Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 23:58:02 Player: OBLIQUE Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (220) 1100 Value Destroyed (9468) 9468 Prototype IDs (58) 1160 Alien Tech Used (1) 200 Bonus (6349) 6349 TOTAL SCORE: 27577 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2435 Follower Combat Kills 4002 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Friendly Fire -1688 Cogmind --------- Core Integrity 0/1600 Matter 188/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Zionite Light DM Reactor Quantum Reactor Advanced System Shield Compact Mass Driver Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Gravmag Array Antigrav Array Antigrav Array Cooled Linear Gravjet > --- UTILITY ---------- Experimental Cooling System Coolant Network Experimental Coolant Injector Medium Storage Unit Advanced Target Analyzer Advanced Target Analyzer Experimental Reaction Control System System Mapper > --- WEAPON ----------- Cooled Plasma Rifle Advanced Plasma Rifle Quantum Rifle Zionite Phaser-H Zionite Phaser-H > --- INVENTORY -------- Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Combat Linear Gravjet Experimental Coolant Injector Experimental Coolant Injector Zionite Biocell Gravity Neutralizer Advanced Weapon Cycler KE Penetrator [Rating: 196] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Target Analyzer Hackware System Mapper Protection Medium Reactive Plating Weapon Plasma Cannon Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Assault Cannon Launcher Gamma Bomb Array Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Res Qua Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 . . . . 2 2 2 . 2 . Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . . 1 1 1 . . . . . . . . . . 1 1 . . . Utility 8 | . . . 2 . . . . . . . . . . 2 . . . . 1 1 1 . 1 . Weapon 3 | . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . Parts Attached 239 | 6 7 3 14 1 . 2 13 25 10 3 4 2 7 4 4 4 6 6 23 7 34 2 43 9 Power 41 | 1 2 1 2 . . 1 5 5 6 . . . 1 . . . 3 . 2 1 3 . 7 1 Engine 24 | 1 2 1 2 . . 1 4 5 5 . . . 1 . . . . . 1 . . . 1 . Core 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . Reactor 14 | . . . . . . . . . . . . . . . . . 3 . 1 1 3 . 5 1 Propulsion 60 | 2 2 1 4 . . . 2 4 2 2 . . 5 . 1 1 . . 4 1 8 1 16 4 Treads 24 | . . . 4 . . . 2 4 2 2 . . 5 . 1 1 . . . . . 1 2 . Leg 6 | . 2 1 . . . . . . . . . . . . . . . . . . 2 . 1 . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover 24 | . . . . . . . . . . . . . . . . . . . 4 1 6 . 13 . Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Utility 76 | 1 1 1 5 . . . 2 7 1 . 1 1 1 3 2 3 3 1 11 3 15 1 12 1 Device 39 | . . 1 2 . . . 1 5 1 . 1 1 . 1 2 1 2 1 6 2 9 . 3 . Storage 8 | 1 . . 1 . . . . . . . . . . . . . 1 . 1 . 1 . 2 1 Processor 9 | . . . 1 . . . . . . . . . 1 . . . . . 2 . 3 1 1 . Hackware 4 | . . . . . . . 1 1 . . . . . 1 . . . . . . 1 . . . Protection 16 | . 1 . 1 . . . . 1 . . . . . 1 . 2 . . 2 1 1 . 6 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 2 . 3 1 . 1 4 9 1 1 3 1 . 1 1 . . 5 6 2 8 . 8 3 Energy Gun 25 | 2 1 . 1 . . . 1 2 . . . . . . . . . 1 4 2 7 . 2 2 Energy Cannon 17 | . . . 1 1 . . 2 5 1 1 . 1 . . . . . 4 1 . . . . . Ballistic Gun 14 | . . . 1 . . . 1 2 . . 3 . . 1 1 . . . . . 1 . 3 1 Ballistic Cannon 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 43 | . . . 3 . . . 2 4 1 . . 1 . . . 2 3 1 7 4 9 1 5 . Corrupted Parts 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . System Corruption 19 | . . . . . . . . . . . . . 19 . . . . . . . . . . . Parts Lost 85 | . 1 2 1 . . . . 2 1 2 . . . . . . . 14 . . 17 3 18 24 Power 8 | . 1 1 . . . . . . . . . . . . . . . 1 . . 2 . 3 . Propulsion 34 | . . . . . . . . 1 1 2 . . . . . . . 6 . . 3 3 7 11 Utility 19 | . . 1 . . . . . . . . . . . . . . . 2 . . 4 . 5 7 Weapon 24 | . . . 1 . . . . 1 . . . . . . . . . 5 . . 8 . 3 6 Highest Loss Streak 14 | . 1 2 1 . . . . 1 1 1 . . . . . . . 14 . . 9 1 9 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 8 | . 5 7 8 10 10 10 9 9 9 9 9 9 9 8 9 9 9 9 4 7 7 9 5 3 Power . | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . . . . 1 Propulsion 1 | . 1 3 2 2 2 2 1 . . . . . . 1 1 2 2 1 . . 1 4 2 . Utility 2 | . . . . . . . . 1 3 4 5 5 4 3 3 3 3 3 2 4 4 5 2 . Weapon 4 | . 2 4 5 8 8 7 8 6 5 3 3 3 3 3 3 3 3 2 1 1 1 . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 1 . 10 . . 2 5 9 . . . . . . 2 . . 2 . 2 5 . 4 1 Power 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Propulsion 9 | . . . 4 . . . . . . . . . . . . . . . . . 4 . 1 . Utility 10 | . . . 1 . . . . 2 . . . . . . 2 . . 1 . . . . 3 1 Weapon 22 | . 1 . 5 . . 2 5 6 . . . . . . . . . 1 . 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 92 91 95 100 100 100 98 97 99 97 99 99 100 94 94 92 92 91 61 84 81 31 60 49 Engine 9 | . 12 10 11 11 11 11 16 15 13 13 13 13 13 11 11 11 3 . 4 . . . 1 . Reactor 1 | . . . . . . . . . . . . . . . . . 7 10 . 7 7 . 3 3 Treads 21 | . . . 11 22 22 22 27 28 32 31 33 33 33 29 29 24 23 21 . . . 1 5 . Leg 1 | . 14 28 11 . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . 12 13 16 6 13 8 Device 14 | . . 6 18 22 22 22 17 14 13 13 13 13 13 11 11 14 15 16 19 27 19 4 6 9 Storage 6 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 5 5 5 5 5 3 4 4 4 2 . Processor 2 | . . . 9 . . . . . . . . . . 5 5 5 5 5 . . 6 9 11 11 Protection 5 | . 8 3 . 11 11 11 9 6 6 6 5 5 5 5 5 5 5 5 3 4 3 . 3 . Energy Gun 5 | . 20 14 7 11 11 2 . 6 6 . . . . . . . . . 6 18 19 . 1 3 Energy Cannon 8 | . . . 6 8 11 11 9 7 13 13 13 13 13 11 11 11 11 11 5 3 . . . . Ballistic Gun 5 | . . . . 2 . . . 2 6 12 13 13 13 11 11 11 11 8 . . . . 3 3 Ballistic Cannon 2 | . 