Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.21 @ 07:51:52 Player: HexanyIves Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (55) 275 Value Destroyed (1537) 1537 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (627) 627 TOTAL SCORE: 7199 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 75 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 210/300 Energy 98/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flak Gun Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Signal Interpreter Advanced Terrain Scan Processor Seismic Detector Melee Analysis Suite Melee Analysis Suite Advanced Melee Analysis Suite Hacking Suite Drone Bay > --- WEAPON ----------- Scythe Great Axe > --- INVENTORY -------- Flak Gun Smartbomb Launcher [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Melee Analysis Suite Device Seismic Detector Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Was Fac DSF Fac Slots Evolved 10 | . . . 2 . 2 2 2 . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . Utility 7 | . . . 2 . . 2 2 . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 80 | 6 5 6 6 11 19 11 2 . . 1 13 Power 11 | 1 . 2 1 1 2 1 . . . . 3 Engine 4 | 1 . 2 . 1 . . . . . . . Core 7 | . . . 1 . 2 1 . . . . 3 Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 4 1 2 2 4 3 . . . . 4 Treads . | . . . . . . . . . . . . Leg 5 | . . . 1 1 3 . . . . . . Wheel 6 | 2 . 1 1 1 1 . . . . . . Hover 9 | . 2 . . . . 3 . . . . 4 Flight 2 | . 2 . . . . . . . . . . Utility 30 | 1 1 1 3 5 7 5 2 . . 1 4 Device 14 | . 1 1 1 3 2 2 2 . . . 2 Storage 2 | 1 . . . . 1 . . . . . . Processor 7 | . . . . . 2 3 . . . 1 1 Hackware 1 | . . . . . . . . . . . 1 Protection 6 | . . . 2 2 2 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 17 | 2 . 2 . 3 6 2 . . . . 2 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 4 | 1 . 2 . 1 . . . . . . . Ballistic Cannon 4 | . . . . 1 3 . . . . . . Launcher 3 | . . . . 1 2 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 2 . . . . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . Parts Lost 45 | . 1 2 1 9 9 . 4 . . . 19 Power 6 | . 1 . . 1 1 . . . . . 3 Propulsion 15 | . . 1 1 2 4 . 1 . . . 6 Utility 16 | . . 1 . 4 1 . 2 . . . 8 Weapon 8 | . . . . 2 3 . 1 . . . 2 Highest Loss Streak 11 | . 1 1 1 7 7 . 3 . . . 11 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 80 | . 97 97 99 60 81 77 83 66 . 70 67 Engine 3 | . 14 14 3 1 3 . . . . . . Core 4 | . . . 7 1 4 7 6 6 . 4 4 Leg 4 | . . . 7 9 14 . . . . . . Wheel 4 | . 10 1 11 9 8 . . . . . . Hover 9 | . 4 25 2 . . 19 19 13 . 13 9 Device 11 | . 11 12 11 7 7 15 22 20 . 20 10 Storage 6 | . 14 14 11 11 9 . . . . . . Processor 13 | . . . . . 12 26 22 20 . 24 25 Hackware 1 | . . . . . . . . . . . 4 Protection 4 | . . . 22 15 4 . . . . . . Energy Gun 1 | . 14 9 . . . . . . . . . Ballistic Gun 5 | . 14 18 22 2 . . . . . . . Ballistic Cannon 1 | . . . . 1 8 . . . . . . Slashing Weapon 5 | . . . . . 7 7 11 6 . 6 9 Naked Turns . | . . . . . . . . . . . . Heaviest Build 27 | 12 13 15 20 24 27 13 15 12 12 12 18 Greatest Support 37 | 26 26 16 16 23 28 22 22 15 15 15 37 Greatest Overweight (x) 8 | . 1 2 1 1 8 . . . . . 1 Average Overweight (x) . | . . . 1 . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 9 5 5 5 5 5 5 Most Carried 10 | 6 8 8 8 8 10 8 5 4 4 5 5 Average Carried 5 | 4 7 7 7 7 8 4 4 4 4 4 2 Final Capacity 10 | 8 8 8 8 8 10 5 5 5 5 5 5 Final Carried 9 | 6 8 8 8 8 9 5 4 4 4 5 3 Class Distribution -------------------- 70% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Mat Fac Fac Was Fac DSF Fac Matter Collected 1517 | 260 102 133 199 97 523 . 