Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.22 @ 13:44:19 // Winter2019/RPGLIKE

Player: Dusanh

Result: Destroyed by H-88 Terminator with KE Penetrator

 Performance 
-------------
Evolutions (8)             4000
Regions Visited (34)       6800
Robots Destroyed (461)     2305
Value Destroyed (22977)    22977
Prototype IDs (113)        2260
Alien Tech Used (1)        200
Bonus (14243)              14243
              TOTAL SCORE: 52785

 Bonus
-------
High Alert Combat Kills    3522
Follower Combat Kills      5198
Entered Garrisons          1000
Used RIF Installer         2500
Network Hubs Disabled      400
Aligned with FarCom        300
Met Data Miner             300
Destroyed Z-Imprinter      1000
Triggered Deep Caves Wall  1000
Exposed GOLEM Chamber      1500
Friendly Fire              -2477

 Cogmind 
---------
Core Integrity             0/800
Matter                     276/300
Energy                     894/1305
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (25)
Location                   -2/Research

 Parts 
-------
>               --- POWER (2) --------
          Micro Fission Core
        Compact Particle Reactor
>               --- PROPULSION (1) ---
                    (None)
>               --- UTILITY (10) -----
        Zionite Biocell
                Inertial Stasis Machine
                Quantum Shading Machine
        Zionite Metafield Generator
       Advanced Signal Interpreter
   Experimental Terrain Scanner
                EM Dispersion Field
                Relay Coupler [NC] (23)
                Relay Coupler [Programmer] (42)
                Trap Reconfigurator
>               --- WEAPON (5) -------
  Hypervelocity EM Gauss Rifle
  Hypervelocity Multirail
           Mini Smartbomb Launcher
       Advanced Remote Datajack
                Longsword +1
>               --- INVENTORY (9) ----
                Nanoactuators
       Advanced Reaction Control System
   Experimental Phase Shifter
       Improved Powered Armor
   Experimental Shock Absorption System
                Relay Coupler [NC] (66)
                Relay Coupler [NC] (74)
                Relay Coupler [NC] (74)
                Relay Coupler [Programmer] (144)

 Peak State 
------------
>               --- POWER ------------
          Micro Fission Core
        Compact Particle Reactor
>               --- PROPULSION -------
                    (None)
>               --- UTILITY ----------
        Zionite Biocell
                Inertial Stasis Machine
                Quantum Shading Machine
        Zionite Metafield Generator
       Advanced Signal Interpreter
   Experimental Terrain Scanner
                EM Dispersion Field
                Relay Coupler [NC]
                Relay Coupler [Programmer]
                Trap Reconfigurator
>               --- WEAPON -----------
  Hypervelocity EM Gauss Rifle
  Hypervelocity Multirail
           Mini Smartbomb Launcher
       Advanced Remote Datajack
                Longsword +1
>               --- INVENTORY --------
                Nanoactuators
       Advanced Reaction Control System
   Experimental Phase Shifter
       Improved Powered Armor
   Experimental Shock Absorption System
                Relay Coupler [NC]
                Relay Coupler [NC]
                Relay Coupler [NC]
                Relay Coupler [Programmer]
[Rating: 131]

 Favorites 
-----------
Power                      Micro Fission Core
  Engine                   Makeshift Power Source
  Power Core               Micro Fission Core
  Reactor                  Compact Particle Reactor
Propulsion                 None
Utility                    Advanced Signal Interpreter
  Device                   Zionite Metafield Generator
  Storage                  Zionite Biocell
  Processor                Advanced Signal Interpreter
  Hackware                 Relay Coupler [Programmer]
  Protection               Improved Powered Armor
Weapon                     Longsword +1
  Energy Gun               Advanced Variable Charge Gun
  Energy Cannon            Guided Plasma Cannon
  Ballistic Gun            Enhanced Autogun
  Launcher                 Mini Smartbomb Launcher
  Special Weapon           Improved Remote Datajack
  Impact Weapon            Power Maul
  Slashing Weapon          Longsword +1
  Piercing Weapon          Heavy Pick

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  -2  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Res Tes Gar Res 
Slots Evolved              13   | 2   .   .   .   1   3   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   .   1   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  8    | 1   .   .   .   1   1   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   
  Weapon                   4    | 1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Parts Attached             307  | 3   7   .   3   7   25  26  5   .   8   22  3   15  .   4   5   9   .   12  .   .   13  8   7   3   7   .   10  9   18  11  33  24  10  .   
  Power                    16   | 1   .   .   .   2   .   .   1   .   .   4   1   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   3   1   .   .   
    Engine                 5    | 1   .   .   .   1   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   7    | .   .   .   .   1   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   
    Reactor                4    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  192  | .   3   .   2   1   7   11  3   .   6   9   2   9   .   2   5   5   .   6   .   .   10  8   7   1   3   .   10  8   18  11  23  14  8   .   
    Device                 118  | .   3   .   1   .   6   7   3   .   2   4   1   9   .   2   2   1   .   5   .   .   7   2   5   1   1   .   4   2   13  3   19  12  3   .   
    Storage                10   | .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   1   .   .   1   .   .   2   1   .   .   .   .   .   .   .   .   1   .   1   .   
    Processor              14   | .   .   .   1   .   .   3   .   .   4   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   1   .   .   .   1   .   .   
    Hackware               32   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   3   .   .   .   .   .   5   2   .   .   .   2   4   2   6   2   .   3   .   
    Protection             18   | .   .   .   .   1   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   3   1   3   2   1   1   1   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   99   | 2   4   .   1   4   18  15  1   .   2   9   .   4   .   2   .   4   .   6   .   .   2   .   .   2   4   .   .   1   .   .   7   9   2   .   
    Energy Gun             18   | .   .   .   .   3   4   .   .   .   .   5   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   1   1   1   .   
    Energy Cannon          11   | .   .   .   .   .   4   1   .   .   .   1   .   .   .   .   .   1   .   1   .   .   .   .   .   1   .   .   .   .   .   .   1   1   .   .   
    Ballistic Gun          23   | 2   3   .   .   .   4   7   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   1   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               10   | .   .   .   .   .   .   1   1   .   .   .   .   2   .   .   .   1   .   .   .   .   1   .   .   1   1   .   .   .   .   .   1   1   .   .   
    Special Weapon         6    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   
    Impact Weapon          6    | .   1   .   .   1   1   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Slashing Weapon        23   | .   .   .   1   .   5   5   .   .   .   .   .   .   .   1   .   1   .   4   .   .   .   .   .   .   1   .   .   .   .   .   2   3   .   .   
    Piercing Weapon        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  27   | .   .   .   .   .   2   2   .   .   1   8   .   1   .   .   .   .   .   1   .   .   .   .   .   .   3   .   3   .   1   .   2   3   .   .   
Parts Lost                 3    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Highest Loss Streak      1    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Average Slot Usage (%)     89   | .   68  78  75  83  84  89  91  91  90  83  91  88  91  91  91  87  92  91  92  92  88  92  90  84  91  93  93  92  92  92  91  94  90  94  
  Engine                   1    | .   16  16  16  5   .   .   7   8   8   4   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     9    | .   .   .   .   9   12  8   .   .   .   .   3   8   8   8   7   7   7   7   7   7   12  13  13  13  13  13  12  12  12  12  11  8   5   5   
  Device                   29   | .   19  33  24  15  21  26  25  25  24  18  24  32  33  33  30  32  30  33  35  35  36  27  33  33  33  33  29  25  30  27  27  31  30  33  
  Processor                10   | .   .   .   8   15  12  15  25  25  24  25  25  16  16  16  14  10  15  12  7   7   6   6   6   6   6   6   6   6   6   6   5   5   5   5   
  Hackware                 6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   5   7   7   7   7   6   12  10  6   6   6   10  17  12  16  17  14  10  11  
  Protection               2    | .   .   .   .   6   2   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   6   5   5   5   4   4   5   3   .   
  Energy Gun               3    | .   .   .   .   30  23  .   .   .   .   4   16  5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   6   6   2   .   2   5   
  Energy Cannon            2    | .   .   .   .   .   4   .   .   .   .   2   8   8   8   8   7   7   7   7   7   7   1   .   .   2   .   .   .   .   .   .   .   2   .   .   
  Ballistic Gun            4    | .   31  28  16  .   .   28  16  16  16  5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   3   5   
  Launcher                 5    | .   .   .   .   .   .   .   8   8   8   5   .   2   8   8   7   7   7   7   7   7   7   13  13  8   13  13  12  9   6   6   6   5   5   5   
  Special Weapon           4    | .   .   .   .   .   .   .   .   .   .   .   .   5   8   8   7   7   7   6   7   7   6   6   6   6   6   6   6   6   6   6   5   4   5   5   
  Slashing Weapon          6    | .   .   .   9   .   5   6   8   8   8   8   8   8   8   8   7   6   7   6   7   7   6   6   6   6   6   6   6   6   6   6   5   4   5   5   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             60   | 5   11  11  11  17  20  26  26  25  25  34  32  35  35  35  39  39  35  39  36  36  44  36  36  36  41  41  47  47  46  43  60  59  57  51  
  Greatest Support         59   | 13  13  13  13  18  27  27  27  27  27  32  32  35  35  35  35  44  35  44  44  44  47  47  47  47  47  47  47  47  55  55  59  59  59  59  
  Greatest Overweight (x)  1    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   1   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 9    | 2   2   2   2   2   2   4   4   5   5   6   6   7   7   7   8   8   8   8   8   8   8   8   8   8   8   8   9   9   9   9   9   9   9   9   
  Average Capacity         6    | 2   2   2   2   2   2   2   4   4   5   5   6   6   7   7   7   8   8   8   8   8   8   8   8   8   8   8   8   9   9   9   9   9   9   9   
  Most Carried             9    | 1   2   1   1   2   2   4   4   4   5   6   6   7   7   7   8   8   8   8   6   7   8   8   8   8   8   8   9   9   9   9   9   9   9   9   
  Average Carried          6    | .   1   1   .   1   1   2   4   4   4   5   6   6   6   6   7   7   7   7   6   6   7   7   7   7   7   8   8   9   8   8   8   8   6   9   
  Final Capacity           9    | 2   2   2   2   2   2   4   4   5   5   6   6   7   7   7   8   8   8   8   8   8   8   8   8   8   8   8   9   9   9   9   9   9   9   9   
  Final Carried            9    | 1   1   1   .   2   2   4   4   4   5   6   6   7   6   7   8   7   8   6   6   7   8   8   7   7   8   8   9   9   8   9   9   9   9   9   

 Class Distribution 
--------------------
 65% | Commander-Scout
 12% | Hacker-Scout
  6% | Mutant
  5% | Commander-Assassin
  4% | Scout

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
             Mutant | -10/Exiles
             Mutant | -9/Mines
              Scout | -8/Materials
       Hacker-Scout | -7/Factory
       Hacker-Scout | -7/Lower Caves
       Hacker-Scout | -7/Lower Caves
       Hacker-Scout | -7/Zion
       Hacker-Scout | -7/Deep Caves
       Hacker-Scout | -6/Proximity Caves
    Commander-Scout | -6/Factory
       Hacker-Scout | -6/Waste
    Commander-Scout | -6/Factory
    Commander-Scout | -6/Garrison
    Commander-Scout | -6/Factory
    Commander-Scout | -6/Lower Caves
 Commander-Assassin | -6/Lower Caves
    Commander-Scout | -6/Data Miner
    Commander-Scout | -5/Proximity Caves
    Commander-Scout | -5/Factory
 Commander-Assassin | -5/Garrison
    Commander-Scout | -5/Factory
    Commander-Scout | -5/Extension
    Commander-Scout | -5/Cetus
    Commander-Scout | -5/Archives
    Commander-Scout | -5/Hub_04(d)
    Commander-Scout | -5/Garrison
    Commander-Scout | -4/Factory
    Commander-Scout | -4/Garrison
    Commander-Scout | -3/Research
    Commander-Scout | -3/Testing
    Commander-Scout | -3/Garrison
    Commander-Scout | -2/Research

