Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 02:53:59 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (301) 1505 Value Destroyed (14710) 14710 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (28535) 28535 TOTAL SCORE: 54850 Bonus ------- High Alert Combat Kills 2231 Follower Combat Kills 4464 Prayed to X0-1V1 5000 Major X0-1V1 Interference 9350 Entered Garrisons 1400 Used RIF Installer 3500 Win 3000 Friendly Fire -410 Cogmind --------- Core Integrity 1305/1400 Matter 290/300 Energy 506/520 System Corruption 1% Temperature Warm (114) Movement Walking (198) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Graviton Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (7) --- Flexi-carbon Leg Myomer Leg Biometal Leg Heavy Armored Exoskeleton > --- UTILITY (14) ----- Huge Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Layered Medium Armor Plating Medium Reflective Plating Graphene Brace Advanced Hacking Suite Relay Coupler [NC] (21) Relay Coupler [Grunt] (22) Relay Coupler [Sentry] (40) Relay Coupler [Hunter] (4) X0-1V1's Piety Tracker > --- WEAPON (2) ------- Potential Cannon > --- INVENTORY (26) --- Graviton Reactor Improved Q-thruster Improved Q-thruster Improved Q-thruster Experimental Energy Well (600) Matter Compressor (250) Long-range Sensor Array Experimental Focal Shield Relay Coupler [NC] (37) Relay Coupler [NC] (29) Relay Coupler [Grunt] (28) Relay Coupler [Grunt] (30) Relay Coupler [Grunt] (32) Relay Coupler [Sentry] (99) Hypervelocity EM Gauss Rifle Heavy Quantum Rifle Compact HERF Cannon Compact HERF Cannon Heavy Missile Launcher Advanced Micro-nuke Launcher Datajack Advanced Datajack Advanced Remote Datajack Improved Plasma Cutter Chainsword Lance Peak State ------------ > --- POWER ------------ Graviton Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Biometal Leg Heavy Armored Exoskeleton > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Layered Medium Armor Plating Medium Reflective Plating Graphene Brace Advanced Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] X0-1V1's Piety Tracker > --- WEAPON ----------- Potential Cannon > --- INVENTORY -------- Graviton Reactor Improved Q-thruster Improved Q-thruster Improved Q-thruster Experimental Energy Well Matter Compressor Long-range Sensor Array Experimental Focal Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Hypervelocity EM Gauss Rifle Heavy Quantum Rifle Compact HERF Cannon Compact HERF Cannon Heavy Missile Launcher Advanced Micro-nuke Launcher Datajack Advanced Datajack Advanced Remote Datajack Improved Plasma Cutter Chainsword Lance [Rating: 183] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Core Analyzer Hackware Relay Coupler [Sentry] Protection Reactive Plating Weapon Power Sword Energy Gun Medium Laser Energy Cannon Compact HERF Cannon Ballistic Gun Minigun Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Arm Lab Res Tes Gar Acc Slots Evolved 18 | . . . 2 . 2 . . . 2 . 2 . . . 2 . 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . . . 2 . . . 1 . . . . . 1 . . 1 . . . . . . Utility 12 | . . . 2 . . . . . 1 . 2 . . . 1 . 2 . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 286 | 6 10 3 11 26 19 9 9 10 16 4 1 33 3 34 6 11 1 6 32 . 14 8 9 5 Power 36 | 1 1 1 . 4 . . . . 1 1 . 3 . 8 1 1 . 1 8 . 3 . 1 1 Engine 16 | 1 1 1 . 4 . . . . 1 1 . 2 . 3 . 1 . . 1 . . . . . Core 6 | . . . . . . . . . . . . 1 . 4 1 . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . 1 . . . 1 7 . 3 . 1 1 Propulsion 85 | 2 2 1 3 5 8 5 3 6 4 2 . 16 . 11 1 2 . 3 4 . 3 . 4 . Treads 22 | 2 . . 1 2 5 5 3 2 . . . . . 2 . . . . . . . . . . Leg 53 | . . . . . 2 . . 4 4 2 . 16 . 8 1 2 . 3 4 . 3 . 4 . Wheel 8 | . 1 1 2 3 . . . . . . . . . 1 . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Flight 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 101 | 1 4 . 4 6 5 . 2 1 8 1 1 9 2 14 3 6 . 2 14 . 6 5 3 4 Device 34 | . 2 . 2 2 1 . 1 . 2 1 1 3 . 4 1 2 . 1 7 . 2 1 . 1 Storage 8 | 1 2 . . . . . . . 1 . . . . 1 . . . . . . 1 2 . . Processor 11 | . . . . 1 1 . . . 2 . . . 1 1 1 . . 1 1 . 1 . 1 . Hackware 28 | . . . . . . . . . 3 . . 4 1 6 1 4 . . 2 . 2 2 1 2 Protection 20 | . . . 2 3 3 . 1 1 . . . 2 . 2 . . . . 4 . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 3 1 4 11 6 4 4 3 3 . . 5 1 1 1 2 1 . 6 . 2 3 1 . Energy Gun 7 | 1 . 1 2 1 . . . . . . . . . . . . . . . . . 2 . . Energy Cannon 5 | . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 1 . . Ballistic Gun 23 | 1 1 . 1 8 4 2 4 . 1 . . . . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . 1 . 1 . 2 1 . . 1 . . 1 . . . . . . 3 . . . . . Special Weapon 4 | . 1 . . . . . . . . . . 2 . . . . . . . . . . 1 . Impact Weapon 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . 3 . . . . 1 1 1 1 . . 2 . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 23 | . 2 . 1 3 1 . 1 . 1 . . . . . 1 . . . 8 . . 5 . . Parts Lost 62 | . 1 . 5 2 1 . 1 4 . 2 . 6 . 13 . 1 . . 18 . 5 1 1 1 Power 12 | . . . . . . . . . . . . 2 . 4 . . . . 4 . . . 1 1 Propulsion 16 | . . . 3 1 . . . 2 . 1 . . . 4 . . . . 4 . 1 . . . Utility 30 | . . . 1 1 1 . 1 1 . 1 . 4 . 5 . 1 . . 10 . 3 1 . . Weapon 4 | . 1 . 1 . . . . 1 . . . . . . . . . . . . 1 . . . Highest Loss Streak 9 | . 1 . 2 1 1 . 1 2 . 2 . 2 . 9 . 1 . . 5 . 4 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | 2 15 25 24 24 25 25 26 25 16 15 14 15 16 17 17 17 17 17 17 18 18 19 22 23 Power . | . 1 1 1 . 1 1 1 1 . . . . . . 1 1 1 . . 1 1 1 1 1 Propulsion 3 | . 6 8 5 4 4 6 7 3 1 1 1 1 . 1 1 1 2 1 1 1 1 1 . . Utility 8 | . 5 9 7 8 9 9 10 12 9 9 8 8 10 9 9 8 6 8 6 7 7 6 8 10 Weapon 6 | . 3 6 10 9 10 7 7 6 4 3 3 3 4 4 4 4 5 5 6 6 5 6 8 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 65 | . 3 . 2 8 7 5 2 4 5 2 . . 1 10 3 2 . . . . 1 1 1 8 Power 5 | . . . . 2 . . . . . . . . . 1 1 . . . . . 1 . . . Propulsion 9 | . 2 . . 1 . 1 . . . 2 . . . 3 . . . . . . . . . . Utility 34 | . . . . 2 3 2 2 4 5 . . . 1 4 2 . . . . . . 1 1 7 Weapon 16 | . 1 . 2 3 4 2 . . . . . . . 2 . 2 . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 98 100 98 98 98 100 98 97 99 98 99 99 99 85 78 82 84 85 77 72 77 82 82 86 Engine 8 | . 14 13 10 10 8 8 7 8 13 14 12 10 12 3 5 10 10 9 . 4 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 4 10 9 11 12 10 9 Treads 8 | . 18 15 16 4 10 31 32 10 . . . . . 2 . . . . . . . . . . Leg 13 | . . . . . 5 . . 21 35 35 31 30 31 16 13 15 15 17 16 13 11 12 13 15 Wheel 3 | . 9 13 12 14 15 1 . . . . . . . 1 . . . . . . . . . . Device 10 | . 13 13 20 16 8 8 7 8 7 5 11 12 9 7 5 6 14 9 8 13 16 15 12 9 Storage 7 | . 14 13 10 10 8 8 8 8 7 7 6 6 6 6 5 5 5 4 4 4 4 4 4 3 Processor 9 | . . . . 4 6 8 8 8 13 14 12 9 10 14 11 10 10 12 13 13 15 16 16 15 Hackware 6 | . . . . . . . . . 2 7 6 12 15 12 13 17 15 13 9 . 4 11 12 15 Protection 4 | . . . 8 9 7 8 8 8 3 . 6 5 6 4 4 2 5 4 2 4 2 . 3 6 Energy Gun 2 | . 13 13 10 1 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . 12 13 10 24 24 22 24 20 . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 12 13 11 6 5 5 10 10 7 5 6 9 5 3 1 1 Peak Build Rating 183 | 6 23 26 32 43 48 44 47 56 68 67 70 84 84 112 118 118 124 141 149 126 163 182 179 183 Average Rating 74 | 4 9 23 29 37 41 43 44 50 65 63 68 76 80 88 113 113 122 136 134 126 146 171 171 174 On Entrance 80 | . 6 23 26 31 36 44 44 47 50 67 63 70 80 81 110 115 113 124 136 126 126 157 170 166 Avg Prop Armor Cover (%) 12 | . 12 12 12 8 11 13 . . . . . . . 17 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 167 | 13 91 91 96 101 104 103 109 109 136 60 68 68 58 84 84 89 89 107 110 81 145 137 148 167 Greatest Support 176 | 40 40 12 24 32 32 80 80 80 74 74 69 98 98 118 138 138 138 174 176 148 175 175 175 163 Greatest Overweight (x) 8 | . 7 7 7 8 6 6 1 2 1 . . . . 2 . . . . 1 . 1 1 1 1 Average Overweight (x) 1 | . 4 7 5 4 3 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 26 | 8 25 26 26 26 26 26 26 26 26 16 16 16 16 21 21 21 21 21 21 21 26 26 26 26 Average Capacity 22 | 7 19 25 26 26 26 26 26 26 16 16 16 16 16 20 21 21 21 21 21 21 25 26 26 26 Most Carried 26 | 5 24 26 26 26 26 26 26 26 24 16 16 16 16 21 21 21 21 21 21 21 24 26 26 26 Average Carried 21 | 2 15 25 24 25 25 25 25 25 15 15 14 15 15 19 20 20 20 20 20 21 21 22 25 24 Final Capacity 26 | 8 25 26 26 26 26 26 26 26 16 16 16 16 16 21 21 21 21 21 21 21 26 26 26 26 Final Carried 26 | 5 24 26 23 26 26 26 26 25 16 16 16 16 16 21 21 21 21 21 21 21 21 26 26 26 Transmogrified Parts 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . Integrity Recovered 32 | . . . . 32 . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 18% | Hauler-Gunner 16% | Botlord-Mutant 11% | Botlord-Gladiator 10% | Bothacker-Gladiator 9% | Mutant 9% | Bothacker-Mutant 8% | Hauler-Mutant 4% | Hauler-Tank 3% | Hauler-Gladiator Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Tank | -9/Storage Hauler-Gunner | -8/Materials Hauler-Gunner | -8/Garrison Hauler-Gunner | -8/Materials Bothacker-Gunner | -8/Garrison Bothacker-Gladiator | -7/Factory Bothacker-Gladiator | -7/Garrison Bothacker-Gladiator | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Gladiator | -5/Factory Botlord-Gladiator | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -3/Research Scavenger-Gladiator | -3/Armory Scavenger-Gladiator | -3/Lab Bothacker-Gladiator | -2/Research Hauler-Gladiator | -2/Testing Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Arm Lab Res Tes Gar Acc Matter Collected 13763 | 199 358 132 252 1448 862 681 665 1303 597 101 151 1453 70 1379 80 1114 124 8 898 . 446 167 950 325 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12759 | 12 521 316 452 694 1139 1021 884 1342 922 122 59 1111 96 1261 115 195 83 99 962 . 617 268 377 91 Parts 677 | 4 36 27 16 31 68 58 51 80 48 8 5 51 1 54 2 9 5 3 52 . 21 19 16 12 Haulers Intercepted 11 | . 2 . . . 3 . 3 . 2 . . . . . 1 . . . . . . . . . Recyclers Shooed 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Arm Lab Res Tes Gar Acc Combat Hostiles Destroyed 246 | . 14 5 10 10 21 26 14 35 13 8 . 22 3 24 . 4 . 1 18 . 9 5 3 1 Melee 67 | . . . . . . 2 . 1 7 1 . 18 . 15 . 4 . 1 7 . 5 5 . 1 Guns 105 | . 11 5 9 10 18 15 14 21 2 . . . . . . . . . . . . . . . Cannons 4 | . . . . . . . . . . 1 . . . 1 . . . . . . . . 2 . AOE 66 | . 3 . 1 . 3 9 . 13 4 6 . 4 2 8 . . . . 9 . 4 . . . Classes Destroyed 21 | 1 5 2 1 . 1 3 1 1 . . . 1 . 1 . 1 . . 1 . 1 . 1 . Worker 14 | . 2 2 . . 3 . . . 3 . 2 . . . . . . . . . . . . 2 Builder 5 | . . 1 . . 1 . . . 1 . . . . . . . . . . . 1 . . 1 Tunneler 5 | 1 . 3 . . . . 1 . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . . . 3 . 3 . 2 . . . . . 1 . . . . . . . . . Recycler 7 | . . 1 1 2 . . . . 1 . . . . . . . . . . . 2 . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 4 | . . . . . . . 1 . . . 1 . . 1 . . . . 1 . . . . . Swarmer 72 | . 8 3 3 . 3 6 . 9 3 3 . 5 2 10 . 2 . . 8 . 5 2 . . Cutter 8 | . . . . . . 2 . . . 3 . 3 . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Grunt 73 | . 6 2 2 6 9 8 7 14 6 . . 4 . 6 . . . . . . 2 1 . . Brawler 3 | . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . Duelist 5 | . . . . . . 1 1 1 . 1 . . 1 . . . . . . . . . . . Sentry 49 | . . . 5 4 8 7 5 4 3 . . 6 . 2 . 2 1 . 1 . . . 1 . Demolisher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Specialist 5 | . . . . . . . . . . . . . . 1 . . . 1 2 . . . 1 . Hunter 10 | . . . . . 1 1 . . . . . 4 . 2 . . . . 1 . . . 1 . Programmer 19 | . . . . . . . . 7 2 . . . . 3 . . . . 3 . 1 2 . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Armor Guard 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Guerrilla 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 13 | 1 4 6 5 4 5 10 5 13 6 6 1 4 2 4 1 2 . 1 7 . 4 3 1 3 Combat Bots Only 13 | . 3 5 5 4 4 10 4 13 4 6 . 4 2 4 . 2 . 1 7 . 4 3 1 1 Max Kills in Single Turn 4 | 1 2 2 1 1 2 3 1 3 2 2 1 4 2 4 1 1 1 1 3 . 3 1 1 3 Gunslinging 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 1 . 1 3 . 3 2 2 . 4 2 4 . . . . 3 . 3 . . . Melee 1 | . . . . . . 1 . 1 1 1 . 1 . 1 . 1 . 1 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Arm Lab Res Tes Gar Acc Hostile Shots Fired 1510 | . 39 20 90 39 85 53 45 92 56 13 1 263 4 192 8 35 1 18 182 . 98 58 76 42 Missed 479 | . 16 7 27 10 26 13 10 23 19 7 1 85 2 63 . 9 . 8 51 . 38 24 34 6 Hits 1031 | . 23 13 63 29 59 40 35 69 37 6 . 178 2 129 8 26 1 10 131 . 60 34 42 36 Melee 28 | . . . . . . 3 3 . . 1 . 14 1 . . . . . 3 . . 3 . . Projectile 1003 | . 23 13 63 29 59 37 32 69 37 5 . 164 1 129 8 26 1 10 128 . 60 31 42 36 AOE 8 | . . . . . . . . . . . . 7 . . . . . . 1 . . . . . Critical Strikes 52 | . . . 4 . 1 2 1 4 . . . 7 . 5 1 . . . 16 . 5 1 1 4 Actively Blocked 23 | . . . . . . . . . . . . . . . . . . . 12 . 5 1 1 4 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . Damage Taken 18837 | . 345 153 764 372 861 546 585 1252 287 364 3 2279 51 2540 166 459 25 327 3664 . 1294 823 678 999 Core 1829 | . 15 23 113 11 79 32 83 81 16 12 . 354 . 270 . 42 . . 350 . 61 76 116 95 Absorbed by Shields 384 | . . . 91 6 . 52 . . . . 1 156 . 17 . 61 . . . . . . . . Redirected to Shielding 135 | . . . . . . . . . . . . . . . . . . . 82 . 53 . . . Ignored by Resistances 240 | . . . . . 4 . 7 35 33 . 1 85 . . . . . . . . 44 . 26 5 Regen/Repaired (Parts) 379 | . . . . 83 . . 78 . . . . . . 34 . 25 . 37 . . . . . 122 Core Remaining (%) 82 | 100 . 63 . 97 . . . 50 . 94 . . . 52 . 94 100 . . 83 . . 79 93 Volleys Fired 622 | 1 45 24 39 28 68 41 57 68 22 7 1 39 10 54 3 29 7 1 33 . 13 3 20 9 Largest 3 | 2 2 2 2 3 3 3 3 3 1 1 1 1 1 1 1 1 1 1 2 . 1 1 2 1 Hottest 200 | 70 100 70 76 126 75 75 78 75 39 39 33 88 88 88 10 40 94 10 188 . 94 90 188 200 Shots Fired 1183 | 2 85 48 76 79 184 105 149 187 22 7 1 39 10 54 3 29 7 1 43 . 13 3 27 9 Gun 910 | 2 80 48 74 77 176 97 149 179 19 . 1 2 . . . 3 . . . . . . . 3 Cannon 76 | . . . . 1 . . . . . . . 6 7 11 . . 1 . 20 . 4 3 22 1 Launcher 52 | . 2 . 2 . 8 8 . 8 3 7 . 1 1 5 . . . . 5 . 2 . . . Special 145 | . 3 . . 1 . . . . . . . 30 2 38 3 26 6 1 18 . 7 . 5 5 Kinetic 795 | 1 40 24 37 67 176 97 149 179 19 . 1 2 . . . 