Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.04.10 @ 13:56:08 Player: MolePlayingNice Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (347) 1735 Value Destroyed (15242) 15242 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (5117) 5117 TOTAL SCORE: 30394 Bonus ------- High Alert Combat Kills 1688 Follower Combat Kills 788 Entered Garrisons 800 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 954 Friendly Fire -713 Cogmind --------- Core Integrity 0/1150 Matter 191/300 Energy 170/170 System Corruption 1% Temperature Cool (2) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Field Propulsion Array > --- UTILITY (8) ------ Experimental Optical Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Phase Shifter Hacking Drone Bay (0/1) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Matter Compressor (250) Mobile Refinery Mk. CCLXVII Phasing AFG Matter Neutralizer Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Treads Improved Treads Myomer Leg Biometal Leg Experimental Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Optical Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Improved Medium Armor Plating Improved Force Field Ghost Barrier > --- WEAPON ----------- Coil Gun Railgun Railgun Railgun > --- INVENTORY -------- Antimatter Reactor Improved Diametric Drive Matter Compressor Experimental Core Analyzer Improved Armor Integrity Analyzer Kinecellerator Improved Transmission Jammer Experimental Weapon Shielding Makeshift Ablative Armor Experimental Focal Shield Mobile Refinery Mk. CCLXVII Hacking Drone Bay Minesniffer Drone Bay Phasing AFG Vortex Cannon Gauss Rifle Smartbomb Launcher Improved Plasma Cutter [Rating: 140] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Railgun Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Improved Light Cannon Launcher Tesla Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Slots Evolved 12 | . . 2 2 . . . 2 2 . . . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . Utility 6 | . . 1 1 . . . 1 2 . . . . . . 1 . . . . . . . Weapon 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . Parts Attached 250 | 7 11 7 11 3 3 5 44 3 6 20 7 1 14 2 43 1 5 26 1 24 . 6 Power 26 | 1 1 . 3 . 1 . 3 . 1 2 . . . . 4 . 2 2 . 4 . 2 Engine 16 | 1 . . 1 . 1 . 3 . 1 2 . . . . 4 . 2 . . 1 . . Core 5 | . 1 . 2 . . . . . . . . . . . . . . . . 1 . 1 Reactor 5 | . . . . . . . . . . . . . . . . . . 2 . 2 . 1 Propulsion 65 | 2 3 1 4 . . 2 14 . 2 6 2 . 1 . 10 1 . 9 . 7 . 1 Treads 26 | 2 1 1 . . . . 1 . 2 5 1 . 1 . 8 1 . . . 3 . . Leg 27 | . 2 . 4 . . 2 9 . . . . . . . . . . 8 . 2 . . Wheel 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Flight 7 | . . . . . . . . . . . 1 . . . 2 . . 1 . 2 . 1 Utility 102 | 2 2 3 2 1 1 2 16 3 2 7 4 1 11 1 20 . 2 11 1 8 . 2 Device 37 | 1 . 1 1 . . . 6 1 . 4 2 . 5 . 8 . 2 2 . 2 . 2 Storage 7 | 1 1 1 . . . . 1 1 . . . . . 1 . . . 1 . . . . Processor 26 | . . . 1 . . . 4 1 1 1 1 1 6 . 3 . . 3 1 3 . . Hackware 7 | . . . . . . . 2 . . . . . . . 4 . . . . 1 . . Protection 25 | . 1 1 . 1 1 2 3 . 1 2 1 . . . 5 . . 5 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 5 3 2 2 1 1 11 . 1 5 1 . 2 1 9 . 1 4 . 5 . 1 Energy Gun 6 | 1 . . . . . . . . . 4 . . 1 . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . 1 . . . . 1 . . 1 . . . 1 Ballistic Gun 23 | 1 1 3 1 . . 1 6 . . . 1 . . . 5 . 1 1 . 2 . . Ballistic Cannon 5 | . 3 . . . 1 . . . . . . . . 1 . . . . . . . . Launcher 6 | . 1 . . 1 . . . . 1 . . . . . . . . 2 . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 7 | . . . 1 . . . 5 . . . . . . . . . . . . 1 . . Slashing Weapon 3 | . . . . 1 . . . . . . . . 1 . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 28 | . . 1 . . . . 1 . . 3 1 . 8 . 3 . . 8 . 3 . . Corrupted Parts 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . System Corruption 11 | . . . . . . . . . . 9 . . 2 . . . . . . . . . Parts Lost 76 | . 1 1 . . 1 . 21 . 9 3 . 1 . . 7 . 3 1 1 22 5 . Power 11 | . 1 1 . . . . 1 . 1 . . . . . 2 . 1 1 . 3 . . Propulsion 24 | . . . . . . . 7 . 4 3 . 1 . . 1 . . . . 5 3 . Utility 21 | . . . . . 1 . 7 . 4 . . . . . 3 . . . 1 5 . . Weapon 20 | . . . . . . . 6 . . . . . . . 1 . 2 . . 9 2 . Highest Loss Streak 14 | . 1 1 . . 1 . 14 . 4 1 . 1 . . 2 . 2 1 1 8 2 . To Critical Strikes 5 | . . . . . . . 2 . . . . . . . . . . . . 3 . . Average Backups 16 | 2 7 12 14 15 14 14 18 18 18 19 20 19 19 20 13 18 18 17 17 14 5 4 Power . | . . . . . . 1 1 1 . . 1 1 1 1 . 1 . . 1 . . . Propulsion 1 | 1 1 3 1 1 1 1 1 2 2 2 3 2 2 2 1 1 1 1 1 . 1 . Utility 8 | . 3 4 4 5 6 5 9 8 8 9 8 8 9 12 8 9 10 11 12 9 4 3 Weapon 4 | . 1 5 7 7 6 6 5 5 5 7 7 7 6 4 2 5 4 2 3 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 55 | . 3 5 . 1 2 . 8 2 2 8 1 . 7 1 9 1 . 4 . 1 . . Power 4 | . 1 . . . . . 2 . . . . . . . . . . 1 . . . . Propulsion 4 | . 1 . . . . . 1 . . 1 . . . . . 1 . . . . . . Utility 30 | . 1 2 . . 1 . 4 1 . 4 . . 5 1 8 . . 3 . . . . Weapon 15 | . . 3 . 1 1 . 1 1 2 2 1 . 2 . 1 . . . . . . . Tool/Special 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Average Slot Usage (%) 92 | . 99 98 95 100 99 98 86 94 92 94 100 99 99 100 88 96 90 95 99 74 56 42 Engine 4 | . 2 . . . 5 9 6 6 5 6 6 6 6 6 4 5 3 3 . . . . Core 1 | . 11 9 6 9 3 . . . . . . . . . . . . . . . . . Treads 11 | . 11 22 . . . . . 6 15 17 25 25 26 26 15 19 17 4 . 2 . 2 Leg 8 | . 16 . 26 27 27 27 12 . . . . . . . . . . 13 23 10 . . Wheel 1 | . . . . . . . 