Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.16 @ 04:27:43 Player: Zellbot Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (15) 75 Value Destroyed (610) 610 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (5264) 5264 TOTAL SCORE: 13789 Bonus ------- Pacifist 270 Follower Combat Kills 136 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Win Speed 1058 Cogmind --------- Core Integrity 1220/1600 Matter 232/300 Energy 36/150 System Corruption 2% Temperature Cool (4) Movement Flying (33) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (14) ----- Advanced Power Amplifier Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced ECM Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield System Shield System Shield Advanced System Restoration Module > --- WEAPON (2) ------- Micro-nuke Launcher > --- INVENTORY (5) ---- Quantum Reactor Xenon Bombardment Thruster Field Propulsion Drive Advanced Energy Well (500) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced ECM Suite Improved Reaction Control System Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield System Shield System Shield Advanced System Restoration Module > --- WEAPON ----------- Micro-nuke Launcher Micro-nuke Launcher > --- INVENTORY -------- Quantum Reactor Field Propulsion Drive Advanced Energy Well [Rating: 147] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Xenon Bombardment Thruster Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility System Shield Device Cloaking Device Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Improved Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Tiamat Missile Launcher Special Weapon Remote Datajack Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 . 2 2 2 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 5 | . . . . . 2 1 . 1 . . . . 1 Utility 12 | . . . . . 2 1 1 1 . 2 2 2 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 130 | 7 1 1 . . 14 17 9 11 10 18 9 6 27 Power 19 | 1 1 . . . 3 3 2 2 . 3 1 . 3 Engine 10 | 1 1 . . . 3 2 2 1 . . . . . Core 2 | . . . . . . 1 . 1 . . . . . Reactor 7 | . . . . . . . . . . 3 1 . 3 Propulsion 39 | 2 . . . . 6 3 2 2 8 2 2 3 9 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 7 | 2 . . . . 5 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 32 | . . . . . 1 3 2 2 8 2 2 3 9 Utility 55 | 1 . 1 . . 3 7 4 7 2 12 5 3 10 Device 33 | . . . . . 1 2 3 4 1 8 5 1 8 Storage 4 | 1 . . . . . . . 1 1 1 . . . Processor 3 | . . . . . . . . . . 1 . 1 1 Hackware 7 | . . . . . . 2 1 . . 2 . 1 1 Protection 8 | . . 1 . . 2 3 . 2 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 17 | 3 . . . . 2 4 1 . . 1 1 . 5 Energy Gun 9 | 2 . . . . 2 3 . . . . 1 . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . . 4 Special Weapon 2 | . . . . . . 1 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 1 2 2 1 . 3 3 . 2 Parts Lost 40 | . 1 . . 1 . 10 . . . 6 1 4 17 Power 7 | . 1 . . . . 3 . . . 2 . . 1 Propulsion 17 | . . . . 1 . 5 . . . 1 . 3 7 Utility 13 | . . . . . . 2 . . . 3 . 1 7 Weapon 3 | . . . . . . . . . . . 1 . 2 Highest Loss Streak 6 | . 1 . . 1 . 5 . . . 3 1 4 6 To Critical Strikes 1 | . . . . . . . . . . 1 . . . Average Slot Usage (%) 79 | . 85 96 93 84 89 74 77 79 90 75 75 71 72 Engine 4 | . 14 14 14 14 9 3 4 5 5 2 . . . Reactor 2 | . . . . . . . . . . 4 9 7 6 Wheel 9 | . 28 28 28 27 29 16 . . . . . . . Flight 12 | . . . . . 3 8 22 24 25 14 19 16 16 Device 12 | . . . . . 6 7 13 15 18 22 23 24 15 Storage 4 | . 14 14 14 14 9 5 . . 4 1 . . . Hackware 14 | . . . . . . 6 17 17 17 21 23 21 27 Protection 4 | . . 10 7 . 13 13 8 1 . . . . . Energy Gun 7 | . 28 28 28 28 18 9 . . . . . . . Special Weapon 1 | . . . . . . . 