6 . . . 197 Remotely . | . . . . . . . . . . . . Salvage Created 1842 | 203 170 201 231 164 662 . . . . . 211 Parts 130 | 12 15 11 18 15 50 . . . . . 9 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Was Fac DSF Fac Combat Hostiles Destroyed 41 | . 5 6 4 6 17 . . . . . 3 Melee 4 | . . . . 1 . . . . . . 3 Guns 17 | . 5 6 4 2 . . . . . . . Cannons 12 | . . . . 1 11 . . . . . . AOE 8 | . . . . 2 6 . . . . . . Classes Destroyed 12 | 2 3 3 1 1 1 . . . . . 1 Worker 5 | . . 2 . . 2 . . . . . 1 Builder 2 | . . . . . 2 . . . . . . Tunneler 5 | 5 . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . Operator 2 | . . . 2 . . . . . . . . Watcher 3 | . 2 . . . 1 . . . . . . Swarmer 10 | . 3 . . 3 4 . . . . . . Grunt 15 | . 2 . 2 2 8 . . . . . 1 Duelist 1 | . . . . 1 . . . . . . . Sentry 10 | . . 2 2 . 5 . . . . . 1 Programmer 1 | . . . . . . . . . . . 1 Assembled 4 | . . 4 . . . . . . . . . Best Kill Streak 6 | 5 4 4 2 3 6 . . . . . 2 Combat Bots Only 5 | . 4 4 2 3 5 . . . . . 1 Max Kills in Single Turn 3 | 1 2 1 1 2 3 . . . . . 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . . . . 2 3 . . . . . . Melee 1 | . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Was Fac DSF Fac Damage Taken 5086 | . 241 296 189 691 1405 . 254 . . 100 1910 Core 1796 | . 67 107 27 237 242 . 57 . . 42 1017 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 68 | . . . 14 37 17 . . . . . . Core Remaining (%) 68 | 100 . 30 . 34 56 100 . . . 88 . Volleys Fired 168 | 21 19 21 25 27 55 . . . . . . Largest 2 | 1 2 2 2 2 2 . . . . . . Hottest 90 | 50 70 70 40 90 75 . . . . . . Shots Fired 238 | 21 37 42 50 32 56 . . . . . . Gun 172 | 21 37 42 50 22 . . . . . . . Cannon 61 | . . . . 9 52 . . . . . . Launcher 5 | . . . . 1 4 . . . . . . Special . | . . . . . . . . . . . . Kinetic 177 | . 18 26 50 31 52 . . . . . . Thermal 56 | 21 19 16 . . . . . . . . . Explosive 5 | . . . . 1 4 . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 14 | 8 5 14 5 7 6 . . . . . . Robot Miss Streak 6 | 2 6 3 4 5 4 . . . . . . Penetration Max 2 | . . . . . 2 . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 179 | 15 20 30 30 21 38 . . . . . 25 Core Hits 93 | 7 10 14 15 13 28 . . . . . 6 Critical Kills 12 | . . . . 1 11 . . . . . . Critical Parts Destroyed 8 | . . . . 1 7 . . . . . . Critical Strikes 29 | 2 . 2 . 2 20 . . . . . 3 Burn 4 | 2 . 2 . . . . . . . . . Destroy 22 | . . . . 2 20 . . . . . . Sever 3 | . . . . . . . . . . . 3 Melee Attacks 36 | . . . . . 6 . 1 . . . 29 Impact . | . . . . . . . . . . . . Slashing 36 | . . . . . 6 . 1 . . . 29 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . 4 Damage Inflicted 4190 | 201 259 357 414 439 1436 . . . . . 1084 Guns 1466 | 201 259 357 414 235 . . . . . . . Cannons 1039 | . . . . 51 988 . . . . . . Explosions 514 | . . . . 113 401 . . . . . . Melee 1080 | . . . . . 47 . . . . . 1033 Ramming 91 | . . . . 40 . . . . . . 51 Kinetic 2005 | . 96 221 414 286 988 . . . . . . Thermal 688 | 201 163 136 . 39 149 . . . . . . Explosive 326 | . . . . 74 252 . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1080 | . . . . . 47 . . . . . 1033 Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . 1 . . . . . . . . 13 Average Corruption 2 | . . 1 . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 21 | . . . . . . . . . . . 21 Effects 12 | . . . . . . . . . . . 12 Message Errors 4 | . . . . . . . . . . . 4 Matter Fused 3 | . . . . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 144 | . . . . 18 46 . . . . . 80 Projectiles 22 | . . . . . 22 . . . . . . Explosions 42 | . . . . 