7 14 7 . . 8 8 4 . . . . . . . . . . . . . . 2 . Peak Build Rating 196 | 6 8 8 18 18 17 17 26 43 57 62 66 68 71 82 81 95 102 105 112 131 196 77 176 155 Average Rating 65 | 4 7 7 12 17 17 17 22 36 53 58 63 64 68 80 80 91 99 100 76 126 167 69 126 82 On Entrance 53 | . 6 8 8 18 17 17 17 24 43 57 62 64 65 71 81 81 95 102 2 112 131 76 61 128 Avg Prop Armor Cover (%) 19 | . . . . . . . . . . . . . . . . . . 5 21 . 5 22 32 8 Naked Turns 20 | . . . . . . . . . . . . . . . . . . 2 18 . . . . . Heaviest Build 92 | 10 17 17 33 34 34 36 47 68 81 80 84 87 87 82 81 80 90 91 66 72 83 10 92 65 Greatest Support 160 | 32 32 20 40 40 40 40 60 80 110 126 126 126 130 130 130 160 160 160 56 78 102 28 95 65 Greatest Overweight (x) 16 | 1 1 . 1 . . . . 1 . 1 . . . . . . . 1 16 1 1 3 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 8 10 10 10 5 Average Capacity 9 | 6 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 7 8 8 10 6 5 Most Carried 10 | . 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 8 10 9 9 5 Average Carried 9 | . 5 7 8 10 10 9 9 9 9 9 10 10 9 8 9 9 9 9 5 7 8 9 5 3 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 8 8 10 10 5 5 Final Carried 10 | . 8 8 10 10 10 10 10 10 10 10 10 10 10 9 10 9 10 5 8 8 9 9 4 4 Class Distribution -------------------- 47% | Scavenger-Tank 19% | Scavenger-Mutant 12% | Scavenger-Gunner 4% | Messiah-Gunner 4% | Mutant 4% | Messiah-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Tank | -5/Hub_04(d) Messiah-Tank | -4/Factory Pyromaniac-Tank | -3/Research Messiah-Gunner | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Res Qua Acc Com Matter Collected 5384 | 225 190 62 208 50 . 50 299 748 312 225 73 40 200 77 162 36 98 121 300 80 463 . 1123 242 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10639 | . 201 72 349 174 10 14 313 1588 999 477 . . 474 90 654 . . 685 71 99 2918 . 1036 415 Parts 495 | . 19 6 22 9 . 3 16 72 39 25 . . 25 3 15 . . 37 1 6 132 . 45 20 Haulers Intercepted 8 | . . . 2 . . . 4 2 . . . . . . . . . . . . . . . . Recyclers Shooed 9 | . 1 . . . . . 1 2 1 . . . . . 1 . . . 1 . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . . 25 . . 26 . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Res Qua Acc Com Combat Hostiles Destroyed 157 | . 8 3 8 4 . 1 3 25 16 9 . . 7 1 5 . . 3 1 1 34 . 16 12 Guns 67 | . 5 1 . 2 . . . 4 5 3 . . 3 . 3 . . 1 . 1 29 . 8 2 Cannons 78 | . 3 2 8 2 . 1 3 18 9 6 . . 4 . 2 . . 2 . . . . 8 10 AOE 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Classes Destroyed 23 | . 3 1 2 1 . . . 5 1 2 . . . . 1 . . 2 . . 3 . 2 . Worker 13 | . . . . . . . . 3 2 . . . . . . . . 3 . . 1 . 3 1 Builder 6 | . . . . . . . . 3 . . . . . . . . . . . . 2 . 1 . Tunneler 4 | . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 . Hauler 8 | . . . 2 . . . 4 2 . . . . . . . . . . . . . . . . Recycler 9 | . . 1 . . . . . 4 1 . . . . . 2 . . . . . . . . 1 Minesweeper 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 12 | . 2 . 1 . . . 3 1 2 . . . . . . . . 1 . . 2 . . . Swarmer 41 | . 5 3 3 . . 1 . 1 4 5 . . . . . . . . . . 5 . 3 11 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 49 | . 3 . 4 2 . . 3 15 7 3 . . 2 . 1 . . 2 . . 7 . . . Brawler 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 3 . Duelist 8 | . . . . 2 . . . 2 . 1 . . . . . . . . . . 1 . 2 . Sentry 13 | . . . 1 . . . . 2 1 . . . . 1 2 . . . 1 1 4 . . . Hunter 12 | . . . . . . . . 1 2 . . . 1 . . . . . . . 7 . 1 . Programmer 19 | . . . . . . . . 4 2 . . . . . 1 . . 1 . . 5 . 5 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Enhanced Grunt 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Z-Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Thug 5 | . . . . . . . . 1 . . . . 4 . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | . 3 4 5 2 . 1 2 8 4 3 . . 4 1 2 . . 3 1 1 9 . 8 7 Combat Bots Only 8 | . 2 3 5 2 . 1 1 5 4 3 . . 4 1 2 . . 2 1 1 8 . 7 6 Max Kills in Single Turn 7 | . 1 1 1 1 . 1 2 7 2 1 . . 1 1 1 . . 4 1 1 2 . 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . ME-RLN (-2/Research) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Res Qua Acc Com Hostile Shots Fired 1594 | . 30 32 33 12 . 13 13 175 73 27 . . 36 4 37 2 . 157 13 . 283 41 325 288 Missed 659 | . 8 10 12 9 . 5 2 49 23 4 . . 12 3 11 . . 38 4 . 152 21 142 154 Hits 935 | . 22 22 21 3 . 8 11 126 50 23 . . 24 1 26 2 . 119 9 . 131 20 183 134 Melee 16 | . . . . . . . . 1 . 5 . . . . . . . . . . 7 . 3 . Projectile 919 | . 22 22 21 3 . 8 11 125 50 18 . . 24 1 26 2 . 119 9 . 124 20 180 134 AOE 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Critical Strikes 50 | . . . . . . . . 9 4 . . . 2 . 2 . . 13 1 . 10 1 5 3 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . 3 . . 1 . . . Damage Taken 19962 | . 236 173 188 42 . 81 180 1684 799 437 . . 517 114 698 57 . 3486 224 30 3515 439 3951 3111 Core 3311 | . 12 38 7 21 . 8 . 220 49 31 . . . . 72 . . 582 74 . 408 187 304 1298 Absorbed by Shields 274 | . . . . . . . . . . . . . . . 68 26 . 126 . . . . 54 . Redirected to Shielding 369 | . . . . . . . . . . . . . . . . . . . . . 135 . 214 20 Ignored by Resistances 838 | . . . . . . 22 4 103 63 58 . . 6 . . . . . . . 9 . 573 . Regen/Repaired (Parts) 672 | . . . 116 . . . 148 106 . . . 302 . . . . . . . . . . . . Core Remaining (%) 81 | 100 . 80 . . . 91 100 68 . . . . 90 . . . . 34 93 100 . 55 . . Volleys Fired 464 | . 33 8 17 11 2 6 27 75 36 20 . 1 13 3 13 2 1 12 8 3 84 . 59 30 Largest 5 | . 2 2 2 2 2 2 2 3 4 4 . 1 4 4 4 4 4 4 3 5 5 . 5 4 Hottest 375 | . 95 95 98 124 124 105 97 225 228 216 . 80 240 238 238 236 236 268 190 353 375 . 253 218 Shots Fired 1423 | . 