Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.02 @ 18:24:16 Player: Mathewnd Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (204) 1020 Value Destroyed (6681) 6681 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (806) 806 TOTAL SCORE: 12227 Bonus ------- High Alert Combat Kills 860 Follower Combat Kills 135 Friendly Fire -189 Cogmind --------- Core Integrity 0/700 Matter 57/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (1350) Ox26 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Armored Huge Wheel Compact Matter Pod (96) Compact Matter Pod (0) Improved Sensor Array Improved Sensor Array Improved Targeting Computer Thief Drone Bay (2/3) Improved Light Cannon Battle Cannon Flak Cannon Flak Cannon Flak Cannon Missile Launcher Heavy Rocket Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Kinecellerator Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Armored Huge Wheel Improved Heat Sink Compact Matter Pod Compact Matter Pod Improved Sensor Array Improved Sensor Array Improved Targeting Computer Hardened Medium Armor Plating Thief Drone Bay Improved Light Cannon Battle Cannon Flak Cannon Flak Cannon Flak Cannon Missile Launcher Heavy Rocket Launcher Guided Missile Launcher Guided Missile Launcher Dirty Bomb Trap [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Kinecellerator Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . . . Utility 3 | . . . 1 . 1 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 149 | 6 6 1 17 2 13 72 17 . 8 7 Power 8 | 1 . . 1 . 1 5 . . . . Engine 8 | 1 . . 1 . 1 5 . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 32 | 2 1 1 6 . 3 15 4 . . . Treads 28 | 2 . 1 5 . 3 14 3 . . . Leg . | . . . . . . . . . . . Wheel 4 | . 1 . 1 . . 1 1 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 47 | 1 2 . 3 2 5 26 5 . 2 1 Device 17 | . 1 . . 1 1 12 1 . 1 . Storage 2 | 1 1 . . . . . . . . . Processor 4 | . . . . . 2 2 . . . . Hackware . | . . . . . . . . . . . Protection 24 | . . . 3 1 2 12 4 . 1 1 Artifact . | . . . . . . . . . . . Weapon 62 | 2 3 . 7 . 4 26 8 . 6 6 Energy Gun 3 | 2 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | . 1 . 1 . . . . . . . Ballistic Cannon 37 | . 1 . 6 . 4 16 4 . 4 2 Launcher 18 | . . . . . . 10 4 . 2 2 Special Weapon 2 | . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 . . . 2 1 Parts Lost 42 | . 1 2 2 . 4 21 2 . . 10 Power 6 | . . . 1 . . 4 . . . 1 Propulsion 18 | . . 1 1 . 1 10 2 . . 3 Utility 11 | . . 1 . . 1 5 . . . 4 Weapon 7 | . 1 . . . 2 2 . . . 2 Highest Loss Streak 10 | . 1 2 1 . 1 7 1 . . 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 96 98 94 100 95 93 94 92 91 88 Engine 8 | . 14 14 11 11 9 6 7 7 7 7 Treads 31 | . 17 13 25 33 35 34 35 30 30 28 Wheel 1 | . 10 14 4 . . . . . . . Device 6 | . 10 13 . . 5 7 12 7 7 7 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 Processor 7 | . . . . . 8 12 7 7 7 7 Protection 10 | . . . 19 22 10 7 7 15 15 14 Energy Gun 1 | . 21 . . . . . . . . . Ballistic Cannon 15 | . 3 14 21 22 17 14 14 15 14 12 Peak Build Rating 56 | 6 9 9 21 26 30 47 48 43 53 56 Average Rating 31 | 4 7 8 18 21 28 35 43 42 43 44 On Entrance 24 | . 6 9 8 21 23 30 41 43 43 44 Naked Turns . | . . . . . . . . . . . Heaviest Build 129 | 14 91 90 112 115 118 129 120 120 120 120 Greatest Support 118 | 40 40 16 60 60 80 108 118 90 90 90 Greatest Overweight (x) 6 | . 5 5 6 1 1 4 3 1 1 1 Average Overweight (x) 1 | . 