Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 01:30:17 Player: Mogwok Wargfriend Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (149) 745 Value Destroyed (4427) 4427 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (259) 259 TOTAL SCORE: 8051 Bonus ------- High Alert Combat Kills 259 Cogmind --------- Core Integrity 0/700 Matter 243/300 Energy 290/290 System Corruption 9% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Huge Wheel (fused) Armored Huge Wheel (fused) > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Visual Processing Unit Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- Precision Beam Rifle Mini Assault Cannon > --- INVENTORY (10) --- Reinforced Deuterium Engine Armored Huge Wheel Improved Heat Sink High-capacity Matter Pod (200) Advanced Targeting Computer Improved Shield Generator Assault Cannon Assault Cannon Impact Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Improved Light Armor Plating Improved Medium Armor Plating Improved Shield Generator Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Wheel High-capacity Matter Pod Improved Targeting Computer Recoil Stabilizer Hacking Suite Precision Beam Rifle Assault Cannon Assault Cannon Impact Mace [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 144 | 7 12 30 33 62 Power 17 | 1 2 5 3 6 Engine 16 | 1 2 5 3 5 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 50 | 2 4 12 12 20 Treads 2 | . . . . 2 Leg 16 | . . . 10 6 Wheel 23 | 2 4 12 . 5 Hover 7 | . . . . 7 Flight 2 | . . . 2 . Utility 41 | 2 2 6 11 20 Device 19 | 1 2 3 4 9 Storage 3 | 1 . 1 1 . Processor 4 | . . . 2 2 Hackware 3 | . . 2 . 1 Protection 12 | . . . 4 8 Artifact . | . . . . . Weapon 36 | 2 4 7 7 16 Energy Gun 18 | 1 2 4 4 7 Energy Cannon 3 | . . . . 3 Ballistic Gun 8 | 1 2 2 3 . Ballistic Cannon 5 | . . 1 . 4 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 13 | . . 4 4 5 Corrupted Parts 1 | . . . . 1 System Corruption 4 | . . . . 4 Parts Lost 30 | . . 8 10 12 Power 3 | . . 1 1 1 Propulsion 8 | . . 4 2 2 Utility 11 | . . 1 5 5 Weapon 8 | . . 2 2 4 Highest Loss Streak 4 | . . 2 4 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 95 97 94 89 Engine 8 | . 13 10 8 6 Leg 6 | . . . 15 5 Wheel 10 | . 27 21 1 8 Hover 2 | . . . . 6 Device 14 | . 14 21 16 10 Storage 8 | . 14 11 9 7 Processor 5 | . . . 8 6 Hackware 9 | . . 10 9 10 Protection 4 | . . . 5 7 Energy Gun 8 | . 14 10 9 5 Ballistic Gun 5 | . 10 6 8 1 Ballistic Cannon 3 | . . 4 . 5 Naked Turns . | . . . . . Heaviest Build 44 | 14 15 25 34 44 Greatest Support 56 | 32 32 26 30 56 Greatest Overweight (x) 10 | 4 2 2 2 10 Average Overweight (x) . | 1 . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 8 8 10 10 10 Average Carried 9 | 4 7 9 9 9 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 8 8 10 10 10 Class Distribution -------------------- 44% | Scavenger-Mutant 36% | Mutant 18% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3568 | 294 266 646 592 1770 Remotely . | . . . . . Salvage Created 5435 | 154 223 1444 1372 2242 Parts 333 | 11 18 111 92 101 Haulers Intercepted 8 | . . 2 4 2 Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 103 | . 8 29 29 37 Guns 78 | . 8 27 29 14 Cannons 21 | . . 2 . 19 AOE 2 | . . . . 2 Classes Destroyed 15 | 3 3 3 2 4 Worker 7 | 1 3 1 1 1 Builder 7 | . . 4 . 3 Tunneler 3 | 2 . 1 . . Hauler 8 | . . 2 4 2 Recycler 7 | 1 . 3 . 3 Mechanic 2 | . . . . 2 Operator 1 | . . . . 1 Watcher 11 | . 1 4 2 4 Swarmer 25 | . 6 10 9 . Grunt 45 | . 2 13 11 19 Brawler 3 | . . . 1 2 Duelist 2 | . . . . 2 Sentry 17 | . . 6 6 5 Hunter 5 | . . . 2 3 Programmer 6 | . . . . 