65 16 34 22 4 12 55 215 144 83 1 1 49 12 52 8 4 46 19 15 364 . 156 46 Gun 857 | . 40 8 4 16 2 . . 87 72 42 . . 24 6 26 4 2 23 6 12 364 . 101 18 Cannon 566 | . 25 8 30 6 2 12 55 128 72 41 1 1 25 6 26 4 2 23 13 3 . . 55 28 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 483 | . 25 8 17 5 . 6 28 68 36 42 . . 24 6 26 4 2 20 . . 12 . 121 33 Thermal 856 | . 40 8 17 17 4 6 27 147 108 41 1 1 25 6 26 4 2 26 19 15 303 . . 13 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 . Phasic 69 | . . . . . . . . . . . . . . . . . . . . . 49 . 20 . Robot Hit Streak 21 | . 9 4 6 7 3 5 6 21 12 10 . . 6 2 8 7 11 5 4 10 12 . 7 7 Robot Miss Streak 7 | . 5 3 2 3 1 2 3 4 7 5 . . 3 1 4 1 . 5 3 . 4 . 6 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 . 1 . . 1 . . 1 Secondary Targets 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 788 | . 41 9 22 14 2 8 33 125 87 38 . . 25 6 32 7 4 14 11 9 207 . 68 26 Core Hits 363 | . 15 4 11 4 1 2 12 57 35 19 . . 8 1 19 3 1 24 2 6 87 . 36 16 Critical Kills 11 | . . . . . . . . . 2 1 . . 3 1 2 . . . . . 1 . 1 . Critical Parts Destroyed 6 | . . . . . . . . . . . . . 1 . 1 1 . . . . 2 . 1 . Critical Strikes 76 | . 1 . 2 . . . 1 3 3 1 . . 4 1 3 1 . . . . 44 . 9 3 Burn 40 | . . . 1 . . . . 2 1 . . . . . . . . . . . 36 . . . Meltdown 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Destroy 14 | . . . . . . . . . . 1 . . 4 . 3 1 . . . . 3 . 2 . Blast 12 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . 5 3 Intensify 7 | . . . . . . . . . . . . . . . . . . . . . 5 . 2 . Melee Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24092 | . 627 184 436 276 53 180 829 4126 2159 937 . . 549 145 1034 235 104 1185 286 223 6596 9 2654 1265 Guns 12528 | . 352 68 53 213 33 . . 1036 872 316 . . 104 28 445 144 46 273 23 194 6596 . 1318 414 Cannons 9783 | . 275 116 383 63 20 174 829 2117 1230 621 . . 445 117 569 91 58 287 263 29 . . 1332 764 Explosions 1657 | . . . . . . . . 963 . . . . . . . . . 609 . . . . . 85 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 124 | . . . . . . 6 . 10 57 . . . . . 20 . . 16 . . . 9 4 2 Kinetic 7178 | . 275 116 166 93 . 105 409 1053 403 316 . . 104 28 445 144 46 273 . . 298 . 2092 812 Thermal 13299 | . 352 68 270 183 53 69 420 2100 1699 621 . . 445 117 569 91 58 287 286 223 5022 . . 366 Explosive 1048 | . . . . . . . . 963 . . . . . . . . . . . . . . . 85 Electromagnetic 762 | . . . . . . . . . . . . . . . . . . 609 . . . . 153 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 1681 | . . . . . . . . . . . . . . . . . . . . . 1276 . 405 . Highest Corruption 38 | . . . . . . . 3 6 2 2 2 2 19 . . . . 38 . . 6 7 5 7 Average Corruption 3 | . . . . . . . 3 3 1 2 2 2 14 . . . . 14 . . 2 6 3 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 108 | . . . . . . . 11 37 6 10 6 . 3 . . . . 7 . . 12 4 10 2 Message Errors 28 | . . . . . . . 3 12 3 . 2 . 3 . . . . . . . 1 1 3 . Matter Fused 28 | . . . . . . . 5 10 1 3 1 . . . . . . . . . 3 2 3 . Heat Flow Errors 7 | . . . . . . . 1 3 . . 1 . . . . . . 1 . . . 1 . . Energy Discharges 10 | . . . . . . . 1 2 . 1 . . . . . . . 2 . . 3 . 1 . Parts Rejected 3 | . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . Data Loss (minor) 14 | . . . . . . . . 7 . 2 . . . . . . . . . . 2 . 1 2 Data Loss (major) 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Misfires 7 | . . . . . . . 1 . . 3 1 . . . . . . . . . 2 . . . Alerts 3 | . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 5 | . . . . . . . . 2 . . . . . . . . . 1 . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 411 | . 2 . 4 . . 3 27 206 11 . . . 9 . 39 . . . . . . . 65 45 Projectiles 239 | . 2 . 4 . . 3 27 41 4 . . . 9 . 39 . . . . . . . 65 45 Explosions 165 | . . . . . . . . 165 . . . . . . . . . . . . . . . . Melee 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . Knockbacks 36 | . 5 1 2 . . 3 7 8 . . . . . . . . . . . . . . 7 3 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 32 | . 5 1 2 . . 3 4 8 . . . . . . . . . . . . . . 6 3 Secondary 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 104 | . . . . . . . . . . . . . . . . . . 100 . . . 4 . . Shots 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Rammed 15 | . . . . . . 1 . 2 2 . . . . . 3 . . 3 . . . 1 1 2 Targets Rammed 19 | . . . . . . 1 . 3 5 . . . . . 3 . . 3 . . . 1 1 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . 1 3 . . . . . . . . . . . . . . . Highest Temperature 302 | . 184 102 6 42 9 . 163 302 78 81 86 . 240 78 90 72 27 54 125 156 198 78 264 44 Average Temperature 58 | . 61 42 3 13 6 . 19 74 19 29 57 . 112 36 33 36 18 16 54 70 87 78 80 22 Received Heat Transfer 2274 | . 96 . 36 24 . 9 99 567 288 63 . . 255 . 100 9 . 83 54 9 186 9 288 99 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . . . . . . . . . . . . 3 . . . 11 . . . . 1 . Impact Corruptions 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Robots Melted 10 | . . . . . . . . . 2 . . . . 1 . . . . 1 . 6 . . . Combat Hostiles 9 | . . . . . . . . . 2 . . . . 1 . . . . 1 . 5 . . . Parts Melted 70 | . . . . 1 . . . 5 10 2 . . 1 . 6 . . 1 3 1 40 . . . Heat Transferred 25890 | . 832 148 555 370 111 111 666 3599 2978 1200 . . 800 200 950 150 100 333 422 411 11547 . . 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Res Qua Acc Com Maximum Alert Level 5 | . . . . . . . . 2 1 . . . . . 2 2 1 3 1 1 5 4 5 5 Low Security (%) 56 | 100 100 100 100 100 . 100 100 59 62 . . . . 100 82 . 74 26 . 33 20 . . . Level 1 16 | . . . . . . . . 12 37 . . . . . 15 68 25 35 100 66 5 . . . Level 2 11 | . . . . . . . . 27 . . . . . . 2 31 . 19 . . 13 . 48 . Level 3 4 | . . . . . . . . . . . . . . . . . . 19 . . 24 89 6 . Level 4 7 | . . . . . . . . . . . . . . . . . . . . . 