Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.11.27 @ 19:03:44 Player: Coder Fasteele Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (2020) 2020 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4430 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 94/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Improved Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Nuclear Core Advanced Weight Redist. System Structural Scanner Reaction Control System Flak Gun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Armored Wheel > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Nuclear Core Weight Redist. System Structural Scanner Reaction Control System Axe [Rating: 25] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . . . 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 67 | 6 2 5 22 27 5 Power 10 | 1 . 1 7 1 . Engine 5 | 1 . 1 3 . . Core 5 | . . . 4 1 . Reactor . | . . . . . . Propulsion 19 | 2 . 2 5 10 . Treads . | . . . . . . Leg 18 | 2 . 2 5 9 . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 1 . 2 8 . Device 5 | . . . . 5 . Storage 2 | 1 . . 1 . . Processor 4 | . 1 . 1 2 . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 26 | 2 1 2 8 8 5 Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 19 | 1 . 2 7 6 3 Ballistic Cannon 1 | . 1 . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . 1 1 . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 19 | . . . 1 13 5 Power 3 | . . . 1 1 1 Propulsion 7 | . . . . 5 2 Utility 5 | . . . . 4 1 Weapon 4 | . . . . 3 1 Highest Loss Streak 6 | . . . 1 6 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 98 100 95 76 79 Engine 6 | . 14 14 8 . . Core 6 | . . . 10 6 8 Leg 22 | . 28 28 22 18 17 Device 2 | . . . . 5 9 Storage 8 | . 14 14 11 4 . Processor 19 | . 12 14 22 21 27 Ballistic Gun 16 | . 14 14 21 14 13 Ballistic Cannon 3 | . 8 13 . . . Naked Turns . | . . . . . . Heaviest Build 23 | 13 14 14 23 20 16 Greatest Support 43 | 20 20 20 23 43 20 Greatest Overweight (x) 3 | 3 . . . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 6 5 Most Carried 8 | 4 7 8 8 8 5 Average Carried 6 | 1 3 7 7 6 4 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 1 7 5 8 5 5 Class Distribution -------------------- 54% | Mutant 20% | Scavenger-Mutant 13% | Scavenger-Skirmisher 5% | Scavenger-Assassin 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 1760 | 256 74 168 481 690 91 Remotely . | . . . . . . Salvage Created 2229 | . 50 214 1012 754 199 Parts 155 | . 8 15 69 52 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 64 | . 3 11 27 19 4 Melee 4 | . . . . 1 3 Guns 52 | . 1 5 27 18 1 Cannons 8 | . 2 6 . . . Classes Destroyed 8 | . 2 2 1 2 1 Watcher 3 | . 1 . 1 1 . Swarmer 21 | . 3 3 9 6 . Grunt 24 | . . 7 9 7 1 Brawler 1 | . . . . 1 . Duelist 1 | . . . . . 1 Sentry 15 | . . . 9 4 2 Hunter 1 | . . . . 1 . Assembled 1 | . . 1 . . . Best Kill Streak 7 | . 3 7 5 4 4 Combat Bots Only 7 | . 3 7 5 4 4 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging 1 | . . . 1 1 . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 3258 | . 21 292 786 1506 653 Core 739 | . 6 52 130 392 159 Absorbed by Shields 92 | . . . . 92 . Regen/Repaired (Parts) 156 | . . . 156 . . Core Remaining (%) 81 | 100 . 76 67 . . Volleys Fired 205 | . 10 24 84 80 7 Largest 2 | . 2 2 2 2 2 Hottest 96 | . 55 55 43 96 56 Shots Fired 404 | . 20 48 168 156 12 Gun 366 | . 10 24 168 152 12 Cannon 38 | . 10 24 . 4 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 400 | . 20 48 168 152 12 Thermal 4 | . . . . 4 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 33 | . 6 15 23 33 5 Robot Miss Streak 4 | . 3 2 3 4 2 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 3 2 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 328 | . 12 31 135 135 15 Core Hits 147 | . 5 15 55 66 6 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . Critical Strikes 3 | . . . 2 1 . Destroy 3 | . . . 2 1 . Melee Attacks 16 | . . . . 4 12 Impact . | . . . . . . Slashing 12 | . . . . . 12 Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4410 | . 177 413 1409 1979 432 Guns 3477 | . 45 144 1402 1772 114 Cannons 463 | . 132 269 . 