Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 00:02:19 Player: Aklangi Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (87) 435 Value Destroyed (2528) 2528 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (140) 140 TOTAL SCORE: 7003 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 81 Cogmind --------- Core Integrity 0/850 Matter 39/300 Energy 87/100 System Corruption 3% Temperature Cool (9) Movement Hovering (86) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Gravmag System Gravmag System > --- UTILITY (4) ------ Medium Storage Unit Advanced Targeting Computer Improved Hacking Suite > --- WEAPON (3) ------- Power Sword > --- INVENTORY (10) --- Carbon-fiber Leg Flexi-carbon Leg Improved Cryofiber Web Microactuators Improved Light Armor Plating Missile Launcher Great Axe Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads Heavy Treads > --- UTILITY ---------- Medium Storage Unit Targeting Computer Improved Propulsion Shielding Medium Reflective Plating > --- WEAPON ----------- Flak Gun Mini Smartbomb Launcher > --- INVENTORY -------- Improved Deuterium Engine Xenon Bombardment Thruster Improved Salvage Targeting Computer Beamcaster Enhanced Autogun Missile Launcher Improved Datajack Katana [Rating: 52] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Microactuators Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Reflective Plating Weapon Slug Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Slug Cannon Launcher Mini Smartbomb Launcher Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power 2 | . . 1 . . . . . . 1 Propulsion 3 | . . 1 1 1 . . . . . Utility 2 | . . . 1 1 . . . . . Weapon 1 | . . . . . . . . . 1 Parts Attached 111 | 6 3 22 35 12 6 1 8 . 18 Power 20 | 1 . 7 8 1 2 . . . 1 Engine 17 | 1 . 7 8 1 . . . . . Core 1 | . . . . . . . . . 1 Reactor 2 | . . . . . 2 . . . . Propulsion 42 | 2 1 7 14 6 1 . 1 . 10 Treads 7 | . . . . 3 1 . 1 . 2 Leg 11 | 2 1 3 . . . . . . 5 Wheel . | . . . . . . . . . . Hover 2 | . . . . . . . . . 2 Flight 22 | . . 4 14 3 . . . . 1 Utility 22 | 1 1 2 6 3 2 1 1 . 5 Device 7 | . 1 1 3 . . . . . 2 Storage 2 | 1 . 1 . . . . . . . Processor 4 | . . . 1 2 . . . . 1 Hackware 4 | . . . 2 1 . . . . 1 Protection 5 | . . . . . 2 1 1 . 1 Artifact . | . . . . . . . . . . Weapon 27 | 2 1 6 7 2 1 . 6 . 2 Energy Gun 6 | 1 . 3 . . . . 2 . . Energy Cannon 2 | . . . . . . . 1 . 1 Ballistic Gun 8 | 1 1 3 1 1 . . 1 . . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 2 | . . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 6 | . . . 4 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . 2 . . . . . . Unidentified Prototypes 5 | . . 3 . . 1 . 1 . . Parts Lost 54 | . . 6 22 5 . 1 . 1 19 Power 17 | . . 4 9 1 . . . 1 2 Propulsion 22 | . . 1 9 4 . . . . 8 Utility 8 | . . . 3 . . 1 . . 4 Weapon 7 | . . 1 1 . . . . . 5 Highest Loss Streak 12 | . . 4 7 4 . 1 . 1 12 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | 1 3 6 6 6 7 9 7 8 5 Power . | . 1 . . . . 1 . . . Propulsion . | . 1 1 1 . 1 1 . 1 . Utility 1 | . . 2 1 2 1 1 . 1 2 Weapon 2 | . . 1 1 2 3 5 4 5 2 Tool/Special . | . . . . . . . . . . Unused Backups 14 | . . 9 . . 1 . 1 . 3 Power 1 | . . 1 . . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 8 | . . 3 . . 1 . 1 . 3 Weapon 3 | . . 3 . . . . . . . Tool/Special 1 | . . 1 . . . . . . . Average Slot Usage (%) 82 | . 97 92 74 70 92 90 92 89 61 Engine 7 | . 14 20 12 6 3 . 1 7 2 Reactor 4 | . . . . . 8 15 12 4 . Treads 14 | . . . . 