Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.10 @ 21:47:37 Player: Lintence Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (738) 738 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3078 Bonus ------- None Cogmind --------- Core Integrity 317/550 Matter 300/300 Energy 280/280 System Corruption 5% Temperature Cool (0) Movement Flying (175) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Improved VTOL Module > --- UTILITY (4) ------ Machine Analyzer Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- Heavy Assault Rifle Great Maul > --- INVENTORY (5) ---- Cooled Ion Engine Cesium-ion Thruster Cesium-ion Thruster Surge Thruster Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Terrain Scan Processor > --- WEAPON ----------- Advanced Beam Cannon Assault Cannon > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 53 | 8 9 10 4 7 15 Power 10 | 2 1 2 . 1 4 Engine 8 | 2 1 2 . 1 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 18 | 2 2 4 3 3 4 Treads . | . . . . . . Leg 10 | 2 2 3 3 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 8 | . . 1 . 3 4 Utility 10 | 2 . 3 1 1 3 Device 4 | 1 . 1 1 . 1 Storage 1 | 1 . . . . . Processor 5 | . . 2 . 1 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 6 1 . 2 4 Energy Gun 2 | 1 . . . . 1 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 6 | 1 4 . . . 1 Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . 1 1 . . . Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 2 1 1 3 Parts Lost 14 | . . 3 1 1 9 Power 3 | . . 2 . 1 . Propulsion 5 | . . . 1 . 4 Utility 3 | . . . . . 3 Weapon 3 | . . 1 . . 2 Highest Loss Streak 6 | . . 2 3 1 6 To Critical Strikes . | . . . . . . Average Backups 6 | 1 6 7 7 4 4 Power 1 | . 1 1 1 1 1 Propulsion 2 | . . 4 4 . 2 Utility . | . 1 . 1 . . Weapon 1 | . 3 2 1 1 . Tool/Special . | . . . . . . Unused Backups 9 | . 1 2 . . 6 Power 2 | . . . . . 2 Propulsion 5 | . . 1 . . 4 Utility . | . . . . . . Weapon 2 | . 1 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 100 98 96 97 90 Engine 10 | . 14 10 11 9 6 Leg 18 | . 28 22 20 3 . Flight 8 | . . . . 32 33 Device 13 | . 14 19 11 9 7 Storage 9 | . 14 11 11 2 . Processor 13 | . . 13 22 25 23 Ballistic Gun 17 | . 24 18 20 6 3 Launcher 2 | . 1 3 . 2 6 Peak Build Rating 34 | 9 12 22 22 34 34 Average Rating 18 | 5 11 19 18 32 30 On Entrance 14 | . 9 12 20 19 25 Avg Prop Armor Cover (%) 23 | . . . . 23 . Naked Turns . | . . . . . . Heaviest Build 20 | 15 17 20 20 16 16 Greatest Support 34 | 20 20 34 34 20 20 Greatest Overweight (x) 2 | 2 . . 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 5 5 Most Carried 8 | 2 8 8 8 7 5 Average Carried 6 | 1 6 7 7 4 3 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 2 8 8 8 5 4 Class Distribution -------------------- 46% | Mutant 35% | Scavenger-Mutant 10% | Sprinter 8% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Sprinter | -8/Materials Scout | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1305 | 325 171 215 187 95 312 Remotely . | . . . . . . Salvage Created 1341 | 157 468 266 . 76 374 Parts 76 | 6 27 8 . 3 32 Haulers Intercepted 7 | . 1 1 . 1 4 Recyclers Shooed 3 | 1 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 20 | . 7 3 . 1 9 Guns 11 | . 7 3 . . 1 Cannons 2 | . . . . 1 1 AOE 7 | . . . . . 7 Classes Destroyed 10 | 2 5 1 . 1 1 Worker 2 | . 1 . . . 1 Builder 3 | . 1 1 . . 1 Tunneler 3 | 3 . . . . . Hauler 7 | . 1 1 . 1 4 Recycler 3 | 1 1 1 . . . Watcher 2 | . 1 . . . 1 Swarmer 7 | . . . . . 7 Cutter 1 | . . . . 1 . Grunt 9 | . 7 2 . . . Sentry 3 | . . 1 . . 2 Best Kill Streak 10 | 4 7 4 . 1 10 Combat Bots Only 5 | . 2 3 . 1 5 Max Kills in Single Turn 2 | 1 1 1 . 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 228 | . 31 81 8 20 88 Missed 89 | . 8 29 2 4 46 Hits 139 | . 23 52 6 16 42 Melee 11 | . . . 1 7 3 Projectile 128 | . 23 52 5 9 39 Critical Strikes 5 | . . 2 . 2 1 Damage Taken 2078 | . 280 738 87 250 723 Core 364 | . 59 62 10 82 151 Absorbed by Shields 46 | . . . . . 