Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.12 @ 13:45:11 Player: Bullet Bait Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (319) 1595 Value Destroyed (13401) 13401 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2626) 2626 TOTAL SCORE: 24422 Bonus ------- High Alert Combat Kills 1787 Follower Combat Kills 551 Met Data Miner 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/1300 Matter 40/300 Energy 297/310 System Corruption 0% Temperature Cool (-150) Movement Treading (190) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (5) --- Armored Heavy Treads > --- UTILITY (8) ------ Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (5) ------- Coil Gun Coil Gun Heavy Machine Gun Heavy Machine Gun Mass Driver > --- INVENTORY (12) --- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Experimental Flexi-carbon Leg Improved Energy Well (600) Advanced Signal Interpreter Improved System Restoration Module Electrolaser Plasma Rifle Plasma Rifle Coil Gun Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor Light Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Experimental Flexi-carbon Leg Biometal Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Targeting Computer Particle Accelerator Improved System Restoration Module Improved System Restoration Module > --- WEAPON ----------- Gamma Rifle Advanced Variable Charge Gun Heavy Neutron Cannon Antimatter Cannon Mass Driver > --- INVENTORY -------- Light Antimatter Reactor Advanced Heavy Treads Advanced Heat Sink High-capacity Storage Unit Improved Energy Well Triangulator Improved Targeting Computer Improved Light Armor Plating Advanced Plasma Rifle [Rating: 138] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Medium Reactive Plating Weapon Gauss Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Res Slots Evolved 14 | . . 2 . 2 2 2 . . . . 2 . 2 2 Power 2 | . . . . . 1 . . . . . . . . 1 Propulsion 3 | . . . . 1 . 1 . . . . 1 . . . Utility 6 | . . 1 . . 1 1 . . . . . . 2 1 Weapon 3 | . . 1 . 1 . . . . . . 1 . . . Parts Attached 322 | 6 3 13 . 20 39 5 8 7 1 23 44 3 50 100 Power 42 | 1 1 2 . 1 7 1 . 1 . 3 2 . 6 17 Engine 17 | 1 1 2 . 1 7 1 . 1 . 1 1 . . 1 Core 6 | . . . . . . . . . . 1 1 . . 4 Reactor 19 | . . . . . . . . . . 1 . . 6 12 Propulsion 76 | 2 . 3 . 8 11 1 . 1 . 2 12 . 18 18 Treads 35 | 2 . 3 . 4 7 1 . 1 . . . . 5 12 Leg 38 | . . . . 4 4 . . . . 2 12 . 10 6 Wheel 3 | . . . . . . . . . . . . . 3 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 103 | 1 2 3 . 3 9 2 3 1 1 12 17 1 15 33 Device 64 | . . 3 . 2 3 1 1 1 1 6 13 . 11 22 Storage 10 | 1 1 . . . 2 . . . . 2 . . 1 3 Processor 9 | . 1 . . . 1 1 . . . 1 2 . 1 2 Hackware . | . . . . . . . . . . . . . . . Protection 20 | . . . . 1 3 . 2 . . 3 2 1 2 6 Artifact . | . . . . . . . . . . . . . . . Weapon 101 | 2 . 5 . 8 12 1 5 4 . 6 13 2 11 32 Energy Gun 36 | 1 . 1 . 4 7 . 1 . . . 5 2 3 12 Energy Cannon 19 | . . 2 . . . . . . . . 3 . 5 9 Ballistic Gun 29 | 1 . 1 . 3 4 1 1 2 . 3 4 . 2 7 Ballistic Cannon 11 | . . 1 . . 1 . 2 . . 1 1 . 1 4 Launcher 6 | . . . . 1 . . 1 2 . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 2 . . 2 1 . . . 2 3 . . 4 Parts Lost 105 | . . . . 9 5 . 6 1 . 18 14 9 6 37 Power 13 | . . . . . 1 . 1 . . 4 1 . . 6 Propulsion 26 | . . . . 2 . . 2 1 . 2 3 5 . 11 Utility 23 | . . . . . 1 . 1 . . 7 6 . 2 6 Weapon 43 | . . . . 7 3 . 2 . . 5 4 4 4 14 Highest Loss Streak 10 | . . . . 3 3 . 6 1 . 8 5 9 3 10 Average Slot Usage (%) 89 | . 88 97 100 86 95 99 93 84 86 67 91 94 92 88 Engine 8 | . 14 11 11 9 15 13 10 13 13 6 4 5 . . Reactor 2 | . . . . . . . . . . 1 1 . 8 9 Treads 12 | . 28 22 22 19 12 26 22 11 13 6 . . 