Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.09 @ 13:32:25 Player: Orio Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (141) 705 Value Destroyed (6162) 6162 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (3126) 3126 TOTAL SCORE: 15433 Bonus ------- Follower Combat Kills 80 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1546 Cogmind --------- Core Integrity 485/1150 Matter 268/300 Energy 24/170 System Corruption 6% Temperature Cool (0) Movement Walking (100) Location -4/Warlord Parts ------- > --- POWER (4) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (8) ------ Advanced Heat Sink Improved Shield Generator > --- WEAPON (3) ------- Vortex Rifle Disruptor Cannon Enhanced Gauss Cannon > --- INVENTORY (5) ---- Flexi-carbon Leg Recoil Stabilizer Peak State ------------ > --- POWER ------------ Backup Power III Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Energy Well Long-range Sensor Array Seismic Detector Improved Transmission Jammer Improved Medium Armor Plating Makeshift Ablative Armor > --- WEAPON ----------- HERF Cannon HERF Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Recoil Stabilizer Improved Shield Generator Vortex Rifle Vortex Rifle Disruptor Cannon [Rating: 107] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Hover Unit Hover Unit Utility Seismic Detector Device Seismic Detector Storage Energy Well Processor Target Analyzer Hackware Hacking Suite Protection Scrap Shield Weapon Proton Cannon Energy Gun Wave Gun Energy Cannon Proton Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Fac DSF Fac Fac Upp Upp War Slots Evolved 12 | . . . 4 2 . 2 . 2 2 . . . Power 3 | . . . . 1 . 1 . . 1 . . . Propulsion 2 | . . . 2 . . . . . . . . . Utility 6 | . . . 2 . . 1 . 2 1 . . . Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 132 | 7 3 2 24 . 34 4 12 7 5 3 8 23 Power 20 | 1 . . 3 . 8 1 2 . 1 . 1 3 Engine 8 | 1 . . . . 5 1 . . 1 . . . Core 9 | . . . 3 . 3 . 2 . . . 1 . Reactor 3 | . . . . . . . . . . . . 3 Propulsion 41 | 2 . 1 9 . 10 . 6 . . . 3 10 Treads 10 | . . . 2 . 8 . . . . . . . Leg 26 | 2 . 1 3 . 1 . 6 . . . 3 10 Wheel . | . . . . . . . . . . . . . Hover 5 | . . . 4 . 1 . . . . . . . Flight . | . . . . . . . . . . . . . Utility 43 | 2 2 1 7 . 8 3 1 6 2 2 4 5 Device 25 | 2 . . 1 . 7 3 . 3 2 1 3 3 Storage 5 | . 1 . 2 . . . . 1 . . . 1 Processor 3 | . . . 2 . . . . 1 . . . . Hackware 2 | . . . 1 . 1 . . . . . . . Protection 8 | . 1 1 1 . . . 1 1 . 1 1 1 Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 1 . 5 . 8 . 3 1 2 1 . 5 Energy Gun 5 | . . . . . 2 . . . 1 . . 2 Energy Cannon 11 | . . . 1 . 3 . 3 . . 1 . 3 Ballistic Gun 7 | 2 . . 2 . 3 . . . . . . . Ballistic Cannon 4 | . . . 2 . . . . 1 1 . . . Launcher 1 | . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . 2 Corrupted Parts 1 | . . . 1 . . . . . . . . . System Corruption 6 | . . . 6 . . . . . . . . . Parts Lost 50 | . . . 9 . 14 . . . . . 9 18 Power 10 | . . . 1 . 2 . . . . . 4 3 Propulsion 17 | . . . 5 . 6 . . . . . 1 5 Utility 17 | . . . 2 . 4 . . . . . 3 8 Weapon 6 | . . . 1 . 2 . . . . . 1 2 Highest Loss Streak 14 | . . . 3 . 9 . . . . . 5 14 To Critical Strikes 5 | . . . 