Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 00:14:32 Player: BOBIT Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (50) 250 Value Destroyed (2099) 2099 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (444) 444 TOTAL SCORE: 9413 Bonus ------- Follower Combat Kills 444 Cogmind --------- Core Integrity 0/1300 Matter 81/300 Energy 98/100 System Corruption 12% Temperature Cool (21) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Improved Targeting Computer Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Field Propulsion Drive Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Improved Antigrav System Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Matter Pod Improved Targeting Computer Advanced Target Analyzer Advanced Transmission Jammer Advanced Shield Generator Advanced Hacking Suite > --- WEAPON ----------- Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Advanced Component Analysis Suite Gamma Rifle Enhanced Hardcell Cannon Enhanced Hardcell Cannon Advanced Remote Datajack [Rating: 113] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Field Propulsion Drive Utility Hardened Light Armor Plating Device Improved Shield Generator Storage Small Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Small Laser Energy Cannon Disruptor Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Fac Res Arm Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 2 . . . . . . . . . . 2 . Utility 8 | . . . . . 2 2 . . . . . 2 2 . . Weapon 1 | . . . . . . . . . . . 1 . . . . Parts Attached 135 | 6 3 4 5 12 13 1 . 2 5 . 5 7 18 13 41 Power 17 | 1 . 1 . 1 . . . . 3 . 1 . 4 3 3 Engine 6 | 1 . 1 . 1 . . . . 1 . 1 . 1 . . Core 6 | . . . . . . . . . 2 . . . 2 2 . Reactor 5 | . . . . . . . . . . . . . 1 1 3 Propulsion 45 | 2 . 2 3 7 5 . . . . . . . 7 6 13 Treads 2 | 2 . . . . . . . . . . . . . . . Leg 12 | . . . 1 . 1 . . . . . . . 6 . 4 Wheel 4 | . . . . . 4 . . . . . . . . . . Hover 10 | . . . . 6 . . . . . . . . . 3 1 Flight 17 | . . 2 2 1 . . . . . . . . 1 3 8 Utility 40 | 1 1 1 . 1 6 1 . 2 . . 4 5 3 3 12 Device 29 | . 1 1 . 1 3 . . 1 . . 3 5 1 3 10 Storage 2 | 1 . . . . . . . . . . . . . . 1 Processor 3 | . . . . . . . . 1 . . . . 1 . 1 Hackware 1 | . . . . . . . . . . . . . 1 . . Protection 5 | . . . . . 3 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 33 | 2 2 . 2 3 2 . . . 2 . . 2 4 1 13 Energy Gun 4 | . . . 2 . . . . . . . . . . . 2 Energy Cannon 4 | . . . . . . . . . . . . 2 1 1 . Ballistic Gun 7 | 2 2 . . 1 1 . . . 1 . . . . . . Ballistic Cannon 13 | . . . . . . . . . 1 . . . 3 . 9 Launcher 3 | . . . . 2 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . . . . . . . . 1 2 2 Corrupted Parts 2 | . . . . . . . . . . . . . . 2 . System Corruption 5 | . . . . . . . . . . . . . . 5 . Parts Lost 60 | . . . . 15 . . 1 . 4 . . 1 15 4 20 Power 4 | . . . . 2 . . . . . . . . 2 . . Propulsion 25 | . . . . 9 . . . . . . . 1 4 3 8 Utility 22 | . . . . 2 . . 1 . 2 . . . 6 1 10 Weapon 9 | . . . . 2 . . . . 2 . . . 3 . 2 Highest Loss Streak 12 | . . . . 12 . . 1 . 2 . . 1 10 4 8 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Backups 4 | 3 6 5 4 3 4 5 5 5 4 5 3 4 4 4 3 Power . | . 1 . . . . . . . . . . . . . . Propulsion 1 | 2 2 2 3 2 1 2 2 2 2 3 3 2 2 . . Utility 1 | . 1 1 . . . 1 1 1 1 1 . 