3 5 3 1 1 1 . 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 20 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 19 18 25 25 25 25 25 25 25 25 Average Carried 23 | 5 13 17 23 24 24 23 21 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 18 17 25 25 25 20 25 25 25 20 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Matter Collected 6878 | 216 247 20 570 364 1515 3331 319 139 107 50 Remotely . | . . . . . . . . . . . Salvage Created 5355 | . 591 51 499 118 1090 2443 243 34 . 286 Parts 288 | . 38 5 40 9 59 114 13 . . 10 Haulers Intercepted 10 | . 2 . 3 . 4 1 . . . . Recyclers Shooed 5 | . . . 1 . 1 3 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 13 . . 4 Prevented 3 | . . . . . . . . 3 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 145 | . 11 2 16 4 35 58 9 . . 10 Guns 10 | . 9 1 . . . . . . . . Cannons 107 | . 1 1 14 4 35 46 4 . . 2 AOE 26 | . . . 2 . . 12 5 . . 7 Classes Destroyed 19 | . 6 . 3 . 2 5 2 . . 1 Worker 9 | . 2 1 2 . 1 3 . . . . Builder 5 | . . . . . . 5 . . . . Hauler 10 | . 2 . 3 . 4 1 . . . . Recycler 13 | . . . 1 1 1 10 . . . . Minesweeper 1 | . . . . . . . 1 . . . Mechanic 2 | . . . . . . 2 . . . . Operator 3 | . 2 . . . . 1 . . . . Drone 3 | . . . . . . 1 . . . 2 Watcher 16 | . 2 . 5 . 5 4 . . . . Swarmer 29 | . 4 2 9 2 3 5 3 . . 1 Grunt 59 | . 7 . 2 1 18 25 4 . . 2 Brawler 7 | . . . . . 1 4 . . . 2 Duelist 7 | . . . 1 1 2 2 . . . 1 Protector 2 | . . . . . . 2 . . . . Sentry 20 | . . . 4 . 10 6 . . . . Specialist 1 | . . . . . . . . . . 1 Hunter 5 | . . . . . 1 3 1 . . . Programmer 13 | . . . . . . 11 1 . . 1 Decomposer 1 | . . . . . . . 1 . . . Samaritan 2 | . . . . . . . 1 1 . . Best Kill Streak 9 | . 6 2 4 2 3 9 3 . . 8 Combat Bots Only 8 | . 3 1 4 2 3 8 3 . . 8 Max Kills in Single Turn 3 | . 1 1 2 2 1 3 2 1 . 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 2 . . 2 2 . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Hostile Shots Fired 867 | . 61 14 73 11 146 391 54 . . 117 Missed 244 | . 13 6 19 3 44 113 16 . . 30 Damage Taken 8935 | . 498 64 767 77 1419 3882 642 . . 1586 Core 994 | . 80 9 67 12 118 400 13 . . 295 Absorbed by Shields 642 | . . . . . 214 428 . . . . Ignored by Resistances 77 | . . . . . . 77 . . . . Regen/Repaired (Parts) 949 | . . . 408 . 324 132 . . 85 . Core Remaining (%) 80 | 100 . 64 . 80 78 . . . . . Volleys Fired 438 | . 53 7 48 11 104 174 24 3 1 13 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 Hottest 96 | . 90 55 88 88 88 96 87 87 87 87 Shots Fired 872 | . 106 14 96 22 208 349 49 7 2 19 Gun 101 | . 94 7 . . . . . . . . Cannon 741 | . 12 7 96 22 208 332 43 7 2 12 Launcher 27 | . . . . . . 17 6 . . 4 Special 3 | . . . . . . . . . . 3 Kinetic 753 | . 17 14 96 22 208 332 43 7 2 12 Thermal 80 | . 80 . . . . . . . . . Explosive 27 | . . . . . . 17 6 . . 4 Electromagnetic 9 | . 9 . . . . . . . . . Robot Hit Streak 19 | . 9 1 15 4 19 13 7 2 . 11 Robot Miss Streak 13 | . 3 7 13 11 11 4 4 2 . 1 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 600 | . 62 2 63 21 180 231 26 3 . 12 Core Hits 454 | . 30 3 48 15 190 131 16 1 . 20 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 37 | . 2 . 4 . . 29 2 . . . Burn 2 | . 2 . . . . . . . . . Blast 35 | . . . 4 . . 29 2 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17519 | . 815 33 1350 343 3399 8956 1206 83 . 1334 Guns 689 | . 671 18 . . . . . . . . Cannons 12417 | . 