Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.01.25 @ 12:15:41 Player: Torako Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (44) 220 Value Destroyed (968) 968 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2088 Bonus ------- None Cogmind --------- Core Integrity 273/400 Matter 223/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (213) (Slowed +53) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- Shotgun Shotgun > --- INVENTORY (24) --- Light Treads Light Treads Light Treads Huge Storage Unit Targeting Computer Targeting Computer Targeting Computer Targeting Computer Targeting Computer Targeting Computer Light Armor Plating Hacking Suite Tractor Beam Trap Extractor Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun Shotgun Shotgun Shotgun Shotgun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Shotgun > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Huge Storage Unit Targeting Computer Targeting Computer Targeting Computer Targeting Computer Targeting Computer Targeting Computer Light Armor Plating Hacking Suite Tractor Beam Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Shotgun Shotgun Shotgun Shotgun Shotgun Shotgun [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Tractor Beam Storage Huge Storage Unit Processor Targeting Computer Weapon Shotgun Ballistic Gun Shotgun Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 25 | 8 6 11 Power 4 | 2 . 2 Engine 4 | 2 . 2 Core . | . . . Reactor . | . . . Propulsion 7 | 2 . 5 Treads 7 | 2 . 5 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 1 | . 1 . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 3 2 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 9 | 3 2 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 98 | . 95 99 Engine 11 | . 14 10 Treads 40 | . 28 44 Storage 11 | . 14 11 Processor 10 | . 8 11 Ballistic Gun 23 | . 28 21 Naked Turns . | . . . Heaviest Build 91 | 13 89 91 Greatest Support 80 | 40 40 80 Greatest Overweight 49 | . 49 11 Average Overweight 10 | . 14 10 Largest Inventory Capacity 24 | 7 24 24 Average Capacity 21 | 6 16 24 Most Carried 24 | 4 15 24 Average Carried 18 | 2 9 21 Final Capacity 24 | 7 24 24 Final Carried 24 | 4 15 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 982 | 231 157 594 Remotely 95 | . 95 . Salvage Created 1727 | 102 480 1145 Parts 91 | 5 20 66 Haulers Intercepted 4 | . 2 2 Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 28 | . 4 24 Guns 28 | . 4 24 Classes Destroyed 9 | 2 3 4 Worker 2 | . 1 1 Tunneler 1 | 1 . . Hauler 4 | . 2 2 Recycler 6 | 1 2 3 Operator 2 | . . 2 Watcher 1 | . . 1 Swarmer 7 | . . 7 Grunt 17 | . 4 13 Sentry 4 | . . 4 Best Kill Streak 7 | 2 7 5 Combat Bots Only 5 | . 4 5 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1042 | . 285 757 Core 155 | . 28 127 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 88 . Volleys Fired 99 | 5 24 70 Largest 2 | 2 2 2 Hottest 46 | 40 40 46 Shots Fired 197 | 10 48 139 Gun 197 | 10 48 139 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 197 | 10 48 139 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 26 | 9 15 26 Robot Miss Streak 6 | . 6 2 Penetration Max . | . . . Secondary Targets 7 | . 1 6 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 162 | 9 37 116 Core Hits 83 | 4 21 58 Critical Hits 2 | 1 1 . Critical Kills 1 | 1 . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2100 | 99 391 1610 Guns 2100 | 99 391 1610 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 2100 | 99 391 1610 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 55 | . 55 4 Average Temperature 26 | . 33 2 Received Heat Transfer 480 | . 162 318 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 240 | 10 172 240 Initial 6 | . 6 . Average 96 | 1 92 101 Maximum Alert Level 1 | . . 1 Low Security (%) 98 | 100 100 98 Level 1 1 | . . 1 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . . 4 Investigation . | . . . Extermination . | . . . Reinforcement 4 | . . 4 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 6 35 Peak Tracking Total 6 | . 4 6 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 1 3 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 1 6 Successful 6 | . 1 5 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . . 4 Terminals 5 | . 1 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Branch Access Points 1 | . 1 . Terminal Index 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . . 3 Terminals 3 | . . 3 Track 1 | . . 1 Botnet 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . . 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . . 9 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2206 | 84 456 1666 Spaces Moved 885 | 38 188 659 Core 4 | 4 . . Treads 881 | 34 188 659 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 207 Average Speed 204 | 148 192 211 Slowest Speed 267 | 160 267 213 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 5 37 40 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1092 | 53 241 798 Wait 41 | 1 5 35 Move 883 | 37 187 659 Hop . | . . . Pick Up 29 | 2 12 15 Fast Attach 11 | 6 3 2 Attach 3 | . . 3 Detach 2 | . 2 . Swap 11 | 2 3 6 Drop 13 | . 5 8 Fire 99 | 5 24 70 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 423 | -10/Materials | Identified exit to Mines 450 | -10/Materials | Discovered new exit (range 16) 541 | -10/Materials | Entered another Materials area 541 | -9/Materials | Evolved 2 slots: Propulsion x2 1941 | -9/Materials | Discovered new exit (range 5) 2046 | -9/Materials | Discovered new exit (range 4) 2207 | -9/Materials | Self-destructed Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 02179_ W-16 Scout sends out distress signal. 02189_ G-34 Mercenary destroyed. 02189_ Switching to secondary target: G-34 Mercenary. 02192_ G-34 Mercenary destroyed. 02192_ Switching to secondary target: G-34 Mercenary. 02195_ G-34 Mercenary destroyed. 02196_ K-01 Serf collects debris. 02201_ G-47 Trooper destroyed. 02201_ Switching to secondary target: G-34 Mercenary. 02203_ K-01 Serf collects debris. 02204_ G-34 Mercenary destroyed. 02204_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????? ???????????? | | ????????????????????????? ???????????? | | ???????????????????u????? ???????????? | | ????????????????????????? #??????????? | | ?????????????????????###? #??????????? | | ????????????????????? # #??????????? | | ????????????????????? # #??????????? | | ????????????????????? # #??????????? | | ???????????????????? # #??????????? | | ???????????????????? u # #??????????? | | ?????????????????# ? # !#??????????? | | ?????????????????# o#*%+??????????? | | ?????????????????# """ +[=#??????????? | | ?????????????????# """ #%*##########?? | | ?????????????????# """=#==# T #?? | | ?????????????????# """*#@k# """ #?? | | ?????????????????# """ #%k# """ #?? | | ?????????????????# = =!+=[# """ #?? | | ?????????????????#####+##%!+ #?? | | ?????????????????????# ##### """ #?? | | ?????????????????????# #???# """ #?? | | ?????????????????????# #???# """ #?? | | ?????????????????????# #???# #?? | | ?????????????????????# #???##########?? | | ??????????############ #??????????????? | | ??????????# ## ####???????????? | | ??????????# # #???????????? | | ??????????# # #???????????? | | ?????????????"""""" + #???????????? | | ?????????????"""""" # #???????????? | | ??????????????""""" # #???????????? | | ??????????????""""" ## ##???????????? | | ??????????????""""" ## #????????????? | | ???????????????####### #????????????? | | ?????????????????????# #????????????? | | ?????????????????????# #????????????? | | ?????????????????????# #????????????? | | ?????################# #####????????? | | ???? #????????? | | ???? < #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleAnalysisAccelerator Manual? 0 Play Time 00:12:42 Cumulative 278.2 hours Start 2021.01.25 @ 11:15:26 End 2021.01.25 @ 12:15:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 277 Rogue 277 Adventurer 0 Explorer 0 Win Type - Total 17 Types 12/0/3/2/0/0/0/0/0 Lore% 83 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36873d59-423f-4eac-b00e-392d8e8f4092