1 1 3 1 Weapon 1 | . 2 . . . 2 2 2 2 1 1 . . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 24 | . 5 6 . 2 . . . . 2 . . . 4 2 3 Power 2 | . . 1 . . . . . . . . . . . . 1 Propulsion 6 | . 4 . . . . . . . 1 . . . 1 . . Utility 9 | . . 3 . 1 . . . . . . . . 2 2 1 Weapon 7 | . 1 2 . 1 . . . . 1 . . . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 60 | . 90 80 83 46 52 59 58 59 61 61 70 83 65 45 51 Engine 2 | . 14 14 11 4 . . . . 1 . 1 5 1 . . Core 1 | . . . . . . . . . 1 7 6 4 . 5 . Leg 4 | . . . 5 . 4 . . . . . . 1 16 . 6 Wheel 6 | . . . . . 7 15 15 15 15 15 13 9 . . . Hover 2 | . . . . 14 . . . . . . . . . 10 . Flight 2 | . . 19 33 6 . . . . . . . . . 4 7 Device 13 | . 4 16 22 8 7 . . 5 7 7 14 34 23 11 12 Processor 3 | . . . . . . . . . 7 7 5 . 3 4 5 Hackware 1 | . . . . . . . . . . . . . 4 4 4 Protection 8 | . . . . . 19 28 27 23 16 7 7 8 1 . . Energy Gun 1 | . . . 11 8 . . . . . . . . . . . Ballistic Gun 2 | . 28 16 . 2 10 . . . . 7 6 . . . . Ballistic Cannon 3 | . . . . . . . . . 4 7 6 3 8 . 5 Launcher 3 | . . . . 2 2 15 15 15 6 . 6 5 1 . . Peak Build Rating 113 | 6 11 11 14 17 30 30 30 35 41 41 60 77 86 76 113 Average Rating 43 | 4 8 8 12 8 21 29 29 31 35 41 48 67 63 61 71 On Entrance 26 | . 6 11 9 13 4 27 30 28 35 41 41 60 62 23 36 Avg Prop Armor Cover (%) 10 | 29 . 3 4 5 7 5 5 6 6 . . 5 28 7 8 Naked Turns 34 | . . . . 34 . . . . . . . . . . . Heaviest Build 78 | 11 16 16 8 8 30 25 25 24 37 36 53 62 69 33 78 Greatest Support 77 | 40 40 40 12 28 56 28 28 28 56 56 56 56 77 32 65 Greatest Overweight (x) 9 | 2 . 5 . 1 9 . . . . . . 2 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 7 8 8 5 5 5 5 5 5 5 5 4 5 5 5 5 Average Carried 4 | 4 6 5 4 3 4 5 5 5 4 5 3 4 4 4 3 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 6 5 5 5 5 5 5 5 5 5 3 5 5 5 5 Class Distribution -------------------- 65% | Mutant 10% | Scavenger-Mutant 7% | Gunner 5% | Scavenger-Gunner 4% | Infiltrator-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Bomber | -6/Factory Infiltrator-Bomber | -5/Factory Gunner | -4/Factory Mutant | -3/Research Scavenger-Gunner | -3/Armory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Fac Res Arm Matter Collected 2427 | 213 . 104 . 152 149 . . . 422 . 62 68 394 56 807 Remotely 54 | . . . . . 54 . . . . . . . . . . Salvage Created 1267 | . . 37 . 47 149 . . . 218 . 57 123 301 40 295 Parts 72 | . . 7 . 3 3 . . . 14 . 4 9 15 4 13 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . 2 . . Parts Field Recycled 12 | . . . . . 12 . . . . . . . . . . Retrieved Matter 178 | . . . . . 178 . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 12 . . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Fac Res Arm Combat Hostiles Destroyed 49 | . . 3 . 3 3 . . . 15 . 1 5 10 1 8 Guns 10 | . . 3 . 3 3 . . . . . . . . . 1 Cannons 13 | . . . . . . . . . 1 . 1 . 3 1 7 AOE 25 | . . . . . . . . . 14 . . 4 7 . . Classes Destroyed 9 | . . 1 . . 2 . . . 2 . . 1 2 . 1 Worker 1 | . . . . . . . . . . . . . 1 . . Swarmer 24 | . . 3 . 3 . . . . 8 . . 4 5 1 . Cutter 1 | . . . . . . . . . . . . . . . 1 Grunt 13 | . . . . . 2 . . . 4 . . . 2 . 5 Brawler 1 | . . . . . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . Sentry 3 | . . . . . 1 . . . 1 . 1 . . . . Hunter 3 | . . . . . . . . . . . . 