Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.12 @ 22:36:37 Player: Hinzy Result: Destroyed by QW-R7C(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (509) 509 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1079 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 267/300 Energy 125/125 System Corruption 5% Temperature Cool (6) Movement Flying (110) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Flight Unit (fused) > --- UTILITY (2) ------ Heat Sink Signal Interpreter > --- WEAPON (2) ------- Barrage Gun Hammer > --- INVENTORY (5) ---- Subdweller Monowheel Flight Unit Flight Unit Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Signal Interpreter Seismic Detector > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Light Ion Engine Light Treads Wheel Heat Sink [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Barrage Gun Special Weapon Flamer Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 31 | 9 18 4 Power 5 | 1 3 1 Engine 4 | 1 2 1 Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 3 3 . Treads 1 | 1 . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight 3 | . 3 . Utility 7 | 2 4 1 Device 4 | 1 2 1 Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 13 | 3 8 2 Energy Gun 7 | 2 5 . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon 2 | . 2 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes 2 | . 2 . Corrupted Parts 1 | . 1 . System Corruption 5 | . 5 . Parts Lost 7 | . 5 2 Power 2 | . 2 . Propulsion 1 | . . 1 Utility 2 | . 1 1 Weapon 2 | . 2 . Highest Loss Streak 5 | . 5 1 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 98 97 Engine 13 | . 13 14 Treads 1 | . 1 . Wheel 1 | . 1 . Flight 25 | . 24 27 Device 8 | . 7 13 Storage 1 | . 1 . Processor 12 | . 11 14 Protection 4 | . 6 . Energy Gun 19 | . 23 2 Ballistic Gun 1 | . . 7 Impact Weapon 4 | . 2 14 Special Melee Weapon 1 | . 1 . Peak Build Rating 15 | 7 15 13 Average Rating 11 | 5 12 12 On Entrance 6 | . 7 12 Naked Turns . | . . . Heaviest Build 11 | 11 11 9 Greatest Support 16 | 16 16 10 Greatest Overweight (x) 3 | 1 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 5 | 7 5 5 Most Carried 8 | 6 8 5 Average Carried 4 | 3 5 4 Final Capacity 8 | 8 5 5 Final Carried 6 | 6 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 497 | 290 182 25 Remotely . | . . . Salvage Created 832 | 160 654 18 Parts 55 | 9 45 1 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 1 | . . 1 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 14 1 Melee 1 | . 1 . Guns 13 | . 13 . Cannons 1 | . . 1 Classes Destroyed 10 | 3 6 1 Worker 4 | 2 2 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 7 | . 7 . Sentry 1 | . . 1 Subdweller 1 | . 1 . Best Kill Streak 6 | 2 6 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 3 | 1 3 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 87 | . 63 24 Missed 29 | . 25 4 Damage Taken 977 | . 606 371 Core 256 | . 124 132 Absorbed by Shields . | . . . Redirected to Shielding 50 | . 50 . Core Remaining (%) 100 | 100 . . Volleys Fired 68 | 7 47 14 Largest 2 | 2 2 1 Hottest 100 | 80 90 100 Shots Fired 103 | 14 75 14 Gun 96 | 14 75 7 Cannon . | . . . Launcher . | . . . Special 7 | . . 7 Kinetic 7 | . . 7 Thermal 48 | 14 27 7 Explosive . | . . . Electromagnetic 48 | . 48 . Robot Hit Streak 17 | 7 17 10 Robot Miss Streak 3 | 1 3 1 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 80 | 11 56 13 Core Hits 37 | 5 29 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks 34 | . 13 21 Impact 34 | . 13 21 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1519 | 132 1210 177 Guns 1152 | 132 922 98 Cannons . | . . . Explosions 270 | . 270 . Melee 18 | . 18 . Ramming . | . . . Kinetic 98 | . . 98 Thermal 714 | 132 503 79 Explosive . | . . . Electromagnetic 689 | . 689 . Impact 18 | . 18 . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 5 5 Average Corruption 5 | . 5 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 15 | . 9 6 Message Errors 4 | . 2 2 Matter Fused 2 | . 2 . Heat Flow Errors 1 | . 1 . Energy Discharges 3 | . 2 1 Parts Fused 1 | . . 1 Data Loss (minor) 3 | . 1 2 Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage 8 | . 8 . Projectiles . | . . . Explosions 8 | . 