62 . Explosions . | . . . . . . Melee 318 | . . . . . 318 Ramming 152 | . . . 7 145 . Kinetic 3878 | . 177 413 1402 1772 114 Thermal 62 | . . . . 62 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 318 | . . . . . 318 Piercing . | . . . . . . Highest Corruption 7 | . . . . 7 7 Average Corruption 6 | . . . . 6 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 47 | . . . . 29 18 Message Errors 15 | . . . . 10 5 Matter Fused 9 | . . . . 3 6 Heat Flow Errors 7 | . . . . 3 4 Energy Discharges 6 | . . . . 5 1 Data Loss (minor) 8 | . . . . 6 2 Misfires 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 11 | . 10 . . . 1 Projectiles 10 | . 10 . . . . Explosions . | . . . . . . Melee 1 | . . . . . 1 Knockbacks 6 | . . 3 . 3 . Impact 3 | . . . . 3 . Kinetic 3 | . . 3 . . . Secondary . | . . . . . . Self-Inflicted Damage 28 | . . . . 28 . Shots . | . . . . . . Rammed 29 | . . . . 29 . Targets Rammed 79 | . . . 2 77 . Kicked 50 | . . . 2 48 . Crushed . | . . . . . . Highest Temperature 247 | . 28 114 162 247 162 Average Temperature 36 | . 11 43 29 42 64 Received Heat Transfer 1875 | . . 178 300 920 477 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 111 | . . . . 111 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 339 | . 146 140 266 339 115 Initial 10 | . . . . 10 . Average 101 | . 19 43 156 148 9 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 81 | 100 100 100 57 82 100 Level 1 18 | . . . 42 17 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 4 1 1 Investigation 2 | . . . 2 . . Extermination . | . . . . . . Reinforcement 4 | . . . 2 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 9 | . . 1 4 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 108 | . 9 11 44 34 10 Peak Tracking Total 9 | . 5 6 6 5 9 Tactical Retreats 7 | . 1 1 2 3 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . . . 1 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 20 | . 2 . 12 6 . Terminals 16 | . 1 . 10 5 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . . 1 1 . Garrison Access . | . . . . . . Total Hacks 67 | . 6 . 44 17 . Successful 59 | . 6 . 38 15 . Failed 8 | . . . 6 2 . Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 39 | . 5 . 26 8 . Fabricators . | . . . . . . Repair Stations 6 | . . . 6 . . Recycling Units 1 | . 1 . . . . Scanalyzers 21 | . . . 12 9 . Garrison Access . | . . . . . . Terminal Hacks 31 | . 5 . 20 6 . Record 15 | . 4 . 11 . . Robot Analysis 4 | . . . 2 2 . Prototype ID Bank 1 | . . . 1 . . Emergency Access Points 2 | . . . . 2 . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Disarm Traps 1 | . . . 1 . . Maintenance Status 1 | . . . . 1 . Recall Investigation 1 | . . . 1 . . Registered Prototypes 1 | . . . . 1 . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . 6 . . Scan Component 3 | . . . 3 . . Repair 3 | . . . 3 . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 21 | . . . 12 9 . Insert Component 10 | . . . 6 4 . Analyze 11 | . . . 6 5 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 1 . 6 3 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 9 | . . . 5 4 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 3 . . Time 96 | . . . 96 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 9 | . . . 5 4 . Part Schematics Acquired 9 | . . . 5 4 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . 2 . Non-combat 1 | . . . . 1 . Combat 1 | . . . . 1 . Robot Hacks Applied 2 | . . . . 2 . parse_system 2 | . . . . 2 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total 4 | . . . 2 2 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 4784 | 72 457 839 1606 1228 582 Spaces Moved 2668 | 54 304 412 963 735 200 Core 83 | 16 . . . 65 2 Treads . | . . . . . . Legs 2203 | 38 304 412 963 288 198 Wheels 382 | . . . . 382 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 50 50 Average Speed 115 | 104 120 120 120 103 119 Slowest Speed 200 | 200 120 120 120 120 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 4 49 86 77 44 17 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 3984 | 69 378 716 1271 1038 512 Wait 865 | 3 55 266 166 95 280 Move 2663 | 53 303 411 962 734 200 Hop . | . . . . . . Pick Up 46 | 7 7 4 17 7 4 Fast Attach 19 | . . . 