3 . . . . . . . . Thermal 127 | 1 43 24 37 12 . . . . . . . . . . . . . . . . 3 3 . 4 Explosive 52 | . 2 . 2 . 8 8 . 8 3 7 . 1 1 5 . . . . 5 . 2 . . . Electromagnetic 68 | . . . . . . . . . . . . 6 7 11 . . 1 . 20 . 1 . 22 . Robot Hit Streak 23 | 1 13 6 12 13 23 23 21 15 9 5 2 7 4 7 2 7 5 6 8 . 6 . 8 2 Robot Miss Streak 5 | 1 2 4 2 2 3 2 3 4 3 3 . 1 2 5 1 1 1 . 4 . 1 . 2 1 Penetration Max 1 | . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . Secondary Targets 16 | . 1 1 2 1 2 2 3 4 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 1067 | 1 59 30 55 57 122 68 97 115 52 5 10 78 6 104 6 42 6 6 72 . 28 11 22 15 Core Hits 441 | 1 31 15 19 23 52 43 34 57 24 10 3 25 3 32 2 5 1 2 24 . 13 7 8 7 Critical Kills 4 | . . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . Critical Parts Destroyed 9 | . 1 . . . 1 2 . . 3 . 1 1 . . . . . . . . . . . . Critical Strikes 50 | . 4 3 3 1 1 2 1 . 6 1 1 8 . 5 . 1 . . 7 . 3 1 . 2 Burn 10 | . 3 3 3 1 . . . . . . . . . . . . . . . . . . . . Destroy 11 | . 1 . . . 1 . 1 . 5 . 1 1 . . . 1 . . . . . . . . Smash 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Sever 24 | . . . . . . . . . 1 1 . 7 . 5 . . . . 6 . 2 1 . 1 Impale 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Melee Attacks 538 | . . . . 4 . 24 1 20 56 11 9 105 . 106 7 39 2 6 66 . 38 20 12 12 Impact 29 | . . . . 4 . 24 1 . . . . . . . . . . . . . . . . . Slashing 398 | . . . . . . . . 16 41 11 5 93 . 77 7 26 1 6 62 . 31 19 1 2 Piercing 59 | . . . . . . . . . 6 . . 8 . 13 . . 1 . 4 . 5 1 11 10 Sneak Attacks 97 | . . . . . . . . 5 17 . 6 11 . 24 2 14 1 . 7 . 6 1 3 . Combat Hostiles 9 | . . . . . . . . . . . . 4 . . 1 . . . 2 . 1 1 . . Follow-up Attacks 31 | . . . . . . . . . 2 1 1 5 . 1 2 5 . 1 7 . 4 . . 2 Damage Inflicted 32127 | 13 837 426 913 908 2406 1975 1714 3386 2378 769 328 2864 299 4456 228 538 70 210 3766 . 1721 485 693 744 Guns 9847 | 13 653 426 827 886 1938 1116 1714 2091 137 . 7 21 . . . 18 . . . . . . . . Cannons 1689 | . . . . 22 . . . . . 46 . 77 219 306 . . . . 371 . . . 457 191 Explosions 6916 | . 157 . 86 . 468 663 . 1162 498 659 . 281 80 761 . . . . 1276 . 705 . . 120 Melee 13580 | . . . . . . 196 . 94 1743 64 321 2469 . 3389 228 520 66 210 2119 . 1007 485 236 433 Ramming 32 | . 3 . . . . . . . . . . 16 . . . . 4 . . . 9 . . . Kinetic 8635 | . 270 204 321 752 1938 1116 1714 2091 137 46 7 21 . . . 18 . . . . . . . . Thermal 1873 | 13 407 222 506 156 . . . . . . . . . 258 . . . . . . . . . 311 Explosive 6143 | . 157 . 86 . 468 663 . 1162 498 659 . 281 80 638 . . . . 746 . 705 . . . Electromagnetic 1201 | . . . . . . . . . . . . 77 125 171 . . . . 371 . . . 457 . Impact 196 | . . . . . . 196 . . . . . . . . . . . . . . . . . . Slashing 10797 | . . . . . . . . 133 1406 64 321 2216 . 2529 228 520 . 210 1801 . 804 485 . 80 Piercing 2626 | . . . . . . . . . 337 . . 253 . 860 . . 66 . 318 . 203 . 236 353 Entropic 530 | . . . . . . . . . . . . . . . . . . . 530 . . . . . Phasic 94 | . . . . . . . . . . . . . 94 . . . . . . . . . . . Highest Corruption 37 | . . . 2 5 . . . 9 5 1 . . . 26 2 37 . 3 36 36 6 7 15 1 Average Corruption 13 | . . . 2 2 . . . 5 1 1 . . . 15 1 27 . 2 22 36 3 6 9 1 Corruption Purged 10 | . . . . . . . . . 5 . . . . 5 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 248 | . . . 5 1 . . . 27 2 4 . . . 61 1 67 . 2 37 1 1 14 24 1 Message Errors 67 | . . . 2 . . . . 7 1 1 . . . 21 . 15 . 1 8 . . 4 6 1 Matter Fused 64 | . . . 1 . . . . 10 . 2 . . . 14 . 21 . . 6 . . 3 7 . Heat Flow Errors 32 | . . . 1 . . . . 1 1 1 . . . 11 . 8 . . 5 . . 3 1 . Energy Discharges 25 | . . . . . . . . 3 . . . . . 3 . 7 . . 8 1 1 1 1 . Parts Rejected 6 | . . . 1 . . . . . . . . . . 4 . . . . 1 . . . . . Parts Fused 4 | . . . . 1 . . . 2 . . . . . . . 1 . . . . . . . . Data Loss (minor) 24 | . . . . . . . . 2 . . . . . 4 1 8 . 1 3 . . 1 4 . Data Loss (major) 14 | . . . . . . . . 1 . . . . . 1 . 4 . . 6 . . . 2 . Misfires 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Alerts 6 | . . . . . . . . 1 . . . . . . . . . . . . . 2 3 . Misdirections 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1653 | . 10 . . . . 121 . 109 254 47 55 273 15 258 15 46 . . 223 . 210 . . 17 Projectiles 55 | . 4 . . . . . . . . . . . 15 . . . . . 36 . . . . . Explosions 496 | . 6 . . . . 3 . 109 69 47 . . . 50 . . . . 82 . 130 . . . Melee 1102 | . . . . . . 118 . . 185 . 55 273 . 208 15 46 . . 105 . 80 . . 17 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 771 | . 145 . . . 39 38 . 150 . 278 . 52 . . . . . . 16 . 53 . . . Shots 18 | . 2 . . . 1 1 . 5 . 5 . 1 . . . . . . 1 . 2 . . . Rammed 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | 1 1 . . . . . . . . . . 2 . . . . 1 . . . 1 . . . Kicked 4 | . . . . . . . . . . . . 2 . . . . 1 . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 364 | 30 32 168 211 350 36 122 361 258 222 148 2 156 364 326 . 324 40 . 278 . 175 218 174 141 Average Temperature 84 | 18 10 48 78 140 11 37 81 79 63 74 1 49 160 98 . 104 24 . 83 . 87 110 76 59 Received Heat Transfer 3126 | . 51 78 279 164 315 189 234 198 60 . . 355 9 744 9 33 . 9 186 . 135 . 69 9 Effects 5 | . . . . 1 . . . . . . . . 2 1 . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . 1 . . . . . 3 . . . 1 . Combat Hostiles 4 | . . . . . . . . . . . . . 1 . . . . . 2 . . . 1 . Parts Fried 18 | . . . . . . 3 . . 1 . . . 2 1 . . . . 6 . . . 5 . Impact Corruptions 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . 2 1 6 2 . . . . . . . . . 2 . . . . . . . . . . Heat Transferred 4509 | 37 1382 851 1332 407 . . . . . . . . . 210 . . . . . . . . . 290 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Arm Lab Res Tes Gar Acc Maximum Alert Level 4 | . . . . 1 2 4 3 4 3 2 1 4 3 4 3 4 3 1 2 . 1 . 3 2 Low Security (%) 32 | 100 100 100 100 92 55 . . . 1 . . . . . . . . 77 47 . 69 100 38 . Level 1 13 | . . . . 7 43 8 3 9 47 21 100 19 . 3 . . 15 22 32 . 30 . 17 2 Level 2 22 | . . . . . 1 27 75 12 47 78 . 20 90 19 . 31 55 . 20 . . . 30 97 Level 3 19 | . . . . . . 33 21 38 3 . . 28 9 42 100 47 28 . . . . . 13 . Level 4 12 | . . . . . . 30 . 39 . . . 31 . 33 . 20 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1516 | 5 122 109 181 225 402 1214 820 1356 711 645 338 1285 714 1516 866 1343 723 244 436 . 240 134 763 639 Initial 795 | . . 33 30 64 5 254 591 242 711 317 338 206 674 372 795 560 704 194 117 . . 119 51 457 Average 501 | . 39 10 58 81 172 817 628 962 407 492 304 803 623 936 797 915 630 185 207 . 81 82 381 499 Influence Increases 14146 | 5 479 171 366 618 814 980 676 1194 665 348 107 1419 96 1454 291 1233 207 180 911 . 455 205 762 510 Destroy 0b10 Robot/C 7280 | . 280 100 200 340 420 520 420 740 380 160 60 800 60 660 120 520 80 60 440 . 200 100 460 160 Destroy 0b10 Robot/NC 310 | 5 25 35 5 25 35 5 35 5 45 . 15 5 . 20 5 . 5 . 5 . 20 . . 15 Destroy Leader 1078 | . 54 20 70 80 146 30 118 30 104 10 22 50 20 60 22 30 10 20 62 . 20 10 60 30 Allied During Kill 1185 | . . 1 . 9 . 2 61 39 45 . 10 86 . 74 140 375 61 29 20 . 2 . 82 149 Trap Triggered on 0b10 50 | . . . . . 40 . . 