Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 08:30:28 Player: Niko Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (71) 355 Value Destroyed (3467) 3467 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1881) 1881 TOTAL SCORE: 12683 Bonus ------- Pacifist 270 High Alert Combat Kills 111 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 184/300 Energy 786/795 System Corruption 4% Temperature Warm (101) Movement Walking (120) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Fusion Reactor > --- PROPULSION (4) --- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (8) ------ Advanced Energy Well Enhanced Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Targeting Computer Hacking Suite System Shield Advanced System Shield > --- WEAPON (5) ------- Ripper > --- INVENTORY (5) ---- Transdimensional Reconstructor Integrated Dissipator Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Energy Well Enhanced Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Targeting Computer Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Molecular Deconstructor Ripper > --- INVENTORY -------- Transdimensional Reconstructor Integrated Dissipator [Rating: 93] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Hover Unit Improved Linear Gravjet Flight Unit Field Propulsion Array Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon XL Autogun Subcomponent Energy Gun Phase Gun Energy Cannon Heavy Particle Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon CPS Tube Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 4 . . 2 2 2 . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . . . . . . 2 . . . . Utility 6 | . . . . . 2 . . 1 1 2 . . . . . . Weapon 3 | . . . . . 2 . . 1 . . . . . . . . Parts Attached 77 | 6 1 . 4 4 2 1 3 11 13 2 3 11 3 5 8 . Power 12 | 1 . . 1 2 . 1 1 1 3 . . 1 . . 1 . Engine 3 | 1 . . . 1 . . . . 1 . . . . . . . Core 8 | . . . 1 1 . 1 1 1 2 . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 14 | 2 . . 1 1 . . 1 1 1 . . 3 . 1 3 . Treads 5 | 2 . . 1 . . . . 1 . . . 1 . . . . Leg 3 | . . . . . . . . . . . . . . . 3 . Wheel 3 | . . . . 1 . . 1 . 1 . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . . . Flight 2 | . . . . . . . . . . . . 1 . 1 . . Utility 31 | 1 1 . 1 . 1 . 1 4 8 2 1 4 2 1 4 . Device 6 | . . . . . . . . 1 2 . . 2 . 1 . . Storage 3 | 1 . . 1 . . . . . . . . . . . 1 . Processor 7 | . 1 . . . . . 1 . 2 . . 1 1 . 1 . Hackware 10 | . . . . . . . . 2 2 2 1 1 . . 2 . Protection 5 | . . . . . 1 . . 1 2 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 20 | 2 . . 1 1 1 . . 5 1 . 2 3 1 3 . . Energy Gun 3 | 1 . . . . . . . . . . . 2 . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . Ballistic Gun 9 | 1 . . . . 1 . . 4 . . 1 1 . 1 . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 . . . . . Special Weapon 2 | . . . . . . . . . . . . . 1 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 1 . . . . . . . Unidentified Prototypes 5 | . . . . . . . . 1 . . . . . 1 3 . Parts Lost 26 | . . . . . . . . 1 2 . 10 2 2 8 . 1 Power 5 | . . . . . . . . 1 1 . 2 1 . . . . Propulsion 4 | . . . . . . . . . . . 1 1 . 2 . . Utility 7 | . . . . . . . . . 1 . 2 . . 4 . . Weapon 10 | . . . . . . . . . . . 5 . 2 2 . 1 Highest Loss Streak 10 | . . . . . . . . 1 2 . 10 2 2 3 . 1 To Critical Strikes 2 | . . . . . . . . . . . . . 1 1 . . Average Backups 6 | 1 1 5 6 4 5 8 9 9 8 6 4 4 5 3 1 2 Power . | . 1 1 1 . 1 . . . . . . . . . . . Propulsion . | . . 1 . . 1 1 . . . . . . . . . . Utility 4 | . . 2 3 2 1 4 7 6 5 4 3 3 4 3 . . Weapon 1 | . . 1 1 1 1 2 1 2 2 2 1 . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 17 | . . . 1 3 . 4 1 1 1 . . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . Utility 9 | . . . . 3 . 