 Resources                       | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -3   -3   -3   -2   
-----------                Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Res  Tes  Gar  Res  
Matter Collected           6868  | 230  290  32   .    100  245  723  97   .    105  356  17   196  15   40   142  196  18   168  .    107  293  279  364  27   86   48   254  311  393  288  606  180  586  76   
  Remotely                 252   | .    220  32   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            18925 | .    289  42   .    432  1370 2192 229  .    .    1145 352  2161 .    74   464  523  194  509  .    278  835  304  599  42   220  141  919  994  1167 612  1357 261  1103 117  
  Parts                    958   | .    25   .    .    25   87   145  12   .    .    22   18   84   .    1    26   22   3    31   .    9    52   8    36   6    21   3    51   41   50   15   80   12   65   8    
Haulers Intercepted        8     | .    2    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           4     | .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      73    | .    .    .    .    .    .    .    6    2    .    .    19   .    .    .    .    .    3    26   .    17   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                28    | .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    4    11   .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  -2  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Res Tes Gar Res 
Combat Hostiles Destroyed  394  | .   8   1   .   8   36  56  6   .   .   46  9   28  .   1   12  10  2   11  .   5   20  9   14  2   7   1   13  21  18  4   16  1   27  2   
  Melee                    178  | .   .   .   .   .   25  38  .   .   .   7   4   8   .   1   4   8   .   1   .   2   9   3   12  2   .   1   13  11  13  1   15  .   .   .   
  Guns                     76   | .   8   1   .   8   8   18  .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   3   .   1   24  2   
  Cannons                  30   | .   .   .   .   .   2   .   .   .   .   3   5   14  .   .   1   1   1   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      93   | .   .   .   .   .   1   .   6   .   .   33  .   4   .   .   6   1   1   8   .   1   6   6   2   .   4   .   .   7   4   .   .   .   3   .   
Classes Destroyed          21   | .   4   .   .   1   3   4   .   .   .   3   .   1   .   .   .   .   .   2   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   .   
  Worker                   8    | .   .   .   .   .   1   1   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   1   .   1   .   1   .   .   .   
  Builder                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Hauler                   8    | .   2   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Watcher                  43   | .   2   .   .   .   2   5   .   .   .   .   .   7   .   .   .   .   .   .   .   .   3   .   6   .   .   .   3   1   3   1   7   3   .   .   
  Swarmer                  115  | .   1   .   .   .   9   15  6   .   .   .   .   4   .   .   5   4   .   6   .   .   10  7   6   2   4   .   .   7   5   .   3   .   21  .   
  Grunt                    122  | .   7   1   .   6   18  24  .   .   .   .   7   9   .   1   3   1   .   .   .   4   7   .   3   .   .   .   2   14  6   .   4   .   5   .   
  Brawler                  6    | .   .   .   .   .   .   1   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   
  Duelist                  4    | .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Sentry                   58   | .   .   .   .   .   9   10  .   .   .   .   1   8   .   .   3   2   1   .   .   .   3   2   3   .   .   1   7   .   5   .   1   .   1   1   
  Demolisher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Specialist               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Hunter                   9    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   1   
  Programmer               21   | .   .   .   .   .   .   5   .   .   .   .   .   4   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   1   .   8   .   .   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Cetus Guard              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  Lightning                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
  Protovariant D           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Z-Light                  5    | .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Master Thief             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                38   | .   .   .   .   .   .   .   .   .   .   38  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Golem                    2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           35   | .   4   1   .   3   10  5   3   .   .   35  3   4   .   1   11  5   1   3   .   3   11  5   3   2   4   1   4   4   5   2   5   1   12  1   
  Combat Bots Only         35   | .   3   1   .   3   10  5   3   .   .   35  3   4   .   1   11  5   1   3   .   3   11  5   3   2   4   1   4   4   5   2   3   1   12  1   
Max Kills in Single Turn   8    | .   2   1   .   1   2   2   2   .   .   8   1   2   .   1   2   1   1   3   .   1   3   4   2   1   4   1   1   3   4   1   1   1   3   1   
  Gunslinging              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 8    | .   .   .   .   .   1   .   2   .   .   8   .   2   .   .   2   1   1   3   .   1   3   4   2   .   4   .   .   3   4   .   .   .   3   .   
  Melee                    1    | .   .   .   .   .   1   1   .   .   .   1   1   1   .   1   1   1   .   1   .   1   1   1   1   1   .   1   1   1   1   1   1   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Z-Imprinter (-7/Deep Caves)

