Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.01 @ 16:07:07 Player: Willow Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (942) 942 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2242 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 49/250 Matter 271/300 Energy 265/265 System Corruption 3% Temperature Cool (5) Movement Treading (320) Ox2 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads (fused) > --- UTILITY (2) ------ High-capacity Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- Improved Light Cannon Datajack > --- INVENTORY (20) --- Light Nuclear Core VTOL Module Cesium-ion Thruster High-capacity Battery (250) High-capacity Matter Pod (84) Deep Structural Scanner Visual Processing Unit Sensor Array Light Armor Plating Medium Armor Plating Authchip [Propulsion] Authchip [Processor] Authchip [Armor] Component Analysis Suite Mapping Drone Bay (3/3) Scrapoid Pod Subdweller Beam Cannon Mini Grenade Launcher Botcube Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Deep Structural Scanner > --- WEAPON ----------- Improved Light Cannon Datajack > --- INVENTORY -------- Light Nuclear Core VTOL Module Cesium-ion Thruster High-capacity Battery High-capacity Matter Pod Visual Processing Unit Sensor Array Light Armor Plating Medium Armor Plating Authchip [Propulsion] Authchip [Processor] Authchip [Armor] Component Analysis Suite Mapping Drone Bay Scrapoid Pod Subdweller Beam Cannon Mini Grenade Launcher Botcube [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Flamer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 57 | 7 21 9 7 13 Power 8 | 1 4 1 . 2 Engine 8 | 1 4 1 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 10 . 1 2 Treads 6 | . 3 . 1 2 Leg 2 | 2 . . . . Wheel 7 | . 7 . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 4 . 1 5 Device 4 | 1 1 . . 2 Storage 5 | 1 1 . 1 2 Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 22 | 2 3 8 5 4 Energy Gun 4 | 1 1 . . 2 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 11 | . 2 4 4 1 Launcher 2 | . . 2 . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . 1 1 1 Unidentified Prototypes . | . . . . . Parts Lost 5 | . 3 1 . 1 Power 1 | . 1 . . . Propulsion 1 | . . . . 1 Utility 1 | . 1 . . . Weapon 2 | . 1 1 . . Highest Loss Streak 3 | . 3 1 . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 99 99 98 70 Engine 13 | . 13 14 14 13 Treads 25 | . 14 28 28 27 Wheel 2 | . 11 . . . Device 2 | . 11 . . 2 Storage 13 | . 14 14 14 13 Processor 10 | . . 14 14 11 Energy Gun 1 | . 7 . . . Ballistic Gun 1 | . 6 . . . Ballistic Cannon 13 | . 14 27 25 . Peak Build Rating 19 | 7 10 14 13 19 Average Rating 10 | 4 8 10 10 10 On Entrance 8 | . 7 10 11 13 Naked Turns 47 | . . . . 47 Heaviest Build 53 | 12 36 33 51 53 Greatest Support 43 | 20 40 40 43 43 Greatest Overweight (x) 3 | 3 1 . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 17 | 7 12 15 19 19 Most Carried 20 | 7 15 15 20 20 Average Carried 15 | 4 10 14 16 18 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 7 14 15 19 20 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1856 | 285 504 510 331 226 Remotely . | . . . . . Salvage Created 1062 | 133 549 310 70 . Parts 76 | 8 47 21 . . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 13 | . . 13 . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 31 | . 17 13 1 . Guns 13 | . 13 . . . Cannons 11 | . 4 6 1 . AOE 7 | . . 7 . . Classes Destroyed 9 | 2 4 2 1 . Tunneler 2 | 2 . . . . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Turret 1 | . . 1 . . Watcher 3 | . 3 . . . Swarmer 13 | . 9 4 . . Grunt 8 | . 8 . . . Sentry 1 | . . . 1 . Subdweller 9 | . . 9 . . Best Kill Streak 7 | 3 7 3 1 . Combat Bots Only 7 | . 7 3 1 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 152 | . 81 51 4 16 Missed 42 | . 21 17 . 4 Damage Taken 1373 | . 623 518 59 173 Core 201 | . 99 80 15 7 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 119 | 5 58 52 4 . Largest 2 | 2 2 2 2 . Hottest 80 | 60 80 78 78 . Shots Fired 200 | 10 106 74 9 1 Gun 86 | 10 76 . . . Cannon 102 | . 30 62 9 1 Launcher 12 | . . 12 . . Special . | . . . . . Kinetic 138 | 5 61 62 9 1 Thermal 50 | 5 45 . . . Explosive 12 | . . 12 . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 4 9 10 5 3 Robot Miss Streak 4 | 1 4 2 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 117 | 7 64 37 8 1 Core Hits 57 | 4 31 19 3 . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks 2 | . . . 2 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2501 | 76 933 1358 134 . Guns 584 | 76 508 . . . Cannons 1273 | . 425 719 129 . Explosions 639 | . . 639 . . Melee . | . . . . . Ramming 5 | . . . 5 . Kinetic 1533 | 42 643 719 129 . Thermal 324 | 34 290 . . . Explosive 639 | . . 639 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 3 3 Average Corruption 2 | . 1 3 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 134 | . 4 34 37 59 Message Errors 43 | . 1 11 13 18 Matter Fused 28 | . 1 7 9 11 Heat Flow Errors 17 | . . 4 2 11 Energy Discharges 21 | . 2 5 4 10 Parts Fused 1 | . . . . 1 Data Loss (minor) 14 | . . 5 4 5 Data Loss (major) 3 | . . 1 2 . Misfires 3 | . . 1 1 1 Alerts 4 | . . . 2 2 Overload Shots . | . . . . . Overflow Damage 82 | . 21 61 . . Projectiles 52 | . 21 31 . . Explosions 30 | . . 30 . . Melee . | . . . . . Knockbacks 14 | . 4 10 . . Impact . | . . . . . Kinetic 13 | . 4 9 . . Secondary 1 | . . 1 . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 276 | . 104 230 276 250 Average Temperature 73 | . 34 103 103 104 Received Heat Transfer 456 | . 264 150 18 24 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 725 | 75 650 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Peak Influence 359 | 15 359 . 120 . Initial 55 | . 9 . 55 . Average 130 | 4 217 . 57 . Maximum Alert Level 1 | . 1 . . . Low Security (%) 73 | 100 42 . 100 . Level 1 26 | . 57 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 26 14 1 6 Peak Tracking Total 8 | . 7 3 . 8 Tactical Retreats 5 | . 3 2 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 5 | . 2 2 . 1 Max in Single Turn 2 | . 1 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 30 | . 9 2 14 5 Terminals 13 | . 7 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 2 . 6 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 126 | . 19 3 56 48 Successful 110 | . 13 3 46 48 Failed 16 | . 6 . 10 . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 35 | . 17 . 18 . Terminals 32 | . 16 . 16 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 18 | . 3 . 15 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 84 | . 3 3 30 48 Record 73 | . . 1 24 48 Robot Schematic 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Open Door 1 | . . 1 . . Terminal Index 2 | . 1 . 1 . Alert Level 1 | . . . 1 . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . . . 1 . Transport Status 1 | . . . 1 . Release Object 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 7 | . 1 . 6 . Report Inventory 7 | . 1 . 6 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 19 | . 9 . 10 . Terminals 11 | . 7 . 4 . Botnet 10 | . 6 . 4 . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 2 . 6 . Mask 1 | . 1 . . . Tunnel 7 | . 1 . 6 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 7 . 8 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . 1 . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 4 | . . 2 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 8520 | 96 1526 1845 1663 3390 Spaces Moved 4551 | 57 967 1051 730 1746 Core 141 | 33 . . . 108 Treads 3875 | . 456 1051 730 1638 Legs 72 | 24 48 . . . Wheels 463 | . 463 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 160 160 50 Average Speed 174 | 111 126 160 222 190 Slowest Speed 240 | 200 240 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 67 | 4 98 50 94 91 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 15 | . 1 1 6 7 Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 10 | . . . . 10 Spaces Dug . | . . . . . Terrain Destroyed 56 | . . 56 . . Melee . | . . . . . Projectile . | . . . . . AOE 56 | . . 56 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Total 4954 | 77 1161 1140 761 1815 Wait 110 | . 75 21 7 7 Move 4547 | 56 966 1050 729 1746 Hop . | . . . . . Pick Up 68 | 9 22 3 6 28 Fast Attach 22 | 5 5 3 . 9 Attach 11 | 2 2 1 2 4 Detach 4 | . . . 2 2 Swap 24 | . 14 5 5 . Drop 44 | . 19 4 3 18 Fire 119 | 5 58 52 4 . Melee 2 | . . . 2 . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous 1 | . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 10) 551 | -10/Materials | Discovered new exit (range 3) 735 | -10/Materials | Destroyed 7 combat bots 796 | -10/Materials | Lost 3 parts (1p1u1w) 993 | -10/Materials | Discovered new exit (range 12) 1585 | -10/Materials | Identified exit to Materials 1612 | -10/Materials | Discovered new exit (range 10) 1621 | -10/Materials | Identified exit to Subcaves 1623 | -10/Materials | Entered Subcaves 1837 | -10/Subcaves | Core integrity fell below 50% 2684 | -10/Subcaves | Learned Materials stockpile data 2714 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2723 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2866 | -10/Subcaves | Released subatomizers from SUBCON Basin 3323 | -10/Subcaves | Discovered new exit (range 10) 3355 | -10/Subcaves | Identified exit to Recycling 3468 | -10/Subcaves | Entered Recycling 3469 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 4069 | -9/Recycling | Discovered new exit (range 16) 4852 | -9/Recycling | Scanned before Scraplab entrance 5095 | -9/Recycling | Entered Scraplab 5126 | -9/Recycling | Discovered new exit (range 3) 5129 | -9/Recycling | Identified exit to Scraptown 5131 | -9/Recycling | Entered Scraptown 5436 | -9/Scraptown | Visited Assassins FH 5484 | -9/Scraptown | Visited Cave Peace 5946 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5978 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5983 | -9/Scraptown | Learned location of Warlord (-4) 5984 | -9/Scraptown | Learned location of Quarantine (-2) 6007 | -9/Scraptown | Discovered new exit (range 7) 6021 | -9/Scraptown | Identified exit to Factory 6159 | -9/Scraptown | Visited TADAMA 6179 | -9/Scraptown | Visited Bundlers 6269 | -9/Scraptown | Visited The Evicted 6312 | -9/Scraptown | Visited UFD Registry 6376 | -9/Scraptown | Registered with UFD as "Shortpod" 6410 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6419 | -9/Scraptown | Found DCF Scrap (29 items) 6513 | -9/Scraptown | Visited Curators Association 6581 | -9/Scraptown | Visited Chapter 10 7453 | -9/Scraptown | Discovered exit to Factory (range 5) 7546 | -9/Scraptown | Visited LU-1G1's Boring Crew 7683 | -9/Scraptown | Visited Supply Room 7738 | -9/Scraptown | Visited Scrapoid Pod Storage 7750 | -9/Scraptown | Found Unknown Device 7828 | -9/Scraptown | Identified Scrapoid Pod 7871 | -9/Scraptown | Visited Botcube Research 7888 | -9/Scraptown | Found Botcube 7959 | -9/Scraptown | Visited Science Testing Area 8007 | -9/Scraptown | Visited Research Penetration Think Tank 8064 | -9/Scraptown | Visited Cartography Club 8111 | -9/Scraptown | Released all parts (4) 8146 | -9/Scraptown | Learned 8 Factory zone layouts 8146 | -9/Scraptown | Learned 20 Factory zone layouts 8146 | -9/Scraptown | Learned 12 Research zone layouts 8146 | -9/Scraptown | Learned 16 Research zone layouts 8146 | -9/Scraptown | Learned 16 Lower Caves zone layouts 8146 | -9/Scraptown | Learned 8 Upper Caves zone layouts 8146 | -9/Scraptown | Learned 12 Upper Caves zone layouts 8146 | -9/Scraptown | Learned 24 Upper Caves zone layouts 8146 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 8146 | -9/Scraptown | Learned location of 1 exit from Research 8146 | -9/Scraptown | Learned location of 1 exit from Upper Caves 8146 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 8158 | -9/Scraptown | Found Deep Structural Scanner 8512 | -9/Scraptown | Attacked by Scraptown defenders 8521 | -9/Scraptown | Self-destructed Last Messages --------------- 08405_ Identified Terrain Scan Processor. 08469_ BM-RRM(c): "Come one, come all! See for yourself a fine selection of the many wondrous pieces in our collection!" 08491_ System corrupted: Lgt. Treads fused. 08512_ System corrupted: FCS attempts to trigger Imp. Light Cannon. 08512_ System corrupted: Imp. Light Cannon misfires. 08512_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 08512_ Machine disabled. 08514_ CX-410(j): "Prepare to be scrapped, Shortpod!" 08515_ Bolt penetrates Machine. 08518_ Machine disabled. 08518_ Bolt penetrates Machine. 08519_ Machine collapses. 08520_ Imp. Treads destroyed. 08521_ Penetrated by Bolt. 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