10 . . . . . . . . . . . . . . . . Successful Hack 338 | . 22 . 39 16 9 14 8 . 50 28 . 7 16 . . 24 19 24 9 . . 23 6 24 Disable Machine 435 | . 45 15 . 30 45 . 15 45 . . . 15 . 75 . 30 30 . . . 30 60 . . Anti-Garrison Action 1650 | . . . . . . 300 . 200 . 100 . 250 . 450 . 250 . . . . . . 100 . Destroy Structure 992 | . 53 . 22 10 74 109 4 80 41 50 . 56 . 55 4 4 2 2 120 . 123 12 54 117 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . 15 . . . . . Lose Combat Pursuer 705 | . . . 30 . 45 . 15 45 . . . 150 . 60 . . . 45 240 . 60 . . 15 Miscellaneous 108 | . . . . 108 . . . . . . . . . . . . . . . . . . . . Influence Decreases 13625 | 5 393 178 292 758 435 158 1517 211 1568 156 457 429 849 470 1007 690 1180 326 703 432 243 349 67 752 Entered New Map 5770 | . . 53 49 89 8 138 623 131 645 136 307 89 611 160 721 240 639 176 107 432 . 93 17 306 Time Decay 4193 | 5 383 105 198 499 417 . 334 . 458 . 110 . 198 . 206 . 206 90 325 . 167 246 . 246 Lost Part 595 | . 10 . 45 20 10 . 10 40 . 20 . 60 . 130 . 10 . . 180 . 30 10 10 10 Lost Ally 1917 | . . 20 . . . 20 100 40 190 . 40 280 40 180 80 440 60 60 91 . 46 . 40 190 Purge Threat 1150 | . . . . 150 . . 450 . 275 . . . . . . . 275 . . . . . . . Squads Dispatched 48 | . 2 . . 2 6 . 7 . 6 . 3 . . . 4 . 2 2 4 . 2 6 . 2 Investigation 11 | . . . . 1 2 . 2 . . . . . . . 1 . 1 . 2 . . 2 . . Extermination 11 | . . . . . . . . . 3 . 1 . . . 1 . . . 2 . 1 3 . . Reinforcement 16 | . 2 . . . 2 . 2 . 3 . 1 . . . . . 1 2 . . 1 . . 2 Assault 3 | . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Garrison 7 | . . . . . 2 . 3 . . . 1 . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Arm Lab Res Tes Gar Acc Distress Signals 22 | . 1 . 2 . 7 . 3 . 2 . . 3 . . . . 1 . 2 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 528 | . 31 5 16 14 33 24 32 36 31 9 3 61 4 55 8 37 9 7 47 . 22 15 16 13 Peak Tracking Total 11 | . 5 3 7 3 5 5 8 4 4 3 2 8 3 7 4 7 3 4 10 . 7 11 4 3 Tactical Retreats 32 | . . . 2 . 3 . 1 3 . . . 7 . 2 . . . 2 10 . 1 . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Arm Lab Res Tes Gar Acc Traps Triggered 43 | . 2 . . . 1 10 . 8 1 . . 5 . 5 . 7 . . . . . 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 74 | . . . . 70 . . . . . . . . . . . . . . . . . 4 . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . 4 . . . . . . . . . . . . . . . . . 1 . . Reused 5 | . . . . . 4 . . 1 . . . . . . . . . . . . . . . . Traps Extracted 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . 4 . . 1 . . . . . . . . . . . . . . . . Triggered 5 | . . . . . 4 . . 1 . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . 4 4 . . 2 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Arm Lab Res Tes Gar Acc Machines Disabled 50 | . 3 1 . 2 3 4 1 4 . 2 . 3 . 11 . 5 2 . . . 2 5 2 . Max in Single Turn 3 | . 3 . . 1 1 2 1 1 . 1 . 1 . 1 . 1 1 . . . 1 1 1 . Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Garrison Relay 19 | . . . . . . 2 . 1 . 2 . 4 . 5 . 3 . . . . . . 2 . Phase Generator 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Arm Lab Res Tes Gar Acc Machines Accessed 82 | . 5 . 5 11 6 2 4 4 6 2 1 3 5 1 3 3 5 2 3 . 3 4 1 3 Terminals 53 | . 4 . 4 9 3 2 2 4 3 2 . 3 3 1 . 3 2 1 2 . . 2 1 2 Fabricators 4 | . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . . Repair Stations 8 | . 1 . . 1 . . 1 . 2 . . . . . 1 . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . 2 . . . . . . . . . 1 . 1 1 . . 1 . . . Garrison Access 10 | . . . . 1 1 . 1 . 1 . 1 . 1 . 1 . . . . . 1 1 . 1 Total Hacks 181 | . 13 . 12 30 17 3 11 7 10 3 2 4 9 2 8 4 11 5 9 . 5 9 1 6 Successful 86 | . 7 . 7 13 14 1 7 1 4 2 1 2 4 . 2 2 5 1 2 . 2 5 1 3 Failed 93 | . 5 . 5 17 3 2 4 6 6 1 1 2 5 2 6 2 5 4 7 . 3 4 . 3 Catastrophic 22 | . 1 . 1 1 . 1 1 3 4 . . 1 2 1 3 . . 1 . . 1 1 . . Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Manual 40 | . 5 . 4 4 5 . 3 1 2 . 1 . 6 . 1 . 1 2 3 . . . . 2 Terminals 112 | . 11 . 9 24 5 3 7 7 5 3 . 4 5 2 . 4 3 2 8 . . 5 1 4 Fabricators 6 | . . . . . . . . . . . . . 2 . . . 1 . 1 . 2 . . . Repair Stations 19 | . 2 . . 5 . . 2 . 3 . . . . . 3 . 1 . . . . 3 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 25 | . . . 3 . 9 . . . . . . . . . 3 . 6 3 . . 1 . . . Garrison Access 19 | . . . . 1 3 . 2 . 2 . 2 . 2 . 2 . . . . . 2 1 . 2 Terminal Hacks 40 | . 6 . 4 8 1 1 3 1 2 2 . 2 1 . . 2 1 . 1 . . 3 1 1 Part Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . 1 . . . . . 1 . . . . . . . 1 . . . . . . . Open Door 6 | . . . . 2 . . . . . . . 2 . . . 1 . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . Unreport Threat 4 | . . . . 1 . . 3 . . . . . . . . . . . . . . . . . Locate Traps 10 | . 1 . 1 3 . . . . 1 . . . 1 . . . . . 1 . . 2 . . Zone Layout 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 9 | . 1 . . 4 . . 2 . . . . . . . 1 . . . . . . 1 . . Scan Component 6 | . 1 . . 2 . . 1 . . . . . . . 1 . . . . . . 1 . . Repair 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 2 . 9 . . . . . . . . . . . 3 1 . . . . . . Insert Component 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Analyze 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Retrieve Study 11 | . . . 2 . 7 . . . . . . . . . . . 1 1 . . . . . . Garrison Access Hacks 12 | . . . . 1 1 . 1 . 1 . 1 . 1 . 1 . . . . . 2 1 . 2 Unlock Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . . Seal Access 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Coupler Status 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Unauthorized Hacks 9 | . . . 1 . 3 . 1 . 1 . . . 1 . . . 1 . 1 . . . . . Terminals 6 | . . . 1 . 2 . . . 1 . . . . . . . 1 . 1 . . . . . Track 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 5 | . . . 1 . 2 . . . . . . . . . . . 1 . 1 . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 3 . 3 10 3 2 3 4 6 1 1 1 4 1 3 3 4 2 3 . 3 3 . 3 Full Trace Events 9 | . . . . . . 1 1 1 . . . 1 . . 1 . 1 . 1 . . 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . 2 . 7 . . . . . . . . . . . 1 1 . . . . . . Parts Repaired 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . Time 103 | . . . . 52 . . 51 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Arm Lab Res Tes Gar Acc Used RIF Installer 7 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . Hotswap 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 93 | . . . . . . . . . 5 . 1 19 2 22 1 13 6 1 8 . 8 . 4 3 Non-combat 13 | . . . . . . . . . 1 . 1 1 . 1 . . 1 . 2 . 5 . . 1 Combat 80 | . . . . . . . . . 4 . . 18 2 21 1 13 5 1 6 . 3 . 4 2 Autooverrided 7 | . . . . . . . . . . . . . 1 1 . 1 3 . . . . . 1 . Robot Hacks Applied 94 | . . . . . . . . . 8 . 1 19 1 22 2 12 5 1 9 . 8 . 3 3 parse_system 4 | . . . . . . . . . . . . 1 . . . 1 . . 1 . 1 . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . ignore_repairs 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . purge_threat 4 | . . . . . . . . . 2 . . . . . . . 