31 10 26 86 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . 18 13 High Security . | . . . . . . . . . . . . . . . . . . . . . 4 . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2068 | . 94 70 129 71 . 112 85 464 260 . . . . 43 541 446 227 890 355 305 1705 1100 2068 1884 Initial 1332 | . . 30 17 18 . . 16 . 225 . . . . . . 300 118 51 344 180 114 1100 614 1332 Average 332 | . 31 46 49 28 . 46 19 177 190 . . . . 8 122 367 179 368 305 226 830 1066 1031 1453 Influence Increases 11800 | . 270 75 231 212 . 249 253 943 466 315 . . 149 43 896 196 219 1227 181 213 2371 45 2261 985 Destroy 0b10 Robot/C 4760 | . 160 60 160 140 . 140 120 500 320 180 . . 100 20 360 80 80 300 100 80 880 . 740 240 Destroy 0b10 Robot/NC 355 | . 10 5 15 . . . 35 70 30 10 . . . . 25 5 5 50 . 5 40 . 40 10 Destroy Leader 932 | . 34 10 26 30 . 30 44 106 74 20 . . 20 10 42 . . 58 20 30 226 . 112 40 Allied During Kill 1876 | . . . . 27 . 49 26 . . . . . 29 11 411 85 85 393 32 38 470 . 220 . Successful Hack 247 | . 20 . 15 . . . . 99 37 . . . . . 28 . . . . 12 36 . . . Disable Machine 555 | . . . 15 15 . . . 135 . . . . . . . . 45 195 15 . 60 . 75 . Anti-Garrison Action 400 | . . . . . . . . . . . . . . . . . . . . . 200 . 150 50 Destroy Structure 965 | . 1 . . . . . 13 33 5 . . . . 2 30 26 4 216 14 18 204 . 204 195 Partial Spotted 120 | . 15 . . . . . . . . . . . . . . . . . . 30 15 . 30 30 Lose Combat Pursuer 1590 | . 30 . . . . 30 15 . . 105 . . . . . . . 15 . . 240 45 690 420 Influence Decreases 10105 | . 192 108 227 236 25 206 296 483 783 364 94 . 149 43 359 437 368 670 540 355 929 841 1203 1197 Entered New Map 3474 | . . 48 28 31 25 . 27 . 235 53 19 . . . . 237 178 96 360 165 89 721 411 751 Time Decay 4966 | . 182 40 199 205 . 186 229 463 538 301 75 . 144 43 339 180 90 294 180 90 470 90 422 206 Lost Part 830 | . 10 20 . . . . . 20 10 10 . . . . . . . 140 . . 170 30 180 240 Lost Ally 835 | . . . . . . 20 40 . . . . . 5 . 20 20 100 140 . 100 200 . 190 . Squads Dispatched 49 | . 2 . . . . . 1 6 3 . . . . . . . . 4 2 1 12 2 13 3 Investigation 6 | . 1 . . . . . . 2 . . . . . . . . . . . . 2 . 1 . Extermination 18 | . . . . . . . . 4 2 . . . . . . . . 1 1 1 4 1 3 1 Reinforcement 12 | . 1 . . . . . 1 . . . . . . . . . . 3 1 . 3 1 2 . Assault 11 | . . . . . . . . . . . . . . . . . . . . . 2 . 7 2 Garrison 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Res Qua Acc Com Distress Signals 22 | . 2 . 1 . . . 2 . . . . . . . 3 1 . 2 1 . 2 . 6 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 523 | . 16 6 13 7 . 6 13 30 22 16 . . 10 2 24 5 4 33 7 9 79 12 102 107 Peak Tracking Total 131 | . 6 3 4 3 . 3 5 4 4 4 . . 6 1 3 5 2 14 2 3 10 7 18 131 Tactical Retreats 41 | . 2 . . . . 2 1 . . 3 . . . . . . . 1 . . 9 2 14 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Res Qua Acc Com Traps Triggered 12 | . 1 . . . . . . 4 . . . . . 1 . . . 2 1 . 1 1 1 . Indirectly 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 13 | . . . . . . . . . . 13 . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Res Qua Acc Com Machines Disabled 41 | . . . 1 1 . . . 9 . . . . . . 1 . 3 13 1 . 4 . 6 2 Max in Single Turn 12 | . . . 1 1 . . . 4 . . . . . . 1 . 1 12 . . 1 . 1 2 Garrison Access 4 | . . . . . . . . 1 1 . . . . . . . . . . . 1 . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cycler 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Res Qua Acc Com Machines Accessed 64 | . 6 . 5 . 1 . 3 15 9 . 1 1 1 1 5 1 1 . . 1 6 3 2 2 Terminals 36 | . 6 . 3 . . . 1 10 4 . . . 1 . 5 1 . . . . . 3 1 1 Fabricators 6 | . . . . . . . . 2 1 . . . . . . . . . . . 2 . 1 . Repair Stations 8 | . . . 1 . . . 2 1 2 . . . . . . . . . . . 1 . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . . . . 1 1 . . . . 1 . . . . . 1 2 . . . Garrison Access 3 | . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . Total Hacks 156 | . 20 . 18 . 5 . 10 32 20 . 1 7 1 3 6 3 2 . . 3 15 5 2 3 Successful 76 | . 10 . 14 . 5 . 5 11 6 . 1 7 1 . 5 . 2 . . 1 3 4 1 . Failed 79 | . 9 . 4 . . . 5 21 14 . . . . 3 1 3 . . . 2 12 1 1 3 Catastrophic 22 | . 1 . 1 . . . 1 8 6 . . . . 1 . 1 . . . . 2 . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 142 | . 10 . 4 . . . . 5 2 . . . . . 19 2 . 3 5 3 31 19 22 17 Terminals 85 | . 20 . 12 . . . 6 21 9 . . . 1 . 6 3 . . . . . 5 1 1 Fabricators 11 | . . . . . . . . 4 2 . . . . . . . . . . . 4 . 1 . Repair Stations 20 | . . . 4 . . . 4 3 4 . . . . . . . . . . . 3 . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . 2 . . . . 2 3 . . . . 3 . . . . . 3 6 . . . Garrison Access 6 | . . . . . . . . 2 2 . . . . . . . . . . . 2 . . . Terminal Hacks 52 | . 8 . 6 . 5 . 1 8 3 . 1 7 1 . 5 . 2 . . . . 4 1 . Record 12 | . . . . . 5 . . . . . . . 1 . . . 2 . . . . 4 . . Part Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . Robot Analysis 4 | . 3 . . . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Open Door 7 | . . . . . . . . . . . 1 . . . 5 . . . . . . . 1 . Branch Access Points 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . 1 . 2 . . . . 4 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . 4 . . . 4 2 . . . . . . . . . . . . 1 . . . Scan Component 6 | . . . 2 . . . 2 1 . . . . . . . . . . . . 1 . . . Repair 5 | . . . 2 . . . 2 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . . . 1 . . . . . . . . . . 1 1 . . . Retrieve Study 5 | . . . 2 . . . . . 1 . . . . . . . . . . 1 1 . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 2 . 2 . . . . . 1 . . . . . . . . . . . 1 . . . Terminals 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 50 | . 6 . 4 . . . 3 14 9 . . . . 1 1 2 . . . 