 Combat                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -3   -3   -3   -2   
--------                   Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Res  Tes  Gar  Res  
Damage Taken               20476 | .    501  656  .    158  1058 2458 132  .    .    1432 206  1013 .    316  281  645  117  194  .    244  1348 281  971  128  177  286  1172 896  2006 570  1170 168  1188 704  
  Core                     15020 | .    426  535  .    126  824  1957 100  .    .    1177 169  813  .    259  224  524  105  160  .    193  1112 240  777  101  130  161  722  516  1198 388  726  108  680  569  
  Absorbed by Shields      1820  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    53   14   .    141  .    61   .    44   .    .    .    .    107  127  156  431  .    11   411  264  
  Redirected to Core       11423 | .    250  425  .    104  551  1286 100  .    .    911  135  664  .    180  194  404  39   110  .    169  799  134  675  87   106  139  614  426  1003 243  534  108  563  470  
Core Remaining (%)         83    | 100  .    .    .    66   100  .    .    .    .    .    100  .    .    .    .    .    .    .    .    85   .    .    .    .    .    .    .    100  .    76   .    .    39   .    
Volleys Fired              754   | .    30   2    .    18   35   45   7    .    .    32   17   105  .    .    19   26   5    15   .    29   48   18   40   .    9    .    13   23   32   46   34   10   70   26   
  Largest                  4     | .    2    2    .    2    3    4    1    .    .    2    1    1    .    .    1    1    1    1    .    1    1    1    1    .    1    .    1    1    1    1    1    2    1    2    
  Hottest                  173   | .    46   46   .    110  173  100  39   .    .    120  120  120  .    .    120  120  120  120  .    120  120  80   80   .    43   .    80   80   80   80   120  90   50   90   
Shots Fired                991   | .    60   3    .    36   84   170  7    .    .    38   17   105  .    .    19   26   5    15   .    28   47   18   40   .    9    .    13   26   32   46   34   12   70   31   
  Gun                      471   | .    60   3    .    36   69   170  .    .    .    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    2    22   .    4    66   24   
  Cannon                   171   | .    .    .    .    .    15   .    .    .    .    7    17   96   .    .    2    5    2    7    .    11   7    .    .    .    .    .    .    .    .    .    2    .    .    .    
  Launcher                 96    | .    .    .    .    .    .    .    7    .    .    19   .    2    .    .    7    1    3    8    .    12   8    2    3    .    9    .    3    11   1    .    .    .    .    .    
  Special                  253   | .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    10   20   .    .    .    5    32   16   37   .    .    .    10   12   29   24   32   8    4    7    
  Kinetic                  301   | .    60   3    .    .    .    170  .    .    .    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    49   5    
  Thermal                  181   | .    .    .    .    .    .    .    .    .    .    7    17   96   .    .    2    5    2    7    .    11   7    .    .    .    .    .    .    3    2    22   .    .    .    .    
  Explosive                8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    3    1    1    .    .    .    .    .    
  Electromagnetic          248   | .    .    .    .    36   84   .    7    .    .    19   .    2    .    .    7    1    3    8    .    12   8    .    2    .    9    .    .    10   .    .    2    2    17   19   
  Robot Hit Streak         44    | .    7    4    .    16   20   18   1    .    .    8    .    44   .    .    13   11   14   27   .    28   24   26   28   .    5    .    13   19   11   21   41   12   12   11   
  Robot Miss Streak        6     | .    6    2    .    1    2    4    2    .    .    2    .    .    .    .    1    1    .    .    .    1    2    .    2    .    1    .    .    1    1    2    .    1    4    3    
  Penetration Max          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    
  Secondary Targets        9     | .    .    .    .    3    1    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Max Gunslinging Chain  1     | .    .    .    .    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Shots Hit Robots           1415  | .    41   2    .    30   117  230  1    .    .    50   23   87   .    13   20   47   3    19   .    16   68   28   90   10   5    7    67   53   119  59   104  16   67   23   
  Core Hits                735   | .    26   2    .    16   49   86   8    .    .    99   16   53   .    2    19   14   5    13   .    16   40   10   30   4    11   2    31   31   35   18   28   5    57   9    
  Critical Hits            92    | .    1    .    .    .    2    9    .    .    .    3    2    1    .    .    1    .    .    .    .    .    1    1    4    .    .    .    4    2    2    1    2    6    47   3    
  Critical Kills           39    | .    1    .    .    .    .    2    .    .    .    1    1    1    .    .    .    .    .    .    .    .    1    1    3    .    .    .    1    .    .    .    .    1    24   2    
  Critical Parts Destroyed 46    | .    .    .    .    .    1    6    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    3    2    2    1    2    2    23   1    
Melee Attacks              1037  | .    .    .    .    .    70   133  .    .    11   31   26   71   .    17   17   38   15   12   .    16   58   25   89   10   5    7    77   42   109  37   97   12   12   .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 1037  | .    .    .    .    .    70   133  .    .    11   31   26   71   .    17   17   38   15   12   .    16   58   25   89   10   5    7    77   42   109  37   97   12   12   .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            57    | .    .    .    .    .    1    3    .    .    .    6    .    6    .    .    .    5    .    .    .    .    9    1    5    3    .    1    7    1    2    1    5    .    1    .    
    Combat Hostiles        18    | .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    1    1    1    .    1    5    .    .    .    4    .    1    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           63219 | .    647  23   .    464  3940 7753 285  .    .    4593 1420 6574 .    623  1097 1931 316  1139 .    1535 3667 1193 3776 701  529  411  3630 3197 5129 2427 4336 444  1359 80   
  Guns                     5365  | .    647  23   .    418  802  2024 .    .    .    98   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    56   24   592  .    33   568  80   
  Cannons                  5498  | .    .    .    .    .    174  .    .    .    .    245  521  3332 .    .    73   186  70   261  .    321  240  .    .    .    .    .    .    .    .    .    75   .    .    .    
  Explosions               9658  | .    .    .    .    46   150  .    285  .    .    2120 .    271  .    .    738  91   246  573  .    756  1055 597  364  .    529  .    35   1027 445  .    .    .    330  .    
  Melee                    42694 | .    .    .    .    .    2814 5729 .    .    .    2130 899  2971 .    623  286  1654 .    305  .    458  2372 596  3412 700  .    411  3592 2114 4660 1835 4261 411  461  .    
  Ramming                  4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    3    .    .    .    .    .    .    .    
  Kinetic                  3444  | .    647  23   .    .    .    2024 .    .    .    98   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    31   557  64   
  Thermal                  6681  | .    .    .    .    46   150  .    62   .    .    245  521  3332 .    .    181  186  70   325  .    321  240  .    .    .    .    .    .    56   24   592  .    .    330  .    
  Explosive                1733  | .    .    .    .    .    .    .    .    .    .    .    .    99   .    .    .    .    .    .    .    .    .    597  224  .    .    .    .    368  445  .    .    .    .    .    
  Electromagnetic          8663  | .    .    .    .    418  976  .    223  .    .    2120 .    172  .    .    630  91   246  509  .    756  1055 .    140  .    529  .    35   659  .    .    75   2    11   16   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 42694 | .    .    .    .    .    2814 5729 .    .    .    2130 899  2971 .    623  286  1654 .    305  .    458  2372 596  3412 700  .    411  3592 2114 4660 1835 4261 411  461  .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         12    | .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    2    2    3    3    12   12   2    .    4    .    .    .    
  Average Corruption       3     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    2    2    3    5    12   1    .    2    .    .    .    
  Corruption Purged        13    | .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    7    .    .    .    
  Effects                  118   | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    12   6    2    4    18   62   1    .    7    .    .    .    
    Message Errors         25    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    3    1    1    2    9    .    .    7    .    .    .    
    Matter Fused           11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    7    .    .    .    .    .    .    
    Heat Flow Errors       10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    2    3    2    1    .    .    .    .    .    
    Energy Discharges      9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    1    1    .    .    4    .    .    .    .    .    .    
    Data Loss (minor)      12    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    4    1    .    .    3    3    .    .    .    .    .    .    
    Data Loss (major)      2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    
    Misfires               4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    
    Alerts                 2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    
    Misdirections          23    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    21   .    .    .    .    .    .    
    Targeting Errors       19    | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    4    .    .    .    4    8    .    .    .    .    .    .    
    Weapon Failures        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Overload Shots             1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Overflow Damage            4721  | .    .    .    .    .    201  329  .    .    .    656  17   324  .    .    5    424  .    85   .    81   358  120  422  192  .    .    237  251  344  212  392  .    71   .    
  Projectiles              367   | .    .    .    .    .    .    .    .    .    .    51   .    197  .    .    .    .    .    65   .    11   28   .    .    .    .    .    .    .    .    .    15   .    .    .    
  Explosions               296   | .    .    .    .    .    .    .    .    .    .    42   .    .    .    .    5    7    .    4    .    .    17   93   48   .    .    .    .    32   15   .    .    .    33   .    
  Melee                    4058  | .    .    .    .    .    201  329  .    .    .    563  17   127  .    .    .    417  .    16   .    70   313  27   374  192  .    .    237  219  329  212  377  .    38   .    
Knockbacks                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      414   | .    .    .    .    .    85   .    .    .    .    .    .    88   .    .    .    .    15   .    .    58   .    .    .    .    33   .    1    70   .    .    .    .    64   .    
  Shots                    16    | .    .    .    .    .    2    .    .    .    .    .    .    1    .    .    .    .    2    .    .    2    .    .    .    .    2    .    .    6    .    .    .    .    1    .    
  Rammed                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    
Targets Rammed             2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        527   | .    9    1    .    246  384  527  .    .    .    392  370  370  .    .    26   148  52   78   .    312  102  11   218  61   .    155  172  147  211  114  51   56   28   48   
  Average Temperature      97    | .    3    1    .    99   139  153  .    .    .    85   161  104  .    .    19   75   27   36   .    159  29   2    17   41   .    75   34   20   21   34   14   25   13   20   
  Received Heat Transfer   3839  | .    135  135  .    87   459  642  .    .    .    210  51   261  .    90   36   93   27   .    .    44   312  35   117  36   18   54   156  260  319  9    144  .    109  .    
  Effects                  15    | .    .    .    .    1    .    7    .    .    .    1    2    1    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Shutdowns              1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           6     | .    .    .    .    1    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Matter Decay           2     | .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (major)         4     | .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (core)          2     | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           14    | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    .    2    3    .    .    .    3    .    .    2    .    .    1    .    .    .    
  Combat Hostiles          14    | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    .    2    3    .    .    .    3    .    .    2    .    .    1    .    .    .    
  Parts Fried              48    | .    .    .    .    .    8    .    1    .    .    13   .    1    .    .    6    1    .    2    .    2    5    .    .    .    2    .    1    3    1    .    2    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              3     | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          3     | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             19    | .    .    .    .    .    .    .    .    .    .    .    2    11   .    .    .    1    .    3    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Heat Transferred         13228 | .    .    .    .    50   150  .    100  .    .    560  1200 7200 .    .    410  400  160  660  .    640  560  .    .    .    .    .    .    74   37   777  .    .    250  .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      11    | .    .    .    .    1    2    .    1    .    .    1    .    .    .    .    2    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -3   -3   -3   -2   
-------                    Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Res  Tes  Gar  Res  
Peak Influence             1821 | .    349  107  .    215  582  1821 .    .    .    .    .    650  168  1039 1519 1180 .    .    .    .    653  1078 747  428  262  292  1276 1358 837  727  418  264  1187 667  
  Average Influence        439  | .    186  66   .    110  295  728  .    .    .    .    .    244  127  440  1421 413  .    .    .    .    283  826  327  132  198  278  500  1088 263  504  198  125  900  301  
Maximum Alert Level        5    | .    1    .    .    1    2    5    .    .    .    .    .    2    .    4    4    4    .    .    .    .    2    3    3    2    1    1    4    4    3    3    2    1    4    2    
  Low Security (%)         34   | 100  48   100  .    70   23   .    .    .    .    .    .    42   100  36   .    39   .    .    .    .    20   .    25   81   44   7    43   .    61   17   55   72   2    .    
  Level 1                  25   | .    51   .    .    29   50   13   .    .    .    .    .    39   .    4    .    29   .    .    .    .    55   1    45   17   55   92   6    .    9    7    41   27   7    77   
  Level 2                  19   | .    .    .    .    .    26   48   .    .    .    .    .    17   .    24   .    5    .    .    .    .    24   16   27   .    .    .    17   8    23   68   2    .    13   22   
  Level 3                  11   | .    .    .    .    .    .    24   .    .    .    .    .    .    .    33   8    20   .    .    .    .    .    82   1    .    .    .    16   41   5    6    .    .    32   .    
  Level 4                  7    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    91   5    .    .    .    .    .    .    .    .    .    .    15   50   .    .    .    .    44   .    
  Level 5                  1    | .    .    .    .    .    .    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          76   | .    1    .    .    1    3    14   .    .    .    .    .    9    .    4    .    7    .    .    .    1    6    .    7    .    .    .    9    .    5    .    5    1    .    3    
  Investigation            18   | .    1    .    .    1    1    5    .    .    .    .    .    2    .    1    .    1    .    .    .    .    3    .    .    .    .    .    1    .    .    .    1    .    .    1    
  Extermination            21   | .    .    .    .    .    .    4    .    .    .    .    .    2    .    .    .    2    .    .    .    .    2    .    1    .    .    .    2    .    4    .    3    1    .    .    
  Reinforcement            14   | .    .    .    .    .    1    3    .    .    .    .    .    2    .    1    .    1    .    .    .    .    .    .    2    .    .    .    1    .    1    .    .    .    .    2    
  Assault                  6    | .    .    .    .    .    .    2    .    .    .    .    .    1    .    1    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Garrison                 17   | .    .    .    .    .    1    .    .    .    .    .    .    2    .    1    .    3    .    .    .    .    1    .    3    .    .    .    5    .    .    .    1    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    
Haulers Reinforced         3    | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  -2  
---------                  Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Res Tes Gar Res 
Distress Signals           31   | .   1   .   .   .   3   2   .   .   .   .   .   2   .   1   .   5   1   1   .   2   1   .   .   2   1   .   3   1   2   .   3   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              806  | .   14  26  .   7   53  102 6   .   .   58  7   44  .   13  20  18  5   22  .   19  40  26  38  8   15  4   30  40  48  27  48  8   50  10  
  Peak Tracking Total      35   | .   5   17  .   3   7   8   3   .   .   35  4   5   .   5   7   3   5   6   .   8   10  8   5   7   5   2   5   8   7   5   7   2   10  3   
  Tactical Retreats        55   | .   1   3   .   .   1   14  .   .   .   3   1   3   .   1   .   .   .   .   .   2   1   .   2   1   .   .   2   8   1   1   1   .   9   .   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  -2  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Res Tes Gar Res 
Traps Triggered            25   | .   1   .   .   .   .   2   .   .   .   .   .   2   .   .   2   3   .   .   .   .   .   1   1   .   .   .   1   6   .   3   .   .   3   .   
  Indirectly               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   76   | .   .   .   .   .   1   4   .   .   .   .   .   10  .   .   .   27  .   .   .   .   8   .   1   5   .   .   1   .   1   .   14  .   4   .   
Traps Reconfigurated       381  | .   .   .   .   .   8   45  .   .   .   .   .   54  .   20  24  32  .   .   .   .   52  17  23  11  .   .   3   .   22  6   43  8   13  .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                76   | .   .   .   .   .   1   4   .   .   .   .   .   10  .   .   .   27  .   .   .   .   8   .   1   5   .   .   1   .   1   .   14  .   4   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  -2  
----------                 Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Res Tes Gar Res 
Machines Disabled          68   | .   .   .   .   2   1   .   .   .   1   1   .   2   .   1   3   3   1   2   .   .   4   4   .   2   3   .   14  4   7   5   1   2   5   .   
  Max in Single Turn       7    | .   .   .   .   1   1   .   .   .   1   1   .   1   .   .   1   .   1   1   .   .   .   1   .   .   3   .   7   1   .   1   .   1   1   .   
  Garrison Access          6    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Garrison Relay           20   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   4   .   .   .   .   .   4   .   5   .   .   4   .   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Energy Cycler            3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      4    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  -2  
---------                  Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Res Tes Gar Res 
Machines Accessed          184  | .   6   .   2   1   10  19  .   .   .   .   1   20  .   6   .   12  1   .   4   .   17  .   20  8   3   1   14  .   16  .   11  11  .   1   
  Terminals                132  | .   6   .   .   .   9   13  .   .   .   .   1   15  .   3   .   8   .   .   .   .   11  .   14  8   3   .   12  .   13  .   8   7   .   1   
  Fabricators              20   | .   .   .   .   .   .   2   .   .   .   .   .   2   .   2   .   2   .   .   .   .   4   .   3   .   .   .   .   .   2   .   1   2   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              3    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Garrison Access          19   | .   .   .   .   .   1   2   .   .   .   .   .   3   .   1   .   2   .   .   .   .   2   .   3   .   .   .   2   .   1   .   1   1   .   .   
Total Hacks                784  | .   23  .   5   1   36  71  .   .   .   .   2   92  .   20  .   40  9   .   26  .   67  .   77  18  10  9   65  .   101 .   63  44  .   5   
  Successful               539  | .   16  .   5   1   21  45  .   .   .   .   2   69  .   11  .   27  9   .   26  .   45  .   56  18  8   9   30  .   60  .   47  32  .   2   
  Failed                   244  | .   7   .   .   .   15  26  .   .   .   .   .   23  .   9   .   13  .   .   .   .   21  .   21  .   2   .   35  .   41  .   16  12  .   3   
    Catastrophic           29   | .   .   .   .   .   .   4   .   .   .   .   .   2   .   2   .   1   .   .   .   .   5   .   1   .   .   .   6   .   6   .   .   2   .   .   
  Database Lockouts        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   534  | .   16  .   1   .   32  48  .   .   1   .   .   70  .   10  .   31  .   1   .   .   52  .   64  18  8   .   57  .   57  .   37  26  .   5   
  Terminals                602  | .   23  .   .   .   33  54  .   .   .   .   2   78  .   11  .   26  .   .   .   .   48  .   60  18  10  .   60  .   89  .   47  38  .   5   
  Fabricators              73   | .   .   .   .   .   .   8   .   .   .   .   .   8   .   7   .   6   .   .   .   .   10  .   10  .   .   .   .   .   10  .   11  3   .   .   
  Repair Stations          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              6    | .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Garrison Access          51   | .   .   .   .   .   3   4   .   .   .   .   .   6   .   2   .   8   .   .   .   .   9   .   7   .   .   .   5   .   2   .   3   2   .   .   
Terminal Hacks             204  | .   4   .   5   1   4   16  .   .   .   .   2   23  .   2   .   7   9   .   26  .   14  .   16  2   4   9   12  .   21  .   17  10  .   .   
  Record                   37   | .   .   .   4   .   .   .   .   .   .   .   2   .   .   .   .   .   9   .   11  .   .   .   .   .   1   9   .   .   1   .   .   .   .   .   
  Part Schematic           14   | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   7   .   1   .   1   .   .   .   .   .   .   .   3   .   .   .   
  Robot Schematic          12   | .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   1   .   .   5   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           13   | .   .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   4   .   1   2   .   .   
  Prototype ID Bank        14   | .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   3   .   1   .   1   .   .   .   .   .   3   .   1   1   .   .   
  Open Door                2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Branch Access Points     6    | .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
  Emergency Access Points  2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Terminal Index           10   | .   .   .   .   .   1   1   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   1   .   1   .   1   1   .   .   
  Fabricator Index         5    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   1   .   1   .   .   .   
  Garrison Index           6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   1   1   .   .   
  Alert Level              6    | .   .   .   .   .   .   1   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          48   | .   .   .   .   .   1   4   .   .   .   .   .   7   .   .   .   3   .   .   .   .   6   .   5   2   1   .   7   .   7   .   3   2   .   .   
  Locate Traps             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Transport Status         1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     3    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Reinforcements    5    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   
  Hauler Manifests         7    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   1   .   2   .   .   .   
  Registered Components    5    | .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   
  Registered Prototypes    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   1   .   .   
  EX-Prototype ID Bank     1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           47   | .   .   .   .   .   .   5   .   .   .   .   .   4   .   5   .   4   .   .   .   .   8   .   6   .   .   .   .   .   6   .   6   3   .   .   
  Load Schematic           23   | .   .   .   .   .   .   2   .   .   .   .   .   2   .   2   .   2   .   .   .   .   4   .   3   .   .   .   .   .   3   .   3   2   .   .   
  Build                    24   | .   .   .   .   .   .   3   .   .   .   .   .   2   .   3   .   2   .   .   .   .   4   .   3   .   .   .   .   .   3   .   3   1   .   .   
Repair Station Hacks       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Scan Component           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Repair                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      11   | .   .   .   .   .   1   1   .   .   .   .   .   .   .   1   .   2   .   .   .   .   2   .   .   .   .   .   1   .   1   .   1   1   .   .   
  Unlock Access            5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   .   1   .   .   
  Seal Access              6    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
Unauthorized Hacks         627  | .   28  .   .   .   41  52  .   .   .   .   .   92  .   8   .   35  .   .   .   .   48  .   74  32  8   .   46  .   71  .   46  39  .   7   
  Terminals                240  | .   12  .   .   .   16  20  .   .   .   .   .   35  .   1   .   11  .   .   .   .   18  .   25  16  4   .   15  .   31  .   18  16  .   2   
    Track                  94   | .   5   .   .   .   5   7   .   .   .   .   .   13  .   .   .   5   .   .   .   .   6   .   10  8   2   .   6   .   13  .   8   6   .   .   
    Assimilate             26   | .   1   .   .   .   2   3   .   .   .   .   .   6   .   .   .   .   .   .   .   .   2   .   2   .   .   .   1   .   4   .   1   3   .   1   
    Botnet                 108  | .   5   .   .   .   8   8   .   .   .   .   .   15  .   1   .   5   .   .   .   .   9   .   12  8   2   .   7   .   13  .   8   6   .   1   
    Operators              12   | .   1   .   .   .   1   2   .   .   .   .   .   1   .   .   .   1   .   .   .   .   1   .   1   .   .   .   1   .   1   .   1   1   .   .   
  Fabricators              7    | .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   2   .   .   .   
    Prioritize             5    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   
    Haulers                2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Researchers            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Garrison Access          25   | .   .   .   .   .   .   1   .   .   .   .   .   6   .   1   .   3   .   .   .   .   3   .   6   .   .   .   2   .   1   .   1   1   .   .   
    Reprogram              25   | .   .   .   .   .   .   1   .   .   .   .   .   6   .   1   .   3   .   .   .   .   3   .   6   .   .   .   2   .   1   .   1   1   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Hacking Detections         126  | .   5   .   .   .   9   18  .   .   .   .   .   18  .   5   .   11  .   .   .   .   13  .   12  2   1   .   12  .   10  .   5   4   .   1   
  Full Trace Events        15   | .   1   .   .   .   1   5   .   .   .   .   .   2   .   .   .   1   .   .   .   .   2   .   .   .   .   .   1   .   .   .   1   .   .   1   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  12   | .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   1   .   .   5   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             19   | .   .   .   .   .   .   4   .   .   .   .   .   1   .   5   .   2   .   .   .   .   1   .   2   .   .   .   .   .   3   .   .   1   .   .   
    Matter                 3726 | .   .   .   .   .   .   690 .   .   .   .   .   219 .   723 .   504 .   .   .   .   318 .   318 .   .   .   .   .   636 .   .   318 .   .   
    Time                   1081 | .   .   .   .   .   .   241 .   .   .   .   .   58  .   250 .   111 .   .   .   .   84  .   169 .   .   .   .   .   112 .   .   56  .   .   
  Total Robot Build Rating 86   | .   .   .   .   .   .   14  .   .   .   .   .   3   .   19  .   8   .   .   .   .   6   .   12  .   .   .   .   .   18  .   .   6   .   .   
Part Schematics Acquired   13   | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   7   .   .   .   1   .   .   .   .   .   .   .   3   .   .   .   
  Parts Built              7    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   3   .   .   .   
    Matter                 2120 | .   .   .   .   .   .   .   .   .   .   .   .   285 .   .   .   .   .   .   .   .   603 .   285 .   .   .   .   .   .   .   947 .   .   .   
    Time                   470  | .   .   .   .   .   .   .   .   .   .   .   .   76  .   .   .   .   .   .   .   .   106 .   76  .   .   .   .   .   .   .   212 .   .   .   
  Total Part Build Rating  43   | .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   11  .   5   .   .   .   .   .   .   .   22  .   .   .   
Parts Repaired             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Time                     18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   18  .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  -2  
------------               Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Res Tes Gar Res 
Used RIF Installer         5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   .   1   .   
  Structural Interface     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Program Shield           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Autoassimilate           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   
Robots Hacked              143  | .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   5   9   .   .   .   .   17  14  16  .   .   .   5   6   18  16  24  4   1   2   
  Non-combat               55   | .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   4   .   .   .   .   14  .   8   .   .   .   .   .   7   .   13  1   .   2   
  Combat                   88   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   5   .   .   .   .   3   14  8   .   .   .   5   6   11  16  11  3   1   .   
  Autoassimilated          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   1   .   .   
Robot Hacks Applied        157  | .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   5   14  .   .   .   .   19  14  18  .   .   .   5   6   22  16  22  4   1   5   
  no_distress              6    | .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_chute               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  ignore_repairs           25   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   15  .   6   .   .   .   .   .   .   .   .   .   .   .   
  drop_inventory           11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   7   1   .   .   
  purge_threat             17   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   3   .   .   .   .   .   4   .   3   .   .   3   
  block_reporting          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  recall_investigation     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  disable_scanner          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  locate_prototypes        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  scatter_targeting        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  overload_power           5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   4   .   .   .   
  disable_weapons          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  overwrite_iff            8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   1   .   .   2   2   .   .   .   
  formatsys_low            6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   2   1   .   1   
  formatsys_high           70   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   4   .   .   .   .   3   12  8   .   .   .   4   6   11  13  4   .   1   .   
Relay Couplers Released    37   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   1   .   .   .   .   .   7   .   .   .   .   2   7   .   8   .   .   6   .   
  Machine Destruction      34   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   7   .   .   .   .   .   7   .   8   .   .   6   .   
  Programmers              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Attached                 31   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   3   .   .   .   .   .   5   2   .   .   .   2   4   2   6   2   .   3   .   
Robots Rewired             11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   3   .   .   .   3   .   .   .   .   .   .   .   .   3   1   
Allies Hacked              12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   2   .   1   .   .   .   .   .   1   1   1   .   .   1   .   3   .   .   .   
Hacks Repelled             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   