9 11 11 1 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 50 | 14 14 15 15 12 23 32 22 27 31 43 44 44 50 Greatest Support 55 | 32 32 32 32 32 48 36 22 28 41 43 44 44 55 Greatest Overweight (x) 2 | . . . . . . 2 . . 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 8 8 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 7 5 5 7 5 5 5 5 Most Carried 8 | 1 3 5 6 6 8 8 5 5 8 8 5 5 5 Average Carried 5 | . 1 4 5 5 7 6 4 4 6 5 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 8 5 5 5 5 Final Carried 8 | 1 3 5 5 6 8 5 5 4 7 4 5 2 4 Class Distribution -------------------- 37% | Mutant 19% | Hacker-Mutant 16% | Hacker-Scout 10% | Wizard-Sprinter 8% | Hacker-Sprinter 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Matter Collected 1269 | 41 47 25 . 255 247 50 144 . 200 76 32 . 152 Remotely . | . . . . . . . . . . . . . . Salvage Created 355 | . . . . . 167 40 6 . . . . . 142 Parts 27 | . . . . . 11 4 . . . . . . 12 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 13 | . . . . . 3 1 . . . . . . 9 Guns 4 | . . . . . 3 1 . . . . . . . AOE 9 | . . . . . . . . . . . . . 9 Classes Destroyed 4 | . . . . . 1 2 1 . . . . . . Operator 1 | . . . . . . . 1 . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . Swarmer 10 | . . . . . . 1 . . . . . . 9 Sentry 3 | . . . . . 3 . . . . . . . . Best Kill Streak 5 | . . . . . 1 1 1 . . . . . 5 Combat Bots Only 5 | . . . . . 1 1 . . . . . . 5 Max Kills in Single Turn 5 | . . . . . 1 1 1 . . . . . 5 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . 5 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Damage Taken 4839 | . 226 . . 34 118 1325 129 . 308 759 204 260 1476 Core 967 | . 52 . . 12 34 267 37 . . 147 18 20 380 Absorbed by Shields 67 | . . . . . . . 26 . 5 36 . . . Redirected to Shielding 177 | . . . . . 43 109 25 . . . . . . Core Remaining (%) 88 | 100 . . . 74 93 61 95 . 100 87 98 98 76 Volleys Fired 30 | . . . . . 9 5 13 . . . . . 3 Largest 2 | . . . . . 2 2 1 . . . . . 2 Hottest 160 | . . . . . 126 160 80 . . . . . 98 Shots Fired 45 | . . . . . 18 10 13 . . . . . 4 Gun 28 | . . . . . 18 10 . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . . 4 Special 13 | . . . . . . . 13 . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 41 | . . . . . 18 10 13 . . . . . . Explosive 4 | . . . . . . . . . . . . . 4 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 8 | . . . . . 6 8 5 . . . . . 6 Robot Miss Streak 5 | . . . . . 2 5 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 32 | . . . . . 13 8 10 . . . . . 1 Core Hits 26 | . . . . . 6 5 4 . . . . . 11 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . 1 . . . . . . Burn 1 | . . . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1659 | . . . . . 220 141 110 . . . . . 1188 Guns 361 | . . . . . 220 141 . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 1188 | . . . . . . . . . . . . . 1188 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 471 | . . . . . 220 141 110 . . . . . . Explosive 1188 | . . . . . . . . . . . . . 1188 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . 2 2 2 2 . 1 . 1 1 4 2 . 2 Average Corruption 1 | . 2 2 2 2 . 1 . 1 1 2 1 . 1 Corruption Purged 3 | . . . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . Effects 33 | . . 3 . 3 . 2 . 1 1 14 1 . 8 Message Errors 7 | . . . . . . 2 . 1 . 1 . . 3 Matter Fused 9 | . . 2 . 2 . . . . 1 3 . . 1 Heat Flow Errors 8 | . . 1 . 1 . . . . . 4 1 . 1 Energy Discharges 3 | . . . . . . . . . . 2 . . 1 Data Loss (minor) 4 | . . . . . . . . . . 2 . . 2 Alerts 2 | . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 28 | . . . . . . . . . . . . . 28 Projectiles . | . . . . . . . . . . . . . . Explosions 28 | . . . . . . . . . . . . . 28 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 80 | . . . . . . . . . . . . . 