46 Core Remaining (%) 86 | 100 76 . 82 . . Volleys Fired 127 | 15 38 18 . 12 44 Largest 2 | 2 2 2 . 2 1 Hottest 105 | 70 46 46 . 105 60 Shots Fired 182 | 30 58 30 . 20 44 Gun 134 | 30 51 24 . 3 26 Cannon 26 | . . . . 17 9 Launcher 19 | . 4 6 . . 9 Special 3 | . 3 . . . . Kinetic 117 | 15 51 24 . 11 16 Thermal 36 | 15 3 . . 9 9 Explosive 19 | . 4 6 . . 9 Electromagnetic 10 | . . . . . 10 Robot Hit Streak 12 | 7 9 12 . 1 9 Robot Miss Streak 4 | 2 3 2 . 4 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 109 | 20 35 21 . 2 31 Core Hits 61 | 5 17 16 . 2 21 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | 1 . . . . . Burn 1 | 1 . . . . . Melee Attacks 6 | . . . . . 6 Impact 6 | . . . . . 6 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2770 | 267 615 609 . 36 1243 Guns 1446 | 267 548 268 . 16 347 Cannons 181 | . . . . 20 161 Explosions 1138 | . 67 336 . . 735 Melee . | . . . . . . Ramming 5 | . . 5 . . . Kinetic 1132 | 152 548 268 . 16 148 Thermal 349 | 115 . . . 20 214 Explosive 1085 | . 67 336 . . 682 Electromagnetic 199 | . . . . . 199 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 82 | . . 7 . . 75 Projectiles 2 | . . . . . 2 Explosions 80 | . . 7 . . 73 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 136 | . . 38 . . 98 Shots 4 | . . 1 . . 3 Rammed . | . . . . . . Targets Rammed 4 | . . 4 . . . Kicked 4 | . . 4 . . . Crushed . | . . . . . . Highest Temperature 244 | 54 4 9 . 244 159 Average Temperature 58 | 22 2 4 . 112 60 Received Heat Transfer 749 | . 156 378 30 9 176 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | 1 . . . . . Heat Transferred 803 | 407 . . . 37 359 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 1 | . . . . . 1 Low Security (%) 90 | 100 100 100 100 100 38 Level 1 9 | . . . . . 61 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 324 | 10 124 109 28 29 324 Initial 47 | . 3 47 28 . 3 Average 61 | 2 36 56 2 6 226 Influence Increases 934 | 20 233 217 . 48 416 Destroy 0b10 Robot/C 400 | . 140 60 . 20 180 Destroy 0b10 Robot/NC 100 | 20 25 15 . 5 35 Destroy Leader 118 | . 44 22 . 2 50 Successful Hack 2 | . . 2 . . . Disable Machine 90 | . . 30 . . 60 Destroy Structure 134 | . 24 43 . 6 61 Lose Combat Pursuer 90 | . . 45 . 15 30 Influence Decreases 708 | 15 125 255 75 39 199 Entered New Map 121 | . 2 66 47 . 6 Time Decay 457 | 15 123 169 18 29 103 Lost Part 130 | . . 20 10 10 90 Squads Dispatched 7 | . 2 . . 3 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 6 | . 1 . . 3 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 7 | . 2 4 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 12 14 3 11 22 Peak Tracking Total 11 | . 4 11 3 9 8 Tactical Retreats 4 | . . 2 . 1 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 7 | . . 3 . . 4 Max in Single Turn 2 | . . 1 . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 3 | . . 1 1 . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 6 | . . 4 1 . 1 Successful 5 | . . 3 1 . 1 Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 1 . 1 Open Door 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 1 . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 1292 | 11 364 386 232 81 218 Optics 96 | . . . . . 96 Terrain 1264 | 11 364 386 232 81 190 Machine Analysis 21 | . . . . . 21 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 1399 | 112 364 386 234 81 222 Spaces Moved 1011 | 44 190 227 181 102 267 Core 11 | 8 . . . 3 . Treads . | . . . . . . Legs 634 | 36 190 227 181 . . Wheels . | . . . . . . Hover . | . . . . . . Flight 366 | . . . . 99 267 Fastest Speed 26 | 50 120 120 120 26 26 Average Speed 88 | 114 120 129 123 27 26 Slowest Speed 200 | 150 120 130 200 100 29 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 14 | . . . . 6 8 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 46 29 42 16 66 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 39 | . 14 19 . 4 2 Terrain Destroyed 146 | . 22 42 . 6 76 Melee 2 | . . . . . 2 Projectile 7 | . . . . 6 1 AOE 137 | . 22 42 . . 