1 . 1 . . . . . 1 2 Average Backups 4 | 1 4 4 3 5 3 3 3 4 4 4 4 4 Power . | . . . 1 . . . . . . . . . Propulsion . | 1 2 . . 2 . . . . . . . . Utility 2 | . 1 2 1 2 3 2 3 3 1 2 2 1 Weapon 1 | . . 1 . . . . . 1 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 14 | . 1 3 3 2 2 . . 1 1 . . 1 Power . | . . . . . . . . . . . . . Propulsion 3 | . . 2 . . 1 . . . . . . . Utility 7 | . 1 . 1 2 1 . . 1 1 . . . Weapon 4 | . . 1 2 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 98 57 77 75 87 89 93 98 96 99 91 86 Engine 8 | . 12 14 . . 8 11 13 11 13 15 7 3 Core 4 | . . . 8 . 3 6 6 5 5 5 7 4 Treads 3 | . . . 2 . 17 20 11 . . . . . Leg 18 | . 28 28 19 . . . 8 23 21 20 20 20 Hover 2 | . . . 3 30 7 . . . . . . . Device 14 | . 6 . 2 7 11 21 26 16 27 34 31 27 Storage 4 | . 11 . 4 7 4 2 . 3 5 5 5 4 Processor 3 | . . . 7 7 7 6 6 10 7 1 . . Hackware 1 | . . . 5 7 4 . . . . . . . Protection 5 | . 10 14 7 . . . . 6 . . 1 6 Energy Gun 2 | . . . . . 5 . . . 2 5 5 6 Energy Cannon 4 | . . . 6 . 4 20 19 11 7 5 5 3 Ballistic Gun 2 | . 22 . 4 6 6 . . . . . . . Ballistic Cannon 3 | . . . 4 7 2 . . 4 5 5 4 4 Peak Build Rating 107 | 9 9 14 31 22 38 42 68 83 101 101 104 107 Average Rating 47 | 3 7 8 23 21 30 38 54 76 95 100 92 87 On Entrance 43 | . 9 7 13 18 22 28 42 66 83 101 101 80 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 103 | 7 10 25 42 17 46 50 65 71 78 82 78 103 Greatest Support 100 | 20 20 35 55 24 86 60 73 70 70 70 80 100 Greatest Overweight (x) 4 | . . 1 3 1 4 . 3 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . 1 . . Largest Inventory Capacity 35 | 5 5 5 5 5 5 5 5 5 5 5 5 35 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 3 4 3 3 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 4 5 5 3 4 4 5 5 5 4 2 Class Distribution -------------------- 38% | Scavenger-Tank 29% | Mutant 10% | Hacker-Mutant 9% | Scavenger-Gunner 6% | Hacker-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Resources | -11 -10 -10 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Sto Fac DSF Fac Fac Upp Upp War Matter Collected 3921 | 272 20 221 1029 50 996 . 150 174 . 303 363 343 Remotely . | . . . . . . . . . . . . . Salvage Created 6139 | 64 107 . 1716 . 1625 . 299 403 . 586 824 515 Parts 251 | 6 9 . 101 . 72 . 1 9 . 12 27 14 Haulers Intercepted 2 | . . . 2 . . . . . . . . . Recyclers Shooed 3 | . . . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 38 | . . 8 . . . . . . . 8 22 . Prevented 4 | . . . . . . . . . . 4 . . Kills | -11 -10 -10 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Fac DSF Fac Fac Upp Upp War Combat Hostiles Destroyed 119 | 1 5 . 38 . 31 . 4 6 . 9 15 10 Guns 46 | 1 4 . 13 . 22 . . . . 2 1 3 Cannons 53 | . . . 19 . 9 . 3 2 . 3 13 4 AOE 7 | . 1 . 3 . . . . . . 3 . . Classes Destroyed 16 | 2 1 . 5 . 6 . . . . . 1 1 Worker 5 | . . . 4 . 1 . . . . . . . Builder 5 | . . . 3 . 2 . . . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . Hauler 2 | . . . 2 . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . Watcher 7 | . . . 3 . 2 . . 2 . . . . Swarmer 21 | . 3 . 10 . 3 . . 2 . 1 1 1 Grunt 45 | 1 2 . 17 . 8 . 3 1 . 7 3 3 Brawler 8 | . . . . . 3 . 1 . . . 