80 Shots 2 | . . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 288 | . . 105 . 98 96 120 56 . . 255 98 15 288 Average Temperature 73 | . . 54 . 58 39 59 21 . . 106 55 15 143 Received Heat Transfer 679 | . 66 . . 18 27 384 52 . . 51 9 45 27 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 1 1 3 . . . . . . Heat Transferred 1766 | . . . . . 481 325 960 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Peak Influence 379 | . 15 1 . . 249 348 307 74 54 230 257 124 379 Initial 170 | . . 1 . . . 21 170 74 54 28 42 79 83 Average 98 | . 3 1 . . 120 100 189 74 54 89 137 84 104 Maximum Alert Level 1 | . . . . . 1 1 1 . . 1 1 . 1 Low Security (%) 89 | 100 100 100 . 100 90 78 72 100 100 97 86 100 88 Level 1 10 | . . . . . 9 21 27 . . 2 13 . 11 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . . . 2 4 3 2 1 7 3 . 8 Investigation 8 | . . . . . . . . 2 . 4 1 . 1 Extermination 6 | . . . . . . 1 . . . 2 1 . 2 Reinforcement 14 | . 1 . . . . 2 3 . 1 1 1 . 5 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . 2 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Distress Signals 9 | . . . . . 2 2 . . . 1 . 1 3 Communications Jammed 79 | . . . . . . . . . . 39 22 . 18 Distress Signals 79 | . . . . . . . . . . 39 22 . 18 Times Spotted 180 | . 3 . . 2 6 39 13 . 4 36 17 8 52 Peak Tracking Total 19 | . 3 . . 2 3 19 6 . 4 11 6 7 10 Tactical Retreats 40 | . . . . . . 11 4 . . 9 3 1 12 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Traps Triggered 11 | . 1 . . . . 2 1 1 1 3 . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . 4 . . 6 Reused 6 | . . . . . . . . . . . . . 6 Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . 6 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Machines Disabled 2 | . . . . . 1 . . . . . . . 1 Max in Single Turn 1 | . . . . . 1 . . . . . . . 1 Garrison Access 3 | . . . . . . . 1 . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Machines Accessed 37 | . . . 1 . 2 2 5 3 . 10 5 2 7 Terminals 20 | . . . . . 1 1 3 1 . 7 1 . 6 Fabricators 6 | . . . . . . 1 . 1 . 2 1 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 1 . . . 1 1 1 Scanalyzers 2 | . . . . . . . . 1 . . 1 . . Garrison Access 4 | . . . . . 1 . 1 . . 1 1 . . Total Hacks 112 | . . . 1 . 3 2 10 13 . 28 12 7 36 Successful 73 | . . . 1 . 1 1 7 9 . 16 11 4 23 Failed 39 | . . . . . 2 1 3 4 . 12 1 3 13 Catastrophic 4 | . . . . . 2 . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 38 | . . . 1 . 2 . 7 . . 12 2 . 14 Terminals 72 | . . . . . 2 1 8 4 . 21 5 . 31 Fabricators 12 | . . . . . . 1 . 2 . 5 2 2 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 13 | . . . . . . . 1 . . . 2 5 5 Scanalyzers 9 | . . . . . . . . 7 . . 2 . . Garrison Access 5 | . . . . . 1 . 1 . . 2 1 . . Terminal Hacks 29 | . . . 1 . 1 1 4 1 . 7 2 . 12 Record 2 | . . . . . . . 1 . . . . . 1 Open Door 1 | . . . . . . . . . . . . . 1 Open DSF 4 | . . . . . . 1 . 1 . 2 . . . Level Access Points 1 | . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . . . 1 . 1 . . 1 . . . Terminal Index 2 | . . . . . . . 1 . . . . . 1 Fabricator Index 1 | . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . . . 1 . . . 1 . . Unreport Threat 4 | . . . . . . . . . . . 1 . 3 Locate Traps 2 | . . . . . . . . . . 1 . . 1 Reprogram Traps 2 | . . . . . . . . . . 1 . . 1 Recall Extermination 2 | . . . . . . . . . . 1 . . 1 Zone Layout 2 | . . . . . . . . . . . . . 2 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 2 . 4 2 1 . Load Schematic 4 | . . . . . . . . 1 . 2 1 . . Build 5 | . . . . . . . . 1 . 2 1 1 . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . . . . . . . 1 . . . 2 3 5 Recycle Component 1 | . . . . . . . . . . . . . 