11 20 7 1 . . . . . . . . . . . . Device 13 | . 5 21 14 9 9 9 10 23 20 17 20 19 19 17 9 17 16 16 17 4 4 6 Storage 6 | . 14 11 9 9 9 9 7 6 6 6 6 6 6 6 3 5 5 5 5 4 . . Processor 11 | . . . 3 9 9 9 4 9 13 8 12 13 14 20 13 11 11 17 17 22 31 31 Hackware 2 | . . . . . . . 6 . . . . . . . 12 5 5 . . 2 . . Protection 5 | . 8 . 6 9 8 7 3 . 2 11 6 6 5 2 3 5 5 4 5 5 . . Energy Gun 4 | . 3 . . . . . . . . 11 16 13 13 16 6 . . . . . . . Ballistic Gun 10 | . 7 11 26 23 26 23 8 . . . 3 6 . . 5 20 18 22 22 12 . . Ballistic Cannon 1 | . 16 21 . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . 7 20 19 8 . . . . . . . . . . 4 . Slashing Weapon 1 | . . . . 1 . 3 3 . . . . . 5 3 3 . . . . . . . Peak Build Rating 140 | 7 13 25 35 36 35 35 49 54 61 63 63 61 77 79 105 105 108 123 125 140 100 96 Average Rating 65 | 5 11 19 33 34 34 32 35 51 55 57 59 59 65 75 81 102 103 113 122 110 86 70 On Entrance 59 | . 7 13 22 35 35 35 33 47 54 40 61 59 61 76 76 99 105 106 121 125 100 52 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 12 40 39 45 44 42 43 69 70 78 77 77 69 73 75 90 83 85 95 93 133 14 15 Greatest Support 124 | 40 40 40 51 51 51 51 64 42 70 96 96 96 104 104 110 124 124 124 103 103 20 15 Greatest Overweight (x) 42 | . 1 . . . . 1 18 1 4 4 . 1 . . 3 . . 2 . 42 4 . Average Overweight (x) . | . . . . . . . . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 17 | 7 9 15 15 15 15 15 19 20 20 20 20 20 20 20 14 20 20 20 20 17 5 5 Most Carried 20 | 3 10 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Carried 16 | 2 7 12 14 14 14 14 18 18 18 19 19 19 19 20 14 19 19 19 19 16 5 4 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 3 10 15 15 15 15 15 20 18 20 20 20 19 20 20 19 20 20 20 19 5 5 5 Class Distribution -------------------- 15% | Scavenger-Skirmisher 14% | Scavenger-Gunner 10% | Mutant 10% | Gunner 9% | Scavenger-Mutant 7% | Scavenger-Gladiator 5% | Hacker-Mutant 5% | Tank 5% | Scavenger-Tank 4% | Commander-Gunner 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Commander-Gunner | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Gunner | -4/Factory Sprinter | -4/Garrison Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Matter Collected 12766 | 278 293 657 1004 362 806 1047 1605 . 217 373 226 144 128 424 1785 279 346 1200 499 704 389 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14214 | 10 509 828 1065 470 1052 908 1287 . 464 1037 149 167 . 243 2447 996 732 645 192 1001 12 . Parts 664 | 2 35 59 51 28 65 68 54 . 17 28 8 3 . . 127 24 27 25 11 30 2 . Haulers Intercepted 11 | . 1 2 1 . 1 . . . . 3 . . . . 2 . . . . 1 . . Recyclers Shooed 7 | . . 1 . . 2 . 1 . . . . . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . . . . 7 1 1 1 . 23 20 . 7 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Combat Hostiles Destroyed 271 | . 14 18 19 13 20 30 15 . 13 16 7 3 . 5 37 10 10 9 16 16 . . Melee 20 | . . . . . . . 4 . 7 4 . . . . 5 . . . . . . . Guns 175 | . 7 4 19 9 17 21 11 . . 8 5 3 . 4 28 10 10 9 5 5 . . Cannons 19 | . 4 11 . . . . . . . . . . . . . . . . . 4 . . AOE 52 | . 3 3 . 4 3 9 . . 4 3 2 . . . 3 . . . 11 7 . . Classes Destroyed 21 | 1 7 3 1 . 1 1 1 . . . . 2 . . . . . 2 1 1 . . Worker 9 | . 1 . . . 1 . 2 . . 2 . . . . 2 . . . . 1 . . Builder 6 | . . . . . 1 . 1 . . 1 . . . . 1 . . . . 2 . . Tunneler 6 | 1 2 3 . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 1 2 1 . 1 . . . . 3 . . . . 2 . . . . 1 . . Recycler 13 | . 1 2 . . 2 . 5 . . 1 . . . . 2 . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Operator 10 | . 1 1 2 . 2 . 1 . . . . . . . 3 . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Watcher 18 | . 1 4 . . 2 . . . . . . . . . 8 . . . . 2 1 . Swarmer 70 | . 6 7 . 4 6 12 . . 7 3 5 . . . 9 . 4 . 7 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 120 | . 8 6 17 4 9 10 8 . 2 6 1 1 . 5 13 7 5 6 6 6 . . Brawler 11 | . . 1 . 1 . 1 2 . . 3 . . . . 1 1 . . . 1 . . Duelist 3 | . . 1 . 1 . . . . . . . . . . . . . . . 1 . . Protector 3 | . . . . . . . 1 . . . . . . . . . . 2 . . . . Sentry 27 | . . 3 1 1 4 4 1 . 4 2 . 1 . . 2 1 . . 1 2 . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 7 | . . . 1 2 1 . . . . . . . . . 1 . . . . 2 . . Programmer 26 | . . . . . . 3 3 . . 2 1 . . . 11 1 1 . . 4 . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 10 | 1 7 8 5 4 9 10 3 . 5 7 4 1 . 5 8 3 5 3 6 6 1 . Combat Bots Only 10 | . 3 5 5 4 7 10 3 . 5 5 4 1 . 5 8 3 5 3 6 4 . . Max Kills in Single Turn 5 | 1 5 3 2 4 3 2 1 . 2 5 2 1 . 2 2 2 2 2 5 4 1 . Gunslinging 1 | . . . 1 1 1 1 . . . . . . . 1 1 1 1 . . . . . Exploded 5 | . 3 3 . 4 3 2 . . 2 3 2 . . . 2 . . . 5 2 . . Melee 1 | . . . . . . . 1 . 1 1 . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Hostile Shots Fired 1692 | . 45 33 56 24 58 111 235 . 199 136 26 12 . . 172 18 53 74 22 315 97 6 Missed 555 | . 7 8 14 12 19 48 57 . 70 58 10 2 . . 61 1 13 24 11 92 44 4 Damage Taken 17600 | . 417 288 723 193 523 903 3159 . 1450 875 256 206 . 86 2197 342 711 769 226 3166 1081 29 Core 2931 | . 69 19 65 15 81 75 642 . 226 66 18 25 . 10 367 25 . 72 . 424 712 20 Absorbed by Shields 1753 | . . . . . . 4 . . 66 . . . . . . . . 301 . 1382 . . Redirected to Shielding 398 | . . . . . . . . . . . . . . . . . . 247 . 151 . . Regen/Repaired (Parts) 553 | . . . . . 285 . 32 . . . . . 132 . . . . 104 . . . . Core Remaining (%) 63 | 100 72 95 . . . 57 8 . . . . . . 59 . . . . 53 . . . Volleys Fired 626 | 8 44 43 52 25 59 72 62 . 3 18 13 9 . 