4 27 30 30 30 11 Leg 6 | . 28 26 . . . . . . 4 Flight 6 | . . 3 31 19 5 . . . . Device 3 | . 11 10 2 . . . . . 3 Storage 8 | . 14 11 9 7 7 7 7 7 6 Processor 5 | . . . 1 8 10 7 7 7 6 Hackware 2 | . . . 4 11 3 . . . . Protection 6 | . . . . . 8 13 15 15 4 Energy Gun 2 | . 14 9 . . . . 1 . . Energy Cannon 1 | . . . . . . . 4 . 1 Ballistic Gun 5 | . 14 11 2 4 10 7 . 7 5 Ballistic Cannon 2 | . . . . . . . 6 7 2 Slashing Weapon 1 | . . . 7 5 . . . . 2 Peak Build Rating 52 | 6 7 16 29 36 52 52 52 45 49 Average Rating 30 | 4 6 10 17 25 44 51 48 42 33 On Entrance 26 | . 6 7 8 21 33 52 52 45 38 Naked Turns . | . . . . . . . . . . Heaviest Build 67 | 11 12 28 18 27 59 60 67 55 53 Greatest Support 133 | 20 20 30 20 60 130 130 133 133 133 Greatest Overweight (x) 8 | . . 6 2 5 . . . . 8 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 8 8 10 10 10 10 10 Most Carried 10 | 2 7 10 8 8 9 9 10 8 10 Average Carried 6 | 1 3 6 6 6 7 9 7 8 5 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 Final Carried 9 | 2 5 8 7 8 9 9 8 8 7 Class Distribution -------------------- 53% | Scavenger-Mutant 21% | Mutant 7% | Scavenger-Tank 6% | Scavenger-Sprinter 6% | Hacker-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Matter Collected 1866 | 136 75 369 538 168 92 30 304 1 153 Remotely . | . . . . . . . . . . Salvage Created 2722 | . 152 646 861 150 . 226 253 . 434 Parts 173 | . 7 46 66 7 . 11 18 . 18 Haulers Intercepted 2 | . . 2 . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 12 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Combat Hostiles Destroyed 70 | . 4 18 24 2 . 2 9 . 11 Melee 18 | . . . 14 2 . . 1 . 1 Guns 35 | . 4 17 10 . . . 2 . 2 Cannons 5 | . . . . . . . 1 . 4 AOE 11 | . . . . . . 2 5 . 4 Classes Destroyed 14 | . 1 6 1 . . 3 1 . 2 Worker 3 | . . 1 . 1 . . . . 1 Builder 1 | . . . . . . . . . 1 Hauler 2 | . . 2 . . . . . . . Recycler 2 | . . . . . . 2 . . . Operator 4 | . . 1 3 . . . . . . Watcher 4 | . . 3 1 . . . . . . Swarmer 28 | . . 10 10 . . . 5 . 3 Cutter 3 | . . . 3 . . . . . . Grunt 17 | . 4 3 5 . . . 1 . 4 Duelist 2 | . . . . . . 1 . . 1 Sentry 17 | . . 5 6 2 . 1 1 . 2 Hunter 2 | . . . . . . 1 1 . . Programmer 1 | . . . . . . . . . 1 Mutant 1 | . . . . . . . 1 . . Best Kill Streak 11 | . 3 11 6 1 . 4 7 . 3 Combat Bots Only 11 | . 3 11 6 1 . 2 7 . 3 Max Kills in Single Turn 3 | . 1 2 1 1 . 1 3 . 3 Gunslinging 1 | . . 1 . . . . . . . Exploded 3 | . . . . . . 1 3 . 3 Melee 1 | . . . 1 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Hostile Shots Fired 771 | . 15 138 147 126 . 15 53 20 257 Missed 265 | . 3 42 46 42 . 7 20 6 99 Hits 506 | . 12 96 101 84 . 8 33 14 158 Melee 11 | . . . 11 . . . . . . Projectile 495 | . 12 96 90 84 . 8 33 14 158 AOE 4 | . . . . 1 . . . . 3 Critical Strikes 14 | . . 3 8 . . . . . 3 Damage Taken 6692 | . 144 976 1445 734 . 103 322 122 2846 Core 2002 | . 36 186 431 455 . . 37 . 857 Absorbed by Shields . | . . . . . . . . . . Reduced by Siege Mode 6 | . . . . . . . 6 . . Redirected to Shielding 140 | . . . . . . 50 9 . 81 Ignored by Resistances 56 | . . . . . . 2 14 5 35 Core Remaining (%) 57 | 100 85 53 21 . . . . 29 . Volleys Fired 166 | . 12 70 31 . . 5 11 . 37 Largest 3 | . 2 2 2 . . 1 2 . 3 Hottest 115 | . 70 88 50 . . 80 115 . 96 Shots Fired 291 | . 24 140 32 . . 5 19 . 71 Gun 234 | . 24 140 32 . . . 4 . 34 Cannon 48 | . . . . . . . 11 . 37 Launcher 9 | . . . . . . 5 4 . . Special . | . . . . . . . . . . Kinetic 189 | . 12 85 32 . . . 7 . 