Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.11 @ 07:42:07 Player: Akdas Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1503) 1503 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4453 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 67/300 Energy 96/100 System Corruption 6% Temperature Cool (18) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Terrain Scan Processor > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Energy Filter > --- WEAPON ----------- Improved Spread Laser Gauss Rifle Plasma Flamer > --- INVENTORY -------- Titanium Leg Improved Titanium Leg Heavy Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Improved Grenade Launcher Improved Grenade Launcher [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 1 1 Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . 1 . Parts Attached 46 | 7 5 2 . . 14 18 Power 7 | 1 1 1 . . 3 1 Engine 4 | 1 1 . . . 2 . Core 3 | . . 1 . . 1 1 Reactor . | . . . . . . . Propulsion 12 | 3 . . . . 5 4 Treads 4 | 2 . . . . 2 . Leg 7 | 1 . . . . 3 3 Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 2 1 . . 2 5 Device 4 | . 1 1 . . . 2 Storage 5 | 1 1 . . . 1 2 Processor 2 | . . . . . 1 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 16 | 2 2 . . . 4 8 Energy Gun 2 | 1 . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 1 . . . . 2 Ballistic Cannon 5 | . . . . . 2 3 Launcher 3 | . 1 . . . 1 1 Special Weapon 1 | . . . . . 1 . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 23 | . . . . . 3 20 Power 4 | . . . . . 1 3 Propulsion 6 | . . . . . 1 5 Utility 4 | . . . . . . 4 Weapon 9 | . . . . . 1 8 Highest Loss Streak 12 | . . . . . 1 12 To Critical Strikes . | . . . . . . . Average Backups 7 | 4 6 7 9 9 6 5 Power 1 | 1 1 2 2 2 . . Propulsion . | 1 . . . . 1 1 Utility 1 | . . 1 2 3 1 . Weapon 3 | 1 2 3 4 3 2 3 Tool/Special . | . . . . . . . Unused Backups 12 | . 3 1 . 1 7 . Power 3 | . . 1 . 1 1 . Propulsion 5 | . 1 . . . 4 . Utility 3 | . 2 . . . 1 . Weapon 1 | . . . . . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 85 100 100 100 95 82 Engine 5 | . 13 2 . . 10 10 Core 8 | . . 11 14 14 7 . Treads 18 | . 24 28 28 28 14 . Leg 7 | . . . . . 9 24 Device 10 | . 6 14 14 14 9 6 Storage 13 | . 14 14 14 14 12 14 Processor 1 | . . . . . 4 3 Energy Gun 1 | . 2 . . . 4 . Ballistic Gun 16 | . 21 28 28 16 5 4 Ballistic Cannon 3 | . . . . . 5 10 Launcher 2 | . 1 . . 11 3 . Special Weapon 2 | . . . . . 7 2 Peak Build Rating 46 | 6 7 12 12 12 37 46 Average Rating 18 | 3 6 10 12 12 24 34 On Entrance 12 | . 6 7 12 12 12 36 Avg Prop Armor Cover (%) 13 | . . . . . 13 . Naked Turns . | . . . . . . . Heaviest Build 42 | 13 16 18 18 20 36 42 Greatest Support 80 | 40 40 40 40 40 60 80 Greatest Overweight (x) 3 | . 3 . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 Most Carried 10 | 6 8 9 10 10 10 10 Average Carried 7 | 4 6 7 9 9 6 5 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 4 7 8 10 8 6 . Class Distribution -------------------- 66% | Mutant 27% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1273 | 179 42 104 70 121 313 444 Remotely . | . . . . . . . Salvage Created 1152 | . 52 104 . 73 411 512 Parts 78 | . 6 7 . 10 25 30 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 37 | . 3 2 . 5 10 17 Guns 8 | . . 2 . 1 4 1 Cannons 18 | . . . . . 6 12 AOE 9 | . 3 . . 4 . 2 Classes Destroyed 11 | . 2 1 . 2 2 4 Worker 1 | . 1 . . . . . Builder 2 | . . . . . . 2 Tunneler 1 | . . . . 1 . . Watcher 1 | . . . . . . 1 Swarmer 9 | . 3 . . 3 . 3 Grunt 15 | . . 2 . 1 1 11 Brawler 2 | . . . . 1 . 1 Sentry 8 | . . . . . 8 . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . . 1 Best Kill Streak 9 | . 4 2 . 3 4 9 Combat Bots Only 4 | . 3 2 . 3 4 4 Max Kills in Single Turn 4 | . 4 1 . 3 1 2 Gunslinging . | . . . . . . . Exploded 3 | . 3 . . 2 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 289 | . 2 7 . 7 50 223 Missed 89 | . 2 2 . 3 9 73 Hits 200 | . . 5 . 4 41 150 Projectile 200 | . . 5 . 4 41 150 Critical Strikes 13 | . . 1 . . 4 8 Damage Taken 3719 | . . 70 . 77 618 2954 Core 797 | . . . . 11 77 709 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 33 | . . . . . 33 . Core Remaining (%) 93 | 100 . . . 