 Allies                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -3   -3   -3   -2   
--------                   Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Res  Tes  Gar  Res  
Total Allies               208   | .    1    .    .    .    2    6    .    .    5    .    .    14   20   8    4    13   1    1    .    4    8    14   17   12   1    1    7    6    20   15   15   7    4    2    
  Largest Group            36    | .    1    1    1    1    2    5    5    5    10   10   4    14   33   35   19   23   23   23   16   18   21   25   29   31   14   14   15   12   19   28   31   36   16   18   
  Highest-Rated Group      1939  | .    10   10   10   10   36   126  126  126  238  238  116  399  1115 1225 625  751  770  790  546  672  836  915  1295 1224 596  637  691  445  891  1406 1668 1939 850  919  
  Highest-Rated Ally       115   | .    10   10   10   10   26   38   38   38   38   38   38   54   54   54   81   81   81   81   81   94   94   81   90   90   90   90   90   64   60   115  115  115  90   90   
Total Orders               577   | .    4    1    .    8    24   5    4    .    2    15   5    30   5    8    3    37   3    16   9    7    60   19   32   44   9    8    22   9    47   22   51   46   16   6    
  STAY                     170   | .    .    1    .    2    8    1    2    .    1    4    3    10   3    4    2    10   1    5    2    3    11   8    11   8    4    2    6    4    16   6    19   7    4    2    
  GOTO                     135   | .    2    .    .    2    5    2    .    .    .    4    .    4    .    1    .    1    .    1    .    1    19   1    9    13   .    .    5    .    12   7    7    31   5    3    
  ROAM                     4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    1    .    .    .    .    .    1    .    .    .    .    
  FOLLOW                   193   | .    2    .    .    4    11   2    2    .    1    6    2    14   2    3    1    14   2    6    1    3    19   8    12   11   3    3    8    1    18   4    20   8    1    1    
  AID                      74    | .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    11   .    4    6    .    10   2    .    11   2    3    3    4    1    4    5    .    5    .    
  COLLECT                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Ally Attacks               960   | .    .    .    .    .    .    5    .    .    .    35   1    11   .    111  46   40   7    83   .    37   49   40   40   45   25   13   122  29   52   76   57   12   17   7    
  Total Damage             30244 | .    .    .    .    .    .    96   .    .    .    1462 37   197  .    2771 1262 1528 331  3060 .    1330 1947 756  1485 1268 578  397  3270 579  2437 2580 1517 434  660  262  
  Kills                    209   | .    .    .    .    .    .    1    .    .    .    10   1    .    .    18   7    15   4    14   .    12   16   8    14   13   5    2    22   2    18   6    12   2    5    2    
Allies Corrupted           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    
Allies Melted              1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  -2  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Res Tes Gar Res 
Robot Analysis Total       13   | .   .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   4   .   1   2   .   .   
Derelict Logs Recovered    11   | .   .   1   .   2   .   .   2   1   .   .   3   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Decoded 0b10 Intel         62   | .   .   .   .   .   .   .   .   .   .   .   .   36  7   8   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Items                    62   | .   .   .   .   .   .   .   .   .   .   .   .   36  7   8   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -3   -3   -3   -2   
-------------              Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Res  Tes  Gar  Res  
Turns Passed               27292 | 22   408  260  120  459  1335 2158 180  44   584  1044 304  1821 527  450  792  1532 605  605  110  618  1528 894  1227 812  209  166  731  943  2007 1224 1859 721  809  184  
Spaces Moved               37283 | 34   499  468  216  561  1309 2515 291  81   911  1323 469  3266 193  699  857  2250 1043 674  80   469  2181 1002 2156 1162 222  136  1065 1258 2756 1604 2778 1272 1345 138  
  Core                     37283 | 34   499  468  216  561  1309 2515 291  81   911  1323 469  3266 193  699  857  2250 1043 674  80   469  2181 1002 2156 1162 222  136  1065 1258 2756 1604 2778 1272 1345 138  
  Treads                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            25    | 50   50   50   50   50   50   50   50   50   50   25   25   25   25   25   25   25   25   25   25   25   25   25   25   25   25   25   25   25   25   25   25   25   25   25   
  Average Speed            32    | 50   50   50   50   50   50   50   50   50   50   35   30   29   25   25   33   33   25   47   25   28   25   53   25   25   25   25   25   25   25   25   28   25   25   25   
  Slowest Speed            75    | 50   50   50   50   50   50   50   50   50   50   75   50   75   25   25   75   75   25   75   25   50   25   75   25   25   25   25   25   25   25   25   75   25   25   25   
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       63    | 3    75   81   61   84   76   68   63   17   82   81   63   57   91   15   53   34   93   45   71   61   41   94   41   81   58   81   68   93   52   97   41   87   97   3    
  Regions Visited          34
    Branch Regions         17
  Pre-discovered Areas     6     | .    .    1    1    1    .    .    .    1    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        23    | .    1    .    .    .    1    1    1    1    1    1    1    .    .    1    .    1    1    1    1    1    1    .    1    1    1    1    1    .    1    .    1    1    .    .    
  Unknown Exits Taken      4     | 1    .    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             21    | .    .    3    .    2    .    .    3    .    3    .    2    .    .    .    .    .    5    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 212   | .    .    .    .    .    5    11   3    .    2    2    3    19   .    4    .    15   15   7    .    6    24   2    25   .    .    .    17   .    16   11   24   1    .    .    
Terrain Destroyed          781   | .    .    .    .    7    20   11   3    .    2    2    5    57   .    4    4    15   15   13   .    8    24   49   46   .    .    .    413  .    32   11   24   1    15   .    
  Melee                    206   | .    .    .    .    .    5    11   .    .    2    2    3    19   .    4    .    15   15   4    .    6    24   2    25   .    .    .    17   .    16   11   24   1    .    .    
  Projectile               9     | .    .    .    .    .    .    .    .    .    .    .    2    5    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  AOE                      566   | .    .    .    .    7    15   .    3    .    .    .    .    33   .    .    4    .    .    9    .    .    .    47   21   .    .    .    396  .    16   .    .    .    15   .    