53 Thermal 93 | . 12 55 . . . . 8 . 18 Explosive 9 | . . . . . . 5 4 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | . 10 7 12 . . 16 3 . 7 Robot Miss Streak 5 | . 2 5 2 . . . 3 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . 5 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 245 | . 13 97 63 9 . 4 13 . 46 Core Hits 155 | . 10 57 29 5 . 5 15 . 34 Critical Kills 2 | . . . . . . . 1 . 1 Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 17 | . . 5 6 2 . . 2 . 2 Burn 4 | . . 4 . . . . . . . Destroy 4 | . . 1 . . . . 1 . 2 Sever 9 | . . . 6 2 . . 1 . . Melee Attacks 99 | . . . 69 21 . . 6 . 3 Impact . | . . . . . . . . . . Slashing 98 | . . . 68 21 . . 6 . 3 Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . 6 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Follow-up Attacks 2 | . . . 2 . . . . . . Damage Inflicted 6613 | . 137 1303 2008 314 . 357 659 . 1835 Guns 2451 | . 137 1294 397 . . . 63 . 560 Cannons 625 | . . . . . . . 70 . 555 Explosions 1490 | . . . 81 . . 357 370 . 682 Melee 2038 | . . . 1530 314 . . 156 . 38 Ramming 9 | . . 9 . . . . . . . Kinetic 1997 | . 47 701 397 . . . 15 . 837 Thermal 1362 | . 90 593 . . . . 118 . 561 Explosive 1207 | . . . 81 . . 357 370 . 399 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 2038 | . . . 1530 314 . . 156 . 38 Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . 10 . . . . . 3 Average Corruption 3 | . . . 10 . . . . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 5 | . . . . . . . . . 5 Message Errors 2 | . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 261 | . . . 214 . . 24 . . 23 Projectiles 2 | . . . . . . . . . 2 Explosions 55 | . . . 10 . . 24 . . 21 Melee 204 | . . . 204 . . . . . . Knockbacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 314 | . . . 105 . . 31 . . 178 Shots 4 | . . . 1 . . 1 . . 2 Rammed . | . . . . . . . . . . Targets Rammed 3 | . . 3 . . . . . . . Kicked 3 | . . 3 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 470 | . 168 470 23 3 . 210 320 . 236 Average Temperature 101 | . 76 123 7 3 . 100 127 . 79 Received Heat Transfer 1389 | . 84 276 243 186 . 6 42 12 540 Effects 10 | . . 9 . . . . 1 . . Shutdowns 3 | . . 3 . . . . . . . Interference 2 | . . 2 . . . . . . . Short Circuit 1 | . . . . . . . 1 . . Damage (major) 4 | . . 4 . . . . . . . Siege Activations 2 | . . . . . . . 2 . . Total Turns 21 | . . . . . . . 21 . . Longest Duration 14 | . . . . . . . 14 . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 3 | . . 1 . . . . . . 2 Heat Transferred 2475 | . 259 1444 . . . . 185 . 587 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Maximum Alert Level 2 | . . 1 2 1 . . . . 1 Low Security (%) 81 | 100 100 87 28 69 100 100 . . 97 Level 1 12 | . . 12 32 30 . . . . 2 Level 2 5 | . . . 39 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 488 | . 80 234 488 231 56 102 . . 214 Initial 205 | . . 3 85 205 56 . . . . Average 101 | . 29 56 297 174 10 37 . . 53 Influence Increases 2482 | . 124 507 824 243 . 122 180 . 482 Destroy 0b10 Robot/C 1460 | . 80 360 480 120 . 40 160 . 220 Destroy 0b10 Robot/NC 80 | . . 35 20 5 . 10 . . 10 Destroy Leader 372 | . 20 100 102 50 . 20 20 . 60 Allied During Kill 23 | . . . . 21 . 2 . . . Successful Hack 60 | . 24 12 . 24 . . . . . Disable Machine 105 | . . . 60 . . . . . 45 Destroy Structure 142 | . . . 27 8 . 50 . . 57 Partial Spotted 60 | . . . 45 15 . . . . . Lose Combat Pursuer 180 | . . . 90 . . . . . 90 Influence Decreases 2443 | . 