2 . 1 . . . 1 . 2 . . Weapon 5 | . . . 1 . . 2 . . 1 . . 1 . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 68 | . 92 100 100 98 54 54 54 61 86 87 65 48 55 50 58 72 Engine 2 | . 14 14 8 . . . . . 3 5 2 . . . . . Core 4 | . . . 5 13 9 9 9 2 8 5 1 . . . . . Treads 5 | . 28 28 28 24 . . . . . . . 2 . . . . Wheel 3 | . . . . 1 9 9 9 6 6 5 3 . . . . . Device 1 | . . . . . . . . 2 5 5 2 2 . . . . Storage 6 | . 14 14 14 14 9 9 9 7 6 5 3 . . . 3 5 Processor 12 | . 7 14 14 14 9 9 9 7 8 11 11 14 18 20 20 21 Hackware 6 | . . . . . . . . 5 2 10 16 15 15 14 14 15 Protection 4 | . . . . . 3 9 9 6 8 5 1 . 2 3 . . Energy Gun 3 | . 14 14 8 . . . . . . . . 7 5 . . . Ballistic Gun 9 | . 14 14 14 11 3 9 9 11 22 17 11 . 4 3 . . Special Melee Weapon 1 | . . . . . . . . 6 6 5 2 . . . . . Peak Build Rating 93 | 6 7 8 15 26 60 61 62 64 68 75 75 74 55 59 93 93 Average Rating 49 | 4 6 7 10 16 48 60 60 57 63 74 52 54 50 45 65 91 On Entrance 38 | . 6 7 8 15 26 60 60 62 49 68 75 17 45 47 23 93 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 74 | 12 12 12 23 28 51 51 52 53 74 66 66 14 16 16 24 24 Greatest Support 90 | 40 40 40 40 40 28 28 28 28 28 28 28 30 10 10 90 90 Greatest Overweight (x) 12 | . . . . . 1 1 1 1 2 2 12 4 1 4 5 . Average Overweight (x) . | . . . . . . 1 1 . 1 2 . . . 1 . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 7 | 6 8 8 8 10 10 10 10 10 10 10 9 5 5 5 5 5 Most Carried 10 | 4 3 8 8 10 10 10 10 10 10 7 7 5 5 5 5 2 Average Carried 6 | 1 1 5 7 8 7 9 9 9 9 6 5 4 5 3 2 2 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 1 2 8 8 10 6 10 10 10 8 6 4 5 5 5 2 2 Class Distribution -------------------- 26% | Hacker-Mutant 24% | Skirmisher 17% | Mutant 13% | Bothacker-Skirmisher 10% | Hacker-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Bothacker-Skirmisher | -7/Factory Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Zhi Pro Matter Collected 2950 | . 254 52 . . . 755 331 217 644 . 154 207 133 203 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2946 | . . 32 . . . 896 425 262 938 . 75 127 84 82 . 25 Parts 153 | . . . . . . 46 37 10 47 . 3 5 3 2 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . 3 . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 64 | . . 1 . . . 21 12 6 15 . 1 2 2 3 . 1 Guns 60 | . . 1 . . . 21 12 6 13 . . 2 2 3 . . Cannons 3 | . . . . . . . . . 2 . 1 . . . . . Classes Destroyed 13 | . . 1 . . . 5 2 1 3 . . 1 . . . . Worker 1 | . . . . . . . . . . . . 1 . . . . Builder 1 | . . . . . . . . . 1 . . . . . . . Tunneler 2 | . . . . . . . 1 . 1 . . . . . . . Recycler 1 | . . . . . . . . . 1 . . . . . . . Operator 2 | . . . . . . . . . 2 . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . Swarmer 22 | . . . . . . 5 7 3 3 . . . 1 3 . . Grunt 25 | . . . . . . 11 2 2 9 . . . 1 . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . Sentry 8 | . . . . . . 3 3 . . . 1 . . . . 1 Hunter 2 | . . . . . . 1 . . 1 . . . . . . . Programmer 5 | . . . . . . . . 1 2 . . 2 . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . Best Kill Streak 8 | . . 1 . . . 8 4 3 6 . 1 2 2 3 . 1 Combat Bots Only 8 | . . 1 . . . 8 3 3 5 . 1 2 2 3 . 1 Max Kills in Single Turn 2 | . . 1 . . . 1 2 1 1 . 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Zhi Pro Hostile Shots Fired 626 | . . 37 . . . 52 26 14 97 . 177 36 43 106 . 38 Missed 213 | . . 12 . . . 10 12 8 22 . 62 11 16 48 . 12 Hits 413 | . . 25 . . . 42 14 6 75 . 115 25 27 58 . 26 Melee 1 | . . . . . . . . 1 . . . . . . . . Projectile 412 | . . 25 . . . 42 14 5 75 . 115 25 27 58 . 26 Critical Strikes 13 | . . . . . . 3 1 . 3 . . 1 1 3 . 1 Part Disruptions 5 | . . . . . . . . . . . 5 . . . . . Damage Taken 7321 | . 22 359 . 26 . 575 176 204 1351 . 2010 524 582 950 . 542 Core 2075 | . 