1 2 . . Programmer 3 | . . . . . . . . . . . . . 1 . 2 Best Kill Streak 6 | . . 3 . 3 1 . . . 6 . 1 4 5 1 5 Combat Bots Only 6 | . . 3 . 3 1 . . . 6 . 1 4 5 1 5 Max Kills in Single Turn 3 | . . 1 . 1 1 . . . 3 . 1 3 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 . . 3 3 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Fac Res Arm Hostile Shots Fired 993 | . . 13 . 136 52 . 1 . 108 . 28 26 255 61 313 Missed 377 | . . 1 . 52 8 . . . 32 . 10 8 92 37 137 Hits 616 | . . 12 . 84 44 . 1 . 76 . 18 18 163 24 176 Melee 25 | . . . . . . . 1 . 8 . . . . . 16 Projectile 591 | . . 12 . 84 44 . . . 68 . 18 18 163 24 160 AOE 5 | . . 3 . . . . . . . . . . . . 2 Critical Strikes 25 | . . . . 1 1 . 1 . 4 . . . 5 . 13 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 Damage Taken 10452 | . . 166 . 1041 694 . 36 5 981 . 108 238 3048 685 3450 Core 2275 | . . 43 . 274 60 . . . 130 . 18 41 406 311 992 Absorbed by Shields 913 | . . 52 . 33 . . . . 64 . 47 89 332 5 291 Core Remaining (%) 79 | 100 . 82 . 31 89 . . . . 81 97 95 64 . . Volleys Fired 130 | . . 4 . 6 32 . . . 23 . 3 8 25 6 23 Largest 3 | . . 2 . 2 2 . . . 2 . 2 2 3 1 3 Hottest 191 | . . 46 . 80 46 . . . 60 . 73 121 141 100 191 Shots Fired 196 | . . 8 . 12 34 . . . 34 . 6 9 39 6 48 Gun 60 | . . 8 . 12 34 . . . . . 3 . . . 3 Cannon 102 | . . . . . . . . . 10 . 3 7 31 6 45 Launcher 34 | . . . . . . . . . 24 . . 2 8 . . Special . | . . . . . . . . . . . . . . . . Kinetic 135 | . . 8 . . 34 . . . 10 . 6 1 31 . 45 Thermal 15 | . . . . 12 . . . . . . . . . . 3 Explosive 34 | . . . . . . . . . 24 . . 2 8 . . Electromagnetic 12 | . . . . . . . . . . . . 6 . 6 . Robot Hit Streak 17 | . . 5 . 7 17 . . . 11 . 12 7 12 4 8 Robot Miss Streak 5 | . . 2 . 3 1 . . . 1 . 2 1 5 4 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . . Secondary Targets 3 | . . 2 . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . Shots Hit Robots 122 | . . 6 . 8 33 . . . 14 . 3 7 20 5 26 Core Hits 84 | . . 3 . 3 6 . . . 30 . 2 5 20 5 10 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . Critical Strikes 8 | . . 1 . . . . . . 1 . . 1 5 . . Destroy 1 | . . 1 . . . . . . . . . . . . . Blast 6 | . . . . . . . . . 1 . . . 5 . . Corrupt 1 | . . . . . . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5457 | . . 94 . 121 507 . . 11 1505 . 69 347 1453 132 1218 Guns 798 | . . 94 . 86 507 . . . . . 43 . . . 68 Cannons 2415 | . . . . . . . . . 280 . 26 107 743 128 1131 Explosions 2175 | . . . . . . . . . 1225 . . 240 710 . . Melee . | . . . . . . . . . . . . . . . . Ramming 69 | . . . . 35 . . . 11 . . . . . 4 19 Kinetic 2842 | . . 94 . . 507 . . . 280 . 69 18 743 . 1131 Thermal 154 | . . . . 86 . . . . . . . . . . 68 Explosive 2175 | . . . . . . . . . 1225 . . 240 710 . . Electromagnetic 217 | . . . . . . . . . . . . 89 . 128 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . 1 . . 6 7 13 13 . . 7 10 12 Average Corruption 8 | . . . . 1 . . 6 6 10 13 . . 3 6 11 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 69 | . . . . 1 . . 1 1 29 1 . . 10 1 25 Message Errors 14 | . . . . . . . . . 2 1 . . 3 1 7 Matter Fused 19 | . . . . . . . . . 11 . . . 2 . 6 Heat Flow Errors 13 | . . . . 1 . . . 1 5 . . . 2 . 4 Energy Discharges 6 | . . . . . . . 1 . 2 . . . 2 . 1 Data Loss (minor) 10 | . . . . . . . . . 