 Actions                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -3   -3   -3   -2   
---------                  Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Res  Tes  Gar  Res  
Total                      50729 | 37   596  490  227  703  1843 3237 315  83   1029 1830 587  3939 672  956  1328 2967 1365 927  169  913  3100 1331 2774 1672 358  260  1466 1829 3963 2362 3737 1657 1743 264  
  Wait                     9973  | .    32   19   6    90   305  378  10   3    85   342  52   420  475  214  403  589  298  202  90   382  721  226  443  460  100  108  242  365  992  608  716  316  192  89   
  Move                     37250 | 33   498  467  215  560  1308 2514 290  80   910  1322 468  3266 192  698  856  2249 1042 673  79   468  2180 1001 2155 1161 221  135  1064 1257 2756 1602 2777 1271 1344 138  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  60    | 1    2    .    .    2    6    2    .    .    4    2    .    1    2    1    4    1    1    .    .    1    1    3    .    .    1    .    .    1    2    5    3    1    13   .    
  Fast Attach              204   | 3    7    .    3    5    16   18   3    .    8    21   1    11   .    4    2    6    .    7    .    .    6    6    1    1    4    .    8    7    9    7    14   22   4    .    
  Attach                   24    | .    .    .    .    2    .    1    .    .    .    1    .    .    .    .    1    .    .    2    .    .    2    1    1    1    1    .    .    .    3    3    2    .    3    .    
  Detach                   18    | .    .    .    .    3    .    3    .    .    .    1    .    1    .    .    .    .    .    .    .    .    3    1    1    1    2    .    1    .    .    .    .    .    1    .    
  Swap                     80    | .    .    .    .    .    9    7    2    .    .    .    2    4    .    .    2    3    .    4    .    .    5    1    5    1    2    .    2    2    6    1    17   2    3    .    
  Drop                     222   | .    7    .    3    4    19   15   3    .    11   21   1    10   3    4    4    4    .    4    .    .    5    8    2    1    3    .    6    8    11   11   15   23   16   .    
  Fire                     754   | .    30   2    .    18   35   45   7    .    .    32   17   105  .    .    19   26   5    15   .    29   48   18   40   .    9    .    13   23   32   46   34   10   70   26   
  Melee                    1037  | .    .    .    .    .    70   133  .    .    11   31   26   71   .    17   17   38   15   12   .    16   58   25   89   10   5    7    77   42   109  37   97   12   12   .    
  Ram                      2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            205   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    15   .    .    .    .    .    27   .    .    .    .    .    82   .    6    .    .    69   .    
  Rewire                   36    | .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    .    3    1    .    3    .    2    1    13   .    .    .    .    .    2    .    .    2    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            864   | .    20   2    .    19   66   121  .    .    .    57   20   50   .    18   14   36   1    7    .    14   71   12   36   22   10   10   52   42   43   34   62   .    14   11   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x2] / *Min)
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Zion (discovered 2 exits: *Dee / [*Pro])
-7/Deep Caves
-6/Proximity Caves
-6/Factory
-6/Waste
-6/Factory (discovered 3 exits: *Fac / *Low / Gar)
-6/Garrison
-6/Factory (discovered 2 exits: *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Dat)
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext / Gar)
-5/Garrison (discovered 3 exits: *Fac x3)
-5/Factory (discovered 5 exits: *Fac x2 / Upp / *Ext x2)
-5/Extension (discovered 3 exits: *Fac x2 / *Cet)
-5/Cetus
-5/Archives (discovered 3 exits: Fac / *Hub x2)
-5/Hub_04(d) (discovered 5 exits: *Fac x4 / Gar)
-5/Garrison (discovered 3 exits: *Fac x3)
-4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Gar)
-4/Garrison (discovered 3 exits: *Res x3)
-3/Research (discovered 4 exits: *Res / Arm / *Tes x2)
-3/Testing (discovered 2 exits: *Res / Gar)
-3/Garrison (discovered 3 exits: *Res x3)
-2/Research

