Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.22 @ 12:55:51 Player: Pixelbane Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (831) 831 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2151 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 474/500 Energy 99/100 System Corruption 1% Temperature Cool (6) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Improved Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Improved Flight Unit > --- UTILITY ---------- Weapon Shielding > --- WEAPON ----------- Light Assault Rifle Light Cannon Improved Datajack > --- INVENTORY -------- Improved Heat Sink Beam Cannon Improved Datajack [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility High-capacity Matter Pod Device Improved Terrain Scanner Storage High-capacity Matter Pod Protection Weapon Shielding Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 44 | 6 23 6 9 Power 8 | 1 4 3 . Engine 7 | 1 4 2 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 17 | 2 9 2 4 Treads 2 | . 2 . . Leg 12 | 2 6 2 2 Wheel . | . . . . Hover 1 | . 1 . . Flight 2 | . . . 2 Utility 6 | 1 4 . 1 Device 2 | . 2 . . Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 13 | 2 6 1 4 Energy Gun 5 | 1 3 . 1 Energy Cannon 2 | . . . 2 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 1 . 1 Unidentified Prototypes 1 | . . . 1 Parts Lost 11 | . 1 2 8 Power 2 | . . 1 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 6 | . 1 1 4 Highest Loss Streak 8 | . 1 1 8 Average Slot Usage (%) 90 | . 97 92 66 Engine 10 | . 13 12 . Core 1 | . . . 7 Treads 12 | . 6 26 . Leg 13 | . 21 1 13 Device 8 | . 18 . . Storage 9 | . 6 14 9 Protection 7 | . 2 14 8 Energy Gun 7 | . 15 . . Energy Cannon 1 | . . . 6 Ballistic Gun 4 | . 1 6 8 Ballistic Cannon 8 | . 4 14 8 Impact Weapon 1 | . 3 . . Special Melee Weapon 1 | . 1 1 . Naked Turns . | . . . . Heaviest Build 17 | 8 14 14 17 Greatest Support 40 | 20 40 40 20 Greatest Overweight (x) 4 | . 1 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 4 4 2 4 Average Carried 2 | 3 2 1 3 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 4 . 2 3 Class Distribution -------------------- 59% | Mutant 32% | Scavenger-Mutant 8% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1173 | 375 224 241 333 Remotely . | . . . . Salvage Created 1143 | 151 475 134 383 Parts 74 | 14 33 9 18 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 26 | 1 10 8 7 Guns 14 | 1 8 1 4 Cannons 10 | . . 7 3 Classes Destroyed 9 | 3 4 . 2 Worker 2 | 1 . . 1 Builder 1 | . 1 . . Tunneler 5 | 4 1 . . Hauler 1 | . . . 1 Recycler 1 | . 1 . . Operator 1 | . . . 1 Watcher 3 | . 2 . 1 Swarmer 9 | . 3 6 . Grunt 17 | 1 7 2 7 Best Kill Streak 5 | 4 5 3 5 Combat Bots Only 3 | 1 3 3 2 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1729 | 26 476 320 907 Core 567 | 9 105 52 401 Absorbed by Shields . | . . . . Core Remaining (%) 64 | 96 . 33 . Volleys Fired 133 | 24 34 31 44 Largest 3 | 1 2 2 3 Hottest 115 | 50 115 55 115 Shots Fired 199 | 24 45 41 89 Gun 130 | 24 45 10 51 Cannon 69 | . . 31 38 Launcher . | . . . . Special . | . . . . Kinetic 150 | 23 20 41 66 Thermal 49 | 1 25 . 23 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | 13 16 11 13 Robot Miss Streak 3 | 2 2 2 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 153 | 19 45 28 61 Core Hits 67 | 7 19 13 28 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks 14 | . 12 1 1 Impact 12 | . 12 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1863 | 241 648 382 592 Guns 1020 | 240 456 57 267 Cannons 606 | . . 324 282 Explosions . | . . . . Melee 190 | . 190 . . Ramming 47 | 1 2 1 43 Kinetic 1223 | 227 239 381 376 Thermal 403 | 13 217 . 173 Explosive . | . . . . Electromagnetic . | . . . . Impact 190 | . 190 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 39 | . 39 . . Projectiles . | . . . . Explosions . | . . . . Melee 39 | . 39 . . Knockbacks 11 | . 2 7 2 Impact 3 | . 2 . 1 Kinetic 8 | . . 7 1 Secondary . | . . . . Self-Inflicted Damage 18 | . 1 . 17 Shots . | . . . . Rammed 22 | . 1 1 20 Targets Rammed 23 | 1 1 1 20 Kicked 1 | 1 . . . Crushed . | . . . . Highest Temperature 394 | 10 258 41 394 Average Temperature 99 | 7 63 17 134 Received Heat Transfer 954 | 18 234 45 657 Effects 6 | . 1 . 5 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 3 | . 1 . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 3 | . 3 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1000 | 37 592 . 371 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 224 | 45 197 85 224 Initial 25 | . 25 . 16 Average 57 | 25 51 58 89 Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 88 Level 1 1 | . . . 11 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | 1 15 10 18 Peak Tracking Total 5 | 1 4 3 5 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 5 | . 5 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 12 . . Successful 9 | . 9 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Record 3 | . 3 . . Level Access Points 1 | . 1 . . Investigation Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 32 | . 32 . . Parts Recycled . | . . . . Recycled Matter 113 | . 113 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . 1 1 Non-combat . | . . . . Combat 2 | . . 1 1 Robot Hacks Applied 2 | . . 1 1 parse_system 2 | . . 1 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2975 | 282 1284 929 480 Spaces Moved 1879 | 190 868 540 281 Core 116 | 31 . . 85 Treads 663 | . 178 485 . Legs 1090 | 159 686 55 190 Wheels . | . . . . Hover 4 | . 4 . . Flight 6 | . . . 6 Fastest Speed 34 | 50 120 120 34 Average Speed 132 | 108 128 156 114 Slowest Speed 250 | 120 160 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 5 74 91 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2178 | 243 977 585 373 Wait 7 | 5 1 . 1 Move 1876 | 189 867 539 281 Hop . | . . . . Pick Up 43 | 14 19 3 7 Fast Attach 11 | . 2 5 4 Attach 25 | 6 13 1 5 Detach 2 | . . . 2 Swap 8 | . 8 . . Drop 36 | 4 20 4 8 Fire 133 | 24 34 31 44 Melee 14 | . 12 1 1 Ram 19 | . . . 19 Kick 3 | 1 1 . 1 Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 97 | -11/Scrapyard | Discovered new exit (range 8) 283 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 317 | -10/Materials | Identified exit to Materials 553 | -10/Materials | Repaired Particle Gun? 719 | -10/Materials | Build established: Scavenger-Mutant 1228 | -10/Materials | Discovered new exit (range 9) 1567 | -10/Materials | Entered Mines 1573 | -10/Mines | Build established: Mutant 1574 | -10/Mines | Core integrity fell below 50% 1827 | -10/Mines | Discovered exit to Materials (range 15) 2367 | -10/Mines | Learned Materials stockpile data 2496 | -10/Mines | Entered Materials 2496 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2890 | -9/Materials | Core integrity fell below 50% 2908 | -9/Materials | Lost 8 parts (1p2n1u4w) 2971 | -9/Materials | Core integrity fell below 20% 2976 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Lgt. Cannon destroyed. R-06 Scavenger collects Aluminum Leg. Lgt. Assault Rifle destroyed. Sml. Laser destroyed. Slammed into G-47 Trooper. Acquired 2 matter. Slammed into G-47 Trooper. G-47 Trooper knocked back. Slammed into G-47 Trooper. Acquired 2 matter. Slammed into G-47 Trooper. Destabilizing: System corrupted (+1). Slammed into G-47 Trooper. Acquired 30 matter. Slammed into G-47 Trooper. Destabilizing: Core damaged (-4). Slammed into O-16 Technician. O-16 Technician destroyed. Acquired 13 matter. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????????????????????????????# #??????????? | | ???????????????????????????????????#%#??????????? | | ??????????????????????????????######+########???? | | ??????????????????????????????+ ## % #???? | | ??????????????????????????????# ## "%"""%%%#???? | | ??????????????????????????????# ##/""""""" #???? | | ??????????????????????????????# # """"""" #???? | | ??????????????????????????????# # ""%"""% #???? | | ??????????????????????????????+ + "%%%""" #???? | | ???????????????????????###+#### # %= % =#???? | | ???????????????????????# ## # = * #???? | | ???????????????????????# ###########???? | | ???????????????????????# #????? | | ???????????????????????# ######## #????? | | ???????????????????????# ######??????# #????? | | ???????????????########## ###########??# #????? | | ???????????????# T # # #??# #????? | | ???????????????# # + #?## ##???? | | ???????????????# # # #?# #???? | | ???????????????# # # ### #???? | | ???????????????# # # """ + #???? | | ???????????????# """"" + # """ ### #???? | | ???????????????# """"" # # "Y" """ ### ##??? | | ????????????????? 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