6 61 13 17 26 33 56 1 5 Largest 4 | 2 2 3 3 3 3 3 3 . 1 3 3 3 . 3 4 4 4 4 4 4 1 1 Hottest 245 | 70 70 99 75 75 75 75 87 . 39 245 240 185 . 240 240 133 133 135 135 135 46 105 Shots Fired 1635 | 16 77 126 156 57 163 182 176 . 3 51 33 29 . 14 171 53 57 101 64 100 1 5 Gun 1449 | 16 56 48 156 56 156 167 171 . . 49 30 29 . 12 169 53 57 100 50 74 . . Cannon 133 | . 20 77 . . 6 1 5 . . . . . . 2 . . . . 2 15 . 5 Launcher 53 | . 1 1 . 1 1 14 . . 3 2 3 . . . 2 . . 1 12 11 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1325 | 8 47 125 156 56 162 168 176 . . . 5 9 . 2 79 53 57 100 50 72 . . Thermal 240 | 8 29 . . . . . . . . 49 25 20 . 12 90 . . . . 2 . 5 Explosive 52 | . 1 1 . 1 1 14 . . 3 2 3 . . . 2 . . 1 12 11 . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Entropic 17 | . . . . . . . . . . . . . . . . . . . 2 15 . . Robot Hit Streak 22 | 5 6 7 12 8 17 12 13 . . 10 3 17 . 19 22 16 13 16 10 22 . . Robot Miss Streak 6 | 4 4 4 4 2 4 6 3 . . 3 4 5 . 3 4 2 4 3 4 3 . . Penetration Max 2 | . . . . . . . . . . . . . . . 1 1 . 2 . 1 . . Secondary Targets 44 | . . 2 4 2 6 4 3 . . 3 . . . 1 7 4 4 3 . 1 . . Max Gunslinging Chain 2 | . . 1 1 1 1 1 1 . . 1 . . . 1 1 2 1 1 . 1 . . Shots Hit Robots 1152 | 8 43 60 99 34 98 103 138 . 23 58 16 20 . 11 164 43 45 72 31 75 11 . Core Hits 688 | 2 28 34 45 21 51 48 51 . 11 47 15 17 . 16 131 26 20 36 34 54 1 . Critical Kills 5 | . . . . . . . . . 3 1 . . . . . . . . . . 1 . Critical Parts Destroyed 18 | . . . . . . 1 . . 4 7 . . . . 2 . 2 . . 2 . . Critical Strikes 39 | 1 . 1 . . . 2 4 . 11 8 . . . . 2 . 3 . . 6 1 . Burn 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Destroy 6 | . . . . . . 1 . . . . . . . . 2 . 2 . . 1 . . Blast 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . Smash 21 | . . . . . . . . . 11 8 . . . . . . . . . 1 1 . Sever 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Sunder 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Melee Attacks 337 | . . . 3 13 . 42 65 . 48 29 . . 1 . 94 6 6 . . 5 25 . Impact 123 | . . . 3 10 . . 13 . 48 29 . . . . . . . . . 5 15 . Slashing 172 | . . . . 3 . 42 52 . . . . . 1 . 74 . . . . . . . Piercing 32 | . . . . . . . . . . . . . . . 20 6 6 . . . . . Sneak Attacks 26 | . . . 1 . . . 7 . . 3 . . . . 4 . . . . 1 10 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . 6 4 . . . . . . . . . . . . Damage Inflicted 37256 | 80 1301 1417 1733 792 1932 2626 3171 . 1495 2829 610 405 . 331 5554 1493 1657 2318 2970 4482 60 . Guns 20923 | 80 371 465 1675 537 1730 1758 1768 . . 856 245 405 . 331 3904 1145 1213 2222 757 1461 . . Cannons 1767 | . 185 804 . . . . 78 . . . . . . . . . . . . 700 . . Explosions 8551 | . 745 134 . 255 202 756 . . 379 964 365 . . . 363 . . 96 2213 2079 . . Melee 6000 | . . . 58 . . 112 1325 . 1116 1009 . . . . 1286 348 444 . . 242 60 . Ramming 15 | . . 14 . . . . . . . . . . . . 1 . . . . . . . Kinetic 18036 | 30 342 1269 1675 537 1730 1758 1846 . . . 20 73 . . 1958 1145 1213 2222 757 1461 . . Thermal 5186 | 50 752 . . . . . . . . 1550 225 332 . 331 1946 . . . . . . . Explosive 7319 | . 207 134 . 255 202 756 . . 379 270 365 . . . 363 . . 96 2213 2079 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 2663 | . . . 58 . . . 178 . 1116 1009 . . . . . . . . . 242 60 . Slashing 2483 | . . . . . . 112 1147 . . . . . . . 1224 . . . . . . . Piercing 854 | . . . . . . . . . . . . . . . 62 348 444 . . . . . Entropic 700 | . . . . . . . . . . . . . . . . . . . . 700 . . Highest Corruption 25 | . . . . . 1 4 25 . . 9 9 9 9 . 9 5 8 8 . 5 5 5 Average Corruption 7 | . . . . . 1 3 21 . . 9 9 9 7 . 4 5 7 8 . 4 5 2 Corruption Purged 9 | . . . . . . . . . . . . . . . 5 . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 357 | . . . . . 2 21 86 . . 30 36 32 5 . 81 16 20 4 . 10 6 8 Message Errors 105 | . . . . . 1 6 20 . . 6 5 16 1 . 29 7 8 . . 2 1 3 Matter Fused 81 | . . . . . . 4 20 . . 9 11 6 1 . 19 1 3 1 . 3 2 1 Heat Flow Errors 45 | . . . . . . 3 10 . . 5 5 1 . . 8 2 4 1 . 3 2 1 Energy Discharges 35 | . . . . . . 3 14 . . 2 4 1 . . 7 1 2 . . . . 1 Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fused 8 | . . . . . . . 2 . . . . . 1 . 1 1 1 2 . . . . Data Loss (minor) 42 | . . . . . 1 3 10 . . 5 3 3 2 . 9 1 . . . 2 1 2 Data Loss (major) 21 | . . . . . . 1 5 . . 1 3 2 . . 6 2 1 . . . . . Misfires 7 | . . . . . . 1 . . . 1 2 2 . . . 1 . . . . . . Alerts 7 | . . . . . . . 1 . . 1 3 1 . . 1 . . . . . . . Weapon Failures 5 | . . . . . . . 3 . . . . . . . 1 . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2022 | . 106 21 33 46 . 60 227 . 275 519 73 . . . 178 87 75 . 105 217 . . Projectiles 75 | . . 21 . . . . . . . . . . . . . . . . . 54 . . Explosions 443 | . 106 . . 46 . 60 . . 6 6 73 . . . 26 . . . 105 15 . . Melee 1504 | . . . 33 . . . 227 . 269 513 . . . . 152 87 75 . . 148 . . Knockbacks 19 | . 1 7 1 . . . 3 . 2 3 . . . . . . . . . 2 . . Impact 9 | . . . 1 . . . 1 . 2 3 . . . . . . . . . 2 . . Kinetic 10 | . 1 7 . . . . 2 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 323 | . . . . . . 127 . . 101 17 2 . . . . . . . . 76 . . Shots 11 | . . . . . . 4 . . 2 1 1 . . . . . . . . 3 . . Rammed 3 | . . 2 . . . . . . . . . . . . 1 . . . . . . . Targets Rammed 4 | . . 2 . . . . . . . . . . . . 1 . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 414 | 110 341 44 96 34 87 224 263 . 12 414 242 241 . 333 319 102 184 214 211 243 261 217 Average Temperature 77 | 53 114 15 36 13 19 46 83 . 5 141 89 84 . 