1 6 1 1 1 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . . . . . . . . . . 21 . . 9 . . . . . . . . 13 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 2 . . . . . 1 . . . . . . . . . . 1 1 . . . Parts Repaired 5 | . . . 2 . . . 2 1 . . . . . . . . . . . . . . . . Time 154 | . . . 52 . . . 64 38 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 3 3 3 3 1 . . . . . Autooverrided 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Robots Rewired 16 | . . . . . 3 . . . . . . . 2 . 11 . . . . . . . . . Allies Hacked 9 | . . . . . . . . . . . . . . . . . . 1 . . 8 . . . Hacks Repelled 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Res Qua Acc Com Total Allies 79 | . . . . 3 3 . . . . . . 4 2 . 26 5 . 3 4 2 13 . 14 . Largest Group 19 | . . . . 3 6 6 4 . . . . 4 4 4 18 19 19 16 4 4 9 . 6 . Highest-Rated Group 1160 | . . . . 40 76 76 60 . . . . 153 153 116 803 1160 1156 1018 306 378 814 . 348 . Highest-Rated Ally 269 | . . . . 16 21 21 21 . . . . 40 40 40 159 159 159 96 96 103 165 . 269 . Zionite Dispatches 16 | . . . . . . . . . . . . . . . 2 . . 1 2 1 4 . 6 . Heavy 5 | . . . . . . . . . . . . . . . . . . 1 . 1 3 . . . Light 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . Fire 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . DROP 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Ally Attacks 594 | . . . . 18 . 28 26 . . . . . 39 6 101 37 59 83 18 20 72 . 87 . Total Damage 19898 | . . . . 233 . 283 365 . . . . . 768 160 1758 976 1608 2557 787 1207 3684 . 5512 . Kills 117 | . . . . 3 . 7 3 . . . . . 4 . 19 5 5 20 4 10 11 . 26 . Allies Corrupted 8 | . . . . . . . . . . . . . . . . . . 5 . 1 2 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Res Qua Acc Com Active Infowar (turns) . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . 3 . . . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 2 . . . . . 2 . 1 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 15 | . . . . . . . . . . . . . . . 3 . . . . . 3 5 1 3 Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Res Qua Acc Com Turns Passed 18063 | 55 676 85 514 537 662 539 844 2384 1537 771 421 1634 1023 256 1445 378 196 647 375 187 1248 193 1022 434 Spaces Moved 12473 | 57 482 46 245 316 397 315 386 1171 832 406 259 1010 551 128 739 128 101 349 383 290 1576 278 1152 876 Core 459 | 26 . . . . . . . . . . . . . . . . . 4 63 . . 2 293 71 Treads 7224 | . . . 93 316 397 315 386 1171 832 406 259 1010 551 128 739 128 101 345 . . . . 47 . Legs 422 | . 214 46 152 . . . . . . . . . . . . . . . . . . . . 10 Wheels 299 | 31 268 . . . . . . . . . . . . . . . . . . . . . . . Hover 3408 | . . . . . . . . . . . . . . . . . . . 320 290 1576 276 812 134 Flight 661 | . . . . . . . . . . . . . . . . . . . . . . . . 661 Fastest Speed 30 | 50 100 120 120 160 160 160 160 162 162 160 160 160 160 164 164 162 162 50 50 52 43 40 30 31 Average Speed 120 | 80 109 120 137 160 160 160 162 169 162 165 160 160 163 164 164 162 162 160 69 52 48 67 65 36 Slowest Speed 850 | 100 190 120 190 160 160 160 163 216 162 213 160 160 164 164 164 164 162 240 850 102 102 200 260 128 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . 1 . . . . . . . . . . . . . . . . 11 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 46 | 3 75 20 23 83 86 73 34 41 22 60 43 89 77 5 86 59 75 44 9 8 44 38 43 33 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 9 | . . . . 2 1 . . . . . . 1 . . 5 . . . . . . . . . Known Exits Taken 5 | . . . . . . . . . 1 1 . . . 1 . . . 1 . . . . 1 . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 . 1 1 1 . 1 1 1 1 . . Scrap Searched 16 | . . 1 . 1 . 2 . . . 1 5 4 2 . . . . . . . . . . . Spaces Dug 13 | . . . . . . . . 2 . . . . . . . . . 1 . . 1 . 4 5 Terrain Destroyed 407 | . . . . . . . 13 35 4 . . . 7 3 8 . . 172 2 . 35 . 40 88 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 125 | . . . . . . . 13 8 4 . . . 5 3 8 . . 13 2 . 35 . 20 14 AOE 280 | . . . . . . . . 27 . . . . . . . . . 159 . . . . 20 74 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Res Qua Acc Com Total 14584 | 62 568 59 394 327 420 339 555 1412 929 454 268 1028 648 167 942 296 131 405 475 319 1856 282 1309 939 Wait 877 | . 31 . 77 . 4 9 98 78 34 7 . 10 52 30 85 156 17 23 33 3 100 1 11 18 Move 12425 | 56 481 45 244 315 396 314 383 1170 831 405 258 1009 550 127 738 127 100 348 382 289 1575 277 1150 855 Hop 11 | . . . . . . . 1 . . . . . . . . . . . . . . . . 10 Pick Up 94 | . 9 2 16 . . 3 8 16 2 1 . . 1 1 4 2 . 2 5 5 14 . 2 1 Fast Attach 168 | 6 4 1 9 . . . 9 10 9 3 2 3 . 1 . 2 6 2 20 6 24 3 40 8 Attach 54 | . . 1 1 . . . 2 4 1 . . . 1 2 . 1 . 3 10 1 9 . 10 8 Detach 48 | . 2 . 3 . . . 1 4 . . . . . 1 . . . . 12 1 6 . 11 7 Swap 84 | . 3 1 6 1 . 2 8 20 2 3 3 1 8 1 5 1 1 4 . 1 10 . 3 . Drop 197 | . 5 1 21 . . 4 18 32 9 2 5 4 7 1 7 5 6 8 4 10 34 . 14 . Fire 464 | . 33 8 17 11 2 6 27 75 36 20 . 1 13 3 13 2 1 12 8 3 84 . 59 30 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . . . . . . 1 . 3 5 . . . . . 3 . . 3 . . . . 1 . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . Rewire 122 | . . . . . 18 . . . . . . . 16 . 87 . . . . . . . 1 . Trap 13 | . . . . . . . . . . 