22 62 . 13 . 18 . 19 153 . 632 149 256 479 . 272 Absorbed by Shields 47 | . . . . . . 5 . . . . 42 . . . . . Core Remaining (%) 78 | 100 . . . 61 . . 96 97 82 . 36 . . . . . Volleys Fired 211 | . 1 13 . . . 44 18 10 53 . 10 15 26 16 . 5 Largest 4 | . 2 2 . . . 1 1 3 4 . 4 2 2 2 . 1 Hottest 313 | . 70 70 . . . 60 60 60 100 . 100 313 118 163 . . Shots Fired 400 | . 2 26 . . . 44 18 16 186 . 24 26 36 17 . 5 Gun 370 | . 2 26 . . . 44 18 16 168 . 17 26 36 17 . . Cannon 23 | . . . . . . . . . 18 . 5 . . . . . Launcher 2 | . . . . . . . . . . . 2 . . . . . Special 5 | . . . . . . . . . . . . . . . . 5 Kinetic 338 | . 1 13 . . . 44 18 16 186 . 22 . 23 15 . . Thermal 55 | . 1 13 . . . . . . . . . 26 13 2 . . Explosive 2 | . . . . . . . . . . . 2 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 1 6 . . . 13 7 5 8 . 9 8 13 4 . 4 Robot Miss Streak 6 | . 1 5 . . . 4 6 2 5 . 2 1 2 3 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . . . . . 5 . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . 1 . . . . Shots Hit Robots 275 | . 1 15 . . . 37 17 21 107 . 20 23 20 10 . 4 Core Hits 139 | . . 8 . . . 35 16 9 43 . 10 6 6 6 . . Critical Kills 1 | . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . . . Critical Strikes 5 | . . . . . . . . . . . . 1 3 1 . . Burn 3 | . . . . . . . . . . . . 1 2 . . . Destroy 2 | . . . . . . . . . . . . . 1 1 . . Melee Attacks 23 | . . . . . . . . 16 4 . 3 . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 6 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 7632 | . 12 255 . . . 1957 713 478 2263 . 608 721 457 168 . . Guns 7117 | . 12 249 . . . 1957 713 478 2085 . 278 720 457 168 . . Cannons 290 | . . . . . . . . . 178 . 112 . . . . . Explosions 218 | . . . . . . . . . . . 218 . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 7 | . . 6 . . . . . . . . . 1 . . . . Kinetic 6454 | . . 148 . . . 1957 713 478 2263 . 390 . 354 151 . . Thermal 953 | . 12 101 . . . . . . . . . 720 103 17 . . Explosive 218 | . . . . . . . . . . . 218 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 2 . 3 3 3 4 4 4 Average Corruption 2 | . . . . . . . . . 1 . 2 2 3 3 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 39 | . . . . . . . . . 6 . . 1 18 5 4 5 Message Errors 10 | . . . . . . . . . 2 . . . 5 1 1 1 Matter Fused 7 | . . . . . . . . . 2 . . . 3 2 . . Heat Flow Errors 7 | . . . . . . . . . . . . 1 2 . 1 3 Energy Discharges 4 | . . . . . . . . . 1 . . . 1 . 1 1 Parts Rejected 2 | . . . . . . . . . 1 . . . . 1 . . Data Loss (minor) 6 | . . . . . . . . . . . . . 4 1 1 . Data Loss (major) 2 | . . . . . . . . . . . . . 2 . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . Overload Shots 4 | . . . . . . . . . . . . 4 . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . 2 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 3 | . . 2 . . . . . . . . . 1 . . . . Targets Rammed 3 | . . 2 . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 460 | . 9 157 . . . 426 184 51 337 . . 460 184 54 107 354 Average Temperature 124 | . 6 89 . . . 152 65 28 132 . . 210 53 32 64 149 Received Heat Transfer 1524 | . . 82 . . . 279 81 9 396 . 91 45 126 . . 415 Effects 10 | . . . . . . 4 . . 3 . . 3 . . . . Shutdowns 3 | . . . . . . 2 . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . Interference 1 | . . . . . . . . . . . . 1 . . . . Matter Decay 2 | . . . . . . 1 . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . . 1 . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . 2 . . . . Heat Transferred 1630 | . 37 296 . . . . . . . . . 964 296 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . . . . . 2 2 1 . . . . . . . . Low Security (%) 72 | 100 100 100 . 100 100 27 . 85 100 100 100 100 . . . . Level 1 12 | . . . . . . 