Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.19 @ 17:21:10 Player: Faeren Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (351) 351 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2741 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 299/300 Energy 100/100 System Corruption 36% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Targeting Computer Improved Targeting Computer PSU Rigger Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Light Armor Plating PSU Rigger > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Improved Signal Interpreter Improved Targeting Computer Hardened Light Armor Plating Assault Rifle Grenade Launcher Mining Laser Great Maul [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device PSU Rigger Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 24 | 6 3 1 2 . 12 Power 2 | 1 . . . . 1 Engine 2 | 1 . . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . . . 2 Treads . | . . . . . . Leg 4 | 2 . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 1 . 2 . 5 Device 2 | . . . 1 . 1 Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 4 | . 1 . 1 . 2 Artifact . | . . . . . . Weapon 9 | 2 2 1 . . 4 Energy Gun 5 | 2 1 . . . 2 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 1 . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . 1 . . Parts Lost 11 | . . . . . 11 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 4 | . . . . . 4 Weapon 3 | . . . . . 3 Highest Loss Streak 7 | . . . . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 97 100 100 100 69 Engine 11 | . 14 14 14 14 6 Leg 26 | . 28 28 28 28 22 Storage 11 | . 14 14 14 14 6 Processor 1 | . . . . . 4 Hackware 1 | . . . . . 3 Protection 12 | . 11 14 14 14 10 Energy Gun 14 | . 28 16 14 14 10 Launcher 6 | . . 11 14 14 . Special Weapon 1 | . . . . . 2 Naked Turns . | . . . . . . Heaviest Build 23 | 14 17 18 18 18 23 Greatest Support 40 | 20 20 20 20 20 40 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 5 4 4 5 6 8 Average Carried 5 | 1 2 4 4 5 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 6 | 2 4 4 5 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 502 | 245 55 . . 108 94 Remotely . | . . . . . . Salvage Created 294 | . 84 . . 68 142 Parts 19 | . 11 . . 3 5 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 11 | . 4 . . 5 2 Guns 3 | . 1 . . 1 1 AOE 7 | . 3 . . 4 . Classes Destroyed 4 | . 3 . . 1 . Tunneler 1 | . . . . 1 . Watcher 2 | . 1 . . . 1 Swarmer 5 | . 3 . . 2 . Grunt 6 | . 1 . . 3 2 Best Kill Streak 3 | . 3 . . 3 1 Combat Bots Only 3 | . 3 . . 3 1 Max Kills in Single Turn 3 | . 3 . . 1 1 Gunslinging . | . . . . . . Exploded 3 | . 3 . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1650 | . 54 . . 134 1462 Core 580 | . 6 . . 8 566 Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 . . . 94 . Volleys Fired 49 | . 5 . . 10 34 Largest 2 | . 2 . . 1 2 Hottest 100 | . 80 . . 40 100 Shots Fired 61 | . 9 . . 10 42 Gun 35 | . 8 . . 1 26 Cannon . | . . . . . . Launcher 10 | . 1 . . 9 . Special 16 | . . . . . 16 Kinetic . | . . . . . . Thermal 16 | . . . . . 16 Explosive 10 | . 1 . . 9 . Electromagnetic 35 | . 8 . . 1 26 Robot Hit Streak 8 | . 3 . . 2 8 Robot Miss Streak 4 | . 1 . . 2 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 22 | . 6 . . 2 14 Core Hits 22 | . 5 . . 12 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 873 | . 212 . . 379 282 Guns 316 | . 74 . . 13 229 Cannons . | . . . . . . Explosions 549 | . 138 . . 358 53 Melee . | . . . . . . Ramming 8 | . . . . 8 . Kinetic . | . . . . . . Thermal 53 | . . . . . 53 Explosive 496 | . 138 . . 358 . Electromagnetic 316 | . 74 . . 13 229 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 36 | . . . . . 36 Average Corruption 28 | . . . . . 28 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 14 | . 10 . . . 4 Projectiles . | . . . . . . Explosions 14 | . 10 . . . 4 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 84 | . . . . 62 22 Shots 3 | . . . . 2 1 Rammed . | . . . . . . Targets Rammed 4 | . . . . 3 1 Kicked 4 | . . . . 3 1 Crushed . | . . . . . . Highest Temperature 99 | . 99 . . 14 60 Average Temperature 20 | . 44 . . 10 16 Received Heat Transfer 147 | . 18 . . 21 108 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 4 | . . . . . 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . . . . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 311 | . 203 78 . 311 174 Initial 120 | . . 78 . . 120 Average 100 | . 83 78 . 176 86 Maximum Alert Level 1 | . 1 . . 1 . Low Security (%) 91 | 100 75 100 . 79 100 Level 1 8 | . 24 . . 20 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 18 | . 6 . . 7 5 Peak Tracking Total 4 | . 3 . . 4 2 Tactical Retreats 2 | . 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Power Sources Rigged 1 | . . . . . 1 Exploded 1 | . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 8 | . 2 . 1 . 5 Terminals 5 | . 1 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 53 | . 3 . 23 . 27 Successful 40 | . 2 . 23 . 15 Failed 13 | . 1 . . . 12 Catastrophic 4 | . . . . . 