114 315 575 534 160 30 228 44 443 Entered New Map 518 | . . 7 117 246 104 . 35 9 . Time Decay 1395 | . 114 248 238 238 56 20 193 35 253 Lost Part 530 | . . 60 220 50 . 10 . . 190 Squads Dispatched 22 | . 2 2 5 6 . 1 . . 6 Investigation 5 | . 1 1 1 1 . . . . 1 Extermination 2 | . . . . 1 . . . . 1 Reinforcement 11 | . 1 1 3 4 . 1 . . 1 Assault . | . . . . . . . . . . Garrison 4 | . . . 1 . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Distress Signals 3 | . . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 114 | . 5 26 42 7 . 3 9 1 21 Peak Tracking Total 12 | . 3 12 8 3 . 2 4 1 6 Tactical Retreats 9 | . . . 5 . . . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Traps Triggered 2 | . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Machines Disabled 8 | . . . 4 . . . 1 . 3 Max in Single Turn 2 | . . . 2 . . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Machines Accessed 17 | . 4 3 4 3 . . 1 . 2 Terminals 12 | . 4 3 2 2 . . . . 1 Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 50 | . 11 5 13 12 . . 6 . 3 Successful 26 | . 7 2 5 5 . . 6 . 1 Failed 24 | . 4 3 8 7 . . . . 2 Catastrophic 5 | . . 3 . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 4 | . 2 . 1 . . . 1 . . Terminals 34 | . 11 5 7 10 . . . . 1 Fabricators 2 | . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . 4 . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 21 | . 6 2 2 4 . . 6 . 1 Record 13 | . 3 2 2 . . . 6 . . Open DSF 1 | . . . . . . . . . 1 Branch Access Points 1 | . . . . 1 . . . . . Emergency Access Points 2 | . 1 . . 1 . . . . . Locate Traps 2 | . 1 . . 1 . . . . . Zone Layout 2 | . 1 . . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . Process 1 | . . . 1 . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . Terminals 1 | . 1 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 3 3 4 2 . . . . 1 Full Trace Events 6 | . 1 2 1 1 . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . 3 . . . . . Authchips . | . . . . . . . . . . Time 134 | . . . . 134 . . . . . Total Robot Build Rating 12 | . . . . 12 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 59 | . . . 59 . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . Non-combat . | . . . . . . . . . . Combat 1 | . . . 1 . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . parse_system 1 | . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 3 3 . . . Highest-Rated Group 90 | . . . . 90 90 90 . . . Highest-Rated Ally 30 | . . . . 30 30 30 . . . Total Orders 4 | . . . . 4 . . . . . FOLLOW 1 | . . . . 1 . . . . . GUARD 3 | . . . . 3 . . . . . Ally Attacks 6 | . . . . 5 . 1 . . . Total Damage 245 | . . . . 205 . 40 . . . Kills 4 | . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Active Infowar (turns) 772 | . 250 522 . . . . . . . Sensors 503 | . 250 253 . . . . . . . Structural 269 | . . 269 . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Turns Passed 4770 | 48 296 706 512 501 356 85 1188 199 879 Spaces Moved 3179 | 34 186 405 581 507 210 46 687 125 398 Core 18 | 4 . . 1 3 . . . . 10 Treads 1370 | . . . . 79 210 46 687 125 223 Legs 578 | 30 186 302 . . . . . . 60 Wheels . | . . . . . . . . . . Hover 105 | . . . . . . . . . 105 Flight 1108 | . . 103 580 425 . . . . . Fastest Speed 26 | 50 120 32 26 26 160 160 160 160 66 Average Speed 105 | 111 120 101 30 51 160 160 160 160 136 Slowest Speed 520 | 120 120 520 150 400 160 160 160 160 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . Exploration Rate (%) 36 | 4 37 34 59 11 91 2 81 28 18 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . Scrap Searched 2 | . . . . . . . 