Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.29 @ 22:27:41 // Winter2019/RPGLIKE Player: badjay Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (351) 1755 Value Destroyed (13777) 13777 Prototype IDs (220) 4400 Alien Tech Used (0) 0 Bonus (7288) 7288 TOTAL SCORE: 33520 Bonus ------- High Alert Combat Kills 3446 Follower Combat Kills 281 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Friendly Fire -239 Cogmind --------- Core Integrity 0/600 Matter 263/300 Energy 78/100 System Corruption 8% Temperature Cool (161) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Diametric Drive > --- UTILITY (12) ----- Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Recoil Stabilizer Matter Filter Kinecellerator Improved Weapon Cycler System Mapper Ghost Barrier Quantum Router > --- WEAPON (4) ------- Immobilizer Precision Assault Rifle Precision Assault Rifle > --- INVENTORY (2) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Deuterium Engine > --- PROPULSION ------- Cooled VTOL Module Diametric Drive > --- UTILITY ---------- Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Recoil Stabilizer Matter Filter Kinecellerator Improved Weapon Cycler System Mapper Ghost Barrier Quantum Router > --- WEAPON ----------- Immobilizer Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- (None) [Rating: 131] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Cooled VTOL Module Flight Unit Cooled VTOL Module Utility Advanced Targeting Computer Device Weapon Cycler Processor Advanced Targeting Computer Hackware System Mapper Weapon Precision Assault Rifle Energy Gun EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 16 | . 2 . 5 . 4 . 3 . . . . . 1 . . . . . 1 Power 1 | . . . 1 . . . . . . . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . . . . . . Utility 11 | . . . 3 . 3 . 3 . . . . . 1 . . . . . 1 Weapon 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . Parts Attached 99 | . 8 3 13 . 12 8 33 2 7 . . 3 1 1 . . 2 . 6 Power 8 | . 1 1 3 . . . 3 . . . . . . . . . . . . Engine 8 | . 1 1 3 . . . 3 . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 19 | . 3 . 4 . 2 . 6 2 2 . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 19 | . 3 . 4 . 2 . 6 2 2 . . . . . . . . . . Utility 37 | . . 1 3 . 3 . 15 . 3 . . 3 1 1 . . 2 . 5 Device 13 | . . . . . 2 . 6 . 2 . . . 1 1 . . . . 1 Storage . | . . . . . . . . . . . . . . . . . . . . Processor 19 | . . 1 3 . 1 . 7 . 1 . . . . . . . 2 . 4 Hackware 5 | . . . . . . . 2 . . . . 3 . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 35 | . 4 1 3 . 7 8 9 . 2 . . . . . . . . . 1 Energy Gun 25 | . 4 1 3 . 7 5 4 . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . Ballistic Gun 6 | . . . . . . . 4 . 2 . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 2 1 . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 2 2 2 1 . . . 3 . . . . . . 1 Parts Lost . | . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 57 93 99 100 99 99 98 98 100 100 100 100 100 100 100 100 100 100 98 Engine 12 | . 10 16 16 18 14 13 10 11 11 11 11 11 10 10 10 10 10 10 9 Flight 14 | . 28 33 24 18 14 13 11 9 11 11 11 11 10 10 10 10 10 10 9 Device 15 | . . . . . 6 13 16 27 27 27 27 24 12 19 21 21 21 21 20 Processor 26 | . . 9 28 36 37 33 31 27 27 27 27 27 26 21 21 21 21 21 23 Hackware 4 | . . . . . . . 4 . . . . 2 15 15 15 15 15 15 15 Energy Gun 11 | . 17 33 28 27 24 25 14 5 1 . . . . . . . . . . Ballistic Gun 11 | . . . . . . . 6 11 17 22 22 22 21 21 21 21 21 21 19 Naked Turns 84 | . 84 . . . . . . . . . . . . . . . . . . Heaviest Build 46 | . 7 7 25 25 33 36 45 45 45 45 45 45 41 44 44 44 44 44 46 Greatest Support 50 | 3 8 8 32 32 37 37 45 45 50 48 48 48 48 48 48 48 48 48 50 Greatest Overweight (x) 1 | . . . . . . . 1 1 . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 2 | . . . . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Average Capacity 1 | . . . . . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Most Carried 2 | . . . . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Average Carried 1 | . . . . . 1 1 1 1 1 2 2 1 1 1 2 2 1 2 1 Final Capacity 2 | . . . . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | . . . . 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 . Class Distribution -------------------- 49% | Hacker-Sprinter 23% | Wizard-Sprinter 12% | Hacker-Mutant 10% | Commander-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Storage Commander-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Wizard-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 3906 | 200 80 30 130 . 120 104 746 . 594 102 112 134 464 106 184 80 . 188 532 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 13534 | . 308 135 988 130 1683 1973 2258 . 962 156 436 144 721 625 647 190 . 842 1336 Parts 783 | . 31 8 63 21 108 61 129 . 