172 77 66 60 57 67 94 116 107 Received Heat Transfer 4186 | . 201 33 342 18 198 186 1251 . 255 252 27 54 . 90 372 171 219 54 78 116 269 . Effects 8 | . 4 . . . . . 1 . . 1 . . . . 2 . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Interference 4 | . 2 . . . . . 1 . . . . . . . 1 . . . . . . . Matter Decay 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 1 . 2 2 . . . . . . . . . 2 . . Combat Hostiles 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . Parts Fried 19 | . . . . . . . 1 . 5 4 . . . . . . . . . 9 . . Impact Corruptions 29 | . . . 1 . . . 3 . 8 14 . . . . . . . . . 3 . . Robots Melted 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . Parts Melted 37 | . 2 . . . . . . . . 9 3 2 . 9 11 . 1 . . . . . Heat Transferred 9701 | 222 929 . . . . . . . . 2425 475 750 . 750 4150 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Maximum Alert Level 5 | . . 1 2 3 2 5 3 1 2 2 . . . . 2 . . . . 3 3 2 Low Security (%) 29 | 100 100 37 43 . . . . 16 7 15 . . . . 71 . . . . . . 50 Level 1 22 | . . 62 43 21 . . . 83 67 41 . . . . 25 . . . . . . 38 Level 2 32 | . . . 12 63 100 12 67 . 25 42 . . . . 2 . . . . 50 83 11 Level 3 11 | . . . . 14 . 26 32 . . . . . . . . . . . . 49 16 . Level 4 4 | . . . . . . 60 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1699 | 5 187 341 425 856 691 1699 896 240 635 629 . . . . 485 . . . . 820 838 439 Initial 891 | . . 52 121 269 417 428 891 240 126 317 . . . . 14 . . . . 663 529 439 Average 427 | . 76 195 233 519 558 1195 617 214 351 373 . . . . 178 . . . . 684 570 222 Influence Increases 11420 | 5 477 614 515 587 626 1271 491 . 609 816 160 40 . 142 1730 245 250 535 320 1496 479 12 Destroy 0b10 Robot/C 5720 | . 280 360 380 260 400 600 280 . 340 320 140 40 . 100 800 200 200 400 280 320 20 . Destroy 0b10 Robot/NC 425 | 5 35 60 15 . 45 . 50 . . 35 . . . 5 90 15 5 10 10 40 5 . Destroy Leader 874 | . 44 92 82 10 106 40 70 . 10 74 20 . . 10 150 30 30 . 30 76 . . Allied During Kill 247 | . . . . . . . . . 51 . . . . 27 44 . . 125 . . . . Successful Hack 259 | . 18 12 5 14 24 . 27 . 21 . . . . . 73 . . . . 57 . 8 Select Force Hacks 60 | . . 30 30 . . . . . . . . . . . . . . . . . . . Disable Machine 315 | . 30 30 . 15 . 15 . . . 120 . . . . 15 . . . . 75 15 . Anti-Garrison Action 850 | . . . . 200 . 350 . . 100 150 . . . . . . . . . . 50 . Destroy Structure 855 | . 25 15 3 58 21 161 19 . 57 57 . . . . 198 . . . . 208 29 4 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . . 600 . . Partial Spotted 105 | . . . . . . . . . 15 . . . . . 60 . . . . . 30 . Lose Combat Pursuer 1110 | . 45 15 . 30 30 105 45 . 15 60 . . . . 300 . 15 . . 120 330 . Influence Decreases 7270 | 5 353 377 222 . 384 . 892 60 130 586 404 120 . 118 1263 326 332 178 218 802 170 330 Time Decay 5437 | 5 343 367 222 . 374 . 682 60 . 556 404 118 . 98 732 326 302 98 208 362 . 180 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . 150 . . Lost Part 745 | . 10 10 . . 10 . 210 . 90 30 . 2 . . 63 . 30 10 10 220 50 . Lost Ally 360 | . . . . . . . . . 40 . . . . 20 40 . . 70 . 70 120 . Purge Threat 578 | . . . . . . . . . . . . . . . 428 . . . . . . 150 Squads Dispatched 49 | . 1 1 6 . 4 . 10 . . 6 . . . . 12 . . . . 6 . 3 Investigation 15 | . . 1 3 . 1 . 2 . . 1 . . . . 5 . . . . 1 . 1 Extermination 13 | . . . . . . . 3 . . 2 . . . . 6 . . . . 1 . 1 Reinforcement 9 | . 1 . 2 . 2 . 1 . . 1 . . . . . . . . . 1 . 1 Assault 9 | . . . . . . . 4 . . 2 . . . . . . . . . 3 . . Garrison 3 | . . . 1 . 1 . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Distress Signals 20 | . 5 5 2 . 3 . . . . 1 . . . . 2 . . . . 2 . . Communications Jammed 55 | . . . . . . . 4 . . 27 . . . 1 15 . . . 2 6 . . Distress Signals 49 | . . . . . . . 4 . . 25 . . . . 14 . . . . 6 . . Times Spotted 512 | . 25 28 23 11 29 37 25 1 18 24 7 3 . 5 84 8 11 72 9 47 41 4 Peak Tracking Total 20 | . 4 6 5 6 8 6 6 1 6 5 4 1 . 5 8 3 5 18 6 9 20 4 Tactical Retreats 32 | . 3 1 . 1 2 4 2 . 1 3 . . . . 7 . 1 . . 2 5 . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Traps Triggered 23 | . . 3 . 1 . 4 5 . 4 . . . . . 1 . . . . 3 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . 1 . . . . . . . 4 . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Machines Disabled 34 | . 2 2 . 5 . 6 . . 2 9 . . . . 1 . . 1 . 5 1 . Max in Single Turn 6 | . 2 1 . 1 . 1 . . 1 6 . . . . 1 . . 1 . 4 1 . Garrison Access 4 | . . . . . . . . . . 1 . . . . 2 . . . . 1 . . Garrison Relay 11 | . . . . 4 . 5 . . 2 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Machines Accessed 78 | . 5 6 4 1 5 2 11 1 2 4 . 1 . . 23 . 1 3 . 6 1 2 Terminals 40 | . 5 4 2 1 3 2 5 . 2 1 . . . . 11 . . . . 1 1 2 Fabricators 7 | . . . . . . . 3 . . . . . . . 2 . . . . 2 . . Repair Stations 5 | . . . . . 1 . 2 . . . . . . . 1 . . . . 1 . . Recycling Units 8 | . . 1 1 . . . 1 . . 1 . . . . 4 . . . . . . . Scanalyzers 4 | . . 1 . . . . . . . 1 . . . . 2 . . . . . . . Garrison Access 9 | . . . 1 . 1 . . 1 . 1 . . . . 3 . . . . 2 . . Total Hacks 194 | . 9 12 11 2 18 3 23 3 2 6 . 1 . . 70 . 1 11 . 13 3 6 Successful 92 | . 6 6 6 1 10 . 7 1 2 . . 1 . . 31 . 1 11 . 6 . 3 Failed 102 | . 3 6 5 1 8 3 16 2 . 6 . . . . 39 . . . . 7 3 3 Catastrophic 26 | . . 2 2 . . 1 1 . . 4 . . . . 11 . . . . 4 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 9 7 9 1 8 . 1 . . . . . . . 14 . . . . 1 . 4 Terminals 104 | . 9 8 9 2 11 3 11 . 2 2 . . . . 34 . . . . 4 3 6 Fabricators 15 | . . . . . . . 