18 24 . . . . . . Melee 80 | . . . . . . . . . . . 80 Knockbacks 9 | . . . . . 9 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 9 | . . . . . 9 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 132 | . . . . 24 83 . . . . . 25 Shots 2 | . . . . 1 1 . . . . . . Rammed 5 | . . . . 2 . . . . . . 3 Targets Rammed 31 | . . . . 28 . . . . . . 3 Kicked 26 | . . . . 26 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 150 | 50 138 150 9 5 32 . . . . . . Average Temperature 38 | 20 59 53 3 5 14 . . . . . . Received Heat Transfer 1107 | . 54 27 108 156 270 . 87 . . . 405 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | 1 1 . . . . . . . . . 1 Heat Transferred 1926 | 740 481 555 . 50 100 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Was Fac DSF Fac Peak Influence 586 | 30 175 109 148 170 586 225 160 86 46 50 130 Initial 210 | . 19 64 . 1 66 210 109 56 46 35 25 Average 119 | 11 105 67 63 46 333 217 108 63 46 40 47 Maximum Alert Level 2 | . . . . . 2 1 . . . . . Low Security (%) 78 | 100 100 100 100 100 15 . 100 100 100 100 100 Level 1 17 | . . . . . 63 100 . . . . . Level 2 3 | . . . . . 21 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . 1 . 1 . 2 . . . . 1 5 Investigation 3 | . 1 . . . 1 . . . . . 1 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 6 | . . . 1 . 1 . . . . 1 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Was Fac DSF Fac Distress Signals 7 | . . . 2 . 2 . 1 . . . 2 Communications Jammed 9 | . . . . . . . 9 . . . . Distress Signals 9 | . . . . . . . 9 . . . . Times Spotted 107 | . 10 10 9 7 29 2 8 4 . 4 24 Peak Tracking Total 13 | . 4 5 4 4 5 1 8 4 . 3 13 Tactical Retreats 14 | . . 2 1 . 4 . 1 . . 1 5 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Was Fac DSF Fac Traps Triggered 8 | . 1 . . . 2 . 2 . . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Mat Fac Fac Was Fac DSF Fac Machines Disabled 6 | . . . . 3 3 . . . . . . Max in Single Turn 3 | . . . . 3 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Was Fac DSF Fac Machines Accessed 12 | . . . 3 . 1 1 3 . 1 . 3 Terminals 11 | . . . 3 . 1 1 2 . 1 . 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 22 | . . . 5 . 4 1 5 . 4 . 3 Successful 10 | . . . 4 . . . 3 . 1 . 2 Failed 12 | . . . 1 . 4 1 2 . 3 . 1 Catastrophic 2 | . . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 9 | . . . 2 . 4 1 1 . . . 1 Terminals 19 | . . . 5 . 4 1 2 . 4 . 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 8 | . . . 4 . . . 1 . 1 . 2 Open DSF 2 | . . . . . . . . . 1 . 1 Locate Traps 2 | . . . 2 . . . . . . . . Zone Layout 4 | . . . 2 . . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . Insert Component 2 | . . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 6 | . . . 1 . . 1 1 . 1 . 2 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Mat Fac Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Was Fac DSF Fac Total Allies 2 | . . . . 1 . . . 1 . . . Largest Group 1 | . . . . 1 1 . . 1 . . . Highest-Rated Group 31 | . . . . 31 31 . . 31 . . . Highest-Rated Ally 31 | . . . . 31 31 . . 31 . . . Total Orders 2 | . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . 2 Ally Attacks 26 | . . . . 8 8 . . 10 . . . Total Damage 319 | . . . . 64 129 . . 126 . . . Kills 3 | . . . . 1 2 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Was Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Mat Fac Fac Was Fac DSF Fac Turns Passed 3903 | 133 231 437 450 315 678 255 334 47 6 48 969 Spaces Moved 3409 | 83 141 313 190 179 274 414 574 73 11 85 1072 Core 177 | 4 . . . . 5 . . . . . 168 Treads . | . . . . . . . . . . . . Legs 69 | . . . 