8 10 Leg 6 | . . . . 1 10 . . . . 3 26 25 6 4 Device 13 | . . 10 11 8 6 12 12 13 13 7 17 17 21 23 Storage 6 | . 14 11 11 9 7 6 6 6 6 6 5 5 5 4 Processor 4 | . 3 11 11 7 6 6 6 6 6 2 1 . . 2 Protection 5 | . . . . 2 7 6 6 6 6 10 2 5 9 5 Energy Gun 6 | . 14 11 11 12 11 6 2 . . . 7 10 4 6 Energy Cannon 2 | . . 2 . . . . . . . . 5 5 11 6 Ballistic Gun 8 | . 14 11 11 11 8 19 18 12 13 7 8 9 6 1 Ballistic Cannon 5 | . . 7 11 4 6 . 3 13 13 9 . . 1 6 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 132 | 10 24 34 34 43 94 96 89 102 99 101 92 78 110 132 Greatest Support 161 | 40 40 40 40 60 60 80 80 48 48 48 103 85 144 161 Greatest Overweight (x) 24 | . . . . 1 1 1 2 4 2 24 2 21 4 5 Average Overweight (x) . | . . . . . . 1 . 2 2 2 . . . . Largest Inventory Capacity 12 | 6 12 10 10 10 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 4 9 10 10 10 11 12 12 12 12 12 12 12 10 10 Most Carried 12 | 4 4 10 10 10 12 12 12 12 12 12 12 12 12 12 Average Carried 10 | 1 1 8 10 8 11 11 10 10 12 8 10 11 9 10 Final Capacity 12 | 6 10 10 10 10 12 12 12 12 12 12 12 12 10 12 Final Carried 12 | 1 4 10 10 9 12 12 10 12 12 11 12 12 10 12 Class Distribution -------------------- 25% | Scavenger-Gunner 19% | Scavenger-Tank 15% | Skirmisher 11% | Scavenger-Skirmisher 8% | Gunner 8% | Scavenger-Mutant 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Res Matter Collected 9105 | 267 42 454 56 476 1143 134 689 609 . 876 949 96 941 2373 Remotely 407 | . . . . . . . . 76 . 176 155 . . . Salvage Created 16058 | 165 498 881 185 1089 1948 393 738 328 . 697 2408 86 2246 4396 Parts 668 | 13 19 60 14 49 106 14 25 5 . 19 85 3 96 160 Haulers Intercepted 15 | . . 5 . . 2 . . . . . 1 . 3 4 Recyclers Shooed 12 | 1 1 2 . . 3 . . . . . 4 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . 24 1 . 24 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Res Combat Hostiles Destroyed 223 | . 7 11 2 18 31 7 16 6 . 15 18 1 28 63 Guns 122 | . 6 7 2 14 18 6 12 2 . 8 8 1 11 27 Cannons 85 | . . 4 . 3 13 . 3 . . 5 7 . 17 33 AOE 13 | . 1 . . 1 . 1 1 4 . 2 3 . . . Classes Destroyed 18 | 3 3 3 . 3 2 . 1 1 . 1 1 . . . Worker 19 | 1 1 1 2 1 6 . . . . . 6 . 1 . Builder 16 | . . . . 2 4 . . . . . 4 1 2 3 Tunneler 4 | 2 . . . . 1 . . . . . 1 . . . Hauler 15 | . . 5 . . 2 . . . . . 1 . 3 4 Recycler 19 | 1 2 1 1 2 3 . . . . . 6 . 2 1 Minesweeper 1 | . . . . . . . . . . 1 . . . . Mechanic 2 | . . . . . 1 . . . . . 1 . . . Operator 5 | . . 2 . . . . . . . . 2 . 1 . Watcher 15 | . 1 3 . 2 3 . . . . . 1 . . 5 Swarmer 40 | . 3 3 2 . 10 . 7 1 . 2 . . 5 7 Grunt 97 | . 4 4 . 13 10 6 2 4 . 5 6 . 16 27 Brawler 10 | . . . . 1 . . 3 . . 4 1 . . 1 Duelist 4 | . . . . 1 . . 1 . . 2 . . . . Sentry 26 | . . 4 . 3 5 1 2 1 . 2 3 . 3 2 Hunter 17 | . . . . . . . . . . . 5 . . 12 Programmer 26 | . . . . . 6 . . . . . 3 . 4 13 Behemoth 3 | . . . . . . . 1 . . . . 1 . 1 Samaritan 3 | . . . . . . . . 3 . . . . . . Best Kill Streak 12 | 3 9 7 3 5 6 4 7 3 . 4 6 2 6 12 Combat Bots Only 12 | . 5 4 2 3 6 4 7 3 . 4 4 1 5 12 Max Kills in Single Turn 2 | 1 2 2 2 2 2 1 2 1 . 2 2 2 2 2 Gunslinging 1 | . 1 . . . . . 1 . . . . . . . Exploded 2 | . 1 . . 1 . 1 1 1 . 2 1 . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Res Damage Taken 19456 | . 159 197 44 1261 1434 301 1452 232 . 1873 2213 1190 1590 7510 Core 2758 | . 5 25 5 242 119 36 134 . . 332 298 168 80 1314 Absorbed by Shields 581 | . . . . . . . . . . 160 . . . 421 Core Remaining (%) 76 | 100 98 . 92 56 83 . . . . 40 . 53 93 . Volleys Fired 616 | 7 22 45 7 57 87 13 30 21 1 52 69 9 57 139 Largest 5 | 2 2 3 3 4 4 4 4 4 4 4 5 5 5 5 Hottest 430 | 60 60 133 103 192 192 161 166 165 154 154 349 303 379 430 Shots Fired 2215 | 14 44 131 21 169 275 51 116 74 4 113 258 45 275 625 Gun 1342 | 14 44 90 14 131 207 51 100 30 2 44 185 36 120 274 Cannon 852 | . . 