5 . . . . . . . 5 . . . . 5 . . Repair Stations 14 | . . . . . 6 . 5 . . . . . . . 2 . . . . 1 . . Recycling Units 20 | . . 1 1 . . . 2 . . 2 . . . . 14 . . . . . . . Scanalyzers 14 | . . 3 . . . . . . . 1 . . . . 10 . . . . . . . Garrison Access 14 | . . . 1 . 1 . . 3 . 1 . . . . 5 . . . . 3 . . Terminal Hacks 47 | . 4 3 3 1 3 . 2 . 2 . . 1 . . 13 . 1 11 . . . 3 Record 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Part Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Robot Analysis 4 | . 2 1 . . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 9 | . . . 1 . . . . . . . . . . . . . . 8 . . . . Open Door 4 | . . . . . . . . . 1 . . 1 . . . . 1 1 . . . . Open DSF 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . 1 1 . . . . 1 . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 5 | . 1 1 1 . 1 . . . . . . . . . . . . . . . . 1 Fabricator Hacks 10 | . . . . . . . 3 . . . . . . . 5 . . . . 2 . . Network Status 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . Load Schematic 4 | . . . . . . . 1 . . . . . . . 2 . . . . 1 . . Build 4 | . . . . . . . 1 . . . . . . . 2 . . . . 1 . . Repair Station Hacks 8 | . . . . . 4 . 2 . . . . . . . 1 . . . . 1 . . Scan Component 4 | . . . . . 2 . 1 . . . . . . . 1 . . . . . . . Repair 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Scanalyzer 7 | . . 2 . . . . . . . . . . . . 5 . . . . . . . Insert Component 3 | . . 1 . . . . . . . . . . . . 2 . . . . . . . Analyze 4 | . . 1 . . . . . . . . . . . . 3 . . . . . . . Garrison Access Hacks 7 | . . . 1 . 1 . . 1 . . . . . . 2 . . . . 2 . . Unlock Access 4 | . . . 1 . 1 . . 1 . . . . . . . . . . . 1 . . Seal Access 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . Unauthorized Hacks 11 | . 2 1 2 . 2 . . . . . . . . . 3 . . . . 1 . . Terminals 6 | . 2 . 1 . 2 . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . 1 1 . . . . . . . . . . . 3 . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Reject 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Mask 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Tunnel 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . . . . . 1 . . . . . . . 3 . . . . . . . Used 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . Hacking Detections 58 | . 4 5 2 1 4 2 10 1 1 4 . . . . 18 . . . . 3 1 2 Full Trace Events 12 | . . . 1 . 1 . 1 . . 1 . . . . 5 . . . . 1 1 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 1 . . . . . . . . . . 15 . 1 . . . . . . . Parts Built 7 | . . . . . . . 1 . . . . . . . 4 . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 356 | . . . . . . . 58 . . . . . . . 234 . . . . 64 . . Total Part Build Rating 47 | . . . . . . . 3 . . . . . . . 28 . . . . 16 . . Parts Repaired 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . Time 164 | . . . . . 120 . 44 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . . . . . . . 11 . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 45 | . . . . 13 . 23 . . 7 2 . . . . . . . . . . . . Machine Destruction 42 | . . . . 13 . 20 . . 7 2 . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . 3 . . . . . . . . 5 . . 6 . Allies Hacked 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Total Allies 18 | . . . . . . . . . 3 . . . 3 . . . . 5 . 1 6 . Largest Group 6 | . . . . . . . . . 3 . . . 3 3 2 . . 5 . 1 6 . Highest-Rated Group 241 | . . . . . . . . . 135 . . . 90 90 59 . . 241 . 45 180 . Highest-Rated Ally 64 | . . . . . . . . . 51 . . . 31 31 31 . . 64 . 45 30 . Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Muscle 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 14 | . . . . . . . . . . . . . . . . . . 4 . . . 10 ROAM 3 | . . . . . . . . . . . . . . . . . . . . . . 3 FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . 2 GUARD 1 | . . . . . . . . . . . . . . . . . . 1 . . . . AID 1 | . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . 1 . . . 4 RETURN 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Ally Attacks 148 | . . . . . . . . . 22 . . . . 15 29 . . 62 . . 20 . Total Damage 4544 | . . . . . . . . . 766 . . . . 299 276 . . 2423 . . 780 . Kills 23 | . . . . . . . . . 5 . . . . 1 3 . . 13 . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Active Infowar (turns) 18362 | 40 146 919 211 . . . 2141 120 743 1622 974 977 1841 471 3134 88 512 1769 1207 828 259 360 Optics 6055 | . . . . . . . . . . . 943 977 1670 . . . . . 1018 828 259 360 Sensors 10586 | . . . . . . . . 78 1 1620 974 977 1804 471 1328 . 322 1769 1207 35 . . Seismic 4009 | 40 146 919 211 . . . 2108 120 465 . . . . . . . . . . . . . Decoding 14 | . . . . . . . . . . . . . 14 . . . . . . . . . T.N.C. 362 | . . . . . . . . . . . . . . . 362 . . . . . . . Machine Analysis 940 | . . . . . . . . . . . . . . . 940 . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Jamming 12161 | . . . . . . . 1281 120 743 1622 974 973 1680 263 2555 88 402 147 1178 116 19 . ECM 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Robot Analysis Total 4 | . 2 1 . . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . . . 1 . 3 2 . 2 . . . . . . Drone Launches 29 | . . . . . . . . . . . . . . . . . . 1 . 25 . 3 Drone Recoveries 22 | . . . . . . . . . . . . . . . . . . 1 . 19 . 2 Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Turns Passed 24689 | 127 919 940 479 790 864 1208 2719 120 1067 1622 974 977 1841 471 3713 738 677 1789 1207 828 259 360 Spaces Moved 14290 | 59 429 396 205 503 433 681 1568 38 320 669 550 576 1104 263 3314 349 278 834 550 591 309 271 Core 194 | 2 . . . . . . 