13 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory -3/Research -2/Research -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 12) 151 | -10/Materials | Central database locked down 304 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 16) 556 | -10/Materials | Derelicts attacked the area 638 | -10/Materials | Discovered new exit (range 15) 732 | -10/Materials | Entered Mines 767 | -10/Mines | Met a Derelict bent on vengeance 799 | -10/Mines | Discovered new exit (range 15) 817 | -10/Mines | Entered Materials 817 | -9/Materials | Evolved 2 slots: Utility x2 872 | -9/Materials | Discovered new exit (range 13) 985 | -9/Materials | Discovered new exit (range 13) 1092 | -9/Materials | Build established: Scavenger-Mutant 1235 | -9/Materials | Repaired Lgt. Treads+ 1262 | -9/Materials | Repaired Lgt. Treads+ 1331 | -9/Materials | Entered Mines 1343 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1344 | -9/Mines | Learned location of Zion (-6) 1410 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1481 | -9/Mines | Learned location of Storage (-9) 1573 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1626 | -9/Mines | Discovered new exit (range 10) 1637 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1651 | -9/Mines | Learned Materials stockpile data 1809 | -9/Mines | Discovered new exit (range 9) 1862 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1862 | -9/Mines | Discovered new exit (range 5) 1868 | -9/Mines | Entered Exiles 1868 | -9/Exiles | Found Exiles lab destroyed 1868 | -9/Exiles | Accompanied by 3 allies 2467 | -9/Exiles | Discovered new exit (range 10) 2530 | -9/Exiles | Entered Mines 2530 | -8/Mines | Accompanied by 6 allies 3006 | -8/Mines | Discovered new exit (range 8) 3069 | -8/Mines | Entered Materials 3069 | -8/Materials | Accompanied by 4 allies 3069 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3527 | -8/Materials | Repaired Assault Cannon 3889 | -8/Materials | Repaired Heat Sink 3898 | -8/Materials | Discovered new exit (range 5) 3913 | -8/Materials | Entered Factory 3913 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4120 | -7/Factory | Identified exit to Lower Caves 4228 | -7/Factory | Build established: Scavenger-Tank 4368 | -7/Factory | Repaired Reactive Plating 5755 | -7/Factory | Allied Derelicts emerged from ambush trap array 6220 | -7/Factory | Discovered new exit (range 15) 6297 | -7/Factory | Entered another Factory area 6297 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6825 | -6/Factory | Discovered new exit (range 15) 6860 | -6/Factory | Garrison activated, responded to threat 7461 | -6/Factory | Identified exit to Lower Caves 7834 | -6/Factory | Entered Lower Caves 8010 | -6/Lower Caves | Learned 8 Factory zone layouts 8505 | -6/Lower Caves | Identified exit to Lower Caves 8605 | -6/Lower Caves | Entered another Lower Caves area 8605 | -6/Lower Caves | Discovered new exit (range 9) 8930 | -6/Lower Caves | Encountered a Warlord checkpoint 9020 | -6/Lower Caves | Discovered new exit (range 5) 9026 | -6/Lower Caves | Entered Zion 9124 | -6/Zion | System corruption cleaned by Quarantine Array 9311 | -6/Zion | Learned Factory emergency access door positions 9713 | -6/Zion | Received a visual enhancement algorithm 9798 | -6/Zion | Learned location of 1 exit from Factory 9953 | -6/Zion | Given the Hacking Drone Bay 10061 | -6/Zion | Found Prototype Device 10061 | -6/Zion | Identified Bomb Factory No. 2 10233 | -6/Zion | Met Imprinter 10258 | -6/Zion | Imprinted 10260 | -6/Zion | Declared Zion's savior 10596 | -6/Zion | Discovered new exit (range 13) 10660 | -6/Zion | Entered Proximity Caves 10660 | -5/Proximity Caves | Accompanied by 4 allies 10700 | -5/Proximity Caves | Learned 8 Factory zone layouts 10742 | -5/Proximity Caves | Learned 4 Factory zone layouts 11365 | -5/Proximity Caves | Attacked by a faux Warlord 11498 | -5/Proximity Caves | Discovered new exit (range 11) 11606 | -5/Proximity Caves | System corruption reached 10% 11683 | -5/Proximity Caves | Entered Factory 11683 | -5/Factory | Accompanied by 4 allies 11683 | -5/Factory | Evolved 2 slots: Utility x2 11684 | -5/Factory | Identified exit to Factory 11685 | -5/Factory | Identified exit to Extension 11907 | -5/Factory | Build established: Scavenger-Gunner 11939 | -5/Factory | Entered Extension 11939 | -5/Extension | Accompanied by 4 allies 11985 | -5/Extension | Rescued a captive Derelict 12004 | -5/Extension | Zion Fire squad teleported in 12501 | -5/Extension | Spotted B-75 Beast 12525 | -5/Extension | Allies destroyed B-75 Beast 12571 | -5/Extension | Discovered exit to Factory (range 4) 12652 | -5/Extension | Rescued a captive Derelict 12652 | -5/Extension | Rescued a captive Derelict 12978 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 12987 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/-4 13014 | -5/Extension | Energy Cycler disabled 13015 | -5/Extension | Rescued A7 13016 | -5/Extension | Rescued a captive Derelict 13017 | -5/Extension | Rescued a captive Derelict 13018 | -5/Extension | Rescued a captive Derelict 13018 | -5/Extension | Rescued a captive Derelict 13020 | -5/Extension | Rescued a captive Derelict 13045 | -5/Extension | Lost 10 allies 13115 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 13116 | -5/Extension | Zion Light squad teleported in 13234 | -5/Extension | Terminal network hard line cut 13307 | -5/Extension | Discovered exit to Factory (range 10) 13309 | -5/Extension | Discovered new exit (range 6) 13384 | -5/Extension | Entered Cetus 13384 | -5/Cetus | Accompanied by 15 allies (A7) 13389 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 13396 | -5/Cetus | Lost 3 allies 13405 | -5/Cetus | Spotted Cetus Guard 13406 | -5/Cetus | Spotted Cetus Guard 13410 | -5/Cetus | Spotted Cetus Guard 13411 | -5/Cetus | Allies destroyed Cetus Guard 13411 | -5/Cetus | Spotted Cetus Guard 13425 | -5/Cetus | Allies destroyed Cetus Guard 13425 | -5/Cetus | Allies destroyed Cetus Guard 13428 | -5/Cetus | Allies destroyed Cetus Guard 13516 | -5/Cetus | Started Cetus Manufacturing Module 13541 | -5/Cetus | Manufactured an Enhanced Grunt 