6 . . . . . 4 Data Loss (major) 3 | . . . . . . . . . 1 . . . 1 . 1 Misfires 1 | . . . . . . . . . 1 . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 139 | . . . . . . . . . 18 . . . 45 . 76 Projectiles 94 | . . . . . . . . . . . . . 18 . 76 Explosions 45 | . . . . . . . . . 18 . . . 27 . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 19 | . . . . . . . . . . . . . 10 . 9 Impact . | . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . . . . 8 . 9 Secondary 2 | . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 280 | . . . . 15 . . . 5 53 . . 25 173 2 7 Shots 6 | . . . . . . . . . 2 . . 1 3 . . Rammed 13 | . . . . 8 . . . 1 . . . . . 1 3 Targets Rammed 15 | . . . . 8 . . . 1 . . . . . 1 5 Kicked 2 | . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 392 | . . . . 199 131 . . 199 240 . . 104 99 132 392 Average Temperature 77 | . . . . 60 73 . . 104 85 . . 53 30 48 110 Received Heat Transfer 1927 | . . . . 381 396 . . . 105 . 38 . 400 . 607 Effects 4 | . . . . . . . . . 1 . . . . . 3 Energy Bleed 1 | . . . . . . . . . 1 . . . . . . Interference 3 | . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Parts Fried 3 | . . . . . . . . . . . . 3 . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . Heat Transferred 350 | . . . . 200 . . . . . . . . . . 150 Parts Sabotaged 5 | . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Fac Res Arm Maximum Alert Level 1 | . . . . 1 . . . . . . . . 1 . 1 Low Security (%) 94 | 100 100 100 100 94 100 100 100 100 . . 100 100 85 100 94 Level 1 5 | . . . . 5 . . . . . . . . 14 . 5 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 309 | . . 70 7 281 118 18 . . . . 31 118 231 75 309 Initial 118 | . . . 7 2 118 18 . . . . . 9 32 33 31 Average 70 | . . 43 7 61 85 7 . . . . 14 34 126 25 89 Influence Increases 2628 | . . 70 . 536 84 5 . . 345 . 31 148 469 135 805 Destroy 0b10 Robot/C 1260 | . . 60 . 240 60 . . . 300 . 20 100 200 20 260 Destroy 0b10 Robot/NC 5 | . . . . . . . . . . . . . 5 . . Destroy Leader 230 | . . 10 . 80 10 . . . 30 . 10 20 30 10 30 Allied During Kill 70 | . . . . 20 . . . . . . . . . . 50 Successful Hack 49 | . . . . . 14 5 . . . . . . 6 . 24 Disable Machine 60 | . . . . . . . . . . . . . 45 . 15 Destroy Structure 174 | . . . . 1 . . . . . . 1 28 108 . 36 Partial Spotted 90 | . . . . 30 . . . . . . . . . 15 45 Lose Combat Pursuer 690 | . . . . 165 . . . . 15 . . . 75 90 345 Influence Decreases 2319 | . . 50 13 262 323 47 . . 345 . 10 101 472 140 556 Entered New Map 314 | . . . 13 5 163 24 . . . . . 12 36 32 29 Time Decay 1394 | . . 50 . 127 160 23 . . 315 . 10 79 286 68 276 Lost Part 501 | . . . . 90 . . . . 30 . . . 150 40 191 Lost Ally 110 | . . . . 40 . . . . . . . 10 . . 60 Squads Dispatched 14 | . . . . 5 . . . 2 . . 1 . 2 . 4 Investigation 4 | . . . . 2 . . . 1 . . . . . . 1 Extermination 3 | . . . . . . . . . . . . . 1 . 2 Reinforcement 5 | . . . . 1 . . . 1 . . 1 . 1 . 1 Assault 2 | . . . . 2 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Fac Res Arm Distress Signals 5 | . . . . . . . . . . . 1 . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 163 | . . 10 . 31 4 . 4 1 15 . 3 5 20 8 62 Peak Tracking Total 26 | . . 9 . 12 2 . 5 1 7 . 3 4 8 5 26 Tactical Retreats 18 | . . 1 . 5 . . 1 . 1 . . . 