2 . . . . . . . block_reporting 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . map_route 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . redirect_shields 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . find_garrison 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . spike_heat 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . amplify_resonance 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . wipe_record 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . reboot_system 10 | . . . . . . . . . 3 . . 1 . 4 . 1 . . 1 . . . . . overwrite_iff 26 | . . . . . . . . . . . . 10 . 9 . 1 1 1 2 . . . 1 1 streamctrl_high 4 | . . . . . . . . . 1 . . 3 . . . . . . . . . . . . formatsys_low 4 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . 1 formatsys_high 27 | . . . . . . . . . . . . 2 1 6 1 7 1 . 4 . 2 . 2 1 Relay Couplers Released 85 | . . . . . . 9 . 8 . 8 . 17 . 17 . 12 . . . . 3 . 10 1 Machine Destruction 81 | . . . . . . 9 . 4 . 8 . 17 . 17 . 12 . . . . 3 . 10 1 Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Attached 26 | . . . . . . . . . 3 . . 4 1 6 1 4 . . 2 . 2 . 1 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 37 | . . . . . . . . 3 1 . 2 5 . 10 . 11 . . . . . . 5 . Allies Hacked 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Arm Lab Res Tes Gar Acc Total Allies 134 | . . 3 . 1 1 . 7 5 8 . 2 21 2 27 1 22 5 1 9 . 3 . 12 4 Largest Group 15 | . . 3 . 1 1 1 4 3 4 . 2 3 1 15 15 15 10 8 3 3 4 . 8 10 Highest-Rated Group 637 | . . 40 . 57 15 15 128 78 137 . 61 246 29 444 444 477 396 319 247 247 288 . 537 637 Highest-Rated Ally 149 | . . 16 . 57 15 15 32 39 37 . 32 149 29 46 49 49 49 60 83 83 83 . 148 144 Total Orders 42 | . . . . . . . . . 6 . . 1 . 5 1 10 3 1 . . . . 13 2 STAY 23 | . . . . . . . . . 4 . . 1 . 3 . 4 1 . . . . . 9 1 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 8 | . . . . . . . . . 2 . . . . 1 . 2 . . . . . . 3 . AID 10 | . . . . . . . . . . . . . . 1 1 4 2 1 . . . . . 1 Ally Attacks 800 | . . 11 . 13 . 3 47 28 45 . 18 113 2 71 37 161 48 21 22 . 15 . 60 85 Total Damage 21518 | . . 79 . 582 . 60 1219 324 977 . 331 3095 39 1945 905 3712 1764 620 714 . 690 . 2164 2298 Kills 126 | . . . . 9 . . 8 2 8 . 3 18 . 9 6 22 5 3 4 . 2 . 20 7 Allies Corrupted 8 | . . . . . . . . . . . . . . . . 5 . 1 1 . 1 . . . Allies Melted 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . X0-1V1 Amusement Gains 171 | . 6 . . 10 . 50 30 18 . . . . . 5 2 . . . 20 . 10 . 20 . Good Acts 137 | . . 2 1 28 9 5 6 5 7 7 1 8 3 13 3 8 2 1 12 . 1 4 5 6 Bad Acts 89 | . . . 3 14 2 1 2 9 2 2 . 7 . 10 1 9 6 2 8 . 8 2 1 . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Arm Lab Res Tes Gar Acc Active Infowar (turns) 2239 | . . . . . 110 . . . 14 . . . . . . . 421 184 722 . 473 . . 315 Optics 875 | . . . . . . . . . . . . . . . . . . 153 722 . . . . . Sensors 315 | . . . . . . . . . . . . . . . . . . . . . . . . 315 IFF 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Traps 110 | . . . . . 110 . . . . . . . . . . . . . . . . . . . Seismic 1185 | . . . . . . . . . 14 . . . . . . . 421 182 95 . 473 . . . Robot Analysis Total 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Arm Lab Res Tes Gar Acc Turns Passed 21721 | 108 1575 1097 475 1482 1217 1688 749 1690 1153 362 224 1745 403 1842 436 1515 422 184 853 12 596 531 828 534 Spaces Moved 11181 | 55 737 513 202 657 631 716 254 712 707 264 146 1001 326 966 238 866 275 124 420 10 331 288 461 281 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Treads 1401 | 54 242 . . 15 . 651 254 177 . . . . . 8 . . . . . . . . . . Legs 7164 | . . . . 2 . . . 535 707 264 146 1001 326 889 238 866 275 124 420 10 331 288 461 281 Wheels 2615 | . 495 513 202 640 631 65 . . . . . . . 69 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 195 125 125 135 135 200 178 108 108 111 111 112 105 126 126 126 116 111 111 111 128 118 118 Average Speed 142 | 158 183 195 160 165 140 194 200 183 108 110 111 115 112 128 127 126 126 119 113 111 119 128 125 118 Slowest Speed 540 | 160 195 195 195 540 180 200 200 240 178 111 111 120 112 250 130 126 126 122 176 111 207 212 204 198 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 95 99 23 91 60 85 30 91 22 43 8 84 14 97 7 90 10 5 38 5 14 29 55 10 Regions Visited 24 Branch Regions 5 Pre-discovered Areas 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 1 1 . 1 . 1 . 1 . 1 . 1 . . . . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 . . . . . . . . . . . . . . 1 1 1 1 . . . . Scrap Searched 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 312 | . 10 . 20 . 17 21 1 30 19 23 . 20 . 31 1 1 . 1 69 . 39 3 3 3 Terrain Destroyed 731 | . 59 . 20 . 76 129 2 53 47 91 . 20 . 62 1 1 . 1 106 . 39 5 3 16 Melee 80 | . . . . . . 12 1 9 10 5 . 20 . 3 1 1 . 1 4 . 7 2 3 1 Projectile 8 | . 2 . . . . . 1 . . . . . . . . . . . . . . 3 . 2 AOE 642 | . 57 . 20 . 76 117 . 44 36 86 . . . 59 . . . . 102 . 32 . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Arm Lab Res Tes Gar Acc Total 15376 | 71 873 564 277 984 834 904 430 987 986 309 193 1423 354 1400 362 1241 344 151 671 11 468 415 666 458 Wait 1878 | 4 44 13 10 146 59 53 91 103 133 13 27 167 6 131 95 269 51 4 80 2 41 70 123 143 Move 11161 | 55 736 512 201 656 630 715 253 711 706 263 146 1000 326 965 238 865 274 123 419 9 330 288 460 280 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 195 | 5 21 6 7 19 19 9 4 14 9 4 2 11 1 24 3 7 2 2 7 . 5 5 8 1 Fast Attach 172 | 6 8 1 3 10 8 3 7 4 4 3 . 19 2 27 5 1 . 4 33 . 10 6 6 2 Attach 72 | . . 1 7 4 6 2 . 5 7 2 2 4 . 10 1 1 2 2 6 . 4 4 . 2 Detach 55 | . 3 . 2 9 3 2 . . 3 1 . 2 2 4 2 . . 2 4 . 5 8 1 2 Swap 329 | . 8 2 3 19 13 17 7 25 34 2 7 46 5 38 4 28 5 4 19 . 16 6 15 6 Drop 223 | . 7 5 5 19 24 13 10 15 17 5 . 26 2 26 6 6 . 4 15 . 8 2 7 1 Fire 622 | 1 45 24 39 28 68 41 57 68 22 7 1 39 10 54 3 29 7 1 33 . 13 3 20 9 Melee 487 | . . . . 4 . 24 1 20 48 9 8 98 . 104 5 31 2 5 55 . 33 19 11 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . 2 . . . . 1 . . . 1 . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 66 | . . . . . . 25 . 21 . . . 1 . 15 . . . . . . . . 4 . Rewire 32 | . . . . . . . . . 3 . . 8 . 2 . 4 . . . . 2 . 11 2 Trap 79 | . . . . 70 4 . . 1 . . . . . . . . . . . . . 