41 7 37 68 . 11 36 2 63 72 9 155 351 Launcher 21 | . . . . 1 . . 5 8 . 6 1 . . . Special . | . . . . . . . . . . . . . . . Kinetic 1200 | 7 22 71 14 91 147 39 95 66 4 107 116 18 100 303 Thermal 711 | . . 15 . 57 92 12 16 . . . 82 27 161 249 Explosive 21 | . . . . 1 . . 5 8 . 6 1 . . . Electromagnetic 283 | 7 22 45 7 20 36 . . . . . 59 . 14 73 Robot Hit Streak 67 | 9 17 22 4 25 66 35 21 17 . 21 25 17 54 67 Robot Miss Streak 4 | 1 2 3 1 3 2 2 4 2 . 4 2 1 2 2 Penetration Max 1 | . . . . . 1 . . . . . 1 1 1 1 Secondary Targets 8 | . 2 . . . . 1 5 . . . . . . . Max Gunslinging Chain 2 | . 1 . . . . 1 2 . . . . . . . Shots Hit Robots 1591 | 10 35 80 10 124 212 46 97 44 . 90 180 32 195 436 Core Hits 706 | 5 16 33 6 50 96 39 54 32 . 54 87 6 74 154 Critical Hits 34 | . . 1 1 . 1 . 3 2 . 5 1 1 6 13 Critical Kills 13 | . . 1 . . 1 . 2 . . 1 1 . 2 5 Critical Parts Destroyed 18 | . . . 1 . . . 1 2 . 2 . 1 4 7 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 40406 | 120 469 1192 112 2014 4401 1122 2054 1253 . 2304 5041 788 5463 14073 Guns 20649 | 120 383 809 95 1503 3295 1024 1598 423 . 742 2629 617 1810 5601 Cannons 17378 | . . 383 17 396 1100 . 190 240 . 1000 1847 171 3562 8472 Explosions 2373 | . 86 . . 115 . 98 266 590 . 562 565 . 91 . Melee . | . . . . . . . . . . . . . . . Ramming 6 | . . . . . 6 . . . . . . . . . Kinetic 16787 | 33 123 445 58 809 2320 718 1438 663 . 1742 1491 289 1504 5154 Thermal 16578 | . 86 186 . 895 1746 306 350 . . . 2227 499 3519 6764 Explosive 1871 | . . . . 42 . 98 266 590 . 562 313 . . . Electromagnetic 5164 | 87 260 561 54 268 329 . . . . . 1010 . 440 2155 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 3 . 4 4 4 8 5 5 3 11 Average Corruption 4 | . . . . . 1 . 4 4 4 5 4 5 2 6 Corruption Purged 13 | . . . . . . . . . . . . . . 13 Effects 229 | . . . . . 32 . 14 35 3 47 15 5 15 63 Message Errors 54 | . . . . . 10 . 4 7 2 10 3 2 2 14 Matter Fused 40 | . . . . . 7 . 3 9 . 6 4 1 1 9 Heat Flow Errors 17 | . . . . . 1 . . 5 1 4 3 1 . 2 Energy Discharges 27 | . . . . . 3 . 2 9 . 4 . . 1 8 Parts Rejected 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 21 | . . . . . 6 . 1 2 . 5 1 1 1 4 Data Loss (major) 8 | . . . . . . . . . . 3 1 . . 4 Misfires 1 | . . . . . . . . . . . 1 . . . Misdirections 6 | . . . . . . . . . . . . . . 6 Targeting Errors 47 | . . . . . 4 . 3 3 . 11 2 . 10 14 Weapon Failures 7 | . . . . . 1 . 1 . . 3 . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 755 | . . 12 . 8 94 . 21 54 . 60 146 . 98 262 Projectiles 624 | . . 12 . 8 94 . 21 51 . 38 40 . 98 262 Explosions 131 | . . . . . . . . 3 . 22 106 . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 64 | . . 1 2 4 9 . . 2 . 7 3 . 3 33 Impact . | . . . . . . . . . . . . . . . Kinetic 59 | . . 1 1 4 8 . . 2 . 7 2 . 3 31 Secondary 5 | . . . 1 . 1 . . . . . 1 . . 2 Self-Inflicted Damage 239 | . . . . 18 . 45 40 . . 48 88 . . . Shots 8 | . . . . 1 . 1 1 . . 4 1 . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 951 | 20 66 312 158 681 335 193 197 246 189 419 555 218 199 951 Average Temperature 136 | 12 35 89 67 191 107 104 116 89 128 146 168 114 113 219 Received Heat Transfer 4070 | . 60 60 . 666 426 120 228 78 . 605 252 234 351 990 Effects 99 | . . . . 26 . . . . . 7 33 . . 33 Shutdowns 17 | . . . . 4 . . . . . 1 12 . . . Energy Bleed 9 | . . . . 3 . . . . . 2 . . . 4 Interference 21 | . . . . 3 . . . . . 1 9 . . 8 Matter Decay 4 | . . . . . . . . . . . 3 . . 1 Short Circuit 9 | . . . . 4 . . . . . 1 1 . . 3 Damage (minor) 12 | . . . . 