2 . . Spaces Dug 15 | . . . 3 8 . . . . 4 Terrain Destroyed 187 | . . . 31 8 . 63 31 . 54 Melee 12 | . . . 3 8 . . . . 1 Projectile 17 | . . . . . . . 4 . 13 AOE 158 | . . . 28 . . 63 27 . 40 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Total 4160 | 41 236 570 788 709 231 51 745 124 665 Wait 472 | . 31 24 47 158 . . 22 . 190 Move 3171 | 33 185 404 580 507 209 45 686 124 398 Hop . | . . . . . . . . . . Pick Up 49 | 2 3 17 9 3 5 . 3 . 7 Fast Attach 61 | 6 1 7 18 10 2 1 1 . 15 Attach 35 | . . 9 17 1 2 . . . 6 Detach 8 | . . 2 6 . . . . . . Swap 41 | . 2 11 7 5 3 . 10 . 3 Drop 54 | . 2 23 6 4 7 . 6 . 6 Fire 166 | . 12 70 31 . . 5 11 . 37 Melee 97 | . . . 67 21 . . 6 . 3 Ram . | . . . . . . . . . . Kick 3 | . . 3 . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . 3 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: Sto / Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac x2 / Low) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 345 | -10/Materials | Entered another Materials area 345 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 942 | -9/Materials | Build established: Scavenger-Mutant 991 | -9/Materials | Destroyed 11 combat bots 999 | -9/Materials | Lost 4 parts (2p1n1w) 1033 | -9/Materials | Discovered new exit (range 16) 1051 | -9/Materials | Entered another Materials area 1051 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1187 | -8/Materials | Lost 5 parts (2p2n1u) 1313 | -8/Materials | Core integrity fell below 50% 1333 | -8/Materials | Lost 7 parts (2p3n1u1w) 1533 | -8/Materials | Garrison activated, responded to threat 1547 | -8/Materials | Crushed by falling debris 1547 | -8/Materials | System corruption reached 10% 1559 | -8/Materials | Discovered new exit (range 16) 1563 | -8/Materials | Entered Factory 1563 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1578 | -7/Factory | Lost 3 parts (2p1u) 1654 | -7/Factory | Identified exit to Storage 1654 | -7/Factory | Identified exit to Lower Caves 1811 | -7/Factory | Fabricated L-41 Fighter (x3) 1891 | -7/Factory | Core integrity fell below 50% 1911 | -7/Factory | Lost 4 parts (1p3n) 2064 | -7/Factory | Sucked down chute 2064 | -7/Factory | Entered Waste 2064 | -7/Waste | The area was eerily silent 2084 | -7/Waste | Found Prototype Launcher 2124 | -7/Waste | 3 allies followed down the chute 2197 | -7/Waste | Identified Mni. Smartbomb Launcher 2390 | -7/Waste | Discovered new exit (range 13) 2420 | -7/Waste | Entered Factory 2420 | -7/Factory | Accompanied by 3 allies 2454 | -7/Factory | Discovered exit to Lower Caves (range 8) 2505 | -7/Factory | Entered Lower Caves 2506 | -7/Lower Caves | Encountered a Warlord checkpoint 2511 | -7/Lower Caves | Lost 3 allies 2576 | -7/Lower Caves | Learned location of 1 exit from Research 2576 | -7/Lower Caves | Learned Extension emergency access door positions 2576 | -7/Lower Caves | Learned Research stockpile data 2576 | -7/Lower Caves | Learned Extension garrison access intel 2695 | -7/Lower Caves | Identified exit to Lower Caves 2882 | -7/Lower Caves | Learned 12 Factory zone layouts 3318 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3358 | -7/Lower Caves | Destroyed 7 combat bots 3660 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 3693 | -7/Lower Caves | Entered another Lower Caves area 3724 | -7/Lower Caves | Discovered