83 14 18 25 34 29 30 8 . 29 92 Haulers Intercepted 19 | . . . 3 . 6 1 6 . 1 . . . . 2 . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 123 | . . . . . . . . . . 14 6 . 34 . 30 8 . 31 . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 286 | . 14 6 19 5 33 28 47 . 32 8 9 4 17 7 13 5 . 15 24 Guns 260 | . 14 5 18 4 29 23 42 . 23 8 9 4 17 7 13 5 . 15 24 Cannons 11 | . . . . . . . 2 . 9 . . . . . . . . . . AOE 10 | . . . 1 1 3 4 1 . . . . . . . . . . . . Classes Destroyed 16 | . 3 1 4 . 5 . . . 1 . 1 . . . 1 . . . . Worker 5 | . . . 1 . . . 2 . . . . . . . . . . . 2 Builder 6 | . . 1 1 . 2 1 . . 1 . . . . . . . . . . Hauler 19 | . . . 3 . 6 1 6 . 1 . . . . 2 . . . . . Recycler 6 | . . . 1 . . 2 1 . . . . . . . . . . . 2 Operator 5 | . . . . . 2 . . . 1 . . . . . . . . . 2 Watcher 23 | . 1 . 3 . 3 2 4 . 2 . . . . 1 . . . . 7 Swarmer 55 | . 8 3 3 . 7 1 14 . 9 3 . . 5 1 1 . . . . Grunt 129 | . 6 2 10 3 12 18 21 . 11 4 1 . 9 2 5 3 . 9 13 Brawler 9 | . . . . . 2 1 1 . . . . . 1 1 2 . . 1 . Duelist 11 | . . . . . 1 1 2 . . . . . . 1 1 . . 4 1 Protector 2 | . . . . . 1 . 1 . . . . . . . . . . . . Sentry 48 | . . . 6 2 8 7 7 . 6 1 1 . 2 2 2 1 . 1 2 Hunter 13 | . . . . . 2 . 1 . 5 . . . . . 1 1 . . 3 Programmer 3 | . . . . . . . . . 1 . 1 . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . Enhanced Grunt 4 | . . . . . . . . . . . . 4 . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . . . 3 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . 1 . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . Butcher 3 | . . . . . . . . . . . 3 . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 15 | . 3 3 5 3 8 12 9 . 14 4 6 5 8 10 11 4 . 8 15 Combat Bots Only 11 | . 3 2 3 3 7 10 7 . 11 4 6 4 8 4 7 4 . 8 9 Max Kills in Single Turn 3 | . 1 2 2 2 3 3 3 . 2 3 1 1 2 2 2 1 . 2 2 Gunslinging 2 | . . 1 1 1 2 1 2 . 1 2 . . 1 1 1 . . 1 1 Exploded 2 | . . . 1 1 1 2 1 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . 1 . . . . . . . YI-UF0 (-10/Mines) Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Damage Taken 8936 | . 353 411 703 97 827 1077 1188 . 751 132 89 499 303 16 199 251 . 304 1736 Core 7263 | . 302 331 584 78 662 884 943 . 608 109 70 405 249 12 158 203 . 243 1422 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Core 5771 | . 141 255 409 62 561 668 811 . 470 79 58 362 197 12 143 165 . 225 1153 Core Remaining (%) 87 | 100 . 56 . 100 . 67 . . . . . . 100 . . . . 100 . Volleys Fired 568 | . 47 20 52 8 59 41 81 . 65 9 14 14 28 12 23 10 . 21 64 Largest 4 | . 2 2 3 3 4 4 4 . 4 4 4 4 4 4 4 4 . 4 4 Hottest 195 | . 80 80 135 135 195 195 195 . 132 112 112 112 112 112 112 112 . 112 164 Shots Fired 1899 | . 52 40 120 24 185 152 320 . 230 36 56 55 112 48 92 40 . 84 253 Gun 1847 | . 52 40 120 24 185 148 309 . 193 36 56 55 112 48 92 40 . 84 253 Cannon 52 | . . . . . . 4 11 . 37 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1122 | . . . . . . 4 115 . 230 36 56 55 112 48 92 40 . 84 250 Thermal 98 | . . . . . . . 98 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 679 | . 52 40 120 24 185 148 107 . . . . . . . . . . . 3 Robot Hit Streak 75 | . 14 20 27 28 75 48 39 . 40 19 29 23 55 47 61 17 . 34 44 Robot Miss Streak 5 | . 5 2 2 1 1 2 2 . 4 1 2 1 2 . 1 2 . 2 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 66 | . . 1 5 1 8 5 10 . 3 4 . 1 9 2 2 1 . 8 6 Max Gunslinging Chain 3 | . . 1 1 1 2 1 3 . 1 2 . 1 2 1 1 1 . 1 1 Shots Hit Robots 1464 | . 33 32 94 19 156 110 238 . 165 30 43 53 89 36 71 30 . 73 192 Core Hits 790 | . 19 10 61 11 112 79 129 . 64 16 21 26 38 19 31 13 . 41 100 Critical Hits 72 | . . . . . 1 2 6 . 14 1 3 2 7 2 4 4 . 7 19 Critical Kills 26 | . . . . . . 2 2 . 5 1 . 1 2 2 . . . 2 9 Critical Parts Destroyed 34 | . . . . . 1 . 2 . 6 . 2 . 4 . 2 3 . 5 9 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30664 | . 467 451 1716 296 3148 2770 5112 . 3394 538 936 969 1835 796 1446 617 . 1678 4495 Guns 27279 | . 467 341 1485 261 2531 2002 4277 . 2605 538 936 969 1835 796 1446 617 . 1678 4495 Cannons 1055 | . . . . . . . 266 . 789 . . . . . . . . . . Explosions 2330 | . . 110 231 35 617 768 569 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 18056 | . . . . . . . 1354 . 3394 538 936 969 1835 796 1446 617 . 1678 4493 Thermal 3703 | . . 110 231 35 617 561 2149 . . . . . . . . . . . . Explosive 207 | . . . . . . 207 . . . . . . . . . . . . . Electromagnetic 8698 | . 467 341 1485 261 2531 2002 1609 . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . 1 1 1 1 1 . . . . . 7 Average Corruption 1 | . . . . . . . . . 1 1 1 1 1 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 23 | . . . . . . . . . 7 . 1 1 1 . . . . . 13 Message Errors 3 | . . . . . . . . . . . . 1 . . . . . . 2 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . 1 . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . 4 . . . 1 . . . . . . Targeting Errors 9 | . . . . . . . . . 1 . 1 . . . . . . . 7 Weapon Failures 2 | . . . . . . . . . 1 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 113 | . . . . . . 68 8 . 37 . . . . . . . . . . Projectiles 45 | . . . . . . . 8 . 37 . . . . . . . . . . Explosions 68 | . . . . . . 68 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . 1 . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . 1 . 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 646 | . . . 78 7 242 297 22 . . . . . . . . . . . . Shots 17 | . . . 2 1 7 6 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 439 | . 140 192 350 90 300 439 428 . 224 85 106 310 246 133 204 233 . 315 377 Average Temperature 93 | . 42 89 82 44 88 149 97 . 58 40 41 156 93 54 76 96 . 132 119 Received Heat Transfer 2130 | . 78 45 264 51 216 369 360 . 150 72 . 66 108 . 18 60 . 117 156 Effects 6 | . . . 1 . . 1 2 . . . . . . . . . . 1 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . 1 . . . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . 2 . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . 1 . . 1 1 2 . . . . . . . . . . . . Combat Hostiles 5 | . . 1 . . 1 1 2 . . . . . . . . . . . . Parts Fried 48 | . 1 . 6 2 20 5 12 . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 1 . . 1 7 . . . . . . . . . . . . Heat Transferred 5201 | . . 150 350 50 750 550 3351 . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 25 | . . 1 4 1 8 7 4 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 1926 | . 456 179 620 198 1096 948 1926 719 1599 . . . . 309 . . . . 849 Average Influence 610 | . 201 109 265 109 536 686 1102 693 1009 . . . . 177 . . . . 384 Maximum Alert Level 5 | . 2 . 2 . 3 3 5 3 4 . . . . 1 . . . . 3 Low Security (%) 24 | 100 51 100 46 100 21 . . . . . . . . 60 . . . . 11 Level 1 16 | . 40 . 25 . 16 4 1 . . . . . . 39 . . . . 54 Level 2 22 | . 8 . 27 . 28 51 16 74 28 . . . . . . . . . 14 Level 3 20 | . . . . . 33 44 27 25 27 . . . . . . . . . 18 Level 4 16 | . . . . . . . 52 . 43 . . . . . . . . . . Level 5 . | . . . . . . . 1 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 3 . 3 . 4 4 8 . 4 . . . 1 . . . . . 10 Investigation 13 | . 2 . 2 . 1 3 1 . 2 . . . 1 . . . . . 1 Extermination . | . . . . . . . . . . . . . . . . . . . . Reinforcement 10 | . 1 . 1 . 2 . 4 . 2 . . . . . . . . . . Assault 4 | . . . . . 1 . 2 . . . . . . . . . . . 1 Garrison 5 | . . . . . . 1 1 . . . . . . . . . . . 3 Intercept 5 | . . . . . . . . . . . . . . . . . . . 5 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 12 | . 1 . 3 . 1 . 2 . . . . . . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 367 | . 26 8 30 5 41 39 60 5 38 7 8 3 14 7 12 5 . 16 43 Peak Tracking Total 9 | . 5 3 7 3 7 6 5 6 3 4 5 3 8 3 7 3 . 9 8 Tactical Retreats 10 | . 3 1 1 . . 3 . . 2 . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 10 | . 2 1 . . . 1 5 . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 20 | . . . 1 . 3 7 3 . 2 1 . . 1 2 . . . . . Max in Single Turn 2 | . . . 1 . 2 2 1 . 1 1 . . 1 1 . . . . . Garrison Access 9 | . . . . . 1 1 2 . 4 . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 88 | . 7 1 9 . 9 13 16 . 15 . . 4 1 1 . . . . 12 Terminals 63 | . 7 . 9 . 8 12 10 . 8 . . . 1 1 . . . . 7 Fabricators 5 | . . . . . . . 2 . 1 . . . . . . . . . 2 Repair Stations 2 | . . . . . . . 1 . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 Garrison Access 10 | . . . . . 1 1 2 . 4 . . . . . . . . . 2 Total Hacks 567 | . 50 1 74 . 67 73 88 . 67 . . 23 9 9 . . . . 106 Successful 356 | . 32 1 45 . 45 43 52 . 38 . . 23 9 7 . . . . 61 Failed 207 | . 17 . 28 . 21 29 36 . 29 . . . . 2 . . . . 45 Catastrophic 18 | . 2 . 5 . 1 3 1 . 2 . . . . . . . . . 4 Database Lockouts 5 | . 1 . 1 . 2 1 . . . . . . . . . . . . . Manual 324 | . 40 . 58 . 48 43 35 . 24 . . . . 6 . . . . 70 Terminals 453 | . 50 . 74 . 65 72 65 . 42 . . . 9 9 . . . . 67 Fabricators 36 | . . . . . . . 13 . 4 . . . . . . . . . 19 Repair Stations 7 | . . . . . . . 2 . 5 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . . . . . 5 . 7 . . . . . . . . . 10 Garrison Access 25 | . . . . . 2 1 3 . 9 . . . . . . . . . 10 Terminal Hacks 197 | . 24 1 22 . 26 26 24 . 14 . . 23 9 4 . . . . 24 Record 24 | . . . . . 1 . . . . . . 11 9 . . . . . 3 Part Schematic 21 | . . . . . . 3 5 . . . . 5 . . . . . . 8 Robot Schematic 7 | . . . . . . 2 . . 1 . . 4 . . . . . . . Robot Analysis 2 | . 1 . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 37 | . 12 . 3 . 13 4 . . 1 . . 3 . . . . . . 1 Open Door 2 | . . 1 . . . 1 . . . . . . . . . . . . . Level Access Points 7 | . 1 . 1 . 1 . 2 . . . . . . 1 . . . . 1 Branch Access Points 7 | . 1 . 1 . 1 . 2 . . . . . . 1 . . . . 