3 . . . . . 2 3 . . 4 Damage (major) 21 | . . . . 8 . . . . . . 4 . . 9 Damage (core) 6 | . . . . 1 . . . . . . 1 . . 4 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 Parts Fried 20 | . 1 3 . 1 . . . . . . 7 . . 8 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Melted 39 | . . . . 3 7 . . . . . 6 . 7 16 Heat Transferred 23074 | . 150 333 . 1937 3499 700 800 . . . 2941 703 4863 7148 Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . 1 . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Res Peak Influence 1231 | 20 222 480 83 453 271 214 . . . . 425 106 575 1231 Initial 261 | . 11 79 13 27 66 18 . . . . . 65 10 261 Average 261 | 7 142 233 45 192 84 46 . . . . 196 75 303 580 Maximum Alert Level 4 | . 1 2 . 2 1 1 . . . . 2 . 2 4 Low Security (%) 53 | 100 58 39 100 66 96 86 . . . . 58 100 35 . Level 1 20 | . 41 52 . 21 3 13 . . . . 38 . 29 18 Level 2 19 | . . 7 . 11 . . . . . . 3 . 35 55 Level 3 5 | . . . . . . . . . . . . . . 21 Level 4 1 | . . . . . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 49 | . . 2 . 2 8 3 . . . 1 6 . 6 21 Investigation 4 | . . . . 1 . . . . . . . . . 3 Extermination 17 | . . . . . 5 1 . . . . 2 . 2 7 Reinforcement 20 | . . 2 . 1 2 2 . . . . 4 . 4 5 Assault 4 | . . . . . . . . . . 1 . . . 3 Garrison 4 | . . . . . 1 . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . 1 1 . . . . . 1 . 1 3 Haulers Reinforced 4 | . . . . . 1 . . . . . 1 . 1 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Res Distress Signals 7 | . . 2 . 2 1 . . . . . . . 1 1 Communications Jammed 13 | . . . . . . . . . . . 1 11 1 . Distress Signals 12 | . . . . . . . . . . . . 11 1 . Times Spotted 319 | . 9 24 2 28 40 9 14 7 . 27 32 5 37 85 Peak Tracking Total 10 | . 5 5 2 6 7 4 7 3 . 10 4 4 5 8 Tactical Retreats 17 | . . . 1 1 2 . . 1 . 7 . . 3 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Res Traps Triggered 11 | . . . . 2 2 1 . . . . . . . 6 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 3 | . . 3 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 . . 1 Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Res Machines Disabled 27 | . . 4 . . 5 1 . . . 1 2 1 6 7 Max in Single Turn 2 | . . 1 . . 1 1 . . . 1 1 1 2 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . 1 Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Res Machines Accessed 53 | . 2 6 . 1 19 1 . 2 4 . 6 . 6 6 Terminals 21 | . 2 4 . 1 9 . . 1 . . . . 2 2 Fabricators 5 | . . . . . 2 . . . . . 1 . . 2 Repair Stations 10 | . . 1 . . 4 1 . . . . 2 . 2 . Recycling Units 6 | . . . . . 2 . . . . . 2 . 2 . Scanalyzers 4 | . . 1 . . 1 . . . . . . . . 2 Garrison Access 2 | . . . . . 1 . . . . . 1 . . . Total Hacks 179 | . 8 33 . 14 53 2 . 2 27 . 17 . 9 14 Successful 128 | . 7 26 . 9 31 2 . 2 27 . 10 . 6 8 Failed 51 | . 1 7 . 5 22 . . . . . 7 . 3 6 Catastrophic 9 | . . . . . 4 . . . . . 1 . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 52 | . 1 6 . 11 20 . . . . . 8 . 3 3 Terminals 73 | . 8 16 . 14 26 . . 1 . . . . 3 5 Fabricators 11 | . . . . . 4 . . . . . 2 . . 5 Repair Stations 31 | . . 4 . . 17 2 . . . . 4 . 4 . Recycling Units 11 | . . . . . 4 . . . . . 5 . 2 . Scanalyzers 18 | . . 13 . . 1 . . . . . . . . 4 Garrison Access 7 | . . . . . 1 . . . . . 6 . . . Terminal Hacks 60 | . 6 8 . 7 9 . . 2 27 . . . . 1 Record 13 | . . . . . . . . 2 11 . . . . . Part Schematic 5 | . . . . . . . . . 5 . . . . . Robot Schematic 8 | . . . . . . . . . 8 . . . . . Prototype ID Bank 4 | . . 1 . . . . . . 3 . . . . . Level Access Points 3 | . 1 . . 2 . . . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . Alert Level 3 | . 1 1 . . 1 . . . . . . . . . Unreport Threat 6 | . . 