1 Process 3 | . . . . . . . . . . . . 1 2 Report Inventory 4 | . . . . . . . 1 . . . 1 1 1 Retrieve Matter 3 | . . . . . . . . . . . 1 1 1 Scanalyzer 8 | . . . . . . . . 6 . . 2 . . Insert Component 4 | . . . . . . . . 3 . . 1 . . Analyze 4 | . . . . . . . . 3 . . 1 . . Garrison Access Hacks 3 | . . . . . . . 1 . . 1 1 . . Seal Access 3 | . . . . . . . 1 . . 1 1 . . Unauthorized Hacks 13 | . . . . . . . 1 . . 4 2 . 6 Terminals 13 | . . . . . . . 1 . . 4 2 . 6 Assimilate 2 | . . . . . . . . . . . 1 . 1 Botnet 11 | . . . . . . . 1 . . 4 1 . 5 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . 1 . . . Hacking Detections 28 | . . . . . 1 2 2 3 . 7 4 2 7 Full Trace Events 7 | . . . . . . . . 2 . 4 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . 93 . Total Robot Build Rating 7 | . . . . . . . . . . . . 7 . Part Schematics Acquired 4 | . . . . . . . . 3 . . 1 . . Parts Built 5 | . . . . . . . . 2 . 2 1 . . Authchips . | . . . . . . . . . . . . . . Time 253 | . . . . . . . . 42 . 94 117 . . Total Part Build Rating 25 | . . . . . . . . 8 . 10 7 . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . 1 Recycled Matter 310 | . . . . . . . . . . . . 10 300 Retrieved Matter 310 | . . . . . . . . . . . . 10 300 Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 3 . . 1 . . Part Schematics Acquired 4 | . . . . . . . . 3 . . 1 . . Parts Damaged 1 | . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Total Allies 5 | . . . . 3 . . . . . . 1 1 . Largest Group 3 | . . . . 3 3 . . . . . 1 1 . Highest-Rated Group 93 | . . . . 75 75 . . . . . 45 93 . Highest-Rated Ally 93 | . . . . 31 31 . . . . . 45 93 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . 15 . . . . . . . . Total Damage 229 | . . . . . 229 . . . . . . . . Kills 4 | . . . . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Turns Passed 4951 | 62 94 228 218 299 404 685 594 172 57 802 385 182 769 Spaces Moved 8163 | 53 91 208 217 288 327 862 1042 463 99 1876 872 240 1525 Core 34 | 3 . . . . . 28 . . . . . . 3 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 1601 | 50 91 208 217 288 327 420 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 6528 | . . . . . . 414 1042 463 99 1876 872 240 1522 Fastest Speed 24 | 50 100 100 100 100 85 37 28 26 24 34 33 32 29 Average Speed 45 | 97 100 100 100 100 87 66 30 27 33 34 33 33 32 Slowest Speed 150 | 100 100 100 100 100 90 150 37 28 117 117 33 115 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 102 | . . . . . . 11 11 . . 38 7 2 33 Cave-ins Triggered . | . . . . . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . . . . . Exploration Rate (%) 35 | 4 26 40 60 77 28 31 22 9 86 45 23 10 38 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 5 | . . 1 . 4 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 72 | . . . . . . . . . . . . . 72 Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 72 | . . . . . . . . . . . . . 72 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Res Acc Total 9242 | 60 93 227 218 299 424 950 1278 508 126 1995 963 339 1762 Wait 878 | . . 17 . 11 67 57 208 27 . 118 68 94 211 Move 7957 | 52 90 207 216 287 326 841 1020 462 98 1805 857 235 1461 Hop 89 | . . . . . . 9 10 . . 32 7 2 29 Pick Up 49 | . 2 2 1 1 2 5 2 1 2 5 10 . 16 Fast Attach 85 | 7 1 1 . . 7 15 5 2 7 16 7 3 14 Attach 34 | . . . . . 2 2 3 7 1 1 3 3 12 Detach 19 | 1 . . . . . . 1 6 5 . . 1 5 Swap 12 | . . . . . 5 . 1 2 2 1 . . 1 Drop 74 | . . . 1 . 6 16 2 1 10 17 11 1 9 Fire 30 | . . . . . 9 5 13 . . . . . 3 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . 13 . 1 . . . 