4 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -3/Research -3/Armory -3/Lab -2/Research -2/Testing -2/Garrison (discovered 2 exits: *Acc x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 16) 217 | -10/Materials | Central database locked down 300 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 15) 784 | -10/Materials | Discovered new exit (range 9) 933 | -10/Materials | Discovered new exit (range 16) 1559 | -10/Materials | Discovered new exit (range 10) 1632 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 1633 | -10/Materials | Core integrity fell below 50% 1643 | -10/Materials | Discovered new exit (range 5) 1684 | -10/Materials | Entered Mines 1686 | -10/Mines | Discovered new exit (range 7) 1857 | -10/Mines | Discovered new exit (range 10) 1889 | -10/Mines | Learned location of Recycling (-9) 1913 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2071 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2120 | -10/Mines | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 2263 | -10/Mines | Discovered new exit (range 5) 2321 | -10/Mines | Learned location of Storage (-9) 2420 | -10/Mines | Build established: Hauler-Mutant 2665 | -10/Mines | Propulsion slot count permanently improved by X0-1V1 (+1) 2678 | -10/Mines | Lost 3 allies 2781 | -10/Mines | Entered Materials 2781 | -9/Materials | Evolved 2 slots: Utility x2 2794 | -9/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 2934 | -9/Materials | Discovered new exit (range 15) 2934 | -9/Materials | X0-1V1 sent someone to fix up the mess you leave 3124 | -9/Materials | Discovered new exit (range 6) 3150 | -9/Materials | Core integrity fell below 50% 3164 | -9/Materials | Identified exit to Mines 3164 | -9/Materials | Identified exit to Storage 3256 | -9/Materials | Entered Storage 3266 | -9/Storage | Forcibly received Sfc. Transmogifier from X0-1V1 3270 | -9/Storage | Identified exit to Materials 3270 | -9/Storage | X0-1V1 revealed exit location to -8/Materials 3286 | -9/Storage | X0-1V1 announced a LAN party 3292 | -9/Storage | X0-1V1 added 0b10 threat records associated with you (minor) 3300 | -9/Storage | X0-1V1 activates XOMVISION 3301 | -9/Storage | X0-1V1 foreshadows a heat wave 3302 | -9/Storage | Core integrity restored by X0-1V1 (+30) 3322 | -9/Storage | Identified exit to Recycling 3322 | -9/Storage | X0-1V1 revealed exit location to -9/Recycling 3329 | -9/Storage | X0-1V1 sent you into danger 3339 | -9/Storage | X0-1V1 mutated your Propulsion slot to Weapon slot 3340 | -9/Storage | X0-1V1 sent hostile G-34 Mercenary (x3) 3357 | -9/Storage | Core integrity restored by X0-1V1 (+30) 3434 | -9/Storage | Core integrity restored by X0-1V1 (+58) 3472 | -9/Storage | X0-1V1 redirected Transport squads to designated parking area 3477 | -9/Storage | Ambient heat levels rising (+10) 3480 | -9/Storage | X0-1V1 activates XOMVISION 3570 | -9/Storage | Learned location of Armory (-3) 3597 | -9/Storage | X0-1V1 sent allied Chaos Knight (x1) 3620 | -9/Storage | Build established: Hauler-Tank 3790 | -9/Storage | Ambient heat levels rising (+10) 3970 | -9/Storage | Ambient heat levels falling (-10) 4021 | -9/Storage | X0-1V1 activates XOMVISION 4200 | -9/Storage | Ambient heat levels falling (-10) 4354 | -9/Storage | Repaired Lgt. Armor Plating 4380 | -9/Storage | Repaired Lgt. Armor Plating 4738 | -9/Storage | Entered Materials 4738 | -8/Materials | Evolved 2 slots: Propulsion x2 4902 | -8/Materials | Build established: Hauler-Gunner 5040 | -8/Materials | Identified exit to Factory 5040 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 5343 | -8/Materials | Discovered exit to Factory (range 9) 5369 | -8/Materials | X0-1V1 sent you to a vault 5389 | -8/Materials | Discovered exit to Factory (range 3) 5646 | -8/Materials | Garrison activated, responded to threat 5849 | -8/Materials | Identified exit to Garrison 5955 | -8/Materials | Entered Garrison 5955 | -8/Garrison | Accompanied by 1 ally 6037 | -8/Garrison | X0-1V1 sent you into danger 6049 | -8/Garrison | Triggered checkpoint 6139 | -8/Garrison | Destroyed 10 combat bots 6187 | -8/Garrison | Triggered checkpoint 6247 | -8/Garrison | Garrison Relay disabled 6453 | -8/Garrison | Triggered checkpoint 6501 | -8/Garrison | Garrison Relay disabled 6568 | -8/Garrison | X0-1V1 activates XOMVISION 6689 | -8/Garrison | Triggered checkpoint 6745 | -8/Garrison | Discovered new exit (range 10) 6795 | -8/Garrison | Build established: Hauler-Mutant 6872 | -8/Garrison | Phase Generator disabled 7125 | -8/Garrison | Triggered checkpoint 7152 | -8/Garrison | Build established: Hauler-Gunner 7161 | -8/Garrison | Triggered checkpoint 7249 | -8/Garrison | Core integrity restored by X0-1V1 (+101) 7319 | -8/Garrison | Discovered new exit (range 10) 7427 | -8/Garrison | Triggered checkpoint 7501 | -8/Garrison | Discovered new exit (range 5) 7555 | -8/Garrison | Installed Relay Interface Framework 7603 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 7643 | -8/Garrison | Entered Materials 8126 | -8/Materials | Repaired Cld. Ion Engine 8160 | -8/Materials | X0-1V1 sent you to a vault 8169 | -8/Materials | Garrison activated, responded to threat 8253 | -8/Materials | Lost 4 allies 8276 | -8/Materials | Identified exit to Garrison 8392 | -8/Materials | Entered Garrison 8392 | -8/Garrison | Accompanied by 2 allies 8474 | -8/Garrison | Triggered checkpoint 8495 | -8/Garrison | X0-1V1 activates XOMVISION 8559 | -8/Garrison | Rescued a captive Derelict 8561 | -8/Garrison | Rescued a captive Derelict 8748 | -8/Garrison | Triggered checkpoint 8764 | -8/Garrison | Triggered checkpoint 8781 | -8/Garrison | P-60 Hacker assimilated allied SB-DC6(h) 8818 | -8/Garrison | Destroyed 13 combat bots 8889 | -8/Garrison | Discovered exit to Factory (range 11) 8922 | -8/Garrison | Triggered checkpoint 8923 | -8/Garrison | Garrison Relay disabled 8932 | -8/Garrison | X0-1V1 upgraded hostiles (x2) 9051 | -8/Garrison | X0-1V1 sent hostile S-10 Pest (x3) 9097 | -8/Garrison | Expanded RIF knowledge: Robot Detection 9196 | -8/Garrison | X0-1V1 activates XOMVISION 9271 | -8/Garrison | Discovered exit to Factory (range 8) 9362 | -8/Garrison | Triggered checkpoint 9410 | -8/Garrison | Build established: Bothacker-Gunner 9628 | -8/Garrison | Triggered checkpoint 9641 | -8/Garrison | X0-1V1 mutated your Weapon slot to Power slot 9700 | -8/Garrison | Discovered exit to Factory (range 10) 9740 | -8/Garrison | Triggered checkpoint 9806 | -8/Garrison | Triggered checkpoint 9953 | -8/Garrison | Build established: Bothacker-Mutant 10082 | -8/Garrison | Entered Factory 10082 | -7/Factory | Accompanied by 3 allies 10082 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10399 | -7/Factory | Build established: Bothacker-Gladiator 10495 | -7/Factory | X0-1V1 sent you to a vault 10669 | -7/Factory | Discovered new exit (range 16) 10869 | -7/Factory | X0-1V1 enhanced Transport squad support 10928 | -7/Factory | Hacker 4c assimilated hostile G-47 Trooper 10984 | -7/Factory | Identified exit to Factory 10984 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 11138 | -7/Factory | X0-1V1 activates XOMVISION 11231 | -7/Factory | Identified exit to Garrison 11235 | -7/Factory | Entered Garrison 11325 | -7/Garrison | Triggered checkpoint 11343 | -7/Garrison | X0-1V1 revealed exit location to -6/Factory 11349 | -7/Garrison | Expanded RIF knowledge: Hotswap 11376 | -7/Garrison | Garrison Relay disabled 11445 | -7/Garrison | Triggered checkpoint 11454 | -7/Garrison | X0-1V1 downgraded hostiles (x1) 11500 | -7/Garrison | X0-1V1 revealed exit location to -6/Factory 11563 | -7/Garrison | Discovered exit to Factory (range 13) 11563 | -7/Garrison | Discovered exit to Factory (range 45) 11563 | -7/Garrison | Discovered exit to Factory (range 78) 11574 | -7/Garrison | Garrison Relay disabled 11597 | -7/Garrison | Entered Factory 11597 | -6/Factory | Evolved 2 slots: Utility x2 11778 | -6/Factory | Garrison