines Disabled 20 | . . 1 3 7 . 7 . . 1 . 1 . Max in Single Turn 2 | . . 1 2 2 . 2 . . 1 . 1 . Garrison Access 3 | . . . 1 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp Fac Machines Accessed 26 | . 2 1 4 2 5 5 1 . 6 . . . Terminals 19 | . 1 1 3 1 4 3 . . 6 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . 1 1 . 1 . . . . . . Total Hacks 72 | . 4 3 15 8 12 9 6 . 15 . . . Successful 39 | . 2 2 10 5 6 3 6 . 5 . . . Failed 33 | . 2 1 5 3 6 6 . . 10 . . . Catastrophic 10 | . . . 1 1 4 1 . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 51 | . 3 3 13 7 8 5 2 . 10 . . . Terminals 56 | . 3 3 14 6 9 6 . . 15 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . 3 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . 1 2 . 1 . . . . . . Terminal Hacks 17 | . . . 5 2 1 . 6 . 3 . . . Record 7 | . . . . . . . 6 . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . . Terminal Index 3 | . . . 2 1 . . . . . . . . Zone Layout 6 | . . . 3 1 . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . 1 . . . . . . Seal Access 3 | . . . 1 1 . 1 . . . . . . Unauthorized Hacks 17 | . 1 2 4 2 5 1 . . 2 . . . Terminals 17 | . 1 2 4 2 5 1 . . 2 . . . Track 6 | . . 1 2 1 1 . . . 1 . . . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 10 | . . 1 2 1 4 1 . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 1 1 3 3 4 4 . . 6 . . . Full Trace Events 4 | . 1 1 . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp Fac Total Allies 11 | . . . . 10 . . . . . . 1 . Largest Group 10 | . . . . 10 . . . . . . 1 . Highest-Rated Group 173 | . . . . 173 . . . . . . 146 . Highest-Rated Ally 146 | . . . . 29 . . . . . . 146 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 103 | . . . . 94 . . . . . . 9 . Total Damage 2022 | . . . . 1246 . . . . . . 776 . Kills 20 | . . . . 14 . . . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 . . 2 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp Fac Turns Passed 14161 | 25 2825 885 1527 949 421 1489 1156 112 1336 1057 1956 423 Spaces Moved 5996 | 6 362 449 881 482 238 480 553 47 1121 536 638 203 Core 67 | . . . . . . 1 . . . . 38 28 Treads 2051 | . . . 6 405 238 396 . . 634 . 233 139 Legs 416 | 6 4 . 211 77 . 61 21 . . . . 36 Wheels 1939 | . 358 449 664 . . . 425 43 . . . . Hover 237 | . . . . . . 22 107 . 108 . . . Flight 1286 | . . . . . . . . 4 379 536 367 . Fastest Speed 43 | 120 90 90 105 162 162 162 123 163 43 59 140 50 Average Speed 150 | 120 90 97 131 168 162 243 148 226 93 189 226 159 Slowest Speed 1250 | 120 120 105 400 330 162 1250 265 232 163 214 592 450 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 64 41 72 81 58 15 77 12 29 78 53 6 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 5 | . . . . 1 . . 2 . . 1 1 . Known Exits Taken 6 | . . . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . Scrap Searched 11 | . . . . . . . 4 1 . 3 3 . Spaces Dug 32 | . . 5 5 . 2 6 . . 13 1 . . Terrain Destroyed 315 | 5 . 9 144 25 5 62 13 2 24 3 11 12 Melee 31 | . . 5 5 . 2 6 . . 13 . . . Projectile 72 | . . 1 5 14 3 19 10 . 11 3 6 . AOE 212 | 5 . 3 134 11 . 37 3 2 . . 5 12 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp Fac Total 10252 | 11 2803 827 1068 558 256 627 818 50 1315 571 1072 276 Wait 3419 | . 2390 295 21 10 1 11 196 1 98 16 343 37 Move 5984 | 5 361 448 880 481 237 479 552 46 1120 535 637 203 Hop . | . . . . . . . . . . . . . Pick Up 80 | . 6 18 21 5 2 10 8 1 6 1 2 . Fast Attach 45 | . 3 . 6 4 1 5 1 . 1 . 8 16 Attach 51 | . . 3 13 . . 12 9 . 4 1 6 3 Detach 3 | . . . . 2 . 1 . . . . . . Swap 55 | . 2 8 19 6 1 5 9 . 3 . 2 . Drop 52 | . 8 14 7 8 4 4 2 . 2 2 1 . Fire 450 | 6 29 36 90 36 7 85 30 2 63 16 45 5 Melee 89 | . . 5 9 2 2 9 11 . 17 . 28 6 Ram 11 | . 4 . 2 . . 3 . . 1 . . 1 Kick 5 | . . . . . . 1 . . . . . 4 Crush 8 | . . . . 4 1 2 . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 6 exits: *Fac x3 / *Upp / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 2) 26 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 6) 2820 | -10/Materials | Discovered new exit (range 15) 2851 | -10/Materials | Entered another Materials area 2851 | -9/Materials | Evolved 2 slots: Propulsion x2 3664 | -9/Materials | Discovered new exit (range 8) 3736 | -9/Materials | Entered another Materials area 3736 | -8/Materials | Evolved 2 slots: Utility x2 3812 | -8/Materials | Discovered new exit (range 11) 3879 | -8/Materials | Lost 3 parts (1n2w) 4031 | -8/Materials | Garrison activated, responded to threat 4054 | -8/Materials | Discovered new exit (range 13) 4450 | -8/Materials | Discovered new exit (range 8) 4830 | -8/Materials | Lost 8 parts (1p2n3u2w) 4862 | -8/Materials | Discovered new exit (range 11) 4862 | -8/Materials | Discovered new exit (range 13) 5263 | -8/Materials | Entered Storage 5346 | -8/Storage | Build established: Scavenger-Mutant 5354 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5384 | -8/Storage | Garrison activated, responded to threat 5653 | -8/Storage | Build established: Commander-Mutant 5683 | -8/Storage | Core integrity fell below 50% 5784 | -8/Storage | Learned location of Armory (-4) 5963 | -8/Storage | Discovered new exit (range 8) 6023 | -8/Storage | Build established: Scavenger-Mutant 6063 | -8/Storage | First assault squad dispatched 6199 | -8/Storage | Used back door to open Recycling access 6199 | -8/Storage | Discovered new exit (range 5) 6212 | -8/Storage | Entered Recycling 6223 | -8/Recycling | Found Scrap Engine 6498 | -8/Recycling | Identified exit to Factory 6633 | -8/Recycling | Entered Factory 6633 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 6854 | -6/Factory | Found Prototype Launcher 7055 | -6/Factory | Lost 3 parts (1p2n) 7226 | -6/Factory | Discovered new exit (range 4) 7533 | -6/Factory | Lost 5 parts (2p2n1u) 7579 | -6/Factory | Spotted B-75 Beast 7596 | -6/Factory | Destroyed B-75 Beast 7598 | -6/Factory | Core integrity fell below 50% 7620 | -6/Factory | Lost 5 parts (1n1u3w) 7778 | -6/Factory | Build established: Mutant 8069 | -6/Factory | Discovered new exit (range 7) 8122 | -6/Factory | Entered Lower Caves 8409 | -6/Lower Caves | System corruption reached 10% 8474 | -6/Lower Caves | Lost 5 parts (2p1u2w) 8871 | -6/Lower Caves | Encountered a Warlord checkpoint 8903 | -6/Lower Caves | Build established: Construct 8931 | -6/Lower Caves | Discovered new exit (range 9) 8949 | -6/Lower Caves | Identified exit to Lower Caves 8981 | -6/Lower Caves | Learned Factory stockpile data 8998 | -6/Lower Caves | Learned location of 1 exit from Factory 8998 | -6/Lower Caves | Learned Research garrison access intel 9185 | -6/Lower Caves | Learned location of 1 exit from Factory 9192 | -6/Lower Caves | Lost 4 parts (1p2u1w) 9278 | -6/Lower Caves | Entered another Lower Caves area 9302 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9369 | -6/Lower Caves | Discovered new exit (range 10) 9387 | -6/Lower Caves | Identified exit to Factory 9390 | -6/Lower Caves | Entered Factory 9390 | -5/Factory | Evolved 2 slots: Utility x2 9391 | -5/Factory | Identified exit to Factory 9391 | -5/Factory | Identified exit to Extension 10025 | -5/Factory | Discovered exit to Extension (range 15) 10656 | -5/Factory | Discovered exit to Factory (range 12) 10688 | -5/Factory | Discovered exit to Factory (range 5) 10703 | -5/Factory | Discovered new exit (range 16) 10726 | -5/Factory | Identified exit to Upper Caves 10726 | -5/Factory | Entered Upper Caves 11543 | -5/Upper Caves | Discovered new exit (range 10) 11574 | -5/Upper Caves | Identified exit to Upper Caves 11747 | -5/Upper Caves | Learned Factory security intel 11783 | -5/Upper