Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.14 @ 14:49:45 Player: TheSkyeDoctor Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (2619) 2619 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (31) 31 TOTAL SCORE: 5605 Bonus ------- High Alert Combat Kills 31 Cogmind --------- Core Integrity 0/700 Matter 10/300 Energy 55/100 System Corruption 14% Temperature Cool (44) Movement Core (1450) Ox28 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Improved Signal Interpreter Target Analyzer > --- WEAPON (4) ------- Beamcaster > --- INVENTORY (25) --- Deuterium Engine Improved Terrain Scanner Improved Terrain Scan Processor Core Analyzer Core Analyzer Kinecellerator Hardened Medium Armor Plating Hardened Heavy Armor Plating Precision Assault Rifle Flak Cannon Rocket Launcher Datajack Plasma Cutter Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Signal Interpreter Target Analyzer > --- WEAPON ----------- Gatling Laser Precision Assault Rifle Flak Cannon Gauss Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Treads Light Treads Improved Treads Improved Treads Improved Treads Wheel Improved Terrain Scanner Improved Terrain Scan Processor Core Analyzer Core Analyzer Kinecellerator Kinecellerator Hardened Medium Armor Plating Hardened Heavy Armor Plating Beamcaster Flak Cannon Flak Cannon Rocket Launcher Heavy Missile Launcher Datajack Plasma Cutter Maul [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Target Analyzer Weapon Flak Cannon Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . . 2 Weapon 2 | . . . . 2 . Parts Attached 45 | 7 1 7 3 7 20 Power 5 | 1 . 1 1 1 1 Engine 5 | 1 . 1 1 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 . 3 . 3 8 Treads 14 | 2 . 3 . 3 6 Leg . | . . . . . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 1 . 1 . 4 Device 4 | 1 . . 1 . 2 Storage 2 | 1 1 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 . 3 1 3 7 Energy Gun 3 | . . 1 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 . 1 . . 4 Ballistic Cannon 4 | . . 1 . 2 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 27 | . . 1 1 2 23 Power 3 | . . . . 1 2 Propulsion 13 | . . 1 . 1 11 Utility 3 | . . . 1 . 2 Weapon 8 | . . . . . 8 Highest Loss Streak 13 | . . 1 1 1 13 To Critical Strikes 1 | . . 1 . . . Average Backups 15 | 2 3 7 15 21 21 Power 1 | . 1 1 2 1 1 Propulsion 3 | . 1 1 3 5 5 Utility 4 | . 1 1 1 6 7 Weapon 5 | . . 3 8 6 5 Tool/Special . | . . . . . . Unused Backups 19 | . 1 2 . 4 12 Power 4 | . 1 2 . . 1 Propulsion . | . . . . . . Utility 7 | . . . . 1 6 Weapon 6 | . . . . 3 3 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 96 | . 98 93 100 99 93 Engine 9 | . 14 10 11 9 6 Treads 34 | . 26 37 44 36 28 Device 9 | . 14 11 11 9 8 Storage 9 | . 14 11 11 9 7 Processor 3 | . . . . . 12 Energy Gun 7 | . . 9 11 9 5 Ballistic Gun 6 | . 28 5 . 9 5 Ballistic Cannon 11 | . . 6 11 16 15 Peak Build Rating 50 | 7 7 18 25 38 50 Average Rating 27 | 5 6 12 21 34 44 On Entrance 15 | . 7 7 18 25 36 Avg Prop Armor Cover (%) 21 | . . . . . 21 Naked Turns . | . . . . . . Heaviest Build 119 | 13 88 99 102 111 119 Greatest Support 93 | 40 40 83 83 85 93 Greatest Overweight (x) 29 | . 29 2 1 1 8 Average Overweight (x) 1 | . 2 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 Most Carried 25 | 3 4 14 20 25 25 Average Carried 16 | 2 3 7 16 23 22 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 24 | 3 4 13 18 24 15 Class Distribution -------------------- 54% | Mutant 31% | Gunner 13% | Scientist-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scientist-Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1854 | 320 44 215 170 580 525 Remotely . | . . . . . . Salvage Created 2380 | 183 56 444 209 827 661 Parts 145 | 14 2 28 5 48 48 Haulers Intercepted 4 | . 