Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 19:55:51 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (456) 456 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1646 Bonus ------- None Cogmind --------- Core Integrity 293/400 Matter 222/300 Energy 250/250 System Corruption 2% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Wheel Wheel Heat Sink Improved Terrain Scanner Seismic Detector Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Hardened Light Armor Plating > --- WEAPON ----------- Small Laser Small Laser Particle Gun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Wheel Wheel Improved Terrain Scanner Seismic Detector Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 17 | 8 6 1 2 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 3 . . Treads . | . . . . Leg 5 | 2 3 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 1 . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 6 | 3 2 . 1 Energy Gun 3 | 1 2 . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 . 6 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 4 | . 1 . 3 Highest Loss Streak 6 | . 1 . 6 To Critical Strikes . | . . . . Average Backups 7 | 4 7 8 8 Power . | . 1 1 . Propulsion 3 | 1 2 4 4 Utility 2 | . 2 2 2 Weapon 1 | 1 1 1 . Tool/Special . | . . . . Unused Backups 7 | . 1 . 6 Power . | . . . . Propulsion 3 | . . . 3 Utility 4 | . 1 . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 87 | . 98 94 61 Engine 11 | . 14 10 9 Leg 24 | . 28 22 22 Device 10 | . 14 11 2 Storage 12 | . 14 11 11 Protection 5 | . . 7 11 Energy Gun 12 | . 3 32 6 Ballistic Gun 9 | . 22 . . Peak Build Rating 12 | 7 9 12 12 Average Rating 8 | 5 7 11 7 On Entrance 7 | . 7 9 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 36 | 15 30 36 36 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 7 9 15 15 Most Carried 10 | 7 9 9 10 Average Carried 7 | 4 7 8 8 Final Capacity 15 | 8 15 15 15 Final Carried 9 | 7 9 9 8 Class Distribution -------------------- 65% | Mutant 21% | Scavenger-Tank 8% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 508 | 334 74 55 45 Remotely . | . . . . Salvage Created 607 | 161 324 77 45 Parts 42 | 15 15 11 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 13 | . 7 4 2 Guns 12 | . 7 4 1 Cannons 1 | . . . 1 Classes Destroyed 4 | 2 1 1 . Tunneler 4 | 4 . . . Recycler 1 | 1 . . . Swarmer 3 | . . 3 . Grunt 10 | . 7 1 2 Best Kill Streak 3 | 3 3 3 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 2 | 2 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 106 | . 46 17 43 Missed 16 | . 6 4 6 Hits 90 | . 40 13 37 Projectile 90 | . 40 13 37 Critical Strikes 3 | . 2 . 1 Damage Taken 1195 | . 518 118 559 Core 216 | . 109 23 84 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 54 | . . 54 . Core Remaining (%) 78 | 100 56 . . Volleys Fired 52 | 9 23 10 10 Largest 3 | 2 2 3 3 Hottest 145 | 40 60 145 145 Shots Fired 115 | 18 44 30 23 Gun 114 | 18 44 30 22 Cannon . | . . . . Launcher . | . . . . Special 1 | . . . 1 Kinetic 55 | 18 37 . . Thermal 60 | . 7 30 23 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 6 8 4 7 Robot Miss Streak 5 | 2 2 5 4 Penetration Max . | . . . . Secondary Targets 4 | . 2 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 76 | 12 34 16 14 Core Hits 32 | 6 16 6 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1077 | 160 450 233 234 Guns 1016 | 160 450 233 173 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 37 | . . . 37 Kinetic 545 | 160 385 . . Thermal 495 | . 65 233 197 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 2 Average Corruption 2 | . . 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 1 2 Matter Fused 1 | . . . 1 Data Loss (minor) 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 18 | . . . 18 Kicked 18 | . . . 18 Crushed . | . . . . Highest Temperature 564 | . 99 324 564 Average Temperature 171 | . 39 127 304 Received Heat Transfer 696 | . 327 30 339 Effects 14 | . . . 14 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . . 2 Interference 2 | . . . 2 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 2 | . . . 2 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1131 | . 150 534 447 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 100 | 10 100 75 30 Initial 29 | . . 29 9 Average 22 | 1 34 31 5 Influence Increases 360 | 25 180 105 50 Destroy 0b10 Robot/C 260 | . 