15 68 14 . . . . . . . . Level 2 15 | . . . . . . 57 31 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 692 | . . 35 . . 4 692 541 241 161 63 55 40 . . . . Initial 337 | . . . . . . 2 337 241 55 63 25 23 . . . . Average 156 | . . 4 . . 1 391 373 132 82 51 19 6 . . . . Influence Increases 2155 | . . 45 . . 4 690 409 157 479 4 100 87 40 120 . 20 Destroy 0b10 Robot/C 1260 | . . . . . . 420 240 120 300 . 20 40 40 60 . 20 Destroy 0b10 Robot/NC 40 | . . . . . . . 10 . 25 . . 5 . . . . Destroy Leader 202 | . . . . . . 40 82 20 50 . . 10 . . . . Allied During Kill 1 | . . . . . . . . 1 . . . . . . . . Successful Hack 28 | . . . . . 4 . . . 20 4 . . . . . . Disable Machine 75 | . . . . . . . 30 15 30 . . . . . . . Anti-Garrison Action 200 | . . . . . . 200 . . . . . . . . . . Destroy Structure 49 | . . . . . . . 17 1 9 . 20 2 . . . . Lose Combat Pursuer 300 | . . 45 . . . 30 30 . 45 . 60 30 . 60 . . Influence Decreases 2155 | . . 45 . . . 2 569 575 462 98 92 124 48 80 40 20 Entered New Map 853 | . . . . . . 2 355 291 59 68 12 22 4 . 40 . Time Decay 1062 | . . 45 . . . . 214 254 360 30 . 85 24 40 . 10 Lost Part 177 | . . . . . . . . 10 20 . 60 17 20 40 . 10 Lost Ally 63 | . . . . . . . . 20 23 . 20 . . . . . Squads Dispatched 13 | . 1 1 . . . . 1 1 6 . 2 1 . . . . Investigation 4 | . 1 1 . . . . . . 2 . . . . . . . Extermination 5 | . . . . . . . . 1 3 . . 1 . . . . Reinforcement 3 | . . . . . . . . . 1 . 2 . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Zhi Pro Distress Signals 3 | . 1 . . . . . . . 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 127 | . 4 8 . . . 21 14 9 23 . 18 9 3 16 . 2 Peak Tracking Total 15 | . 2 4 . . . 5 4 4 6 . 12 4 3 15 . 2 Tactical Retreats 13 | . . 2 . . . 1 2 . 2 . 3 2 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Zhi Pro Traps Triggered 17 | . . . . 1 . 13 . . 1 . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Zhi Pro Machines Disabled 10 | . . . . . . 4 2 1 2 . . . . 1 . . Max in Single Turn 2 | . . . . . . 1 2 1 1 . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Garrison Relay 4 | . . . . . . 4 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Zhi Pro Machines Accessed 25 | . 2 1 1 1 1 2 1 1 3 1 . 1 1 . 9 . Terminals 10 | . 2 . . . . 2 . 1 2 1 . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . Total Hacks 89 | . 5 1 1 1 3 2 2 4 15 3 . 3 1 . 48 . Successful 68 | . 1 1 1 1 1 . 2 2 8 1 . 1 1 . 48 . Failed 21 | . 4 . . . 2 2 . 2 7 2 . 2 . . . . Catastrophic 2 | . . . . . . 1 . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 14 | . 5 . 1 . . . . 1 5 . . . 1 1 . . Terminals 26 | . 5 . . . . 2 . 4 8 3 . 3 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . 7 . . . . . . . Garrison Access 5 | . . . . . 3 . 2 . . . . . . . . . Terminal Hacks 60 | . . 1 1 1 . . . 2 4 1 . 1 1 . 48 . Record 41 | . . . . . . . . 2 2 . . . 1 . 36 . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . Open Door 2 | . . 1 . 1 . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . 1 . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . . Garrison Status 1 | . . . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 4 . . . . . . . Insert Component 3 | . . . . . . . . . 3 . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 2 . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . . . 1 2 . 1 3 . . . . . . . Full Trace Events 3 | . 1 . . . . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 1 . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Zhi Pro Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . Robots Hacked 10 | . . . . . . . . 5 4 . 1 . . . . . Non-combat 7 | . . . . . . . . 4 3 . . . . . . . Combat 3 | . . . . . . . . 1 1 . 1 . . . . . Robot Hacks Applied 13 | . . . . . . . . 7 4 . 