73 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1301 | 71 266 288 192 129 355 Wait 31 | 4 15 12 . . . Move 979 | 43 189 226 180 89 252 Hop 13 | . . . . 6 7 Pick Up 28 | 1 8 7 2 3 7 Fast Attach 27 | 7 1 3 3 3 10 Attach 11 | . 1 2 2 2 4 Detach 6 | . . . 1 3 2 Swap 24 | 1 7 8 1 4 3 Drop 36 | . 7 8 3 7 11 Fire 127 | 15 38 18 . 12 44 Melee 6 | . . . . . 6 Ram . | . . . . . . Kick 4 | . . 4 . . . Crush . | . . . . . . Escape Stasis 9 | . . . . . 9 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 10) 477 | -10/Materials | Entered another Materials area 477 | -9/Materials | Evolved 2 slots: Utility x2 835 | -9/Materials | Discovered new exit (range 9) 862 | -9/Materials | Identified exit to Mines 863 | -9/Materials | Entered Mines 881 | -9/Mines | Found the Drone Emporium 889 | -9/Mines | Found Prototype Device 896 | -9/Mines | Lost 3 parts (1p1n1w) 907 | -9/Mines | Identified Splice Drone Bay 1080 | -9/Mines | Discovered new exit (range 15) 1096 | -9/Mines | Identified exit to Materials 1097 | -9/Mines | Entered Materials 1097 | -8/Materials | Evolved 2 slots: Propulsion x2 1157 | -8/Materials | Discovered new exit (range 15) 1165 | -8/Materials | Identified exit to Storage 1178 | -8/Materials | Entered Storage 1400 | -8/Storage | Self-destructed Last Messages --------------- 01367_ A bubble of rippling energy engulfs the area. 01367_ Field strength at 94. 01367_ Field strength at 88. 01368_ Imp. Terrain Scanner destroyed. 01368_ Cesium-ion Thruster destroyed. 01368_ Field strength at 74. 01369_ Field strength at 64. 01370_ Field strength at 54. 01371_ Field strength at 48. 01372_ Field strength at 37. 01373_ Field strength at 31. 01374_ Critical hit (Burn: +27). 01374_ Field strength at 21. 01375_ Adv. Visual Processing Unit destroyed. 01375_ System corrupted by crushing effect (+5). 01375_ Field strength at 2. 01375_ Stasis field depleted. 01379_ Acquired Machine Analyzer. 01389_ Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????#??????? | | ???????????????????????????????#?????########### | | ?????????????????????????????????????# """" # | | ????????????????????????????????????## """" # | | ????????????????????????????######??#" """" # | | ????????????????????????????#""""#??#T """" # | | ????????????????????????????#""R"#??#" # | | ???????????????????????????##"" "##### ! # | | ???????????????????????????# ## # | | ????????????????????????#### Y ## #? | | ????????????????????????#@; lb ##+#####"###?? | | ????????????????????????#### Y a## ### #### | | ???????????????????????????# g + | | ?????????????????????"??#??# [ # | | ??????????????#???? ???##??# [! ## % // % #### | | ???????????????#??? ? ??#??# !! ## // ##?? | | ??????????????????###+##??## ## / #?? | | ???????????????????# #??############ ## | | ??????????? ?"?" # #?##??#??##???# ] ## | | ?????????????"???? + #?#?????#?# ?+ ## | | ????????????? ?"?" # #?##?##?#?T???# """ ## | | ??????????# ??""???+ ###??##???#"?## """ ## | | ???????###? ???"?? # ####?#?#### ?# """ ## | | ??????#?#?? ??? # ##???##?#?#???# / | | ????????#??? ? ? # #?##?#???##? ## ### | | ???????????? ??? # ####?#??#########+##+#### ! | | ??????##???#?#?##??# "#!########???# #### | | ?????# ##### =!! ##### """ T ""#? | | ??????? ????"" + =!*=*!! / """ Y"?? | | ??????????? ?" ##### * ==%!= ##### """ ""#? | | ??????????? ??##?###" ##"#### #??## ###? | | ?????????????? ?#?#?##[####??# ##??# ] #?? | | ?????????? ????#######+####### ###?# [= ##?? | | ??????? ??? ? # #### #??## [= #??? | | ??????? ???? ?# """" ##### #??## != #?#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 160 Evasion (%) 64 Item Schematics ----------------- Imp. VTOL Module | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- You Again Challenges ------------ None Game ------ Seed PlatingWeldingRay Manual? 0 Play Time 00:33:31 Cumulative 50.6 hours Start 2026.02.10 @ 21:13:57 End 2026.02.10 @ 21:47:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80b8ccca-cfe6-491a-b776-c7dc0e7d4d56