13566 | -5/Cetus | Manufactured an Enhanced Grunt 13591 | -5/Cetus | Manufactured an Enhanced Grunt 13616 | -5/Cetus | Manufactured an Enhanced Grunt 13641 | -5/Cetus | Manufactured an Enhanced Grunt 13681 | -5/Cetus | Discovered new exit (range 15) 13736 | -5/Cetus | Build established: Scavenger-Tank 13762 | -5/Cetus | Entered Archives 13762 | -5/Archives | Accompanied by 19 allies (A7) 13824 | -5/Archives | Lost 5 allies 13824 | -5/Archives | Discovered new exit (range 16) 13835 | -5/Archives | Discovered new exit (range 16) 13891 | -5/Archives | Unable to access archive contents 13958 | -5/Archives | Entered Hub_04(d) 13958 | -5/Hub_04(d) | Accompanied by 13 allies 14053 | -5/Hub_04(d) | Zion Heavy squad teleported in 14095 | -5/Hub_04(d) | Local machine network offline 14096 | -5/Hub_04(d) | Discovered exit to Factory (range 16) 14361 | -5/Hub_04(d) | Spotted B-75 Beast 14380 | -5/Hub_04(d) | Allies destroyed B-75 Beast 14409 | -5/Hub_04(d) | Lost 3 allies 14480 | -5/Hub_04(d) | Network Hub disabled 14490 | -5/Hub_04(d) | Spotted Lightning 14490 | -5/Hub_04(d) | Spotted Lightning 14493 | -5/Hub_04(d) | Spotted Lightning 14509 | -5/Hub_04(d) | System corruption reached 10% 14540 | -5/Hub_04(d) | Lost 10 allies 14583 | -5/Hub_04(d) | Discovered exit to Factory (range 12) 14584 | -5/Hub_04(d) | Spotted Lightning 14587 | -5/Hub_04(d) | Spotted Lightning 14589 | -5/Hub_04(d) | Spotted Lightning 14594 | -5/Hub_04(d) | Core integrity fell below 50% 14600 | -5/Hub_04(d) | System corruption reached 30% 14603 | -5/Hub_04(d) | Released all parts (5) 14605 | -5/Hub_04(d) | Entered Factory 14605 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14634 | -4/Factory | Lost 14 parts (1p6n2u5w) 14728 | -4/Factory | Zion Light squad teleported in 14732 | -4/Factory | Zion Thermal Resupply teleported in 14772 | -4/Factory | Discovered new exit (range 9) 14791 | -4/Factory | Found Prototype Processor 14791 | -4/Factory | Identified Exp. Targeting Computer 14961 | -4/Factory | Build established: Messiah-Tank 14980 | -4/Factory | Entered Research 14980 | -3/Research | Accompanied by 3 allies 14980 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15022 | -3/Research | Discovered new exit (range 6) 15043 | -3/Research | Zion Heavy squad teleported in 15088 | -3/Research | Assembled infested ambush trap array 15135 | -3/Research | Lost 3 allies 15135 | -3/Research | Found Prototype Protection 15135 | -3/Research | Identified Zio. Weapon Casing 15167 | -3/Research | Entered another Research area 15167 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15376 | -2/Research | Zion hero teleported in (ME-RLN) 15382 | -2/Research | Garrison activated, responded to threat 15385 | -2/Research | ME-RLN assimilated hostile G-73 Enforcer 15398 | -2/Research | ME-RLN assimilated hostile G-73 Enforcer 15461 | -2/Research | Zion Heavy squad teleported in 15521 | -2/Research | ME-RLN assimilated hostile W-44 Eye 15546 | -2/Research | ME-RLN assimilated hostile G-73 Enforcer 15589 | -2/Research | ME-RLN assimilated hostile W-44 Eye 15649 | -2/Research | Spotted B-90 Cyclops 15652 | -2/Research | Zion Heavy squad teleported in 15658 | -2/Research | Destroyed B-90 Cyclops 15710 | -2/Research | Allied Derelicts emerged from ambush trap array 15716 | -2/Research | ME-RLN assimilated hostile S-43 Plague 15744 | -2/Research | Retrieved Zion intel report: Unaware Analyses 15829 | -2/Research | P-80 Master assimilated allied Q2-A11(Z) 15917 | -2/Research | First assault squad dispatched 15936 | -2/Research | Retrieved Zion intel report: Emergency Access 16089 | -2/Research | Build established: Messiah-Gunner 16167 | -2/Research | Destroyed ME-RLN 16169 | -2/Research | Found Prototype Hackware 16169 | -2/Research | Identified System Mapper 16223 | -2/Research | Spotted B-90 Cyclops 16230 | -2/Research | Retrieved Zion intel report: Active Garrisons 16231 | -2/Research | Zion Heavy squad teleported in 16233 | -2/Research | Destroyed B-90 Cyclops 16354 | -2/Research | High security lockdown imminent 16375 | -2/Research | Destroyed 8 combat bots 16409 | -2/Research | Discovered new exit (range 13) 16409 | -2/Research | Spotted B-90 Cyclops 16415 | -2/Research | Entered Quarantine 16440 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 16445 | -2/Quarantine | Lost 9 parts (2p1n3u3w) 16453 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 16457 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 16496 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 16508 | -2/Quarantine | Found Alien Artifact 16508 | -2/Quarantine | Identified Transdimensional Reconstructor 16508 | -2/Quarantine | Warped through subspace 16512 | -2/Quarantine | Discovered new exit (range 16) 16519 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 16608 | -2/Quarantine | Entered Access 16608 | -1/Access | Evolved 2 slots: Power x1, Utility x1 16702 | -1/Access | Build established: Hacker-Mutant 17071 | -1/Access | Zion Hacker squad teleported in 17077 | -1/Access | Zion Fire squad teleported in 17082 | -1/Access | Found Gamma Bomb Array 17098 | -1/Access | P-80 Master assimilated allied UG-L8Q(i) 17108 | -1/Access | First assault squad dispatched 17132 | -1/Access | Zion Experimental squad teleported in 17143 | -1/Access | Lost 4 allies 17197 | -1/Access | Zion Zionite Resupply teleported in 17200 | -1/Access | Found Prototype Protection 17200 | -1/Access | Identified Zio. Shade Armor 17209 | -1/Access | Found Zio. Weapon Casing 17334 | -1/Access | Destroyed 7 combat bots 17442 | -1/Access | Zion Light squad teleported in 17487 | -1/Access | Lost 8 parts (1p3n3u1w) 