1 1 . 1 1 Recyclers Shooed 3 | 1 . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 54 | . . 10 2 21 21 Guns 25 | . . 6 . 11 8 Cannons 20 | . . 4 2 10 4 AOE 9 | . . . . . 9 Classes Destroyed 15 | 3 1 3 . 3 5 Worker 5 | 1 . . . 1 3 Builder 2 | . . . . . 2 Tunneler 6 | 4 . . . . 2 Hauler 4 | . 1 1 . 1 1 Recycler 6 | 1 . 3 2 . . Mechanic 1 | . . . . 1 . Watcher 5 | . . . . 3 2 Swarmer 10 | . . 4 . 3 3 Grunt 22 | . . 4 2 13 3 Duelist 1 | . . . . 1 . Protector 2 | . . . . . 2 Sentry 6 | . . 2 . 4 . Specialist 4 | . . . . . 4 Hunter 3 | . . . . . 3 Programmer 6 | . . . . . 6 Best Kill Streak 17 | 3 1 5 2 6 17 Combat Bots Only 11 | . . 2 2 5 11 Max Kills in Single Turn 6 | 1 1 1 1 2 6 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 399 | . . 69 15 72 243 Missed 110 | . . 17 3 23 67 Hits 289 | . . 52 12 49 176 Projectile 289 | . . 52 12 49 176 AOE 5 | . . . . . 5 Critical Strikes 19 | . . 2 . 4 13 Part Disruptions 1 | . . . . . 1 Damage Taken 4629 | . . 511 155 720 3243 Core 844 | . . 45 11 77 711 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 100 . 86 86 . Volleys Fired 175 | 25 2 43 12 40 53 Largest 4 | 2 2 2 2 4 4 Hottest 194 | 40 40 93 117 177 194 Shots Fired 444 | 50 4 86 24 151 129 Gun 274 | 50 4 54 12 79 75 Cannon 164 | . . 32 12 72 48 Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 326 | 50 4 43 12 112 105 Thermal 112 | . . 43 12 39 18 Explosive 6 | . . . . . 6 Electromagnetic . | . . . . . . Robot Hit Streak 12 | 5 3 7 7 12 10 Robot Miss Streak 12 | 5 1 12 5 6 6 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 299 | 31 3 53 20 108 84 Core Hits 236 | 14 2 31 13 92 84 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 4 | . 1 . . . 3 Critical Strikes 8 | . 1 2 . . 5 Burn 2 | . . 2 . . . Destroy 5 | . 1 . . . 4 Blast 1 | . . . . . 1 Melee Attacks 3 | . . . . 3 . Impact 3 | . . . . 3 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7274 | 255 27 857 407 2032 3696 Guns 3217 | 255 27 420 191 1109 1215 Cannons 2284 | . . 437 216 923 708 Explosions 1773 | . . . . . 1773 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3942 | 255 27 478 216 1299 1667 Thermal 1559 | . . 379 191 733 256 Explosive 1773 | . . . . . 1773 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . . . . 14 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . . . . 21 Message Errors 5 | . . . . . 5 Matter Fused 6 | . . . . . 6 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 57 | . . 2 . . 55 Projectiles 2 | . . 2 . . . Explosions 55 | . . . . . 55 Melee . | . . . . . . Knockbacks 27 | . . 7 5 7 8 Impact . | . . . . . . Kinetic 26 | . . 7 5 7 7 Secondary 1 | . . . . . 1 Self-Inflicted Damage 165 | . . . . . 165 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 241 | . . 189 213 114 241 Average Temperature 49 | . . 67 69 29 28 Received Heat Transfer 702 | . . 108 84 342 168 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . . 1 Heat Transferred 3707 | . . 1110 448 1650 499 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 89 | 100 100 100 100 78 78 Level 1 9 | . . . . 21 16 Level 2 1 | . . . . . 5 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 409 | 5 7 159 59 301 409 Initial 128 | . . . 59 . 128 Average 53 | 1 . 