144 15 1067 343 3399 6580 603 83 . 183 Explosions 4407 | . . . 283 . . 2370 603 . . 1151 Melee . | . . . . . . . . . . . Ramming 6 | . . . . . . 6 . . . . Kinetic 12454 | . 163 33 1067 343 3399 6580 603 83 . 183 Thermal 574 | . 574 . . . . . . . . . Explosive 4407 | . . . 283 . . 2370 603 . . 1151 Electromagnetic 78 | . 78 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 2 2 2 . Average Corruption 2 | . . . . . . 3 1 2 2 . Corruption Purged 9 | . . . . . . 9 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 77 | . . . . . . 54 11 10 2 . Message Errors 21 | . . . . . . 15 5 1 . . Matter Fused 18 | . . . . . . 13 1 3 1 . Heat Flow Errors 10 | . . . . . . 7 2 1 . . Energy Discharges 11 | . . . . . . 9 1 1 . . Data Loss (minor) 7 | . . . . . . 5 1 1 . . Data Loss (major) 3 | . . . . . . 1 . 1 1 . Misfires 4 | . . . . . . 2 1 1 . . Alerts 3 | . . . . . . 2 . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 551 | . . . 127 . 39 237 100 46 . 2 Projectiles 287 | . . . 10 . 4 136 90 46 . 1 Explosions 264 | . . . 117 . 35 101 10 . . 1 Melee . | . . . . . . . . . . . Knockbacks 151 | . . . 19 12 54 58 7 . . 1 Impact . | . . . . . . . . . . . Kinetic 138 | . . . 19 12 48 51 7 . . 1 Secondary 13 | . . . . . 6 7 . . . . Self-Inflicted Damage 470 | . . . 170 . 70 202 . . . 28 Shots 11 | . . . 2 . 1 6 . . . 2 Rammed 1 | . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 533 | . 150 14 306 159 337 533 273 126 42 126 Average Temperature 83 | . 39 9 77 73 89 92 74 60 22 46 Received Heat Transfer 2407 | . 201 . 123 24 594 1183 126 . . 156 Effects 13 | . . . 1 . 2 8 2 . . . Shutdowns 1 | . . . . . . 1 . . . . Energy Bleed 4 | . . . 1 . 2 1 . . . . Interference 6 | . . . . . . 4 2 . . . Damage (core) 2 | . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Melted 4 | . 3 . . . . 1 . . . . Heat Transferred 1720 | . 1720 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Peak Influence 1325 | . 196 92 311 122 488 1325 . . . . Initial 203 | . . 37 35 57 . 203 . . . . Average 251 | . 80 46 172 80 234 365 . . . . Maximum Alert Level 4 | . . . 1 . 2 4 . . . . Low Security (%) 58 | 100 100 100 67 100 44 45 . . . . Level 1 20 | . . . 32 . 30 21 . . . . Level 2 13 | . . . . . 25 17 . . . . Level 3 4 | . . . . . . 10 . . . . Level 4 2 | . . . . . . 6 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 29 | . 2 . . . 6 20 . . . 1 Investigation 7 | . 1 . . . 2 4 . . . . Extermination 7 | . . . . . . 7 . . . . Reinforcement 2 | . 1 . . . . 1 . . . . Assault 6 | . . . . . . 5 . . . 1 Garrison 7 | . . . . . 4 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Distress Signals 12 | . 3 . 2 . 4 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 219 | . 19 4 24 7 56 82 10 . . 17 Peak Tracking Total 17 | . 3 3 4 3 4 8 3 . . 17 Tactical Retreats 9 | . 2 1 1 . 4 1 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Traps Triggered 8 | . 1 . . . . 7 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Most Traps Carried 6 | . . . . . . . 6 6 6 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Machines Disabled 15 | . . . 2 . 4 7 1 . . 1 Max in Single Turn 4 | . . . 1 . 2 4 1 . . 1 Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Machines Accessed 35 | . 4 . 10 1 10 10 . . . . Terminals 20 | . 4 . 7 . 6 3 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 5 | . . . 2 . 2 1 . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . Garrison Access 4 | . . . . . 