17502 | -1/Access | Zion Fire squad teleported in 17507 | -1/Access | Spotted B-99 Colossus 17519 | -1/Access | Energy Cycler disabled 17596 | -1/Access | Retrieved Zion intel report: Branch Access 17596 | -1/Access | Identified exit to Command 17630 | -1/Access | Entered Command 17634 | -1/Command | Lost 9 parts (2p4n1u2w) 17725 | -1/Command | Lost 11 parts (4n3u4w) 17848 | -1/Command | Phase Generator disabled 17880 | -1/Command | First assault squad dispatched 17893 | -1/Command | Retrieved Zion intel report: Branch Access 17899 | -1/Command | Retrieved Zion intel report: Guard Positions 17976 | -1/Command | Retrieved Zion intel report: Component Schematics 17983 | -1/Command | Core integrity fell below 50% 18010 | -1/Command | Lost 10 parts (5n3u2w) 18047 | -1/Command | Core integrity fell below 20% 18064 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 18035_ Penetrated by Slug. 18035_ Slug penetrates Wall. 18036_ K-01 Serf collects debris. 18036_ S-43 Plague destroyed. 18036_ Acquired 34 matter. 18046_ System corrupted: Component data lost. 18046_ Zio. Supercomposite Leg destroyed. 18056_ W-44 Eye sends out distress signal. 18060_ Cmb. Linear Gravjet destroyed. 18060_ S-43 Plague springs to life. 18063_ H-88 Terminator springs to life. 18063_ Slug penetrates Wall. 18063_ H-88 Terminator springs to life. 18063_ Penetrated by Slug. 18063_ H-88 Terminator springs to life. 18063_ G-73 Enforcer springs to life. 18063_ H-88 Terminator springs to life. 18063_ G-73 Enforcer springs to life. 18063_ Slug penetrates Wall. 18063_ G-73 Enforcer springs to life. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????####+# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ?????????????????????????? ?? ???????????# + | | ?????????????????????????? ? ???????????# # | | ?????????????????????????? ? ???????????# # | | ?????????????????????????? ? ???????????# # | | ?????????????????????????? ? ???????????# # | | ??????????????????????????# #?# #???????????# | | ??????????????????????????# #?# #???????????# | | ??????????????????????????# #?# #???????????# # | | ?????????????????????#????# #?# #?????#####?# # | | ?????????????????????# ???# #?# #?????# #?# # | | ?????????????????????# ???# #?# #?????# #?# # | | ????????????????#????# ??# #?# #?????# #?# # | | ???????????????## ### ### ###ss######## #### # | | ???????????????# s # | | ???????????????# csscs # | | ???????????????# @ scc c # | | ???????????????# c # | | ???????????????## ### ### ### ######## #### # | | ?????????????????????# ??# #?# #?????# #?# # | | ?????????????????????# ???# #?# #?????# #?# # | | ?????????????????????#????# #?# #?????# #?# | | ??????????????????????????# #?# #?????#####?# | | ??????????????????????????# #?# #?????????###+## | | ??????????????????????????# #?# #?????????# | | ??????????????????????????# #?# #?????????# | | ?????????????????????????? ? ?????????# | | ?????????????????????????? ? ?????????# | | ?????????????????????????? ? ?????????# | | ?????????????????????????? ? ?????????# | | ?????????????????????????# # #????????# | | ?????????????????????????? ? ?????????# | | ???????????????????????????????###??????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# [ | | ????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 215 Coolant Potential 120 Energy Generation 62 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 12 Base Temperature (-) 150 Corruption Containment 12 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 8 Target Analysis 12 Core Analysis 6 Recoil Reduction 5 Energy Filtering 50 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Barrage Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Arc Thrower | -6/Zion | Free Focal Shield | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive EM Shield | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Neutron Cannon | -5/Extension | Z-intel Lgt. Neutrino Core | -5/Extension | Z-intel Prc. Rocket Launcher | -5/Extension | Z-intel Hvy. Gatling Laser | -5/Extension | Z-intel Cld. Fission Core | -5/Extension | Z-intel Smartbomb Launcher | -5/Extension | Z-intel Thermal Defense Suite | -5/Extension | Z-intel Prc. Matter Filter | -5/Extension | Z-intel Imp. Energy Well | -5/Extension | Z-intel Railgun | -1/Command | Z-intel Adv. Component Analysis Suite | -1/Command | Z-intel Adv. Hacking Suite | -1/Command | Z-intel Adv. Terrain Scan Processor | -1/Command | Z-intel Linear Accelerator | -1/Command | Z-intel Adv. Weight Redist. System | -1/Command | Z-intel Adv. System Shield | -1/Command | Z-intel Imp. Propulsion Shielding | -1/Command | Z-intel Impulse Thruster Array | -1/Command | Z-intel Com. Wheel | -1/Command | Z-intel Adv. Signal Interpreter | -1/Command | Z-intel Q-thruster | -1/Command | Z-intel Adv. Particle Charger | -1/Command | Z-intel Robot Schematics ------------------ M-22 Extractor | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 47% | -9/Materials Lgt. Treads | 69% | -9/Materials Assault Cannon | 16% | -8/Materials Heat Sink | 26% | -8/Materials Reactive Plating | 41% | -7/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Plasma Cannon | -6/Factory | Hacked Gravmag Array | -3/Research | Hacked Antigrav Array | -2/Research | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- Beloved Collateral Damage Project G-00 Challenges ------------ None Game ------ Seed HugeDamperLink Manual? 0 Play Time 03:39:01 Cumulative 145.9 hours Start 2026.07.05 @ 14:32:16 End 2026.07.05 @ 23:58:02 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 58 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 669766b4-b89c-4414-b60a-47a9eabd05ce