2 . . . . . parse_system 2 | . . . . . . . . 1 . . 1 . . . . . start_evac 1 | . . . . . . . . . 1 . . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . . find_recycling 1 | . . . . . . . . . 1 . . . . . . . mark_security 1 | . . . . . . . . 1 . . . . . . . . link_fov 1 | . . . . . . . . 1 . . . . . . . . amplify_resonance 1 | . . . . . . . . 1 . . . . . . . . formatsys_low 2 | . . . . . . . . 2 . . . . . . . . formatsys_high 3 | . . . . . . . . 1 1 . 1 . . . . . Relay Couplers Released 18 | . . . . . . 15 . 3 . . . . . . . . Machine Destruction 15 | . . . . . . 15 . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . Attached 5 | . . . . . . . . 2 2 . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Zhi Pro Total Allies 5 | . . . . . . . . 3 1 . 1 . . . . . Largest Group 2 | . . . . . . . . 2 1 . 1 . . . . . Highest-Rated Group 43 | . . . . . . . . 30 37 . 43 . . . . . Highest-Rated Ally 43 | . . . . . . . . 30 37 . 43 . . . . . Total Orders 4 | . . . . . . . . 3 . . 1 . . . . . ROAM 2 | . . . . . . . . 2 . . . . . . . . GUARD 2 | . . . . . . . . 1 . . 1 . . . . . Ally Attacks 6 | . . . . . . . . 1 2 . 3 . . . . . Total Damage 180 | . . . . . . . . . 63 . 117 . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Zhi Pro Active Infowar (turns) 2264 | . . . . . . . . . . . . 485 1000 346 182 251 Optics 2264 | . . . . . . . . . . . . 485 1000 346 182 251 Decoding 431 | . . . . . . . . . . . . . . . 180 251 Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Zhi Pro Turns Passed 6565 | 53 174 349 479 152 16 894 445 544 890 62 187 541 1000 346 182 251 Spaces Moved 4835 | 33 106 182 295 91 12 561 343 389 586 47 131 576 855 237 194 197 Core 378 | 11 . . . . . . . . . . 58 59 . 140 110 . Treads 842 | 22 106 182 295 77 . . . 14 . . . 146 . . . . Legs 281 | . . . . . . . . . . . . . . . 84 197 Wheels 2011 | . . . . 14 12 561 343 375 586 47 73 . . . . . Hover 860 | . . . . . . . . . . . . 1 855 4 . . Flight 463 | . . . . . . . . . . . . 370 . 93 . . Fastest Speed 40 | 50 160 160 160 100 100 115 115 100 115 130 50 40 40 40 50 120 Average Speed 116 | 123 160 160 160 150 111 115 115 119 124 130 101 80 108 125 85 120 Slowest Speed 650 | 160 160 160 160 160 115 115 115 250 130 130 650 250 120 275 300 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . 3 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 26 43 70 24 2 53 27 8 19 1 91 14 87 51 63 32 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 5 | . . 1 . . . . . . . . . . 1 . 3 . Known Exits Taken 7 | . . . . . 1 . . . 1 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . . . . . . . Scrap Searched 5 | . . 1 . . . . . . . . . . 2 2 . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 33 | . . . . . . . 14 1 7 . 10 1 . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 23 | . . . . . . . 14 1 7 . . 1 . . . . AOE 10 | . . . . . . . . . . . 10 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Zhi Pro Total 5586 | 45 109 213 304 107 15 814 395 456 705 48 174 622 896 272 209 202 Wait 201 | . . 11 . . . 87 21 19 31 . 12 7 13 . . . Move 4813 | 32 105 181 294 90 11 560 342 388 585 46 130 569 854 236 193 197 Hop 3 | . . . . . . . . . . . . 3 . . . . Pick Up 71 | 7 2 6 1 6 . 11 5 6 6 . 2 6 . 6 7 . Fast Attach 31 | . . . . . . . 2 7 8 . . 8 3 3 . . Attach 49 | 6 1 . 1 1 2 . 1 5 7 2 4 6 . 4 9 . Detach 6 | . . . . . 2 . . . . . . 3 . 1 . . Swap 7 | . . . 3 3 . 1 . . . . . . . . . . Drop 56 | . . . 5 7 . 7 6 5 11 . 5 4 . 6 . . Fire 211 | . 1 13 . . . 44 18 10 53 . 10 15 26 16 . 5 Melee 23 | . . . . . . . . 16 4 . 3 . . . . . Ram 1 | . . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . . . . . . . Escape Stasis 112 | . . . . . . 104 . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Met 8R-AWN 182 | -10/Materials | Discovered new exit (range 8) 228 | -10/Materials | Entered Mines 230 | -10/Mines | Followed 8R-AWN into the Mines 271 | -10/Mines | Met a Derelict bent on vengeance 305 | -10/Mines | Build established: Mutant 315 | -10/Mines | Assembled infested the area 320 | -10/Mines | Assisted by a Guerilla fighting off Assembled 344 | -10/Mines | Met a Derelict shopkeep closing up shop 348 | -10/Mines | Learned location of Zion (-7) 571 | -10/Mines | Discovered new exit (range 5) 577 | -10/Mines | Entered Exiles 614 | -10/Exiles | Welcomed by 8R-AWN 643 | -10/Exiles | Met EX-HEX 717 | -10/Exiles | Met EX-DEC 793 | -10/Exiles | Met EX-BIN 816 | -10/Exiles | Aligned with FarCom system 817 | -10/Exiles | Given EX-Vault access code 856 | -10/Exiles | Opened EX-Vault 873 | -10/Exiles | Found XL Autogun Array 904 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1036 | -10/Exiles | Discovered new exit (range 14) 1056 | -10/Exiles | Left Exiles lab with XL Autogun Array 1056 | -10/Exiles | Entered Mines 1156 | -9/Mines | Discovered new exit (range 9) 1171 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1208 | -9/Mines | Entered Materials 1208 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1220 | -8/Materials | Identified exit to Garrison 1224 | -8/Materials | Entered Garrison 1354 | -8/Garrison | Triggered checkpoint 1380 | -8/Garrison | Garrison Relay disabled 1430 | -8/Garrison | Triggered checkpoint 1469 | -8/Garrison | Garrison Relay disabled 1491 | -8/Garrison | Build established: Skirmisher 1566 | -8/Garrison | Triggered checkpoint 1641 | -8/Garrison | Destroyed 8 combat bots 1701 | -8/Garrison | Installed Relay Interface Framework 1732 | -8/Garrison | Discovered new exit (range 12) 1766 | -8/Garrison | Triggered checkpoint 1791 | -8/Garrison | Garrison Relay disabled 1864 | -8/Garrison | Triggered checkpoint 1894 | -8/Garrison | Triggered checkpoint 1950 | -8/Garrison | Garrison Relay disabled 2101 | -8/Garrison | Discovered new exit (range 13) 2118 | -8/Garrison | Entered Materials 2458 | -8/Materials | Garrison activated, responded to threat 2473 | -8/Materials | Discovered new exit (range 16) 2563 | -8/Materials | Entered Factory 2563 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2737 | -7/Factory | Build established: Bothacker-Skirmisher 3081 | -7/Factory | Discovered new exit (range 16) 3107 | -7/Factory | Entered another Factory area 3107 | -6/Factory | Accompanied by 1 ally 3107 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3934 | -6/Factory | Build established: Skirmisher 3985 | -6/Factory | Discovered new exit (range 10) 3996 | -6/Factory | Identified exit to Factory 3997 | -6/Factory | Entered another Factory area 3997 | -5/Factory | Evolved 2 slots: Utility x2 4059 | -5/Factory | Identified exit to DSF 4059 | -5/Factory | Entered DSF 4118 | -5/DSF | Additional patrols routed to DSF 4231 | -5/DSF | Discovered new exit (range 16) 4236 | -5/DSF | Core integrity fell below 50% 4246 | -5/DSF | Identified exit to Factory 4246 | -5/DSF | Entered Factory 4246 | -4/Factory | Evolved 2 slots: Propulsion x2 4263 | -4/Factory | Lost 10 parts (2p1n2u5w) 4465 | -4/Factory | Build established: Hacker-Mutant 4766 | -4/Factory | Discovered new exit (range 7) 4780 | -4/Factory | Identified exit to Upper Caves 4787 | -4/Factory | Entered Upper Caves 4991 | -4/Upper Caves | Learned 12 Research zone layouts 5491 | -4/Upper Caves | Build established: Hacker-Gunner 5682 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5777 | -4/Upper Caves | Discovered new exit (range 14) 5787 | -4/Upper Caves | Identified exit to Upper Caves 5787 | -4/Upper Caves | Entered another Upper Caves area 5847 | -4/Upper Caves | Lost 