1 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 63 | -11/Junkyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 14) 157 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 347 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 380 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 381 | -10/Mines | Discovered new exit (range 5) 385 | -10/Mines | Entered Exiles 412 | -10/Exiles | Met 8R-AWN 429 | -10/Exiles | Met EX-HEX 458 | -10/Exiles | Met EX-BIN 469 | -10/Exiles | Aligned with FarCom system 470 | -10/Exiles | Given EX-Vault access code 496 | -10/Exiles | Opened EX-Vault 504 | -10/Exiles | Found Chronowheel 505 | -10/Exiles | Activated Chronowheel 505 | -10/Exiles | Spacetime reconverged on an earlier point 525 | -10/Exiles | Warned to stay clear of 0b10 Research branches 553 | -10/Exiles | Met EX-DEC 589 | -10/Exiles | Discovered new exit (range 14) 603 | -10/Exiles | Entered Mines 660 | -9/Mines | Learned Materials security intel 778 | -9/Mines | Received a Mining Laser from a helpful Derelict 886 | -9/Mines | Discovered new exit (range 6) 902 | -9/Mines | Entered Materials 902 | -8/Materials | Accompanied by 3 allies 902 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 907 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1132 | -8/Materials | Garrison activated, responded to threat 1274 | -8/Materials | Discovered new exit (range 16) 1306 | -8/Materials | Entered Factory 1306 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1571 | -7/Factory | Garrison activated, responded to threat 1757 | -7/Factory | Lost 3 parts (1p2u) 1863 | -7/Factory | Lost 5 parts (5n) 1978 | -7/Factory | Discovered new exit (range 12) 1991 | -7/Factory | Entered another Factory area 1991 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2013 | -6/Factory | Discovered new exit (range 5) 2018 | -6/Factory | Identified exit to Lower Caves 2018 | -6/Factory | Identified exit to Extension 2410 | -6/Factory | Discovered new exit (range 11) 2416 | -6/Factory | Spotted B-75 Beast 2523 | -6/Factory | Build established: Hacker-Sprinter 2585 | -6/Factory | Entered another Factory area 2585 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2712 | -5/Factory | Fabricated Xenon Bombardment Thruster? 2757 | -5/Factory | Identified exit to DSF 2757 | -5/Factory | Entered DSF 2794 | -5/DSF | Additional patrols routed to DSF 2809 | -5/DSF | Discovered new exit (range 14) 2814 | -5/DSF | Entered Factory 2814 | -4/Factory | Evolved 2 slots: Utility x2 2921 | -4/Factory | Discovered new exit (range 14) 2994 | -4/Factory | Spotted B-86 Titan 3038 | -4/Factory | Build established: Hacker-Mutant 3072 | -4/Factory | Fabricated Cloaking Device? 3113 | -4/Factory | Found Prototype Processor 3113 | -4/Factory | Identified Exp. Signal Interpreter 3173 | -4/Factory | Fabricated Cloaking Device (x1) 3441 | -4/Factory | Identified exit to Upper Caves 3441 | -4/Factory | Identified exit to Armory 3581 | -4/Factory | Lost 3 parts (1p1n1u) 3616 | -4/Factory | Entered Research 3616 | -3/Research | Evolved 2 slots: Utility x2 3741 | -3/Research | Spotted B-86 Titan 3844 | -3/Research | Discovered new exit (range 5) 3902 | -3/Research | Fabricated Adv. Reaction Control System? 3903 | -3/Research | Build established: Hacker-Scout 3939 | -3/Research | Found Prototype Slashing Weapon 4001 | -3/Research | Entered another Research area 4001 | -2/Research | Evolved 2 slots: Utility x2 4104 | -2/Research | Fabricated A-27 Freighter (x1) 4173 | -2/Research | Discovered new exit (range 18) 4179 | -2/Research | Lost 4 parts (3n1u) 4183 | -2/Research | Entered Access 4183 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4287 | -1/Access | Lost 6 parts (3n3u) 4351 | -1/Access | Spotted B-99 Colossus 4380 | -1/Access | Lost 4 parts (2n2u) 4397 | -1/Access | Identified exit to Surface 4727 | -1/Access | Build established: Wizard-Sprinter 4752 | -1/Access | Found Prototype Processor 4752 | -1/Access | Identified Exp. Targeting Computer 4824 | -1/Access | Lost 3 parts (1n1u1w) 4952 | *** | Escaped! Last Messages --------------- 04924_ S-43 Plague destroyed. 