 History 
---------
  Turn | Location           | Event
     1 | -11/Scrapyard      | Upgraded with Utility slot (x1)
     1 | -11/Scrapyard      | Upgraded with Weapon slot (x1)
     7 | -11/Scrapyard      | Discovered new exit (range 16)
    23 | -11/Scrapyard      | Entered Materials
   115 | -10/Materials      | Discovered new exit (range 16)
   215 | -10/Materials      | Core integrity fell below 50%
   291 | -10/Materials      | Identified exit to Mines
   317 | -10/Materials      | Build established: Mutant
   350 | -10/Materials      | Discovered new exit (range 9)
   431 | -10/Materials      | Entered Mines
   431 | -10/Mines          | Accompanied by 1 ally
   433 | -10/Mines          | Reached level 2
   441 | -10/Mines          | Learned location of Zion (-7)
   547 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
   547 | -10/Mines          | Discovered new exit (range 5)
   576 | -10/Mines          | Assembled infested the area
   581 | -10/Mines          | Assisted by a Guerilla fighting off Assembled
   636 | -10/Mines          | Core integrity fell below 20%
   664 | -10/Mines          | Discovered new exit (range 8)
   691 | -10/Mines          | Entered Exiles
   691 | -10/Exiles         | Accompanied by 1 ally
   703 | -10/Exiles         | Met 8R-AWN
   713 | -10/Exiles         | Met EX-HEX
   727 | -10/Exiles         | Met EX-BIN
   733 | -10/Exiles         | Aligned with FarCom system
   734 | -10/Exiles         | Given EX-Vault access code
   745 | -10/Exiles         | Opened EX-Vault
   748 | -10/Exiles         | Found Longsword +1
   752 | -10/Exiles         | Found Trap Reconfigurator
   755 | -10/Exiles         | Found Modified TNC
   767 | -10/Exiles         | Warned to stay clear of 0b10 Research branches
   783 | -10/Exiles         | Met EX-DEC
   801 | -10/Exiles         | Discovered new exit (range 10)
   811 | -10/Exiles         | Stole three prototypes: Longsword +1, Trap Reconfigurator, Modified TNC
   811 | -10/Exiles         | Entered Mines
   811 | -9/Mines           | Accompanied by 1 ally
   815 | -9/Mines           | Met a Derelict shopkeep closing up shop
   875 | -9/Mines           | Learned location of Storage (-7)
   878 | -9/Mines           | Discovered new exit (range 7)
   887 | -9/Mines           | Discovered new exit (range 10)
   892 | -9/Mines           | Joined a pair of Derelicts in attacking an 0b10 outpost
   943 | -9/Mines           | Reached level 3
  1062 | -9/Mines           | Upgraded with Utility slot (x1)
  1270 | -9/Mines           | Entered Materials
  1270 | -8/Materials       | Accompanied by 1 ally
  1271 | -8/Materials       | Identified exit to Factory
  1272 | -8/Materials       | Reached level 4
  1416 | -8/Materials       | Garrison activated, responded to threat
  1490 | -8/Materials       | Reached level 5
  1510 | -8/Materials       | Core integrity fell below 50%
  1612 | -8/Materials       | Destroyed 10 combat bots
  1664 | -8/Materials       | Upgraded with Weapon slot (x1)
  1713 | -8/Materials       | Discovered exit to Factory (range 17)
  1737 | -8/Materials       | Reached level 6
  2147 | -8/Materials       | Build established: Scout
  2377 | -8/Materials       | Reached level 7
  2400 | -8/Materials       | Discovered exit to Factory (range 13)
  2576 | -8/Materials       | Upgraded with Utility slot (x1)
  2576 | -8/Materials       | Upgraded with Weapon slot (x1)
  2605 | -8/Materials       | Entered Factory
  2607 | -7/Factory         | FarCom data flow suspended
  2607 | -7/Factory         | Reached level 8
  2806 | -7/Factory         | Reached level 9
  3005 | -7/Factory         | Build established: Tank
  3094 | -7/Factory         | Upgraded with Utility slot (x1)
  3182 | -7/Factory         | Reached level 10
  3184 | -7/Factory         | Upgraded with Utility slot (x1)
  3206 | -7/Factory         | Discovered new exit (range 6)
  3405 | -7/Factory         | First assault squad dispatched
  3551 | -7/Factory         | Build established: Scout
  3589 | -7/Factory         | Reached level 11
  3702 | -7/Factory         | Identified exit to Storage
  3702 | -7/Factory         | Identified exit to Lower Caves
  3915 | -7/Factory         | Reached level 12
  4058 | -7/Factory         | Build established: Hacker-Scout
  4233 | -7/Factory         | Reached level 13
  4422 | -7/Factory         | Discovered new exit (range 9)
  4428 | -7/Factory         | Identified exit to Factory
  4615 | -7/Factory         | Fabricated P-60 Hacker?
  4628 | -7/Factory         | Fabricated M-28 Smith?
  4699 | -7/Factory         | Fabricated M-28 Smith?
  4707 | -7/Factory         | Reached level 14
  4763 | -7/Factory         | Entered Lower Caves
  4763 | -7/Lower Caves     | Accompanied by 5 allies
  4778 | -7/Lower Caves     | Learned location of 1 exit from Factory
  4798 | -7/Lower Caves     | Learned Factory security intel
  4919 | -7/Lower Caves     | Discovered new exit (range 15)
  4934 | -7/Lower Caves     | Identified exit to Lower Caves
  4943 | -7/Lower Caves     | Entered another Lower Caves area
  4943 | -7/Lower Caves     | Accompanied by 5 allies
  4945 | -7/Lower Caves     | Reached level 15
  4958 | -7/Lower Caves     | Discovered new exit (range 16)
  4968 | -7/Lower Caves     | Identified exit to Zion
  4987 | -7/Lower Caves     | Entered Zion
  4987 | -7/Zion            | Accompanied by 5 allies
  5014 | -7/Zion            | Discovered new exit (range 15)
  5082 | -7/Zion            | Gained Derelict followers
  5113 | -7/Zion            | Found Relay Coupler [Programmer]
  5115 | -7/Zion            | Found Relay Coupler [Programmer]
  5116 | -7/Zion            | Found Relay Coupler [Programmer]
  5119 | -7/Zion            | Found Relay Coupler [Programmer]
  5168 | -7/Zion            | Learned location of Recycling (-7)
  5251 | -7/Zion            | Learned Factory emergency access door positions
  5278 | -7/Zion            | Found Prototype Device
  5278 | -7/Zion            | Identified Mobile Refinery Mk. CCLXVII
  5302 | -7/Zion            | Received a visual enhancement algorithm
  5405 | -7/Zion            | Discovered new exit (range 19)
  5549 | -7/Zion            | Saw the warning signs outside the Deep Caves entrance
  5550 | -7/Zion            | Identified exit to Deep Caves
  5571 | -7/Zion            | Entered Deep Caves
  5571 | -7/Deep Caves      | Accompanied by 10 allies
  5624 | -7/Deep Caves      | Found Surveybot 24 Chip
  5636 | -7/Deep Caves      | Found Surveybot 24 Scanner
  5689 | -7/Deep Caves      | Attacked by Z-Imprinter
  5705 | -7/Deep Caves      | Destroyed Z-Imprinter
  5737 | -7/Deep Caves      | Found Prototype Device
  5737 | -7/Deep Caves      | Identified Zio. Metafield Generator
  5763 | -7/Deep Caves      | Found Prototype Protection
  5763 | -7/Deep Caves      | Identified Zio. Weapon Casing
  5897 | -7/Deep Caves      | Z-Facility disabled
  5916 | -7/Deep Caves      | Core integrity fell below 50%
  6024 | -7/Deep Caves      | Spotted as-75387
  6169 | -7/Deep Caves      | Destroyed as-75387
  6213 | -7/Deep Caves      | Triggered Deep Caves wall
  6219 | -7/Deep Caves      | Exposed GOLEM chamber
  6219 | -7/Deep Caves      | Reached level 16
  6222 | -7/Deep Caves      | Spotted AS-54858
  6288 | -7/Deep Caves      | Spotted AS-27434
  6293 | -7/Deep Caves      | Found Gui. Plasma Cannon
  6299 | -7/Deep Caves      | Destroyed 35 combat bots
  6311 | -7/Deep Caves      | Triggered Deep Caves wall
  6313 | -7/Deep Caves      | Spotted as-41422
  6483 | -7/Deep Caves      | Discovered new exit (range 17)
  6526 | -7/Deep Caves      | Allies destroyed AS-27434
  6597 | -7/Deep Caves      | Identified exit to Proximity Caves
  6615 | -7/Deep Caves      | Entered Proximity Caves
  6615 | -6/Proximity Caves | Accompanied by 4 allies
  6627 | -6/Proximity Caves | Learned Factory terminal intel
  6653 | -6/Proximity Caves | Spotted B-75 Beast
  6714 | -6/Proximity Caves | Reached level 17
  6741 | -6/Proximity Caves | Learned Factory interactive machine intel
  6787 | -6/Proximity Caves | Learned Factory emergency access door positions
  6804 | -6/Proximity Caves | Discovered exit to Factory (range 16)
  6919 | -6/Proximity Caves | Entered Factory
  6919 | -6/Factory         | Accompanied by 3 allies
  6920 | -6/Factory         | Identified exit to Factory
  6921 | -6/Factory         | Reached level 18
  6923 | -6/Factory         | Loaded intel: 46 interactive machine locations
  6924 | -6/Factory         | Loaded intel: 20 terminal locations
  7295 | -6/Factory         | Found Launcher Loader
  7569 | -6/Factory         | Build established: Commander-Scout
  7647 | -6/Factory         | Fabricated Gravity Neutralizing Apparatus?
  7681 | -6/Factory         | Fabricated M-28 Smith?
  7810 | -6/Factory         | Local fabrication network quarantined
  7841 | -6/Factory         | Reached level 19
  8108 | -6/Factory         | Spotted B-75 Beast
  8215 | -6/Factory         | Destroyed B-75 Beast
  8569 | -6/Factory         | Garrison activated, responded to threat
  8669 | -6/Factory         | First assault squad dispatched
  8740 | -6/Factory         | Manually triggered Chute Trap
  8740 | -6/Factory         | Sucked down chute
  8740 | -6/Factory         | Entered Waste
  8741 | -6/Waste           | Joined by Warlord forces that had cleared the area
  8985 | -6/Waste           | 7 allies followed down the chute
  9028 | -6/Waste           | Build established: Hacker-Scout
  9090 | -6/Waste           | 6 allies followed down the chute
  9202 | -6/Waste           | Discovered new exit (range 12)
  9210 | -6/Waste           | Identified exit to Factory
  9267 | -6/Waste           | Entered Factory
  9267 | -6/Factory         | Accompanied by 33 allies
  9311 | -6/Factory         | Discovered exit to Factory (range 17)
  9361 | -6/Factory         | P-70 Sage assimilated hostile G-50 Soldier
  9365 | -6/Factory         | P-70 Sage assimilated hostile G-67 Veteran
  9405 | -6/Factory         | Build established: Commander-Scout
  9433 | -6/Factory         | Reached level 20
  9456 | -6/Factory         | Discovered new exit (range 7)
  9458 | -6/Factory         | Identified exit to Lower Caves
  9522 | -6/Factory         | Fabricated P-60 Hacker?
  9600 | -6/Factory         | Identified exit to Garrison
  9617 | -6/Factory         | First assault squad dispatched
  9629 | -6/Factory         | Fabricated M-28 Smith?
  9632 | -6/Factory         | Fabricated P-60 Hacker?
  9666 | -6/Factory         | Local fabrication network quarantined
  9671 | -6/Factory         | Garrison activated, responded to threat
  9717 | -6/Factory         | Entered Garrison
  9717 | -6/Garrison        | Accompanied by 18 allies
  9726 | -6/Garrison        | Triggered checkpoint
  9746 | -6/Garrison        | Triggered checkpoint
  9763 | -6/Garrison        | Triggered checkpoint
  9764 | -6/Garrison        | Triggered checkpoint
  9781 | -6/Garrison        | Discovered new exit (range 22)
  9791 | -6/Garrison        | Reached level 21
  9813 | -6/Garrison        | Destroyed 11 combat bots
  9820 | -6/Garrison        | Identified exit to Factory
  9823 | -6/Garrison        | Installed Relay Interface Framework
  9839 | -6/Garrison        | Upgraded with Utility slot (x1)
  9847 | -6/Garrison        | Garrison Relay disabled
  9854 | -6/Garrison        | Triggered checkpoint
  9901 | -6/Garrison        | Garrison Relay disabled
  9906 | -6/Garrison        | Garrison Relay disabled
  9920 | -6/Garrison        | Spotted B-75 Beast
  9920 | -6/Garrison        | Spotted B-75 Beast
  9940 | -6/Garrison        | Assimilated Beast 5a with formatsys_high
  9944 | -6/Garrison        | Allies destroyed B-75 Beast
 10509 | -6/Garrison        | Entered Factory
 10509 | -6/Factory         | Accompanied by 18 allies
 10551 | -6/Factory         | Discovered exit to Lower Caves (range 15)
 10725 | -6/Factory         | Build established: Commander-Assassin
 10771 | -6/Factory         | Garrison activated, responded to threat
 11186 | -6/Factory         | Build established: Commander-Scout
 11342 | -6/Factory         | Fabricated I-36 Angel?
 11926 | -6/Factory         | Fabricated I-36 Angel?
 12041 | -6/Factory         | Entered Lower Caves
 12041 | -6/Lower Caves     | Accompanied by 22 allies
 12108 | -6/Lower Caves     | Attracted the attention of an 0b10 outpost
 12200 | -6/Lower Caves     | Found Alien Artifact
 12259 | -6/Lower Caves     | Learned 8 Factory zone layouts
 12259 | -6/Lower Caves     | Learned Extension trap positions
 12259 | -6/Lower Caves     | Learned Armory stockpile data
 12259 | -6/Lower Caves     | Learned Extension security intel
 12259 | -6/Lower Caves     | Learned Extension garrison access intel
 12259 | -6/Lower Caves     | Learned Armory garrison access intel
 12405 | -6/Lower Caves     | Discovered new exit (range 18)
 12418 | -6/Lower Caves     | Identified exit to Lower Caves
 12419 | -6/Lower Caves     | Encountered a Warlord checkpoint
 12420 | -6/Lower Caves     | Learned Factory terminal intel
 12422 | -6/Lower Caves     | Learned location of 1 exit from Lower Caves
 12646 | -6/Lower Caves     | Entered another Lower Caves area
 12646 | -6/Lower Caves     | Accompanied by 23 allies
 12647 | -6/Lower Caves     | Identified exit to Data Miner
 12674 | -6/Lower Caves     | Discovered exit to Factory (range 11)
 12689 | -6/Lower Caves     | Reached level 22
 12716 | -6/Lower Caves     | Acquired the password to a Derelict Tinkerer's latest research
 12734 | -6/Lower Caves     | Caught by Unaware searching for contraband prototypes
 12740 | -6/Lower Caves     | Hacker 5d assimilated hostile X-72 Disruptor
 12751 | -6/Lower Caves     | Spotted 2V-I4X(f)
 12754 | -6/Lower Caves     | Spotted FX-UM2(f)
 12763 | -6/Lower Caves     | Identified Core Expander
 12763 | -6/Lower Caves     | Installed Core Expander, added new Utility slot
 12828 | -6/Lower Caves     | Spotted 9N-DS2(f)
 12829 | -6/Lower Caves     | Encountered a Master Thief
 12833 | -6/Lower Caves     | Longsword +1 stolen by Master Thief
 12836 | -6/Lower Caves     | Destroyed 9N-DS2(f)
 12855 | -6/Lower Caves     | Spotted H2-JPW(f)
 12856 | -6/Lower Caves     | Encountered a Master Thief
 12860 | -6/Lower Caves     | Longsword +1 stolen by Master Thief
 12862 | -6/Lower Caves     | Allies destroyed H2-JPW(f)
 12970 | -6/Lower Caves     | Spotted HM-6LK(f)
 12971 | -6/Lower Caves     | Encountered a Master Thief
 12980 | -6/Lower Caves     | Longsword +1 stolen by Master Thief
 12984 | -6/Lower Caves     | Destroyed HM-6LK(f)
 13052 | -6/Lower Caves     | Spotted FS-PAH(f)
 13066 | -6/Lower Caves     | Encountered a Master Thief
 13069 | -6/Lower Caves     | Allies destroyed FS-PAH(f)
 13249 | -6/Lower Caves     | Spotted 9X-SBZ(f)
 13250 | -6/Lower Caves     | Encountered a Master Thief
 13251 | -6/Lower Caves     | Entered Data Miner
 13251 | -6/Data Miner      | Accompanied by 16 allies
 13251 | -6/Data Miner      | Discovered new exit (range 6)
 13297 | -6/Data Miner      | Met Data Miner