1 Emergency Access Points 2 | . . . . . 1 . . . 1 . . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . . . Terminal Index 6 | . 1 . 1 . 1 1 1 . 1 . . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . 1 . 1 . . . . . . . . . . Alert Level 21 | . 4 . 5 . . 3 2 . 2 . . . . 1 . . . . 4 Unreport Threat 19 | . 1 . 4 . . 4 3 . 3 . . . . 1 . . . . 3 Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . Recall Investigation 3 | . . . 1 . 1 1 . . . . . . . . . . . . . Recall Reinforcements 3 | . 2 . 1 . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 12 | . 1 . 2 . 2 1 3 . 2 . . . . . . . . . 1 Registered Components 5 | . . . 1 . 1 1 1 . 1 . . . . . . . . . . Registered Prototypes 4 | . . . . . 1 1 1 . . . . . . . . . . . 1 Zone Layout 9 | . . . 2 . 2 2 1 . 1 . . . . . . . . . 1 Fabricator Hacks 18 | . . . . . . . 9 . 2 . . . . . . . . . 7 Load Schematic 9 | . . . . . . . 5 . 1 . . . . . . . . . 3 Build 9 | . . . . . . . 4 . 1 . . . . . . . . . 4 Repair Station Hacks 4 | . . . . . . . 2 . 2 . . . . . . . . . . Scan Component 2 | . . . . . . . 1 . 1 . . . . . . . . . . Repair 2 | . . . . . . . 1 . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . . . . . 4 . 5 . . . . . . . . . 8 Insert Component 6 | . . . . . . . 2 . 2 . . . . . . . . . 2 Analyze 11 | . . . . . . . 2 . 3 . . . . . . . . . 6 Garrison Access Hacks 9 | . . . . . 1 1 2 . 4 . . . . . . . . . 1 Seal Access 9 | . . . . . 1 1 2 . 4 . . . . . . . . . 1 Unauthorized Hacks 268 | . 19 . 54 . 43 37 24 . 31 . . . . 6 . . . . 54 Terminals 102 | . 8 . 23 . 18 16 11 . 9 . . . . 3 . . . . 14 Track 42 | . 3 . 7 . 8 9 7 . 2 . . . . 1 . . . . 5 Assimilate 9 | . . . 3 . 1 . . . 3 . . . . . . . . . 2 Botnet 28 | . 3 . 5 . 4 4 3 . 4 . . . . 1 . . . . 4 Disrupt 14 | . 1 . 5 . 4 2 . . . . . . . . . . . . 2 Operators 9 | . 1 . 3 . 1 1 1 . . . . . . 1 . . . . 1 Fabricators 6 | . . . . . . . . . 2 . . . . . . . . . 4 Report 1 | . . . . . . . . . . . . . . . . . . . 1 Prioritize 3 | . . . . . . . . . 1 . . . . . . . . . 2 Siphon 1 | . . . . . . . . . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 2 Reprogram 1 | . . . . . . . . . . . . . . . . . . . 1 Watchers 1 | . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 61 | . 5 . 7 . 6 11 12 . 9 . . . 1 . . . . . 10 Full Trace Events 8 | . . . 1 . . 2 1 . 2 . . . 1 . . . . . 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . 2 . . 1 . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . 3 6 . 2 . . 5 . . . . . . 9 Parts Built 10 | . . . . . . . 7 . 1 . . . . . . . . . 2 Matter 1629 | . . . . . . . 672 . 252 . . . . . . . . . 705 Time 557 | . . . . . . . 167 . 134 . . . . . . . . . 256 Total Part Build Rating 47 | . . . . . . . 26 . 4 . . . . . . . . . 17 Parts Repaired 2 | . . . . . . . 1 . 1 . . . . . . . . . . Time 126 | . . . . . . . 64 . 62 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 2 . 2 . . . . . . . . . 2 Part Schematics Acquired 6 | . . . . . . . 2 . 2 . . . . . . . . . 2 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . . . . . . . . Programmers 1 | . . . . . . . . . 1 . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 2 . . . 2 . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . 2 Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 28 | . . . 3 3 . 10 . 1 2 . 2 . . . 2 . . 2 3 Largest Group 10 | . . . 2 4 2 10 10 1 1 1 3 3 . . 2 2 2 4 4 Highest-Rated Group 173 | . . . 19 50 26 173 173 16 26 26 82 82 . . 60 60 60 138 118 Highest-Rated Ally 49 | . . . 10 16 16 29 29 16 26 26 31 31 . . 30 30 30 49 30 Total Orders 17 | . . . 4 2 . 3 . . . 2 2 2 . . . . . . 2 STAY 2 | . . . . 1 . 1 . . . . . . . . . . . . . GOTO 7 | . . . 2 . . 1 . . . 1 1 1 . . . . . . 1 FOLLOW 8 | . . . 2 1 . 1 . . . 1 1 1 . . . . . . 1 Ally Attacks 110 | . . . . 10 3 10 50 9 . . . 2 . . . . . 5 21 Total Damage 1635 | . . . . 109 16 169 600 117 . . . 46 . . . . . 128 450 Kills 12 | . . . . 1 . 2 7 . . . . . . . . . . 1 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total 117 | . 1 . . . . 1 . . . . . 115 . . . . . . . Derelict Logs Recovered 11 | . . 1 . 2 . . . . . 1 2 . . . 2 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 8050 | 14 434 296 602 284 729 562 1116 43 881 379 514 129 233 103 250 221 309 220 731 Spaces Moved 14379 | 28 568 610 813 664 1156 863 1884 112 1666 1083 1213 155 393 205 487 535 594 276 1074 Core 213 | 28 160 . . . . . . . . . . . . . . . . . 25 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 14166 | . 408 610 813 664 1156 863 1884 112 1666 1083 1213 155 393 205 487 535 594 276 1049 Fastest Speed 27 | 50 37 37 32 32 32 32 32 32 27 29 29 29 29 29 29 29 29 29 27 Average Speed 31 | 50 41 37 34 32 32 32 32 32 29 29 29 29 29 29 29 29 29 29 30 Slowest Speed 110 | 50 50 37 37 32 32 32 100 100 32 29 29 29 29 29 29 29 29 29 110 Overloaded Moves 54 | . . . . . . . . . 