Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 20:20:36 Player: karotgaemin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (763) 763 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2519 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 426/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (72) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (6) ------ Large Storage Unit Structural Scanner Signal Interpreter > --- WEAPON (2) ------- Spread Laser > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Light Treads Light Treads Advanced Treads Compact Wheel Beam Rifle Beam Cannon Light Assault Rifle Light Assault Rifle Flak Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter Shield Generator Hacking Suite > --- WEAPON ----------- Beam Rifle Katana > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Compact Wheel Medium Storage Unit Structural Scanner Beam Cannon Light Assault Rifle Light Assault Rifle [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Signal Interpreter Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Katana Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 38 | 6 6 25 1 Power 10 | 1 1 8 . Engine 10 | 1 1 8 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 7 . Treads 2 | . . 2 . Leg . | . . . . Wheel 7 | 2 . 5 . Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 4 . Device 2 | . . 2 . Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware 1 | . . 1 . Protection 1 | . . 1 . Artifact . | . . . . Weapon 11 | 2 2 6 1 Energy Gun 5 | . . 4 1 Energy Cannon 3 | . 2 1 . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 8 | . . 3 5 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 3 | . . 2 1 Weapon 2 | . . . 2 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 93 89 75 Engine 11 | . 14 10 9 Treads 4 | . . 7 . Wheel 18 | . 28 14 18 Device 5 | . . 7 9 Storage 11 | . 14 11 9 Processor 9 | . 7 11 9 Hackware 2 | . . 4 . Protection 1 | . . 2 3 Energy Gun 5 | . . 7 9 Energy Cannon 7 | . 19 2 . Ballistic Gun 2 | . 8 . . Slashing Weapon 6 | . . 10 9 Naked Turns . | . . . . Heaviest Build 40 | 12 29 40 40 Greatest Support 40 | 32 32 40 24 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 10 15 15 Most Carried 13 | 5 9 13 12 Average Carried 8 | 3 6 9 10 Final Capacity 15 | 8 15 15 15 Final Carried 11 | 4 9 10 11 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 575 | 203 127 245 . Remotely . | . . . . Salvage Created 873 | . 222 645 6 Parts 63 | . 15 48 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 19 | . 3 16 . Melee 13 | . . 13 . Guns 4 | . 2 2 . Cannons 2 | . 1 1 . Classes Destroyed 7 | . 4 3 . Tunneler 3 | . 2 1 . Operator 1 | . 1 . . Watcher 2 | . 1 . 1 Swarmer 3 | . . 3 . Grunt 10 | . 3 7 . Duelist 1 | . . 1 . Sentry 5 | . . 5 . Best Kill Streak 9 | . 2 9 1 Combat Bots Only 7 | . 2 7 . Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 123 | . 11 84 28 Missed 31 | . 2 22 7 Damage Taken 1363 | . 115 667 581 Core 326 | . 36 166 124 Absorbed by Shields 102 | . . 102 . Core Remaining (%) 81 | 100 85 58 . Volleys Fired 48 | . 18 24 6 Largest 2 | . 2 2 2 Hottest 120 | . 120 120 115 Shots Fired 70 | . 36 26 8 Gun 44 | . 20 16 8 Cannon 26 | . 16 10 . Launcher . | . . . . Special . | . . . . Kinetic 20 | . 20 . . Thermal 48 | . 16 26 6 Explosive . | . . . . Electromagnetic 2 | . . . 2 Robot Hit Streak 15 | . 15 6 7 Robot Miss Streak 6 | . 2 6 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 76 | . 22 45 9 Core Hits 51 | . 13 33 5 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 2 1 Destroy 1 | . 1 . . Sever 3 | . . 2 1 Melee Attacks 33 | . . 30 3 Impact . | . . . . Slashing 33 | . . 30 3 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1620 | . 246 1135 239 Guns 400 | . 124 195 81 Cannons 227 | . 122 105 . Explosions 76 | . . . 76 Melee 917 | . . 835 82 Ramming . | . . . . Kinetic 124 | . 124 . . Thermal 486 | . 122 300 64 Explosive 76 | . . . 76 Electromagnetic 17 | . . . 17 Impact . | . . . . Slashing 917 | . . 835 82 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 41 | . . . 41 Projectiles . | . . . . Explosions 41 | . . . 41 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 140 | . . . 140 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 124 | . 120 124 72 Average Temperature 38 | . 40 39 26 Received Heat Transfer 394 | . 66 283 45 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 840 | . 259 501 80 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 405 | . 150 405 201 Initial 120 | . . 63 120 Average 169 | . 75 239 162 Maximum Alert Level 2 | . . 2 1 Low Security (%) 55 | 100 100 20 90 Level 1 42 | . . 75 9 Level 2 1 | . . 3 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 8 21 10 Peak Tracking Total 8 | . 3 4 8 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . . 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 4 2 . Successful 6 | . 4 2 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 4 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 4 2 . Record 3 | . 3 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . . 1 . Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1058 | 69 300 585 104 Spaces Moved 658 | 56 213 320 69 Core 5 | 5 . . . Treads 96 | . . 96 . Legs . | . . . . Wheels 557 | 51 213 224 69 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 105 Average Speed 110 | 95 100 121 105 Slowest Speed 160 | 100 100 160 105 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 5 34 37 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 26 | . . . 26 Melee . | . . . . Projectile . | . . . . AOE 26 | . . . 26 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 866 | 70 266 442 88 Wait 46 | . 20 21 5 Move 655 | 55 212 319 69 Hop . | . . . . Pick Up 39 | 9 8 19 3 Fast Attach 1 | 1 . . . Attach 22 | 5 1 15 1 Detach . | . . . . Swap 15 | . 5 10 . Drop 7 | . 2 4 1 Fire 48 | . 18 24 6 Melee 33 | . . 30 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 15) 255 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 10) 369 | -10/Materials | Identified exit to Materials 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Utility x2 534 | -9/Materials | Destroyed 7 combat bots 593 | -9/Materials | Discovered new exit (range 13) 937 | -9/Materials | Identified exit to Materials 955 | -9/Materials | Entered another Materials area 955 | -8/Materials | Evolved 2 slots: Utility x2 1059 | -8/Materials | Self-destructed Last Messages --------------- G-47 Trooper suffers critical hit (Destroy). G-47 Trooper Particle Gun severed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Katana destroyed. Knocked back. U-05 Engineer lays Concrete. Slug penetrates Wall. Knocked back. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Arm. Wheel destroyed. Shock Rifle destroyed. Knocked back. U-05 Engineer lays Concrete. Penetrated by Slug. Imp. Ion Engine destroyed. U-05 Engineer lays Concrete. 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""" ## == ##### ##?????????????????????? | | ????????"?## [== g ????????????????? | | ??????????## ????????????????? | | ??????????## !! ????????????????? | | ??????????## "########## !! ????????????????? | | ??????????## ########### ! ?????????????????? | | ??????????## ##????????? ?? ?????????????????? | | ??????????## ???????????%???? ????????????????? | | ??????????## ??????????? ??????????????????????? | | ??????????# ??????????? ??????????????????????? | | ?????????? ??????????? ??????????????????????? | | ?????????? ??????????? ??????????????????????? | | ??????? ???????????????????????????????????? | | ???????#### ??????????????????????????????????? | | ???????########??????????????????????????????????? | | ??????????#####??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed RegenerativeQuantumCloak Manual? 0 Play Time 00:11:12 Cumulative 8.9 hours Start 2024.05.27 @ 20:10:09 End 2024.05.27 @ 20:20:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c2112b30-6300-473a-ba3f-22adbd585caf