2 2 Duelist 1 | . . . . . 1 . . . . . . . Protector 1 | . . . . . 1 . . . . . . . Sentry 27 | . . . 11 . 12 . . 2 . 1 1 . Hunter 7 | . . . . . 2 . . 1 . . 2 2 Programmer 6 | . . . . . 1 . . . . . 5 . Executioner 2 | . . . . . . . . . . . . 2 Mutant 1 | . . . . . . . . . . . 1 . Best Kill Streak 8 | 1 3 . 8 . 8 . 3 2 . 4 6 6 Combat Bots Only 7 | 1 3 . 7 . 7 . 3 2 . 4 6 6 Max Kills in Single Turn 3 | 1 1 . 2 . 3 . 1 1 . 3 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 3 | . 1 . 2 . . . . . . 3 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Fac DSF Fac Fac Upp Upp War Hostile Shots Fired 1071 | 6 18 7 205 . 372 . 15 18 . 64 161 205 Missed 373 | 2 8 3 66 . 107 . 3 6 . 27 72 79 Hits 698 | 4 10 4 139 . 265 . 12 12 . 37 89 126 Melee 9 | . . . . . 5 . . . . . 3 1 Projectile 689 | 4 10 4 139 . 260 . 12 12 . 37 86 125 Critical Strikes 22 | . . 1 5 . 2 . 1 1 . 1 7 4 Damage Taken 8835 | 33 66 101 1657 . 2517 . 142 150 . 501 1118 2550 Core 1486 | . 16 . 168 . 590 . 23 24 . 26 342 297 Absorbed by Shields 587 | . . . . . . . 52 53 . 121 253 108 Redirected to Shielding 45 | . 2 . 43 . . . . . . . . . Ignored by Resistances 2771 | 10 22 29 482 . 693 . 52 55 . 258 504 666 Regen/Repaired (Parts) 124 | . 15 . . . . . . . . . . 109 Core Remaining (%) 78 | 100 . 93 69 . 15 . 97 97 . . . . Volleys Fired 327 | 6 16 . 103 1 95 . 7 14 . 23 37 25 Largest 3 | 2 2 . 2 2 3 . 3 3 . 3 3 3 Hottest 230 | 40 50 . 100 75 225 . 225 225 . 207 230 223 Shots Fired 706 | 12 26 . 160 2 199 . 21 42 . 69 109 66 Gun 292 | 12 21 . 44 1 141 . . . . 23 35 15 Cannon 409 | . . . 116 1 58 . 21 42 . 46 74 51 Launcher 5 | . 5 . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 335 | 12 21 . 88 2 114 . . 12 . 23 38 25 Thermal 179 | . . . . . 85 . . . . 23 71 . Explosive 5 | . 5 . . . . . . . . . . . Electromagnetic 172 | . . . 72 . . . 21 30 . 23 . 26 Entropic 15 | . . . . . . . . . . . . 15 Robot Hit Streak 31 | 4 8 . 21 . 31 . 9 15 . 29 17 19 Robot Miss Streak 9 | 1 3 . 9 . 3 . 2 2 . 4 3 3 Penetration Max 1 | . . . . . 1 . . 1 . . . . Secondary Targets 3 | . . . . . 3 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . Shots Hit Robots 530 | 10 14 . 123 . 160 . 15 32 . 49 81 46 Core Hits 285 | 4 8 . 89 . 106 . 6 8 . 20 25 19 Critical Kills 6 | . . . 1 . 4 . . . . . 1 . Critical Parts Destroyed 4 | . . . 1 . 3 . . . . . . . Critical Strikes 41 | . . . 5 . 13 . . 2 . 5 11 5 Burn 6 | . . . . . 3 . . . . 1 2 . Meltdown 1 | . . . . . . . . . . . 1 . Destroy 9 | . . . 2 . 7 . . . . . . . Blast 21 | . . . 2 . 3 . . . . 3 8 5 Corrupt 4 | . . . 1 . . . . 2 . 1 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16171 | 77 217 . 3804 . 4181 . 502 1137 46 1798 2611 1798 Guns 4898 | 77 103 . 633 . 2535 . . . . 430 571 549 Cannons 10155 | . . . 2736 . 1639 . 502 998 . 991 2040 1249 Explosions 1065 | . 114 . 435 . . . . 139 . 377 . . Melee . | . . . . . . . . . . . . . Ramming 53 | . . . . . 7 . . . 46 . . . Kinetic 7068 | 77 103 . 1919 . 2546 . . 296 . 470 975 682 Thermal 4592 | . . . 382 . 1628 . . 139 . 807 1636 . Explosive 114 | . 114 . . . . . . . . . . . Electromagnetic 3795 | . . . 1503 . . . 502 702 . 521 . 