8 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 126 | . 126 . Shots 4 | . 4 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 330 | 54 330 22 Average Temperature 80 | 22 89 9 Received Heat Transfer 324 | . 201 123 Effects 4 | . 4 . Interference 3 | . 3 . Short Circuit 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 4 | . 4 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 2 1 Heat Transferred 1939 | 300 1079 560 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | . 5 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 306 | 20 306 . Initial 13 | . 13 . Average 110 | 4 123 . Maximum Alert Level 1 | . 1 . Low Security (%) 90 | 100 89 . Level 1 9 | . 10 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 21 2 Peak Tracking Total 4 | . 4 1 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 13 | . 13 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 18 | . 18 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Part Schematic 1 | . 1 . Robot Analysis 2 | . 2 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 9 | . 9 . Botnet 1 | . 1 . Disrupt 1 | . 1 . Operators 1 | . 1 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1434 | 124 1069 241 Spaces Moved 1329 | 56 964 309 Core 8 | 6 2 . Treads . | . . . Legs . | . . . Wheels 134 | 50 84 . Hover . | . . . Flight 1187 | . 878 309 Fastest Speed 37 | 50 37 37 Average Speed 43 | 86 42 37 Slowest Speed 200 | 100 200 37 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 40 | 3 96 22 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 4 | . . 4 Spaces Dug 16 | . 7 9 Terrain Destroyed 32 | . 23 9 Melee 16 | . 7 9 Projectile . | . . . AOE 16 | . 16 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2020 | 114 1526 380 Wait 507 | 36 443 28 Move 1326 | 55 963 308 Hop . | . . . Pick Up 24 | 6 17 1 Fast Attach 20 | 7 11 2 Attach 7 | 1 4 2 Detach 2 | 1 1 . Swap 4 | 1 3 . Drop 27 | . 24 3 Fire 68 | 7 47 14 Melee 34 | . 13 21 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis 1 | . . 1 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 5) 335 | -10/Materials | Discovered new exit (range 16) 338 | -10/Materials | Identified exit to Materials 345 | -10/Materials | Identified exit to Mines 681 | -10/Materials | Discovered new exit (range 4) 738 | -10/Materials | Discovered exit to Materials (range 16) 867 | -10/Materials | Lost 5 parts (2p1u2w) 872 | -10/Materials | Discovered exit to Materials (range 9) 925 | -10/Materials | Derelicts attacked the area 1072 | -10/Materials | Learned location of Subcaves (-10) 1193 | -10/Materials | Identified exit to Subcaves 1194 | -10/Materials | Entered Subcaves 1233 | -10/Subcaves | Core integrity fell below 50% 1234 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1242 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1277 | -10/Subcaves | Core integrity fell below 20% 1305 | -10/Subcaves | Identified exit to Recycling 1311 | -10/Subcaves | Learned location of Zion (-7) 1347 | -10/Subcaves | Discovered new exit (range 13) 1353 | -10/Subcaves | Identified exit to Materials 1374 | -10/Subcaves | Disturbed a concealed Subdweller 1405 | -10/Subcaves | Crushed by falling debris 1420 | -10/Subcaves | Ambushed by Subdweller buried in earth 1435 | -10/Subcaves | Destroyed by QW-R7C(R) with Subdweller Laser Last Messages --------------- 01337_ Searching scrap... 01337_ Found Mak. Laser. 01337_ Found 54 Matter. 01338_ Acquired Sub. Monowheel. 01339_ Dropped Lgt. Ion Engine. 01341_ Searching scrap... 01341_ Found Mak. Light Armor Plating. 01341_ Found 51 Matter. 01343_ System corrupted: Component data lost. 01343_ Subatomizers dissect the Flamer. 01347_ EXIT=FOUND 01353_ EXIT=IDENTIFIED: MATERIALS 01387_ V9-T0J(R) emerges from the Twisted Machinery. 01390_ System corrupted: Energy discharge (-48). 01405_ The unstable cave ceiling collapses. 01405_ Crushed by falling debris. 01407_ QPNDSO%N FPFS8G52=???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 62 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldCoilActivator Manual? 0 Play Time 00:35:21 Cumulative 38.5 hours Start 2024.11.12 @ 13:46:27 End 2024.11.12 @ 22:36:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad8b789d-b757-4a72-898a-540bfdf57d3f