140 80 40 Destroy 0b10 Robot/NC 25 | 25 . . . Destroy Leader 60 | . 40 10 10 Lose Combat Pursuer 15 | . . 15 . Influence Decreases 360 | 25 110 150 75 Entered New Map 57 | . . 41 16 Time Decay 274 | 25 100 109 40 Lost Part 29 | . 10 . 19 Squads Dispatched 2 | . 1 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 11 7 5 Peak Tracking Total 5 | . 5 4 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 1 4 . Successful 2 | . . 2 . Failed 3 | . 1 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 732 | 72 381 249 30 Seismic 732 | 72 381 249 30 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 993 | 151 381 249 212 Spaces Moved 466 | 90 206 97 73 Core 4 | 4 . . . Treads . | . . . . Legs 462 | 86 206 97 73 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 149 | 116 131 190 190 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 6 49 12 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 633 | 113 273 139 108 Wait 65 | . 34 29 2 Move 463 | 89 205 96 73 Hop . | . . . . Pick Up 10 | 7 1 1 1 Fast Attach 9 | 7 . 2 . Attach 5 | . 1 1 3 Detach 1 | . . . 1 Swap 7 | 1 6 . . Drop 3 | . 3 . . Fire 52 | 9 23 10 10 Melee . | . . . . Ram . | . . . . Kick 18 | . . . 18 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 12) 512 | -10/Materials | Discovered new exit (range 11) 533 | -10/Materials | Entered another Materials area 533 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 739 | -9/Materials | Repaired Ion Engine 769 | -9/Materials | Discovered new exit (range 8) 782 | -9/Materials | Entered Mines 885 | -9/Mines | Lost 6 parts (1p1n1u3w) 923 | -9/Mines | Assembled infested the area 994 | -9/Mines | Self-destructed Last Messages --------------- 00826_ Overheating: Broken Sml. Laser damaged (-5). 00827_ Kicked G-47 Trooper. 00828_ Broken Sml. Laser destroyed. 00829_ Kicked G-47 Trooper. 00832_ Overheating: Matter decay (-36). 00832_ Kicked G-47 Trooper. 00835_ Overheating: Energy bleed (-22). 00836_ Kicked G-47 Trooper out of the way. 00838_ Kicked G-47 Trooper. 00846_ Kicked G-47 Trooper out of the way. 00848_ Kicked G-47 Trooper. 00850_ System corrupted: Component data lost. 00851_ Kicked G-47 Trooper out of the way. 00854_ Aluminum Leg destroyed. 00854_ G-47 Trooper destroyed. 00923_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00924_ K-01 Serf collects debris. 00942_ System corrupted: Matter fused (-10). 00945_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ??????????????????????????????????????????????# # | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????#### | | ????????????????????????????????????????## | | ???????????????????????####?####???????## """ | | ????????????????## ##### ### ##??????# """ | | ??????????? s ##?????# """ | | ?????????????# $ ######@ ##?????# """ | | ????????????????????????## #?????# | | ?????????????????????????### #?????# ## | | ???????????????????????????## ##????# ##?? | | ????????????????????????????## #????# #??? | | ?????????????????????????????### ##??## #??? | | ???????????????????????????????## #### #??? | | ????????????????????????????????## ## ##??? | | ?????????????????????????????????## #####? | | ??????????????????????????????????# ### ## | | ?????????????????????????????????## ## # | | ?????????????????????????????????# ## # | | ?????????????????????????????????# ### | | ?????????????????????????? ### ##?# | | ?????????????????????????????# #### | | ?????????????????????????????# #### ## | | ??????????????????????????????????## ## | | ???????????????????????????????????##### | | ???????????????????????????????????????## # | | ????????????????????????????????????????## ## | | ?????????????????????????????????????????#### ##? | | ????????????????????????????????????????????## #?? | | ?????????????????????????????????????????????# #?? | | ?????????????????????????????????????????????# #?? | | ?????????????????????????????????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 10% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OvertunedHeavyProjector Manual? 0 Play Time 00:06:45 Cumulative 266.6 hours Start 2025.11.06 @ 19:49:34 End 2025.11.06 @ 19:55:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 586 Rogue 586 Adventurer 0 Explorer 0 Win Type - Total 19 Types 13/0/4/1/1/0/0/0/0/0 Lore% 80 Gallery% 71 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 8f23cbd6-181b-4324-9521-aaeda2e7a514