567 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Entropic 549 | . . . . . . . . . . . . 549 Highest Corruption 11 | . . . 6 . 11 . . . . . 2 6 Average Corruption 6 | . . . 6 . 10 . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 49 | . . . 8 . 34 . . . . . 4 3 Message Errors 20 | . . . 4 . 15 . . . . . 1 . Matter Fused 4 | . . . 1 . 2 . . . . . . 1 Heat Flow Errors 4 | . . . 1 . 3 . . . . . . . Energy Discharges 4 | . . . 1 . 2 . . . . . 1 . Parts Rejected 1 | . . . . . 1 . . . . . . . Data Loss (minor) 9 | . . . 1 . 6 . . . . . . 2 Data Loss (major) 1 | . . . . . 1 . . . . . . . Misfires 1 | . . . . . . . . . . . 1 . Alerts 2 | . . . . . 2 . . . . . . . Weapon Failures 3 | . . . . . 2 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 339 | . . . 104 . 46 . 17 33 . . 118 21 Projectiles 313 | . . . 78 . 46 . 17 33 . . 118 21 Explosions 26 | . . . 26 . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 51 | . . . 27 . 4 . . 2 1 3 9 5 Impact 1 | . . . . . . . . . 1 . . . Kinetic 43 | . . . 20 . 4 . . 2 . 3 9 5 Secondary 7 | . . . 7 . . . . . . . . . Self-Inflicted Damage 223 | . . . 155 . . . . . . 68 . . Shots 7 | . . . 6 . . . . . . 1 . . Rammed 1 | . . . . . 1 . . . . . . . Targets Rammed 5 | . . . 2 . 1 . . . 2 . . . Kicked 4 | . . . 2 . . . . . 2 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 561 | 6 20 . 477 . 551 . 201 231 . 424 561 200 Average Temperature 143 | 6 9 . 95 . 180 . 94 85 . 169 195 99 Received Heat Transfer 2532 | 24 18 57 864 . 945 . 92 44 . 114 153 221 Effects 48 | . . . 3 . 23 . . . . 8 14 . Shutdowns 15 | . . . . . 8 . . . . 2 5 . Energy Bleed 9 | . . . 1 . 4 . . . . 1 3 . Interference 7 | . . . 1 . 3 . . . . 3 . . Matter Decay 4 | . . . 1 . 1 . . . . 1 1 . Short Circuit 5 | . . . . . 2 . . . . 1 2 . Damage (minor) 1 | . . . . . 1 . . . . . . . Damage (major) 4 | . . . . . 2 . . . . . 2 . Damage (core) 3 | . . . . . 2 . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Robots Corrupted 12 | . . . 3 . . . 1 4 . 1 . 3 Combat Hostiles 12 | . . . 3 . . . 1 4 . 1 . 3 Parts Fried 24 | . . . 8 . . . 2 9 . 1 . 4 Impact Corruptions 1 | . . . 1 . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Melted 10 | . . . . . 6 . . . . 1 3 . Heat Transferred 6762 | . . . 300 . 2873 . . 150 . 940 2499 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 4 . . . . 1 . 1 . . Alert | -11 -10 -10 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Fac DSF Fac Fac Upp Upp War Maximum Alert Level 1 | . . . 1 . 1 . . . . . . . Low Security (%) 78 | 100 100 . 51 100 77 100 100 100 100 . . . Level 1 21 | . . . 48 . 22 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 378 | 20 70 . 378 129 293 95 123 55 3 . . . Initial 129 | . 2 . . 129 23 95 33 55 3 . . . Average 94 | 2 17 . 184 94 83 78 59 25 . . . . Influence Increases 3371 | 25 123 . 1123 1 995 . 90 199 . 245 355 215 Destroy 0b10 Robot/C 2400 | 20 100 . 760 . 640 . 80 120 . 180 300 200 Destroy 0b10 Robot/NC 115 | 5 . . 65 . 35 . . 10 . . . . Destroy Leader 518 | . 10 . 190 . 214 . 10 34 . 20 40 . Allied During Kill 3 | . . . . . 3 . . . . . . . Disable Machine 36 | . . . 27 . 9 . . . . . . . Destroy Structure 74 | . 13 . 21 1 19 . . 