activated, responded to threat 11820 | -6/Factory | Identified exit to Garrison 11821 | -6/Factory | Entered Garrison 11865 | -6/Garrison | Spotted B-75 Beast 11959 | -6/Garrison | Allies destroyed B-75 Beast 11977 | -6/Garrison | Triggered checkpoint 11990 | -6/Garrison | Lost 5 allies 12064 | -6/Garrison | Rescued HV-R5K 12313 | -6/Garrison | Lost 4 allies 12328 | -6/Garrison | X0-1V1 mutated your Weapon slot to Utility slot 12341 | -6/Garrison | Triggered checkpoint 12572 | -6/Garrison | Build established: Bothacker-Mutant 12578 | -6/Garrison | Discovered new exit (range 10) 12589 | -6/Garrison | Triggered checkpoint 12609 | -6/Garrison | Triggered checkpoint 12613 | -6/Garrison | Garrison Relay disabled 12793 | -6/Garrison | Triggered checkpoint 12796 | -6/Garrison | Garrison Relay disabled 12835 | -6/Garrison | Triggered checkpoint 12943 | -6/Garrison | Triggered checkpoint 12990 | -6/Garrison | Discovered new exit (range 5) 13034 | -6/Garrison | Discovered new exit (range 10) 13059 | -6/Garrison | Triggered checkpoint 13089 | -6/Garrison | Garrison Relay disabled 13189 | -6/Garrison | Triggered checkpoint 13225 | -6/Garrison | X0-1V1 rewrote Soldier 5d IFF filter 13275 | -6/Garrison | Discovered new exit (range 13) 13295 | -6/Garrison | Core integrity fell below 50% 13344 | -6/Garrison | Expanded RIF knowledge: Autooverride 13371 | -6/Garrison | Triggered checkpoint 13402 | -6/Garrison | Garrison Relay disabled 13566 | -6/Garrison | Entered Factory 13656 | -6/Factory | Build established: Botlord-Mutant 13969 | -6/Factory | Identified exit to Garrison 13969 | -6/Factory | Entered Garrison 14029 | -6/Garrison | Triggered checkpoint 14111 | -6/Garrison | Garrison Relay disabled 14131 | -6/Garrison | Spotted B-75 Beast 14135 | -6/Garrison | Triggered checkpoint 14161 | -6/Garrison | Identified exit to Factory 14161 | -6/Garrison | X0-1V1 revealed exit location to -5/Factory 14162 | -6/Garrison | X0-1V1 destroyed Phase Generator 14162 | -6/Garrison | Phase Generator disabled 14188 | -6/Garrison | System corruption reached 10% 14208 | -6/Garrison | Core integrity restored by X0-1V1 (+169) 14274 | -6/Garrison | Allies destroyed B-75 Beast 14300 | -6/Garrison | Lost 9 parts (2p3n4u) 14366 | -6/Garrison | Garrison Relay disabled 14369 | -6/Garrison | X0-1V1 rewrote Slayer 5a IFF filter 14497 | -6/Garrison | Triggered checkpoint 14531 | -6/Garrison | Lost 3 allies 14557 | -6/Garrison | Triggered checkpoint 14588 | -6/Garrison | Triggered checkpoint 14772 | -6/Garrison | Discovered exit to Factory (range 8) 14799 | -6/Garrison | Triggered checkpoint 14822 | -6/Garrison | Rescued a captive Derelict 14823 | -6/Garrison | Rescued a captive Derelict 14883 | -6/Garrison | Garrison Relay disabled 14931 | -6/Garrison | Core integrity restored by X0-1V1 (+143) 14974 | -6/Garrison | Found Adv. Powered Armor 14980 | -6/Garrison | X0-1V1 sent hostile H-66 Slayer (x3) 15319 | -6/Garrison | Triggered checkpoint 15364 | -6/Garrison | Garrison Relay disabled 15427 | -6/Garrison | X0-1V1 mutated your Utility slot to Weapon slot 15506 | -6/Garrison | Discovered exit to Factory (range 14) 15523 | -6/Garrison | Triggered checkpoint 15529 | -6/Garrison | Triggered checkpoint 15591 | -6/Garrison | Expanded RIF knowledge: Structural Interface 15627 | -6/Garrison | Garrison Relay disabled 15811 | -6/Garrison | Entered Factory 15811 | -5/Factory | Accompanied by 15 allies 15811 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16111 | -5/Factory | First assault squad dispatched 16185 | -5/Factory | Identified exit to Garrison 16245 | -5/Factory | Identified exit to Factory 16245 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 16247 | -5/Factory | Entered Garrison 16247 | -5/Garrison | Accompanied by 12 allies 16291 | -5/Garrison | Build established: Botlord-Gladiator 16305 | -5/Garrison | Triggered checkpoint 16376 | -5/Garrison | X0-1V1 turns hostiles against one another 16385 | -5/Garrison | Lost 3 allies 16462 | -5/Garrison | Lost 4 allies 16502 | -5/Garrison | System corruption reached 10% 16536 | -5/Garrison | X0-1V1 rewrote Soldier 6a IFF filter 16633 | -5/Garrison | Lost 5 allies 16674 | -5/Garrison | System corruption reached 30% 16676 | -5/Garrison | Garrison Relay disabled 16697 | -5/Garrison | Spotted B-75 Beast 16708 | -5/Garrison | Triggered checkpoint 16720 | -5/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+1) 16728 | -5/Garrison | Allies destroyed B-75 Beast 16759 | -5/Garrison | Lost 4 allies 16765 | -5/Garrison | Triggered checkpoint 16771 | -5/Garrison | Triggered checkpoint 16886 | -5/Garrison | Discovered exit to Factory (range 10) 16889 | -5/Garrison | Triggered checkpoint 16906 | -5/Garrison | Garrison Relay disabled 17072 | -5/Garrison | Discovered exit to Factory (range 10) 17077 | -5/Garrison | Triggered checkpoint 17117 | -5/Garrison | Triggered checkpoint 17151 | -5/Garrison | Lost 3 allies 17157 | -5/Garrison | Expanded RIF knowledge: Code Merge 17317 | -5/Garrison | Triggered checkpoint 17361 | -5/Garrison | Rescued a captive Derelict 17373 | -5/Garrison | Garrison Relay disabled 17447 | -5/Garrison | Triggered checkpoint 17535 | -5/Garrison | Discovered exit to Factory (range 13) 17762 | -5/Garrison | Entered Factory 17762 | -4/Factory | Accompanied by 9 allies 17762 | -4/Factory | Evolved 2 slots: Utility x2 17856 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 17890 | -4/Factory | Lost 3 allies 17925 | -4/Factory | Central database locked down 17964 | -4/Factory | X0-1V1 enhanced Transport squad support 17978 | -4/Factory | X0-1V1 vaporized surrounding terrain (radius 19) 18045 | -4/Factory | X0-1V1 announced a LAN party 18131 | -4/Factory | Discovered new exit (range 18) 18184 | -4/Factory | Entered Research 18184 | -3/Research | Accompanied by 8 allies 18184 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 18246 | -3/Research | X0-1V1 released a cloud of subatomizers 18282 | -3/Research | Build established: Botlord-Mutant 18294 | -3/Research | Discovered new exit (range 14) 18356 | -3/Research | Lost 4 allies 18368 | -3/Research | Entered Armory 18368 | -3/Armory | Accompanied by 3 allies 18407 | -3/Armory | System corruption reached 10% 18444 | -3/Armory | Lost 4 parts (2p1n1u) 18524 | -3/Armory | Lost 3 allies 18628 | -3/Armory | X0-1V1 alerted Armor Guard 18747 | -3/Armory | Destroyed 7 combat bots 18755 | -3/Armory | Lost 4 parts (1n3u) 18762 | -3/Armory | Found Prototype Launcher 18762 | -3/Armory | Identified Tesla Bomb Launcher 18812 | -3/Armory | X0-1V1 activates XOMVISION 18814 | -3/Armory | Spotted Armor Guard 18902 | -3/Armory | Spotted Armor Guard 18924 | -3/Armory | Destroyed Armor Guard 18940 | -3/Armory | Destroyed Armor Guard 18968 | -3/Armory | Lost 4 parts (1p1n2u) 18969 | -3/Armory | Found Prototype Device 18969 | -3/Armory | Identified Exp. Focal Shield 19029 | -3/Armory | Build established: Scavenger-Gladiator 19064 | -3/Armory | Spotted Armor Guard 19064 | -3/Armory | Spotted Armor Guard 19083 | -3/Armory | X0-1V1 downgraded hostiles (x1) 19084 | -3/Armory | System corruption reached 30% 19130 | -3/Armory | Lost 5 parts (1p1n3u) 19131 | -3/Armory | Found Prototype Launcher 19131 | -3/Armory | Identified Tactical Quantum Warhead 19136 | -3/Armory | Found Prototype Launcher 19136 | -3/Armory | Identified Adv. Micro-nuke Launcher 19191 | -3/Armory | X0-1V1 sent allied Elite (x3) 19203 | -3/Armory | Core integrity restored by X0-1V1 (+165) 19216 | -3/Armory | Discovered new exit (range 4) 19221 | -3/Armory | Entered Lab 19221 | -3/Lab | Accompanied by 3 allies 19221 | -3/Lab | Discovered new exit (range 9) 19233 | -3/Lab | Entered Research 19233 | -2/Research | Accompanied by 3 allies 19233 | -2/Research | Evolved 2 slots: Utility x2 19337 | -2/Research | X0-1V1 rewrote AW-66N(E) IFF filter 19555 | -2/Research | Lost 3 allies 19567 | -2/Research | Lost 4 parts (1n2u1w) 19634 | -2/Research | Discovered new exit (range 35) 19707 | -2/Research | Quantum Reactor reconfigured into Item Mimic 19814 | -2/Research | Spotted B-90 Cyclops 19827 | -2/Research | Identified exit to Testing 19829 | -2/Research | Entered Testing 20115 | -2/Testing | Found Prototype Energy Cannon 20115 | -2/Testing | Identified Potential Cannon 20165 | -2/Testing | Build established: Hauler-Gladiator 20188 | -2/Testing | Found Prototype Energy Gun 20188 | -2/Testing | Identified Hyp. EM Gauss Rifle 20321 | -2/Testing | Garrison activated, responded to threat 20360 | -2/Testing | Identified exit to Garrison 20360 | -2/Testing | Entered Garrison 20466 | -2/Garrison | Triggered checkpoint 20470 | -2/Garrison | Garrison Relay disabled 20505 | -2/Garrison | Spotted B-75 Beast 20519 | -2/Garrison | Destroyed B-75 Beast 20571 | -2/Garrison | Rewired B-86 Titan 20572 | -2/Garrison | Rewired B-90 Cyclops 20637 | -2/Garrison | X0-1V1 activates XOMVISION 20672 | -2/Garrison | Triggered checkpoint 20719 | -2/Garrison | Identified exit to Access 20719 | -2/Garrison | X0-1V1 revealed exit location to -1/Access 20782 | -2/Garrison | Build established: Botlord-Mutant 20828 | -2/Garrison | X0-1V1 destroyed Phase Generator 20828 | -2/Garrison | Phase Generator disabled 20878 | -2/Garrison | Triggered checkpoint 20926 | -2/Garrison | System corruption reached 10% 20930 | -2/Garrison | Triggered checkpoint 20952 | -2/Garrison | Triggered checkpoint 21029 | -2/Garrison | Expanded RIF knowledge: Command Fork 21052 | -2/Garrison | Triggered checkpoint 21083 | -2/Garrison | Garrison Relay disabled 21114 | -2/Garrison | Discovered exit to Access (range 8) 21117 | -2/Garrison | Found embedded Infiltrators 21188 | -2/Garrison | Entered Access 21188 | -1/Access | Accompanied by 8 allies 21188 | -1/Access | Evolved 2 slots: Utility x2 21205 | -1/Access | Identified exit to Surface 21262 | -1/Access | Identified exit to Command 21262 | -1/Access | X0-1V1 revealed exit location to -1/Command 21567 | -1/Access | Spotted B-99 Colossus 21584 | -1/Access | X0-1V1 destroyed Energy Cycler 21584 | -1/Access | Energy Cycler disabled 21617 | -1/Access | Lost 4 allies 21722 | *** | Escaped! Last Messages --------------- 21691_ Acquired 23 matter. 21692_ Hvy. Phase Cannon, Adv. Cooling System tossed aside. 21692_ X0-1V1 smiles upon you. (Received Imp. Q-thruster x3) 21693_ R-10 Processor collects Hvy. Phase Cannon. 21694_ K XT QMF4YUM%0HZW3FIS|9C=OYGMN A|9Y 21696_ R-10 Processor collects Adv. Heat Sink. 21699_ R-10 Processor collects Adv. Cooling System. 21709_ The Access Shell folds into the floor. 21713_ Dropped Potential Cannon. 21714_ Acquired Potential Cannon. 21716_ K-01 Serf destroyed. 21716_ U-05 Engineer destroyed. 21716_ K-01 Serf destroyed. 21716_ A-15 Conveyor calls for reinforcements. 21716_ ALERT: Hostile activity reported, dispatching reinforcements to area. 21720_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????# #????????????????????#######??# #??? | | ??????????# #????????????????????# ?# ###? | | ??????????# #????????????????????# ?# # | | ??????????# #????????????????????# # # | | #####?????# ##############???????# #[ + | | ?????# # " #???????# %/![ # | | ????# # """" #???????# # # | | ???# # """"" #???????# #[ #? | | ???# # """"" #???????# # #? | | ??# # """" #???????# # #? | | ? ?# # " #???###########+## #? | | ? ?# # #???# !! # #? | | # # #???# ! # #? | | # #! #???# ! # #? | | + %+[ #???# ??# #? | | # #= ######+##+##### #? | | # # + == #? | | #########?# #############################*%% #? | | ??????????#A #?????###???????????????????# %#? | | ??????????# ####### ##########??????????# #? | | ??????????# """T""" "??????????# #? | | ?????????## """ """ "??????????# #? | | ????????##; "????????? #? | | ???????## ; ! "??????? #? | | ???????# ; % "" "?????? #? | | ????????# ; @" "???? +? | | ???????# ;= "??? +? | | ???????## ; "??" ### #? | | ????????###% "??" ??# #? | | ??????????#= "??? ??# #? | | ??????????# k####### ##########???#######??# #? | | ??????????# #?????###?????????????????????# #? | | ??????????# #?????????????????????????????? #? | | ??????????# #?????????????????????????????? #? | | ??????????# w#??????????????????????????????####?? | | ??????g???+ #???????????????????????????????????? | | ????????? # #???????????????????????????????????? | | ???????? # #???????????????????????????????????? | | ???????? ?# #???????????????????????????????????? | | ??????? ?# #???????????????????????????????????? | | ?????? ??# #???????????????????????????????????? | | ????? ???#Ak#???????????????????????????????????? | | ????? ???# #???????????????????????????????????? | | ????##????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 79 Energy Capacity 1680 Matter Stores 939 Matter Capacity 1000 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 85 Corruption Block 15 Armor Coverage 450 Resistance: KI 30 Resistance: TH 15 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 70 Targeting Accuracy 10 Melee Accuracy 16 Core Analysis 6 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 24 Relay Coupler Types 4 Relay Coupler Value 185 Trap Extractor Capacity 4 Item Schematics ----------------- Adv. Treads | -9/Storage | Hacked Imp. Melee Analysis Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 40% | -9/Storage Lgt. Armor Plating | 67% | -9/Storage Cld. Ion Engine | 29% | -8/Materials Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Com. Wheel | -8/Materials | Hacked Minigun | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Great Maul | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Power Sword | -4/Factory | Hacked Hvy. Armored Exoskeleton | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorDamperRailcannon Manual? 0 Play Time 02:57:52 Cumulative 2256.7 hours Start 2026.06.27 @ 23:54:48 End 2026.06.28 @ 02:53:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1414 Rogue 1410 Adventurer 4 Explorer 0 Win Type 0 Total 324 Types 243/14/27/11/4/1/5/10/5/4 Lore% 98 Gallery% 95 Achievement% 94 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d12f7700-d252-4ff6-a43a-1fb6774ada62