 13329 | -6/Data Miner      | Learned location of Section 7 (-2)
 13329 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 13333 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 13343 | -6/Data Miner      | Identified exit to Proximity Caves
 13361 | -6/Data Miner      | Entered Proximity Caves
 13361 | -5/Proximity Caves | Accompanied by 16 allies
 13377 | -5/Proximity Caves | Escorted by Enhanced Grunt
 13438 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 13569 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost
 13610 | -5/Proximity Caves | Reached level 23
 13664 | -5/Proximity Caves | Discovered exit to Factory (range 15)
 13979 | -5/Proximity Caves | Entered Factory
 13979 | -5/Factory         | Accompanied by 17 allies
 13980 | -5/Factory         | Identified exit to Factory
 13981 | -5/Factory         | Loaded intel: 22 terminal locations
 14162 | -5/Factory         | Garrison activated, responded to threat
 14190 | -5/Factory         | Discovered new exit (range 17)
 14207 | -5/Factory         | Upgraded with Power slot (x1)
 14208 | -5/Factory         | Identified exit to Upper Caves
 14224 | -5/Factory         | Core integrity fell below 50%
 14244 | -5/Factory         | Core integrity fell below 20%
 14264 | -5/Factory         | Destroyed 11 combat bots
 14518 | -5/Factory         | Discovered exit to Factory (range 19)
 14612 | -5/Factory         | Reached level 24
 14644 | -5/Factory         | Discovered exit to Factory (range 18)
 14689 | -5/Factory         | Discovered new exit (range 4)
 14692 | -5/Factory         | Identified exit to Extension
 14697 | -5/Factory         | Discovered exit to Upper Caves (range 13)
 14697 | -5/Factory         | Central database locked down
 14911 | -5/Factory         | Fabricated Gravity Neutralizing Apparatus?
 14931 | -5/Factory         | Fabricated I-47 Archangel?
 15112 | -5/Factory         | Fabricated Mni. Smartbomb Launcher (x1)
 15423 | -5/Factory         | Identified exit to Garrison
 15507 | -5/Factory         | Entered Garrison
 15507 | -5/Garrison        | Accompanied by 13 allies
 15522 | -5/Garrison        | Garrison Relay disabled
 15588 | -5/Garrison        | Triggered checkpoint
 15620 | -5/Garrison        | Triggered checkpoint
 15647 | -5/Garrison        | Discovered new exit (range 16)
 15656 | -5/Garrison        | Triggered checkpoint
 15667 | -5/Garrison        | Garrison Relay disabled
 15826 | -5/Garrison        | Identified exit to Factory
 15832 | -5/Garrison        | Expanded RIF knowledge: Structural Interface
 15948 | -5/Garrison        | Discovered exit to Factory (range 10)
 15969 | -5/Garrison        | Garrison Relay disabled
 15971 | -5/Garrison        | Build established: Commander-Assassin
 16036 | -5/Garrison        | Triggered checkpoint
 16070 | -5/Garrison        | Discovered exit to Factory (range 5)
 16090 | -5/Garrison        | Triggered checkpoint
 16128 | -5/Garrison        | Garrison Relay disabled
 16176 | -5/Garrison        | Triggered checkpoint
 16401 | -5/Garrison        | Entered Factory
 16401 | -5/Factory         | Accompanied by 17 allies
 16407 | -5/Factory         | Discovered exit to Factory (range 24)
 16418 | -5/Factory         | Discovered exit to Upper Caves (range 24)
 16530 | -5/Factory         | Build established: Commander-Scout
 16567 | -5/Factory         | Discovered exit to Extension (range 18)
 16661 | -5/Factory         | Discovered exit to Factory (range 6)
 16761 | -5/Factory         | Reached level 25
 16832 | -5/Factory         | P-70 Sage assimilated allied Administrator 6b
 16916 | -5/Factory         | Garrison activated, responded to threat
 17012 | -5/Factory         | Discovered exit to Extension (range 15)
 17157 | -5/Factory         | Fabricated Exp. Terrain Scanner?
 17300 | -5/Factory         | Fabricated P-70 Sage?
 17511 | -5/Factory         | Local fabrication network quarantined
 17601 | -5/Factory         | First assault squad dispatched
 17622 | -5/Factory         | Incoming assault squad redirected
 17628 | -5/Factory         | Entered Extension
 17628 | -5/Extension       | Accompanied by 20 allies
 17629 | -5/Extension       | Loaded intel: 19 trap records
 17658 | -5/Extension       | Spotted B-75 Beast
 17770 | -5/Extension       | Energy Cycler disabled
 17770 | -5/Extension       | Rescued a captive Derelict
 17770 | -5/Extension       | Rescued a captive Derelict
 17771 | -5/Extension       | Rescued a captive Derelict
 17772 | -5/Extension       | Rescued a captive Derelict
 17772 | -5/Extension       | Rescued a captive Derelict
 17772 | -5/Extension       | Rescued a captive Derelict
 17773 | -5/Extension       | Rescued a captive Derelict
 17774 | -5/Extension       | Rescued a captive Derelict
 17775 | -5/Extension       | Rescued a captive Derelict
 17775 | -5/Extension       | Rescued a captive Derelict
 17777 | -5/Extension       | Rescued a captive Derelict
 17960 | -5/Extension       | Discovered exit to Factory (range 14)
 18086 | -5/Extension       | Extracted ID and sensor layout for unrecognized location from A7's data core
 18167 | -5/Extension       | Discovered new exit (range 18)
 18167 | -5/Extension       | Discovered exit to Factory (range 17)
 18171 | -5/Extension       | Identified exit to Cetus
 18440 | -5/Extension       | Entered Cetus
 18440 | -5/Cetus           | Accompanied by 13 allies
 18446 | -5/Cetus           | Spotted Cetus Guard
 18446 | -5/Cetus           | Spotted Cetus Guard
 18446 | -5/Cetus           | Spotted Cetus Guard
 18446 | -5/Cetus           | Spotted Cetus Guard
 18450 | -5/Cetus           | P-80 Master assimilated hostile W-25 Informer
 18456 | -5/Cetus           | Destroyed Cetus Guard
 18456 | -5/Cetus           | Destroyed Cetus Guard
 18460 | -5/Cetus           | Destroyed Cetus Guard
 18461 | -5/Cetus           | Allies destroyed Cetus Guard
 18513 | -5/Cetus           | Found a strange terminal
 18520 | -5/Cetus           | Discovered new exit (range 28)
 18566 | -5/Cetus           | Identified exit to Archives
 18649 | -5/Cetus           | Entered Archives
 18649 | -5/Archives        | Accompanied by 13 allies
 18652 | -5/Archives        | Discovered new exit (range 25)
 18668 | -5/Archives        | Sage 6b assimilated hostile Y-72 Warden
 18669 | -5/Archives        | Discovered exit to Factory (range 26)
 18671 | -5/Archives        | Discovered new exit (range 18)
 18689 | -5/Archives        | Unable to access archive contents
 18796 | -5/Archives        | Identified exit to Hub_04(d)
 18815 | -5/Archives        | Entered Hub_04(d)
 18815 | -5/Hub_04(d)       | Accompanied by 14 allies
 18826 | -5/Hub_04(d)       | Discovered exit to Factory (range 18)
 18943 | -5/Hub_04(d)       | Garrison activated, responded to threat
 19066 | -5/Hub_04(d)       | Discovered exit to Factory (range 25)
 19070 | -5/Hub_04(d)       | Reached level 26
 19205 | -5/Hub_04(d)       | Spotted B-75 Beast
 19245 | -5/Hub_04(d)       | Discovered exit to Factory (range 10)
 19283 | -5/Hub_04(d)       | Found Imp. Powered Armor
 19293 | -5/Hub_04(d)       | Network Hub disabled
 19310 | -5/Hub_04(d)       | Network Hub disabled
 19323 | -5/Hub_04(d)       | Identified exit to Garrison
 19358 | -5/Hub_04(d)       | Spotted Lightning
 19360 | -5/Hub_04(d)       | Spotted Lightning
 19363 | -5/Hub_04(d)       | Spotted Lightning
 19365 | -5/Hub_04(d)       | Garrison activated, responded to threat
 19372 | -5/Hub_04(d)       | System corruption reached 10%
 19381 | -5/Hub_04(d)       | Destroyed Lightning
 19384 | -5/Hub_04(d)       | Upgraded with Utility slot (x1)
 19384 | -5/Hub_04(d)       | Found Prototype Device
 19384 | -5/Hub_04(d)       | Identified EM Dispersion Field
 19394 | -5/Hub_04(d)       | Destroyed Lightning
 19396 | -5/Hub_04(d)       | Found Prototype Processor
 19396 | -5/Hub_04(d)       | Identified Exp. Targeting Computer
 19402 | -5/Hub_04(d)       | Destroyed Lightning
 19421 | -5/Hub_04(d)       | Found Prototype Device
 19421 | -5/Hub_04(d)       | Identified Exp. Phase Shifter
 19470 | -5/Hub_04(d)       | Discovered exit to Factory (range 18)
 19546 | -5/Hub_04(d)       | Entered Garrison
 19546 | -5/Garrison        | Accompanied by 12 allies
 19637 | -5/Garrison        | Spotted B-75 Beast
 19638 | -5/Garrison        | Triggered checkpoint
 19680 | -5/Garrison        | Triggered checkpoint
 19683 | -5/Garrison        | Garrison Relay disabled
 19731 | -5/Garrison        | Discovered exit to Factory (range 12)
 19754 | -5/Garrison        | Triggered checkpoint
 19783 | -5/Garrison        | Discovered exit to Factory (range 16)
 19787 | -5/Garrison        | Garrison Relay disabled
 20017 | -5/Garrison        | Garrison Relay disabled
 20047 | -5/Garrison        | Discovered exit to Factory (range 11)
 20052 | -5/Garrison        | Triggered checkpoint
 20090 | -5/Garrison        | Triggered checkpoint
 20112 | -5/Garrison        | Garrison Relay disabled
 20142 | -5/Garrison        | Triggered checkpoint
 20328 | -5/Garrison        | Triggered checkpoint
 20412 | -5/Garrison        | Allies destroyed B-75 Beast
 20457 | -5/Garrison        | Expanded RIF knowledge: Program Shield
 20489 | -5/Garrison        | Entered Factory
 20489 | -4/Factory         | Accompanied by 4 allies
 20521 | -4/Factory         | Discovered new exit (range 27)
 20638 | -4/Factory         | Identified exit to Upper Caves
 20639 | -4/Factory         | Build established: Bothacker-Scout
 20643 | -4/Factory         | Discovered new exit (range 28)
 20802 | -4/Factory         | Fabricated P-70 Sage?
 20898 | -4/Factory         | Fabricated I-47 Archangel?
 20974 | -4/Factory         | Sage 7d assimilated hostile G-67 Veteran
 20975 | -4/Factory         | Reached level 27
 20985 | -4/Factory         | Local fabrication network quarantined
 21096 | -4/Factory         | Build established: Commander-Scout
 21104 | -4/Factory         | Discovered new exit (range 18)
 22293 | -4/Factory         | Spotted B-86 Titan
 22372 | -4/Factory         | Core integrity fell below 50%
 22384 | -4/Factory         | Destroyed B-86 Titan
 22423 | -4/Factory         | Identified exit to Garrison
 22496 | -4/Factory         | Entered Garrison
 22496 | -4/Garrison        | Accompanied by 19 allies
 22552 | -4/Garrison        | Garrison Relay disabled
 22572 | -4/Garrison        | Discovered new exit (range 22)
 22607 | -4/Garrison        | Garrison Relay disabled
 22632 | -4/Garrison        | Triggered checkpoint
 22653 | -4/Garrison        | Spotted B-86 Titan
 22653 | -4/Garrison        | Spotted B-86 Titan
 22663 | -4/Garrison        | Assimilated Titan 7a with formatsys_high
 22664 | -4/Garrison        | Core integrity fell below 20%
 22674 | -4/Garrison        | Discovered new exit (range 7)
 22684 | -4/Garrison        | Allies destroyed B-86 Titan
 22711 | -4/Garrison        | Garrison Relay disabled
 22743 | -4/Garrison        | Garrison Relay disabled
 22744 | -4/Garrison        | Triggered checkpoint
 22798 | -4/Garrison        | Triggered checkpoint
 22806 | -4/Garrison        | Triggered checkpoint
 22813 | -4/Garrison        | Garrison Relay disabled
 22832 | -4/Garrison        | Triggered checkpoint
 22840 | -4/Garrison        | Triggered checkpoint
 22856 | -4/Garrison        | Discovered new exit (range 15)
 22890 | -4/Garrison        | Identified exit to Research
 22891 | -4/Garrison        | Expanded RIF knowledge: Autoassimilate
 22956 | -4/Garrison        | Triggered checkpoint
 23004 | -4/Garrison        | Triggered checkpoint
 23272 | -4/Garrison        | Found Adv. Force Booster
 23614 | -4/Garrison        | Triggered checkpoint
 23720 | -4/Garrison        | Entered Research
 23720 | -3/Research        | Accompanied by 24 allies
 23722 | -3/Research        | Reached level 28
 23803 | -3/Research        | Discovered new exit (range 9)
 23830 | -3/Research        | Identified exit to Testing
 24048 | -3/Research        | Garrison activated, responded to threat
 24191 | -3/Research        | Repaired Imp. Powered Armor
 24515 | -3/Research        | Master 8a assimilated hostile W-44 Eye
 24760 | -3/Research        | Reached level 29
 24896 | -3/Research        | Identified exit to Armory
 24906 | -3/Research        | Discovered new exit (range 11)
 24909 | -3/Research        | Identified exit to Research
 24951 | -3/Research        | Upgraded with Utility slot (x1)
 24952 | -3/Research        | Fabricated Exp. Terrain Scanner (x1)
 25063 | -3/Research        | Fabricated Quantum Shading Machine (x1)
 25111 | -3/Research        | Fabricated Adv. Reaction Control System (x1)
 25382 | -3/Research        | P-80 Master assimilated allied Administrator 7a
 25579 | -3/Research        | Entered Testing
 25579 | -3/Testing         | Accompanied by 29 allies
 25611 | -3/Testing         | Found Unknown Device
 25611 | -3/Testing         | Identified Quantum Capacitor
 25680 | -3/Testing         | Spotted Striker
 25680 | -3/Testing         | Spotted Striker
 25827 | -3/Testing         | Fabricated I-47 Archangel?
 25881 | -3/Testing         | Found Hyp. Multirail
 25918 | -3/Testing         | Found Hyp. EM Gauss Rifle
 26001 | -3/Testing         | Spotted PD-XGTH6Z531U
 26008 | -3/Testing         | Destroyed PD-XGTH6Z531U
 26014 | -3/Testing         | Found Prototype Device
 26014 | -3/Testing         | Identified Exp. Shock Absorption System
 26033 | -3/Testing         | Found Spectral Analyzer
 26106 | -3/Testing         | Identified exit to Garrison
 26300 | -3/Testing         | Entered Garrison
 26300 | -3/Garrison        | Accompanied by 15 allies
 26302 | -3/Garrison        | Reached level 30
 26306 | -3/Garrison        | Triggered checkpoint
 26309 | -3/Garrison        | Garrison Relay disabled
 26444 | -3/Garrison        | Triggered checkpoint
 26457 | -3/Garrison        | Triggered checkpoint
 26467 | -3/Garrison        | Triggered checkpoint
 26490 | -3/Garrison        | Core integrity fell below 50%
 26515 | -3/Garrison        | Destroyed 12 combat bots
 26582 | -3/Garrison        | Discovered exit to Research (range 8)
 26583 | -3/Garrison        | Garrison Relay disabled
 26630 | -3/Garrison        | Triggered checkpoint
 26674 | -3/Garrison        | Discovered exit to Research (range 13)
 26692 | -3/Garrison        | Garrison Relay disabled
 26696 | -3/Garrison        | Triggered checkpoint
 26724 | -3/Garrison        | Garrison Relay disabled
 26730 | -3/Garrison        | Discovered exit to Research (range 27)
 26745 | -3/Garrison        | Triggered checkpoint
 26765 | -3/Garrison        | Expanded RIF knowledge: Autoassimilate
 26780 | -3/Garrison        | Triggered checkpoint
 26893 | -3/Garrison        | Upgraded with Weapon slot (x1)
 27109 | -3/Garrison        | Entered Research
 27109 | -2/Research        | Accompanied by 16 allies
 27110 | -2/Research        | Core integrity fell below 50%
 27111 | -2/Research        | Reached level 31
 27204 | -2/Research        | Core integrity fell below 20%
 27293 | -2/Research        | Destroyed by H-88 Terminator with KE Penetrator