6 Best Kill Streak 12 | 3 6 12 7 7 Combat Bots Only 7 | . 5 7 6 3 Max Kills in Single Turn 3 | 1 1 1 2 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 870 | . 24 125 221 500 Missed 258 | . 3 33 53 169 Damage Taken 7312 | . 188 1056 1948 4120 Core 1299 | . 44 210 341 704 Absorbed by Shields 408 | . . . 111 297 Regen/Repaired (Parts) 577 | . . 129 232 216 Core Remaining (%) 66 | 100 82 47 38 . Volleys Fired 433 | 9 33 90 105 196 Largest 2 | 2 2 2 2 2 Hottest 117 | 70 70 96 86 117 Shots Fired 851 | 18 64 180 209 380 Gun 636 | 18 64 151 209 194 Cannon 215 | . . 29 . 186 Launcher . | . . . . . Special . | . . . . . Kinetic 432 | 9 31 91 104 197 Thermal 326 | 9 33 89 105 90 Explosive . | . . . . . Electromagnetic 93 | . . . . 93 Robot Hit Streak 29 | 7 8 11 11 29 Robot Miss Streak 5 | 2 5 3 3 5 Penetration Max . | . . . . . Secondary Targets 4 | . . 2 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 553 | 14 31 109 139 260 Core Hits 223 | 5 19 50 62 87 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . 3 . Critical Strikes 29 | 1 1 7 6 14 Burn 19 | 1 1 7 3 7 Destroy 3 | . . . 3 . Blast 5 | . . . . 5 Corrupt 2 | . . . . 2 Melee Attacks 2 | . . . . 2 Impact 2 | . . . . 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11663 | 154 352 2037 2418 6702 Guns 7461 | 154 352 1777 2412 2766 Cannons 3669 | . . 260 . 3409 Explosions 518 | . . . . 518 Melee . | . . . . . Ramming 15 | . . . 6 9 Kinetic 5322 | 52 114 733 1057 3366 Thermal 4679 | 102 238 1304 1355 1680 Explosive 56 | . . . . 56 Electromagnetic 1591 | . . . . 1591 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 7 | . . . . 7 Corruption Purged 5 | . . . . 5 Corruption Blocked . | . . . . . Effects 108 | . . . . 108 Message Errors 27 | . . . . 27 Matter Fused 20 | . . . . 20 Heat Flow Errors 19 | . . . . 19 Energy Discharges 9 | . . . . 9 Parts Fused 2 | . . . . 2 Data Loss (minor) 11 | . . . . 11 Data Loss (major) 3 | . . . . 3 Misfires 5 | . . . . 5 Alerts 5 | . . . . 5 Misdirections 1 | . . . . 1 Weapon Failures 6 | . . . . 6 Overload Shots . | . . . . . Overflow Damage 186 | . . . . 186 Projectiles 90 | . . . . 90 Explosions 96 | . . . . 96 Melee . | . . . . . Knockbacks 27 | . . 1 . 26 Impact . | . . . . . Kinetic 26 | . . 1 . 25 Secondary 1 | . . . . 1 Self-Inflicted Damage 140 | . . . . 140 Shots 2 | . . . . 2 Rammed 2 | . . . . 2 Targets Rammed 4 | . . . 2 2 Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 518 | 110 228 107 42 518 Average Temperature 94 | 47 71 42 19 118 Received Heat Transfer 2497 | . 48 333 590 1526 Effects 10 | . . . . 10 Shutdowns 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Interference 2 | . . . . 2 Matter Decay 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 3 | . . . . 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 13 | . 1 3 3 6 Heat Transferred 10116 | 370 740 2812 2923 3271 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 831 | 20 276 507 394 831 Initial 59 | . 13 59 51 6 Average 262 | 5 106 243 205 343 Maximum Alert Level 3 | . 1 2 1 3 Low Security (%) 43 | 100 97 43 49 28 Level 1 37 | . 2 45 50 33 Level 2 14 | . . 10 . 28 Level 3 3 | . . . . 8 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 25 | . . 3 3 19 Investigation 8 | . . 3 2 3 Extermination 7 | . . . . 7 Reinforcement 4 | . . . 1 3 Assault . | . . . . . Garrison 6 | . . . . 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 14 | . 1 4 5 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 167 | . 15 40 50 62 Peak Tracking Total 8 | . 7 7 8 8 Tactical Retreats 15 | . . 2 5 8 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 3 . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 13 | . . 