3 2 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Fac Res Arm Traps Triggered 6 | . . . . 1 . 1 . . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Fac Res Arm Machines Disabled 4 | . . . . . . . . . . . . . 3 . 1 Max in Single Turn 2 | . . . . . . . . . . . . . 2 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Fac Res Arm Machines Accessed 13 | . . . . 3 1 1 . 2 . . . . 3 1 2 Terminals 9 | . . . . 2 1 1 . 1 . . . . 3 . 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . 1 . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 28 | . . . . 8 1 1 . 5 . . . . 7 2 4 Successful 11 | . . . . 1 1 1 . 3 . . . . 3 1 1 Failed 17 | . . . . 7 . . . 2 . . . . 4 1 3 Catastrophic 3 | . . . . 1 . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 4 | . . . . 4 . . . . . . . . . . . Terminals 20 | . . . . 6 1 1 . 2 . . . . 7 . 3 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . 2 . . . . . . . . . . . Recycling Units 5 | . . . . . . . . 3 . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 7 | . . . . 1 1 1 . 1 . . . . 3 . . Open DSF 3 | . . . . . . 1 . . . . . . 2 . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 2 . . . . . 1 . Report Inventory 2 | . . . . . . . . 1 . . . . . 1 . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . 3 1 . . 2 . . . . 2 1 2 Full Trace Events 4 | . . . . 2 . . . 1 . . . . . . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . . 46 Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 1 . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Fac Res Arm Total Allies 7 | . . . . 2 . 1 . . . . . . . . 4 Largest Group 4 | . . . . 2 . 1 1 . . . . . . . 4 Highest-Rated Group 200 | . . . . 62 . 12 12 . . . . . . . 200 Highest-Rated Ally 50 | . . . . 31 . 12 12 . . . . . . . 50 Total Orders 3 | . . . . . . . . . . . . 2 1 . . EXPLORE 2 | . . . . . . . . . . . . 1 1 . . RETURN 1 | . . . . . . . . . . . . 1 . . . Ally Attacks 68 | . . . . 27 . . 12 . . . . . . . 29 Total Damage 1787 | . . . . 488 . . 151 . . . . . . . 1148 Kills 15 | . . . . 9 . . . . . . . . . . 6 Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Fac Res Arm Active Infowar (turns) 1250 | . . 21 16 84 . . . . . . 8 261 419 141 300 IFF 434 | . . . . . . . . . . . . 261 173 . . Terrain 121 | . . 21 16 84 . . . . . . . . . . . Seismic 328 | . . . . . . . . . . . . 176 152 . . Triangulation 849 | . . . . . . . . . . . 8 261 419 141 20 Jamming 469 | . . . . . . . . . . . . 189 . . 280 ECM 1 | . . . . . . . . . . . . . . 1 . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 1 . . . . . Drone Launches 3 | . . . . . . . . . . . . 2 1 . . Drone Recoveries 2 | . . . . . . . . . . . . 1 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Fac Res Arm Turns Passed 3745 | 77 43 108 16 359 321 80 65 79 830 29 53 261 622 176 626 Spaces Moved 3462 | 54 19 144 22 554 178 54 65 76 744 30 35 184 495 139 669 Core 442 | 37 . 4 . 152 30 . . . . . . . 149 . 70 Treads 40 | 17 19 4 . . . . . . . . . . . . . Legs 628 | . . . . . 91 . . . . . . 27 332 . 178 Wheels 1218 | . . . . . 57 54 65 76 744 30 35 157 . . . Hover 326 | . . . . 227 . . . . . . . . . 57 42 Flight 808 | . . 136 22 175 . . . . . . . . 