6 12 1 Attach 30 | 6 2 4 6 10 2 Detach 6 | . 1 . . 5 . Swap 18 | . . 1 10 5 2 Drop 37 | . . 6 18 9 4 Fire 205 | . 10 24 84 80 7 Melee 16 | . . . . 4 12 Ram 29 | . . . . 29 . Kick 50 | . . . 2 48 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 503 | -10/Materials | Discovered new exit (range 12) 530 | -10/Materials | Entered Mines 542 | -10/Mines | Met a Derelict bent on vengeance 593 | -10/Mines | Discovered new exit (range 5) 679 | -10/Mines | Learned location of Zion (-7) 1008 | -10/Mines | Excavation squad dispatched 1008 | -10/Mines | A large section of the Mines collapsed 1258 | -10/Mines | Excavation squad dispatched 1340 | -10/Mines | Destroyed 7 combat bots 1359 | -10/Mines | Discovered new exit (range 9) 1369 | -10/Mines | Entered Materials 1369 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1628 | -9/Materials | Build established: Scavenger-Mutant 1818 | -9/Materials | Discovered new exit (range 3) 1894 | -9/Materials | Discovered new exit (range 7) 2205 | -9/Materials | Discovered new exit (range 11) 2324 | -9/Materials | Build established: Mutant 2548 | -9/Materials | Discovered new exit (range 4) 2861 | -9/Materials | Repaired Hvy. Assault Rifle 2900 | -9/Materials | Repaired Nuclear Core 2928 | -9/Materials | Repaired Lgt. Assault Rifle 2975 | -9/Materials | Entered another Materials area 2975 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3552 | -8/Materials | Lost 6 parts (1p1n1u3w) 3604 | -8/Materials | Core integrity fell below 50% 3614 | -8/Materials | Lost 4 parts (3n1u) 4129 | -8/Materials | Discovered new exit (range 11) 4147 | -8/Materials | Build established: Scavenger-Skirmisher 4163 | -8/Materials | Identified exit to Storage 4203 | -8/Materials | Entered Storage 4767 | -8/Storage | Core integrity fell below 20% 4785 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Dropped Axe. ALERT: Hostiles spotted, dispatching reinforcements to Terminal S012. Critical hit (Burn: +37). Flak Gun severed. Critical hit (Burn: +37). Nuclear Core destroyed. Aluminum Leg destroyed. L-31 Rogue destroyed. OE/1ZVV3V3EMRYROKJPFA3YHU|EDETHO01PQAWJ Critical hit (Burn: +37). Acquired Flak Gun. Acquired Axe. Aluminum Leg destroyed. Acquired 53 matter. G-47 Trooper destroyed. Imp. Assault Rifle destroyed. Acquired 38 matter. Imp. Sensor Array destroyed. Destroyed Imp. Heat Sink. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????#???????????????? | | ??????????????????????????????## #???????????????? | | ?????????????????????????????? #???????????????? | | ????????????????????????????? """#???????????????? | | ????????????????????????????? """#???????????????? | | ############################ """#???????????????? | | ^^ #* #???????????????? | | ^^ +%="""#???????????????? | | ^^ [!g#! """#???????????????? | | ##+##+######+########### @g# """#???????????????? | | # #??????#=% #? #???????????????? | | # #??????#wg #?#####???????????????? | | """"" # """" #??????# k#?????????????????????? | | "[[] # "[[" #??????# g ?????????????????????? | | """"" # "]=" #??????# ????????????????????? | | """"" # "*[" #??????# ## ???????????????????? | | * [" # [" #??????# a#?# ??????????????????? | | """"" # """" #??????+ a#?? ?????????????????? | | + #??????# #??? #????????????????? | | #################??????# #????#????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#% #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# u#?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? u??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Nuclear Core | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Weight Redist. System | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Everything Is Under Control I Spy Librarian More Dakka Please Novice Programmer One Hack Too Far Challenges ------------ None Game ------ Seed MachineXenonDatajack Manual? 0 Play Time 01:43:03 Cumulative 31.0 hours Start 2022.11.27 @ 16:09:38 End 2022.11.27 @ 19:03:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 31 Rogue 30 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a7444827-80af-4936-abc0-8a21b727f9b1