1 . 1 4 . . . . . . . . . Locate Traps 3 | . . 2 . . 1 . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . Garrison Status 1 | . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 Registered Components 2 | . . 1 . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . Zone Layout 5 | . 2 1 . 1 1 . . . . . . . . . Fabricator Hacks 7 | . . . . . 1 . . . . . 2 . . 4 Load Schematic 4 | . . . . . 1 . . . . . 1 . . 2 Build 3 | . . . . . . . . . . . 1 . . 2 Repair Station Hacks 23 | . . 4 . . 11 2 . . . . 2 . 4 . Scan Component 12 | . . 2 . . 6 1 . . . . 1 . 2 . Repair 10 | . . 2 . . 5 1 . . . . . . 2 . Refit 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks 6 | . . . . . 2 . . . . . 2 . 2 . Retrieve Components 6 | . . . . . 2 . . . . . 2 . 2 . Scanalyzer 14 | . . 13 . . . . . . . . . . . 1 Insert Component 8 | . . 7 . . . . . . . . . . . 1 Analyze 6 | . . 6 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Coupler Status 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks 16 | . 1 1 . 2 7 . . . . . 3 . . 2 Terminals 10 | . 1 1 . 2 5 . . . . . . . . 1 Assimilate 1 | . . . . 1 . . . . . . . . . . Botnet 9 | . 1 1 . 1 5 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . Mechanics 2 | . . . . . 2 . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Recyclers 1 | . . . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . 2 . . . Restock 1 | . . . . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 42 | . 2 5 . 1 17 1 . . . . 6 . 4 6 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . . . . Robots Built 3 | . . . . . . . . . . . . . . 3 Matter 351 | . . . . . . . . . . . . . . 351 Time 187 | . . . . . . . . . . . . . . 187 Total Robot Build Rating 21 | . . . . . . . . . . . . . . 21 Part Schematics Acquired 11 | . . 6 . . . . . . 5 . . . . . Parts Built 2 | . . . . . . . . . . . 1 . . 1 Matter 636 | . . . . . . . . . . . 285 . . 351 Time 263 | . . . . . . . . . . . 76 . . 187 Total Part Build Rating 12 | . . . . . . . . . . . 5 . . 7 Parts Repaired 9 | . . 2 . . 5 1 . . . . . . 1 . Time 287 | . . 58 . . 97 44 . . . . . . 88 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 22 | . . . . . 12 . . . . . . . 10 . Parts Scanalyzed 6 | . . 6 . . . . . . . . . . . . Part Schematics Acquired 6 | . . 6 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 1 . . . . . 1 . . . Allies Hacked 2 | . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Res Total Allies 6 | . . . . . 1 . . . . 1 1 . . 3 Largest Group 3 | . . . . . 1 . . . . 1 1 . . 3 Highest-Rated Group 141 | . . . . . 17 . . . . 94 49 . . 141 Highest-Rated Ally 94 | . . . . . 17 . . . . 94 49 . . 47 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 58 | . . . . . . . . . . 17 10 . . 31 Total Damage 1828 | . . . . . . . . . . 558 380 . . 890 Kills 14 | . . . . . . . . . . 4 5 . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 . 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Res Turns Passed 15558 | 123 273 801 142 643 2948 604 1327 1558 167 1600 1363 190 995 2824 Spaces Moved 7430 | 65 126 381 71 251 1495 290 696 683 80 696 787 121 455 1233 Core 37 | 11 . . . . . . . . . 25 . 1 . . Treads 4796 | 54 126 381 71 228 725 290 696 683 80 361 . . 231 870 Legs 2486 | . . . . 23 770 . . . . 310 787 120 113 363 Wheels 111 | . . . . . . . . . . . . . 111 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 150 120 182 162 205 205 150 120 120 100 112 Average Speed 166 | 141 160 160 160 162 162 182 173 215 205 204 124 133 140 156 Slowest Speed 1250 | 160 160 160 160 180 183 182 205 250 205 1250 180 1100 240 270 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . Exploration Rate (%) 38 | 4 32 42 19 26 48 11 75 90 70 86 20 24 9 27 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . . Known Exits Taken 10 | . 