1 3 . . . . Total Hacks 81 | . 14 . 27 1 25 14 . . . . Successful 48 | . 5 . 22 1 15 5 . . . . Failed 33 | . 9 . 5 . 10 9 . . . . Catastrophic 11 | . . . 1 . 4 6 . . . . Database Lockouts . | . . . . . . . . . . . Manual 25 | . 7 . 4 . 9 4 . . . 1 Terminals 48 | . 14 . 17 . 13 4 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 17 | . . . 8 . 6 3 . . . . Recycling Units 4 | . . . . . 4 . . . . . Scanalyzers 3 | . . . 2 . . 1 . . . . Garrison Access 6 | . . . . . 2 4 . . . . Terminal Hacks 16 | . 2 . 8 1 4 1 . . . . Prototype ID Bank 3 | . . . 3 . . . . . . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Alert Level 3 | . 1 . 1 . 1 . . . . . Unreport Threat 2 | . . . . . 2 . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . Transport Status 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 16 | . . . 8 . 6 2 . . . . Scan Component 8 | . . . 4 . 3 1 . . . . Repair 8 | . . . 4 . 3 1 . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 10 | . 3 . 4 . 3 . . . . . Terminals 10 | . 3 . 4 . 3 . . . . . Botnet 10 | . 3 . 4 . 3 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 4 . 9 . 10 7 . . . . Full Trace Events 3 | . . . . . 3 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . . . . 14 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 8 | . . . 4 . 3 1 . . . . Time 250 | . . . 122 . 102 26 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . Programmers 4 | . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 2 . . . . . Highest-Rated Group 40 | . . . . 40 32 . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . Total Orders 1 | . . . . 1 . . . . . . RETURN 1 | . . . . 1 . . . . . . Ally Attacks 47 | . . . . 13 26 8 . . . . Total Damage 457 | . . . . 161 281 15 . . . . Kills 6 | . . . . 4 2 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 3 . . . 2 1 1 Drone Launches 4 | . . . . 1 . 3 . . . . Drone Recoveries 3 | . . . . 1 . 2 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Turns Passed 17242 | 115 1042 209 1968 934 2770 5410 1210 866 2463 255 Spaces Moved 6429 | 57 485 108 737 372 906 1815 498 355 1011 85 Core 6 | 6 . . . . . . . . . . Treads 5525 | 51 138 . 382 372 906 1775 450 355 1011 85 Legs . | . . . . . . . . . . . Wheels 898 | . 347 108 355 . . 40 48 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 175 175 240 240 145 145 241 241 241 Average Speed 226 | 148 170 175 215 240 240 233 215 241 241 241 Slowest Speed 245 | 160 175 175 240 240 240 245 241 241 241 241 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 55 | 4 87 30 61 79 77 44 66 59 83 16 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . . . 2 . . . . 1 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 7 | . . 1 . 1 . . 2 . 2 1 Spaces Dug 1 | . . . . . . 1 . . . . Terrain Destroyed 292 | . . . 29 . 15 184 33 2 . 29 Melee . | . . . . . . . . . . . Projectile 81 | . . . 2 . . 66 8 2 . 3 AOE 211 | . . . 27 . 15 118 25 . . 26 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Total 8258 | 88 594 116 1023 392 1311 2628 584 361 1043 118 Wait 1031 | 14 31 1 189 4 242 516 30 2 . 2 Move 6419 | 56 484 107 736 371 905 1814 497 354 1010 85 Hop . | . . . . . . . . . . . Pick Up 123 | 12 16 . 22 2 25 27 9 1 7 2 Fast Attach 20 | . 2 . 5 . 3 1 . . 7 2 Attach 69 | 6 1 1 5 . 7 36 8 . . 5 Detach 19 | . . . 1 . . 9 6 . 1 2 Swap 61 | . 3 . 7 2 4 35 9 . 1 . Drop 75 | . 4 . 10 2 21 13 1 1 16 7 Fire 438 | . 