1 15 53 . . . . . . Wheels 746 | 79 47 51 189 164 216 . . . . . . Hover 2362 | . 39 262 . . . 414 574 73 11 85 904 Flight 55 | . 55 . . . . . . . . . . Fastest Speed 32 | 50 56 56 105 90 100 48 48 51 51 51 32 Average Speed 76 | 88 104 106 106 94 125 51 48 51 51 51 70 Slowest Speed 450 | 90 117 180 190 120 450 56 51 51 51 51 111 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 5 32 69 23 38 33 12 19 71 . 79 29 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 4 | . . . . . . . 1 . . . 3 Terrain Destroyed 74 | . . . . 10 60 . 1 . . . 3 Melee 4 | . . . . . . . 1 . . . 3 Projectile 20 | . . . . 3 17 . . . . . . AOE 50 | . . . . 7 43 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Was Fac DSF Fac Total 4412 | 121 187 376 387 287 542 457 629 82 10 89 1245 Wait 577 | . 10 24 158 30 155 21 49 10 . . 120 Move 3399 | 82 140 312 189 178 273 413 574 72 10 84 1072 Hop . | . . . . . . . . . . . . Pick Up 90 | 12 8 8 6 10 22 8 2 . . 3 11 Fast Attach . | . . . . . . . . . . . . Attach 58 | 6 1 3 3 9 11 9 2 . . 1 13 Detach 2 | . . . . 1 1 . . . . . . Swap 22 | . 4 3 3 2 8 2 . . . . . Drop 33 | . 5 5 3 2 11 4 1 . . 1 1 Fire 168 | 21 19 21 25 27 55 . . . . . . Melee 32 | . . . . . 6 . 1 . . . 25 Ram 5 | . . . . 2 . . . . . . 3 Kick 26 | . . . . 26 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 134 | -11/Junkyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 16) 344 | -10/Materials | Build established: Mutant 365 | -10/Materials | Entered Mines 370 | -10/Mines | Met a Derelict bent on vengeance 572 | -10/Mines | Assembled infested the area 583 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 628 | -10/Mines | Core integrity fell below 50% 694 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 790 | -10/Mines | Discovered new exit (range 11) 802 | -10/Mines | Entered Materials 802 | -9/Materials | Evolved 2 slots: Utility x2 1205 | -9/Materials | Discovered new exit (range 15) 1252 | -9/Materials | Entered Mines 1312 | -9/Mines | Core integrity fell below 50% 1366 | -9/Mines | Lost 7 parts (1p1n3u2w) 1406 | -9/Mines | Learned 2 Materials zone layouts 1417 | -9/Mines | Received a Mining Laser from a helpful Derelict 1507 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1529 | -9/Mines | Discovered new exit (range 12) 1567 | -9/Mines | Entered Materials 1567 | -8/Materials | Accompanied by 1 ally 1567 | -8/Materials | Evolved 2 slots: Propulsion x2 2142 | -8/Materials | Discovered new exit (range 15) 2245 | -8/Materials | Entered Factory 2245 | -7/Factory | Evolved 2 slots: Utility x2 2269 | -7/Factory | Lost 7 parts (3n1u3w) 2483 | -7/Factory | Discovered new exit (range 12) 2490 | -7/Factory | Identified exit to Factory 2500 | -7/Factory | Entered another Factory area 2500 | -6/Factory | Evolved 2 slots: Utility x2 2540 | -6/Factory | Build established: Scavenger-Mutant 2830 | -6/Factory | Lost 3 parts (1n1u1w) 2834 | -6/Factory | Sucked down chute 2834 | -6/Factory | Entered Waste 2835 | -6/Waste | Met a frightened Derelict 2854 | -6/Waste | Spotted C-40 Crusher 2855 | -6/Waste | Spotted C-40 Crusher 2856 | -6/Waste | Spotted C-40 Crusher 2860 | -6/Waste | Spotted C-40 Crusher 2868 | -6/Waste | Spotted C-40 Crusher 2876 | -6/Waste | Discovered new exit (range 11) 2881 | -6/Waste | Identified exit to Factory 2881 | -6/Waste | Entered Factory 2887 | -6/Factory | Identified exit to DSF 2887 | -6/Factory | Entered DSF 2911 | -6/DSF | Additional patrols routed to DSF 2926 | -6/DSF | Discovered new exit (range 16) 2934 | -6/DSF | Identified exit to Factory 2935 | -6/DSF | Entered Factory 2935 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3107 | -5/Factory | Lost 4 parts (1p1n2u) 3353 | -5/Factory | Build established: Mutant 3802 | -5/Factory | Core integrity fell below 50% 3820 | -5/Factory | System corruption reached 10% 3821 | -5/Factory | Core integrity fell below 20% 3845 | -5/Factory | Lost 11 parts (1p4n4u2w) 3860 | -5/Factory | Cargo convoy interrupted 3904 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 03807_ Linear Gravjet destroyed. 