2 2 9 Max in Single Turn 2 | . . 1 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 45 | . 8 10 11 16 Terminals 30 | . 6 7 9 8 Fabricators 2 | . . . . 2 Repair Stations 9 | . 1 2 2 4 Recycling Units 2 | . 1 . . 1 Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . . 1 Total Hacks 153 | . 25 43 38 47 Successful 96 | . 11 28 28 29 Failed 57 | . 14 15 10 18 Catastrophic 4 | . 1 1 . 2 Database Lockouts . | . . . . . Manual 89 | . 19 26 21 23 Terminals 111 | . 23 32 30 26 Fabricators 2 | . . . . 2 Repair Stations 29 | . 1 8 8 12 Recycling Units 5 | . 1 . . 4 Scanalyzers 3 | . . 3 . . Garrison Access 3 | . . . . 3 Terminal Hacks 39 | . 6 13 14 6 Record 4 | . . 3 . 1 Robot Analysis 15 | . 5 4 4 2 Prototype ID Bank 3 | . . 1 1 1 Branch Access Points 2 | . . . 1 1 Alert Level 4 | . . 2 1 1 Unreport Threat 6 | . . 3 3 . Locate Traps 2 | . 1 . 1 . Maintenance Status 1 | . . . 1 . Patrol Status 1 | . . . 1 . Assault Status 1 | . . . 1 . Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 25 | . . 8 7 10 Scan Component 16 | . . 5 4 7 Repair 9 | . . 3 3 3 Recycling Unit Hacks 3 | . . . . 3 Report Inventory 1 | . . . . 1 Retrieve Matter 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer 3 | . . 3 . . Insert Component 2 | . . 2 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 24 | . 5 4 7 8 Terminals 23 | . 5 4 7 7 Assimilate 1 | . . . . 1 Botnet 18 | . 4 4 4 6 Operators 4 | . 1 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Reject 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 41 | . 8 10 10 13 Full Trace Events 8 | . . 3 2 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 95 | . . . . 95 Total Part Build Rating 10 | . . . . 10 Parts Repaired 8 | . . 3 3 2 Time 394 | . . 130 128 136 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 109 | . . . . 109 Retrieved Components 10 | . . . . 10 Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 26 | . . . . 26 Highest-Rated Ally 26 | . . . . 26 Total Orders 2 | . . . . 2 STAY 1 | . . . . 1 FOLLOW 1 | . . . . 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 14 | . 5 4 3 2 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 9667 | 154 798 1920 2507 4288 Spaces Moved 6145 | 73 701 1274 1229 2868 Core 51 | 39 8 . . 4 Treads . | . . . . . Legs 1256 | . . . 1042 214 Wheels 4458 | 34 693 1274 187 2270 Hover 380 | . . . . 380 Flight . | . . . . . Fastest Speed 50 | 50 90 90 95 100 Average Speed 115 | 147 95 93 160 110 Slowest Speed 550 | 250 150 110 260 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 5 85 49 67 45 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 100 | . . . . 100 Melee 2 | . . . . 2 Projectile 14 | . . . . 14 AOE 84 | . . . . 84 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 7901 | 100 771 1834 1560 3636 Wait 1005 | . 13 402 164 426 Move 6141 | 72 700 1273 1228 2868 Hop . | . . . . . Pick Up 52 | 10 5 15 7 15 Fast Attach 92 | 7 9 13 20 43 Attach 21 | . 1 6 6 8 Detach 8 | . . . 3 5 Swap 31 | . 2 11 7 11 Drop 102 | 2 8 24 18 50 Fire 433 | 9 33 90 105 196 Melee 2 | . . . . 2 Ram 2 | . . . . 2 Kick 2 | . . . 2 . Crush . | . . . . . Escape Stasis 7 | . . . . 7 Rewire 3 | . . . . 