95 86 . Volleys Fired 90 | . 1 7 . 5 24 53 Largest 3 | . 2 2 . 2 3 3 Hottest 180 | . 50 40 . 50 180 180 Shots Fired 197 | . 2 14 . 10 67 104 Gun 77 | . 1 14 . 5 27 30 Cannon 88 | . . . . . 19 69 Launcher 10 | . 1 . . 5 1 3 Special 22 | . . . . . 20 2 Kinetic 152 | . 1 14 . 5 33 99 Thermal 22 | . . . . . 20 2 Explosive 10 | . 1 . . 5 1 3 Electromagnetic 13 | . . . . . 13 . Robot Hit Streak 10 | . 1 9 . 2 9 10 Robot Miss Streak 4 | . 1 1 . 2 4 3 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 120 | . 1 10 . 4 41 64 Core Hits 70 | . 5 6 . 9 22 28 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 4 | . . . . . 1 3 Burn 1 | . . . . . 1 . Blast 2 | . . . . . . 2 Smash 1 | . . . . . . 1 Melee Attacks 6 | . . . . . . 6 Impact 6 | . . . . . . 6 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3568 | . 134 83 . 320 644 2387 Guns 698 | . . 83 . 19 199 397 Cannons 1493 | . . . . . 270 1223 Explosions 967 | . 134 . . 301 29 503 Melee 264 | . . . . . . 264 Ramming . | . . . . . . . Kinetic 2065 | . . 83 . 19 343 1620 Thermal 146 | . . . . . 146 . Explosive 967 | . 134 . . 301 29 503 Electromagnetic 126 | . . . . . 126 . Impact 264 | . . . . . . 264 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . . 6 Message Errors 2 | . . . . . . 2 Heat Flow Errors 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 111 | . . . . . . 111 Projectiles 29 | . . . . . . 29 Explosions 4 | . . . . . . 4 Melee 78 | . . . . . . 78 Knockbacks 13 | . . . . . . 13 Impact 2 | . . . . . . 2 Kinetic 8 | . . . . . . 8 Secondary 3 | . . . . . . 3 Self-Inflicted Damage 59 | . . . . 36 3 20 Shots 3 | . . . . 1 1 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 352 | . 10 . . . 315 352 Average Temperature 90 | . 7 . . . 92 90 Received Heat Transfer 1071 | . . 57 . 18 252 744 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 1 | . . . . . . 1 Impact Corruptions 4 | . . . . . . 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1040 | . . . . . 1040 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 100 96 Level 1 1 | . . . . . . 3 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 220 | . 81 40 . 80 142 220 Initial 60 | . . . . . 15 60 Average 30 | . 28 5 . 25 28 51 Influence Increases 1152 | . 81 50 . 155 334 532 Destroy 0b10 Robot/C 740 | . 60 40 . 100 200 340 Destroy 0b10 Robot/NC 25 | . 5 . . 5 . 15 Destroy Leader 222 | . 10 10 . 20 90 92 Successful Hack 2 | . . . . . 2 . Disable Machine 30 | . . . . . 15 15 Destroy Structure 73 | . 6 . . 30 12 25 Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 45 | . . . . . . 45 Influence Decreases 962 | . 80 51 . 115 240 476 Entered New Map 100 | . . 1 . . 25 74 Time Decay 642 | . 80 50 . 115 195 202 Lost Part 220 | . . . . . 20 200 Squads Dispatched 10 | . . . . . 4 6 Investigation 1 | . . . . . 1 . Extermination 1 | . . . . . . 1 Reinforcement 3 | . . . . . . 3 Assault . | . . . . . . . Garrison 5 | . . . . . 3 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 2 | . 1 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . 3 2 . 5 14 26 Peak Tracking Total 7 | . 3 2 . 3 3 7 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 4 | . 2 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . . 1 1 Max in Single Turn 1 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 5 | . 1 1 1 . 1 1 Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 1 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 31 | . 3 1 23 . 2 2 Successful 28 | . 1 1 23 . 2 1 Failed 3 | . 2 . . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations 4 | . . . . . 2 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 25 | . 1 1 23 . . . Record 24 | . 1 . 23 . . . Open Door 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . 2 1 Scan Component 2 | . . . . . 1 1 Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . . . 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 50 | . . . . . 50 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 43 | . . 43 43 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 3105 | 90 219 330 798 371 639 658 Spaces Moved 1648 | 49 118 177 496 221 266 321 Core 16 | 4 12 . . . . . Treads 1223 | 45 106 177 496 221 178 . Legs 403 | . . . . . 