 Last Messages 
---------------
27285_ HV Slug penetrates Wall. <x4>
27285_ HV-EM Slug penetrates K-01 Serf.
27285_ HV-EM Slug penetrates Wall. <x2>
27285_ Penetrated by Slug. <x3>
27286_ Slug penetrates Door.
27286_ Penetrated by Slug. <x2>
27288_ HV Slug penetrates H-88 Terminator. <x2>
27288_ H-88 Terminator suffers critical hit.
27288_ H-88 Terminator destroyed.
27288_ HV Slug penetrates H-88 Terminator.
27288_ H-88 Terminator suffers critical hit.
27288_ Destroyed KE Penetrator.
27288_ Switching to secondary target: H-88 Terminator.
27288_ HV Slug penetrates Wall. <x2>
27290_ Penetrated by Slug.
27291_ U-05 Engineer builds a Door.
27291_ HV Slug penetrates H-88 Terminator. <x2>
27291_ HV-EM Slug penetrates H-88 Terminator.
27291_ HV-EM Slug penetrates Wall.
27291_ Penetrated by Slug. <x3>

 Map 
-----
+----------------------------------------------------+
| ?????????#????#?? ??? ? ?    #        ############ |
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|                                                    |
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|                                                    |
|                                                    |
|                                                    |
|                                                    |
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|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           57
Energy Generation          56
Energy Capacity            1520
Matter Stores              300
Matter Capacity            300
Sight Range                18
Robot Scan Range           22
Terrain Scan Range         30
Terrain Scan Density       2210
Additional Mass Support    40
Armor Coverage             400
Resistance: KI             10
Resistance: TH             10
Resistance: EX             75
Resistance: EM             75
Weapon Shielding           90
Melee Speed Boost          30
Phase Shifting             20
Evasion (%)                60
Targeting Accuracy         12
Launcher Accuracy          20
Target Analysis            5
Matter Filtering           50
Particle Charging          20
Kinecelleration            30
Offensive Hacking          25
Defensive Hacking          20

 Item Schematics 
-----------------
          Weight Redist. System | -6/Factory    | Hacked
 Gravity Neutralizing Apparatus | -6/Factory    | Hacked
               Combat Drone Bay | -6/Data Miner | Free
      Lgt. Regenerative Plating | -6/Data Miner | Free
       Exp. Cesium-ion Thruster | -6/Data Miner | Free
           Exp. Terrain Scanner | -6/Data Miner | Free
                Cloaking Device | -6/Data Miner | Free
        Mni. Smartbomb Launcher | -6/Data Miner | Free
                  Kinetic Spear | -6/Data Miner | Free
      System Restoration Module | -5/Factory    | Hacked
        Quantum Shading Machine | -3/Research   | Hacked
   Adv. Reaction Control System | -3/Research   | Hacked
             Adv. Force Booster | -3/Research   | Hacked

 Robot Schematics 
------------------
    P-60 Hacker | -7/Factory    | Hacked
     M-28 Smith | -7/Factory    | Hacked
 M-13 Machinist | -6/Factory    | Hacked
     I-36 Angel | -6/Factory    | Hacked
     S-27 Virus | -6/Data Miner | Free
   G-50 Soldier | -6/Data Miner | Free
   L-41 Fighter | -6/Data Miner | Free
    H-66 Slayer | -6/Data Miner | Free
 I-47 Archangel | -6/Data Miner | Free
      P-70 Sage | -5/Factory    | Hacked
 X-72 Disruptor | -5/Factory    | Hacked
  A-15 Conveyor | -5/Factory    | Hacked

 Fabricated
------------
                    P-60 Hacker | x2 | -7/Factory  
                     M-28 Smith | x1 | -7/Factory  
                     M-28 Smith | x1 | -7/Factory  
 Gravity Neutralizing Apparatus | x1 | -6/Factory  
                     M-28 Smith | x1 | -6/Factory  
                    P-60 Hacker | x2 | -6/Factory  
                     M-28 Smith | x1 | -6/Factory  
                    P-60 Hacker | x2 | -6/Factory  
                     I-36 Angel | x1 | -6/Factory  
                     I-36 Angel | x1 | -6/Factory  
 Gravity Neutralizing Apparatus | x1 | -5/Factory  
                 I-47 Archangel | x1 | -5/Factory  
        Mni. Smartbomb Launcher | x1 | -5/Factory  
           Exp. Terrain Scanner | x1 | -5/Factory  
                      P-70 Sage | x2 | -5/Factory  
                      P-70 Sage | x2 | -4/Factory  
                 I-47 Archangel | x1 | -4/Factory  
           Exp. Terrain Scanner | x1 | -3/Research 
        Quantum Shading Machine | x1 | -3/Research 
   Adv. Reaction Control System | x1 | -3/Research 
                 I-47 Archangel | x1 | -3/Testing  

 Alien Tech Used 
-----------------
Core Expander

 Achievements 
--------------
Decoder Ring

 Challenges 
------------
None

 RPGLIKE                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -3   -3   -3   -2   
---------                  Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Res  Tes  Gar  Res  
Levels Raised              30    | .    .    1    .    1    4    7    .    1    .    1    1    2    .    1    1    .    .    1    .    1    1    .    1    .    .    .    1    .    1    .    2    .    1    1    
  XP Earned                48873 | 3000 1240 600  350  1575 6145 9825 949  349  244  1317 2025 3453 67   1175 1028 695  278  471  73   1421 1763 668  653  342  272  119  751  339  1283 670  2612 710  1087 1324 
  XP Spent                 45680 | 2550 .    160  .    2250 7025 8965 .    1250 .    3100 1050 2150 .    .    4000 .    .    .    .    .    3200 .    .    .    .    .    4550 .    1000 .    2600 130  1400 300  
Upgrades                   74    | 7    .    4    .    4    16   21   .    1    .    2    1    5    .    .    2    .    .    .    .    .    4    .    .    .    .    .    2    .    1    .    1    1    1    1    
  Power Slot               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Utility Slot             8     | 1    .    .    .    1    1    2    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    
  Weapon Slot              4     | 1    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Core Integrity           4     | .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Dissipation         5     | .    .    .    .    1    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Energy Generation        4     | .    .    .    .    1    2    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Energy Storage           2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Mass Support             4     | 2    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Inventory Capacity       9     | 2    .    .    .    .    .    2    .    1    .    1    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Sight Range              2     | 1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sensor Range             11    | .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Terrain Scan Density     3     | .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Ranged Accuracy          2     | .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee Accuracy           2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hack Attack %            5     | .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Hack Defense %           4     | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
  KI Resistance %          2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  TH Resistance %          2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Protomatter Created        5912  | .    160  .    .    89   586  1014 .    .    .    379  290  513  .    .    198  200  .    20   .    113  432  -7   306  18   126  .    382  224  275  118  162  .    233  81   
  Integrity Restored       17639 | .    384  30   .    426  1278 2497 .    .    .    1292 408  1033 .    366  281  673  21   135  .    271  1414 186  756  479  183  217  1108 787  865  780  1220 .    306  243  
    Core                   14212 | .    365  30   .    426  1090 1957 .    .    .    1258 188  785  .    287  224  524  21   123  .    195  1231 186  681  251  130  161  696  542  615  780  917  .    306  243  
    Parts                  3427  | .    19   .    .    .    188  540  .    .    .    34   220  248  .    79   57   149  .    12   .    76   183  .    75   228  53   56   412  245  250  .    303  .    .    .    
Protomatter Decayed        3825  | .    30   29   .    38   185  165  .    .    .    64   149  150  263  45   174  177  50   24   .    377  135  .    261  95   163  .    544  118  75   .    339  .    175  .    

 Game 
------
Seed              WeldingReflectiveBlade
  Manual?         0
Play Time         11:22:28
  Cumulative      151.3 hours
  Start           2020.03.17 @ 17:55:02
  End             2020.03.22 @ 13:44:19
Sessions          79
Manual Loads      0
Difficulty        Rogue
Special Mode      Winter2019/RPGLIKE
Game No.          70
  Rogue           70
  Adventurer      0
  Explorer        0
Win Type          -
  Total           4
  Types           2/1/0/1/0/0/0
Lore%             69
Gallery%          76
Achievement%      69
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c56e144b-e89b-40bc-8cc9-4ea8ce8c84e0