18 7 102 94 Influence Increases 1656 | 30 7 313 60 548 698 Destroy 0b10 Robot/C 1040 | . . 200 40 420 380 Destroy 0b10 Robot/NC 155 | 30 5 20 10 30 60 Destroy Leader 238 | . 2 52 10 88 86 Successful Hack 16 | . . 11 . 5 . Disable Machine 135 | . . 15 . . 120 Destroy Structure 42 | . . . . 5 37 Lose Combat Pursuer 30 | . . 15 . . 15 Influence Decreases 1380 | 30 7 160 213 265 705 Entered New Map 249 | . . . 94 . 155 Time Decay 881 | 30 7 150 119 255 320 Lost Part 250 | . . 10 . 10 230 Squads Dispatched 13 | . 1 2 1 4 5 Investigation 3 | . . . 1 2 . Extermination 3 | . . . . . 3 Reinforcement 7 | . 1 2 . 2 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 9 | . 1 1 . 4 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | . . 22 2 34 35 Peak Tracking Total 13 | . 1 5 2 7 13 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . 1 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 4 | . . . 4 . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 9 | . . 1 . . 8 Max in Single Turn 6 | . . 1 . . 6 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 8 | . 1 4 1 2 . Terminals 5 | . 1 3 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access . | . . . . . . Total Hacks 19 | . 2 10 1 6 . Successful 12 | . . 6 1 5 . Failed 7 | . 2 4 . 1 . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 11 | . 2 7 . 2 . Terminals 12 | . 2 8 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . 2 . 4 . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 1 1 . . Open Door 1 | . . . 1 . . Branch Access Points 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . 2 . 4 . Retrieve Study 6 | . . 2 . 4 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . . 3 . 1 . Terminals 4 | . . 3 . 1 . Botnet 4 | . . 3 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 2 . 2 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . 1 . 3 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1967 | 34 390 990 553 . . Seismic 1967 | 34 390 990 553 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 5291 | 230 390 990 1038 1083 1560 Spaces Moved 2099 | 100 117 342 469 428 643 Core 8 | 7 1 . . . . Treads 2065 | 93 116 342 469 428 617 Legs . | . . . . . . Wheels 26 | . . . . . 26 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 200 210 202 125 Average Speed 219 | 152 323 239 210 208 213 Slowest Speed 1500 | 160 1500 320 210 222 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 5 27 33 81 41 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug 3 | . . . . 3 . Terrain Destroyed 47 | . . . . 3 44 Melee 3 | . . . . 3 . Projectile 7 | . . . . . 7 AOE 37 | . . . . . 37 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2425 | 134 126 429 498 508 730 Wait 32 | . . 16 4 8 4 Move 2094 | 99 116 341 468 427 643 Hop . | . . . . . . Pick Up 36 | 3 2 11 5 14 1 Fast Attach 24 | 7 3 5 . . 9 Attach 19 | . . 2 1 4 12 Detach 7 | . . 4 . . 3 Swap 12 | . 1 2 2 5 2 Drop 19 | . 2 5 2 7 3 Fire 175 | 25 2 43 12 40 53 Melee 3 | . . . . 3 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 4 | . . . 