1 . . . . . . . 3 . . . . 1 79 108 Treads 5742 | 57 171 396 . . . . . . 145 455 550 576 1104 263 1199 349 278 198 . 1 . . Legs 4074 | . 258 . 205 503 433 681 521 . . . . . . . . . . 636 550 287 . . Wheels 1473 | . . . . . . . 1046 38 175 214 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 2807 | . . . . . . . . . . . . . . . 2112 . . . . 302 230 163 Fastest Speed 30 | 50 120 160 130 130 130 123 108 108 108 145 160 160 160 160 37 165 165 97 102 30 30 40 Average Speed 125 | 156 159 160 130 130 130 124 123 108 179 175 160 160 160 160 82 165 165 151 102 92 49 46 Slowest Speed 2150 | 160 190 160 130 130 130 193 950 108 245 400 160 240 160 160 252 166 166 250 102 2150 250 60 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . . . . . . . . . . . 28 . . . . 10 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 85 46 26 58 51 75 28 1 34 13 69 72 87 46 55 59 29 95 74 20 41 9 Regions Visited 22 Branch Regions 8 Pre-discovered Areas 6 | . . 1 1 . . . . . . . 2 . 2 . . . . . . . . . Known Exits Taken 11 | . . . 1 . 1 . . 1 . . . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . . . . 1 . . 1 1 1 . . . . . . . . . . Scrap Searched 12 | . . . . . . . . . . . 4 1 1 1 . 3 1 . 1 . . . Spaces Dug 227 | . 8 14 2 . 4 72 17 . 24 2 . . . 3 60 . . . 2 2 12 5 Terrain Destroyed 710 | . 26 16 2 9 16 112 17 . 24 75 31 . . 3 106 18 34 23 73 108 12 5 Melee 115 | . . . 2 . . 20 17 . . 2 . . . . 60 . . . . 2 12 . Projectile 142 | . 1 3 . . 5 . . . . . . . . 3 28 18 34 15 19 11 . 5 AOE 453 | . 25 13 . 9 11 92 . . 24 73 31 . . . 18 . . 8 54 95 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Total 19472 | 76 594 625 356 591 670 886 2144 118 741 1032 612 608 1178 299 3954 468 443 1292 1145 761 381 498 Wait 3169 | . 90 142 68 27 164 45 317 70 335 253 33 13 14 23 307 92 128 226 530 60 25 207 Move 14188 | 58 428 395 205 502 433 680 1567 38 319 668 549 575 1103 262 3259 348 277 833 549 573 296 271 Hop 39 | . . . . . . . . . . . . . . . 26 . . . . 8 5 . Pick Up 214 | 3 10 14 6 3 3 4 42 3 9 18 3 . 12 . 46 3 3 19 8 3 . 2 Fast Attach 175 | 7 5 5 1 2 . 1 19 1 3 12 1 2 13 2 44 1 4 26 1 20 . 5 Attach 70 | . 1 2 2 . 1 1 17 2 2 4 . 1 . . 6 . 2 5 9 12 . 3 Detach 21 | . 2 . . . . 1 . . 1 2 . . . 1 4 . . 2 3 3 . 2 Swap 203 | . 6 9 12 9 7 20 31 . 7 12 9 . 11 3 41 1 2 13 4 5 . 1 Drop 278 | . 8 13 7 5 3 5 32 4 5 23 4 2 24 2 65 4 4 45 8 11 2 2 Fire 626 | 8 44 43 52 25 59 72 62 . 3 18 13 9 . 6 61 13 17 26 33 56 1 5 Melee 309 | . . . 3 13 . 42 57 . 35 22 . . 1 . 94 6 6 . . 5 25 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Crush 3 | . . 2 . . . . . . . . . . . . 1 . . . . . . . Escape Stasis 42 | . . . . 5 . 15 . . 6 . . . . . . . . . . . 16 . Rewire 121 | . . . . . . . . . 16 . . 5 . . . . . 89 . . 11 . Trap 5 | . . . . . . . . . . . . 1 . . . . . . . 4 . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . . 8 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -6/Factory -6/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 128 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 400 | -10/Materials | Identified exit to Mines 414 | -10/Materials | Discovered new exit (range 12) 1021 | -10/Materials | Discovered new exit (range 16) 1047 | -10/Materials | Entered another Materials area 1047 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1061 | -9/Materials | Identified exit to Mines 1359 | -9/Materials | Build established: Scavenger-Gunner 1870 | -9/Materials | Discovered new exit (range 14) 1987 | -9/Materials | Entered another Materials area 1987 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2266 | -8/Materials | Garrison activated, responded to threat 2466 | -8/Materials | Identified exit to Garrison 2466 | -8/Materials | Entered Garrison 2527 | -8/Garrison | Triggered checkpoint 2557 | -8/Garrison | Garrison Relay disabled 2582 | -8/Garrison | Build established: Gunner 2680 | -8/Garrison | Triggered checkpoint 2770 | -8/Garrison | Discovered new exit (range 14) 2831 | -8/Garrison | Garrison Relay disabled 3121 | -8/Garrison | Garrison Relay disabled 3146 | -8/Garrison | Discovered new exit (range 16) 3224 | -8/Garrison | Garrison Relay disabled 3256 | -8/Garrison | Entered Materials 3574 | -8/Materials | Destroyed 7 combat bots 3704 | -8/Materials | Repaired Enh. Autogun 3766 | -8/Materials | Repaired Enh. Autogun 3808 | -8/Materials | Discovered new exit (range 9) 4012 | -8/Materials | Garrison activated, responded to threat 4120 | -8/Materials | Identified exit to Garrison 4120 | -8/Materials | Entered Garrison 4122 | -8/Garrison | Triggered checkpoint 4190 | -8/Garrison | Triggered checkpoint 4360 | -8/Garrison | Triggered checkpoint 4368 | -8/Garrison | Destroyed 10 combat bots 4398 | -8/Garrison | Discovered new exit (range 13) 4610 | -8/Garrison | Triggered checkpoint 4643 | -8/Garrison | Garrison Relay disabled 4691 | -8/Garrison | Triggered checkpoint 4828 | -8/Garrison | Garrison Relay disabled 4855 | -8/Garrison | Discovered new exit (range 12) 5113 | -8/Garrison | Garrison Relay disabled 5181 | -8/Garrison | Discovered new exit (range 15) 5204 | -8/Garrison | Build established: Mutant 5291 | -8/Garrison | Garrison Relay disabled 5328 | -8/Garrison | Entered Factory 5328 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5706 | -7/Factory | Build established: Scavenger-Gunner 5728 | -7/Factory | First assault squad dispatched 5996 | -7/Factory | Identified exit to Storage 5996 | -7/Factory | Identified exit to Lower Caves 6044 | -7/Factory | System corruption reached 10% 6074 | -7/Factory | Lost 4 parts (1n1u2w) 6250 | -7/Factory | Repaired Kinecellerator 6293 | -7/Factory | Build established: Scavenger-Tank 6350 | -7/Factory | Core integrity fell below 50% 6405 | -7/Factory | Lost 14 parts (1p4n6u3w) 6572 | -7/Factory | Fabricated Enh. Autogun? 