04924_ Destroyed Lgt. Antimatter Reactor. 04924_ S-43 Plague destroyed. [Achievement: Quick And Dirty] 04927_ U-05 Engineer lays Concrete. 04929_ Acquired 7 matter. 04929_ U-05 Engineer builds a Wall. 04930_ Acquired Xenon Bombardment Thruster. 04932_ The unstable cave ceiling collapses. 04933_ ALERT: Rogue bot located, Programmers report to Access Zone 9H. 04940_ Imp. Reaction Control System destroyed. 04943_ Mic. Antimatter Reactor destroyed. 04946_ Micro-nuke Launcher destroyed. 04946_ Acquired 13 matter. 04947_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 04948_ The Access Shell folds into the floor. 04950_ Terminal disabled. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ???# #??# #T !! #??????????? | | #### #??# #"" !!! #??????????? | | ## # # ###### #"" #??????????? | | #"" #??????????? | | ==%[ = # #??????????? | | =% + #??????????? | | = # * #??????????? | | ### [ ## ######## # #??????????? | | # ##?##??????# # #??????????? | | ## ###??????????# ############??????????? | | ?## # # #???????????? ?????????????????????? | | ??# #####?????????????? ????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????BB????BB????????????????????? | | ??# #???????????????BB????BB????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #????????##?????????????????????????????????? | | ??# #?????? #?????????????????????????????????? | | ??# #???? #?????????????????????????????????? | | ### #?? " ????#""""""""""#??????????????????? | | # """ ?????# #??????????????????? | | + """ ?????# #??????????????????? | | ### # " #???# #??????????????????? | | ??# #?? #???# "" #??????????????????? | | ??# #???? #???# "@ #??????????????????? | | ??# #???#######???# #??????????????????? | | ### ##### #????# #??????????????????? | | #????# #??????????????????? | | #???## ##?????????????????? | | ###+###### #???# #?????????????????? | | ?????????## ##???##"" ##?????????????????? | | ??????????# #?????#"" #??????????????????? | | ??????????# #?????#"" #?????Y????????????? | | ??????????#p #?????#T #??????????????????? | | ??????????#p #?????#"" #??????????????????? | | ??????????# #?????#" #??????????????????? | | ????#+##### ####### #??????????????????? | | # p p hH???????????? | | ???????????? | | # ############+###### ############????????????? | | ??????????????????????? #????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 52 Energy Capacity 895 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Power Amplification 40 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 89 Offensive Hacking 44 Defensive Hacking 30 Item Schematics ----------------- Xenon Bombardment Thruster | -5/Factory | Scanalyzed Cloaking Device | -5/Factory | Scanalyzed Imp. Reaction Control System | -5/Factory | Scanalyzed Adv. Reaction Control System | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -5/Factory Cloaking Device | x1 | -4/Factory Cloaking Device | x1 | -4/Factory Adv. Reaction Control System | x1 | -3/Research A-27 Freighter | x1 | -2/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Epsilon Run My Command Is Your Wish No Signal Quantum Hacking Quick And Dirty Total Silence True Hacker Challenges ------------ None Game ------ Seed NuclearImpulseRedistributor Manual? 0 Play Time 02:02:16 Cumulative 39.0 hours Start 2023.07.16 @ 01:53:38 End 2023.07.16 @ 04:27:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 41 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79cbb9df-89cb-489a-8c1a-6c8dcb04ca72