44 . . . . . . . . . 10 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 198 | . 5 9 22 14 12 28 50 . 20 2 2 . . 1 . 1 . . 32 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 3 88 98 64 95 86 94 48 74 33 98 99 74 54 8 62 75 75 54 24 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 34 | . . 1 . . . . . . . 1 1 28 1 . 1 . 1 . . Known Exits Taken 11 | . 1 1 1 1 1 1 . . 1 . . . 1 1 . 1 . 1 . Unknown Exits Taken 6 | 1 . . . . . . . . . 1 1 1 . . 1 . 1 . . Scrap Searched 19 | . . 2 . 2 . . . . . 3 5 . . . 4 2 . 1 . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 156 | . . 9 15 3 22 49 48 . 10 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 10 | . . . . . . . . . 10 . . . . . . . . . . AOE 146 | . . 9 15 3 22 49 48 . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 16618 | 27 706 629 1000 703 1389 1042 2170 117 1910 1128 1344 210 455 224 551 583 730 373 1327 Wait 1215 | . 66 2 93 36 116 98 107 1 127 29 111 10 16 5 31 18 131 56 162 Move 13993 | 27 557 591 768 637 1131 808 1800 111 1625 1078 1208 154 392 202 486 532 593 275 1018 Hop 170 | . 5 9 22 12 12 26 34 . 20 2 2 . . 1 . 1 . . 24 Pick Up 23 | . . . . 3 2 . 3 1 3 1 . 2 1 2 1 2 2 . . Fast Attach 66 | . 8 3 8 . 10 4 22 2 5 . . 1 . . . . . . 3 Attach 11 | . . . . . 2 . 7 . 1 . . . 1 . . . . . . Detach 7 | . . . . . . 1 4 1 1 . . . . . . . . . . Swap 22 | . . . 5 . . 4 4 . 1 . . 2 . 1 . . 2 . 3 Drop 64 | . 1 . 8 1 8 4 20 1 7 1 . 3 . 1 1 2 2 . 4 Fire 568 | . 47 20 52 8 59 41 81 . 65 9 14 14 28 12 23 10 . 21 64 Melee . | . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . . . . . . . . . . Rewire 29 | . . . . . . 16 . . . . 5 . . . 2 . . 6 . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 432 | . 22 4 44 6 49 40 70 . 55 8 4 24 17 . 7 18 . 15 49 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / Upp x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 15 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Identified exit to Mines 23 | -10/Materials | Identified exit to Materials 124 | -10/Materials | Upgraded with Propulsion slot (x1) 274 | -10/Materials | Central database locked down 335 | -10/Materials | Build established: Hacker-Mutant 380 | -10/Materials | Reached level 2 394 | -10/Materials | Upgraded with Weapon slot (x1) 449 | -10/Materials | Entered Mines 467 | -10/Mines | Learned location of Mines (-9) 564 | -10/Mines | Discovered exit to Materials (range 4) 569 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 621 | -10/Mines | Found a hidden stash of uninstalled traps 667 | -10/Mines | Destroyed YI-UF0 672 | -10/Mines | Discovered exit to Materials (range 12) 745 | -10/Mines | Entered Materials 747 | -9/Materials | Reached level 3 777 | -9/Materials | Core integrity fell below 50% 787 | -9/Materials | Reached level 4 888 | -9/Materials | Identified exit to Mines 962 | -9/Materials | Identified exit to Materials 985 | -9/Materials | Upgraded with Utility slot (x3) 1028 | -9/Materials | Reached level 5 1066 | -9/Materials | Upgraded with Power slot (x1) 1066 | -9/Materials | Upgraded with Weapon slot (x1) 1092 | -9/Materials | Central database locked down 1347 | -9/Materials | Entered Mines 1347 | -9/Mines | Accompanied by 1 ally 1348 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1349 | -9/Mines | Reached level 6 1397 | -9/Mines | Discovered exit to Materials (range 8) 1417 | -9/Mines | Build established: Hacker-Sprinter 1455 | -9/Mines | Learned Materials stockpile data 1459 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1469 | -9/Mines | Discovered exit to Materials (range 9) 1471 | -9/Mines | Assembled infested the area 1541 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1543 | -9/Mines | Learned Materials emergency access door positions 1631 | -9/Mines | Entered Materials 1631 | -8/Materials | Accompanied by 2 allies 1633 | -8/Materials | Reached level 7 1636 | -8/Materials | Upgraded with Utility slot (x1) 1667 | -8/Materials | Discovered new exit (range 7) 1756 | -8/Materials | Identified exit to Storage 1756 | -8/Materials | Identified exit to Factory 1763 | -8/Materials | Central database locked down 1789 | -8/Materials | Reached level 8 1799 | -8/Materials | Upgraded with Utility slot (x1) 2031 | -8/Materials | First assault squad dispatched 2033 | -8/Materials | Reached level 9 2056 | -8/Materials | Destroyed 7 combat bots 2134 | -8/Materials | Destroyed 7 combat bots 2166 | -8/Materials | Reached level 10 2200 | -8/Materials | Upgraded with Weapon slot (x1) 2294 | -8/Materials | Upgraded with Utility slot (x1) 2360 | -8/Materials | Entered Storage 2362 | -8/Storage | Reached level 11 2511 | -8/Storage | Garrison activated, responded to threat 2511 | -8/Storage | Reached level 12 2586 | -8/Storage | Destroyed 