6610 | -7/Factory | Build established: Mutant 6737 | -7/Factory | Core integrity fell below 20% 7060 | -7/Factory | Build established: Scavenger-Mutant 7394 | -7/Factory | Build established: Scavenger-Gladiator 7718 | -7/Factory | Discovered new exit (range 7) 8047 | -7/Factory | Entered another Factory area 8047 | -6/Factory | Evolved 2 slots: Utility x2 8167 | -6/Factory | Identified exit to Garrison 8167 | -6/Factory | Entered Garrison 8201 | -6/Garrison | Triggered checkpoint 8249 | -6/Garrison | Garrison Relay disabled 8669 | -6/Garrison | Lost 3 parts (1p1n1u) 8965 | -6/Garrison | Triggered checkpoint 9027 | -6/Garrison | Triggered checkpoint 9070 | -6/Garrison | Garrison Relay disabled 9094 | -6/Garrison | Spotted B-75 Beast 9129 | -6/Garrison | Lost 3 allies 9161 | -6/Garrison | Lost 4 parts (2n2u) 9224 | -6/Garrison | Discovered new exit (range 8) 9234 | -6/Garrison | Entered Factory 9437 | -6/Factory | Discovered new exit (range 15) 9440 | -6/Factory | Build established: Gladiator 10365 | -6/Factory | Build established: Scavenger-Tank 10856 | -6/Factory | Entered Lower Caves 10878 | -6/Lower Caves | Met a Warlord Commander 10879 | -6/Lower Caves | Learned location of Warlord (-5) 10880 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10884 | -6/Lower Caves | Found Encrypted Comm Array 11177 | -6/Lower Caves | Build established: Scavenger-Skirmisher 11189 | -6/Lower Caves | Learned location of Extension (-5) 11267 | -6/Lower Caves | Encountered a Warlord checkpoint 11569 | -6/Lower Caves | Spotted B-75 Beast 11793 | -6/Lower Caves | Discovered new exit (range 11) 11830 | -6/Lower Caves | Entered another Lower Caves area 12502 | -6/Lower Caves | Entered a destroyed Warlord outpost 12527 | -6/Lower Caves | Encountered a Warlord checkpoint 12532 | -6/Lower Caves | Discovered new exit (range 18) 12618 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12807 | -6/Lower Caves | Entered Zion 12903 | -6/Zion | System corruption cleaned by Quarantine Array 12931 | -6/Zion | System corruption cleaned by Quarantine Array 13074 | -6/Zion | Discovered new exit (range 13) 13238 | -6/Zion | Build established: Scavenger-Mutant 13517 | -6/Zion | Gained Derelict followers 13688 | -6/Zion | Learned Factory trap positions 13800 | -6/Zion | Learned location of 1 exit from Proximity Caves 13813 | -6/Zion | Given the Hacking Drone Bay 13814 | -6/Zion | Found Prototype Device 13814 | -6/Zion | Identified Hacking Drone Bay 13905 | -6/Zion | Found Prototype Device 13905 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 14094 | -6/Zion | Found Prototype Device 14094 | -6/Zion | Identified Phasing AFG 14155 | -6/Zion | Met Imprinter 14349 | -6/Zion | Found Prototype Processor 14351 | -6/Zion | Found Prototype Processor 14354 | -6/Zion | Found Prototype Processor 14365 | -6/Zion | Found Prototype Processor 14365 | -6/Zion | Identified Exp. Core Analyzer 14370 | -6/Zion | Found Prototype Processor 14370 | -6/Zion | Identified Exp. Melee Analysis Suite 14382 | -6/Zion | Found Prototype Processor 14382 | -6/Zion | Identified Exp. Signal Interpreter 14393 | -6/Zion | Identified Exp. Targeting Computer 14639 | -6/Zion | Identified exit to Proximity Caves 14648 | -6/Zion | Entered Proximity Caves 14648 | -5/Proximity Caves | Accompanied by 3 allies 14649 | -5/Proximity Caves | Identified exit to Factory 14768 | -5/Proximity Caves | Learned Factory non-interactive machine intel 14778 | -5/Proximity Caves | Learned Factory stockpile data 15119 | -5/Proximity Caves | Entered Factory 15119 | -5/Factory | Accompanied by 2 allies 15119 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15120 | -5/Factory | Loaded intel: 121 trap records 15122 | -5/Factory | Loaded intel: 222 non-interactive machine locations 15179 | -5/Factory | Build established: Scavenger-Gunner 15246 | -5/Factory | Identified exit to Upper Caves 15246 | -5/Factory | Identified exit to Extension 15349 | -5/Factory | Destroyed 8 combat bots 15587 | -5/Factory | Identified Spectral Analyzer (x2) 15658 | -5/Factory | Build established: Scavenger-Skirmisher 16557 | -5/Factory | Discovered new exit (range 7) 16567 | -5/Factory | Identified exit to Factory 16824 | -5/Factory | Joined by Warlord Muscle squad 16927 | -5/Factory | Garrison activated, responded to threat 16944 | -5/Factory | Discovered exit to Factory (range 7) 17055 | -5/Factory | Build established: Hacker-Mutant 17096 | -5/Factory | Spotted B-75 Beast 17278 | -5/Factory | Joined by Warlord Ghost squad 17486 | -5/Factory | Fabricated Railgun? 17540 | -5/Factory | Joined by Warlord Muscle squad 17583 | -5/Factory | Fabricated Railgun? 