3 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 155 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 15) 522 | -10/Materials | Discovered new exit (range 8) 624 | -10/Materials | Discovered new exit (range 4) 900 | -10/Materials | Derelicts attacked the area 953 | -10/Materials | Entered another Materials area 953 | -9/Materials | Evolved 2 slots: Utility x2 1453 | -9/Materials | Destroyed 7 combat bots 1532 | -9/Materials | Discovered new exit (range 15) 1681 | -9/Materials | Discovered new exit (range 7) 2068 | -9/Materials | Repaired Imp. Ion Engine 2130 | -9/Materials | Repaired Adv. Beam Rifle 2332 | -9/Materials | Repaired Cryofiber Web 2760 | -9/Materials | Core integrity fell below 50% 2873 | -9/Materials | Entered another Materials area 2873 | -8/Materials | Evolved 2 slots: Utility x2 2873 | -8/Materials | Discovered new exit (range 7) 2882 | -8/Materials | Identified exit to Storage 3488 | -8/Materials | Repaired Cld. Ion Engine 3515 | -8/Materials | Repaired Heat Sink 3568 | -8/Materials | Repaired Imp. Assault Rifle 3815 | -8/Materials | Build established: Scavenger-Mutant 4003 | -8/Materials | Core integrity fell below 50% 4029 | -8/Materials | Lost 4 parts (1p1n1u1w) 4563 | -8/Materials | Discovered new exit (range 16) 4977 | -8/Materials | Discovered new exit (range 16) 5045 | -8/Materials | Identified exit to Factory 5380 | -8/Materials | Entered Factory 5380 | -7/Factory | Evolved 2 slots: Propulsion x2 5714 | -7/Factory | Garrison activated, responded to threat 6211 | -7/Factory | Fabricated EM Disruption Field? 6694 | -7/Factory | System corruption reached 10% 7211 | -7/Factory | Garrison activated, responded to threat 7270 | -7/Factory | Build established: Mutant 7434 | -7/Factory | Core integrity fell below 50% 8142 | -7/Factory | Build established: Hacker-Mutant 8240 | -7/Factory | Lost 3 parts (1n1u1w) 8584 | -7/Factory | Repaired Arm. Huge Wheel 8599 | -7/Factory | Identified exit to Lower Caves 8691 | -7/Factory | Repaired Lightning Gun 9291 | -7/Factory | Core integrity fell below 20% 9668 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09532_ P-60 Hacker destroyed. 09546_ Acquired 3 matter. 09548_ R-06 Scavenger collects Mic. Nuclear Core. 09562_ Dropped Imp. Cooling System. 09565_ Acquired Imp. Targeting Computer. 09582_ TSB2JS/F JX6M%2ZPP |P1DAFLP/D3N9 09591_ Dropped Backup Power I. 09591_ Acquired Backup Power I. 09595_ Dropped Backup Power I. 09596_ Acquired Rnf. Deuterium Engine. 09601_ Dropped Imp. Targeting Computer. 09601_ Acquired Imp. Shield Generator. 09605_ Triggered Shock Trap. 09605_ The floor emits a surge of raw power. 09605_ System corrupted (+2). 09606_ System corrupted: Heat flow error (+228). 09630_ ALERT: Rogue bot located, Programmers report to Factory Zone 5J. 09652_ System corrupted: Matter fused (-6). 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S /ss @ #?????????#! #? | | ????????????#![ "" #;##### ########### !#? | | #######?????# "" ##????# # # * #? | | ?????# "" ??????# # #####? | | ????# ????????# # ! #????? | | ########+##+######## # #????? | | %/ #????? | | # """ """ #????? | | % # """ """ #????? | | # """ """ #????? | | %* #####+######## ###########????? | | # % # #?# #??????????????? | | # # "" "" ### ##?????????????? | | # ##### # ""S"" ## #######???????? | | # #???# # """" ]! + #??###### | | # #???# # ! ## / #??# # | | # #???# ################ #### # | | # #???# # # | | # #####+###+##+#####+####### # # | | # # #?# #??# # # | | # # #?# """" #??# + # | | # # #?# """" #??# # ! # | | # "" #?# """" #??# # # | | T # "" #?# """" #??# # # | | # # """ #?# #??# ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- Adv. Beam Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ EM Disruption Field | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainDecoyKatana Manual? 0 Play Time 01:11:26 Cumulative 162.3 hours Start 2024.04.11 @ 22:30:28 End 2024.04.12 @ 01:30:17 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 64 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a920100-af13-480d-9084-edba189de72d