20 . . . . Partial Spotted 15 | . . . 15 . . . . . . . . . Lose Combat Pursuer 210 | . . . 45 . 75 . . 15 . 45 15 15 Influence Decreases 3361 | 20 128 . 790 274 809 191 22 312 10 245 355 205 Entered New Map 492 | . 3 . . 204 37 151 22 68 7 . . . Time Decay 2404 | 20 125 . 700 70 612 40 . 244 3 245 275 70 Lost Part 425 | . . . 90 . 120 . . . . . 80 135 Lost Ally 40 | . . . . . 40 . . . . . . . Squads Dispatched 19 | . 1 . 7 . 8 . 2 1 . . . . Investigation 4 | . 1 . 2 . 1 . . . . . . . Extermination 3 | . . . . . 2 . . 1 . . . . Reinforcement 6 | . . . 1 . 3 . 2 . . . . . Assault 2 | . . . . . 2 . . . . . . . Garrison 4 | . . . 4 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Fac DSF Fac Fac Upp Upp War Distress Signals 8 | . . . 3 . 1 . . 1 . . . 3 Communications Jammed 90 | . . . . . . . . . . . . 90 Distress Signals 90 | . . . . . . . . . . . . 90 Times Spotted 218 | 1 5 12 50 1 48 . 8 13 . 12 16 52 Peak Tracking Total 15 | 1 3 6 6 1 8 . 4 5 . 4 5 15 Tactical Retreats 14 | . . . 3 . 5 . . 1 . 3 1 1 Traps | -11 -10 -10 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Fac DSF Fac Fac Upp Upp War Traps Triggered 3 | . 1 . 1 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Sto Fac DSF Fac Fac Upp Upp War Machines Disabled 5 | . . . 3 . 1 . . . . . 1 . Max in Single Turn 2 | . . . 2 . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Fac DSF Fac Fac Upp Upp War Machines Accessed 23 | . 2 1 6 1 4 1 . 2 . . . 6 Terminals 13 | . 1 . 4 1 4 1 . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 54 | . 5 5 14 1 8 1 . 2 . . . 18 Successful 53 | . 5 5 13 1 8 1 . 2 . . . 18 Failed 1 | . . . 1 . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 5 | . . 1 1 . 3 . . . . . . . Terminals 23 | . 3 . 8 1 8 1 . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 45 | . 3 5 7 1 8 1 . 2 . . . 18 Record 38 | . . 5 7 . 7 . . 2 . . . 17 Open Door 2 | . . . . . 1 . . . . . . 1 Open DSF 2 | . . . . 1 . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . . . . . Process 3 | . . . 3 . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 1 . 5 . 3 1 . . . . . . Full Trace Events 2 | . . . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 183 | . . . 183 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Sto Fac DSF Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Fac DSF Fac Fac Upp Upp War Total Allies 2 | . . . . . 2 . . . . . . . Largest Group 2 | . . . . . 2 . . . . . . . Highest-Rated Group 62 | . . . . . 62 . . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 17 | . . . . . 17 . . . . . . . Total Damage 260 | . . . . . 260 . . . . . . . Kills 2 | . . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Fac DSF Fac Fac Upp Upp War Active Infowar (turns) 3431 | 1 . . . . 265 83 161 563 289 1023 540 506 Optics 1042 | . . . . . . . . 530 289 223 . . Sensors 389 | . . . . . . . . . . . . 389 Terrain 1 | 1 . . . . . . . . . . . . Seismic 3088 | . . . . . 265 83 161 563 289 1017 540 170 Jamming 1971 | . . . . . . . . . 231 1017 540 183 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Sto Fac DSF Fac Fac Upp Upp War Turns Passed 9253 | 174 389 1772 1506 155 1415 83 161 563 289 1126 605 1015 Spaces Moved 5435 | 103 272 1043 850 139 656 46 68 415 173 565 388 717 Core 27 | 20 . . . . 