14 82 379 Fastest Speed 28 | 50 160 37 34 34 50 100 100 100 100 100 100 100 40 37 28 Average Speed 81 | 116 160 48 34 47 119 100 100 100 100 100 100 115 99 39 60 Slowest Speed 500 | 160 160 300 34 120 500 100 100 100 100 100 100 130 190 111 330 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 28 | . . 7 . 5 . . . . . . . . . 4 12 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 22 | 3 5 32 5 66 18 3 66 3 84 7 2 7 14 4 40 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . 1 1 1 . 1 1 1 . Scrap Searched 2 | . . 1 . . . . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 212 | . . . . . . . . . 117 . 1 17 59 . 18 Melee . | . . . . . . . . . . . . . . . . Projectile 26 | . . . . . . . . . . . 1 . 7 . 18 AOE 186 | . . . . . . . . . 117 . . 17 52 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Fac Res Arm Total 4168 | 66 35 170 29 629 251 80 65 78 796 29 45 225 589 248 833 Wait 208 | . . 9 . 39 14 8 1 . 14 . . 13 21 74 15 Move 3396 | 53 18 130 21 544 177 54 64 75 743 29 34 183 494 131 646 Hop 25 | . . 6 . 4 . . . . . . . . . 4 11 Pick Up 57 | 7 5 5 2 4 4 . . . 3 . . 3 7 8 9 Fast Attach 121 | 5 3 4 2 11 11 1 . 2 4 . 4 7 19 10 38 Attach 33 | 1 . . 3 3 3 . . . 1 . 2 2 1 5 12 Detach 24 | . 2 3 1 2 1 . . . . . 1 3 1 1 9 Swap . | . . . . . . . . . . . . . . . . Drop 95 | . 7 9 . 8 9 . . . 4 . . 6 21 9 22 Fire 130 | . . 4 . 6 32 . . . 23 . 3 8 25 6 23 Melee . | . . . . . . . . . . . . . . . . Ram 12 | . . . . 8 . . . 1 . . . . . . 3 Kick 2 | . . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . . . 26 Rewire 39 | . . . . . . 17 . . 4 . 1 . . . 17 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 9) 121 | -10/Materials | Entered Mines 179 | -10/Mines | Assembled infested the area 184 | -10/Mines | Assisted by a Guerilla fighting off Assembled 218 | -10/Mines | Learned Materials stockpile data 226 | -10/Mines | Discovered new exit (range 5) 227 | -10/Mines | Received a Mining Laser from a helpful Derelict 229 | -10/Mines | Entered Materials 229 | -9/Materials | Evolved 2 slots: Propulsion x2 236 | -9/Materials | Discovered new exit (range 13) 245 | -9/Materials | Entered Storage 448 | -9/Storage | Lost 12 parts (2p6n2u2w) 464 | -9/Storage | Identified exit to Recycling 474 | -9/Storage | Met a pair of Derelict thieves 534 | -9/Storage | Build established: Mutant 576 | -9/Storage | Core integrity fell below 50% 601 | -9/Storage | Discovered new exit (range 6) 604 | -9/Storage | Entered Materials 604 | -8/Materials | Evolved 2 slots: Utility x2 898 | -8/Materials | Discovered new exit (range 16) 925 | -8/Materials | Entered Factory 925 | -7/Factory | Evolved 2 slots: Utility x2 991 | -7/Factory | Identified exit to DSF 1005 | -7/Factory | Sucked down chute 1005 | -7/Factory | Entered Waste 1013 | -7/Waste | Spotted C-40 Crusher 1020 | -7/Waste | EMP discharged 1020 | -7/Waste | Spotted C-40 Crusher 1030 | -7/Waste | 1 allies followed down the chute 1033 | -7/Waste | Spotted C-40 Crusher 1034 | -7/Waste | Spotted C-40 Crusher 1047 | -7/Waste | Crushed by Compactor (1 part destroyed) 1059 | -7/Waste | Discovered new exit (range 12) 1070 | -7/Waste | Entered Factory 1144 | -7/Factory | Discovered new exit (range 5) 1149 | -7/Factory | Entered Lower Caves 1222 | -7/Lower Caves | Learned 4 Factory zone layouts 1304 | -7/Lower Caves | Spotted B-75 Beast 1468 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1484 | -7/Lower