Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 01:07:56 Player: moth Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (113) 565 Value Destroyed (4129) 4129 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (480) 480 TOTAL SCORE: 8834 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 575 Friendly Fire -182 Cogmind --------- Core Integrity 0/850 Matter 242/300 Energy 292/310 System Corruption 29% Temperature Critical (507) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Improved Targeting Computer Transmission Jammer Drone Bay (0/2) > --- WEAPON (4) ------- Heavy Laser Heavy Laser Gauss Rifle (fused) Scythe > --- INVENTORY (10) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Weight Redist. System Rocket Launcher Heavy Rocket Launcher Segregator Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Neutrino Core > --- PROPULSION ------- Titanium Leg Titanium Leg Armored Leg Nuclear Pulse Thruster > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Transmission Jammer > --- WEAPON ----------- Plasma Rifle EM Pulse Cannon Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Improved Heat Sink Medium Storage Unit Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Drone Bay Flak Cannon Rocket Launcher Scythe [Rating: 62] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Thruster Utility Improved Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Segregator Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Slots Evolved 8 | . . 2 2 . 2 . . 2 Power 1 | . . . . . 1 . . . Propulsion 2 | . . 1 1 . . . . . Utility 3 | . . . 1 . 1 . . 1 Weapon 2 | . . 1 . . . . . 1 Parts Attached 139 | 6 5 5 19 13 10 8 12 61 Power 23 | 1 1 1 . 3 2 . 1 14 Engine 17 | 1 1 1 . 3 1 . . 10 Core 6 | . . . . . 1 . 1 4 Reactor . | . . . . . . . . . Propulsion 38 | 2 1 1 4 6 . 4 4 16 Treads 1 | . . . . . . . . 1 Leg 34 | 2 1 1 4 6 . 4 4 12 Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight 2 | . . . . . . . . 2 Utility 26 | 1 3 1 6 2 3 1 2 7 Device 8 | . . . 1 . 1 1 1 4 Storage 6 | 1 1 . 2 . 1 . . 1 Processor 2 | . . . 1 . . . 1 . Hackware . | . . . . . . . . . Protection 10 | . 2 1 2 2 1 . . 2 Artifact . | . . . . . . . . . Weapon 52 | 2 . 2 9 2 5 3 5 24 Energy Gun 15 | 1 . 1 1 1 . 1 . 10 Energy Cannon 3 | . . . . . . . . 3 Ballistic Gun 16 | 1 . 1 2 1 3 1 3 4 Ballistic Cannon 2 | . . . . . . . 1 1 Launcher 10 | . . . 4 . 2 1 1 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 6 | . . . 2 . . . . 4 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . 2 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 10 | . . . . . . . . 10 Parts Lost 49 | . . . . 2 . 1 12 34 Power 14 | . . . . . . . 2 12 Propulsion 12 | . . . . 1 . . 6 5 Utility 8 | . . . . 1 . 1 2 4 Weapon 15 | . . . . . . . 2 13 Highest Loss Streak 9 | . . . . 1 . 1 9 8 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 97 | . 99 100 100 100 99 99 82 97 Engine 8 | . 14 11 9 9 13 7 . 6 Core 3 | . . . . . 1 7 3 4 Leg 26 | . 28 33 36 36 30 30 26 20 Flight 1 | . . . . . . . . 2 Device 5 | . . . 1 . . 4 6 8 Storage 7 | . 14 11 9 9 7 7 7 5 Processor 9 | . . . 7 9 7 7 11 13 Protection 6 | . 13 11 9 9 14 9 2 3 Energy Gun 8 | . 14 16 3 7 7 7 3 9 Energy Cannon 1 | . . . . . . . . 2 Ballistic Gun 11 | . 14 16 16 18 14 14 9 7 Launcher 1 | . . . 7 1 . . 2 . Slashing Weapon 1 | . . . . . . . . 3 Naked Turns . | . . . . . . . . . Heaviest Build 67 | 14 20 27 33 33 61 60 49 67 Greatest Support 72 | 20 20 30 57 64 64 64 53 72 Greatest Overweight (x) 2 | 2 . . . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 25 10 15 15 15 15 Average Capacity 11 | 7 8 10 10 10 14 15 15 11 Most Carried 15 | 6 9 10 10 10 15 15 13 15 Average Carried 10 | 2 6 9 9 9 12 12 8 9 Final Capacity 15 | 8 10 10 10 10 15 15 15 10 Final Carried 15 | 2 9 10 10 10 15 13 5 8 Class Distribution -------------------- 56% | Scavenger-Gunner 12% | Gunner 10% | Scavenger-Tank 6% | Commander-Tank 4% | Mutant 3% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Commander-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Matter Collected 3732 | 207 118 113 489 276 86 348 438 1657 Remotely . | . . . . . . . . . Salvage Created 4684 | . 150 269 618 413 186 334 620 2094 Parts 227 | . 16 19 35 20 12 16 27 82 Haulers Intercepted 2 | . 1 . 1 . . . . . Recyclers Shooed 10 | . . . 5 . . . . 5 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 44 | . . . . . . 18 26 . Prevented 2 | . . . . . . 2 . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Combat Hostiles Destroyed 85 | . 4 4 13 9 1 7 18 29 Melee 5 | . . . . . . . . 5 Guns 48 | . 4 4 5 4 1 6 7 17 Cannons 9 | . . . . . . . 9 . AOE 19 | . . . 8 5 . 1 2 3 Classes Destroyed 16 | . 3 3 3 3 . . . 4 Worker 5 | . . . 2 . . . . 3 Builder 4 | . . 1 . . 2 . . 1 Hauler 2 | . 1 . 1 . . . . . Recycler 10 | . . . 4 1 2 . . 3 Operator 1 | . . . . 1 . . . . Watcher 5 | . . 1 1 . 1 . . 2 Swarmer 17 | . 2 . 8 . . . 6 1 Grunt 35 | . 2 . 1 6 . 7 10 9 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . 1 . . . . Protector 1 | . . . . 1 . . . . Sentry 12 | . . 4 3 1 . . 2 2 Specialist 1 | . . . . . . . . 1 Hunter 5 | . . . 1 . 1 . . 3 Programmer 11 | . . . . . . . . 11 Behemoth 1 | . . . . . . . . 1 Thug 1 | . . . . 1 . . . . Best Kill Streak 11 | . 3 3 9 7 5 3 11 4 Combat Bots Only 11 | . 3 2 5 6 1 3 11 3 Max Kills in Single Turn 3 | . 1 2 3 3 2 1 3 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 3 . 1 2 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Hostile Shots Fired 692 | . 29 12 47 31 10 33 124 406 Missed 208 | . 11 3 18 8 4 4 37 123 Damage Taken 8751 | . 197 128 470 610 92 751 1582 4921 Core 1662 | . 48 13 55 16 . 294 276 960 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 14 | . . . . 14 . . . . Core Remaining (%) 76 | 100 80 96 . 87 . . 18 . Volleys Fired 243 | . 15 18 39 16 6 21 36 92 Largest 4 | . 2 3 3 3 3 3 3 4 Hottest 228 | . 70 110 96 106 119 130 141 228 Shots Fired 637 | . 30 48 79 47 16 48 86 283 Gun 535 | . 30 48 65 42 11 45 50 244 Cannon 69 | . . . . . . . 33 36 Launcher 33 | . . . 14 5 5 3 3 3 Special . | . . . . . . . . . Kinetic 317 | . 15 21 39 32 6 35 70 99 Thermal 211 | . 15 27 . 10 5 10 13 131 Explosive 33 | . . . 14 5 5 3 3 3 Electromagnetic 76 | . . . 26 . . . . 50 Robot Hit Streak 27 | . 6 8 10 27 6 10 14 13 Robot Miss Streak 9 | . 7 4 3 1 4 3 9 5 Penetration Max 1 | . . . . . . 1 1 1 Secondary Targets 4 | . 2 . . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 Shots Hit Robots 436 | . 15 27 45 30 10 29 57 223 Core Hits 269 | . 10 12 34 31 12 15 54 101 Critical Kills 3 | . . . . . . . . 3 Critical Parts Destroyed 9 | . . . . . . . . 9 Critical Strikes 23 | . . 1 1 . . . . 21 Burn 6 | . . 1 . . . . . 5 Destroy 13 | . . . . . . . . 13 Corrupt 1 | . . . 1 . . . . . Sever 3 | . . . . . . . . 3 Melee Attacks 41 | . . . 3 . . . . 38 Thermal 14 | . . . . . . . . 14 Impact . | . . . . . . . . . Slashing 27 | . . . 3 . . . . 24 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 10372 | . 196 340 1423 1329 399 601 1486 4598 Guns 5932 | . 196 340 537 482 112 527 625 3113 Cannons 1075 | . . . . . . . 521 554 Explosions 2760 | . . . 879 847 287 74 340 333 Melee 592 | . . . . . . . . 592 Ramming 13 | . . . 7 . . . . 6 Kinetic 3350 | . 