7 . . . . . . . Treads 588 | . . . 94 . 403 46 45 . . . . . Legs 4303 | 83 272 1043 623 . 1 . 23 415 173 565 388 717 Wheels . | . . . . . . . . . . . . . Hover 517 | . . . 133 139 245 . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 48 | 50 120 120 48 48 50 160 105 105 105 185 110 100 Average Speed 142 | 106 120 166 131 105 152 160 160 116 160 185 116 117 Slowest Speed 330 | 120 120 190 330 116 300 160 330 185 185 186 186 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 38 | 6 32 39 64 3 78 2 42 12 4 73 63 78 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . 1 . 1 Known Exits Taken 1 | . . . . . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . . 3 1 . Spaces Dug 1 | . . . 1 . . . . . . . . . Terrain Destroyed 122 | . 13 . 16 1 13 . . 13 . 30 23 13 Melee . | . . . . . . . . . . . . . Projectile 76 | . . . 6 1 13 . . 6 . 14 23 13 AOE 46 | . 13 . 10 . . . . 7 . 16 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Fac DSF Fac Fac Upp Upp War Total 6358 | 158 312 1083 1078 145 872 57 107 463 185 600 463 835 Wait 242 | 33 14 25 39 . 50 . 4 9 . . 26 42 Move 5423 | 102 271 1042 849 138 655 45 67 414 172 564 387 717 Hop . | . . . . . . . . . . . . . Pick Up 89 | 10 5 3 33 3 9 2 4 8 3 2 1 6 Fast Attach 69 | . . . . . 27 1 9 5 1 3 7 16 Attach 63 | 7 1 1 25 1 7 5 1 1 3 1 2 8 Detach 20 | . . 4 3 . 3 4 1 1 1 1 . 2 Swap 23 | . 3 1 7 . 4 . 2 1 1 1 . 3 Drop 97 | . 2 7 17 2 21 . 12 10 2 5 3 16 Fire 327 | 6 16 . 103 1 95 . 7 14 . 23 37 25 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 4 | . . . 2 . . . . . 2 . . . Crush 1 | . . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Storage -6/Factory -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 108 | -11/Scrapyard | Discovered new exit (range 8) 175 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 324 | -10/Materials | Repaired Lgt. Ion Engine 499 | -10/Materials | Discovered new exit (range 12) 564 | -10/Materials | Entered Subcaves 565 | -10/Subcaves | Approached by a straggling Scientist 607 | -10/Subcaves | Discovered new exit (range 10) 648 | -10/Subcaves | Ambushed by swarm of Subdwellers 651 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 992 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 992 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1853 | -10/Subcaves | Visited Clippyterm 1859 | -10/Subcaves | Identified exit to Recycling 1859 | -10/Subcaves | Learned Research security intel 2336 | -10/Subcaves | Entered Materials 2336 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2855 | -8/Materials | Garrison activated, responded to threat 2927 | -8/Materials | Destroyed 7 combat bots 3141 | -8/Materials | Build established: Hacker-Mutant 3192 | -8/Materials | Garrison activated, responded to threat 3541 | -8/Materials | Lost 3 parts (1n1u1w) 3804 | -8/Materials | Discovered new exit (range 7) 3842 | -8/Materials | Entered Factory 3842 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3911 | -7/Factory | Discovered new exit (range 8) 3913 | -7/Factory | Identified exit to DSF 3997 | -7/Factory | Entered Storage 4140 | -7/Storage | Build established: Hacker-Gunner 4328 | -7/Storage | Met a pair of Derelict thieves 4469 | -7/Storage | System corruption reached 10% 4546 | -7/Storage | Lost 9 parts (2p3n2u2w) 4983 | -7/Storage | Build established: Scavenger-Gunner 4993 | -7/Storage | Core integrity fell below 50% 5050 | -7/Storage | Destroyed 7 combat bots 5209 | -7/Storage | Core integrity fell below 20% 5398 | -7/Storage | Discovered new exit (range 9) 5412 | -7/Storage | Entered Factory 5412 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5495 | -6/Factory | Identified exit to DSF 5495 | -6/Factory | Entered DSF 5496 | -6/DSF | Joined Warlord attack on 0b10 via DSF 5523 | -6/DSF | Additional patrols routed to DSF 5558 | -6/DSF | Discovered new exit (range 16) 5578 | -6/DSF | Lost 4 allies 5656 | -6/DSF | Entered Factory 5656 | -5/Factory | Evolved 2 slots: Utility x2 5919 | -5/Factory | Build established: Scavenger-Tank 6182 | -5/Factory | Discovered new exit (range 8) 6219 | -5/Factory | Entered another Factory area 6219 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6488 | -4/Factory | Discovered new exit (range 10) 6508 | -4/Factory | Entered Upper Caves 6705 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6796 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6845 | -4/Upper Caves | Learned location of Quarantine (-2) 7595 | -4/Upper Caves | Discovered new exit (range 3) 7634 | -4/Upper Caves | Entered another Upper Caves area 7836 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7907 | -4/Upper Caves | Learned location of 1 exit from Research 7980 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8093 | -4/Upper Caves | Lost 5 parts (2p1n2u) 8235 | -4/Upper Caves | Discovered new exit (range 5) 8239 | -4/Upper Caves | Entered Warlord 8300 | -4/Warlord | Discovered new exit (range 15) 8371 | -4/Warlord | System corruption cleaned by Quarantine Array 8599 | -4/Warlord | Visited the Vortex Lab 8615 | -4/Warlord | Warlord's base attacked by MAIN.C 8615 | -4/Warlord | Found Prototype Energy Gun 8615 | -4/Warlord | Identified Vortex Rifle 8620 | -4/Warlord | Found Vortex Rifle 8795 | -4/Warlord | Met Warlord 8902 | -4/Warlord | Learned location of Testing (-3) 8902 | -4/Warlord | Learned Research emergency access door positions 8903 | -4/Warlord | Learned Factory recycling unit intel 8903 | -4/Warlord | Learned Armory terminal intel 8903 | -4/Warlord | Learned Armory fabricator intel 8903 | -4/Warlord | Learned Armory repair station intel 8903 | -4/Warlord | Learned 4 Research zone layouts 8903 | -4/Warlord | Learned 4 Quarantine zone layouts 8965 | -4/Warlord | Warlord forces counterattacked 9026 | -4/Warlord | Spotted Striker 9060 | -4/Warlord | Spotted Striker 9135 | -4/Warlord | Spotted Executioner 9171 | -4/Warlord | Spotted Executioner 9173 | -4/Warlord | Spotted Executioner 9182 | -4/Warlord | Destroyed Executioner 9196 | -4/Warlord | Lost 24 allies 9212 | -4/Warlord | Destroyed Executioner 9234 | -4/Warlord | Core integrity fell below 50% 9240 | -4/Warlord | Lost 14 parts (3p3n6u2w) 9246 | -4/Warlord | Crushed by falling debris 9254 | -4/Warlord | Self-destructed Last Messages --------------- Slug penetrates H-88 Terminator. Penetrated by Slug. Destroyed VTOL Module. S-27 Virus destroyed. Penetrated by Slug. The unstable cave ceiling collapses. Crushed by falling debris. [Achievement: Unlikely Earthworm] Energy Well destroyed. System corrupted by crushing effect (+4). Flexi-carbon Leg destroyed. System corrupted by crushing effect (+2). Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Flexi-carbon Leg destroyed. Acquired 4 matter. Penetrated by Slug. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????####??????????????????? | | ?????## ##????????#####????? | | ????## #???????## ###??? | | ????# #??????## ##?? | | ????# ##?????## < #?? | | ????# #?????# #?? | | ????# ##????# #??? | | ????## #???## #???? | | ?????### ##???"# #???? | | ???????## #??? "" "#???? | | ????????## #??##""%% "##???? | | ?????????# ####" % "#"???? | | ?????????# m ###?? | | ?????????## ""# h%["" ##? | | ??????????## =%;; " #? | | ???????????### %=g ; # #? | | ?????????????#![%*[; # ##? | | ?????????????##%[%[!;; #?? | | ??????????????##=%*%=*# ##? | | #??????????####=*%&%&!;" ^#? | | ############ /*![!!;" ##? | | = "" !"" #= !%%!% % ##?? | | =*= *![ !%*!!!=[!==%l! #??? | | %! ![ =%=!]%=**!!%! *%% #??? | | %**%!=!%[[=[%%%=%=%[* [ ##?# | | ===! =*=%%[%*%[[=%[[!% @# # | | !!!=* **%*[=!=*[/%!= % [ #? | | [%[ % !=!==![%!! =[=%;#? | | """""" #=# ;[ /% !%[%; # | | ##########" ; ;;; [ %=; # | | ?????????# # ;; ^# %; # | | ?????????#?### #;; ; # | | ????????????# #;; ^ ; # | | ???????????## #; # ; # | | ???????????# ###;; ;; ## | | ???????????# ## ### ; #? | | ???????????# ## #??# ; #? | | ???????????# # #???#; ;# ? | | ??????????## ##????## # ? | | ?????????## ##??## # ## | | ?????????# ##?# "# ? | | ?????##### ## ### "? ? | | ????## # #### ## "?#? | | ????# #?## ## #??? | | ????# ##?# ## "#??? | | ????# ## #?## #???? | | ????###### #??### ##???? | | ????????# ##????######????? | | ????????#####???????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 63 Energy Capacity 835 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Additional Mass Support 6 Armor Coverage 800 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Point Defense Rating 160 Phase Shifting 10 Evasion (%) 75 Target Analysis 5 Recoil Reduction 8 Offensive Hacking 30 Item Schematics ----------------- Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 62% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A Powerful Ally? Crack Shot Dodgeball, But With Guns It's Just You Leap Before You Look Librarian Loot Pinata Made in Tau Ceti IV More Dakka Please Novice Programmer One Hack Too Far Part-time Mechanic Please Form A Line Power Corrupts Respectable Loadout Risk Taker Serviceable Loadout Storm Trooper System Compromised Total Silence Tourist Troublemaker Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed MicrowarpFlyingDrivehammer Manual? 0 Play Time 03:11:03 Cumulative 3.1 hours Start 2025.05.07 @ 11:03:07 End 2025.05.09 @ 13:32:25 Sessions 10 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 25% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ff2d8c4c-59f5-4a76-ae42-17ef8914f284