03809_ Mic. Fission Core destroyed. 03811_ Melee Analysis Suite destroyed. 03812_ System corrupted: Matter fused (-8). 03814_ Linear Gravjet destroyed. 03815_ P-70 Sage resets P-70 Sage, system corruption cleaned. 03828_ Triggered Shock Trap. 03828_ The floor emits a surge of raw power. 03828_ System corrupted (+1). 03839_ System corrupted: Matter fused (-8). 03860_ ALERT: Cargo convoy interrupted, initiating access lockdown. 03862_ LIC3IW O&DUCZ 1CMMTIKSWLA 03876_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 03881_ System corrupted: Energy discharge (-29). 03888_ Seismic Detector destroyed. 03892_ Penetrated by Slug. 03894_ Slammed into Y-64 Sentinel. 03895_ Penetrated by Slug. 03897_ Slug penetrates Wall. 03903_ >BK6ZAWZ%Z&#YF S&E3IKX6THROVITCNE:B9 Map ----- +----------------------------------------------------+ | """ # "" ???????????????????????????????? | | """ # "" ??????????????????????????? | | """ + " "?????????????????????????????? | | # "G"?????????????????????????????? | | " """ # """?????????????????????????????? | | " """ #? ????????????????????????????? | | " """ #? ???????????????????????????? | | #?? #####+#????????????????????????????? | | #?? #??????????????????????????????????? | | ########??? #??????????????????????????????????? | | ??????????? #??????????????????????????????????? | | ???????????? #??????????????????????????????????? | | ???????????? #??????????????????????????????????? | | ????????????? #??????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#+##+#???????????????????? | | ????????????????????# #????????? ?????????? | | #??????????????????# ###### / ?????????? | | #????????????####### ????????? | | #????????????+ ????????? | | #????????????# @ Y ????????? | | +????????????# "" ????????? | | #????????????# "" ????????? | | #????????????# F" ####### ?????????? | | #???? ??????# "" #?????????? ?????????? | | #???? """????+ #????????????????????? | | #???? """ ??# """ #????????????????????? | | #??"" """ # """ #????????????????????? | | ^ """# + """ +????????????????????? | | """# # #????????????????????? | | ""# ??# #????????????????????? | | F""#########????# ### #????????????????????? | | """#????????????# #?? #????????????????????? | | #????????????# #?? #????????????????????? | | #????????????# #??? #????????????????????? | | ####????????????# #???? #????????????????????? | | #?????????????### ###?? #????????????????????? | | #######+####### #???? #????????????????????? | | #????? ????????????????????? | | #??????????????????????????? | | = ! #??????????????????????????? | | ############### #??????????????????????????? | | #? #?#####+#####????????????????????????? | | # ???# #????????????????????????? | | # """""????# "" "" ]#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 58 Targeting Accuracy 5 Melee Accuracy 18 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationRecoilChronowheel Manual? 0 Play Time 00:46:33 Cumulative 41.5 hours Start 2023.06.21 @ 07:07:35 End 2023.06.21 @ 07:51:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03ea736b-eb15-437f-9405-12914d7f30f8