96 148 351 310 45 386 991 1023 Thermal 2938 | . 100 192 117 172 67 141 155 1994 Explosive 2585 | . . . 762 847 287 74 340 275 Electromagnetic 894 | . . . 186 . . . . 708 Impact . | . . . . . . . . . Slashing 592 | . . . . . . . . 592 Piercing . | . . . . . . . . . Highest Corruption 29 | . . . . . . . . 29 Average Corruption 18 | . . . . . . . . 18 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 152 | . . . . . . . . 152 Message Errors 35 | . . . . . . . . 35 Matter Fused 30 | . . . . . . . . 30 Heat Flow Errors 13 | . . . . . . . . 13 Energy Discharges 19 | . . . . . . . . 19 Parts Fused 2 | . . . . . . . . 2 Data Loss (minor) 19 | . . . . . . . . 19 Data Loss (major) 8 | . . . . . . . . 8 Misfires 6 | . . . . . . . . 6 Alerts 6 | . . . . . . . . 6 Misdirections 4 | . . . . . . . . 4 Weapon Failures 10 | . . . . . . . . 10 Overload Shots . | . . . . . . . . . Overflow Damage 135 | . . . 33 . 33 . . 69 Projectiles 12 | . . . . . . . . 12 Explosions 74 | . . . 33 . 33 . . 8 Melee 49 | . . . . . . . . 49 Knockbacks 21 | . . . . . . . 18 3 Impact . | . . . . . . . . . Kinetic 19 | . . . . . . . 16 3 Secondary 2 | . . . . . . . 2 . Self-Inflicted Damage 271 | . . . 146 84 . . . 41 Shots 7 | . . . 4 2 . . . 1 Rammed . | . . . . . . . . . Targets Rammed 3 | . . . 1 . . . . 2 Kicked 3 | . . . 1 . . . . 2 Crushed . | . . . . . . . . . Highest Temperature 535 | . 168 221 138 179 273 530 138 535 Average Temperature 111 | . 56 78 40 64 105 285 42 115 Received Heat Transfer 1995 | . 78 45 45 207 . 297 459 864 Effects 30 | . . . . . . 20 . 10 Shutdowns 8 | . . . . . . 4 . 4 Energy Bleed 1 | . . . . . . . . 1 Interference 4 | . . . . . . 3 . 1 Matter Decay 3 | . . . . . . 1 . 2 Damage (minor) 2 | . . . . . . 1 . 1 Damage (major) 9 | . . . . . . 9 . . Damage (core) 3 | . . . . . . 2 . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 6 | . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . 3 Parts Melted 29 | . . 2 . . . . 1 26 Heat Transferred 6282 | . 296 594 200 370 148 296 296 4082 Parts Sabotaged 2 | . . . . . . . . 2 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . . 1 Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Peak Influence 492 | . 97 220 492 486 299 . . 437 Initial 220 | . . 40 8 120 220 . . 182 Average 223 | . 68 129 281 368 202 . . 216 Maximum Alert Level 2 | . . 1 2 2 1 . . 2 Low Security (%) 44 | 100 100 78 16 7 34 . . 50 Level 1 44 | . . 21 65 35 65 . . 42 Level 2 11 | . . . 18 57 . . . 7 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . . . . 2 2 . . 15 Investigation 2 | . . . . . 1 . . 1 Extermination 7 | . . . . . 1 . . 6 Reinforcement 5 | . . . . . . . . 5 Assault 2 | . . . . 2 . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Distress Signals 6 | . . 1 1 2 . . . 2 Communications Jammed 27 | . . . . . . . . 27 Distress Signals 27 | . . . . . . . . 27 Times Spotted 144 | . 7 5 19 26 9 7 18 53 Peak Tracking Total 11 | . 4 2 6 9 2 4 11 6 Tactical Retreats 10 | . . . . 2 . . . 8 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Traps Triggered 7 | . . . . 1 . . . 6 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . 1 . 1 Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Machines Disabled 13 | . . . 4 1 3 . 2 3 Max in Single Turn 2 | . . . 2 1 2 . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Machines Accessed 6 | . . 1 . 3 . . 1 1 Terminals 5 | . . 1 . 2 . . 1 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 11 | . . 1 . 5 . . 4 1 Successful 7 | . . . . 3 . . 4 . Failed 4 | . . 1 . 2 . . . 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 9 | . . 