1 1 1 1 . 1 1 1 1 1 . . 1 . Unknown Exits Taken 4 | 1 . . . . 1 . . . . . 1 1 . . Scrap Searched 3 | . . . . . . . 1 1 . 1 . . . . Spaces Dug 10 | . . . . . . . . . 1 . . . . 9 Terrain Destroyed 434 | . 3 . . 14 12 20 38 62 1 69 62 2 53 98 Melee . | . . . . . . . . . . . . . . . Projectile 184 | . . . . 1 12 . 2 19 1 11 13 2 25 98 AOE 250 | . 3 . . 13 . 20 36 43 . 58 49 . 28 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Res Total 9326 | 84 158 482 84 360 1838 335 742 725 81 793 1016 138 672 1818 Wait 512 | . . 18 7 10 130 20 5 5 . 2 34 . 52 229 Move 7416 | 64 125 380 70 250 1494 289 695 682 79 695 786 120 454 1233 Hop . | . . . . . . . . . . . . . . . Pick Up 230 | 7 6 15 . 16 37 5 3 7 . 20 36 2 27 49 Fast Attach 70 | . . 1 . 2 12 1 . . . . 11 1 12 30 Attach 134 | 6 2 3 . 14 9 3 3 2 . 21 18 . 18 35 Detach 6 | . . . . . . . . . . 1 . . 1 4 Swap 118 | . 1 9 . 4 18 1 5 5 1 2 15 2 20 35 Drop 194 | . 2 11 . 7 44 3 1 3 . . 32 4 31 56 Fire 616 | 7 22 45 7 57 87 13 30 21 1 52 69 9 57 139 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . 5 Rewire 24 | . . . . . 6 . . . . . 15 . . 3 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension -4/Factory (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Build established: Mutant 397 | -10/Materials | Entered another Materials area 397 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 748 | -9/Materials | Discovered new exit (range 12) 1034 | -9/Materials | Repaired Imp. Sensor Array 1061 | -9/Materials | Repaired Lgt. Treads? 1191 | -9/Materials | Identified exit to Mines 1198 | -9/Materials | Entered Mines 1247 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1249 | -9/Mines | Discovered new exit (range 9) 1339 | -9/Mines | Identified exit to Materials 1340 | -9/Mines | Entered Materials 1340 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1343 | -8/Materials | Build established: Scavenger-Skirmisher 1700 | -8/Materials | Lost 3 parts (2n1w) 1739 | -8/Materials | Identified exit to Factory 1904 | -8/Materials | Lost 3 parts (3w) 1983 | -8/Materials | Entered Factory 1983 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2079 | -7/Factory | Lost 3 parts (1u2w) 2189 | -7/Factory | Build established: Scavenger-Mutant 2634 | -7/Factory | Build established: Scavenger-Gunner 3106 | -7/Factory | Build established: Gunner 3360 | -7/Factory | Repaired Disposable Heat Sink 3606 | -7/Factory | Build established: Scavenger-Gunner 4349 | -7/Factory | Garrison activated, responded to threat 4381 | -7/Factory | Build established: Gunner 4425 | -7/Factory | Repaired Med. Reactive Plating 4439 | -7/Factory | Repaired Lgt. Treads 4623 | -7/Factory | Repaired Lgt. Treads 4650 | -7/Factory | Repaired Lgt. Treads 4882 | -7/Factory | Discovered new exit (range 9) 4931 | -7/Factory | Entered another Factory area 4931 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5003 | -6/Factory | Repaired Adv. Assault Cannon 5202 | -6/Factory | Build established: Scavenger-Gunner 5407 | -6/Factory | Discovered new exit (range 14) 5479 | -6/Factory | Found Prototype Processor 5479 | -6/Factory | Identified Exp. Signal Interpreter 5480 | -6/Factory | Identified exit to Lower Caves 5535 | -6/Factory | Entered Lower Caves 5654 | -6/Lower Caves | Encountered a Warlord checkpoint 5790 | -6/Lower Caves | Spotted B-75 Beast 5873 | -6/Lower Caves | Build established: Scavenger-Skirmisher 6077 | -6/Lower Caves | Destroyed B-75 Beast 6440 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6504 | -6/Lower Caves | Destroyed 