53 7 48 11 104 174 24 3 1 13 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . Escape Stasis 2 | . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 11) 729 | -10/Materials | Discovered new exit (range 16) 813 | -10/Materials | Discovered new exit (range 7) 1158 | -10/Materials | Entered Mines 1343 | -10/Mines | Discovered new exit (range 8) 1367 | -10/Mines | Entered Materials 1367 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1404 | -9/Materials | Discovered new exit (range 15) 1770 | -9/Materials | Discovered new exit (range 16) 2001 | -9/Materials | Discovered new exit (range 15) 2697 | -9/Materials | Repaired Flak Cannon 2724 | -9/Materials | Repaired Lgt. Treads 2752 | -9/Materials | Repaired Lgt. Treads 2879 | -9/Materials | Repaired Hrd. Light Armor Plating 3335 | -9/Materials | Entered Mines 3403 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3510 | -9/Mines | Learned Materials trap positions 3951 | -9/Mines | Learned location of Zion (-7) 4116 | -9/Mines | Discovered new exit (range 12) 4185 | -9/Mines | Found the Drone Emporium 4199 | -9/Mines | Found Prototype Device 4200 | -9/Mines | Identified Thief Drone Bay 4269 | -9/Mines | Entered Materials 4269 | -8/Materials | Accompanied by 2 allies 4269 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4270 | -8/Materials | Loaded intel: 9 trap records 4891 | -8/Materials | Discovered new exit (range 16) 5439 | -8/Materials | Repaired Lgt. Treads 5448 | -8/Materials | Garrison activated, responded to threat 5587 | -8/Materials | Garrison activated, responded to threat 6499 | -8/Materials | Discovered new exit (range 3) 6812 | -8/Materials | Repaired Flak Cannon 6851 | -8/Materials | Repaired Flak Cannon 7039 | -8/Materials | Entered Factory 7039 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7236 | -7/Factory | Garrison activated, responded to threat 7327 | -7/Factory | Build established: Scavenger-Mutant 7560 | -7/Factory | Repaired Lgt. Treads 11074 | -7/Factory | First assault squad dispatched 11205 | -7/Factory | Lost 7 parts (1p4n2u) 11208 | -7/Factory | Destroyed 8 combat bots 11441 | -7/Factory | Build established: Mutant 11863 | -7/Factory | Core integrity fell below 50% 12214 | -7/Factory | Identified exit to Lower Caves 12340 | -7/Factory | Lost 4 parts (1p1n1u1w) 12449 | -7/Factory | Entered Lower Caves 13620 | -7/Lower Caves | Discovered new exit (range 5) 13643 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13659 | -7/Lower Caves | Entered another Lower Caves area 13862 | -7/Lower Caves | Learned Factory stockpile data 14489 | -7/Lower Caves | Discovered new exit (range 16) 14525 | -7/Lower Caves | Entered Zion 14619 | -7/Zion | System corruption cleaned by Quarantine Array 14646 | -7/Zion | Received a hallucinogenic algorithm 14818 | -7/Zion | Discovered new exit (range 15) 15342 | -7/Zion | Learned Factory emergency access door positions 15470 | -7/Zion | Found Prototype Device 15470 | -7/Zion | Identified Phasing AFG 15544 | -7/Zion | Learned location of 1 exit from Factory 16205 | -7/Zion | Found Prototype Launcher 16205 | -7/Zion | Identified Gui. Missile Launcher 16218 | -7/Zion | Found Gui. Missile Launcher 16988 | -7/Zion | Entered Proximity Caves 16991 | -6/Proximity Caves | Spotter reported a threat 17056 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 17095 | -6/Proximity Caves | Found Prototype