1 . 3 . . 4 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . . . . 2 . . 4 . Record 4 | . . . . . . . 4 . Part Schematic 1 | . . . . 1 . . . . Open Door 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . Scan Component 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used 1 | . . . . 1 . . . . Hacking Detections 5 | . . 1 . 2 . . 1 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Programmers 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Total Allies 13 | . . . . 12 . . 1 . Largest Group 10 | . . . . 10 6 . 1 . Highest-Rated Group 180 | . . . . 173 109 . 180 . Highest-Rated Ally 180 | . . . . 31 29 . 180 . Total Orders 6 | . . . . 6 . . . . GUARD 6 | . . . . 6 . . . . Ally Attacks 112 | . . . . 70 42 . . . Total Damage 1378 | . . . . 834 544 . . . Kills 17 | . . . . 11 6 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 2 . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Turns Passed 8479 | 59 276 441 989 623 922 591 390 4188 Spaces Moved 4956 | 38 168 247 638 404 619 381 174 2287 Core 20 | 20 . . . . . . . . Treads . | . . . . . . . . . Legs 4936 | 18 168 247 638 404 619 381 174 2287 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 122 125 122 120 120 Average Speed 138 | 120 120 120 121 123 125 132 134 154 Slowest Speed 265 | 150 120 120 122 125 125 190 195 265 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 5 36 22 35 59 15 68 25 37 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 . . 1 . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . . . 2 . . Spaces Dug 4 | . . . 3 . . . . 1 Terrain Destroyed 324 | . . . 148 45 58 27 20 26 Melee 4 | . . . 3 . . . . 1 Projectile 4 | . . . . . . 1 1 2 AOE 315 | . . . 145 45 58 26 18 23 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Total 5990 | 51 215 354 780 492 754 424 254 2666 Wait 381 | . 5 68 43 35 99 8 32 91 Move 4948 | 37 167 246 637 403 618 380 173 2287 Hop . | . . . . . . . . . Pick Up 154 | 8 15 10 20 13 14 3 1 70 Fast Attach 1 | . . . . . . . . 1 Attach 70 | 6 1 2 3 2 2 1 9 44 Detach 3 | . . . . . . . . 3 Swap 68 | . 4 3 16 11 8 7 3 16 Drop 78 | . 8 7 18 12 7 4 . 22 Fire 243 | . 15 18 39 16 6 21 36 92 Melee 40 | . . . 3 . . . . 37 Ram 1 | . . . . . . . . 1 Kick 3 | . . . 1 . . . . 2 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 3) 336 | -10/Materials | Entered another Materials area 336 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 637 | -9/Materials | Build established: Tank 756 | -9/Materials | Discovered new exit (range 11) 777 | -9/Materials | Entered another Materials area 777 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1212 | -8/Materials | Build established: Scavenger-Gunner 1670 | -8/Materials | Discovered new exit (range 13) 1766 | -8/Materials | Entered Storage 1789 | -8/Storage | Met a pair of Derelict thieves 2190 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2297 | -8/Storage | Lost 3 allies 2340 | -8/Storage | Discovered new exit (range 15) 2388 | -8/Storage | Learned location of Armory (-4) 2389 | -8/Storage | Entered Factory 2389 | -7/Factory | Accompanied by 6 allies 2389 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2675 | -7/Factory | Build established: Commander-Tank 2901 | -7/Factory | P-60 Hacker assimilated allied Trooper 3e 3059 | -7/Factory | Lost 3 allies 3185 | -7/Factory | Build established: Scavenger-Tank 3293 | -7/Factory | Discovered new exit (range 15) 3311 | -7/Factory | Entered Lower Caves 3798 | -7/Lower Caves | Encountered a Warlord checkpoint 3835 | -7/Lower Caves | Build established: Scavenger-Gunner 3860 | -7/Lower Caves | Discovered new exit (range 15) 3902 | -7/Lower Caves | Entered another Lower Caves area 4004 | -7/Lower Caves | Learned Factory security intel 4013 | -7/Lower Caves | Learned Factory interactive machine intel 4037 | -7/Lower Caves | Attracted the attention of an 0b10 base 4049 | -7/Lower Caves | Core integrity fell below 50% 4110 | -7/Lower Caves | Lost 9 parts (1p4n2u2w) 4145 | -7/Lower Caves | Destroyed 11 combat bots 4220 | -7/Lower Caves | 7V-RTL showed up to help 4222 | -7/Lower Caves | 7V-RTL revealed a hidden path 4226 | -7/Lower Caves | Core integrity fell below 20% 4267 | -7/Lower Caves | Identified exit to Factory 4292 | -7/Lower Caves | Entered Factory 4292 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4294 | -6/Factory | Loaded intel: 52 interactive machine locations 4358 | -6/Factory | Discovered new exit (range 10) 4382 | -6/Factory | Identified exit to Lower Caves 5174 | -6/Factory | Cargo convoy interrupted 5513 | -6/Factory | Spotted B-75 Beast 5575 | -6/Factory | Destroyed B-75 Beast 5605 | -6/Factory | Lost 7 parts (1p1n1u4w) 5726 | -6/Factory | Build established: Gunner 5744 | -6/Factory | System corruption reached 10% 6305 | -6/Factory | Garrison activated, responded to threat 6424 | -6/Factory | Lost 8 parts (1n1u6w) 6858 | -6/Factory | Build established: Scavenger-Gunner 7077 | -6/Factory | Core integrity fell below 50% 7694 | -6/Factory | Lost 4 parts (2p1n1w) 7846 | -6/Factory | Core integrity fell below 20% 8481 | -6/Factory | Core destroyed Last Messages --------------- 08462_ Slug penetrates G-50 Soldier. 08463_ Drone released from Drone Bay. 08464_ System corrupted: Heat flow error (+251). 08465_ P-60 Hacker destroyed. 08466_ R-10 Processor collects Imp. Heat Sink. 08468_ Carbon-fiber Leg destroyed. 08469_ Slug penetrates Wall. 08471_ R-10 Processor collects Gravmag System. 08472_ Drone destroyed. 08474_ Slug penetrates Wall. 08477_ Overheating: Matter decay (-32). 08477_ K-01 Serf collects debris. 08477_ Slug penetrates G-50 Soldier. 08478_ Fusion Compressor destroyed. 08479_ Power failure, Fission Core shutdown. 08479_ Overheating: Flexi-carbon Leg damaged (-30). 08480_ 6W QFGPT&D5%B>TH2XZO 08480_ K-01 Serf collects debris. 08481_ Overheating: Core damaged (-161). Map ----- +----------------------------------------------------+ | ?????????????????? =! # | | ?????????????????? + | | ????????????????? """ """ """ """ # | | ??????????????????? 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"" #????????????# """" ## | | ###??????# # ! #????????????# ! """" # | | ?????# #########????????????# """" + | | ?????# ####?????????????????# """" # | | ###### ##########????????# """" ##! | | % % % % # """""" #????????# """" ##! | | %% * # """""" #????????# ##! | | ?? % # """""" #????????#####+##### | | ??? % ### # """""" #????????????# | | ??? ##+### + #########????# | | ????# ## # + #????# | | ????# ## # ####### #????# | | ????# ## # #?????# ###### | | ????# ## # #?????# | | ????# ## ##########?????# ######## | | ????# + # ??????# #??????# | | ????# ## # ??????# #??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 38 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: TH 10 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Hpw. Shotgun | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Oops Remodeling Total Silence Challenges ------------ None Game ------ Seed AlertFocalArmor Manual? 0 Play Time 01:41:25 Cumulative 10.9 hours Start 2024.04.21 @ 23:26:26 End 2024.04.22 @ 01:07:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71175263-de29-4a36-bdba-7892f42df7b1