7 combat bots 6511 | -6/Lower Caves | Lost 6 parts (1p2n1u2w) 6764 | -6/Lower Caves | Build established: Skirmisher 6819 | -6/Lower Caves | Discovered new exit (range 5) 6856 | -6/Lower Caves | Identified exit to Lower Caves 6862 | -6/Lower Caves | Entered another Lower Caves area 8203 | -6/Lower Caves | Discovered new exit (range 12) 8207 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8238 | -6/Lower Caves | Identified exit to Data Miner 8277 | -6/Lower Caves | Learned 8 Factory zone layouts 8420 | -6/Lower Caves | Entered Data Miner 8422 | -6/Data Miner | Discovered new exit (range 6) 8432 | -6/Data Miner | Identified exit to Proximity Caves 8463 | -6/Data Miner | Met Data Miner 8500 | -6/Data Miner | Learned location of Section 7 (-2) 8500 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8535 | -6/Data Miner | Received God Mode back door access code from Data Miner 8587 | -6/Data Miner | Entered Proximity Caves 8598 | -5/Proximity Caves | Identified exit to Factory 8684 | -5/Proximity Caves | Escorted by Enhanced Grunt 8684 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9021 | -5/Proximity Caves | Build established: Scavenger-Tank 9354 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9432 | -5/Proximity Caves | Lost 8 parts (2p2n3u1w) 9479 | -5/Proximity Caves | Core integrity fell below 50% 9495 | -5/Proximity Caves | Lost 6 parts (1p1u4w) 9534 | -5/Proximity Caves | Lost 3 parts (1p2u) 9740 | -5/Proximity Caves | Build established: Mutant 9999 | -5/Proximity Caves | Learned location of Warlord (-5) 10005 | -5/Proximity Caves | Learned Factory trap positions 10062 | -5/Proximity Caves | Build established: Scavenger-Mutant 10187 | -5/Proximity Caves | Entered Factory 10187 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10189 | -5/Factory | Loaded intel: 120 trap records 10721 | -5/Factory | Lost 5 parts (1p1n1u2w) 10991 | -5/Factory | Crushed by falling debris 11022 | -5/Factory | Lost 3 parts (2u1w) 11085 | -5/Factory | Build established: Scavenger-Tank 11353 | -5/Factory | Discovered new exit (range 8) 11422 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 11488 | -5/Factory | Discovered new exit (range 10) 11550 | -5/Factory | Entered Extension 11552 | -5/Extension | Disrupted transfer network 11677 | -5/Extension | Spotted B-75 Beast 11701 | -5/Extension | Destroyed B-75 Beast 11712 | -5/Extension | Spotted B-75 Beast 11736 | -5/Extension | Discovered new exit (range 3) 11740 | -5/Extension | Entered Factory 11740 | -4/Factory | Evolved 2 slots: Utility x2 11770 | -4/Factory | Lost 9 parts (5n4w) 11783 | -4/Factory | Discovered new exit (range 7) 11910 | -4/Factory | Repaired Imp. Medium Armor Plating 12032 | -4/Factory | Lost 3 parts (2u1w) 12659 | -4/Factory | Discovered new exit (range 12) 12733 | -4/Factory | Identified exit to Research 12735 | -4/Factory | Entered Research 12735 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13102 | -3/Research | Build established: Generator-Tank 13121 | -3/Research | Incoming investigation squad redirected 13247 | -3/Research | Spotted B-86 Titan 13282 | -3/Research | Incoming investigation squad redirected 13433 | -3/Research | Lost 4 parts (1p2n1w) 13478 | -3/Research | Core integrity fell below 50% 13484 | -3/Research | Build established: Scavenger-Tank 13519 | -3/Research | First assault squad dispatched 13535 | -3/Research | Incoming assault squad redirected 13754 | -3/Research | Spotted B-86 Titan 13771 | -3/Research | System corruption reached 10% 13831 | -3/Research | Lost 4 parts (1n3w) 13855 | -3/Research | Destroyed B-86 Titan 13896 | -3/Research | Lost 10 parts (1p3n2u4w) 14279 | -3/Research | Fabricated G-67 Veteran? 