4 Database Lockouts . | . . . . . . Manual 10 | . . . 1 . 9 Terminals 25 | . 2 . . . 23 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 4 | . . . . . 4 Garrison Access . | . . . . . . Terminal Hacks 35 | . 1 . 23 . 11 Record 24 | . . . 23 . 1 Emergency Access Points 2 | . . . . . 2 Dispatch Records 2 | . . . . . 2 Surveillance Status 1 | . . . . . 1 Transport Status 2 | . . . . . 2 Investigation Status 2 | . . . . . 2 Registered Components 1 | . . . . . 1 Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 4 | . . . . . 4 Insert Component 2 | . . . . . 2 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . . . 5 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 50 | . . 50 50 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2023 | 62 265 130 511 318 737 Spaces Moved 1238 | 47 162 102 422 245 260 Core 11 | 11 . . . . . Treads . | . . . . . . Legs 1227 | 36 162 102 422 245 260 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 124 | 103 120 120 120 120 143 Slowest Speed 190 | 120 120 120 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 8 | . . . . . 8 Exploration Rate (%) 32 | 3 29 19 92 40 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 27 | . . . . 11 16 Terrain Destroyed 94 | . 12 . . 62 20 Melee . | . . . . . . Projectile 16 | . . . . . 16 AOE 78 | . 12 . . 62 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1624 | 60 222 109 425 258 550 Wait 283 | . 50 7 1 . 225 Move 1230 | 46 161 101 421 244 257 Hop . | . . . . . . Pick Up 24 | 8 3 . 1 1 11 Fast Attach 1 | . . . . . 1 Attach 13 | 6 1 . . . 6 Detach . | . . . . . . Swap 10 | . 2 1 2 . 5 Drop 6 | . . . . . 6 Fire 49 | . 5 . . 10 34 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . . . . 3 1 Crush . | . . . . . . Escape Stasis 3 | . . . . . 3 Rewire . | . . . . . . Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 11) 328 | -10/Materials | Entered Mines 427 | -10/Mines | Learned location of Zion (-7) 440 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 442 | -10/Mines | Discovered new exit (range 5) 458 | -10/Mines | Entered Exiles 458 | -10/Exiles | Accompanied by 2 allies 475 | -10/Exiles | Discovered new exit (range 15) 488 | -10/Exiles | Led the pair of lost Derelicts to a safe place 493 | -10/Exiles | Met 8R-AWN 524 | -10/Exiles | Met EX-HEX 559 | -10/Exiles | Met EX-BIN 574 | -10/Exiles | Aligned with FarCom system 575 | -10/Exiles | Given EX-Vault access code 605 | -10/Exiles | Opened EX-Vault 613 | -10/Exiles | Found Prototype Device 614 | -10/Exiles | Identified PSU Rigger 641 | -10/Exiles | Warned to stay clear of 0b10 Research branches 720 | -10/Exiles | Met EX-DEC 752 | -10/Exiles | Visited The Gauntlet 955 | -10/Exiles | Discovered new exit (range 14) 969 | -10/Exiles | Left Exiles lab with PSU Rigger 969 | -10/Exiles | Entered Mines 1032 | -9/Mines | Discovered new exit (range 7) 1093 | -9/Mines | Learned location of Storage (-7) 1171 | -9/Mines | Learned Materials stockpile data 1287 | -9/Mines | Entered Materials 1287 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1805 | -8/Materials | Crushed by falling debris 1836 | -8/Materials | Crushed by falling debris 1837 | -8/Materials | Core integrity fell below 50% 1837 | -8/Materials | System corruption reached 10% 1842 | -8/Materials | Crushed by falling debris 1843 | -8/Materials | System corruption reached 30% 1852 | -8/Materials | Crushed by falling debris 1857 | -8/Materials | Crushed by falling debris 1857 | -8/Materials | Core integrity fell below 20% 1883 | -8/Materials | Lost 7 parts (1p1n4u1w) 1993 | -8/Materials | Crushed by falling debris 2017 | -8/Materials | Crushed by falling debris 2025 | -8/Materials | Crushed by falling debris 2025 | -8/Materials | Smashed by cave-in Last Messages --------------- 01852_ System corrupted by crushing effect (+2). 01857_ The unstable cave ceiling collapses. 01857_ Crushed by falling debris. 01886_ The unstable cave ceiling collapses. 01886_ Hrd. Light Armor Plating crushed. 01887_ System corrupted: Energy discharge (-13). 01899_ U-05 Engineer builds a Wall. 01902_ System corrupted: Matter fused (-6). 01918_ JC%G:FWI/ KH88:S%=O7,6 TESC4Z 01958_ PBX<5E7%RRVW%PPH0GG: G6CZFRC 01990_ System corrupted: Component data lost. 01993_ The unstable cave ceiling collapses. 01993_ Crushed by falling debris. 01993_ Mining Laser destroyed. 01993_ System corrupted by crushing effect (+4). 02006_ System corrupted: Substantial component data lost. 02017_ The unstable cave ceiling collapses. 02017_ Crushed by falling debris. 02025_ The unstable cave ceiling collapses. 02025_ Crushed by falling debris. 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Light Armor Plating | -8/Materials | Scanalyzed EM Pulse Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed NetworkShrapnelChainsword Manual? 0 Play Time 00:42:20 Cumulative 12.6 hours Start 2022.10.18 @ 12:49:55 End 2022.10.19 @ 17:21:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/Smallcaps Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60cebdb4-457a-4b31-8ac2-22a898c98f95