4 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 231 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 11) 621 | -10/Materials | Entered another Materials area 621 | -9/Materials | Evolved 2 slots: Propulsion x2 698 | -9/Materials | Identified exit to Mines 698 | -9/Materials | Identified exit to Storage 1611 | -9/Materials | Entered Mines 1721 | -9/Mines | Found DCF Scrap (10 items) 1751 | -9/Mines | Discovered new exit (range 4) 1824 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1934 | -9/Mines | Found a hidden stash of uninstalled traps 1992 | -9/Mines | Learned location of 1 exit from Materials 2113 | -9/Mines | Met a Derelict shopkeep closing up shop 2526 | -9/Mines | Learned 2 Materials zone layouts 2612 | -9/Mines | Discovered new exit (range 10) 2649 | -9/Mines | Entered Materials 2649 | -8/Materials | Evolved 2 slots: Weapon x2 2650 | -8/Materials | Identified exit to Factory 2965 | -8/Materials | Build established: Gunner 3414 | -8/Materials | Build established: Scientist-Gunner 3732 | -8/Materials | Entered Factory 3732 | -7/Factory | Evolved 2 slots: Utility x2 4014 | -7/Factory | Discovered new exit (range 5) 4149 | -7/Factory | Build established: Gunner 4205 | -7/Factory | Identified exit to Factory 4982 | -7/Factory | Cargo convoy interrupted 5040 | -7/Factory | Lost 9 parts (1p3n1u4w) 5041 | -7/Factory | Destroyed 11 combat bots 5217 | -7/Factory | System corruption reached 10% 5286 | -7/Factory | Core integrity fell below 50% 5286 | -7/Factory | Core integrity fell below 20% 5292 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 05285_ Fusion Modulator explodes. 05285_ K-01 Serf destroyed. 05285_ Fusion Modulator explodes. 05285_ K-01 Serf destroyed. 05285_ Fusion Modulator explodes. 05285_ Assembly Bed disabled. 05285_ K-01 Serf destroyed. 05285_ U-05 Engineer destroyed. 05287_ U-05 Engineer lays Concrete. 05287_ K-01 Serf collects debris. 05288_ U-05 Engineer lays Concrete. 05290_ Imp. Heat Sink melted. 05290_ P-60 Hacker destroyed. 05291_ NM9LXM 05292_ U-05 Engineer lays Concrete. 05292_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# " " " " " # | | ????????????????????????????????????# " " " " " # | | ????????????????????????????????????# " " " " " # | | ????????????????????????????????????# " " " " " # | | ????????????????????????????????????# " " " " " # | | ????????????????????????????????????# " " " " " # | | ????????????????????????????????????# " " " " " # | | ????????????????????????????????????? " " " " " # | | ????????????????????????????????????? # | | ?????????????????????????????????????############# | | ???????????????????????# ????????????????????? | | ?????????????????????; k k#?????????########### | | ?????????????????? # ????????# | | ???????????????? # ????????# | | ?????????????? ;#????????# | | ?????????????? = ;#######??# | | ????????????? ?# | | ????????????? """""" ?# * ##### | | ???????????? % """"" # #???? | | ???????????? ; """""" # #???? | | ???????????? """""" / #???? | | ??????????? # #???? | | ??????????? ! # #???? | | ??????????# ######### ###?? | | ??????????# ! ##????# #?? | | ??????????# @ ;###### #?? | | ?????????? !% #?? | | ?????????? ! u! #?? | | ??????????? ! r % h | | ??????????? * k ### | | ???????????? #?? | | ???????????? ###;;;; ;;;;###+### #?? | | ???????????? ??? """"" # ; # ?????# #?? | | ???????????????? ""T"" #u#### ????###########?? | | ?????????????????? # ????? ???????????????? | | ????????????????????! ?# ????? "??????????????? | | ???????????????????? ?# ?????? ??????????????? | | ???????????????????? ?# ?????? "??????????????? | | ??????????????????? ??? ??????? ????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaunchBarrageDisplacer Manual? 0 Play Time 00:23:34 Cumulative 157.8 hours Start 2026.08.14 @ 14:23:46 End 2026.08.14 @ 14:49:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 318 Rogue 318 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe136a7c-05d9-4c7b-b386-bbd096626d3b