Special Weapon 17095 | -6/Proximity Caves | Identified Molecular Deconstructor 17184 | -6/Proximity Caves | Learned 4 Factory zone layouts 17201 | -6/Proximity Caves | Spotted B-75 Beast 17213 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 17221 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 17223 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 17242 | -6/Proximity Caves | Core integrity fell below 20% 17243 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Arm. Treads severed. Arm. Treads destroyed. Carbon-fiber Leg fries itself beyond repair. B-48 Gladiator destroyed. G-50 Soldier destroyed. Med. Treads destroyed. Destroyed Med. Treads. Hrd. Medium Armor Plating destroyed. Penetrated by Slug. Gui. Missile Launcher destroyed. Penetrated by Slug. Adv. Treads destroyed. B-48 Gladiator destroyed. X-62 Marksman destroyed. Kinecellerator destroyed. Penetrated by Slug. Imp. Deuterium Engine destroyed. Lgt. Treads fries itself beyond repair. Gui. Missile Launcher destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #"X###???????????????????????????????????????????? | | "" !#???????????????????????????????????????????? | | " &###???????????????????????????????????????????? | | " #???????????????????????????????????????????? | | " #####??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | ###????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ##????????????????????????????????????????? | | ####?????????????????????????????? ??????????? | | #??###??????????????????????????? ?????????? | | #### #?????????????????????????? ?????????? | | #????????????????????##### ????????? | | ##??????????????????? B ????????? | | #?????????????????? ????????? | | ##????????????????? ???????? | | ##?????######???? ????????? | | ##????# ##?# ??????????? | | %###### ##; ;#??????????????? | | # % % #???????????????? | | # h x ;; ;###???????????????? | | # ## ###### !%! ] ; %#??????????????????? | | # ## #????# @ ;;##??????????????????? | | ## ## #???# bl # ##???????????????????? | | ?## ###### #???## h%% Y%#??????????????????????? | | ??####????# ? x % #?????????????????????? | | ?????????? %[ #?????????????????????? | | ?????????? # [ #?????????????????????? | | ?????????? ### ## ?????????????????????? | | ?????????? #" ? "# ????????????????????? | | ?????????? ?"?? "# ????????????????????? | | ????????? ???? ?# # ???????????????????? | | ?????????#? ???????# ## #####???????????????????? | | ???????????????????# ?# #???????????????????????? | | ??????????????????? ??# ????????????????????????? | | ???????????????????#??# ????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 5 Kinecelleration 30 Item Schematics ----------------- Flak Cannon | -9/Materials | Scanalyzed Shock Absorption System | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Matter Filter | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Fission Core | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Lance | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive W-25 Informer | -7/Zion | Archive S-27 Virus | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed HypervelocityEnergySlayer Manual? 0 Play Time 01:34:50 Cumulative 79.3 hours Start 2025.01.01 @ 21:47:59 End 2025.01.02 @ 18:24:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 43 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7bd657fa-b1a8-4774-9a66-1530e45630c3