new exit (range 6) 3823 | -7/Lower Caves | Spotted B-75 Beast 3892 | -7/Lower Caves | Entered Factory 3892 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3893 | -6/Factory | Identified exit to Factory 3893 | -6/Factory | Identified exit to Lower Caves 4065 | -6/Factory | Found Launcher Loader 4145 | -6/Factory | Garrison activated, responded to threat 4204 | -6/Factory | Build established: Scavenger-Tank 4343 | -6/Factory | Core integrity fell below 50% 4370 | -6/Factory | Lost 12 parts (2p4n1u5w) 4569 | -6/Factory | Build established: Mutant 4702 | -6/Factory | Core integrity fell below 20% 4771 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04628_ Dropped Hvy. Plasma Cannon. 04630_ P-60 Hacker destroyed. 04634_ System corrupted: Heat flow error (+174). 04636_ Acquired Gravmag System. 04650_ Dropped Microactuators. 04651_ Acquired Imp. Hacking Suite. 04672_ S|OSYOKZJ9TWD9QWID 04675_ Acquired Xenon Bombardment Thruster. 04676_ Dropped Xenon Bombardment Thruster. 04694_ System corrupted: Substantial component data lost. 04701_ Triggered Heavy Explosive Trap. 04701_ An explosion rips through the floor. 04701_ Fusion Modulator explodes. 04705_ K-01 Serf collects debris. 04712_ Acquired Flexi-carbon Leg. 04720_ Microactuators destroyed. 04721_ System corrupted: Component data lost. 04752_ Acquired Flexi-carbon Leg. 04760_ Acquired Great Axe. 04766_ FZMYHHRONFGX39SLCD9CKPPG0UY Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????? ???????????????????????? | | ??????????????? ???????????????????????? | | ??????????????? ???????????????????????? | | ??????????????? ???????????????????????? | | ??????????????? ???????????????????????? | | ??????????????? ?????????????? ??????? | | ??????????????? ?????????????? ????? | | ??????????????# #????????????? #???? | | ??????????????# ############## #???? | | ??????????????# # # #???? | | ??????????????# # # #???? | | ??????????????# # """ """" # #???? | | ??????????????# # """ """" # #???? | | ??????????????# # """ """" # #???? | | ??????????????# # """" + +???? | | ?????????######@# # #???? | | ?????????# + """" """" # #???? | | ?????????# ## """" """" # #???? | | ?????????# ## """" """" # #???? | | ?????????# ## """" """" # #???? | | ?????#+### b ## + #???? | | ?????+ ###+########### #???? | | ?????# #?????????????# #???? | | ?????#/// // #?????????????# #???? | | ?????#/// // #?????????????# #???? | | ?????#/// g #?????????????# #???? | | ?????# #?????????????# #??"" | | ?????#! ??????????# # """ | | ?????########### #?????????# + """ | | ???????????????? #?????????# # | | ????????????????? ????????# #??## | | ?????????????????#### #?????## ##??? | | ???????????????????## #?????# #?## | | ??????????????????? ##### #?# | | ??????????????????# "" #?# | | ?????????????????? "T #?# | | ??????????????????# #?# | | ????????????????????? ##### #?# | | ?????????????????????+#?????# #?# | | ????????????????????????????####+####?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 750 Resistance: TH 15 Propulsion Shielding 66 Weapon Shielding 66 Melee Speed Boost 40 Evasion (%) 72 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Imp. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageCompanionSword Manual? 0 Play Time 00:57:40 Cumulative 21.6 hours Start 2025.05.06 @ 23:05:25 End 2025.05.07 @ 00:02:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 31 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7d013e0-e669-415a-aaf7-738817a74ae0