Caves | System corruption reached 10% 1970 | -7/Lower Caves | Discovered new exit (range 9) 1979 | -7/Lower Caves | Entered another Lower Caves area 1995 | -7/Lower Caves | Discovered new exit (range 11) 1998 | -7/Lower Caves | Learned location of 1 exit from Factory 2008 | -7/Lower Caves | Entered Factory 2008 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2009 | -6/Factory | Identified exit to Factory 2061 | -6/Factory | Entered another Factory area 2061 | -5/Factory | Evolved 2 slots: Utility x2 2303 | -5/Factory | Discovered new exit (range 13) 2322 | -5/Factory | Entered another Factory area 2322 | -4/Factory | Evolved 2 slots: Utility x2 2533 | -4/Factory | Lost 4 parts (1n3u) 2878 | -4/Factory | Lost 10 parts (2p2n3u3w) 2918 | -4/Factory | Discovered new exit (range 12) 2944 | -4/Factory | Entered Research 2944 | -3/Research | Evolved 2 slots: Propulsion x2 3110 | -3/Research | System corruption reached 10% 3112 | -3/Research | Discovered new exit (range 8) 3120 | -3/Research | Entered Armory 3173 | -3/Armory | Lost 7 parts (4n3u) 3350 | -3/Armory | Core integrity fell below 50% 3425 | -3/Armory | Lost 7 parts (1n4u2w) 3735 | -3/Armory | Core integrity fell below 20% 3741 | -3/Armory | Spotted B-86 Titan 3746 | -3/Armory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 03693_ Current location identified: Armory 03693_ ALERT: Suspicious activity at Terminal A013. Dispatching Investigation squad. 03696_ Acquired Enh. Force Lance. 03707_ Quantum Reactor severed. 03708_ Field Propulsion Drive destroyed. 03712_ Dropped Exp. Cooling System. 03719_ Field Propulsion Drive destroyed. 03721_ System corrupted: Heat flow error (+129). 03723_ Connecting with Fabricator... >>Build Building Adv. Cloaking Device... ETC: 46 03741_ Packing Station disabled. 03741_ Slug penetrates Wall. 03743_ Electron Diverter destroyed. 03743_ Dropped Enh. Force Lance. 03743_ Field Propulsion Drive destroyed. 03744_ Adv. Hacking Suite destroyed. 03745_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | +#???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ###################???????????????????????????? | | #???????????????????????????? | | ########+#??????????????????? | | @ #??????????????????? | | s #??????????????????? | | s ss !![ #??????????????????? | | """ """ /![] #??????????????????? | | """ "" ![] #??????????????????? | | """" """" ?????????????? | | """" """" g H????????????? | | """" """" g ?????????????? | | "" "" s ;######### ????????????? | | ;#????????? ????????????? | | ;#??????????????????????? | | B ??????????????????????? | | B #?????????????????????? | | ###########+####?????????????????????? | | #????????????????????????????????????? | | #########????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 36 Energy Capacity 505 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 675 Evasion (%) 74 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Physics Hates This One Trick Challenges ------------ None Game ------ Seed HybridDimensionalJetlance Manual? 0 Play Time 01:12:47 Cumulative 48.4 hours Start 2025.10.30 @ 23:02:54 End 2025.10.31 @ 00:14:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 38 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 009afa0d-9de4-4bf0-b67f-3e1728dadced