10 combat bots 2624 | -8/Storage | Discovered exit to Factory (range 16) 2670 | -8/Storage | Core integrity fell below 50% 2716 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2839 | -8/Storage | Used back door to open Recycling access 2839 | -8/Storage | Discovered new exit (range 5) 2851 | -8/Storage | Central database locked down 2859 | -8/Storage | Reached level 13 2922 | -8/Storage | Entered Factory 2922 | -7/Factory | Accompanied by 10 allies 2924 | -7/Factory | Reached level 14 2928 | -7/Factory | Identified exit to Factory 2932 | -7/Factory | Discovered new exit (range 6) 2996 | -7/Factory | Upgraded with Utility slot (x2) 3019 | -7/Factory | Build established: Commander-Sprinter 3086 | -7/Factory | Reached level 15 3215 | -7/Factory | Garrison activated, responded to threat 3415 | -7/Factory | Reached level 16 3427 | -7/Factory | Identified exit to Lower Caves 3442 | -7/Factory | Upgraded with Utility slot (x1) 3455 | -7/Factory | Destroyed 7 combat bots 3658 | -7/Factory | Repaired Broken Cld. Ion Engine? 3722 | -7/Factory | First assault squad dispatched 3754 | -7/Factory | Fabricated Target Analyzer? 3766 | -7/Factory | Fabricated Imp. Core Analyzer (x1) 3798 | -7/Factory | Fabricated Recoil Stabilizer? 3811 | -7/Factory | Fabricated Matter Filter (x2) 3845 | -7/Factory | Build established: Hacker-Sprinter 3932 | -7/Factory | Reached level 17 4021 | -7/Factory | Local fabrication network quarantined 4038 | -7/Factory | Manually triggered Chute Trap 4038 | -7/Factory | Sucked down chute 4038 | -7/Factory | Entered Waste 4038 | -7/Waste | Met up with 1 ally sucked down the chute earlier 4041 | -7/Waste | Spotted C-40 Crusher 4045 | -7/Waste | Spotted C-40 Crusher 4064 | -7/Waste | Spotted C-40 Crusher 4069 | -7/Waste | Spotted C-40 Crusher 4070 | -7/Waste | Spotted C-40 Crusher 4074 | -7/Waste | Spotted C-40 Crusher 4075 | -7/Waste | Discovered new exit (range 13) 4081 | -7/Waste | Entered Factory 4089 | -7/Factory | Discovered exit to Lower Caves (range 15) 4287 | -7/Factory | Destroyed 11 combat bots 4302 | -7/Factory | Discovered exit to Factory (range 13) 4404 | -7/Factory | Repaired Broken Diametric Drive 4534 | -7/Factory | Fabricated Prc. Assault Rifle? 4577 | -7/Factory | Local fabrication network quarantined 4962 | -7/Factory | Entered Lower Caves 4962 | -7/Lower Caves | Accompanied by 1 ally 5069 | -7/Lower Caves | Discovered new exit (range 3) 5128 | -7/Lower Caves | Learned location of Zion (-6) 5142 | -7/Lower Caves | Attracted the attention of an 0b10 base 5172 | -7/Lower Caves | Reached level 18 5341 | -7/Lower Caves | Entered another Lower Caves area 5341 | -7/Lower Caves | Accompanied by 1 ally 5375 | -7/Lower Caves | Discovered exit to Factory (range 11) 5417 | -7/Lower Caves | Attacked by a faux Warlord 5558 | -7/Lower Caves | Learned location of 1 exit from Factory 5617 | -7/Lower Caves | Discovered new exit (range 17) 5702 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5855 | -7/Lower Caves | Entered Data Miner 5855 | -7/Data Miner | Accompanied by 3 allies 5855 | -7/Data Miner | Discovered new exit (range 7) 5860 | -7/Data Miner | Met Data Miner 5866 | -7/Data Miner | Learned location of Section 7 (-2) 5866 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5871 | -7/Data Miner | Received God Mode back door access code from Data Miner 5875 | -7/Data Miner | Destroyed Data Miner 5877 | -7/Data Miner | Interfaced with the Data Conduit 5905 | -7/Data Miner | Core integrity fell below 50% 5962 | -7/Data Miner | Found Prototype Hackware 5963 | -7/Data Miner | Found Prototype Hackware 5965 | -7/Data Miner | Found Prototype Hackware 5965 | -7/Data Miner | Identified System Mapper 5967 | -7/Data Miner | Identified Ghost Barrier 5968 | -7/Data Miner | Identified Quantum Router 5984 | -7/Data Miner | Entered Proximity Caves 6034 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6100 | -6/Proximity Caves | Destroyed 8 combat bots 6104 | -6/Proximity Caves | Reached level 19 6113 | -6/Proximity Caves | Upgraded with Utility slot (x1) 6114 | -6/Proximity Caves | Learned location of 1 exit from Research 6114 | -6/Proximity Caves | Learned Factory emergency access door positions 6114 | -6/Proximity Caves | Learned Research stockpile data 6114 | -6/Proximity Caves | Learned Research terminal intel 6114 | -6/Proximity Caves | Learned Extension terminal intel 6168 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6176 | -6/Proximity Caves | Spotted B-75 Beast 6193 | -6/Proximity Caves | Destroyed 7 combat bots 6214 | -6/Proximity Caves | Discovered exit to Factory (range 8) 6217 | -6/Proximity Caves | Entered Factory 6218 | -6/Factory | Identified exit to Factory 6220 | -6/Factory | Loaded intel: 261 machine locations 6230 | -6/Factory | Identified exit to Lower Caves 6230 | -6/Factory | Identified exit to Extension 6270 | -6/Factory | Build established: Wizard-Sprinter 6320 | -6/Factory | Entered Lower Caves 6322 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6336 | -6/Lower Caves | Spotted B-75 Beast 6362 | -6/Lower Caves | Destroyed B-75 Beast 6376 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6391 | -6/Lower Caves | Reached level 20 6416 | -6/Lower Caves | Learned Factory terminal intel 6424 | -6/Lower Caves | Destroyed 7 combat bots 6525 | -6/Lower Caves | Discovered new exit (range 9) 6570 | -6/Lower Caves | Entered another Lower Caves area 6570 | -6/Lower Caves | Accompanied by 2 allies 6572 | -6/Lower Caves | Discovered exit to Factory (range 12) 6627 | -6/Lower Caves | Learned location of 1 exit from Factory 6689 | -6/Lower Caves | Identified exit to Zion 6774 | -6/Lower Caves | Encountered a Warlord checkpoint 6791 | -6/Lower Caves | Entered Zion 6791 | -6/Zion | Accompanied by 2 allies 6803 | -6/Zion | Found Exp. Core Analyzer 6809 | -6/Zion | Found Faulty Exp. Target Analyzer 6810 | -6/Zion | Found Faulty Exp. Armor Integrity Analyzer 6860 | -6/Zion | Learned Factory emergency access door positions 6967 | -6/Zion | Discovered new exit (range 11) 7100 | -6/Zion | Entered Proximity Caves 7100 | -5/Proximity Caves | Accompanied by 2 allies 7104 | -5/Proximity Caves | Learned 4 Factory zone layouts 7128 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7144 | -5/Proximity Caves | Reached level 21 7185 | -5/Proximity Caves | Destroyed 8 combat bots 7262 | -5/Proximity Caves | Discovered exit to Factory (range 14) 7320 | -5/Proximity Caves | Entered Factory 7320 | -5/Factory | Accompanied by 3 allies 7321 | -5/Factory | Identified exit to Factory 7322 | -5/Factory | Reached level 22 7323 | -5/Factory | Upgraded with Utility slot (x1) 7324 | -5/Factory | Loaded intel: 252 machine locations 7325 | -5/Factory | Loaded intel: 20 terminal locations 7341 | -5/Factory | Identified exit to Upper Caves 7388 | -5/Factory | Garrison activated, responded to threat 7515 | -5/Factory | Intercept squad dispatched 7524 | -5/Factory | Spotted Tracker 7537 | -5/Factory | Destroyed Tracker 7542 | -5/Factory | Found Exp. Targeting Computer 7544 | -5/Factory | Spotted Combat Programmer 7560 | -5/Factory | Destroyed Combat Programmer 7670 | -5/Factory | Destroyed 9 combat bots 7771 | -5/Factory | Fabricated Exp. Target Analyzer (x1) 7860 | -5/Factory | Fabricated Exp. Armor Integrity Analyzer? 7915 | -5/Factory | Local fabrication network quarantined 7920 | -5/Factory | First assault squad dispatched 7982 | -5/Factory | Intercept squad dispatched 7990 | -5/Factory | Spotted Tracker 7990 | -5/Factory | Spotted Tracker 7994 | -5/Factory | Destroyed Tracker 7997 | -5/Factory | Destroyed Tracker 8003 | -5/Factory | Found Prototype Energy Gun 8003 | -5/Factory | Identified Immobilizer 8016 | -5/Factory | Found Exp. Targeting Computer 8036 | -5/Factory | Spotted Combat Programmer 8043 | -5/Factory | Core integrity fell below 50% 8043 | -5/Factory | Spotted Combat Programmer 8048 | -5/Factory | Core integrity fell below 20% 8051 | -5/Factory | Destroyed by Combat Programmer with EMDS Last Messages --------------- 08044_ U-05 Engineer builds a Wall. 08044_ Penetrated by EMDS Slug. 08044_ Scanalyzer disabled. 08045_ System corrupted: Matter fused (-9). 08046_ System corrupted: Prc. Assault Rifle jammed. 08046_ System corrupted: Prc. Assault Rifle targeting data glitched. 08046_ Penetrated by EMDS Slug. 08047_ C-30 ARC bursts open, deploying its payload. 08047_ G-67 Veteran unfolds itself. 08047_ G-50 Soldier unfolds itself. 08047_ E-15 Imp unfolds itself. 08048_ Cld. Deuterium Engine blown off. 08048_ Cld. VTOL Module blown off. 08048_ Prc. Assault Rifle blown off. 08048_ Cld. Ion Engine blown off. 08048_ E-15 Imp destroyed. 08048_ U-05 Engineer lays Concrete. 08048_ Penetrated by EMDS Slug. 08049_ U-05 Engineer lays Concrete. 08051_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ????? ???????????????"?""?????????? | | ???????? ??????????????"R""?????????? | | #?????????? #########??????????????""""?????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????"""?"""?"""?????????????????????w? | | ???????????????"""?"""?"""??????????????????????? | | ???????????????"""?"""?"""????"""?"""?"""?"""?""" | | ???????????????????????????? ?"""?"""?"""?"""?""" | | ???????????????????????????? """?"""?"""?"""?""" | | ????????????????????######## ?????????????????? | | ???????????????????? """?"""?"""?"""?""" | | ????????????????????? m """?"""?"""?"""?""" | | ????????????????????? """ """?"""?"""?""" | | ????????????????????? ??????????????? | | +????????????????????? /??????????????? | | ?#??