Caves | Entered another Upper Caves area 11927 | -5/Upper Caves | Discovered exit to Factory (range 8) 12514 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12529 | -5/Upper Caves | System corruption reached 10% 12616 | -5/Upper Caves | Lost 8 parts (2p2n3u1w) 12682 | -5/Upper Caves | Core integrity fell below 50% 12773 | -5/Upper Caves | Lost 11 parts (1p2n5u3w) 12823 | -5/Upper Caves | Build established: Mutant 13578 | -5/Upper Caves | Lost 4 parts (2p1n1w) 13663 | -5/Upper Caves | NK-0LA showed up to help 13679 | -5/Upper Caves | Core integrity fell below 20% 13726 | -5/Upper Caves | NK-0LA revealed a hidden path 13739 | -5/Upper Caves | Entered Factory 13739 | -4/Factory | Evolved 2 slots: Propulsion x2 13743 | -4/Factory | Lost 3 parts (3u) 13792 | -4/Factory | Garrison activated, responded to threat 13863 | -4/Factory | Lost 9 parts (1p1n2u5w) 13868 | -4/Factory | Core integrity fell below 50% 14011 | -4/Factory | Core integrity fell below 20% 14162 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 14122_ K-01 Serf destroyed. 14122_ Slug penetrates Wall. 14141_ Penetrated by Slug. 14143_ Slug penetrates Door. 14144_ Penetrated by Slug. 14144_ Slug penetrates Wall. 14148_ Penetrated by Slug. 14148_ Arm. Medium Treads destroyed. 14150_ Penetrated by Slug. 14150_ Slug penetrates Wall. 14150_ Arm. Medium Treads destroyed. 14152_ Slug penetrates Wall. 14153_ Penetrated by Slug. 14157_ Slug penetrates H-77 Assassin. 14157_ Slug penetrates Wall. 14160_ Penetrated by Slug. 14160_ Arm. Medium Treads destroyed. 14160_ Slug penetrates Wall. 14161_ Slug penetrates U-05 Engineer. 14161_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????????????####################???????? | | ??????????????????????#! #???????? | | ??????????????????????# """ """ """ """ #?####### | | ??????????????????????# """ """ """ """ ### | | ??????????????????????# """ """ """ """ #?# | | ????????????########### "" "" "" "" #?# | | ????????????# + "" "" "" "" ### | | ############# ###### / | | #????# # | | #????##########"######### | | ??"""""" """ #???????? ?? | | ???""""" """ #???????? ?? | | ? """""" """ #???????? ?? "" | | """""" #???????? ??? """ | | #???????? ?? "F ### | | #????####+?? """ #?# | | #????# ? "" #?# | | # #????# #?# ##+##+### | | ?# !! #????# u#?# # ## | | ??# !! #????# @#?# # """ ## # | | ???# #????# #?# # """ ## # | | ????# ###### #?????? """ # """ ## # | | ?#?????# #??? """ # ##+# | | ???????# """ #?# """ ##/###### | | ???????# """ #?# """ # # | | ?????# """ #?# # # | | ?????# """ gh #?# """ # # | | ?????# %! #?# """ ### | | ?????# h #????? """ = # | | ?????# ############ #?# """ # | | ?????# ???????????# #?# =% # | | ?????# ???????????###;##### # | | ?????+ ???????????# ## ## # # | | ?????#? ????????????# ## ?# ### # ##### | | ????????????????????# ## ??### ! # | | ????????????????????# ## ????# % !# | | ????????????????????########? ?????# """ """ + | | ?????????????????????????????? ??????# """ """ # | | ???????????????????????????????????????# """ """ # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# "F"" # | | ???????????????????????????????????????+ """" # | | ????????????????????????????????????????########## | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 32 Energy Capacity 432 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Resistance: KI 20 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 58 Targeting Accuracy 8 Launcher Accuracy 30 Recoil Reduction 6 Particle Charging 20 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterPhaseNetwork Manual? 0 Play Time 02:31:01 Cumulative 81.8 hours Start 2023.12.24 @ 05:45:07 End 2023.12.24 @ 16:15:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 43 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ad1eacd-c168-4323-82e6-dbfeba7793e2