14311 | -3/Research | Build established: Scavenger-Gunner 14623 | -3/Research | Fabricated Exp. Flexi-carbon Leg (x1) 14634 | -3/Research | Local fabrication network quarantined 14888 | -3/Research | P-80 Master assimilated allied Veteran 8b 15178 | -3/Research | Garrison activated, responded to threat 15193 | -3/Research | Core integrity fell below 20% 15277 | -3/Research | Lost 8 parts (2p2n1u3w) 15281 | -3/Research | Destroyed 12 combat bots 15351 | -3/Research | Lost 3 parts (1u2w) 15425 | -3/Research | Incoming investigation squad redirected 15559 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15531_ Slug penetrates G-67 Veteran. 15531_ G-67 Veteran knocked back. 15534_ G-67 Veteran destroyed. 15538_ Acquired Lgt. Antimatter Reactor. 15541_ Dropped Adv. Heat Sink. 15543_ Acquired 70 matter. 15548_ Med. Treads destroyed. 15548_ Slug penetrates P-80 Master. 15552_ P-80 Master suffers critical hit. 15552_ Destroyed Mic. Fission Core. 15553_ U-05 Engineer builds a Door. 15554_ Hrd. Light Armor Plating destroyed. 15555_ Slug penetrates P-80 Master. 15555_ P-80 Master destroyed. 15555_ Slug penetrates P-80 Master. 15555_ Destroyed Gamma Rifle. 15556_ K-01 Serf collects debris. 15557_ P-80 Master resets U-05 Engineer, system corruption cleaned. 15559_ Slug penetrates Wall. 15559_ P-80 Master knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#?????????????? | | ?????????#####################???? #?????????????? | | ?????????# # #??? #?????????????? | | ?????????# # #?? #?????????????? | | ?????????# #""" #? #?????????????? | | ?????????# #"""" ! # # #??????? | | ?????????# " """ %! " #??????? | | ?????????# " """ = "%= # #??????? | | ?????????# ""T""[!# #= #?????????????? | | ?????????# """""[ # ! #######? ???????????? | | ?????????########+######+########## ????????? | | ?????????????# !%* ????????? | | ?????????????# !@ ????????? | | ?????????????# ! ????????? | | ?????????????# !%| ????????? | | ?????????????# !*k ^ "" "" ?????? | | ?????????????###########;####p# ""T"" ?????? | | ?????????????????# #??## ^ ????? | | ?????????????????# #???# ^ ????? | | ?????????????????# #???# ^ #????? | | ?????????????????# ##### #????? | | ?????????????????# / #????? | | ?????????????????# ## #????? | | ?????????????????# ## #????? | | ?????????????????# ## +????? | | ?????????????????# ##### ##??????? | | ?????????????????##########???## #???????? | | ???????????????????????????????# ### #???????? | | ???????????????????????????????# #??? #???????? | | ??????????????????????????######+###??? #???????? | | ???????????????############ #???? #???????? | | ???????????????# ## #?????????????? | | ???????????????# ## #?????????????? | | ???????????????# ## #?????????????? | | ???????????????# #" #?????????????? | | ???????????????# "# #?????????????? | | ???????????????# ## #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 80 Energy Generation 54 Energy Capacity 775 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 375 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 5 Matter Filtering 30 Particle Charging 30 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory G-67 Veteran | x3 | -3/Research | Preloaded Exp. Flexi-carbon Leg | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Total Silence Challenges ------------ None Game ------ Seed AlphaAerolevScanner Manual? 0 Play Time 02:28:29 Cumulative 32.2 hours Start 2021.12.11 @ 09:09:10 End 2021.12.12 @ 13:45:11 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 29 Rogue 4 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 472b6dd2-be72-4203-8633-0b16f824d8f4