####+#+############ ??????????????? | | ?#??# "" #????# ^ ?????????????? | | ?#??# ""S ###### """""""""???????????? | | ?#??# "" + ??????????????? | | ?#??# """ ### ##u """""""""???????????? | | +#### """ # ?????????????????? | | !+ """ # ???????????????????? | | "" # # ######+####+#+????????? | | "" #! """ """ !# =*% ??????? | | "" # """ """ #p/[[= @ " """?"""?+??? | | # """ """gl%p=%* # ""S"" """?"""????? | | ! [# #g #?""?""????"""?"""????? | | ##### # #?????????????????????? | | ????############## #?????????????????????? | | ?????????????????##### #####?????????????????????? | | ?????????????????????###?????????????????????????? | | ?#####################???????????????????????????? | | ? # #???????????????????????????? | | ? """ # #####???????????????????????? | | ? """ # ## ??????????????+????????? | | ? """ # ## ?"""???????????????????? | | "T"" ####+####### ?"""???????????????????? | | """" + + ??R"??????"""??????????? | | ?###+####+### ##### ?"""?+????"""??????????? | | ?## ## #???# ??????????"""??????????? | | ?????????????????????????????????????""??????????? | | ?????????????????????????????????????""??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?"""?????????????????????????????????????????????? | | """"?????????????????????????????????????????????? | | """"?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?"""?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 27 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 19 Terrain Scan Density 10 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 38 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 60 Item Schematics ----------------- Gatling Laser | -8/Storage | Hacked Hacking Suite | -8/Storage | Hacked Target Analyzer | -8/Storage | Hacked Hvy. Flak Cannon | -7/Factory | Hacked Matter Filter | -7/Factory | Hacked Recoil Stabilizer | -7/Factory | Hacked Imp. Core Analyzer | -7/Factory | Hacked Prc. Assault Rifle | -7/Factory | Scanalyzed Cld. Deuterium Engine | -7/Factory | Scanalyzed Adv. Hacking Suite | -7/Factory | Scanalyzed Diametric Drive | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Imp. Kinecellerator | -5/Factory | Hacked Imp. Weapon Cycler | -5/Factory | Hacked Recoil Nullifier | -5/Factory | Hacked Cld. Cesium-ion Thruster | -5/Factory | Hacked Enh. Force Lance | -5/Factory | Hacked Prc. Matter Filter | -5/Factory | Hacked Cld. Nuclear Pulse Thruster | -5/Factory | Hacked Exp. Armor Integrity Analyzer | -5/Factory | Scanalyzed Exp. Target Analyzer | -5/Factory | Scanalyzed Robot Schematics ------------------ G-34 Mercenary | -8/Storage | Hacked G-47 Trooper | -8/Storage | Hacked S-27 Virus | -7/Factory | Hacked G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Target Analyzer | x2 | -7/Factory Imp. Core Analyzer | x1 | -7/Factory Recoil Stabilizer | x2 | -7/Factory Matter Filter | x2 | -7/Factory Prc. Assault Rifle | x1 | -7/Factory Exp. Target Analyzer | x1 | -5/Factory Exp. Armor Integrity Analyzer | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Levels Raised 21 | . 1 . 3 1 4 3 4 . . 1 . . 1 . 1 . . 1 1 XP Earned 35924 | 3000 1768 1100 4318 1234 6266 3358 6059 46 1151 278 145 374 1243 861 554 274 118 1745 2032 XP Spent 33060 | . 4000 . 4910 750 6700 . 9100 . 900 . . . 3200 . . . . . 3500 Upgrades 38 | . 9 . 12 2 5 . 5 . 3 . . . 1 . . . . . 1 Power Slot 1 | . . . 1 . . . . . . . . . . . . . . . . Propulsion Slot 1 | . 1 . . . . . . . . . . . . . . . . . . Utility Slot 11 | . . . 3 . 3 . 3 . . . . . 1 . . . . . 1 Weapon Slot 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . Heat Dissipation 3 | . . . 3 . . . . . . . . . . . . . . . . Mass Support 7 | . . . 4 . 1 . 2 . . . . . . . . . . . . Inventory Capacity 2 | . . . . 2 . . . . . . . . . . . . . . . Sight Range 3 | . . . . . . . . . 3 . . . . . . . . . . Ranged Accuracy 2 | . 2 . . . . . . . . . . . . . . . . . . Hack Attack % 2 | . 2 . . . . . . . . . . . . . . . . . . Hack Defense % 3 | . 3 . . . . . . . . . . . . . . . . . . Protomatter Created 6445 | . 195 79 337 138 648 338 895 . 732 212 223 293 358 117 354 204 . 347 975 Integrity Restored 8197 | . 377 68 928 101 864 802 1367 . 938 132 74 515 303 . 134 332 . 304 958 Core 6620 | . 302 68 847 78 662 689 992 . 754 109 59 416 249 . 107 266 . 243 779 Parts 1577 | . 75 . 81 23 202 113 375 . 184 23 15 99 54 . 27 66 . 61 179 Protomatter Decayed 3601 | . 55 71 133 104 277 59 536 . 345 157 144 61 191 53 243 19 142 241 770 Game ------ Seed RocketRagnarokDevice Manual? 0 Play Time 02:26:46 Cumulative 160.1 hours Start 2020.01.22 @ 15:20:56 End 2020.01.29 @ 22:27:41 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 14 Types 11/0/1/2/0/0/0 Lore% 76 Gallery% 74 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 0654adf6-a187-4301-ade3-4e07a359e942