3 parts (1n2w) 5859 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 5865 | -4/Upper Caves | Found Prototype Special Weapon 5866 | -4/Upper Caves | Identified Molecular Deconstructor 6046 | -4/Upper Caves | Spotted B-86 Titan 6068 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 6081 | -4/Upper Caves | Identified exit to Research 6100 | -4/Upper Caves | Core integrity fell below 50% 6101 | -4/Upper Caves | Lost 3 parts (1n2u) 6106 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6125 | -4/Upper Caves | Discovered new exit (range 18) 6133 | -4/Upper Caves | Identified exit to Zhirov 6133 | -4/Upper Caves | Entered Zhirov 6137 | -4/Zhirov | Discovered new exit (range 3) 6139 | -4/Zhirov | Identified exit to Proximity Caves 6159 | -4/Zhirov | Learned location of Quarantine (-2) 6159 | -4/Zhirov | Learned location of Testing (-3) 6159 | -4/Zhirov | Learned location of Command (-1) 6229 | -4/Zhirov | Found Alien Artifact 6243 | -4/Zhirov | Found Alien Artifact 6315 | -4/Zhirov | Build established: Hacker-Mutant 6315 | -4/Zhirov | Entered Proximity Caves 6505 | -3/Proximity Caves | Spotted B-86 Titan 6522 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6525 | -3/Proximity Caves | Core integrity fell below 20% 6566 | -3/Proximity Caves | Destroyed by B-86 Titan with Railgun Last Messages --------------- Y-72 Warden core entropy levels peaking. Entropy package works its way towards Y-72 Warden core. Penetrated by Slug. Y-72 Warden core destabilizing. Y-72 Warden destroyed. [Achievement: Deconstruction] Penetrated by Slug. Molecular Deconstructor destroyed. Earth disintegrates. Earth destabilizing. Earth disintegrates. Knocked back. Penetrated by Slug. Slug penetrates Wall. Critical hit (Meltdown: +370). Knocked back. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????# ####???????????????? | | ???????????????????????## ##??????????????? | | ????????????????????????# ##???????????? | | ????????????????????????# % ##??##???## | | ???????????????????????# ## ### ###" | | ??????????????????????# ### | | ?????????????????????# #?#" | | ?????????????????###### ##??# #### # | | ?????????????##### #?###????# #??????????? | | ?????????????# # # ####?????# #####????????? | | ???????????????# ##?##?# ###??????? | | ???????????????# # #;### #??????? | | ???????????????# ##; ### ###??????? | | ???????????????# % "; ##??###????????? | | ???????????????# $ "BB ### #??????????????? | | ???????????????# % BB#"# #??????????????? | | ???????????????# #?? #?????????????? | | ???????????????####" ;##? #?????????????? | | ??????????????????## ;;# ? #?????????????? | | ???????????????????# #;;## #?????????????? | | ???????????????????# ## ?????????????? | | ???????????????????## ## ## ## ????????????? | | ????????????????????##### ## #######???????????? | | ????????????????????????# ##???????????????? | | ???????????????????????## ##??????????????? | | ???????????????????????# @ #??????????????? | | ???????????????????????## ### ##??????????????? | | ????????????????????????####??####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 35 Energy Capacity 795 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 825 Point Defense Rating 160 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 24 Relay Coupler Types 1 Relay Coupler Value 27 Item Schematics ----------------- Hacking Suite | -6/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Assimilation Complete Deconstruction Universal Adapter Challenges ------------ None Game ------ Seed VortexRainbowInverter Manual? 0 Play Time 01:27:15 Cumulative 29.8 hours Start 2025.05.25 @ 23:17:55 End 2025.05.26 @ 08:30:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 492e64f9-8b20-4fb5-8d19-78ac5929dad2