88 315 Wheels 6 | . . . . . . 6 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 160 160 160 130 95 Average Speed 152 | 151 159 160 160 160 150 130 Slowest Speed 200 | 160 200 160 160 160 200 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 3 27 36 80 62 28 11 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 71 | . 6 . . 30 13 22 Melee . | . . . . . . . Projectile 14 | . . . . . 4 10 AOE 57 | . 6 . . 30 9 12 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2072 | 66 148 213 501 231 447 466 Wait 175 | . 4 23 . 1 103 44 Move 1642 | 48 117 176 495 220 265 321 Hop . | . . . . . . . Pick Up 64 | 10 13 3 2 1 22 13 Fast Attach . | . . . . . . . Attach 37 | 7 5 . . . 8 17 Detach 2 | 1 . . . . . 1 Swap 20 | . 3 2 . 1 9 5 Drop 32 | . 5 2 . 3 16 6 Fire 90 | . 1 7 . 5 24 53 Melee 6 | . . . . . . 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 4 | . . . 4 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 452 | -10/Mines | Found the Drone Emporium 599 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 627 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 627 | -10/Mines | Discovered new exit (range 5) 640 | -10/Mines | Entered Exiles 640 | -10/Exiles | Accompanied by 2 allies 670 | -10/Exiles | Led the pair of lost Derelicts to a safe place 697 | -10/Exiles | Met 8R-AWN 723 | -10/Exiles | Met EX-HEX 803 | -10/Exiles | Met EX-DEC 812 | -10/Exiles | Learned location of Zion (-7) 1061 | -10/Exiles | Discovered new exit (range 14) 1180 | -10/Exiles | Visited The Gauntlet 1438 | -10/Exiles | Entered Mines 1803 | -9/Mines | Discovered new exit (range 5) 1809 | -9/Mines | Entered Materials 1809 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2291 | -8/Materials | Repaired Plasma Flamer 2441 | -8/Materials | Discovered new exit (range 6) 2448 | -8/Materials | Entered Factory 2448 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2601 | -7/Factory | Build established: Gunner 2927 | -7/Factory | Garrison activated, responded to threat 2977 | -7/Factory | Core integrity fell below 50% 2992 | -7/Factory | Lost 12 parts (3p2n2u5w) 3057 | -7/Factory | Lost 3 parts (1n2w) 3077 | -7/Factory | Core integrity fell below 20% 3106 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 03072_ K-01 Serf collects debris. 03072_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03073_ U-05 Engineer builds a Door. 03075_ K-01 Serf collects debris. 03078_ U-05 Engineer builds a Wall. 03084_ Titanium Leg destroyed. 03088_ Acquired 71 matter. 03091_ Penetrated by Slug. 03097_ Slug penetrates Wall. 03098_ G-47 Trooper destroyed. 03100_ Penetrated by Slug. 03100_ Hvy. Flail destroyed. 03102_ G-47 Trooper knocked back. 03103_ Slug penetrates R-06 Scavenger. 03104_ Sml. Battery destroyed. 03105_ System corrupted: Wheel rejected. 03106_ G-47 Trooper knocked back. 03106_ Med. Storage Unit destroyed. 03106_ Penetrated by Slug. 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""????????????? | | =!%%% %= % #?? ?????????????? | | !%#########+#### #????????????????? | | # % # %% ###########????????????????? | | # *# % #??????????????????????????? | | # # """ % " #??????????????????????????? | | ##### #* "" " "" #??????????????????????????? | | ! / %+= """ """" #??????????????????????????? | | ### ####%"""" """" #??????????????????????????? | | ????# ???#[ #??????????????????????????? | | ????# ???# """" """" #??????????????????????????? | | ????# ???# """" """" #??????????????????????????? | | ????# ???# """" """" #??????????????????????????? | | ????# ???# """" """" #??????????????????????????? | | ????? ???# ? ?? #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 19 Energy Capacity 390 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 85 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Plasma Flamer | 34% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Librarian Risk Taker Tourist Challenges ------------ None Game ------ Seed CobblerNovaCrosscalibrator Manual? 0 Play Time 01:01:52 Cumulative 8.7 hours Start 2026.10.10 @ 18:38:37 End 2026.10.11 @ 07:42:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b054e099-c82d-49b5-aa96-fdfa232664da