18619 | -5/Factory | Build established: Scavenger-Gunner 18832 | -5/Factory | Entered Upper Caves 19182 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19203 | -5/Upper Caves | Learned Factory emergency access door positions 19386 | -5/Upper Caves | Build established: Tank 19427 | -5/Upper Caves | Learned location of 1 exit from Factory 19555 | -5/Upper Caves | Discovered new exit (range 10) 19568 | -5/Upper Caves | Identified exit to Upper Caves 19570 | -5/Upper Caves | Entered another Upper Caves area 20230 | -5/Upper Caves | Discovered new exit (range 7) 20239 | -5/Upper Caves | Identified exit to Warlord 20247 | -5/Upper Caves | Entered Warlord 20306 | -5/Warlord | System corruption cleaned by Quarantine Array 20400 | -5/Warlord | Found Prototype Device 20400 | -5/Warlord | Identified Exp. Focal Shield 20438 | -5/Warlord | Found Prototype Hackware 20470 | -5/Warlord | Found Prototype Reactor 20660 | -5/Warlord | Discovered new exit (range 66) 21018 | -5/Warlord | Found Prototype Device 21031 | -5/Warlord | Build established: Commander-Gunner 21078 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 21136 | -5/Warlord | Warlord's base attacked by MAIN.C 21160 | -5/Warlord | Found Prototype Launcher 21160 | -5/Warlord | Identified Vortex Catalyst Activator 21168 | -5/Warlord | Found Prototype Energy Cannon 21168 | -5/Warlord | Identified Vortex Cannon 21190 | -5/Warlord | Identified Minesniffer Drone Bay 21384 | -5/Warlord | Met Warlord 21471 | -5/Warlord | Spotted Executioner 21486 | -5/Warlord | Warlord forces counterattacked 21494 | -5/Warlord | Spotted Striker 21496 | -5/Warlord | Spotted B-86 Titan 21496 | -5/Warlord | Spotted Executioner 21543 | -5/Warlord | Found Exp. Core Analyzer 21544 | -5/Warlord | Spotted Striker 21601 | -5/Warlord | Lost 5 allies 21641 | -5/Warlord | Spotted Executioner 21656 | -5/Warlord | Allies destroyed Executioner 21671 | -5/Warlord | Found Exp. Core Analyzer 21737 | -5/Warlord | Spotted Striker 21790 | -5/Warlord | Lost 9 allies 21811 | -5/Warlord | Warlord base infiltrated, sounded retreat 21875 | -5/Warlord | Lost 7 allies 21936 | -5/Warlord | Spotted Striker 21936 | -5/Warlord | Spotted Striker 22008 | -5/Warlord | Lost 10 allies 22035 | -5/Warlord | Identified exit to Proximity Caves 22036 | -5/Warlord | Entered Proximity Caves 22042 | -4/Proximity Caves | Spotter reported a threat 22042 | -4/Proximity Caves | Spotter reported a threat 22179 | -4/Proximity Caves | Spotter reported a threat 22311 | -4/Proximity Caves | Spotter reported a threat 22358 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22514 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 22693 | -4/Proximity Caves | Spotted B-86 Titan 23196 | -4/Proximity Caves | Discovered exit to Factory (range 9) 23243 | -4/Proximity Caves | Entered Factory 23243 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 23244 | -4/Factory | Identified exit to Research 23269 | -4/Factory | Identified Ghost Barrier 23493 | -4/Factory | Search patrols dispatched 23571 | -4/Factory | Build established: Scavenger-Gunner 23596 | -4/Factory | Identified Vortex Chain Reactor 23611 | -4/Factory | Fabricated Imp. Thunder Leg? 23726 | -4/Factory | Lost 8 parts (2n2u4w) 23743 | -4/Factory | First assault squad dispatched 23931 | -4/Factory | Lost 7 parts (1p1n1u4w) 24054 | -4/Factory | Found Prototype Launcher 24054 | -4/Factory | Identified Tesla Bomb Launcher 24071 | -4/Factory | Identified exit to Garrison 24071 | -4/Factory | Entered Garrison 24113 | -4/Garrison | Heavy support dispatched to Factory 24219 | -4/Garrison | Triggered checkpoint 24229 | -4/Garrison | Triggered checkpoint 24237 | -4/Garrison | Lost 3 allies 24246 | -4/Garrison | Core integrity fell below 50% 24248 | -4/Garrison | Triggered checkpoint 24249 | -4/Garrison | Triggered checkpoint 24258 | -4/Garrison | Discovered new exit (range 8) 24260 | -4/Garrison | Identified exit to Factory 24284 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 24308 | -4/Garrison | Triggered checkpoint 24309 | -4/Garrison | Core integrity fell below 20% 24324 | -4/Garrison | Discovered exit to Factory (range 12) 24330 | -4/Garrison | Entered Factory 24588 | -4/Factory | Build established: Mutant 24690 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Found 4 level access points to Research: (49,25) (26,175) (159,38) (6,132) Map updated. 24644_ Connecting with Terminal... 24644_ ALERT: Suspicious activity at Terminal F014. Dispatching Investigation squad. 24644_ Acquired Imp. Phase Shifter. 24661_ WLKDAP |B=O5SXPN %MA 24673_ Slug penetrates Wall. 24674_ Hacking Drone released from Hacking Drone Bay. 24684_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 3L layout... Downloaded map data. 24684_ Construction Platform disabled. 24690_ Slug penetrates Wall. 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Autogun | -9/Materials | Scanalyzed Thermic Laser | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Railgun | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Focal Shield | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Thunder Leg | -5/Factory | Hacked Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Enh. Autogun | x1 | -7/Factory Railgun | x2 | -5/Factory Railgun | x2 | -5/Factory Imp. Thunder Leg | x2 | -4/Factory Repaired ---------- Enh. Autogun | 10% | -8/Materials Enh. Autogun | 11% | -8/Materials Kinecellerator | 36% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructElectronSuite Manual? 0 Play Time 05:07:46 Cumulative 132.0 hours Start 2025.04.07 @ 21:28:46 End 2025.04.10 @ 13:56:08 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 62 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c06fb11-0dcd-4529-8df7-04be13f5b7be